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  • Problem with Precision floating point operation in C

    - by Microkernel
    Hi Guys, For one of my course project I started implementing "Naive Bayesian classifier" in C. My project is to implement a document classifier application (especially Spam) using huge training data. Now I have problem implementing the algorithm because of the limitations in the C's datatype. ( Algorithm I am using is given here, http://en.wikipedia.org/wiki/Bayesian_spam_filtering ) PROBLEM STATEMENT: The algorithm involves taking each word in a document and calculating probability of it being spam word. If p1, p2 p3 .... pn are probabilities of word-1, 2, 3 ... n. The probability of doc being spam or not is calculated using Here, probability value can be very easily around 0.01. So even if I use datatype "double" my calculation will go for a toss. To confirm this I wrote a sample code given below. #define PROBABILITY_OF_UNLIKELY_SPAM_WORD (0.01) #define PROBABILITY_OF_MOSTLY_SPAM_WORD (0.99) int main() { int index; long double numerator = 1.0; long double denom1 = 1.0, denom2 = 1.0; long double doc_spam_prob; /* Simulating FEW unlikely spam words */ for(index = 0; index < 162; index++) { numerator = numerator*(long double)PROBABILITY_OF_UNLIKELY_SPAM_WORD; denom2 = denom2*(long double)PROBABILITY_OF_UNLIKELY_SPAM_WORD; denom1 = denom1*(long double)(1 - PROBABILITY_OF_UNLIKELY_SPAM_WORD); } /* Simulating lot of mostly definite spam words */ for (index = 0; index < 1000; index++) { numerator = numerator*(long double)PROBABILITY_OF_MOSTLY_SPAM_WORD; denom2 = denom2*(long double)PROBABILITY_OF_MOSTLY_SPAM_WORD; denom1 = denom1*(long double)(1- PROBABILITY_OF_MOSTLY_SPAM_WORD); } doc_spam_prob= (numerator/(denom1+denom2)); return 0; } I tried Float, double and even long double datatypes but still same problem. Hence, say in a 100K words document I am analyzing, if just 162 words are having 1% spam probability and remaining 99838 are conspicuously spam words, then still my app will say it as Not Spam doc because of Precision error (as numerator easily goes to ZERO)!!!. This is the first time I am hitting such issue. So how exactly should this problem be tackled?

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  • trouble calculating offset index into 3D array

    - by Derek
    Hello, I am writing a CUDA kernel to create a 3x3 covariance matrix for each location in the rows*cols main matrix. So that 3D matrix is rows*cols*9 in size, which i allocated in a single malloc accordingly. I need to access this in a single index value the 9 values of the 3x3 covariance matrix get their values set according to the appropriate row r and column c from some other 2D arrays. In other words - I need to calculate the appropriate index to access the 9 elements of the 3x3 covariance matrix, as well as the row and column offset of the 2D matrices that are inputs to the value, as well as the appropriate index for the storage array. i have tried to simplify it down to the following: //I am calling this kernel with 1D blocks who are 512 cols x 1row. TILE_WIDTH=512 int bx = blockIdx.x; int by = blockIdx.y; int tx = threadIdx.x; int ty = threadIdx.y; int r = by + ty; int c = bx*TILE_WIDTH + tx; int offset = r*cols+c; int ndx = r*cols*rows + c*cols; if((r < rows) && (c < cols)){ //this IF statement is trying to avoid the case where a threadblock went bigger than my original array..not sure if correct d_cov[ndx + 0] = otherArray[offset]; d_cov[ndx + 1] = otherArray[offset] d_cov[ndx + 2] = otherArray[offset] d_cov[ndx + 3] = otherArray[offset] d_cov[ndx + 4] = otherArray[offset] d_cov[ndx + 5] = otherArray[offset] d_cov[ndx + 6] = otherArray[offset] d_cov[ndx + 7] = otherArray[offset] d_cov[ndx + 8] = otherArray[offset] } When I check this array with the values calculated on the CPU, which loops over i=rows, j=cols, k = 1..9 The results do not match up. in other words d_cov[i*rows*cols + j*cols + k] != correctAnswer[i][j][k] Can anyone give me any tips on how to sovle this problem? Is it an indexing problem, or some other logic error?

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  • Building an array out of values from another array

    - by George
    This is a follow up from a question of mine that was just answered concerning parsing numbers in an array. I have an array, data[], with numbers that I'd like to use in a calculation and then put the resulting values into another array. So say data[0] = 100. I'd like to find a percentage using the calculatin, (data[0]/dataSum*100).toFixed(2) where dataSum is the sum of all the numbers in data[]. I've tried: dataPercentage = []; for (var i=0; i < data.length; i++) { data[i] = parseFloat(data[i]); dataSum += data[i]; // looping through data[i] and setting it equal to dataPercentage. dataPercentage[] = (data[i]/dataSum*100).toFixed(2); // thought maybe I was overriding dataPercentage everytime I looped? dataPercentage[] += (data[i]/dataSum*100).toFixed(2); } I also tried just setting dataPercentage = [(data/dataSum*100).toFixed(2)], but I think this creates a nested array, which I don't think is what I need.

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  • Adding a ActionPerformed Array to a String Array

    - by user267490
    Hey, Before you guys ask, yes I've searched online for the answer, but everything I found just leaves a lil confuse and nothing is recent so asking in those forums won't really help. My problems is this: I have an array that holds my name for a menu. String[] fontColor = new String[] {"Red", "Blue", "Green"}; for (int i = 0; i < fontColors.length; i++) { JMenuItem fontC = new JMenuItem(fontColors[i]); fontC.addActionListener(new fontColorAction()); changeFontColor.add(fontC); } Then I have an array that holds my color change in a class called fontColorAction in that class I have another array that does the same thing as my string array except all thats in the statement is textarea.setForeground(colorArr[i]); that will set the setForeground() in order, but now how do I successfully attact the action listner in my class to my menuItems? my class looks like this private class fontColorAction implements ActionListener { Color[] colorArr - new Color[] {"Color.RED","Color.BLUE","Color.GREEN"}; public void actionPerformed(ActionEvent e){ for(i = 0; i < collorArr.length; i++){ textarea.setForeground(colorArr[i]); } } }

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  • Collect all fields in form to an array

    - by Industrial
    Hi everyone, Each div with the class "row" is added upon request from the user, to be able to add multiple items at once. So now is the question how I'll collect all the forms in to an array that PHP can read (like JSON for instance). I'll guess that there's already some easy and effective way of doing this? <div class="container"> <div class="row"> <input type="text" name="value1" id="textfield" /> <input type="text" name="value2" id="textfield" /> <input type="text" name="value3" id="textfield" /> </div> </div> Here's what I would like to achieve out of the shown example: array( array ('value1' => '', 'value2' => '', 'value3' => '') ); Thanks! Update: The form will be handled with PHP and it would be super to be able to do something like a foreach loop on the specific container-div content.

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  • Another php array looping question

    - by Dan
    Been battling with this one for what seems, like forever. I have an array: $url_array It contains this info: Array ( [ppp] => Array ( [0] => stdClass Object ( [id] => 46660 [entity_id] => 0 [redirect_url] => http://www.google.com [type] => Image ) [1] => stdClass Object ( [id] => 52662 [entity_id] => 0 [pixel_redirect_url] => http://www.yahoo.com [type] => Image ) [2] => stdClass Object ( [id] => 53877 [entity_id] => 0 [redirect_url] => http://www.msn.com [pixel_type] => Image ) ) [total_count] => 3 ) I need to loop through it, and do things to each variable. I can get this to work: foreach ($piggies_array as $key => $value) { $id = $value[0]->id; $redirect_url = $value[0]->redirect_url; } Not unsurprisingly, it's only echoing the first value of those variables, but no matter what I try I cannot get it to loop through: $value->redirect_url; $value=>redirect_url; I would appreciate any help.

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  • looping array inside list in c#

    - by 3yoon af
    I have a list of array that contains multiple arrays. each array has 2 index .. First, I want to loop the list. Then i want to loop the array inside the list .. How can i do that ? I try to use this way, but it doesn't work ! foreach (string[] s in ArrangList1) { int freq1 = int.Parse(s[1]); foreach (string[] s1 in ArrangList) { int freq2 = int.Parse(s1[1]); if (freq1 < freq2) { backup = s; index1 = ArrangList1.IndexOf(s); index2 = ArrangList.IndexOf(s1); ArrangList[index1] = s1; ArrangList[index2] = s; } backup = null; } } it give me error in line 4.. I try to do the loop using other way .. but i don't know how to continue ! for (int i = 0; i < ArrangList1.Count; i++) { for (int j = 0; j < ArrangList1[i].Length; j++) { ArrangList1[i][1]; } } I use C# language .. Can someone help me, please?

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  • Passing array of pointers to another class

    - by user310153
    Hi, I am trying to do the following: in main.cpp: // Create an array of pointers to Block objects Block *blk[64]; for (i=0; i<8; i++) { for (j=0; j<8; j++) { int x_low = i*80; int y_low = j*45; blk[j*8+i] = new Block(30, x_low+40.0f, y_low+7.5f, &b); } } And then I am trying to pass it to the graphics object I have created: Graphics g(640, 480, &b, &p, blk[0], number_of_blocks); the graphics constructor looks like: Graphics::Graphics(int width, int height, Ball *b, Paddle *p, Block *blk, int number_of_blocks) { if I look at what is contained in the array from the graphics object, only the first item exists and then all the other items are in hyperspace: for (int i=0; i<64; i++) { printf("for block %d, %f, %f ", i, (_blk+(sizeof(_blk)*i))->_x_low, (_blk+(sizeof(_blk)*i))->_y_low); printf("blah %d\n", (_blk+(sizeof(_blk)*i))); } and if I look at the addresses, they are different (6956552 rather than 2280520 when I examine the addresses in the main class using: printf(" blah %d\n", &blk[j*8*i]); I am sure there must be something subtle I am doing wrong as its like I have copied the first item from the blk array to a new address when passed to the graphics object. Does this make sense? Any ideas? Cheers, Scott

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  • Problems Expanding an Array in C++

    - by dxq
    I'm writing a simulation for class, and part of it involves the reproduction of organisms. My organisms are kept in an array, and I need to increase the size of the array when they reproduce. Because I have multiple classes for multiple organisms, I used a template: template <class orgType> void expandarray(orgType* oldarray, int& numitems, int reproductioncount) { orgType *newarray = new orgType[numitems+reproductioncount]; for (int i=0; i<numitems; i++) { newarray[i] = oldarray[i]; } numitems += reproductioncount; delete[] oldarray; oldarray = newarray; newarray = NULL; } However, this template seems to be somehow corrupting my data. I can run the program fine without reproduction (commenting out the calls to expandarray), but calling this function causes my program to crash. The program does not crash DURING the expandarray function, but crashes on access violation later on. I've written functions to expand an array hundreds of times, and I have no idea what I screwed up this time. Is there something blatantly wrong in my function? Does it look right to you? EDIT: Thanks for everyone's help. I can't believe I missed something so obvious. In response to using std::vector: we haven't discussed it in class yet, and as silly as it seems, I need to write code using the methods we've been taught.

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  • Filling array with numbers

    - by Ockonal
    Hello, I have such situation: There is 8 div-blocks with ids like 'rateN_wrapper' where is 'N' is the number of div: <div id="rate1_wrapper"> <a href="#" id="0_1">...</a> <a href="#" id="0_2">...</a> <a href="#" id="0_3">...</a> </div> <div id="rate2_wrapper"> <a href="#" id="1_1">...</a> <a href="#" id="1_2">...</a> <a href="#" id="1_3">...</a> </div> ... var ratings = new Array(); for (i=0; i < 8; i++) { ratings[i] = -1; // Default is unrated } for (i=0; i < 8; i++) { $('#rate' + i + '_wrapper a').click(function() { ratings[i] = parseInt( $(this).attr('id').split('_')[1] ); console.debug(ratings); }); } My work is to fill array in need place with clicked link's id (parsed). But it's always changes only latest element of array (8). Why?

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  • Adding images to an array memory issue

    - by Friendlydeveloper
    Hello all, I'm currently facing the following issue: My app dynamically creates images (320 x 480 pixels) and adds them to a NSMutableArray. I need those images inside that array in order to allow users to browse through them back and forth. I only need to keep the latest 5 images. So I wrote a method like below: - (void)addImageToArray:(UIImage*)theImage { if ([myMutableArray count] < 5) { [myMutableArray addObject:theImage]; } else { [myMutableArray removeObjectAtIndex:0]; [myMutableArray addObject:theImage]; } } This method basically does what it's supposed to do. However, in instruments I can see, that memory usage is permanently incrementing. At some point, even though I do not have any memory leaks, the app finally crashes. The way I see it, XCode does remove the image from my array, but does not release it. Is there a way I can make sure, that the object I want to remove from my array will also get released? Maybe my approach is completely wrong and I need to find a different way. Any help appreciated. Thanks in advance

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  • Which of these design patterns is superior?

    - by durron597
    I find I tend to design class structures where several subclasses have nearly identical functionality, but one piece of it is different. So I write nearly all the code in the abstract class, and then create several subclasses to do the one different thing. Does this pattern have a name? Is this the best way for this sort of scenario? Option 1: public interface TaxCalc { String calcTaxes(); } public abstract class AbstractTaxCalc implements TaxCalc { // most constructors and fields are here public double calcTaxes(UserFinancials data) { // code double diffNumber = getNumber(data); // more code } abstract protected double getNumber(UserFinancials data); protected double initialTaxes(double grossIncome) { // code return initialNumber; } } public class SimpleTaxCalc extends AbstractCalc { protected double getNumber(UserFinancials data) { double temp = intialCalc(data.getGrossIncome()); // do other stuff return temp; } } public class FancyTaxCalc extends AbstractTaxCalc { protected double getNumber(UserFinancials data) { int temp = initialCalc(data.getGrossIncome()); // Do fancier math return temp; } } Option 2: This version is more like the Strategy pattern, and should be able to do essentially the same sorts of tasks. public class TaxCalcImpl implements TaxCalc { private final TaxMath worker; public DummyImpl(TaxMath worker) { this.worker = worker; } public double calcTaxes(UserFinancials data) { // code double analyzedDouble = initialNumber; int diffNumber = worker.getNumber(data, initialNumber); // more code } protected int initialTaxes(double grossIncome) { // code return initialNumber; } } public interface TaxMath { double getNumber(UserFinancials data, double initial); } Then I could do: TaxCalc dum = new TaxCalcImpl(new TaxMath() { @Override public double getNumber(UserFinancials data, double initial) { double temp = data.getGrossIncome(); // do math return temp; }); And I could make specific implementations of TaxMath for things I use a lot, or I could make a stateless singleton for certain kinds of workers I use a lot. So the question I'm asking is: Which of these patterns is superior, when, and why? Or, alternately, is there an even better third option?

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  • how do I set up a double domain?

    - by kdavis8
    I would like to set up a server similar to Google's. Their domain acts like a double domain, like you can use these URLS, "play.Google.com" or "apps.Google.com", to go to different sites.. For example, my domain would now be "my_domain.com" but i would like another one to be "domain2.my_domain.com". My question is,what is this officially called and how do i set it up? I'm not sure if you need two servers or just 1;

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  • Must double-tap Windows key to open Dash

    - by Bart van Heukelom
    I'm experiencing some strange behaviour of the Unity Dash and the Windows/Super keyboard key. As far as I know, normal behaviour is: Tap: Open Dash Hold: Show keyboard shortcut overlay However, the behaviour I'm experiencing is: Tap: Show keyboard shortcut overlay (after a short delay) Double Tap: Open Dash Hold: Show keyboard shortcut overlay What could cause this, and how do I fix it? I'm on a fresh 12.10 (Quantal) installation.

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  • Opera double ses téléchargements en Europe depuis l'arrivée du "Ballot Screen" sur Windows : réelle

    Opera double ses téléchargements En Europe depuis l'arrivée du "Ballot Screen" sur Windows : réelle envolée ou effet passager ? Opera Software, l'éditeur du navigateur Norvégien, était à l'origine de la procédure européenne pour imposer le ballot-screen à Microsoft. Et c'est son produit, Opera qui semble bien tirer les bénéfices de cet écran de choix du navigateur par défaut à installer lors du premier démarrage de Windows. En Europe, depuis l'arrivée du ballot-screen, Opera aurait connu une pr...

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  • Avoid double compression of resources

    - by user1095108
    I am using .pngs for my textures and am using a virtual file system in a .zip file for my game project. This means my textures are compressed and decompressed twice. What are the solutions to this double compression problem? One solution I've heard about is to use .tgas for textures, but it seems ages ago, since I've heard that. Another solution is to implement decompression on the GPU and, since that is fast, forget about the overhead.

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  • Single quotes vs double quotes

    - by Eric Hydrick
    I just started a job where I'm writing Python after coming from a Java background, and I'm noticing that other developers tend to quote strings using single quotes ('') instead of double quotes (""). For example: line1 = 'This is how strings typically look.' line2 = "Not like this." Is there a particular reason for this other than personal preference? Is this the proper way to be quoting strings?

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  • Double Buffering in Panda3D (C++)

    - by jsvcycling
    How would I go about using Double Buffering (to create a loading screen) in Panda3D using C++? I've searched Google and found some forums that talk about the concept of swapping buffers, but I haven't seen any that show any type of source code (specifically Panda3D/C++). I'd like to try and stay away from using pure OpenGL code and work it through Panda3D, but if I have no other choice, then I'll have to go with OpenGL coding.

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  • xfce4 - 'Run Program' dialogue box does not appear when double clicking script

    - by Ron Paulfan
    Ubuntu 12.04 Xfce4 On my previous Ubuntu distro, when I double clicked scripts I got a little dialogue window that asked me if I wanted to run the script as a program or run it in terminal. Similar to this window: Since upgrading, I have never seen that window. I have ensured that the option to 'Allow executing as a program is enabled' and the script works if I run it through terminal. I simply just don't get the prompt. Any ideas?

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  • Normal Redundancy (Double Mirroring) Option Available

    - by TammyBednar
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";} The Oracle Database Appliance 2.4 Patch was released last week and provides you an option of ASM normal redundancy (double mirroring) during the initial deployment of the Database Appliance. The default deployment of the Oracle Database Appliance is high redundancy for the +DATA and +RECO disk groups. While there is 12TB of raw shared storage available, the Database Backup Location and Disk Group Redundancy govern how much usable storage is presented after the initial deployment is completed. The Database Backup Location options are Local or External. When the Local Backup Option is selected, this means that 60% of the available shared storage will be allocated for the Fast Recovery Area that contains database backups and archive logs. The External Backup Option will allocate 20% of the available shared storage to the Fast Recovery Area. So, let’s look at an example of High Redundancy and External Backups. Disk Group Redundancy – High --> Triple Mirroring to provide ~4TB of available storage Database Backup Location – External --> 20% of available shared storage allocated to +RECO +DATA = 3.2TB of usable storage, +RECO = 0.8TB of usable storage What about Normal Redundancy with External Backups? Disk Group Redundancy – Normal --> Double Mirroring to provide ~6TB of available storage Database Backup Location – External --> 20% of available shared storage allocated to +RECO +DATA = 4.8TB of usable storage, +RECO = 1.2TB of usable storage As a best practice, we would recommend using Normal Redundancy for your test and/or development Oracle Database Appliances and High Redundancy for production.

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  • How to trace a function array argument in DTrace

    - by uejio
    I still use dtrace just about every day in my job and found that I had to print an argument to a function which was an array of strings.  The array was variable length up to about 10 items.  I'm not sure if the is the right way to do it, but it seems to work and is not too painful if the array size is small.Here's an example.  Suppose in your application, you have the following function, where n is number of item in the array s.void arraytest(int n, char **s){    /* Loop thru s[0] to s[n-1] */}How do you use DTrace to print out the values of s[i] or of s[0] to s[n-1]?  DTrace does not have if-then blocks or for loops, so you can't do something like:    for i=0; i<arg0; i++        trace arg1[i]; It turns out that you can use probe ordering as a kind of iterator. Probes with the same name will fire in the order that they appear in the script, so I can save the value of "n" in the first probe and then use it as part of the predicate of the next probe to determine if the other probe should fire or not.  So the first probe for tracing the arraytest function is:pid$target::arraytest:entry{    self->n = arg0;}Then, if I want to print out the first few items of the array, I first check the value of n.  If it's greater than the index that I want to print out, then I can print that index.  For example, if I want to print out the 3rd element of the array, I would do something like:pid$target::arraytest:entry/self->n > 2/{    printf("%s",stringof(arg1 + 2 * sizeof(pointer)));}Actually, that doesn't quite work because arg1 is a pointer to an array of pointers and needs to be copied twice from the user process space to the kernel space (which is where dtrace is). Also, the sizeof(char *) is 8, but for some reason, I have to use 4 which is the sizeof(uint32_t). (I still don't know how that works.)  So, the script that prints the 3rd element of the array should look like:pid$target::arraytest:entry{    /* first, save the size of the array so that we don't get            invalid address errors when indexing arg1+n. */    self->n = arg0;}pid$target::arraytest:entry/self->n > 2/{    /* print the 3rd element (index = 2) of the second arg. */    i = 2;    size = 4;    self->a_t = copyin(arg1+size*i,size);    printf("%s: a[%d]=%s",probefunc,i,copyinstr(*(uint32_t *)self->a_t));}If your array is large, then it's quite painful since you have to write one probe for every array index.  For example, here's the full script for printing the first 5 elements of the array:#!/usr/sbin/dtrace -spid$target::arraytest:entry{        /* first, save the size of the array so that we don't get           invalid address errors when indexing arg1+n. */        self->n = arg0;}pid$target::arraytest:entry/self->n > 0/{        i = 0;        size = sizeof(uint32_t);        self->a_t = copyin(arg1+size*i,size);        printf("%s: a[%d]=%s",probefunc,i,copyinstr(*(uint32_t *)self->a_t));}pid$target::arraytest:entry/self->n > 1/{        i = 1;        size = sizeof(uint32_t);        self->a_t = copyin(arg1+size*i,size);        printf("%s: a[%d]=%s",probefunc,i,copyinstr(*(uint32_t *)self->a_t));}pid$target::arraytest:entry/self->n > 2/{        i = 2;        size = sizeof(uint32_t);        self->a_t = copyin(arg1+size*i,size);        printf("%s: a[%d]=%s",probefunc,i,copyinstr(*(uint32_t *)self->a_t));}pid$target::arraytest:entry/self->n > 3/{        i = 3;        size = sizeof(uint32_t);        self->a_t = copyin(arg1+size*i,size);        printf("%s: a[%d]=%s",probefunc,i,copyinstr(*(uint32_t *)self->a_t));}pid$target::arraytest:entry/self->n > 4/{        i = 4;        size = sizeof(uint32_t);        self->a_t = copyin(arg1+size*i,size);        printf("%s: a[%d]=%s",probefunc,i,copyinstr(*(uint32_t *)self->a_t));} If the array is large, then your script will also have to be very long to print out all values of the array.

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  • How to find an element in an array in C

    - by gkaykck
    I am trying to find the location of an element in the array. I have tried to use this code i generated for(i=0;i<10;i++) { if (strcmp(temp[0],varptr[i])==0) j=i; } varptr is a pointer which points to array var[11][10] and it is by the definition *varptr[11][10]. I have assigned strings to var[i] and i want to get the "i" number of my element NOT THE ADRESS. Thanks for any comment. EDit: temp is also a pointer which points to the string that i want to check. Also i am using the 2D array for keeping variable names and their address. So yes i want to keep it inside a 2D array. The question is this code is not working at all, it does not assigns i to j, so i wonder where is the problem with this idea? writing a "break" does not change if the code works or not, it just optimizes the code a little. Full Code: #include <stdio.h> #include <string.h> #include <ctype.h> double atof(char*); int main(void) { char in[100], *temp[10],var[11][10],*varptr[11][10]; int i,j, n = 0,fullval=0; double val[11]; strcpy(var[11], "ans"); for(i=0;i<11;i++) { for(j=0;j<10;j++) varptr[i][j]=&var[i][j]; } START: printf("Enter the expression: "); fflush(stdout); for(i=0;i<10;i++) temp[i]=NULL; if (fgets(in, sizeof in, stdin) != NULL) { temp[0] = strtok(in, " "); if (temp[0] != NULL) { for (n = 1; n < 10 && (temp[n] = strtok(NULL," ")) != NULL; n++) ; } if (*temp[0]=="quit") { goto FINISH;} if (isdigit(*temp[0])) { if (*temp[1]=='+') val[0] = atof(temp[0])+atof(temp[2]); else if (*temp[1]=='-') val[0] = atof(temp[0])-atof(temp[2]); else if (*temp[1]=='*') val[0] = atof(temp[0])*atof(temp[2]); else if (*temp[1]=='/') val[0] = atof(temp[0])/atof(temp[2]); printf("%s = %f\n",var[11],val[0]); goto START; } else if (temp[1]==NULL) //asking the value of a variable { for(i=0;i<10;i++) { if (strcmp(temp[0],varptr[i])==0) j=i; } printf("%s = %d\n",var[j],val[j]); goto START; } if (*temp[1]==61) { strcpy(var[fullval], temp[0]); if ((temp[3])!=NULL) { } val[fullval]=atof(temp[2]); printf("%s = %f\n",var[fullval],val[fullval]); fullval++; goto START; } if (*temp[1]!=61) { } } getch(); FINISH: return 0; }

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  • Creating a multidimensional array

    - by Jess McKenzie
    I have the following response and I was wanting to know how can I turn it into an multidimensional array foreach item [0][1] etc Controller $rece Response: array(16) { ["digital_delivery"]=> int(1) ["original_referrer"]=> string(11) "No Referrer" ["shop_rule_us_state_code"]=> string(1) "0" ["subtotal_ex_vat"]=> string(4) "9.99" ["subtotal_inc_vat"]=> string(4) "9.99" ["tax_amount"]=> string(4) "0.00" ["delivery_price"]=> string(4) "0.00" ["discount_deduction"]=> string(4) "0.00" ["currency_code"]=> string(3) "GBP" ["total"]=> string(4) "9.99" ["paid"]=> int(1) ["created"]=> string(19) "2013-10-31 21:03:44" ["website_id"]=> string(2) "64" ["first_name"]=> string(3) "Joe" ["last_name"]=> string(5) "Blogs" ["email"]=> string(17) "[email protected]" } array(16) { ["digital_delivery"]=> int(1) ["original_referrer"]=> string(11) "No Referrer" ["shop_rule_us_state_code"]=> string(1) "0" ["subtotal_ex_vat"]=> string(4) "9.99" ["subtotal_inc_vat"]=> string(4) "9.99" ["tax_amount"]=> string(4) "0.00" ["delivery_price"]=> string(4) "0.00" ["discount_deduction"]=> string(4) "0.00" ["currency_code"]=> string(3) "GBP" ["total"]=> string(4) "9.99" ["paid"]=> int(1) ["created"]=> string(19) "2013-10-31 21:03:44" ["website_id"]=> string(2) "64" ["first_name"]=> string(3) "Joe" ["last_name"]=> string(5) "Blogs" ["email"]=> string(13) "[email protected]" } array(16) { ["digital_delivery"]=> int(1) ["original_referrer"]=> string(11) "No Referrer" ["shop_rule_us_state_code"]=> string(1) "0" ["subtotal_ex_vat"]=> string(4) "9.99" ["subtotal_inc_vat"]=> string(4) "9.99" ["tax_amount"]=> string(4) "0.00" ["delivery_price"]=> string(4) "0.00" ["discount_deduction"]=> string(4) "0.00" ["currency_code"]=> string(3) "GBP" ["total"]=> string(4) "9.99" ["paid"]=> int(1) ["created"]=> string(19) "2013-10-31 21:03:44" ["website_id"]=> string(2) "64" ["first_name"]=> string(3) "Joe" ["last_name"]=> string(5) "Blogs" ["email"]=> string(15) "[email protected]" } Controller: foreach ($this->receivers as $rece) { $order_data['first_name'] = $rece[0]; $order_data['last_name'] = $rece[1]; $order_data['email'] = $rece[2]; $order_id = $this->orders_model->add_order_multi($order_data, $order_products_data); $this-receivers function: public function parse_receivers($receivers) { $this->receivers = explode( "\n", trim($receivers) ); $this->receivers = array_filter($this->receivers, 'trim'); $validReceivers = false; foreach($this->receivers as $key=>$receiver) { $validReceivers = true; $this->receivers[$key] = array_map( 'trim', explode(',', $receiver) ); if (count($this->receivers[$key]) != 3) { $line = $key + 1; $this->form_validation->set_message('parse_receivers', "There is an error in the %s at line $line ($receiver)"); return false; } } return $validReceivers; }

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  • Convert a byte array to a class containing a byte array in C#

    - by Mathijs
    I've got a C# function that converts a byte array to a class, given it's type: IntPtr buffer = Marshal.AllocHGlobal(rawsize); Marshal.Copy(data, 0, buffer, rawsize); object result = Marshal.PtrToStructure(buffer, type); Marshal.FreeHGlobal(buffer); I use sequential structs: [StructLayout(LayoutKind.Sequential)] public new class PacketFormat : Packet.PacketFormat { } This worked fine, until I tried to convert to a struct/class containing a byte array. [StructLayout(LayoutKind.Sequential)] public new class PacketFormat : Packet.PacketFormat { public byte header; public byte[] data = new byte[256]; } Marshal.SizeOf(type) returns 16, which is too low (should be 257) and causes Marshal.PtrToStructure to fail with the following error: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. I'm guessing that using a fixed array would be a solution, but can it also be done without having to resort to unsafe code?

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