Search Results

Search found 78653 results on 3147 pages for 'performance object name s'.

Page 27/3147 | < Previous Page | 23 24 25 26 27 28 29 30 31 32 33 34  | Next Page >

  • Disabling CPU management

    - by Tiffany Walker
    If I add the following processor.max_cstate=0 to the kernel command line for boot up, does that disable all CPU power management and throttling? I also found: http://www.experts-exchange.com/OS/Linux/Administration/A_3492-Avoiding-CPU-speed-scaling-in-modern-Linux-distributions-Running-CPU-at-full-speed-Tips.html The link talks of Change CPU governor from 'ondemand' to 'performance' for all CPUs/cores and disabling kondemand from kernel. Server is for web hosting UPDATES: 2.6.32-379.1.1.lve1.1.7.6.el6.x86_64 #1 SMP Sat Aug 4 09:56:37 EDT 2012 x86_64 x86_64 x86_64 GNU/Linux . # dmidecode 2.11 SMBIOS 2.6 present. 74 structures occupying 2878 bytes. Table at 0x0009F000. Handle 0x0000, DMI type 0, 24 bytes BIOS Information Vendor: American Megatrends Inc. Version: 1.0c Release Date: 05/27/2010 Address: 0xF0000 Runtime Size: 64 kB ROM Size: 4096 kB Characteristics: ISA is supported PCI is supported PNP is supported BIOS is upgradeable BIOS shadowing is allowed ESCD support is available Boot from CD is supported Selectable boot is supported BIOS ROM is socketed EDD is supported 5.25"/1.2 MB floppy services are supported (int 13h) 3.5"/720 kB floppy services are supported (int 13h) 3.5"/2.88 MB floppy services are supported (int 13h) Print screen service is supported (int 5h) 8042 keyboard services are supported (int 9h) Serial services are supported (int 14h) Printer services are supported (int 17h) CGA/mono video services are supported (int 10h) ACPI is supported USB legacy is supported LS-120 boot is supported ATAPI Zip drive boot is supported BIOS boot specification is supported Targeted content distribution is supported BIOS Revision: 8.16 Handle 0x0001, DMI type 1, 27 bytes System Information Manufacturer: Supermicro Product Name: X8SIE Version: 0123456789 Serial Number: 0123456789 UUID: 49434D53-0200-9033-2500-33902500D52C Wake-up Type: Power Switch SKU Number: To Be Filled By O.E.M. Family: To Be Filled By O.E.M. Handle 0x0002, DMI type 2, 15 bytes Base Board Information Manufacturer: Supermicro Product Name: X8SIE Version: 0123456789 Serial Number: VM11S61561 Asset Tag: To Be Filled By O.E.M. Features: Board is a hosting board Board is replaceable Location In Chassis: To Be Filled By O.E.M. Chassis Handle: 0x0003 Type: Motherboard Contained Object Handles: 0 Handle 0x0003, DMI type 3, 21 bytes Chassis Information Manufacturer: Supermicro Type: Sealed-case PC Lock: Not Present Version: 0123456789 Serial Number: 0123456789 Asset Tag: To Be Filled By O.E.M. Boot-up State: Safe Power Supply State: Safe Thermal State: Safe Security Status: None OEM Information: 0x00000000 Height: Unspecified Number Of Power Cords: 1 Contained Elements: 0

    Read the article

  • JavaScriptSerializer deserialize object "collection" as property in object failing

    - by bill
    Hi All, I have a js object structured like: object.property1 = "some string"; object.property2 = "some string"; object.property3.property1 = "some string"; object.property3.property2 = "some string"; object.property3.property2 = "some string"; i'm using JSON.stringify(object) to pass this with ajax request. When i try to deserialize this using JavaScriptSerializer.Deserialize as a Dictionary i get the following error: No parameterless constructor defined for type of 'System.String'. This exact same process is working for regular object with non "collection" properties.. thanks for any help!

    Read the article

  • Object mapping in objective-c (iphone) from JSON

    - by freshfunk
    For my iPhone app, I'm consuming a RESTful service and getting JSON. I've found libraries to deserialize this into an NSDictionary. However, I'm wondering if there are any libraries to deserialize the JSON/NSDictionary/Property List into my object (an arbitrary one on my side). The java equivalent would be the object-relational mappers although the sort of object mapping I'm looking for is relatively straightforward (simple data types, no complex relationships, etc.). I noticed that Objective-C does have introspection so it seems theoretically possible but I haven't found a library to do it. Or is there a simple way to load an object from an NSDictionary/Property List object that doesn't require modification every time the object changes? For example: { "id" : "user1", "name" : "mister foobar" "age" : 20 } gets loaded into object @interface User : NSObject { NSString *id; NSString *name; int *age; }

    Read the article

  • How to avoid Memory "Hard Fault/sec"

    - by Flavio Oliveira
    i've a problem on my windows 2008 server x64, and i cannot understand how can i solve it. i'm looking to Resource Monitor and see about 100 to 200 hard faults/sec. and generally the machine is slow. As i've readed a bit it is caused by a "memory Page" that is no longer available on physical memory and causes a io operations (disk) and it is a problem. The current hardware is a intel core2duo E8400 (3.0GHz) with 6GB RAM on a Windows Server Web 64-bit. Actually the machine have about 2GB Ram used what having 4Gb available to use, Why is the machine requires that high level of Disk operations? what can i do to increase the performance? Im experiencing a memory issues? what should be my starting point?

    Read the article

  • Fluent: Table name different from entity name

    - by Matt
    I am trying to use the automapping feature of Fluent with nHinbernate to map a class with a different name than the table itself is name. (This is purely for stylistic reasons we have a class named Foo which contains an object named Bar but the table name is FooBar. We would rather not have a property Foo.FooBar.) I can't find anything detailing how to give Fluent a clue on this change.

    Read the article

  • SQL server peformance, virtual memory usage

    - by user45641
    Hello, I have a very large DB used mostly for analytics. The performance overall is very sluggish. I just noticed that when running the query below, the amount of virtual memory used greatly exceeds the amount of physical memory available. Currently, physical memory is 10GB (10238 MB) whereas the virtual memory returns significantly more - 8388607 MB. That seems really wrong, but I'm at a bit of a loss on how to proceed. USE [master]; GO select cpu_count , hyperthread_ratio , physical_memory_in_bytes / 1048576 as 'mem_MB' , virtual_memory_in_bytes / 1048576 as 'virtual_mem_MB' , max_workers_count , os_error_mode , os_priority_class from sys.dm_os_sys_info

    Read the article

  • Benchmarking Java programs

    - by stefan-ock
    For university, I perform bytecode modifications and analyze their influence on performance of Java programs. Therefore, I need Java programs---in best case used in production---and appropriate benchmarks. For instance, I already got HyperSQL and measure its performance by the benchmark program PolePosition. The Java programs running on a JVM without JIT compiler. Thanks for your help! P.S.: I cannot use programs to benchmark the performance of the JVM or of the Java language itself (such as Wide Finder).

    Read the article

  • using an existing object in ajax-called php files?

    - by noname
    i have in my index.php created an object and set some property values. then i use jquery ajax to call some php files and i want to use the object created. i tried this one but it didn´t work: ---- in index.php ---- // Create a new object session_start(); $object = new stdClass(); $object->value = 'something'; $object->other_value = 'something else'; // Save the object in the user's session $_SESSION['object'] = $object; ---- Then in the next page that loads from AJAX ---- // Start the session saved from last time session_start(); // Get the object out $object = $_SESSION['object']; // Prints "something" print $object->value; how do i accomplish this. cause i dont want to recreate the object in every ajaxcalled php script. thanks in advance!

    Read the article

  • get index name within specific table name

    - by AmRoSH
    I need to check if this index not exist in specific table name not in all tables because this select statement select all indexes under this condition. IF NOT EXISTS (SELECT name from sysindexes WHERE name = 'IDX_InsuranceID') CREATE NONCLUSTERED INDEX [IDX_InsuranceID] ON [dbo].[QuoteInsurances] ( [InsuranceID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, SORT_IN_TEMPDB = OFF, IGNORE_DUP_KEY = OFF, DROP_EXISTING = OFF, ONLINE = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON, FILLFACTOR = 80) ON [PRIMARY] GO Thanks,

    Read the article

  • What's the benefit of object-oriented programming over procedural programming?

    - by niko
    I'm trying to understand the difference between procedural languages like C and object-oriented languages like C++. I've never used C++, but I've been discussing with my friends on how to differentiate the two. I've been told C++ has object-oriented concepts as well as public and private modes for definition of variables: things C does not have. I've never had to use these for while developing programs in Visual Basic.NET: what are the benefits of these? I've also been told that if a variable is public, it can be accessed anywhere, but it's not clear how that's different from a global variable in a language like C. It's also not clear how a private variable differs from a local variable. Another thing I've heard is that, for security reasons, if a function needs to be accessed it should be inherited first. The use-case is that an administrator should only have as much rights as they need and not everything, but it seems a conditional would work as well: if ( login == "admin") { // invoke the function } Why is this not ideal? Given that there seems to be a procedural way to do everything object-oriented, why should I care about object-oriented programming?

    Read the article

  • How can we protect the namespace of an object in Javascript?

    - by Eduard Florinescu
    Continuing from my previous question: Javascript simple code to understand prototype-based OOP basics Let's say we run into console this two separate objects(even if they are called child and parent there is no inheritance between them): var parent = { name: "parent", print: function(){ console.log("Hello, "+this.name); } }; var child = { name: "child", print: function(){ console.log("Hi, "+this.name); } }; parent.print() // This will print: Hello, parent child.print() // This will print: Hi, child temp =parent; parent = child; child = temp; parent.print() // This will now print: Hi, child child.print() // This will now print: Hello, parent Now suppose that parent is a library, as a HTML5 application in a browser this cannot do much harm because is practically running sandboxed, but now with the advent of the ChromeOS, FirefoxOS and other [Browser] OS they will also be linked to a native API, that would be a head out of the „sandbox”. Now if someone changes the namespace it would be harder for a code reviewer (either automated or not ) to spot an incorrect use if the namespaces changes. My question would be: Are there many ways in which the above situation can be done and what can be done to protect this namespaces? (Either in the javascript itself or by some static code analysis tool)

    Read the article

  • Questioning the motivation for dependency injection: Why is creating an object graph hard?

    - by oberlies
    Dependency injection frameworks like Google Guice give the following motivation for their usage (source): To construct an object, you first build its dependencies. But to build each dependency, you need its dependencies, and so on. So when you build an object, you really need to build an object graph. Building object graphs by hand is labour intensive (...) and makes testing difficult. But I don't buy this argument: Even without dependency injection, I can write classes which are both easy to instantiate and convenient to test. E.g. the example from the Guice motivation page could be rewritten in the following way: class BillingService { private final CreditCardProcessor processor; private final TransactionLog transactionLog; // constructor for tests, taking all collaborators as parameters BillingService(CreditCardProcessor processor, TransactionLog transactionLog) { this.processor = processor; this.transactionLog = transactionLog; } // constructor for production, calling the (productive) constructors of the collaborators public BillingService() { this(new PaypalCreditCardProcessor(), new DatabaseTransactionLog()); } public Receipt chargeOrder(PizzaOrder order, CreditCard creditCard) { ... } } So dependency injection may really be an advantage in advanced use cases, but I don't need it for easy construction and testability, do I?

    Read the article

  • Is the Entity Component System architecture object oriented by definition?

    - by tieTYT
    Is the Entity Component System architecture object oriented, by definition? It seems more procedural or functional to me. My opinion is that it doesn't prevent you from implementing it in an OO language, but it would not be idiomatic to do so in a staunchly OO way. It seems like ECS separates data (E & C) from behavior (S). As evidence: The idea is to have no game methods embedded in the entity. And: The component consists of a minimal set of data needed for a specific purpose Systems are single purpose functions that take a set of entities which have a specific component I think this is not object oriented because a big part of being object oriented is combining your data and behavior together. As evidence: In contrast, the object-oriented approach encourages the programmer to place data where it is not directly accessible by the rest of the program. Instead, the data is accessed by calling specially written functions, commonly called methods, which are bundled in with the data. ECS, on the other hand, seems to be all about separating your data from your behavior.

    Read the article

  • Can compressing Program Files save space *and* give a significant boost to SSD performance?

    - by Christopher Galpin
    Considering solid-state disk space is still an expensive resource, compressing large folders has appeal. Thanks to VirtualStore, could Program Files be a case where it might even improve performance? Discovery In particular I have been reading: SSD and NTFS Compression Speed Increase? Does NTFS compression slow SSD/flash performance? Will somebody benchmark whole disk compression (HD,SSD) please? (may have to scroll up) The first link is particularly dreamy, but maybe head a little too far in the clouds. The third link has this sexy semi-log graph (logarithmic scale!). Quote (with notes): Using highly compressable data (IOmeter), you get at most a 30x performance increase [for reads], and at least a 49x performance DECREASE [for writes]. Assuming I interpreted and clarified that sentence correctly, this single user's benchmark has me incredibly interested. Although write performance tanks wretchedly, read performance still soars. It gave me an idea. Idea: VirtualStore It so happens that thanks to sanity saving security features introduced in Windows Vista, write access to certain folders such as Program Files is virtualized for non-administrator processes. Which means, in normal (non-elevated) usage, a program or game's attempt to write data to its install location in Program Files (which is perhaps a poor location) is redirected to %UserProfile%\AppData\Local\VirtualStore, somewhere entirely different. Thus, to my understanding, writes to Program Files should primarily only occur when installing an application. This makes compressing it not only a huge source of space gain, but also a potential candidate for performance gain. Testing The beginning of this post has me a bit timid, it suggests benchmarking NTFS compression on a whole drive is difficult because turning it off "doesn't decompress the objects". However it seems to me the compact command is perfectly capable of doing so for both drives and individual folders. Could it be only marking them for decompression the next time the OS reads from them? I need to find the answer before I begin my own testing.

    Read the article

  • Why can't Java servlet sent out an object ?

    - by Frank
    I use the following method to send out an object from a servlet : public void doGet(HttpServletRequest request,HttpServletResponse response) throws IOException { String Full_URL=request.getRequestURL().append("?"+request.getQueryString()).toString(); String Contact_Id=request.getParameter("Contact_Id"); String Time_Stamp=Get_Date_Format(6),query="select from "+Contact_Info_Entry.class.getName()+" where Contact_Id == '"+Contact_Id+"' order by Contact_Id desc"; PersistenceManager pm=null; try { pm=PMF.get().getPersistenceManager(); // note that this returns a list, there could be multiple, DataStore does not ensure uniqueness for non-primary key fields List<Contact_Info_Entry> results=(List<Contact_Info_Entry>)pm.newQuery(query).execute(); Write_Serialized_XML(response.getOutputStream(),results.get(0)); } catch (Exception e) { Send_Email(Email_From,Email_To,"Check_License_Servlet Error [ "+Time_Stamp+" ]",new Text(e.toString()+"\n"+Get_Stack_Trace(e)),null); } finally { pm.close(); } } /** Writes the object and CLOSES the stream. Uses the persistance delegate registered in this class. * @param os The stream to write to. * @param o The object to be serialized. */ public static void writeXMLObject(OutputStream os,Object o) { // Classloader reference must be set since netBeans uses another class loader to loead the bean wich will fail in some circumstances. ClassLoader oldClassLoader=Thread.currentThread().getContextClassLoader(); Thread.currentThread().setContextClassLoader(Check_License_Servlet.class.getClassLoader()); XMLEncoder encoder=new XMLEncoder(os); encoder.setExceptionListener(new ExceptionListener() { public void exceptionThrown(Exception e) { e.printStackTrace(); }}); encoder.writeObject(o); encoder.flush(); encoder.close(); Thread.currentThread().setContextClassLoader(oldClassLoader); } private static ByteArrayOutputStream writeOutputStream=new ByteArrayOutputStream(16384); /** Writes an object to XML. * @param out The boject out to write to. [ Will not be closed. ] * @param o The object to write. */ public static synchronized void writeAsXML(ObjectOutput out,Object o) throws IOException { writeOutputStream.reset(); writeXMLObject(writeOutputStream,o); byte[] Bt_1=writeOutputStream.toByteArray(); byte[] Bt_2=new Des_Encrypter().encrypt(Bt_1,Key); out.writeInt(Bt_2.length); out.write(Bt_2); out.flush(); out.close(); } public static synchronized void Write_Serialized_XML(OutputStream Output_Stream,Object o) throws IOException { writeAsXML(new ObjectOutputStream(Output_Stream),o); } At the receiving end the code look like this : File_Url="http://"+Site_Url+App_Dir+File_Name; try { Contact_Info_Entry Online_Contact_Entry=(Contact_Info_Entry)Read_Serialized_XML(new URL(File_Url)); } catch (Exception e) { e.printStackTrace(); } private static byte[] readBuf=new byte[16384]; public static synchronized Object readAsXML(ObjectInput in) throws IOException { // Classloader reference must be set since netBeans uses another class loader to load the bean which will fail under some circumstances. ClassLoader oldClassLoader=Thread.currentThread().getContextClassLoader(); Thread.currentThread().setContextClassLoader(Tool_Lib_Simple.class.getClassLoader()); int length=in.readInt(); readBuf=new byte[length]; in.readFully(readBuf,0,length); byte Bt[]=new Des_Encrypter().decrypt(readBuf,Key); XMLDecoder dec=new XMLDecoder(new ByteArrayInputStream(Bt,0,Bt.length)); Object o=dec.readObject(); Thread.currentThread().setContextClassLoader(oldClassLoader); in.close(); return o; } public static synchronized Object Read_Serialized_XML(URL File_Url) throws IOException { return readAsXML(new ObjectInputStream(File_Url.openStream())); } But I can't get the object from the Java app that's on the receiving end, why ? The error messages look like this : java.lang.ClassNotFoundException: PayPal_Monitor.Contact_Info_Entry Continuing ... java.lang.NullPointerException: target should not be null Continuing ... java.lang.NullPointerException: target should not be null Continuing ... java.lang.NullPointerException: target should not be null Continuing ...

    Read the article

  • Performance question: Inverting an array of pointers in-place vs array of values

    - by Anders
    The background for asking this question is that I am solving a linearized equation system (Ax=b), where A is a matrix (typically of dimension less than 100x100) and x and b are vectors. I am using a direct method, meaning that I first invert A, then find the solution by x=A^(-1)b. This step is repated in an iterative process until convergence. The way I'm doing it now, using a matrix library (MTL4): For every iteration I copy all coeffiecients of A (values) in to the matrix object, then invert. This the easiest and safest option. Using an array of pointers instead: For my particular case, the coefficients of A happen to be updated between each iteration. These coefficients are stored in different variables (some are arrays, some are not). Would there be a potential for performance gain if I set up A as an array containing pointers to these coefficient variables, then inverting A in-place? The nice thing about the last option is that once I have set up the pointers in A before the first iteration, I would not need to copy any values between successive iterations. The values which are pointed to in A would automatically be updated between iterations. So the performance question boils down to this, as I see it: - The matrix inversion process takes roughly the same amount of time, assuming de-referencing of pointers is non-expensive. - The array of pointers does not need the extra memory for matrix A containing values. - The array of pointers option does not have to copy all NxN values of A between each iteration. - The values that are pointed to the array of pointers option are generally NOT ordered in memory. Hopefully, all values lie relatively close in memory, but *A[0][1] is generally not next to *A[0][0] etc. Any comments to this? Will the last remark affect performance negatively, thus weighing up for the positive performance effects?

    Read the article

  • Performance impact: What is the optimal payload for SqlBulkCopy.WriteToServer()?

    - by Linchi Shea
    For many years, I have been using a C# program to generate the TPC-C compliant data for testing. The program relies on the SqlBulkCopy class to load the data generated by the program into the SQL Server tables. In general, the performance of this C# data loader is satisfactory. Lately however, I found myself in a situation where I needed to generate a much larger amount of data than I typically do and the data needed to be loaded within a confined time frame. So I was driven to look into the code...(read more)

    Read the article

  • Performance triage

    - by Dave
    Folks often ask me how to approach a suspected performance issue. My personal strategy is informed by the fact that I work on concurrency issues. (When you have a hammer everything looks like a nail, but I'll try to keep this general). A good starting point is to ask yourself if the observed performance matches your expectations. Expectations might be derived from known system performance limits, prototypes, and other software or environments that are comparable to your particular system-under-test. Some simple comparisons and microbenchmarks can be useful at this stage. It's also useful to write some very simple programs to validate some of the reported or expected system limits. Can that disk controller really tolerate and sustain 500 reads per second? To reduce the number of confounding factors it's better to try to answer that question with a very simple targeted program. And finally, nothing beats having familiarity with the technologies that underlying your particular layer. On the topic of confounding factors, as our technology stacks become deeper and less transparent, we often find our own technology working against us in some unexpected way to choke performance rather than simply running into some fundamental system limit. A good example is the warm-up time needed by just-in-time compilers in Java Virtual Machines. I won't delve too far into that particular hole except to say that it's rare to find good benchmarks and methodology for java code. Another example is power management on x86. Power management is great, but it can take a while for the CPUs to throttle up from low(er) frequencies to full throttle. And while I love "turbo" mode, it makes benchmarking applications with multiple threads a chore as you have to remember to turn it off and then back on otherwise short single-threaded runs may look abnormally fast compared to runs with higher thread counts. In general for performance characterization I disable turbo mode and fix the power governor at "performance" state. Another source of complexity is the scheduler, which I've discussed in prior blog entries. Lets say I have a running application and I want to better understand its behavior and performance. We'll presume it's warmed up, is under load, and is an execution mode representative of what we think the norm would be. It should be in steady-state, if a steady-state mode even exists. On Solaris the very first thing I'll do is take a set of "pstack" samples. Pstack briefly stops the process and walks each of the stacks, reporting symbolic information (if available) for each frame. For Java, pstack has been augmented to understand java frames, and even report inlining. A few pstack samples can provide powerful insight into what's actually going on inside the program. You'll be able to see calling patterns, which threads are blocked on what system calls or synchronization constructs, memory allocation, etc. If your code is CPU-bound then you'll get a good sense where the cycles are being spent. (I should caution that normal C/C++ inlining can diffuse an otherwise "hot" method into other methods. This is a rare instance where pstack sampling might not immediately point to the key problem). At this point you'll need to reconcile what you're seeing with pstack and your mental model of what you think the program should be doing. They're often rather different. And generally if there's a key performance issue, you'll spot it with a moderate number of samples. I'll also use OS-level observability tools to lock for the existence of bottlenecks where threads contend for locks; other situations where threads are blocked; and the distribution of threads over the system. On Solaris some good tools are mpstat and too a lesser degree, vmstat. Try running "mpstat -a 5" in one window while the application program runs concurrently. One key measure is the voluntary context switch rate "vctx" or "csw" which reflects threads descheduling themselves. It's also good to look at the user; system; and idle CPU percentages. This can give a broad but useful understanding if your threads are mostly parked or mostly running. For instance if your program makes heavy use of malloc/free, then it might be the case you're contending on the central malloc lock in the default allocator. In that case you'd see malloc calling lock in the stack traces, observe a high csw/vctx rate as threads block for the malloc lock, and your "usr" time would be less than expected. Solaris dtrace is a wonderful and invaluable performance tool as well, but in a sense you have to frame and articulate a meaningful and specific question to get a useful answer, so I tend not to use it for first-order screening of problems. It's also most effective for OS and software-level performance issues as opposed to HW-level issues. For that reason I recommend mpstat & pstack as my the 1st step in performance triage. If some other OS-level issue is evident then it's good to switch to dtrace to drill more deeply into the problem. Only after I've ruled out OS-level issues do I switch to using hardware performance counters to look for architectural impediments.

    Read the article

  • What kind of performance issues does multiple instances of the exact same object have on a game?

    - by lggmonclar
    I'm fairly new to programming, and I've pretty much learned all the things I know on the go, while working on projects. The problem is that there some things that I just don't know where to begin searching. My question is about performance, and how can multiple instances of the same object affect it -- Specifically, I'm talking about XNA's "GraphicsDevice" class. I have it instanced on four different parts of my game, and in three of those, the object has the exact same values for all the attributes. So, in that case, should I be using the same instance of GraphicsDevice, passing it as a parameter, even if I use it in different classes? I apologize if the question seems redundant, but like I said, I've taught myself most of what I know, so there are quite a few "holes" in my learning process.

    Read the article

  • Question about domain name registration

    - by Obay
    I received the following email from a certain [email protected] YYY is a company name ZZZ is OUR company name Dear Manager, We are a professional intellectual property rights consultant organization, mainly deal with the global domain name registration and internet intellectual property rights protection. On March. 24th, 2010, we formally received an application from YYY, they applied to register the internet brand “ZZZ” and some relevant domain names with our organization. During our preliminary investigation, we found that these domain names' keyword is fully identical with your trademark. Therefore, we need to confirm with you, whether you consigned YYY to register these domain names with us or not? Or, is YYY your business partner or distributor? If you have no relationship with this company, we assume that they have other purposes to obtain these domain names. Currently, we have already suspended this company's application temporarily due to the seriousness of this isuue. In order to avoid the vicious domain name grabbing, please let the relevant person make a confirmation with me via telephone or email as soon as possible. Thank you for your support to our work! Best Regards XXX Tel: xxxxx-xxxx xxxx Fax: xxxxx-xxxx xxxx Email: [email protected] www.world-wtc.cn This seems legit, or is it?

    Read the article

  • Converting non-delimited text into name/value pairs in Delphi

    - by robsoft
    I've got a text file that arrives at my application as many lines of the following form: <row amount="192.00" store="10" transaction_date="2009-10-22T12:08:49.640" comp_name="blah " comp_ref="C65551253E7A4589A54D7CCD468D8AFA" name="Accrington "/> and I'd like to turn this 'row' into a series of name/value pairs in a given TStringList (there could be dozens of these <row>s in the file, so eventually I will want to iterate through the file breaking each row into name/value pairs in turn). The problem I've got is that the data isn't obviously delimited (technically, I suppose it's space delimited). Now if it wasn't for the fact that some of the values contain leading or trailing spaces, I could probably make a few reasonable assumptions and code something to break a row up based on spaces. But as the values themselves may or may not contain spaces, I don't see an obvious way to do this. Delphi' TStringList.CommaText doesn't help, and I've tried playing around with Delimiter but I get caught-out by the spaces inside the values each time. Does anyone have a clever Delphi technique for turning the sample above into something resembling this? ; amount="192.00" store="10" transaction_date="2009-10-22T12:08:49.640" comp_name="blah " comp_ref="C65551253E7A4589A54D7CCD468D8AFA" name="Accrington " Unfortunately, as is usually the case with this kind of thing, I don't have any control over the format of the data to begin with - I can't go back and 'make' it comma delimited at source, for instance. Although I guess I could probably write some code to turn it into comma delimited - would rather find a nice way to work with what I have though. This would be in Delphi 2007, if it makes any difference.

    Read the article

  • How To Get the Name of the Current Procedure/Function in Delphi (As a String)

    - by Andreas Rejbrand
    Is it possible to obtain the name of the current procedure/function as a string, within a procedure/function? I suppose there would be some "macro" that is expanded at compile-time. My scenario is this: I have a lot of procedures that are given a record and they all need to start by checking the validity of the record, and so they pass the record to a "validator procedure". The validator procedure raises an exception if the record is invalid, and I want the message of the exception to include not the name of the validator procedure, but the name of the function/procedure that called the validator procedure (naturally). That is, I have procedure ValidateStruct(const Struct: TMyStruct; const Sender: string); begin if <StructIsInvalid> then raise Exception.Create(Sender + ': Structure is invalid.'); end; and then procedure SomeProc1(const Struct: TMyStruct); begin ValidateStruct(Struct, 'SomeProc1'); ... end; ... procedure SomeProcN(const Struct: TMyStruct); begin ValidateStruct(Struct, 'SomeProcN'); ... end; It would be somewhat less error-prone if I instead could write something like procedure SomeProc1(const Struct: TMyStruct); begin ValidateStruct(Struct, {$PROCNAME}); ... end; ... procedure SomeProcN(const Struct: TMyStruct); begin ValidateStruct(Struct, {$PROCNAME}); ... end; and then each time the compiler encounters a {$PROCNAME}, it simply replaces the "macro" with the name of the current function/procedure as a string literal.

    Read the article

  • Very long (>300s) request processing time on Apache Server serving static content from particular IP

    - by Ron Bieber
    We are running an Apache 2.2 server for a very large web site. Over the past few months we have been having some users reporting slow response times, while others (including our resources, both on the internal network and our home networks) do not see any degradation in performance. After a ton of investigation, we finally found a "Deny from none" statement in our configuration that was causing reverse DNS lookups (which were timing out) that solved the bulk of our issues, but we still have some customers that we are seeing in the Apache logs (using %D in the log format) with request processing times of 300s for images, css, javascript and other static content. We've checked all Deny / Allow statements for reoccurrence of "none", as well as all other things we know of that would cause reverse DNS lookups (such as using "REMOTE_HOST" in rewrite rules, using %a instead of %h in our log format configuration) as well as verified that HostnameLookups is set to "Off". As an aside, we've also validated that reverse DNS lookups for folks having this problem do not time out - so I'm fairly certain DNS is not an issue in this case. I've run out of ideas. Are there any Apache configuration scenarios that someone can point me to that I might be missing that would cause request times for static content to take so long only for certain users? Thank you in advance.

    Read the article

  • Understanding RedHats recommended tuned profiles

    - by espenfjo
    We are going to roll out tuned (and numad) on ~1000 servers, the majority of them being VMware servers either on NetApp or 3Par storage. According to RedHats documentation we should choose the virtual-guestprofile. What it is doing can be seen here: tuned.conf We are changing the IO scheduler to NOOP as both VMware and the NetApp/3Par should do sufficient scheduling for us. However, after investigating a bit I am not sure why they are increasing vm.dirty_ratio and kernel.sched_min_granularity_ns. As far as I have understood increasing increasing vm.dirty_ratio to 40% will mean that for a server with 20GB ram, 8GB can be dirty at any given time unless vm.dirty_writeback_centisecsis hit first. And while flushing these 8GB all IO for the application will be blocked until the dirty pages are freed. Increasing the dirty_ratio would probably mean higher write performance at peaks as we now have a larger cache, but then again when the cache fills IO will be blocked for a considerably longer time (Several seconds). The other is why they are increasing the sched_min_granularity_ns. If I understand it correctly increasing this value will decrease the number of time slices per epoch(sched_latency_ns) meaning that running tasks will get more time to finish their work. I can understand this being a very good thing for applications with very few threads, but for eg. apache or other processes with a lot of threads would this not be counter-productive?

    Read the article

  • F# performance in scientific computing

    - by aaa
    hello. I am curious as to how F# performance compares to C++ performance? I asked a similar question with regards to Java, and the impression I got was that Java is not suitable for heavy numbercrunching. I have read that F# is supposed to be more scalable and more performant, but how is this real-world performance compares to C++? specific questions about current implementation are: How well does it do floating-point? Does it allow vector instructions how friendly is it towards optimizing compilers? How big a memory foot print does it have? Does it allow fine-grained control over memory locality? does it have capacity for distributed memory processors, for example Cray? what features does it have that may be of interest to computational science where heavy number processing is involved? Are there actual scientific computing implementations that use it? Thanks

    Read the article

< Previous Page | 23 24 25 26 27 28 29 30 31 32 33 34  | Next Page >