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  • Video with QML Video plays choppy on Mac OS X

    - by avida
    I’m trying to create simple video player with QML. I have QtSdk installed and QtMobility compiled and installed from source. Then I put this simple video playing code to main qml file: import QtQuick 1.0 import QtMultimediaKit 1.1 Item{ width: 400; height: 300 Video { id: video source: "d:/Projects/Serenity - HD DVD Trailer.mp4" anchors.fill: parent MouseArea { anchors.fill: parent onClicked: { video.play() } } } } After compiling and running application, video plays choppy and on exiting application it puts this in log: 2011-06-07 11:13:44.055 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x10225ea60 of class NSCFNumber autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.007 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x10264f030 of class __NSCFDate autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.007 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a409000 of class NSCFTimer autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.008 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a43e550 of class NSCFArray autoreleased with no pool in place - just leaking 2011-06-07 11:13:45.008 video-player[323:903] *** __NSAutoreleaseNoPool(): Object 0x11a462560 of class __NSFastEnumerationEnumerator autoreleased with no pool in place - just leaking If any way to make it playing smoothly and to prevent memory?

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  • Untar, ungz, gz, tar - how do you remember all the useful options?

    - by deadprogrammer
    I am pretty sure I am not the only one with the following problem: every time I need to uncompress a file in *nix I can't remember all the switches, and end up googling it, which is surprizing considering how often I need to do this. Do you have a good compression cheat sheet? Or how about a mnemonic for all those nasty switches in tar? I am making this article a wiki so that we can create a nice cheat sheet here. Oh, and about man pages: is there's one thing they are not helpful for, it's for figuring out how to uncompress a file.

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  • Problems with NSTask in OS X 10.6 Snow Leopard

    - by kubi
    Has anyone else seen or heard of any issues with NSTask in 10.6? This code worked fine yesterday, and is not working today. NSTask *task = [converter task]; [task waitUntilExit]; NSLog(@"Task did complete"); The task does what it's supposed to do (I checked the output and it's fine), but the program will wait indefinitely at the waitUntilExit method. I have a few unit tests that use similar code, they all had passed previously, but as of yesterday, they are no longer working.

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  • Error when using --static option with macrubyc

    - by Jakub Hampl
    I want to create a binary executable for a relatively simple script that would not require people to install macruby or HotCocoa. The script is here. I've understood that I want to use the --static option for the compiler and I'm using the following command: macrubyc -o postprocessor --static postprocessor.rb I get the following error: ld: library not found for -lLLVMBitWriter collect2: ld returned 1 exit status Error when executing `/usr/bin/g++ -o "postprocessor" -arch x86_64 -L/Library/Frameworks/MacRuby.framework/Versions/0.6/usr/lib -lmacruby-static -L/usr/local/lib -lpthread -lffi -lm -lLLVMBitWriter -lLLVMX86CodeGen -lLLVMX86Info -lLLVMSelectionDAG -lLLVMAsmPrinter -lLLVMJIT -lLLVMExecutionEngine -lLLVMCodeGen -lLLVMScalarOpts -lLLVMTransformUtils -lLLVMipa -lLLVMAnalysis -lLLVMTarget -lLLVMMC -lLLVMCore -lLLVMSupport -lLLVMSystem -lpthread -ldl -lxml2 -lobjc -lauto -licucore -framework Foundation "/var/folders/wU/wUGgoG1JGeKBgwalWLPMAU+++TI/-Tmp-/main-72203.o" "./postprocessor.o"' What should I do to get this running?

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  • How to build mach-0 for different architectures?

    - by Victor Lin
    I have some dylibs to load from python with ctypes. I can load libbass.dylib without problem, but I can't load the self-compiled libmp3lame.dylib. Here is the error I get. OSError: dlopen(libmp3lame.dylib, 6): no suitable image found. Did find: libmp3lame.dylib: mach-o, but wrong architecture Then, I inspect the file type of those libs. Here is the result of libbass.dylib: libbass.dylib: Mach-O universal binary with 2 architectures libbass.dylib (for architecture i386): Mach-O dynamically linked shared library i386 libbass.dylib (for architecture ppc): Mach-O dynamically linked shared library ppc And here is the self-compiled one: libmp3lame.dylib: Mach-O 64-bit dynamically linked shared library x86_64 I did compile the lame library with the install instructions: ./configure make make install I'm new to mac system, here comes the problem: how to build the libmp3lame.dylib so that it supports different architecture I want? Thanks.

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  • Cocoa for the non-techinical

    - by annoyed
    How would you describe and explain Cocoa in non-technical terms, with lots of analogies to common, everyday things. For example, imagine you are describing it to a 5-year-old who keeps asking why? at the end if each explanation. This would invariable delve into the theory of OO so it could get lengthy, but the concept is important to the 'why' of Cocoa.

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  • Scripting window positioning in OS X

    - by Matt Trent
    My primary computing setup is a macbook pro with a large external monitor. I'm looking for a convenient way of moving a number of the windows of open programs from the laptop screen to the external monitor when I plug it in. I've seen a few partial scripts for accomplishing this, but nothing comprehensive. Ideally I'd like to specify the laptop screen location and external monitor location for each window and be able to toggle between them. Is anyone aware of any existing utility or Applscripts that can perform this?

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  • How to activate nVidia cards programmatically on new MacBookPros for CUDA programming?

    - by Carsten Kuckuk
    The new MacBookPros come with two graphic adapters, the Intel HD Graphics, and the NVIDIA GeForce GT 330M. OS X switches back and forth between them, depending on the workload, detection of an external monitor, or activation of Rosetta. I want to get my feet wet with CUDA programming, and unfortunately the CUDA SDK doesn't seem to take care of this back-and-forth switching. When Intel is active, no CUDA device gets detected, and when the NVidia card is active, it gets detected. So my current work-around is to use the little tool gfxCardStatus (http://codykrieger.com/gfxCardStatus/) to force the card on or off, just as I need it, but that's not satisfactory. Does anybody here know what the Apple-blessed, Apple-recommended way is to (1) detect the presence of a CUDA card, (2) to activate this card when present?

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  • Problem running gems in OS X

    - by akarnid
    I'm running Snow Leopard, and installed a custom built Ruby according to the guide here: http://hivelogic.com/articles/compiling-ruby-rubygems-and-rails-on-snow-leopard . My ruby binary lives in usr/local/bin/ruby and my gems are installed in /usr/local/bin/gem . My gem env looks like so: RUBY VERSION: 1.8.7 (2008-08-11 patchlevel 72) [universal-darwin10.0] - INSTALLATION DIRECTORY: /Library/Ruby/Gems/1.8 - RUBY EXECUTABLE: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby - EXECUTABLE DIRECTORY: /usr/bin I think I may have borked the install since all actions taked on gems give the error: ERROR: While executing gem ... (Errno::EEXIST) File exists - /usr/local/bin/ruby How do you edit the environment variables for the gem environment? And for those of you on OS X and using ruby AND gems, what did you use to get yourself up and running? I'm thinking of just nuking everything and starting anew.

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  • Learn Obj-C Memory Management

    - by Joshua Brickner
    I come from a web development background. I'm good at XHTML, CSS, JavaScript, PHP and MySQL, because I use all of those technologies at my day job. Recently I've been tinkering with Obj-C in Xcode in the evenings and on weekends. I've written code for both the iPhone and Mac OS X, but I can't wrap my head around the practicalities of memory management. I understand the high-level concepts but am unclear how that plays out in implementation. Web developers typically don't have to worry about these sorts of things, so it is pretty new to me. I've tried adding memory management to my projects, but things usually end up crashing. Any suggestions of how to learn? Any suggestions are appreciated.

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  • Getting RSSIValue from IOBluetoothHostController

    - by Tanner Ezell
    I'm trying to write a simple application that gathers the RSSIValue and displays it via NSLog, my code is as follows: #import <Foundation/Foundation.h> #import <Cocoa/Cocoa.h> #import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h> #import <IOBluetooth/objc/IOBluetoothDevice.h> #import <IOBluetooth/objc/IOBluetoothHostController.h> #import <IOBluetooth/IOBluetoothUtilities.h> @interface getRSSI: NSObject {} -(void) readRSSIForDeviceComplete:(id)controller device:(IOBluetoothDevice*)device info:(BluetoothHCIRSSIInfo*)info error:(IOReturn)error; @end @implementation getRSSI - (void) readRSSIForDeviceComplete:(id)controller device:(IOBluetoothDevice*)device info:(BluetoothHCIRSSIInfo*)info error:(IOReturn)error { if (error != kIOReturnSuccess) { NSLog(@"readRSSIForDeviceComplete return error"); CFRunLoopStop(CFRunLoopGetCurrent()); } if (info->handle == kBluetoothConnectionHandleNone) { NSLog(@"readRSSIForDeviceComplete no handle"); CFRunLoopStop(CFRunLoopGetCurrent()); } NSLog(@"RSSI = %i dBm ", info->RSSIValue); [NSThread sleepUntilDate: [NSDate dateWithTimeIntervalSinceNow: 5]]; [device closeConnection]; [device openConnection]; [controller readRSSIForDevice:device]; } @end int main (int argc, const char * argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSLog(@"start"); IOBluetoothHostController *hci = [IOBluetoothHostController defaultController]; NSString *addrStr = @"xx:xx:xx:xx:xx:xx"; BluetoothDeviceAddress addr; IOBluetoothNSStringToDeviceAddress(addrStr, &addr); IOBluetoothDevice *device = [[IOBluetoothDevice alloc] init]; device = [IOBluetoothDevice withAddress:&addr]; [device retain]; [device openConnection]; getRSSI *rssi = [[getRSSI alloc] init]; [hci setDelegate:rssi]; [hci readRSSIForDevice:device]; CFRunLoopRun(); [hci release]; [rssi release]; [pool release]; return 0; } The problem I am facing is that the readRSSIForDeviceComplete seems to work just fine, info passes along a value. The problem is that the RSSI value is drastically different from the one I can view from OS X via option clicking the bluetooth icon at the top. It is typical for my application to print off 1,2,-1,-8,etc while the menu displays -64 dBm, -66, -70, -42, etc. I would really appreciate some guidance.

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  • Where is the default language data stored in OS 10.6

    - by George Baugh
    From a shell in 10.4 or 10.5, I was able to do this: /usr/bin/defaults read NSGlobalDomain AppleLanguages To get the list of the language preference for that particular machine. This was done so that I could restore it back to that list after changing it with the 'defaults write' command to something else (in order to help automate l10n testing). Now, along comes OS 10.6, and AppleLanguages is nowhere in any of our defaults domains. I know that I can alter it for each running application by altering their specific property lists...but at the cost of more complexity. Also, some of the apps I have under test here are installer packages...and It's a real pain to change stuff (like the .plist I'd have to change here) in those without being somewhat destructive; that's why I chose to do it globally in the first place. Anyways, it'd be great if I could find where they stashed it now...or if they deprecated it (like a zillion other things in OS 10.6) completely.

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  • How to use NSTableView's selectedRowIndexes?

    - by Jakub Lédl
    Hi guys, I'm just learning some basic programming in Objective C and Cocoa. I'm trying to get some data from NSTableView. Based on what I read in one tutorial, I wrote this: NSArray * items = [[itemsTableView selectedRowEnumerator] allObjects]; But then I learned that selectedRowEnumerator was deprecated already in 10.3 Panther and that I should use selectedRowIndexes. The problem is, I didn't find how to actually use the returned NSIndexSet to achieve the same result as with code written above. So, If anyone could give me a tip, I would be very grateful. Thanks.

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  • Why is this static routing not working ?

    - by geeko
    Greeting gurus, I'm trying to develop a DHCP enforcement extension like Microsoft NAP. My trick to block dynamic-IP requesting machines (that don't meet certain policy) is to strip the default gateway (no default gateway) stated in the IP lease and set the lease subnet mask to 255.255.255.255. Now I need the blocked machines to be able to reach some specific locations (IPs) on the network. To allow for this, I'm including some static routes in the lease. For example, I'm including 10.10.10.11 via router 10.10.10.254 (the one to which the blocked machine that needs to access 10.10.10.11 is connected). Unfortunately, as soon as I set the default gateway to nothing, blocked machines cannot reach any of the added static routes. I also tried classless static routes. Any ideas ? any one knows how MS NAP actually do it ? Geeko

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  • Bring a subview to the top on mouseDown: AND keep receiving events (for dragging)

    - by d11wtq
    Ok, basically I have a view with a series of slightly overlapping subviews. When a subview is clicked, it moves to the top (among other things), by a really simple two-liner: -(void)mouseDown:(NSEvent *)theEvent { if (_selected) { // Don't do anything this subview is already in the foreground return; } NSView *superview = [self superview]; [self removeFromSuperview]; [superview addSubview:self position:NSWindowAbove relativeTo:nil]; } This works fine and seems to be the "normal" way to do this. The problem is that I'm now introducing some drag logic to the view, so I need to respond to -mouseDragged:. Unfortunately, since the view is removed from the view hierarchy and re-added in the process, I can have the view come to the foreground and be dragged in the same mouse action. It only drags if I leave go of the mouse and click on the view again, since the second click doesn't do any view hierarchy juggling. Is there anything I can do that will allow the view to move to the foreground like this, AND continue to receive the subsequent -mouseDragged: and -mouseUp: events that follow? I started along the lines of thinking of overriding -hitTest: in the superview and intercepting the mouseDown event in order to bring the view to the foreground before it actually receives the event. The problem here is, from within -hitTest:, how do I distinguish what type of event I'm actually performing the hit test for? I wouldn't want to move the subview to the foreground for other mouse events, such as mouseMoved etc.

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  • How to get the current eventNumber for creating an event with NSEvent

    - by Chris
    Hello I'm creating an os x application for which I try to add a remote interface. For this I need to be able to send mouse down and mouse up commands to the window of my application. I found code with which I can successfully do this, it looks as follows: int mask = 0x100; NSEvent* eventMouseDown = [NSEvent mouseEventWithType:NSLeftMouseDown location:p modifierFlags:mask timestamp:[NSDate timeIntervalSinceSystemStartup] windowNumber:[w windowNumber] context:[NSGraphicsContext graphicsContextWithWindow:w] eventNumber:++eventCounter +42599 clickCount:1 pressure:0]; NSLog(@"Mouse down event: %@", eventMouseDown); [[NSApplication sharedApplication] sendEvent:eventMouseDown]; I have only one problem with this code thought and this is the eventNumer parameter. As far as I found out it is a number which get increased with each event. But I cannot find a way to find the current number from where on I need to increase. The number I use there currently is just try and error and also does not seam to work always.

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  • Mac CoreLocation Services does not ask for permissions

    - by Ryan Nichols
    I'm writing a Mac App that needs to use CoreLocation services. The code and location works fine, as long as I manually authenticate the service inside the security preference pane. However the framework is not automatically popping up with a permission dialog. The documentation states: Important The user has the option of denying an application’s access to the location service data. During its initial uses by an application, the Core Location framework prompts the user to confirm that using the location service is acceptable. If the user denies the request, the CLLocationManager object reports an appropriate error to its delegate during future requests. I do get an error to my delegate, and the value of +locationServicesEnabled is correct on CLLocationManager. The only part missing is the prompt to the user about permissions. This occurs on my development MPB and a friends MBP. Neither of us can figure out whats wrong. Has anyone run into this? Relevant code: _locationManager = [CLLocationManager new]; [_locationManager setDelegate:self]; [_locationManager setDesiredAccuracy:kCLLocationAccuracyKilometer]; ... [_locationManager startUpdatingLocation]; UPDATE: Answer It seems there is a problem with Sandboxing in which the CoreLocation framework is not allowed to talk to com.apple.CoreLocation.agent. I suspect this agent is responsible for prompting the user for permissions. If you add the Location Services Entitlement (com.apple.security.personal-information.location) it only gives your app the ability to use the CL framework. However you also need access to the CoreLocation agent to ask the user for permissions. You can give your app access by adding the entitlement 'com.apple.security.temporary-exception.mach-lookup.global-name' with a value of 'com.apple.CoreLocation.agent'. Users will be prompted for access automatically like you would expect. I've filed a bug to apple on this already.

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  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

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  • compile wxWidget on Snow Leopard

    - by Quincy
    I just downloaded wxWidget source code on my snow leopard machine. The source code is the multiplatform one, so it contains windows and GTK components of wxWidget as well. I'd like to compile the wxWidget source code, but haven't found a good guide yet. This is my first step to create a multiplatform project, hopefully I would be able to use CMake to generate makefile later on. Any help would be appreciated.

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  • pyobj access to iTunes application

    - by jldupont
    Let's say I managed to get the dictionary opened for iTunes in the Applescript editor: How would I access the "search" commands using Python with pyobjc? I know I get can hold of the iTunes application using: iTunes = SBApplication.applicationWithBundleIdentifier_("com.apple.iTunes") but after I do a dir on it, I don't see the search command in the returned dictionary. Help please!

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  • How to get visual studio 10 to open .mk files in the same instance?

    - by Russ Schultz
    I've recently been migrated to windows 7, and upon re-installing VS2010, it seems to want to treat .mk files differently than it used to. For whatever reason, it insists on opening a new instance of visual studio to edit these files. It doesn't for .c, .h, etc. I've tried using types, a freeware association manager, to change how it is associated. I've deleted the association, recreated, etc. but it still seems to want to treat these separately. Anybody know how to beat this thing into submission?

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  • Adobe After Effects Plugin With Cocoa (Overriding malloc)

    - by mustISignUp
    Messing about a bit, i have a working Adobe After Effects plugin with a bit of Obj-c / Cocoa in it (NSArray and custom objects - not ui stuff). The SDK guide states:- Always use After Effects memory allocation functions. In low-memory conditions (such as during RAM preview), it’s very important that plug-ins not compete with After Effects for OS memory, and deal gracefully with out-of-memory conditions. Failing to use our functions can cause lock-ups, crashes, and tech support calls. Don’t do that. If you’re wrapping existing C++ code, overloading new and delete to use our functions will save substantial reimplementation. On Windows, derive all classes from a common base class which implements new and delete. so my question.. is something compatible with the above statement possible in Obj-c?

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  • How to detect which Space the user is on in Mac OS X Leopard?

    - by georgebrock
    Mac OS X Leopard has a virtual desktop implementation called Spaces. I want to programatically detect which space the user is currently on. Cocoa is preferable but AppleScript is acceptable if there's no other way. I've seen a couple of AppleScript implementations, but the techniques they used seemed a bit too hacky to use in production code (one relied on causing and error and then parsing the error message to get the current space, the other interrogated the Spaces menu GUI)

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