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  • Do you catch expected exceptions in the controller or business service of your asp.net mvc application

    - by Pascal
    I am developing an asp.net mvc application where user1 could delete data records which were just loaded before by user2. User2 either changes this non-existent data record (Update) or is doing an insert with this data in another table that a foreign-key constraint is violated. Where do you catch such expected exceptions? In the Controller of your asp.net mvc application or in the business service? Just a sidenote: I only catch the SqlException here if its a ForeignKey constraint exception to tell the user that another user has deleted a certain parent record and therefore he can not create the testplan. But this code is not fully implemented yet! Controller:   public JsonResult CreateTestplan(Testplan testplan)   {    bool success = false;    string error = string.Empty;    try   {    success = testplanService.CreateTestplan(testplan);    }   catch (SqlException ex)    {    error = ex.Message;    }    return Json(new { success = success, error = error }, JsonRequestBehavior.AllowGet);   } OR Business service: public Result CreateTestplan(Testplan testplan) { Result result = new Result(); try { using (var con = new SqlConnection(_connectionString)) using (var trans = new TransactionScope()) { con.Open(); _testplanDataProvider.AddTestplan(testplan); _testplanDataProvider.CreateTeststepsForTestplan(testplan.Id, testplan.TemplateId); trans.Complete(); result.Success = true; } } catch (SqlException e) { result.Error = e.Message; } return result; } then in the Controller: public JsonResult CreateTestplan(Testplan testplan)   {    Result result = testplanService.CreateTestplan(testplan);       return Json(new { success = result.success, error = result.error }, JsonRequestBehavior.AllowGet);   }

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  • How to calculate how many business days are between two dates?

    - by mystify
    A friend asked me yesterday if this was possible on the iPhone. I took a look at NSCalendar and all the related Classes but couldn't find a solution to this. So I thought about this approach: If I had two dates dateA and dateB, I would have to make a for-loop and iterate over every single day in this interval. Then I would count the business days monday until friday, and return the result. Then I went to bed, and I woke up with this probably much better idea: I need to know what day is it when I start. Lets say it's thursday. And then I must know how many days are in that interval. The last part is not hard to figure out. For the first part, I have no clue yet, but I believe there's an day of week value in NSCalendar. With that, I could do some simple math to calculate the amount of business days. Did anyone do that already on the iPhone?

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  • Another design-related C++ question

    - by Kotti
    Hi! I am trying to find some optimal solutions in C++ coding patterns, and this is one of my game engine - related questions. Take a look at the game object declaration (I removed almost everything, that has no connection with the question). // Abstract representation of a game object class Object : public Entity, IRenderable, ISerializable { // Object parameters // Other not really important stuff public: // @note Rendering template will never change while // the object 'lives' Object(RenderTemplate& render_template, /* params */) : /*...*/ { } private: // Object rendering template RenderTemplate render_template; public: /** * Default object render method * Draws rendering template data at (X, Y) with (Width, Height) dimensions * * @note If no appropriate rendering method overload is specified * for any derived class, this method is called * * @param Backend & b * @return void * @see */ virtual void Render(Backend& backend) const { // Render sprite from object's // rendering template structure backend.RenderFromTemplate( render_template, x, y, width, height ); } }; Here is also the IRenderable interface declaration: // Objects that can be rendered interface IRenderable { /** * Abstract method to render current object * * @param Backend & b * @return void * @see */ virtual void Render(Backend& b) const = 0; } and a sample of a real object that is derived from Object (with severe simplifications :) // Ball object class Ball : public Object { // Ball params public: virtual void Render(Backend& b) const { b.RenderEllipse(/*params*/); } }; What I wanted to get is the ability to have some sort of standard function, that would draw sprite for an object (this is Object::Render) if there is no appropriate overload. So, one can have objects without Render(...) method, and if you try to render them, this default sprite-rendering stuff is invoked. And, one can have specialized objects, that define their own way of being rendered. I think, this way of doing things is quite good, but what I can't figure out - is there any way to split the objects' "normal" methods (like Resize(...) or Rotate(...)) implementation from their rendering implementation? Because if everything is done the way described earlier, a common .cpp file, that implements any type of object would generally mix the Resize(...), etc methods implementation and this virtual Render(...) method and this seems to be a mess. I actually want to have rendering procedures for the objects in one place and their "logic implementation" - in another. Is there a way this can be done (maybe alternative pattern or trick or hint) or this is where all this polymorphic and virtual stuff sucks in terms of code placement?

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  • Linked List Design

    - by Jim Scott
    The other day in a local .NET group I attend the following question came up: "Is it a valid interview question to ask about Linked Lists when hiring someone for a .NET development position?" Not having a computer sciense degree and being a self taught developer my response was that I did not feel it was appropriate as I in 5 years of developer with .NET had never been exposed to linked lists and did not hear any compeling reason for a use for one. However the person commented that it is a very common interview question so I decided when I left that I would do some reasearch on linked lists and see what I might be missing. I have read a number of posts on stack overflow and various google searches and decided the best way to learn about them was to write my own .NET classes to see how they worked from the inside out. Here is my class structure Single Linked List Constructor public SingleLinkedList(object value) Public Properties public bool IsTail public bool IsHead public object Value public int Index public int Count private fields not exposed to a property private SingleNode firstNode; private SingleNode lastNode; private SingleNode currentNode; Methods public void MoveToFirst() public void MoveToLast() public void Next() public void MoveTo(int index) public void Add(object value) public void InsertAt(int index, object value) public void Remove(object value) public void RemoveAt(int index) Questions I have: What are typical methods you would expect in a linked list? What is typical behaviour when adding new records? For example if I have 4 nodes and I am currently positioned in the second node and perform Add() should it be added after or before the current node? Or should it be added to the end of the list? Some of the designs I have seen explaining things seem to expose outside of the LinkedList class the Node object. In my design you simply add, get, remove values and know nothing about any node object. Should the Head and Tail be placeholder objects that are only used to define the head/tail of the list? I require my Linked List be instantiated with a value which creates the first node of the list which is essentially the head and tail of the list. Would you change that ? What should the rules be when it comes to removing nodes. Should someone be able to remove all nodes? Here is my Double Linked List Constructor public DoubleLinkedList(object value) Properties public bool IsHead public bool IsTail public object Value public int Index public int Count Private fields not exposed via property private DoubleNode currentNode; Methods public void AddFirst(object value) public void AddLast(object value) public void AddBefore(object existingValue, object value) public void AddAfter(object existingValue, object value) public void Add(int index, object value) public void Add(object value) public void Remove(int index) public void Next() public void Previous() public void MoveTo(int index)

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  • I can't Open my excel file in c#

    - by Ruben Guico
    Hi, Below is my code, i tried to open my excel file in my c# application but the program give's me an error message "Cannot Access "my excel.xls". But when I specify the file path in my string path variable it works, the problem is I need to get the file path from an openFileDialog. using System; using System.IO; using System.Collections.Generic; using System.Text; using System.Data; using System.Windows.Forms; using System.Data.OleDb; using System.Reflection; using MOIE = Microsoft.Office.Interop.Excel; using OFFICE = Microsoft.Office.Core; namespace EmpUploader { public class ExcelCon { private OleDbDataReader reader = null; private OleDbCommand excelCommand = new OleDbCommand(); private OleDbDataAdapter adapter = new OleDbDataAdapter(); private DataTable excelData = new DataTable(); private MOIE.ApplicationClass objExcel = new MOIE.ApplicationClass(); private MOIE.Workbook wb = null; private string myConn = ""; private string strSQL = ""; private string err = ""; private string path2 = ""; private int sheetCount = 0; private OleDbConnection Con = new OleDbConnection(""); #region "excel interop prarameters" private static object xl_missing = Type.Missing; private static object xl_true = true; private static object xl_false = false; private object xl_update_links = xl_missing; private object xl_read_only = xl_missing; private object xl_format = xl_missing; private object xl_password = xl_missing; private object xl_write_res_password = xl_missing; private object xl_ignore_read_only = xl_missing; private object xl_origin = xl_missing; private object xl_delimiter = xl_missing; private object xl_editable = xl_missing; private object xl_notify = xl_missing; private object xl_converter = xl_missing; private object xl_add_to_mru = xl_missing; private object xl_local = xl_missing; private object xl_corrupt_load = xl_missing; #endregion } //MY CODE FOR OPENING THE EXCEL //note that my file path came from an openfiledialog public void InitializeConnection(string path) { //connection string for excel myConn = @"Provider=Microsoft.Jet.OLEDB.4.0; Data Source=" + path + "; Extended Properties =Excel 8.0"; Con.ConnectionString = myConn; Con.Open(); //this is the sample specified path that worked when i test my application //path = @"C:\shinetsu p5 emp list.xls"; objExcel.Visible = false; wb = objExcel.Workbooks.Open(path, xl_update_links, xl_read_only, xl_format, xl_password, xl_write_res_password, xl_ignore_read_only, xl_origin, xl_delimiter, xl_editable, xl_notify, xl_converter, xl_add_to_mru, xl_local, xl_corrupt_load); sheetCount = wb.Worksheets.Count; } }

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  • How do I create/use a Fluent NHibernate convention to automap UInt32 properties to an SQL Server 200

    - by dommer
    I'm trying to use a convention to map UInt32 properties to a SQL Server 2008 database. I don't seem to be able to create a solution based on existing web sources, due to updates in the way Fluent NHibernate works - i.e. examples are out of date. I'm trying to have NHibernate generate the schema (via ExposeConfiguration). I'm happy to have NHibernate map it to anything sensible (e.g. bigint). Here's my code as it currently stands (which, when I try to expose the schema, fails due to SQL Server not supporting UInt32). Apologies for the code being a little long, but I'm not 100% sure what is relevant to the problem, so I'm erring on the side of caution. Most of it is based on this post. The error reported is: System.ArgumentException : Dialect does not support DbType.UInt32 I think I'll need a relatively comprehensive example, as I don't seem to be able to pull the pieces together into a working solution, at present. FluentConfiguration configuration = Fluently.Configure() .Database(MsSqlConfiguration.MsSql2008 .ConnectionString(connectionString)) .Mappings(mapping => mapping.AutoMappings.Add( AutoMap.AssemblyOf<Product>() .Conventions.Add<UInt32UserTypeConvention>())); configuration.ExposeConfiguration(x => new SchemaExport(x).Create(false, true)); namespace NHibernateTest { public class UInt32UserTypeConvention : UserTypeConvention<UInt32UserType> { // Empty. } } namespace NHibernateTest { public class UInt32UserType : IUserType { // Public properties. public bool IsMutable { get { return false; } } public Type ReturnedType { get { return typeof(UInt32); } } public SqlType[] SqlTypes { get { return new SqlType[] { SqlTypeFactory.Int32 }; } } // Public methods. public object Assemble(object cached, object owner) { return cached; } public object DeepCopy(object value) { return value; } public object Disassemble(object value) { return value; } public new bool Equals(object x, object y) { return (x != null && x.Equals(y)); } public int GetHashCode(object x) { return x.GetHashCode(); } public object NullSafeGet(IDataReader rs, string[] names, object owner) { int? i = (int?)NHibernateUtil.Int32.NullSafeGet(rs, names[0]); return (UInt32?)i; } public void NullSafeSet(IDbCommand cmd, object value, int index) { UInt32? u = (UInt32?)value; int? i = (Int32?)u; NHibernateUtil.Int32.NullSafeSet(cmd, i, index); } public object Replace(object original, object target, object owner) { return original; } } }

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  • How do I create/use a Fluent NHibernate convention to map UInt32 properties to an SQL Server 2008 da

    - by dommer
    I'm trying to use a convention to map UInt32 properties to a SQL Server 2008 database. I don't seem to be able to create a solution based on existing web sources, due to updates in the way Fluent NHibernate works - i.e. examples are out of date. Here's my code as it currently stands (which, when I try to expose the schema, fails due to SQL Server not supporting UInt32). Apologies for the code being a little long, but I'm not 100% sure what is relevant to the problem, so I'm erring on the side of caution. I think I'll need a relatively comprehensive example, as I don't seem to be able to pull the pieces together into a working solution, at present. FluentConfiguration configuration = Fluently.Configure() .Database(MsSqlConfiguration.MsSql2008 .ConnectionString(connectionString)) .Mappings(mapping => mapping.AutoMappings.Add( AutoMap.AssemblyOf<Product>() .Conventions.Add<UInt32UserTypeConvention>())); configuration.ExposeConfiguration(x => new SchemaExport(x).Create(false, true)); namespace NHibernateTest { public class UInt32UserTypeConvention : UserTypeConvention<UInt32UserType> { // Empty. } } namespace NHibernateTest { public class UInt32UserType : IUserType { // Public properties. public bool IsMutable { get { return false; } } public Type ReturnedType { get { return typeof(UInt32); } } public SqlType[] SqlTypes { get { return new SqlType[] { SqlTypeFactory.Int32 }; } } // Public methods. public object Assemble(object cached, object owner) { return cached; } public object DeepCopy(object value) { return value; } public object Disassemble(object value) { return value; } public new bool Equals(object x, object y) { return (x != null && x.Equals(y)); } public int GetHashCode(object x) { return x.GetHashCode(); } public object NullSafeGet(IDataReader rs, string[] names, object owner) { int? i = (int?)NHibernateUtil.Int32.NullSafeGet(rs, names[0]); return (UInt32?)i; } public void NullSafeSet(IDbCommand cmd, object value, int index) { UInt32? u = (UInt32?)value; int? i = (Int32?)u; NHibernateUtil.Int32.NullSafeSet(cmd, i, index); } public object Replace(object original, object target, object owner) { return original; } } }

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  • Cascading updates with business key equality: Hibernate best practices?

    - by Traphicone
    I'm new to Hibernate, and while there are literally tons of examples to look at, there seems to be so much flexibility here that it's sometimes very hard to narrow all the options down the best way of doing things. I've been working on a project for a little while now, and despite reading through a lot of books, articles, and forums, I'm still left with a bit of a head scratcher. Any veteran advice would be very appreciated. So, I have a model involving two classes with a one-to-many relationship from parent to child. Each class has a surrogate primary key and a uniquely constrained composite business key. <class name="Container"> <id name="id" type="java.lang.Long"> <generator class="identity"/> </id> <properties name="containerBusinessKey" unique="true" update="false"> <property name="name" not-null="true"/> <property name="owner" not-null="true"/> </properties> <set name="items" inverse="true" cascade="all-delete-orphan"> <key column="container" not-null="true"/> <one-to-many class="Item"/> </set> </class> <class name="Item"> <id name="id" type="java.lang.Long"> <generator class="identity"/> </id> <properties name="itemBusinessKey" unique="true" update="false"> <property name="type" not-null="true"/> <property name="color" not-null="true"/> </properties> <many-to-one name="container" not-null="true" update="false" class="Container"/> </class> The beans behind these mappings are as boring as you can possibly imagine--nothing fancy going on. With that in mind, consider the following code: Container c = new Container("Things", "Me"); c.addItem(new Item("String", "Blue")); c.addItem(new Item("Wax", "Red")); Transaction t = session.beginTransaction(); session.saveOrUpdate(c); t.commit(); Everything works fine the first time, and both the Container and its Items are persisted. If the above code block is executed again, however, Hibernate throws a ConstraintViolationException--duplicate values for the "name" and "owner" columns. Because the new Container instance has a null identifier, Hibernate assumes it is an unsaved transient instance. This is expected but not desired. Since the persistent and transient Container objects have the same business key values, what we really want is to issue an update. It is easy enough to convince Hibernate that our new Container instance is the same as our old one. With a quick query we can get the identifier of the Container we'd like to update, and set our transient object's identifier to match. Container c = new Container("Things", "Me"); c.addItem(new Item("String", "Blue")); c.addItem(new Item("Wax", "Red")); Query query = session.createSQLQuery("SELECT id FROM Container" + "WHERE name = ? AND owner = ?"); query.setString(0, c.getName()); query.setString(1, c.getOwner()); BigInteger id = (BigInteger)query.uniqueResult(); if (id != null) { c.setId(id.longValue()); } Transaction t = session.beginTransaction(); session.saveOrUpdate(c); t.commit(); This almost satisfies Hibernate, but because the one-to-many relationship from Container to Item cascades, the same ConstraintViolationException is also thrown for the child Item objects. My question is: what is the best practice in this situation? It is highly recommended to use surrogate primary keys, and it is also recommended to use business key equality. When you put these two recommendations in to practice together, however, two of the greatest conveniences of Hibernate--saveOrUpdate and cascading operations--seem to be rendered almost completely useless. As I see it, I have only two options: Manually fetch and set the identifier for each object in the mapping. This clearly works, but for even a moderately sized schema this is a lot of extra work which it seems Hibernate could easily be doing. Write a custom interceptor to fetch and set object identifiers on each operation. This looks cleaner than the first option but is rather heavy-handed, and it seems wrong to me that you should be expected to write a plug-in which overrides Hibernate's default behavior for a mapping which follows the recommended design. Is there a better way? Am I making completely the wrong assumptions? I'm hoping that I'm just missing something. Thanks.

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  • LDAP object class violation: attribute ou not allowed in suffix?

    - by Paramaeleon
    I am about to set up a LDAP directory. It is used as a tool to communicate user permissions from a web application to WebDav file system access, e.g. adding a user to the web platform shall allow login to the file system with the same credentials. There are no other usages intended. Following this German tutorial which encourages the use of the attributes c, o, ou etc. over dc, I configured the following suffix and root: suffix "ou=webtool,o=myOrg,c=de" rootdn "cn=ldapadmin,ou=webtool,o=myOrg,c=de" Server starts and I can connect to it by LDAP Admin, which reports “LDAP error: Object lacks”. Well, there aren’t any objects yet. I now want to create the root and admin elements from shell. I created an init.ldif file: dn: ou=webtool,o=myOrg,c=de objectclass: dcObject objectclass: organization dc: webtool o: webtool dn: cn=ldapadmin,ou=webtool,o=myOrg,c=de objectclass: organizationalRole cn: ldapadmin Trying to load the file runs into an error, telling me that ou is not allowed: server:~ # ldapadd -x -D "cn=ldapadmin,ou=webtool,o=myOrg,c=de" -W -f init.ldif Enter LDAP Password: adding new entry "ou=webtool,o=myOrg,c=de" ldap_add: Object class violation (65) additional info: attribute 'ou' not allowed I am not using ou anywhere except in the suffix, so the question: Isn’t it allowed here? What is allowed here? Here is my answer. I am not allowed to post it as answer for 8 hours, so don’t mind that it is part of the question by now. I will move it outside some day, if I don’t forget to do so. There are numberous dependencies for the creation of elements, and error messages are rather confusing if you don’t know of the concept. The objectclass isn’t necessarily dcObject for the databases’ root node, as it is likely to guess when you read several tutoriales. Instead, it must correspond to the object’s type: Here, for a name starting with ou=, it must be organizationalUnit. I found this piece of information in these tables [Link removed due to restriction: Oops! Your edit couldn't be submitted because: We're sorry, but as a spam prevention mechanism, new users can only post a maximum of two hyperlinks. Earn more than 10 reputation to post more hyperlinks. Link is below]. Further on, the object class dictates which properties must and can be added in the record. Here, organizationalUnit must have an ou: entry and must not have neither dc: nor o: entry. The healthy init.ldif file looks like that: dn: ou=webtool,o=myOrg,c=de objectclass: organizationalUnit ou: LDAP server for my webtool dn: cn=ldapadmin,ou=webtool,o=myOrg,c=de objectclass: organizationalRole cn: ldapadmin Note: The page also states: “While many objectClasses show no MUST attributes you must (ouch) follow any hierarchy […] to determine if this is the really case.” I thought that would mean my root record would have to provide the must fields for c= and o= (c: and o:, respectively) but this isn’t the case. Link in answer is (1): http :// www (dot) zytrax (dot) com/books/ldap/ape/ "Appendix E: LDAP - Object Classes and Attributes"

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  • .NET/C#: How to remove/minimize code clutter while 'triggering' Events

    - by eibhrum
    Hi, I just wanna find out if there's a way I could minimize code clutter in my application. I have written code/s similar to this: private void btnNext_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnNext.Opacity = 1; } private void btnNext_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnNext.Opacity = 0.5; } private void btnShowAll_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnShowAll.Opacity = 1; } private void btnShowAll_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnShowAll.Opacity = 0.5; } private void btnPrev_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnPrev.Opacity = 1; } private void btnPrev_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnPrev.Opacity = 0.5; } private void btnSearch_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnSearch.Opacity = 1; } private void btnSearch_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnSearch.Opacity = 0.5; } private void btnSearchStore_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnSearchStore.Opacity = 1; } private void btnSearchStore_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnSearchStore.Opacity = 0.5; } private void btnCloseSearch_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnCloseSearch.Opacity = 1; } private void btnCloseSearch_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnCloseSearch.Opacity = 0.5; } private void btnHome_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnHome.Opacity = 1; } private void btnHome_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnHome.Opacity = 0.5; } and so on and so forth... Do I need to create a 'function' that will run initially? Or do I have to create another class just so I can 'organize' them? Any suggestions?

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  • asp.net membership create user error

    - by nitroxn
    Hi, I encountered an issue while creating users using the asp.net user membership. The membership provider configuration is as follows- The error generated by ASP.net configuration application is as follows- An error was encountered. Please return to the previous page and try again. The following message may help in diagnosing the problem: Exception has been thrown by the target of an invocation. at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Web.Administration.WebAdminMembershipProvider.CallWebAdminMembershipProviderHelperMethodOutParams(String methodName, Object[] parameters, Type[] paramTypes) at System.Web.Administration.WebAdminMembershipProvider.CreateUser(String username, String password, String email, String passwordQuestion, String passwordAnswer, Boolean isApproved, Object providerUserKey, MembershipCreateStatus& status) at System.Web.UI.WebControls.CreateUserWizard.AttemptCreateUser() at System.Web.UI.WebControls.CreateUserWizard.OnNextButtonClick(WizardNavigationEventArgs e) at System.Web.UI.WebControls.Wizard.OnBubbleEvent(Object source, EventArgs e) at System.Web.UI.WebControls.CreateUserWizard.OnBubbleEvent(Object source, EventArgs e) at System.Web.UI.WebControls.Wizard.WizardChildTable.OnBubbleEvent(Object source, EventArgs args) at System.Web.UI.Control.RaiseBubbleEvent(Object source, EventArgs args) at System.Web.UI.WebControls.Button.OnCommand(CommandEventArgs e) at System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) at System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint)

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  • PHP OOP: Avoid Singleton/Static Methods in Domain Model Pattern

    - by sunwukung
    I understand the importance of Dependency Injection and its role in Unit testing, which is why the following issue is giving me pause: One area where I struggle not to use the Singleton is the Identity Map/Unit of Work pattern (Which keeps tabs on Domain Object state). //Not actual code, but it should demonstrate the point class Monitor{//singleton construction omitted for brevity static $members = array();//keeps record of all objects static $dirty = array();//keeps record of all modified objects static $clean = array();//keeps record of all clean objects } class Mapper{//queries database, maps values to object fields public function find($id){ if(isset(Monitor::members[$id]){ return Monitor::members[$id]; } $values = $this->selectStmt($id); //field mapping process omitted for brevity $Object = new Object($values); Monitor::new[$id]=$Object return $Object; } $User = $UserMapper->find(1);//domain object is registered in Id Map $User->changePropertyX();//object is marked "dirty" in UoW // at this point, I can save by passing the Domain Object back to the Mapper $UserMapper->save($User);//object is marked clean in UoW //but a nicer API would be something like this $User->save(); //but if I want to do this - it has to make a call to the mapper/db somehow $User->getBlogPosts(); //or else have to generate specific collection/object graphing methods in the mapper $UserPosts = $UserMapper->getBlogPosts(); $User->setPosts($UserPosts); Any advice on how you might handle this situation? I would be loathe to pass/generate instances of the mapper/database access into the Domain Object itself to satisfy DI - At the same time, avoiding that results in lots of calls within the Domain Object to external static methods. Although I guess if I want "save" to be part of its behaviour then a facility to do so is required in its construction. Perhaps it's a problem with responsibility, the Domain Object shouldn't be burdened with saving. It's just quite a neat feature from the Active Record pattern - it would be nice to implement it in some way.

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  • Unity3D: How to make the camera focus a moving game object with ITween?

    - by nathan
    I'm trying to write a solar system with Unity3D. Planets are sphere game objects rotating around another sphere game object representing the star. What i want to achieve is let the user click on a planet and then zoom the camera on this planet and then make the camera follow and keep it centered on the screen while it keep moving around the star. I decided to use iTween library and so far i was able to create the zoom effect using iTween.MoveUpdate. My problem is that the focused planet does not say properly centered as it moves. Here is the relevant part of my script: void Update () { if (Input.GetButtonDown("Fire1")) { Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (Physics.Raycast(ray, out hit, Mathf.Infinity, concernedLayers)) { selectedPlanet = hit.collider.gameObject; } } } void LateUpdate() { if (selectedPlanet != null) { Vector3 pos = selectedPlanet.transform.position; pos.z = selectedPlanet.transform.position.z - selectedPlanet.transform.localScale.z; pos.y = selectedPlanet.transform.position.y; iTween.MoveUpdate(Camera.main.gameObject, pos, 2); } } What do i need to add to this script to make the selected planet stay centered on the screen? I hosted my current project as a webplayer application so you see what's going wrong. You can access it here.

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  • Dealing with 2D pixel shaders and SpriteBatches in XNA 4.0 component-object game engine?

    - by DaveStance
    I've got a bit of experience with shaders in general, having implemented a couple, very simple, 3D fragment and vertex shaders in OpenGL/WebGL in the past. Currently, I'm working on a 2D game engine in XNA 4.0 and I'm struggling with the process of integrating per-object and full-scene shaders in my current architecture. I'm using a component-entity design, wherein my "Entities" are merely collections of components that are acted upon by discreet system managers (SpatialProvider, SceneProvider, etc). In the context of this question, my draw call looks something like this: SceneProvider::Draw(GameTime) calls... ComponentManager::Draw(GameTime, SpriteBatch) which calls (on each drawable component) DrawnComponent::Draw(GameTime, SpriteBatch) The SpriteBatch is set up, with the default SpriteBatch shader, in the SceneProvider class just before it tells the ComponentManager to start rendering the scene. From my understanding, if a component needs to use a special shader to draw itself, it must do the following when it's Draw(GameTime, SpriteBatch) method is invoked: public void Draw(GameTime gameTime, SpriteBatch spriteBatch) { spriteBatch.End(); spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, null, null, null, EffectShader, ViewMatrix); // Draw things here that are shaded by the "EffectShader." spriteBatch.End(); spriteBatch.Begin(/* same settings that were set by SceneProvider to ensure the rest of the scene is rendered normally */); } My question is, having been told that numerous calls to SpriteBatch.Begin() and SpriteBatch.End() within a single frame was terrible for performance, is there a better way to do this? Is there a way to instruct the currently running SpriteBatch to simply change the Effect shader it is using for this particular draw call and then switch it back before the function ends?

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  • What scenarios are implementations of Object Management Group (OMG) Data Distribution Service best suited for?

    - by mindcrime
    I've always been a big fan of asynchronous messaging and pub/sub implementations, but coming from a Java background, I'm most familiar with using JMS based messaging systems, such as JBoss MQ, HornetQ, ActiveMQ, OpenMQ, etc. I've also loosely followed the discussion of AMQP. But I recently became aware of the Data Distribution Service Specification from the Object Management Group, and found there are a couple of open-source implementations: OpenSplice OpenDDS It sounds like this stuff is focused on the kind of high-volume scenarios one tends to associate with financial trading exchanges and what-not. My current interest is more along the lines of notifications related to activity stream processing (think Twitter / Facebook) and am wondering if the DDS servers are worth looking into further. Could anyone who has practical experience with this technology, and/or a deep understanding of it, comment on how useful it is, and what scenarios it is best suited for? How does it stack up against more "traditional" JMS servers, and/or AMQP (or even STOMP or OpenWire, etc?) Edit: FWIW, I found some information at this StackOverflow thread. Not a complete answer, but anybody else finding this question might also find that thread useful, hence the added link.

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  • Is there a framework for describing object oriented communication standards/protocols?

    - by martin
    Currently I'm dealing with the development of specifications for communication standards/protocols for b2b-integration based on object oriented models. I.e. if you take a look at the healthcare domain there is HL7v3 with its HDF. Now I ask if there is a more generic framework, that describes how a specification for a communication standard should be developed. For b2b-integration I want to describe a communication standard based on uml models for a broad domain. My thought was to divide the domain into subdomains and derive message type from the resulting model. There is already a given framework, but I want to compare it to another framework. My idea is to compare them using a generic framework. It should describe several levels. Does anybody know such a framework? I have searched a while on google scholar, but haven't an appropiate framework yet. The only thing I have found is ebXML, but I think it is not exactly what I need.

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  • How can I use an object pool for optimization in AndEngine?

    - by coder_For_Life22
    I have read up on a tutorial that allows you to reuse sprites that are re-added to the scene such as bullets from a gun or any other objects using an ObjectPool. In my game i have a variation of sprites about 6 all together with different textures. This is how the object pool is set up with its own class extending Java's GenericPool class public class BulletPool extends GenericPool<BulletSprite> { private TextureRegion mTextureRegion; public BulletPool(TextureRegion pTextureRegion) { if (pTextureRegion == null) { // Need to be able to create a Sprite so the Pool needs to have a TextureRegion throw new IllegalArgumentException("The texture region must not be NULL"); } mTextureRegion = pTextureRegion; } /** * Called when a Bullet is required but there isn't one in the pool */ @Override protected BulletSprite onAllocatePoolItem() { return new BulletSprite(mTextureRegion); } /** * Called when a Bullet is sent to the pool */ @Override protected void onHandleRecycleItem(final BulletSprite pBullet) { pBullet.setIgnoreUpdate(true); pBullet.setVisible(false); } /** * Called just before a Bullet is returned to the caller, this is where you write your initialize code * i.e. set location, rotation, etc. */ @Override protected void onHandleObtainItem(final BulletSprite pBullet) { pBullet.reset(); } } As you see here it takes a TextureRegion parameter. The only problem i am facing with this is that i need to have 6 different sprites recycled and reused in the ObjectPool. This ObjectPool is set up to only use one TextureRegion. Any idea's or suggestions on how to do this?

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  • Server.CreateObject Fails when calling .Net object from ASP on 64-bit windows in IIS 32-bit mode

    - by DrFredEdison
    I have a server running Windows 2003 64-bit, that runs IIS in 32-bit mode. I have a COM object that was registered using the following command: C:\WINDOWS\microsoft.net\Framework\v2.0.50727>regasm D:\Path\To\MyDll.dll /tlb:MyTLB.tlb /codebase When I create the object via ASP I get: Server object error 'ASP 0177 : 8000ffff' Server.CreateObject Failed /includes/a_URLFilter.asp, line 19 8000ffff When I create the object in a vbs script and use the 32-bit version of cscript (in \Windows\syswow64) it works fine. I've checked permissions on the DLL, and the IUSR has Read/Execute. Even if I add the IUSR to the Administrators group, I get the same error. This is the log from ProcessMonitor filtering for the path of my dll (annotated with my actions): [Stop IIS] 1:56:30.0891918 PM w3wp.exe 4088 CloseFile D:\Path\To\MyDll.dll SUCCESS [Start IIS] [Refresh ASP page that uses DLL] 1:56:42.7825154 PM w3wp.exe 2196 QueryOpen D:\Path\To\MyDll.dll SUCCESS CreationTime: 8/19/2009 1:11:17 PM, LastAccessTime: 8/19/2009 1:30:26 PM, LastWriteTime: 8/18/2009 12:09:33 PM, ChangeTime: 8/19/2009 1:22:02 PM, AllocationSize: 20,480, EndOfFile: 20,480, FileAttributes: A 1:56:42.7825972 PM w3wp.exe 2196 QueryOpen D:\Path\To\MyDll.dll SUCCESS CreationTime: 8/19/2009 1:11:17 PM, LastAccessTime: 8/19/2009 1:30:26 PM, LastWriteTime: 8/18/2009 12:09:33 PM, ChangeTime: 8/19/2009 1:22:02 PM, AllocationSize: 20,480, EndOfFile: 20,480, FileAttributes: A 1:56:42.7826961 PM w3wp.exe 2196 CreateFile D:\Path\To\MyDll.dll SUCCESS Desired Access: Generic Read, Disposition: Open, Options: Synchronous IO Non-Alert, Non-Directory File, Attributes: N, ShareMode: Read, Delete, AllocationSize: n/a, Impersonating: SERVER2\IUSR_SERVER2, OpenResult: Opened 1:56:42.7827194 PM w3wp.exe 2196 CreateFileMapping D:\Path\To\MyDll.dll SUCCESS SyncType: SyncTypeCreateSection, PageProtection: 1:56:42.7827546 PM w3wp.exe 2196 CreateFileMapping D:\Path\To\MyDll.dll SUCCESS SyncType: SyncTypeOther 1:56:42.7829130 PM w3wp.exe 2196 Load Image D:\Path\To\MyDll.dll SUCCESS Image Base: 0x6350000, Image Size: 0x8000 1:56:42.7830590 PM w3wp.exe 2196 Load Image D:\Path\To\MyDll.dll SUCCESS Image Base: 0x6360000, Image Size: 0x8000 1:56:42.7838855 PM w3wp.exe 2196 CreateFile D:\Webspace\SecurityDll\bin SUCCESS Desired Access: Read Data/List Directory, Synchronize, Disposition: Open, Options: Directory, Synchronous IO Non-Alert, Attributes: n/a, ShareMode: Read, Write, Delete, AllocationSize: n/a, Impersonating: SERVER2\IUSR_SERVER2, OpenResult: Opened 1:56:42.7839081 PM w3wp.exe 2196 QueryDirectory D:\Path\To\MyDll.INI NO SUCH FILE Filter: SecurityDll.INI 1:56:42.7839281 PM w3wp.exe 2196 CloseFile D:\Webspace\SecurityDll\bin SUCCESS [Refresh ASP page that uses DLL] [Refresh ASP page that uses DLL] [Refresh ASP page that uses DLL] This dll works fine on other servers, running 32-bit windows. I can't think of anything else that would make this work. Any suggestions? UPDATE The .dll is not in the GAC, it is compiled as 32-bit, and is Strongly signed.

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  • How to make an IDisposable object a class variable?

    - by Ben Aston
    I am working with Active Directory using C#. Instantiating the PrincipalContext object seems to be expensive, so I'd like to store one in a class variable. When using PrincipalContext as a local variable, I can use the convenient using syntax. When storing an IDisposable object in a static variable, how do I ensure the object is properly disposed of?

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  • How to query the like count of a facebook object such as a album or photo via fql?

    - by hip10
    Hi, Here is a tricky question, how do you get the like count of a facebook object such as an album or a photo? I know that facebook has a fql table called link_stat that allow you to get the like count for an external url, but it does not seem to work if the object is within facebook. If you access the likes via the opengraph api on a particular object, it will only return a maximum of 4 users that like the object, even though there maybe a few thousand users that like it. Any clues?

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  • How to do role-based access control for a franchise business?

    - by FreshCode
    I'm building the 2nd iteration of a web-based CRM+CMS for a franchise service business in ASP.NET MVC 2. I need to control access to each franchise's services based on the roles a user is assigned for that franchise. 4 examples: Receptionist should be able to book service jobs in for her "Atlantic Seaboard" franchise, but not do any reporting. Technician should be able to alter service jobs, but not modify invoices. Managers should be able to apply discount to invoices for jobs within their stores. Owner should be able to pull reports for any franchises he owns. Where should franchise-level access control fit in between the Data - Services - Web layer? If it belongs in my Controllers, how should I best implement it? Partial Schema Roles class int ID { get; set; } // primary key for Role string Name { get; set; } Partial Franchises class short ID { get; set; } // primary key for Franchise string Slug { get; set; } // unique key for URL access, eg /{franchise}/{job} string Name { get; set; } UserRoles mapping short FranchiseID; // related to franchises table Guid UserID; // related to Users table int RoleID; // related to Roles table DateTime ValidFrom; DateTime ValidUntil; Background I built the previous CRM in classic ASP and it runs the business well, but it's time for an upgrade to speed up workflow and leave less room for error. For the sake of proper testing and better separation between data and presentation, I decided to implement the repository pattern as seen in Rob Conery's MVC Storefront series. Controller Implementation Access Control with [Authorize] attribute If there was just one franchise involved, I could simply limit access to a controller action like so: [Authorize(Roles="Receptionist, Technician, Manager, Owner")] public ActionResult CreateJob(Job job) { ... } And since franchises don't just pop up over night, perhaps this is a strong case to use the new Areas feature in ASP.NET MVC 2? Or would this lead to duplicate Views? Controllers, URL Routing & Areas Assuming Areas aren't used, what would be the best way to determine which franchise's data is being accessed? I thought of this: {franchise}/{controller}/{action}/{id} or is it better to determine a job's franchise in a Details(...) action and limit a user's action with [Authorize]: {job}/{id}/{action}/{subaction} {invoice}/{id}/{action}/{subaction} which makes more sense if any user could potentially have access to more than one franchise without cluttering the URL with a {franchise} parameter. Any input is appreciated.

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  • DTO or Domain Model Object in the View Layer?

    - by smayers81
    I know this is probably an age-old question, but what is the better practice? Using a domain model object throughout all layers of your application, and even binding values directly to them on the JSP (I'm using JSF). Or convert a domain model object into a DTO in the DAO or Service layer and send a lightweight DTO to the presentation layer. I have been told it makes no sense to use DTOs because changes to the database will result in changes to all your DTOs whereas using Model Objects everywhere will just require changes to the affected model object. However, the ease of use and the lightweight nature of DTOs seems to outweigh that. I should note that my app uses Hibernate Model Objects AND uses its own custom-created model objects (meaning not bound to any DB session, always detached). Is either of the above scenarios more beneficial to a strict Model Object pattern? Using Hibernate has been a huge PITA with regards to things like Lazy Initialization Exceptions.

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  • What's the output object file format of GNU assembler as?

    - by smwikipedia
    I have checked the assembler options of GNU assembler as and I didn't find an option to specify the output object file format. If I am using the following command as -o foobar.o foobar.s What object file format will I get? The as manual says that "The GNU as can be configured to produce several alternative object file formats." But how? How can I change it to a ELF format? Many thanks.

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