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  • Javascript: window.onload problem

    - by Matrym
    This isn't working in IE (although it does work in FFX). Why? Using HTML in the header: <script type="application/javascript"> // And finally, let's call the code ourselves. window.onload = lbp.init; </script> And then the script: // lbp is the script's universal variable, which retains everything var lbp = {}; // The sequence of functions to trigger lbp.init = function() { alert('hi'); } Thanks in advance for your help =)

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  • window.location call popup up empty dialog on safari

    - by memical
    Hi, on a web page i am trying to redirect the browser to another page on the same site. the code is very simple for that: window.location = "/path1/path2" on safari - both windows as well as mac - a message box containing only the text "http://domain.com" comes up. I have tried different ways of specifying this: location.href, windows.assign(...) ... and the all have the same behavior. Did any of you see this? and do you have a solution for this? Thanks.

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  • How can I diagnose "Cannot determine peer address" in my Perl TCP script?

    - by MadBoy
    I've this little script which does it's job pretty well but sometimes it tends to fail. It fails in 2 cases: with error send: Cannot determine peer address at ./tcp-new.pl line 52 with no output or anything, it just fails to deliver what it got to connected Tcp Client. Usually it happens after I disconnect from server, go home and connect it again. To fix this restart is required and it starts working. Sometimes this problem is followed by problem mentioned in point 1. Note: it's not problem when I disconnect and reconnect to it again within short amount of time (unless error nr 1 happens). So can anyone help me make this code be a bit more stable so I don't have to restart it every day? #!/usr/bin/perl use strict; use warnings; use IO::Socket; use IO::Select; my $tcp_port = "10008"; my $udp_port = "2099"; my $tcp_socket = IO::Socket::INET->new( Listen => SOMAXCONN, LocalPort => $tcp_port, Proto => 'tcp', ReuseAddr => 1, ); my $udp_socket = IO::Socket::INET->new( LocalPort => $udp_port, Proto => 'udp', ); my $read_select = IO::Select->new(); my $write_select = IO::Select->new(); $read_select->add($tcp_socket); $read_select->add($udp_socket); while (1) { my @read = $read_select->can_read(); foreach my $read (@read) { if ($read == $tcp_socket) { my $new_tcp = $read->accept(); $write_select->add($new_tcp); } elsif ($read == $udp_socket) { my $recv_buffer; $udp_socket->recv($recv_buffer, 1024, undef); my @write = $write_select->can_write(); foreach my $write (@write) { $write->send($recv_buffer); } } } }

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  • Can I make TCP/IP session to run less than 60 seconds?

    - by Pavel
    Our server is overloaded with TCP/IP sessions, we have 1200 - 1500 of them. Most of them are hanging in TIME_OUT state. It turns out that a connection in TIME_OUT state occupies a socket until 60 second time-out is elapsed. The problem is that the server gets unresponsive and many clients are not getting served. I have made a simple test: download an XML file from the server with Internet Explorer 8.0 The download finishes in a fraction of second. But then I see that the TCP/IP connection is hanging in TIME_OUT state for 60 seconds. Is there any way to get rid of TIME_OUT waiting or make it less to free the socket for new connections? I understand why TCP/IP connection enters TIME_OUT state, but I don't understand why Internet Explorer does not close the connection after the XML file download is over. The details. Our server runs web service written in Perl (mod-perl). The service provides weather data to clients. Client is a Flash appication (actually Flash ActiveX control embedded in Windows application). Apache "Keep Alive" option is set to 0

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  • iptables is not allowing me to contact my dns nameservers

    - by user1272737
    I have the follwing iptables rules: Chain INPUT (policy DROP) target prot opt source destination ACCEPT tcp -- anywhere anywhere tcp dpt:ssh ACCEPT tcp -- anywhere anywhere tcp dpt:http ACCEPT tcp -- anywhere anywhere tcp dpt:https ACCEPT tcp -- localhost.localdomain anywhere tcp dpt:mysql ACCEPT tcp -- anywhere anywhere tcp dpt:14443 ACCEPT tcp -- anywhere anywhere tcp dpt:ftp ACCEPT tcp -- anywhere anywhere tcp dpt:ftp-data ACCEPT tcp -- anywhere anywhere tcp dpt:xxxxxxx Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination When I turn off iptables I am able to use wget and all other commands. When these rules are enabled I cannot connect to any address. Any idea why this would be?

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  • advanced Visual Studio kung-fu test -- Calling functions from the Immediate Window during debugging

    - by kizzx2
    I see some related questions have been asked, but they're either too advanced for me to grasp or lacking a step-by-step guide from start to finish (most of them end up being insider talk of their own experiment results). OK here it is, given this simple program: #include <stdio.h> #include <string.h> int main() { FILE * f; char buffer[100]; memset(buffer, 0, 100); fun(); f = fopen("main.cpp", "r"); fread(buffer, 1, 99, f); printf(buffer); fclose(f); return 0; } What it does is basically print itself (assume file name is main.cpp). Question How can I have it print another file, say foobar.txt without modifying the source code? It has something to do with running it through VS's, stepping through the functions and hijacking the FILE pointer right before fread() is called. No need to worry about leaking resources by calling fclose(). I tried the simple f = fopen("foobar.txt", "r") which gave CXX0017: Error: symbol "fopen" not found Any ideas? Edit I found out the solution accidentally on Debugging Mozilla on Windows FAQ. The correct command to put into the Immediate Window is f = {,,MSVCR100D}fopen("foo.txt", "r") However, it doesn't really answer this question: I still don't understand what is going on here. How to systematically find out the {,,MSVCR100D} part for any given method? I know the MSVCR version changes from system to system. How can I find that out? Could anyone explain the curly brace syntax, especially, what are those two commas doing there? Are there more hidden gems using this syntax?

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  • TCP: Address already in use exception - possible causes for client port? NO PORT EXHAUSTION

    - by TomTom
    Hello, stupid problem. I get those from a client connecting to a server. Sadly, the setup is complicated making debugging complex - and we run out of options. The environment: *Client/Server system, both running on the same machine. The client is actually a service doing some database manipulation at specific times. * The cnonection comes from C# going through OleDb to an EasySoft JDBC driver to a custom written JDBC server that then hosts logic in C++. Yeah, compelx - but the third party supplier decided to expose the extension mechanisms for their server through a JDBC interface. Not a lot can be done here ;) The Symptom: At (ir)regular intervals we get a "Address already in use: connect" told from the JDBC driver. They seem to come from one particular service we run. Now, I did read all the stuff about port exhaustion. This is why we have a little tool running now that counts ports and their states every minute. Last time this happened, we had an astonishing 370 ports in use, with the count rising to about 900 AFTER the error. We aleady patched the registry (it is a windows machine) to allow more than the 5000 client ports standard, but even then, we are far far from that limit to start with. Which is why I am asking here. Ayneone an ide what ELSE could cause this? It is a Windows 2003 Server machine, 64 bit. The only other thing I can see that may cause it (but this functionality is supposedly disabled) is Symantec Endpoint Protection that is installed on the server - and being capable of actinc as a firewall, it could possibly intercept network traffic. I dont want to open a can of worms by pointing to Symantec prematurely (if pointing to Symantec can ever be seen as such). So, anyone an idea what else may be the cause? Thanks

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  • C++ boost.asio server and client connection undersanding

    - by Edgar Buchvalov
    i started learning boost.asio and i have some problems with undersanding tcp connections. There is example from official boost site: #include <ctime> #include <iostream> #include <string> #include <boost/asio.hpp> using boost::asio::ip::tcp; std::string make_daytime_string() { using namespace std; // For time_t, time and ctime; time_t now = time(0); return ctime(&now); } int main() { try { boost::asio::io_service io_service; tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), 13)); for (;;) { tcp::socket socket(io_service); acceptor.accept(socket); std::string message = make_daytime_string(); boost::system::error_code ignored_error; boost::asio::write(socket, boost::asio::buffer(message), boost::asio::transfer_all(), ignored_error); } } catch (std::exception& e) { std::cerr << e.what() << std::endl; } return 0; } there is question, why if i want to connet to this server via client i have t write: boost::asio::io_service io_service; tcp::resolver resolver(io_service); tcp::resolver::query query(host_ip, "daytime"); //why daytime? tcp::resolver::iterator endpoint_iterator = resolver.resolve(query); tcp::resolver::iterator end; why daytime?, what it meant and where it is inicialized in server, or i just doesn't missed somefing? there is full client code : www.boost.org/doc/libs/1_39_0/doc/html/boost_asio/tutorial/tutdaytime1.html thanks for explanation in advance

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  • Do TCP connections work differently within the same subnet?

    - by Dean
    I've encountered some network behaviour that confuses me while trying to get Java RMI working. I use netcat to connect to a local machine: [my_machine]$ nc -w 1 192.168.0.100 60000 && echo success success I try to do the same to my server: [my_machine]$ nc -w 1 my-servers-ip 60000 && echo success This doesn't work, unless I explicitly listen on the server socket: [amazon_ec2]$ nc -l 60000 [my_machine]$ nc -w 1 my-servers-ip 60000 && echo success success For the version that fails, the SYN packet receives a RST, ACK in response. I'm not too knowledgable about this stuff, at this point I only have wild theories such as the one in the question. Any ideas? Potentially useful details: Local Machine (192.168.0.100) - Macbook Remote Machine (Amazon EC2) - Amazon Linux AMI 2012.03 Security Group Settings: 22 (SSH) 0.0.0.0/0 1099 0.0.0.0/0 49152-65535 0.0.0.0/0 "iptables -L" shows no rules set

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  • Problems with Window Functions Wndproc and about

    - by BrianHuangverinem
    I really having problems with this problem ,it would be nice if someone help me on this. Every time I try to build my source file the same errors occur every time for the two window functions CALLBACK Wndproc and CALLBACK About. error: "local function definitions are illegal" Can you tell me what mistake I made? LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); switch (message) { case WM_COMMAND: // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); CaptureImage(hWnd); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }

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  • Why do I see different TCP behaviour between IIS and FTP server applications on Windows 2003?

    - by rupello
    I am comparing Wireshark traces of a 10MB file download file from: the FileZilla FTP server and IIS (using HTTP) on the same Windows 2003 server. The FTP download performs faster and the trace shows the server behaving as expected, sending more data to the client with every ACK received: Link to full-size image The HTTP server trace shows a more bursty pattern. The timing of the send bursts are sometimes unrelated to any ACKs received from the client (circled in red): Link to full-size image Anyone have a suggestion as to why IIS traffic is having like this? Update: We have tried modifying the http.sys registry settings (setting MaxBytesPerSend to 256k and MaxBufferedSendBytes to 64k as recommended). Changing MaxBytesPerSend does seem to improve performance by increasing the amount of in-flight data , but we still see the same bursty pattern.

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  • Server Firewall preventing sending of email [migrated]

    - by Jo Fitzgerald
    The firewall on my VPS appears to be preventing my site from sending email. It was working fine until the end of last month. My hosting provider (Webfusion) has been next to useless. I am able to send email if I open INPUT ports 32768-65535, but not if these ports are closed. Why would this be? I have the following rules in my firewall: # sudo iptables -L Chain INPUT (policy DROP) target prot opt source destination VZ_INPUT all -- anywhere anywhere Chain FORWARD (policy DROP) target prot opt source destination VZ_FORWARD all -- anywhere anywhere Chain OUTPUT (policy DROP) target prot opt source destination VZ_OUTPUT all -- anywhere anywhere Chain VZ_FORWARD (1 references) target prot opt source destination Chain VZ_INPUT (1 references) target prot opt source destination ACCEPT tcp -- anywhere anywhere tcp dpt:www ACCEPT tcp -- anywhere anywhere tcp dpt:https ACCEPT tcp -- anywhere anywhere tcp dpt:smtp ACCEPT tcp -- anywhere anywhere tcp dpt:ssmtp ACCEPT tcp -- anywhere anywhere tcp dpt:pop3 ACCEPT tcp -- anywhere anywhere tcp dpt:domain ACCEPT udp -- anywhere anywhere udp dpt:domain ACCEPT tcp -- anywhere anywhere tcp dpts:32768:65535 ACCEPT udp -- anywhere anywhere udp dpts:32768:65535 ACCEPT tcp -- localhost.localdomain localhost.localdomain ACCEPT udp -- localhost.localdomain localhost.localdomain Chain VZ_OUTPUT (1 references) target prot opt source destination ACCEPT tcp -- anywhere anywhere ACCEPT udp -- anywhere anywhere The VPS is running Plesk 10.4.4 (please ask if you require further technical information to help me)

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  • Window manager not loading when gnome-classic starts

    - by Dave M G
    When I boot up or log into gnome-classic (no effects), windows don't have the frame around them that has the minimize and close buttons and all that. After that, there all sorts of issues - for example, when I open a new window, it's in the very top left corner, obscuring the menu on the gnome panel... just a whole bunch of minor annoyances. I can get things working by by loading the compiz fusion icon and then selecting to reload the window manager. Of course this is less than ideal. How do I get the window manager to load automatically? Update: It seems that I get no window manager whenever I load Compiz, even after logging in. So it looks like the problem is more generally with Compiz's window manager.

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  • How to access parent window in dialog

    - by Bruce
    I am using Quickly and created the main window and a dialog. In the main window I am setting access to database (u1db) in the finish_initializing method (self.db=...). After an action I open a dialog where I need access to the database. I thought that I can use self.get_parent() in the dialog to get instance of the main window and access the database, but return value of the get_parent() is None. My question is, how can I access the instance of the parent window in the dialog or perhaps where should I place the instance of the database wrapper? Shortened code: class GuitestWindow(Window): def finish_initializing(self, builder): ... self.db = u1db.open( db_path, create=True ) def on_addaccountbutton_clicked(self, widget): dialog = NewAccountDialog.NewAccountDialog() result = dialog.run() dialog.hide()

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  • More RAM vs. more servers

    - by user357972
    I was recently asked "Do you know when to decide between going for more RAM or more servers?" (in the context of scaling data mining applications). I had no idea, so what are some ways to decide? I have very little knowledge of architecture and scaling (my understanding of computer memory and what a server does is limited to the high-level basics), so tips on learning more about these things in general are also very welcome.

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  • How to implement a bidirectional "mailbox service" over tcp?

    - by igorgatis
    The idea is to allow to peer processes to exchange messages (packets) over tcp as much asynchronously as possible. The way I'd like it to work is each process to have an outbox and an inbox. The send operation is just a push on the outbox. The receive operation is just a pop on the inbox. Underlying protocol would take care of the communication details. Is there a way to implement such mechanism using a single TCP connection? How would that be implemented using BSD sockets and modern OO Socket APIs (like Java or C# socket API)?

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  • Using TCP Acks to measure latency to a server?

    - by Ted Graham
    I am trying to measure latency to a server that I don't control. This is in a colocated environment, so the latency is on the order of 500 us (.5 ms). I understand that Cisco gear frequently deprioritizes ICMP traffic, making ping times unreliable. Is there a way for me to tell if this is the case on the gear I am traversing? Can I use TCP acknowledgements to determine the minimum latency to the remote server? To do this, I would somehow need to force the remote server to send a TCP ack immediately on receiving my data.

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  • how to retain one million of simultanous TCP connections?

    - by cow
    i am to design a server that needs to serve millions of clients that are simultaneously connected with the server via TCP. the data traffic between the server and the clients may be sparse. so bandwidth issue can be ignored. one important requirement is that whenever the server needs to send data to any client it can use the existing TCP connection instead of opening a new connection toward the client (because client can be behind a firewall). does anybody know how to do it and what hardware/software is needed (at the least cost)? thanks in advance for any suggestion.

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  • When will a TCP network packet be fragmented at the application layer?

    - by zooropa
    When will a TCP packet be fragmented at the application layer? When a TCP packet is sent from an application, will the recipient at the application layer ever receive the packet in two or more packets? If so, what conditions cause the packet to be divided. It seems like a packet won't be fragmented until it reaches the Ethernet (at the network layer) limit of 1500 bytes. But, that fragmentation will be transparent to the recipient at the application layer since the network layer will reassemble the fragments before sending the packet up to the next layer, right?

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  • Sequential WSASend() calls - can I rely on TCP to put them on the wire in the posting order?

    - by Poni
    On Windows I/O completion ports, say I do this: void function() { WSASend("1111"); // A WSASend("2222"); // B WSASend("3333"); // C } If I got a "write-complete" that says 3 bytes of WSASend() A were sent, is it possible that right after that I'll get a "write-complete" that tells me that some or all of B & C were sent, or will TCP will hold them until I re-issue a WSASend() call with the rest of A's data? Or will TCP complete it automatically?

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  • How do I make a TCP connection between 2 servers if both can start the connection ?

    - by DeeD
    I have a defined number of servers that can locally process data in their own way. But after some time I want to synchronize some states that are common on each server. My idea was that establish a TCP connection from each server to the other servers like a mesh network. My problem is that in what order do I make the connections since there is no "master" server here, so that each server is responsible for creating there own connections to each server. My idea was that make each server connect and if the server that is getting connected already has a connection to the connecting server, then just drop the connection. But how do I handle the fact that 2 servers is trying to connect at the same time? Because then I get 2 TCP connections instead of 1. Any ideas?

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