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  • What is an Eclipse Sprint STS "Config Set" good for?

    - by HDave
    I have the Spring STS plugin activated within my Eclipse project. Doing this enabled many cool Spring features including specialized management of Spring bean files. However, I noticed that the project settings for Spring allows for the creation of "Config Sets" -- which look like groups of bean configuration files. I cannot find documentation for this feature anywhere...anyone know what it does?

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  • Automatically inserting new fields in a web.config file

    - by MarceloRamires
    I have an ASP.NET project which has already some custom fields in it's web.config file. I've added in it three more fields and used them in my changes, and it's working great. But where it needs to be used, there aren't these thre fields in the web.config (this was expected, I've just added by hand for tests and developing). How do I check the existance of fields in web.config, and in case of not finding it, how do I add it permanently to the web.config ? Thank you

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  • settings file vs app.config

    - by fearofawhackplanet
    I'm not really understanding the interaction/differences between settings and config files. If I add an entry to the settings file, it gets added to the app.config as well. Does this mean that changing the value in the app.config will update the settings? If not, how do I update settings in a live application? What's the general purpose of using a settings file instead of putting things directly in app.config?

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  • Views from Abroad: XML Pipelines and Delta XML

    A U.K.-based company uses XML to replicate the advantages of a pipeline in handling complex datasets. It is a simple tool, useful for such tasks as Java regression testing and version control, but the few tricks it does, it does well, according to our columnist.

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  • Something is making my page perform an Ajax call multiple times... [read: I've never been more frust

    - by Jack Webb-Heller
    NOTE: This is a long question. I've explained all the 'basics' at the top and then there's some further (optional) information for if you need it. Hi folks Basically last night this started happening at about 9PM whilst I was trying to restructure my code to make it a bit nicer for the designer to add a few bits to. I tried to fix it until 2AM at which point I gave up. Came back to it this morning, still baffled. I'll be honest with you, I'm a pretty bad Javascript developer. Since starting this project Javascript has been completely new to me and I've just learn as I went along. So please forgive me if my code structure is really bad (perhaps give a couple of pointers on how to improve it?). So, to the problem: to reproduce it, visit http://furnace.howcode.com (it's far from complete). This problem is a little confusing but I'd really appreciate the help. So in the second column you'll see three tabs The 'Newest' tab is selected by default. Scroll to the bottom, and 3 further results should be dynamically fetched via Ajax. Now click on the 'Top Rated' tab. You'll see all the results, but ordered by rating Scroll to the bottom of 'Top Rated'. You'll see SIX results returned. This is where it goes wrong. Only a further three should be returned (there are 18 entries in total). If you're observant you'll notice two 'blocks' of 3 returned. The first 'block' is the second page of results from the 'Newest' tab. The second block is what I just want returned. Did that make any sense? Never mind! So basically I checked this out in Firebug. What happens is, from a 'Clean' page (first load, nothing done) it calls ONE POST request to http://furnace.howcode.com/code/loadmore . But every time you load a new one of the tabs, it makes an ADDITIONAL POST request each time where there should normally only be ONE. So, can you help me? I'd really appreciate it! At this point you could start independent investigation or read on for a little further (optional) information. Thanks! Jack Further Info (may be irrelevant but here for reference): It's almost like there's some Javascript code or something being left behind that duplicates it each time. I thought it might be this code that I use to detect when the browser is scrolled to the bottom: var col = $('#col2'); col.scroll(function(){ if (col.outerHeight() == (col.get(0).scrollHeight - col.scrollTop())) loadMore(1); }); So what I thought was that code was left behind, and so every time you scroll #col2 (which contains different data for each tab) it detected that and added it for #newest as well. So, I made each tab click give #col2 a dynamic class - either .newestcol, .featuredcol, or .topratedcol. And then I changed the var col=$('.newestcol');dynamically so it would only detect it individually for each tab (makin' any sense?!). But hey, that didn't do anything. Another useful tidbit: here's the PHP for http://furnace.howcode.com/code/loadmore: $kind = $this->input->post('kind'); if ($kind == 1){ // kind is 1 - newest $start = $this->input->post('currentpage'); $data['query'] = "SELECT code.id AS codeid, code.title AS codetitle, code.summary AS codesummary, code.author AS codeauthor, code.rating AS rating, code.date, code_tags.*, tags.*, users.firstname AS authorname, users.id AS authorid, GROUP_CONCAT(tags.tag SEPARATOR ', ') AS taggroup FROM code, code_tags, tags, users WHERE users.id = code.author AND code_tags.code_id = code.id AND tags.id = code_tags.tag_id GROUP BY code_id ORDER BY date DESC LIMIT $start, 15 "; $this->load->view('code/ajaxlist',$data); } elseif ($kind == 2) { // kind is 2 - featured So my jQuery code sends a variable 'kind'. If it's 1, it runs the query for Newest, etc. etc. The PHP code for furnace.howcode.com/code/ajaxlist is: <?php // Our query base // SELECT * FROM code ORDER BY date DESC $query = $this->db->query($query); foreach($query->result() as $row) { ?> <script type="text/javascript"> $('#title-<?php echo $row->codeid;?>').click(function() { var form_data = { id: <?php echo $row->codeid; ?> }; $('#col3').fadeOut('slow', function() { $.ajax({ url: "<?php echo site_url('code/viewajax');?>", type: 'POST', data: form_data, success: function(msg) { $('#col3').html(msg); $('#col3').fadeIn('fast'); } }); }); }); </script> <div class="result"> <div class="resulttext"> <div id="title-<?php echo $row->codeid; ?>" class="title"> <?php echo anchor('#',$row->codetitle); ?> </div> <div class="summary"> <?php echo $row->codesummary; ?> </div> <!-- Now insert the 5-star rating system --> <?php include($_SERVER['DOCUMENT_ROOT']."/fivestars/5star.php");?> <div class="bottom"> <div class="author"> Submitted by <?php echo anchor('auth/profile/'.$row->authorid,''.$row->authorname);?> </div> <?php // Now we need to take the GROUP_CONCATted tags and split them using the magic of PHP into seperate tags $tagarray = explode(", ", $row->taggroup); foreach ($tagarray as $tag) { ?> <div class="tagbutton" href="#"> <span><?php echo $tag; ?></span> </div> <?php } ?> </div> </div> </div> <?php } echo "&nbsp;";?> <script type="text/javascript"> var newpage = <?php echo $this->input->post('currentpage') + 15;?>; </script> So that's everything in PHP. The rest you should be able to view with Firebug or by viewing the Source code. I've put all the Tab/clicking/Ajaxloading bits in the tags at the very bottom. There's a comment before it all kicks off. Thanks so much for your help!

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  • XML Parsing Error - C#

    - by Indebi
    My code is having an XML parsing error at line 7 position 32 and I'm not really sure why Exact Error Dump 5/1/2010 10:21:42 AM System.Xml.XmlException: An error occurred while parsing EntityName. Line 7, position 32. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.Throw(String res, Int32 lineNo, Int32 linePos) at System.Xml.XmlTextReaderImpl.HandleEntityReference(Boolean isInAttributeValue, EntityExpandType expandType, Int32& charRefEndPos) at System.Xml.XmlTextReaderImpl.ParseAttributeValueSlow(Int32 curPos, Char quoteChar, NodeData attr) at System.Xml.XmlTextReaderImpl.ParseAttributes() at System.Xml.XmlTextReaderImpl.ParseElement() at System.Xml.XmlTextReaderImpl.ParseElementContent() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace) at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc) at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace) at System.Xml.XmlDocument.Load(XmlReader reader) at System.Xml.XmlDocument.Load(String filename) at Lookoa.LoadingPackages.LoadingPackages_Load(Object sender, EventArgs e) in C:\Users\Administrator\Documents\Visual Studio 2010\Projects\Lookoa\Lookoa\LoadingPackages.cs:line 30 Xml File, please note this is just a sample because I want the program to work before I begin to fill this repository <repo> <Packages> <TheFirstPackage id="00001" longname="Mozilla Firefox" appver="3.6.3" pkgver="0.01" description="Mozilla Firefox is a free and open source web browser descended from the Mozilla Application Suite and managed by Mozilla Corporation. A Net Applications statistic put Firefox at 24.52% of the recorded usage share of web browsers as of March 2010[update], making it the second most popular browser in terms of current use worldwide after Microsoft's Internet Explorer." cat="WWW" rlsdate="4/8/10" pkgloc="http://google.com"/> </Packages> <categories> <WWW longname="World Wide Web" description="Software that's focus is communication or primarily uses the web for any particular reason."> </WWW> <Fun longname="Entertainment & Other" description="Music Players, Video Players, Games, or anything that doesn't fit in any of the other categories."> </Fun> <Work longname="Productivity" description="Application's commonly used for occupational needs or, stuff you work on"> </Work> <Advanced longname="System & Security" description="Applications that protect the computer from malware, clean the computer, and other utilities."> </Advanced> </categories> </repo> Small part of C# Code //Loading the Package and Category lists //The info from them is gonna populate the listboxes for Category and Packages Repository.Load("repo.info"); XmlNodeList Categories = Repository.GetElementsByTagName("categories"); foreach (XmlNode Category in Categories) { CategoryNumber++; CategoryNames[CategoryNumber] = Category.Name; MessageBox.Show(CategoryNames[CategoryNumber]); } The Messagebox.Show() is just to make sure it's getting the correct results

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  • jQuery, ASP.NET, and Browser History

    - by Stephen Walther
    One objection that people always raise against Ajax applications concerns browser history. Because an Ajax application updates its content by performing sneaky Ajax postbacks, the browser backwards and forwards buttons don’t work as you would normally expect. In a normal, non-Ajax application, when you click the browser back button, you return to a previous state of the application. For example, if you are paging through a set of movie records, you might return to the previous page of records. In an Ajax application, on the other hand, the browser backwards and forwards buttons do not work as you would expect. If you navigate to the second page in a list of records and click the backwards button, you won’t return to the previous page. Most likely, you will end up navigating away from the application entirely (which is very unexpected and irritating). Bookmarking presents a similar problem. You cannot bookmark a particular page of records in an Ajax application because the address bar does not reflect the state of the application. The Ajax Solution There is a solution to both of these problems. To solve both of these problems, you must take matters into your own hands and take responsibility for saving and restoring your application state yourself. Furthermore, you must ensure that the address bar gets updated to reflect the state of your application. In this blog entry, I demonstrate how you can take advantage of a jQuery library named bbq that enables you to control browser history (and make your Ajax application bookmarkable) in a cross-browser compatible way. The JavaScript Libraries In this blog entry, I take advantage of the following four JavaScript files: jQuery-1.4.2.js – The jQuery library. Available from the Microsoft Ajax CDN at http://ajax.microsoft.com/ajax/jquery/jquery-1.4.2.js jquery.pager.js – Used to generate pager for navigating records. Available from http://plugins.jquery.com/project/Pager microtemplates.js – John Resig’s micro-templating library. Available from http://ejohn.org/blog/javascript-micro-templating/ jquery.ba-bbq.js – The Back Button and Query (BBQ) Library. Available from http://benalman.com/projects/jquery-bbq-plugin/ All of these libraries, with the exception of the Micro-templating library, are available under the MIT open-source license. The Ajax Application Let’s start by building a simple Ajax application that enables you to page through a set of movie database records, 3 records at a time. We’ll use my favorite database named MoviesDB. This database contains a Movies table that looks like this: We’ll create a data model for this database by taking advantage of the ADO.NET Entity Framework. The data model looks like this: Finally, we’ll expose the data to the universe with the help of a WCF Data Service named MovieService.svc. The code for the data service is contained in Listing 1. Listing 1 – MovieService.svc using System.Data.Services; using System.Data.Services.Common; namespace WebApplication1 { public class MovieService : DataService<MoviesDBEntities> { public static void InitializeService(DataServiceConfiguration config) { config.SetEntitySetAccessRule("Movies", EntitySetRights.AllRead); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } } The WCF Data Service in Listing 1 exposes the movies so that you can query the movie database table with URLs that looks like this: http://localhost:2474/MovieService.svc/Movies -- Returns all movies http://localhost:2474/MovieService.svc/Movies?$top=5 – Returns 5 movies The HTML page in Listing 2 enables you to page through the set of movies retrieved from the WCF Data Service. Listing 2 – Original.html <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Movies with History</title> <link href="Design/Pager.css" rel="stylesheet" type="text/css" /> </head> <body> <h1>Page <span id="pageNumber"></span> of <span id="pageCount"></span></h1> <div id="pager"></div> <br style="clear:both" /><br /> <div id="moviesContainer"></div> <script src="http://ajax.microsoft.com/ajax/jquery/jquery-1.4.2.js" type="text/javascript"></script> <script src="App_Scripts/Microtemplates.js" type="text/javascript"></script> <script src="App_Scripts/jquery.pager.js" type="text/javascript"></script> <script type="text/javascript"> var pageSize = 3, pageIndex = 0; // Show initial page of movies showMovies(); function showMovies() { // Build OData query var query = "/MovieService.svc" // base URL + "/Movies" // top-level resource + "?$skip=" + pageIndex * pageSize // skip records + "&$top=" + pageSize // take records + " &$inlinecount=allpages"; // include total count of movies // Make call to WCF Data Service $.ajax({ dataType: "json", url: query, success: showMoviesComplete }); } function showMoviesComplete(result) { // unwrap results var movies = result["d"]["results"]; var movieCount = result["d"]["__count"] // Show movies using template var showMovie = tmpl("<li><%=Id%> - <%=Title %></li>"); var html = ""; for (var i = 0; i < movies.length; i++) { html += showMovie(movies[i]); } $("#moviesContainer").html(html); // show pager $("#pager").pager({ pagenumber: (pageIndex + 1), pagecount: Math.ceil(movieCount / pageSize), buttonClickCallback: selectPage }); // Update page number and page count $("#pageNumber").text(pageIndex + 1); $("#pageCount").text(movieCount); } function selectPage(pageNumber) { pageIndex = pageNumber - 1; showMovies(); } </script> </body> </html> The page in Listing 3 has the following three functions: showMovies() – Performs an Ajax call against the WCF Data Service to retrieve a page of movies. showMoviesComplete() – When the Ajax call completes successfully, this function displays the movies by using a template. This function also renders the pager user interface. selectPage() – When you select a particular page by clicking on a page number in the pager UI, this function updates the current page index and calls the showMovies() function. Figure 1 illustrates what the page looks like when it is opened in a browser. Figure 1 If you click the page numbers then the browser history is not updated. Clicking the browser forward and backwards buttons won’t move you back and forth in browser history. Furthermore, the address displayed in the address bar does not change when you navigate to different pages. You cannot bookmark any page except for the first page. Adding Browser History The Back Button and Query (bbq) library enables you to add support for browser history and bookmarking to a jQuery application. The bbq library supports two important methods: jQuery.bbq.pushState(object) – Adds state to browser history. jQuery.bbq.getState(key) – Gets state from browser history. The bbq library also supports one important event: hashchange – This event is raised when the part of an address after the hash # is changed. The page in Listing 3 demonstrates how to use the bbq library to add support for browser navigation and bookmarking to an Ajax page. Listing 3 – Default.html <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Movies with History</title> <link href="Design/Pager.css" rel="stylesheet" type="text/css" /> </head> <body> <h1>Page <span id="pageNumber"></span> of <span id="pageCount"></span></h1> <div id="pager"></div> <br style="clear:both" /><br /> <div id="moviesContainer"></div> <script src="http://ajax.microsoft.com/ajax/jquery/jquery-1.4.2.js" type="text/javascript"></script> <script src="App_Scripts/jquery.ba-bbq.js" type="text/javascript"></script> <script src="App_Scripts/Microtemplates.js" type="text/javascript"></script> <script src="App_Scripts/jquery.pager.js" type="text/javascript"></script> <script type="text/javascript"> var pageSize = 3, pageIndex = 0; $(window).bind('hashchange', function (e) { pageIndex = e.getState("pageIndex") || 0; pageIndex = parseInt(pageIndex); showMovies(); }); $(window).trigger('hashchange'); function showMovies() { // Build OData query var query = "/MovieService.svc" // base URL + "/Movies" // top-level resource + "?$skip=" + pageIndex * pageSize // skip records + "&$top=" + pageSize // take records +" &$inlinecount=allpages"; // include total count of movies // Make call to WCF Data Service $.ajax({ dataType: "json", url: query, success: showMoviesComplete }); } function showMoviesComplete(result) { // unwrap results var movies = result["d"]["results"]; var movieCount = result["d"]["__count"] // Show movies using template var showMovie = tmpl("<li><%=Id%> - <%=Title %></li>"); var html = ""; for (var i = 0; i < movies.length; i++) { html += showMovie(movies[i]); } $("#moviesContainer").html(html); // show pager $("#pager").pager({ pagenumber: (pageIndex + 1), pagecount: Math.ceil(movieCount / pageSize), buttonClickCallback: selectPage }); // Update page number and page count $("#pageNumber").text(pageIndex + 1); $("#pageCount").text(movieCount); } function selectPage(pageNumber) { pageIndex = pageNumber - 1; $.bbq.pushState({ pageIndex: pageIndex }); } </script> </body> </html> Notice the first chunk of JavaScript code in Listing 3: $(window).bind('hashchange', function (e) { pageIndex = e.getState("pageIndex") || 0; pageIndex = parseInt(pageIndex); showMovies(); }); $(window).trigger('hashchange'); When the hashchange event occurs, the current pageIndex is retrieved by calling the e.getState() method. The value is returned as a string and the value is cast to an integer by calling the JavaScript parseInt() function. Next, the showMovies() method is called to display the page of movies. The $(window).trigger() method is called to raise the hashchange event so that the initial page of records will be displayed. When you click a page number, the selectPage() method is invoked. This method adds the current page index to the address by calling the following method: $.bbq.pushState({ pageIndex: pageIndex }); For example, if you click on page number 2 then page index 1 is saved to the URL. The URL looks like this: Notice that when you click on page 2 then the browser address is updated to look like: /Default.htm#pageIndex=1 If you click on page 3 then the browser address is updated to look like: /Default.htm#pageIndex=2 Because the browser address is updated when you navigate to a new page number, the browser backwards and forwards button will work to navigate you backwards and forwards through the page numbers. When you click page 2, and click the backwards button, you will navigate back to page 1. Furthermore, you can bookmark a particular page of records. For example, if you bookmark the URL /Default.htm#pageIndex=1 then you will get the second page of records whenever you open the bookmark. Summary You should not avoid building Ajax applications because of worries concerning browser history or bookmarks. By taking advantage of a JavaScript library such as the bbq library, you can make your Ajax applications behave in exactly the same way as a normal web application.

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  • How should I implement reverse AJAX in a Django application?

    - by Carson Myers
    How should I implement reverse AJAX when building a chat application in Django? I've looked at Django-Orbited, and from my understanding, this puts a comet server in front of the HTTP server. This seems fine if I'm just running the Django development server, but how does this work when I start running the application from mod_wsgi? How does having the orbited server handling every request scale? Is this the correct approach? I've looked at another approach (long polling) that seems like it would work, although I'm not sure what all would be involved. Would the client request a page that would live in its own thread, so as not to block the rest of the application? Would it even block? Wouldn't the script requested by the client have to continuously poll for information? Which of the approaches is more proper? Which is more portable, scalable, sane, etc? Are there other good approaches to this (aside from the client polling for messages) that I have overlooked?

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  • fbjs ajax to load content

    - by fusion
    i tried one of the examples here to load the content in the div, but apart from displaying the image, it doesn't show anything. can anyone please point out where i'm going wrong? ajax1.js: function General_Refresh(url,div){ //Showing the load image (pay attention to /> of <img document.getElementById(div).setInnerXHTML('<span id="caric"><center><img src="http://website.name/images/ajax-loader.gif" /></center></span>'); var ajax = new Ajax(); ajax.responseType = Ajax.FBML; ajax.ondone = function(data) { //Hide the loading image document.getElementById('caric').setStyle('display','none'); document.getElementById(div).setInnerFBML(data); } //If there are errors re-try ajax.onerror = function() { General_Refresh(url,div); } ajax.post(url); } quote.html: <script src="http://website.name/scripts/ajax1.js" type="text/javascript"></script> <script type="text/javascript"> <!-- General_Refresh("http://website.name/quote.php","quote"); //--> </script> <div id="wrapper"> <div id="quote"><strong>this</strong></div> </div></div>

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  • jQuery.ajax call to Twitter succeeds but returns null for Firefox

    - by Zhami
    I've got code that makes a simple get request to Twitter (search) using jQuery's ajax method. The code works fine on Safari, but fails on Firefox (3.6.3). In the Firefox case, my jQuery.ajax parameters 'success' method is invoked, but the supplied data is null. (In Safari, I receive a boatload of JSON data). My ajax call is: $.ajax({ url: 'http://search.twitter.com/search.json?q='+searchTerm, dataType: 'json', async: true, beforeSend: function(request) { window.console.log('starting AJAX request to get Twitter data'); }, success: function(data, textStatus, request) { window.console.log('AJAX request to get Twitter succeeded: status=' + textStatus); callback(data); }, error: function(request, status, error) { window.console.log('AJAX request to get user data --> Error: ' + status); errback(request, status, error); } }); Firebug shows Response headers: Date Sun, 11 Apr 2010 22:30:26 GMT Server hi Status 200 OK X-Served-From b021 X-Runtime 0.23841 Content-Type application/json; charset=utf-8 X-Served-By sjc1o024.prod.twitter.com X-Timeline-Cache-Hit Miss Cache-Control max-age=15, must-revalidate, max-age=300 Expires Sun, 11 Apr 2010 22:35:26 GMT Vary Accept-Encoding X-Varnish 1827846877 Age 0 Via 1.1 varnish X-Cache-Svr sjc1o024.prod.twitter.com X-Cache MISS Content-Encoding gzip Content-Length 2126 Connection close The HTTP status is OK (200), the Conetnt-Type is properly application/json, and the Content-Length of 2126 (gzip'd) implies data came back. Yet Firebug shows the Response to be empty, and a test of the supplied data shows it o be 'null.' I am aware of a similar post on Stack Overflow: http://stackoverflow.com/questions/1188976/jquery-get-function-succeeds-with-200-but-returns-no-content-in-firefox and from that would assume this problem is possibly related to cross-domain security, but... I know there are many JS widgets and whatnots that ajax get data from Twitter. Is there something I need to enable to allow this?

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  • LGPL and Dual Licensing Ajax Library

    - by Thomas Hansen
    Hi guys, I'm the previous founder of Gaiaware and Gaia Ajax Widgets and when I used to work there we had this rhetoric (which I have confirmed with some very smart FOSS people is correct) that when using a GPL Ajax library you're basically "distributing" the JavaScript which in turn makes the GPL viral clause kick in and forces people to purchase a proprietary license if they're going to build Closed Source stuff... So now I'm the the LGPL world here with Ra-Ajax which is an LGPL licensed library and I've got no intentions of creating a GPL licensed library since I believe strongly in that the LGPL is the "enabler" of the Open Web to prevail. But something interesting have happened which I think might still give me a "business model" here which is the Linking clause of the LGPL which I think goes something like this (pseudo); "If you link to an LGPL licensed thing you get no restrictions on your own derived works"... But so we started creating something we're calling Ajax Starter-Kits which effectively is a "Project Kickstarter" where you can download a finished project/solution which basically enables you to start out with some pre-done boiler plate code for problems such as Ajax DataGrids, Ajax Calendar Applications, Ajax TreeView Applications etc. And the funny thing is that our users would NOT "link" to these, they would effectively BE our users applications... So to wrap up my question. Would this force users of our LGPL licensed Ajax Starter-Kits to LGPL license their own work? Basically if it does we have a business model (and I get very happy) if not I'd just have to hope people would still like to pay us those $29 for our Starter-Kits to support the project... ;) Help rewarded with extreme gratitude...

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  • MS Ajax FilteredTextBox stopped working

    - by TenaciousImpy
    Hi, I'm using Microsoft's AJAX library via their CDN. Everything was going fine in an old project. I then created a new project and copied and pasted some of the AJAX code hoping that it would work. However, my code isn't working and I've been struggling to figure out why. I'm trying to implement a filtered textbox: <script src="http://ajax.microsoft.com/ajax/jquery/jquery-1.4.2.js" type="text/javascript"></script> <script src="http://ajax.microsoft.com/ajax/beta/0911/Start.debug.js" type="text/javascript"></script> <script src="http://ajax.microsoft.com/ajax/beta/0911/extended/ExtendedControls.debug.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { Sys.require(Sys.components.filteredTextBox, function() { $("[id$='UserName']").filteredTextBox({ InvalidChars: ".", FilterType: Sys.Extended.UI.FilterTypes.Numbers | Sys.Extended.UI.FilterTypes.UppercaseLetters | Sys.Extended.UI.FilterTypes.LowercaseLetters | Sys.Extended.UI.FilterTypes.Custom, FilterMode: Sys.Extended.UI.FilterModes.ValidChars }); }); }); </script> When I run this, the textbox isn't filtered and I can enter any character. In Chrome, I used the Dev Tools and it found two errors on the page. In my .aspx page, I have: Uncaught TypeError: Cannot read property 'Numbers' of undefined (regarding the Sys.Extended.UI.FilterTypes.Numbers in the code above). In filteredtextboxbehavior.debug.js, I have the error: Uncaught TypeError: Object #<an Object> has no method 'registerComponent' Any ideas why I'm getting this error? The code has been working previously so I'm not sure if I had added any extra settings in my old project which the new one doesn't have. Thanks! ps:The textbox can be found as any other actions on it are recognized.

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  • Google Chrome, IE problem with adjusting style before AJAX

    - by orokusaki
    When I'm using AJAX, I typically do something before each request to let the user know that they'll be waiting for a second. This is usually done by just adding an animated loading gif. When I do this, Firefox does what you'd expect and adds the gif before moving control to the next line (where the AJAX is called). In Chrome, it locks the browser and doesn't make any DOM changes at all (let alone load an image), including even changing the color of something, until the AJAX is done. This isn't just AJAX though. It's anything that holds control, and it never makes DOM changes until the control is given back to the window. Example (using jQuery): function submit_order() { $('#my_element').css('color', '#FF0000'); // Make text red before calling AJAX $.getJSON('/api/', my_callback) // Note, in IE and Chrome #my_element isn't turned red until the AJAX finishes and my_callback is run } Why does this happen, and how can I solve it? I can't use ASYNC because of the nature of the data (it would be a big mess). I experimented with using window.setTimeout(myajaxfunc, 150) after setting the style, to see if it would set the style, then do the timeout, but it appears it isn't an issue with just AJAX, but rather the control of the script in general (I think, hence the title making mention to AJAX because this is the only time I ever run into this problem). This doesn't have anything to do with it being in a function BTW.

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  • calling .ajax() from an eventHandler c# asp.ent

    - by ibininja
    Good day...! In the code behind (upload.aspx) I have an event that returns the number of bytes being streamed; and as I debug it, it works fine. I wanted to reflect the numbers returned from the eventHandler on a progress bar and this is where I got lost. I tried using jQuery's .ajax() function. this is how I implemented it: In the EventHandler in my code behind I added this code to call the .ajax() function: Page.ClientScript.RegisterStartupScript(this.GetType(), "UpdateProgress", "<script type='text/javascript'>updateProgress();</script>"); My plan is whenever the eventHandler function changes the values of bytes being streamed it calls the javascript function "updateProgress()" The .ajax() function "UpdateProgress()" is as: function updateProgress() { $.ajax({ type: "POST", url: "upload.aspx/GetData", data: "{}", contentType: "application/json; charset=utf-8", dataType: "json", async: true, success: function (msg) { $("#progressbar").progressbar("option", "value", msg.d); } }); } I made sure that the function GetData() is [System.Web.Services.WebMethod] and that it is static as well. so the workflow of what I am trying to implement is as: - Click On Upload button - The Behind code starts executing and EventHandler triggers - The EventHandler calls .ajax() function - The .ajax() function retrieves the bytes being streamed and updates progress bar. When I ran the code; all runs well except that the .ajax() is only executed when upload is finished (and progress bar also updates only when finished upload); even though I call .ajax() function every time in the eventHandler function as reflected above... What am I doing wrong? Am I thinking of this right? is there anything else I should add maybe an updatePanel or something? thank you

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  • Unrecognized configuration section httpHandlers in Web.Config with Microsoft Visual Web Developer 20

    - by FatboyFudge
    Hi all, I am in need of some help with an error message I get with Microsoft Visual Web Developer 2010 Express. I would like to create a gallery for my site so I downloaded the NotesForGallery from codeplex. I have added the reference into the project like it told me to in the installation instructions. The instructions then say Register the ThumbnailHandler in the Web.Config file (httpHandlers section): <httpHandlers> … <add verb="*" path="ThumbnailHandler.ashx" type="NotesFor.ThumbnailHandler, NotesForGallery"/> … </httpHandlers> So I open the web.config file in my solution and I add it in. When I try and start the website (clicking the play button in Web Developer) I get the error message: Unrecognized configuration section httpHandlers. The complete list of errors I get are: Message 1 Could not find schema information for the element 'httpHandlers'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 38 4 C:...\FatBoyFudge\ Message 2 Could not find schema information for the element 'add'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 39 8 C:...\FatBoyFudge\ Message 3 Could not find schema information for the attribute 'verb'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 39 12 C:...\FatBoyFudge\ Message 4 Could not find schema information for the attribute 'path'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 39 21 C:...\FatBoyFudge\ Message 5 Could not find schema information for the attribute 'type'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 39 50 C:...\FatBoyFudge\ Error 6 Unrecognized configuration section httpHandlers. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 38 Warning 7 C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Gallery.aspx: ASP.NET runtime error: Unrecognized configuration section httpHandlers. (C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\web.config line 38) C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Gallery.aspx 1 1 C:...\FatBoyFudge\ The project I created was a website if that helps any. The complete web.config is as follows: <configuration> <connectionStrings> <add name="ApplicationServices" connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|\aspnetdb.mdf;User Instance=true" providerName="System.Data.SqlClient"/> </connectionStrings> <system.web> <compilation debug="true" targetFramework="4.0"/> <authentication mode="Forms"> <forms loginUrl="~/Account/Login.aspx" timeout="2880"/> </authentication> <membership> <providers> <clear/> <add name="AspNetSqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider" connectionStringName="ApplicationServices" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="false" requiresUniqueEmail="false" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="6" minRequiredNonalphanumericCharacters="0" passwordAttemptWindow="10" applicationName="/"/> </providers> </membership> <profile> <providers> <clear/> <add name="AspNetSqlProfileProvider" type="System.Web.Profile.SqlProfileProvider" connectionStringName="ApplicationServices" applicationName="/"/> </providers> </profile> <roleManager enabled="false"> <providers> <clear/> <add name="AspNetSqlRoleProvider" type="System.Web.Security.SqlRoleProvider" connectionStringName="ApplicationServices" applicationName="/"/> <add name="AspNetWindowsTokenRoleProvider" type="System.Web.Security.WindowsTokenRoleProvider" applicationName="/"/> </providers> </roleManager> </system.web> <system.webServer> <modules runAllManagedModulesForAllRequests="true"/> </system.webServer> <httpHandlers> <add verb="*" path="ThumbnailHandler.ashx" type="NotesFor.ThumbnailHandler, NotesForGallery"/> </httpHandlers> </configuration> Any help you could give me would be handy because I'm not sure what I am doing wrong

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  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time += 1 class Map(object): def __init__(self, continent): self.map_image = pygame.image.load(continent.map).convert_alpha() self.map_text = pygame.image.load(continent.map_text).convert_alpha() self.pos = (0, 0) self.set_color() self.map_image = pygame.transform.smoothscale(self.map_image, config.map_size) self.size = self.map_image.get_size() def set_pos(self, pos): self.pos = pos def set_color(self): image_pixel_array = pygame.PixelArray(self.map_image) image_pixel_array.replace(config.GRAY1, config.COLOR1) image_pixel_array.replace(config.GRAY2, config.COLOR2) image_pixel_array.replace(config.GRAY3, config.COLOR3) image_pixel_array.replace(config.GRAY4, config.COLOR4) image_pixel_array.replace(config.GRAY5, config.COLOR5)

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  • Microsoft.Web.Administration.ServerManager can't read config sections containing encrypted passwords

    - by Dylan Beattie
    I have some sites in IIS7 that are configured to run as domain users (MYDOMAIN\someuser). I'm using the Microsoft.Web.Administration namespace to scan my server configuration, but it's throwing an exception when I hit one of these "impersonator" sites: using (ServerManager sm = new ServerManager()) { foreach (Site site in sm.Sites) { foreach (Application app in site.Applications.Reverse()) { foreach (VirtualDirectory vdir in app.VirtualDirectories.Reverse()) { var config = app.GetWebConfiguration(); foreach (var locationPath in config.GetLocationPaths()) { // error occurs in GetLocationPaths() } } } } } The actual error message is: COMException was unhandled Filename: \\?\C:\Windows\system32\inetsrv\config\applicationHost.config Line number: 279 Error: Failed to decrypt attribute 'password' because the keyset does not exist It appears that IIS is storing the MYDOMAIN\someuser password encrypted in applicationHost.config, which is great in terms of security - but I have no idea how to get the ServerManager to decrypt this. Any tips on how I can either allow ServerManager to decrypt this, or just tell IIS to store the passwords in plain text? This is on IIS7 under Windows 7 RC, by the way.

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  • XElement.Load("~/App_Data/file.xml") Could not find a part of the path

    - by mahdiahmadirad
    hi everybody, I am new in LINQtoXML. I want to use XElement.Load("") Method. but the compiler can't find my file. can you help me to write correct path for my XML file? Note that: I defined a Class in App_Code and I want to use the XML file data in one of methods and my XML file Located in App_Data. settings = XElement.Load("App_Data/AppSettings.xml"); i cant Use Request.ApplicationPath and Page.MapPath() or Server.MapPath() to get the physical path for my file because i am not in a class Inherited form Page class. Brief error Message: *Could not find a part of the path 'C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\App_Data\AppSettings.xml'*. you see the path compiled is fully different from my project path(G:\MyProjects\ASP.net Projects\VistaComputer\Website\App_Data\AppSettings.xml) Full error Message is here: System.IO.DirectoryNotFoundException was unhandled by user code Message="Could not find a part of the path 'C:\\Program Files\\Microsoft Visual Studio 9.0\\Common7\\IDE\\App_Data\\AppSettings.xml'." Source="mscorlib" StackTrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials) at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn) at System.Xml.XmlReader.Create(String inputUri, XmlReaderSettings settings, XmlParserContext inputContext) at System.Xml.XmlReader.Create(String inputUri, XmlReaderSettings settings) at System.Xml.Linq.XElement.Load(String uri, LoadOptions options) at System.Xml.Linq.XElement.Load(String uri) at ProductActions.Add(Int32 catId, String title, String price, String website, String shortDesc, String fullDesc, Boolean active, Boolean editorPick, String fileName, Stream image) in g:\MyProjects\ASP.net Projects\VistaComputer\Website\App_Code\ProductActions.cs:line 67 at CMS_Products_Operations.Button1_Click(Object sender, EventArgs e) in g:\MyProjects\ASP.net Projects\VistaComputer\Website\CMS\Products\Operations.aspx.cs:line 72 at System.Web.UI.WebControls.Button.OnClick(EventArgs e) at System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) at System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) InnerException:

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  • App.config connection string Protection error

    - by MikeScott8
    I am running into an issue I had before; can't find my reference on how to solve it. Here is the issue. We encrypt the connection strings section in the app.config for our client application using code below: config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None) If config.ConnectionStrings.SectionInformation.IsProtected = False Then config.ConnectionStrings.SectionInformation.ProtectSection(Nothing) ' We must save the changes to the configuration file.' config.Save(ConfigurationSaveMode.Modified, True) End If The issue is we had a salesperson leave. The old laptop is going to a new salesperson and under the new user's login, when it tries to to do this we get an error. The error is: Unhandled Exception: System.Configuration.ConfigurationErrorsException: An error occurred executing the configuration section handler for connectionStrings. ---> System.Configuration.ConfigurationErrorsException: Failed to encrypt the section 'connectionStrings' using provider 'RsaProtectedConfigurationProvider'. Error message from the provider: Object already exists. ---> System.Security.Cryptography.CryptographicException: Object already exists

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  • WPF: Changing config file user settings at runtime?

    - by Poku
    Hey I'm trying to change some config file user settings values in my WPF application, but its only working partly. The value is changed correctly and the program runs fine with the value. I can even restart the program and the value is still the one i changed it to. The problem is that when i open the .exe.config file the value is still the old value. Im using this code to change the value: Properties.Settings.Default.ProjectNumber = varTestExample; Properties.Settings.Default.Save(); Where does this save code save the changes and how/where does the program read the value after i have run this code? If i run a clean version of the program the ProjectNumber value is correctly taken from the .exe.config file and if i change the value in the config file it is also change when i run the program. But as soon as i run the above code the program is not reading the value from the config file. Why?

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  • Update configSource of XML element in web.config using Powershell by passing in Parameters

    - by Howard
    I am trying to figure out a way to update my web.config for different environments by updating the configSource for the appSettings element in the web.config. Here are the way I know how to do it. $xml.get_DocumentElement().appSettings.configSource = $replaced_test The problem is that I want one base script where I can pass in different nodes to the script that I want to change and update but I am not sure how to do it. For example, I want to be able to call a powershell script like this changeWebConfig.ps1 nodeToChange newValueofNode I hope this was clear enough. This is the code I have now. $webConfigPath = "C:\web.config" # Get the content of the config file and cast it to XML $xml = [xml](get-content $webConfigPath) #this was the trick I had been looking for $root = $xml.get_DocumentElement()."system.serviceModel".client.configSource = $replace # Save it $xml.Save($webConfigPath)

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  • Changing the config file in a Visual Studio Package

    - by Andrei
    Hello everybody. I'm building a Visual Studio Package and associated with it, I have an app.config file (which contains some information about connecting to a WCF service). As far as I can tell, this package is actually connecting to the devnev.exe.config configuration file (if I use AppDomain.CurrentDomain.SetupInformation.ConfigurationFile), it will retrieve the path to the devnev.exe.config Firstly, is this correct? Shouldn't the package automatically pick up the app.config file? If this is the case, then how can I make the project use the app.config file? I'm running VS2010 Ultimate, programming in C#. Thanks!

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  • XDocument.Parse fails due to resolution error, how to disable resolution

    - by Frank Krueger
    I am trying to parse the contents of http://feeds.feedburner.com/riabiz using XDocument.Parse(string) (because it gets cached in a DB.) However, it keeps failing with the below stack trace when it tries to resolve some URIs in that XML. I don't care about validation or any of that XML nonsense, I just want the structure parsed. How can I use XDocument without this URI resolution? System.ArgumentException: The specified path is not of a legal form (empty). at System.IO.Path.InsecureGetFullPath (System.String path) [0x00000] in :0 at System.IO.Path.GetFullPath (System.String path) [0x00000] in :0 at System.Xml.XmlResolver.ResolveUri (System.Uri baseUri, System.String relativeUri) [0x00000] in :0 at System.Xml.XmlUrlResolver.ResolveUri (System.Uri baseUri, System.String relativeUri) [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadStartTag () [0x00000] in :0 at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in :0 at Mono.Xml2.XmlTextReader.Read () [0x00000] in :0 at System.Xml.XmlTextReader.Read () [0x00000] in :0 at Mono.Xml.XmlFilterReader.Read () [0x00000] in :0 at Mono.Xml.XmlFilterReader.Read () [0x00000] in :0 at System.Xml.XmlReader.ReadEndElement () [0x00000] in :0 at System.Xml.Linq.XElement.LoadCore (System.Xml.XmlReader r, LoadOptions options) [0x00000] in :0 at System.Xml.Linq.XNode.ReadFrom (System.Xml.XmlReader r, LoadOptions options) [0x00000] in :0 ...

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  • Can I create an xml that specifies element from 2 nested xsd's without using a prefixes?

    - by TweeZz
    I have 2 xsd's which are nested: DefaultSchema.xsd: <?xml version="1.0" encoding="utf-8"?> <xs:schema id="DefaultSchema" targetNamespace="http://myNamespace.com/DefaultSchema.xsd" elementFormDefault="qualified" xmlns="http://myNamespace.com/DefaultSchema.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema" > <xs:complexType name="ZForm"> <xs:sequence minOccurs="0" maxOccurs="unbounded"> <xs:element name="Part" minOccurs="0" maxOccurs="unbounded" type="Part"/> </xs:sequence> <xs:attribute name="Title" use="required" type="xs:string"/> <xs:attribute name="Version" type="xs:int"/> </xs:complexType> <xs:complexType name="Part"> <xs:sequence minOccurs="0" maxOccurs="unbounded"> <xs:element name="Label" type="Label" minOccurs="0"></xs:element> </xs:sequence> <xs:attribute name="Title" use="required" type="xs:string"/> </xs:complexType> <xs:complexType name="Label"> <xs:simpleContent> <xs:extension base="xs:string"> <xs:attribute name="Title" type="xs:string"/> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:schema> ExportSchema.xsd: (this one kinda wraps 1 more element (ZForms) around the main element (ZForm) of the DefaultSchema) <?xml version="1.0" encoding="utf-8"?> <xs:schema id="ExportSchema" targetNamespace="http://myNamespace.com/ExportSchema.xsd" elementFormDefault="qualified" xmlns="http://myNamespace.com/DefaultSchema.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:es="http://myNamespace.com/ExportSchema.xsd" > <xs:import namespace="http://myNamespace.com/DefaultSchema.xsd" schemaLocation="DefaultSchema.xsd"/> <xs:element name="ZForms" type="es:ZFormType"></xs:element> <xs:complexType name="ZFormType"> <xs:sequence> <xs:element name="ZForm" type="ZForm" maxOccurs="unbounded" /> </xs:sequence> </xs:complexType> </xs:schema> And then finally I have a generated xml: <?xml version="1.0" encoding="utf-8"?> <ZForms xmlns="http://myNamespace.com/ExportSchema.xsd"> <ZForm Version="1" Title="FormTitle"> <Part Title="PartTitle" > <Label Title="LabelTitle" /> </Part> </ZForm> </ZForms> Visual studio complains it doesn't know what 'Part' is. I was hoping I do not need to use xml namespace prefixes (..) to make this xml validate, since ExportSchema.xsd has a reference to the DefaultSChema.xsd. Is there any way to make that xml structure valid without explicitly specifying the DefaultSchema.xsd? Or is this a no go?

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  • Separate config file for Providers

    - by Vivek
    Hi, In a small test project, I currently have the provider sections in the web.config. I want to move that to a separate config file, like providers.config. My current provider instantiation code is like: //Get the feature's configuration info ProviderConfiguration pc = (ProviderConfiguration)ConfigurationManager.GetSection(DATA_PROVIDER_NAME); This code works if the provider info is in web.config, but how to I read this info from another file (like providers.condfig) because it seems that the ConfigurationManager "reads" only web.config file. I may be missing something very simple here :) Would love to get more inputs on this. Thanks V

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