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  • Problem using in GWT project classes from other project/source folders

    - by voipsecuritydigest.com
    My project contains 2 source folder, one is generic J2EE application another is smartCleintGWT, I want to use some already existing DTO classes from first source folder (src) Note that class used on client side and on server side of GWT project! When I do that I getting error [ERROR] Errors in 'file:/C:/..Projects/Admin/DMX/src_console/com/ho/nod/client/AdminRPC.java' [ERROR] Line 7: No source code is available for type com.dmx.synch.server.descriptors.DMXLicense; did you forget to inherit a required module? Source is available obviously; is there any way to import all that into GWT? PS In the future 2 source folder will be separated into 2 projects...I hope it wont be that complicated as well.

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  • Should I typecast in PHP when defining my vars?

    - by Borislav
    I am sorry if this is more of a theory question then a real life problem but it is a real life situation for me. We were commenting on the way PHP works with vars and how memory heavy it is on the server due to its "mixed vars" and something occured to me - why not typecast right from the start? So I guess my quesion is: Whould it make any difference for the server load if all you PHP vars were"pre-casted"? Example: protected $_id; VS protected (int) $_id;

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  • Unable to reverse seemingly simple rails migration - getting "altered_table.column may not be NULL"

    - by brad
    I have a table 'invoices' in my development database (sqlite3) populated with a small amount of test data. I wanted to add a column 'invoice_number' to it and set up a migration like so: class AddInvoiceNumberColumnToInvoices < ActiveRecord::Migration def self.up add_column :invoices, :invoice_number, :integer end def self.down remove_column :invoices, :invoice_number end end I ran rake db:migrate and it seemed to migrate just fine. However, when I tried to access this column through ActiveRecord it didn't seem to be there. I decided to undo this migration and try again (not sure what I was going to try but I thought I'd start by undoing it) with rake db:migrate VERSION='whatever_the_migration_before_this_one_was_called'. This failed with the error message == AddInvoiceNumberColumnToInvoices: reverting =============================== -- remove_column(:invoices, :invoice_number) rake aborted! An error has occurred, this and all later migrations canceled: altered_invoices.invoice_number may not be NULL I can't find any documentation of this error. Is anyone able to explain what I have done wrong, and more importantly how I can fix this?

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  • How do I display exception errors thrown by Zend framework

    - by Ali
    Hi guys I'm working with Zend framework and just hate the fact that I seem to encounter hundreds of exception errors like if I try to reference a non existant property of an object my application just dies and crashes. However I have no idea where to see these errors or how to be able to display them on screen. I've set display errors to true and error reporting to E_ALL but when an error is thrown all I see is a blank page rendered only until a bit before where the error apparently occurred or the exception was thrown. Help please my debugging hours are dragging

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  • Possible memory leak problem

    - by MaiTiano
    I write two pieces of c programs like following, during memcheck process using Valgrind, a lot of mem leak information is given. int GetMemory(int framewidth, int frameheight, int SR/*, int blocksize*//*,int ALL_REF_NUM*/) { //int i,j; int memory_size = 0; //int refnum = ALL_REF_NUM; int input_search_range = SR; memory_size += get_mem2D(&curFrameY, frameheight, framewidth); memory_size += get_mem2D(&curFrameU, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&curFrameV, frameheight>>1, framewidth>>1); memory_size += get_mem3D(&prevFrameY, refnum, frameheight, framewidth);// to allocate reference frame buffer accoding to the reference frame number memory_size += get_mem3D(&prevFrameU, refnum, frameheight>>1, framewidth>>1); memory_size += get_mem3D(&prevFrameV, refnum, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&mpFrameY, frameheight, framewidth); memory_size += get_mem2D(&mpFrameU, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&mpFrameV, frameheight>>1, framewidth>>1); memory_size += get_mem2D(&searchwindow, input_search_range*2 + blocksize, input_search_range*2 + blocksize);// to allocate search window according to the searchrange /*memory_size +=*/ get_mem1D(/*&SAD_cost, height, width*/); // memory_size += get_mem2D(&searchwindow, 80, 80);// if searchrange is 32, then only 32+1+32+15 pixels is needed in each row and col, therefore the range of // search window is enough to be set to 80 ! memory_size += get_mem2Dint(&all_mv, height/blocksize, width/blocksize); return 0; } void FreeMemory(int refno) { free_mem2D(curFrameY); free_mem2D(curFrameU); free_mem2D(curFrameV); free_mem3D(prevFrameY,refno); free_mem3D(prevFrameU,refno); free_mem3D(prevFrameV,refno); free_mem2D(mpFrameY); free_mem2D(mpFrameU); free_mem2D(mpFrameV); free_mem2D(searchwindow); free_mem1D(); free_mem2Dint(all_mv); } void free_mem1D() { free(SAD_cost); } Now I hope to make sure where are the possible problems in my program? Here I may post some valgrind information to let you know about the actual error information. ==29105== by 0x804A906: main (me_search.c:1480) ==29105== ==29105== ==29105== HEAP SUMMARY: ==29105== in use at exit: 124,088 bytes in 18 blocks ==29105== total heap usage: 37 allocs, 21 frees, 749,276 bytes allocated ==29105== ==29105== 272 bytes in 1 blocks are still reachable in loss record 1 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804885E: GetMemory (me_search.c:117) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 352 bytes in 1 blocks are still reachable in loss record 2 of 18 ==29105== at 0x4024F20: malloc (vg_replace_malloc.c:236) ==29105== by 0x409537E: __fopen_internal (iofopen.c:76) ==29105== by 0x409544B: fopen@@GLIBC_2.1 (iofopen.c:107) ==29105== by 0x804A660: main (me_search.c:1439) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 3 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048724: GetMemory (me_search.c:106) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 4 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048747: GetMemory (me_search.c:107) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 5 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048809: GetMemory (me_search.c:114) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are still reachable in loss record 6 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804882C: GetMemory (me_search.c:115) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are definitely lost in loss record 7 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x804879B: GetMemory (me_search.c:110) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 584 bytes in 1 blocks are definitely lost in loss record 8 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x80487C9: GetMemory (me_search.c:111) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are still reachable in loss record 9 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x8048701: GetMemory (me_search.c:105) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are still reachable in loss record 10 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x80487E6: GetMemory (me_search.c:113) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 1,168 bytes in 1 blocks are definitely lost in loss record 11 of 18 ==29105== at 0x402425F: calloc (vg_replace_malloc.c:467) ==29105== by 0x804A296: get_mem2D (me_search.c:1315) ==29105== by 0x804A4F8: get_mem3D (me_search.c:1393) ==29105== by 0x804876D: GetMemory (me_search.c:109) ==29105== by 0x804A757: main (me_search.c:1456) ==29105== ==29105== 6,336 bytes in 1 blocks are definitely lost in loss record 12 of 18 ==29105== at 0x4024F20: malloc (vg_replace_malloc.c:236) ==29105== by 0x804A25C: get_mem1D (me_search.c:1295) ==29105== by 0x8048866: GetMemory (me_search.c:119) ==29105== by 0x804A757: main (me_search.c:1456)

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  • C String literals: Where do they go?

    - by Chris Cooper
    I have read a lot of posts about "string literals" on SO, most of which have been about best-practices, or where the literal is NOT located in memory. I am interested in where the string DOES get allocated/stored, etc. I did find one intriguing answer here, saying: Defining a string inline actually embeds the data in the program itself and cannot be changed (some compilers allow this by a smart trick, don't bother). but, it had to do with C++, not to mention that it says not to bother. I am bothering. =D So my question is, again, where and how is my string literal kept? Why should I not try to alter it? Does the implementation vary by platform? Does anyone care to elaborate on the "smart trick?" Thanks for any explanations.

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  • .Net: Prevent an object from being paged out (VirtualLock equivalent)

    - by Gene
    How would one go about keep an object in memory such that it won't be paged out by the OS in .Net? i.e. Something similar to VirtualLock, but operating on an object, such that if compacting occurs and the object is moved it still would not be paged out, etc.. (I suppose one could pin the object's, determine what pages it belongs to, and then VirtualLock those pages, but that seems non-desireable for many reasons.) If possible, could you point me to a reference or working sample? (C# ideally) Many thanks in advance!

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  • Why does this program crash: passing of std::string between DLLs

    - by msiemeri
    Hello together. I have some trouble figuring out why the following crashes (MSVC9): //// the following compiles to A.dll with release runtime linked dynamically //A.h class A { __declspec(dllexport) std::string getString(); }; //A.cpp #include "A.h" std::string A::getString() { return "I am a string."; } //// the following compiles to main.exe with debug runtime linked dynamically #include "A.h" int main() { A a; std::string s = A.getString(); return 0; } // crash on exit Obviously (?) this is due to the different memory models for the executable and DLL. Could it be that the string A::getString() returns is being allocated in A.dll and freed in main.exe? If so, why - and what would be a safe way to pass strings between DLLs (or executables, for that matter)? Without using wrappers like shared_ptr with a custom deleter.

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  • IPC speed and compare

    - by Lily
    I am trying to implement a real-time application which involves IPC across different modules. The modules are doing some data intensive processing. I am using message queue as the backbone(Activemq) for IPC in the prototype, which is easy(considering I am a totally IPC newbie), but it's very very slow. Here is my situation: I have isolated the IPC part so that I could change it other ways in future. I have 3 weeks to implement another faster version. ;-( IPC should be fast, but also comparatively easy to pick up I have been looking into different IPC approaches: socket, pipe, shared memory. However, I have no experience in IPC, and there is definitely no way I could fail this demo in 3 weeks... Which IPC will be the safe way to start with? Thanks. Lily

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  • Release objects before returning a value based on those object?

    - by Moshe
    Consider the following method, where I build a string and return it. I would like to release the building blocks of the sting, but then the string is based on values that no longer exists. Now what? Am I leaking memory and if so, how can I correct it? - (NSString) getMiddahInEnglish:(int)day{ NSArray *middah = [[NSArray alloc] initWithObjects:@"Chesed", @"Gevurah", @"Tiferes", @"Netzach", @"Hod", @"Yesod", @"Malchus"]; NSString *firstPartOfMiddah = [NSString stringWithFormat: @"%@", [middah objectAtIndex: ((int)day% 7)-1]]; NSString *secondPartOfMiddah = [NSString stringWithFormat: @"%@", [middah objectAtIndex: ((int)day / 7)]]; NSString *middahStr = [NSString string@"%@ She'bi@%", firstPartOfMiddah, secondPartOfMiddah]; [middah release]; [firstPartOfMiddah release]; [secondPartOfMiddah release]; return middahStr; }

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  • A very basic auto-expanding list/array

    - by MainMa
    Hi, I have a method which returns an array of fixed type objects (let's say MyObject). The method creates a new empty Stack<MyObject>. Then, it does some work and pushes some number of MyObjects to the end of the Stack. Finally, it returns the Stack.ToArray(). It does not change already added items or their properties, nor remove them. The number of elements to add will cost performance. There is no need to sort/order the elements. Is Stack a best thing to use? Or must I switch to Collection or List to ensure better performance and/or lower memory cost?

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  • Releasing NSData causes exception...

    - by badmanj
    Hi, Can someone please explain why the following code causes my app to bomb? NSData *myImage = UIImagePNGRepresentation(imageView.image); : [myImage release]; If I comment out the 'release' line, the app runs... but a few times calling the function containing this code and I get a crash - I guess caused by a memory leak. Even if I comment EVERYTHING else in the function out and just leave those two lines, when the release executes, the app crashes. I'm sure this must be a newbie "you don't know how to clean up your mess properly" kind of thing ;-) Cheers, Jamie.

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  • iPhone: custom UITableViewCell with Interface Builder -> how to release cell objects?

    - by Stefan Klumpp
    The official documentation tells me I've to do these 3 things in order to manage the my memory for "nib objects" correctly. @property (nonatomic, retain) IBOutlet UIUserInterfaceElementClass *anOutlet; "You should then either synthesize the corresponding accessor methods, or implement them according to the declaration, and (in iPhone OS) release the corresponding variable in dealloc." - (void)viewDidUnload { self.anOutlet = nil; [super viewDidUnload]; } That makes sense for a normal view. However, how am I gonna do that for a UITableView with custom UITableViewCells loaded through a .nib-file? There the IBOutlets are in MyCustomCell.h (inherited from UITableViewCell), but that is not the place where I load the nib and apply it to the cell instances, because that happens in MyTableView.m So do I still release the IBOutlets in the dealloc of MyCustomCell.m or do I have to do something in MyTableView.m? Also MyCustomCell.m doesn't have a - (void)viewDidUnload {} where I can set my IBOutlets to nil, while my MyTableView.m does.

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  • Implement Exception Handling in ASP.NET C# Project

    - by Shrewd Demon
    hi, I have an application that has many tiers. as in, i have... Presentation Layer (PL) - contains all the html My Codes Layer (CL) - has all my code Entity Layer (EL) - has all the container entities Business Logic Layer (BLL) - has the necessary business logic Data Logic Layer (DLL) - any logic against data Data Access Layer (DAL) - one that accesses data from the database Now i want to provide error handling in my DLL since it is responsible for executing statement like ExecureScalar and all.... And i am confused as to how to go about it...i mean do i catch the error in the DLL and throw it back to the BLL and from there throw it back to my code or what.... can any one please help me how do i implement a clean and easy error handling techinque help you be really appreciated. Thank you.

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  • Python os.path.join

    - by Jim
    Hello, I am trying to learn python and am making a program that will output a script. I want to use os.path.join but am pretty confused (I know I am very bad at scripting/programming) See, according to the docs ( http://docs.python.org/library/os.path.html ) if I say os.path.join('c:', 'sourcedir') I get C:sourcedir as it's output. According to the docs, this is normal (right?) But when I use the copytree command, Python will output it the desired way, for example import shutil src = os.path.join('c:', 'src') dst = os.path.join('c':', 'dst') shutil.copytree(src, dst) Here is the error code I get WindowsError: [Error 3] The system cannot find the path specified: 'C:src/.' If I wrap the os.path.join with os.path.normpath I get the same error If this os.path.join can't be used this way, then I am confused as to its purpose According to the pages suggested by Stack Overflow, slashes should not be used in join--that is correct I assume? Thanks guys(girls) for your help

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  • Efficient data structure design

    - by Sway
    Hi there, I need to match a series of user inputed words against a large dictionary of words (to ensure the entered value exists). So if the user entered: "orange" it should match an entry "orange' in the dictionary. Now the catch is that the user can also enter a wildcard or series of wildcard characters like say "or__ge" which would also match "orange" The key requirements are: * this should be as fast as possible. * use the smallest amount of memory to achieve it. If the size of the word list was small I could use a string containing all the words and use regular expressions. however given that the word list could contain potentially hundreds of thousands of enteries I'm assuming this wouldn't work. So is some sort of 'tree' be the way to go for this...? Any thoughts or suggestions on this would be totally appreciated! Thanks in advance, Matt

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  • Why isn't an exception thrown when the right .NET framework version is not present?

    - by Nate Heinrich
    We have a .NET application which targets .NET 3.5. Our clients run it from a shared drive (very infrequently) in order to have a central config file location. We have noticed that if a workstation accesses the shared drive and runs the program, but does not have .NET 3.5 installed, nothing happens, no error, no exception, no log entry, it just doesn't launch. Why is there no error message shown in windows by the CLR? Is there something I can put at the beginning of the code that would ensure that a proper error message is displayed? It is not an option to run an installer that would check for prereqs, as we are only installing it in one central location. Thanks.

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  • Initiate a PHP class where class name is a variable

    - by ed209
    I need some help with an error I have not encountered before and can't seem to find anywhere. In a PHP mvc framework (just from a tutorial) I have the following: // Initiate the class $className = 'Controller_' . ucfirst($controller); if (class_exists($className)) { $controller = new $className($this->registry); } $className is showing the correct class name (case is also correct). But when I run it I get this in the apache error log (no php error) [Wed Mar 31 10:34:12 2010] [notice] child pid 987 exit signal Segmentation fault (11) Process id is different on every call. I am running PHP 5.3.0 on os x 10.6. This site seems to work on 5.2.11 on another Mac. Not really sure where to go next to debug it. I guess it could be an apache setting as much as a php bug or a problem with the code... any suggestions on where to look next?

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  • Class members allocation on heap/stack? C++

    - by simplebutperfect
    If a class is declared as follows: class MyClass { char * MyMember; MyClass() { MyMember = new char[250]; } ~MyClass() { delete[] MyMember; } }; And it could be done like this: class MyClass { char MyMember[250]; }; How does a class gets allocated on heap, like if i do MyClass * Mine = new MyClass(); Does the allocated memory also allocates the 250 bytes in the second example along with the class instantiation? And will the member be valid for the whole lifetime of MyClass object? As for the first example, is it practical to allocate class members on heap?

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  • What is the most efficient way to find missing semicolons in VS with C++?

    - by Dr. Monkey
    What are the best strategies for finding that missing semicolon that's causing the error? Are there automated tools that might help. I'm currently using Visual Studio 2008, but general strategies for any environment would be interesting and more broadly useful. Background: Presently I have a particularly elusive missing semicolon (or brace) in a C++ program that is causing a C2143 error. My header file dependencies are fairly straightforward, but still I can't seem to find the problem. Rather than post my code and play Where's Wally (or Waldo, depending on where you're from) I thought it would be more useful to get some good strategies that can be applied in this and similar situations. As a side-question: the C2143 error is showing up in the first line of the first method declaration (i.e. the method's return type) in a .cpp file that includes only its associated .h file. Would anything other than semicolons or braces lead to this behaviour?

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  • SQLite Delphi thowing up incorrect exception.

    - by NeoNMD
    "Project CompetitionServer.exe raised exception class ESQLiteException with message 'Error executing SQL. Error [1]: SQL error or missing database. "INSERT INTO MatchesTable(MatchesID,RoundID,AkaFirstName,AoFirstName)VALUES(1,2,p,o)": no such column: p'. Process stopped. Use Step or Run to continue." This is clear to everone here that the notice is correct, p is NOT a column, it is some data I am trying to insert. What is the problem here?

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  • Are there any modern platforms with non-IEEE C/C++ float formats?

    - by Patrick Niedzielski
    Hi all, I am writing a video game, Humm and Strumm, which requires a network component in its game engine. I can deal with differences in endianness easily, but I have hit a wall in attempting to deal with possible float memory formats. I know that modern computers have all a standard integer format, but I have heard that they may not all use the IEEE standard for floating-point integers. Is this true? While certainly I could just output it as a character string into each packet, I would still have to convert to a "well-known format" of each client, regardless of the platform. The standard printf() and atod() would be inadequate. Please note, because this game is a Free/Open Source Software program that will run on GNU/Linux, *BSD, and Microsoft Windows, I cannot use any proprietary solutions, nor any single-platform solutions. Cheers, Patrick

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  • Any sense to set obj = null(Nothing) in Dispose()?

    - by serhio
    Is there any sense to set custom object to null(Nothing in VB.NET) in the Dispose() method? Could this prevent memory leaks or it's useless?! Let's consider two examples: public class Foo : IDisposable { private Bar bar; // standard custom .NET object public Foo(Bar bar) { this.bar = bar; } public void Dispose() { bar = null; // any sense? } } public class Foo : RichTextBox { // this could be also: GDI+, TCP socket, SQl Connection, other "heavy" object private Bitmap backImage; public Foo(Bitmap backImage) { this.backImage = backImage; } protected override void Dispose(bool disposing) { if (disposing) { backImage = null; // any sense? } } }

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  • Conceptual question about NSAutoreleasePools

    - by ryyst
    In my Cocoa program, wouldn't a really simple way of dealing with autoreleased objects be to just create a timer object inside the app delegate that calls the following method e.g. every 10 seconds: if (pool) { // Release & drain the current pool to free the memory. [pool release]; } // Create a new pool. pool = [[NSAutoreleasePool alloc] init]; The only problems I can imagine are: 1) If the above code runs in a separate thread, an object might get autoreleased between the release call to the old pool and the creation of the new pool - that seems highly unlikely though. 2) It's obviously not that efficient, because the pool might get released if there's nothing in it. Likewise, in the 10 second gap, many many objects might be autoreleased, causing the pool to grow a lot. Still, the above solution seems pretty suitable to small and simple projects. Why doesn't anybody use it? What's the best practice of using NSAutoreleasePools?

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  • WeakReferences are not freed in embedded OS

    - by Carsten König
    I've got a strange behavior here: I get a massive memory leak in production running a WPF application that runs on a DLOG-Terminal (Windows Embedded Standard SP1) that behaves perfectly fine if I run it localy on a normal desktop (Win7 prof.) After many unsucessful attempts to find any problem I put one of those directly beside my monitor, installed the ANTs MemoryProfiler and did one hour test run simulating user operations on both the terminal and my development PC. Result is, that due to some strange reasons the embedded system piles up a huge amount of WeakReference and EffectiveValueEntry[] Objects. Here are are some pictures: Development (PC): And the terminal: Just look at the class list... Has anyone seen something like this before and are there known solutions to this? Where can I get help? (PS the terminals where installed with images prepared for .net4)

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