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  • Seam conversation ending suddenly when using Redirect

    - by Markos Fragkakis
    Hi all, Because I get some errors on conversations ending abruptly, I created in my project some test pages that reproduce the issue. The navigation takes place between pageA.xhtml and pageB.xhtml. Please tell me if I am using something in the wrong way. My configuration: Seam 2.2.0.GA WebLogic 10.3.2 (11g) Richfaces 3.3.2 JSF 1.2 Note: the same happens when using annotations to begin / end conversations ======= PAGE A @Name("pageaAction") public class PageaAction { @Out(required = false, scope = ScopeType.CONVERSATION) Person person; public String rule3() { person = new Person(); person.setEmail("[email protected]"); person.setName("markos"); return "rule3"; } } <?xml version="1.0" encoding="UTF-8"?> <page> <navigation> <rule if-outcome="rule3"> <begin-conversation /> <redirect view-id="/pages/seam_sandbox/pageb.xhtml" /> </rule> </navigation> </page> ... <h:commandButton action="#{pageaAction.rule3()}" value="h:commandButton" /><br/> ... ======= PAGE B @Name("pagebAction") public class PagebAction { @In(required = false, scope = ScopeType.CONVERSATION) Person person; public String redirectA() { return "redirectA"; } } <?xml version="1.0" encoding="UTF-8"?> <page> <navigation> <rule if-outcome="redirectA"> <end-conversation before-redirect="true" /> <redirect view-id="/pages/seam_sandbox/pagea.xhtml" /> </rule> </navigation> </page> ... <h:commandButton action="#{pagebAction.redirectA()}" value="h:commandButton" /> ... ========== EXCEPTION: This happens after a random number of redirects. javax.faces.FacesException: {pagebAction.redirectA()}: java.lang.IllegalStateException: No conversation context active at com.sun.faces.application.ActionListenerImpl.processAction(ActionListenerImpl.java:118) at javax.faces.component.UICommand.broadcast(UICommand.java:387) at org.ajax4jsf.component.AjaxViewRoot.processEvents(AjaxViewRoot.java:324) at org.ajax4jsf.component.AjaxViewRoot.broadcastEvents(AjaxViewRoot.java:299) at org.ajax4jsf.component.AjaxViewRoot.processPhase(AjaxViewRoot.java:256) at org.ajax4jsf.component.AjaxViewRoot.processApplication(AjaxViewRoot.java:469) at com.sun.faces.lifecycle.InvokeApplicationPhase.execute(InvokeApplicationPhase.java:82) at com.sun.faces.lifecycle.Phase.doPhase(Phase.java:100) at com.sun.faces.lifecycle.LifecycleImpl.execute(LifecycleImpl.java:118) at javax.faces.webapp.FacesServlet.service(FacesServlet.java:265) at weblogic.servlet.internal.StubSecurityHelper$ServletServiceAction.run(StubSecurityHelper.java:227) at weblogic.servlet.internal.StubSecurityHelper.invokeServlet(StubSecurityHelper.java:125) at weblogic.servlet.internal.ServletStubImpl.execute(ServletStubImpl.java:292) at weblogic.servlet.internal.TailFilter.doFilter(TailFilter.java:26) at weblogic.servlet.internal.FilterChainImpl.doFilter(FilterChainImpl.java:56) at org.ajax4jsf.webapp.BaseFilter.doFilter(BaseFilter.java:530) at weblogic.servlet.internal.FilterChainImpl.doFilter(FilterChainImpl.java:56) at org.jboss.seam.servlet.SeamFilter$FilterChainImpl.doFilter(SeamFilter.java:83) at org.jboss.seam.web.IdentityFilter.doFilter(IdentityFilter.java:40) at org.jboss.seam.servlet.SeamFilter$FilterChainImpl.doFilter(SeamFilter.java:69) at org.jboss.seam.web.MultipartFilter.doFilter(MultipartFilter.java:90) at org.jboss.seam.servlet.SeamFilter$FilterChainImpl.doFilter(SeamFilter.java:69) at org.jboss.seam.web.ExceptionFilter.doFilter(ExceptionFilter.java:64) at org.jboss.seam.servlet.SeamFilter$FilterChainImpl.doFilter(SeamFilter.java:69) at org.jboss.seam.web.RedirectFilter.doFilter(RedirectFilter.java:45) at org.jboss.seam.servlet.SeamFilter$FilterChainImpl.doFilter(SeamFilter.java:69) at org.ajax4jsf.webapp.BaseXMLFilter.doXmlFilter(BaseXMLFilter.java:178) at org.ajax4jsf.webapp.BaseFilter.handleRequest(BaseFilter.java:290) at org.ajax4jsf.webapp.BaseFilter.processUploadsAndHandleRequest(BaseFilter.java:388) at org.ajax4jsf.webapp.BaseFilter.doFilter(BaseFilter.java:515) at org.jboss.seam.web.Ajax4jsfFilter.doFilter(Ajax4jsfFilter.java:56) at org.jboss.seam.servlet.SeamFilter$FilterChainImpl.doFilter(SeamFilter.java:69) at org.jboss.seam.web.LoggingFilter.doFilter(LoggingFilter.java:60) at org.jboss.seam.servlet.SeamFilter$FilterChainImpl.doFilter(SeamFilter.java:69) at org.jboss.seam.servlet.SeamFilter.doFilter(SeamFilter.java:158) at weblogic.servlet.internal.FilterChainImpl.doFilter(FilterChainImpl.java:56) at weblogic.servlet.internal.RequestEventsFilter.doFilter(RequestEventsFilter.java:27) at weblogic.servlet.internal.FilterChainImpl.doFilter(FilterChainImpl.java:56) at weblogic.servlet.internal.WebAppServletContext$ServletInvocationAction.run(WebAppServletContext.java:3592) at weblogic.security.acl.internal.AuthenticatedSubject.doAs(AuthenticatedSubject.java:321) at weblogic.security.service.SecurityManager.runAs(SecurityManager.java:121) at weblogic.servlet.internal.WebAppServletContext.securedExecute(WebAppServletContext.java:2202) at weblogic.servlet.internal.WebAppServletContext.execute(WebAppServletContext.java:2108) at weblogic.servlet.internal.ServletRequestImpl.run(ServletRequestImpl.java:1432) at weblogic.work.ExecuteThread.execute(ExecuteThread.java:201) at weblogic.work.ExecuteThread.run(ExecuteThread.java:173) Caused by: javax.faces.el.EvaluationException: java.lang.IllegalStateException: No conversation context active at javax.faces.component.MethodBindingMethodExpressionAdapter.invoke(MethodBindingMethodExpressionAdapter.java:102) at com.sun.faces.application.ActionListenerImpl.processAction(ActionListenerImpl.java:102) ... 45 more Caused by: java.lang.IllegalStateException: No conversation context active at org.jboss.seam.ScopeType.getContext(ScopeType.java:133) at org.jboss.seam.Component.getValueToInject(Component.java:2325) at org.jboss.seam.Component.injectAttributes(Component.java:1736) at org.jboss.seam.Component.inject(Component.java:1554) at org.jboss.seam.core.BijectionInterceptor.aroundInvoke(BijectionInterceptor.java:61) at org.jboss.seam.intercept.SeamInvocationContext.proceed(SeamInvocationContext.java:68) at org.jboss.seam.core.ConversationInterceptor.aroundInvoke(ConversationInterceptor.java:65) at org.jboss.seam.intercept.SeamInvocationContext.proceed(SeamInvocationContext.java:68) at org.jboss.seam.core.MethodContextInterceptor.aroundInvoke(MethodContextInterceptor.java:44) at org.jboss.seam.intercept.SeamInvocationContext.proceed(SeamInvocationContext.java:68) at org.jboss.seam.intercept.RootInterceptor.invoke(RootInterceptor.java:107) at org.jboss.seam.intercept.JavaBeanInterceptor.interceptInvocation(JavaBeanInterceptor.java:185) at org.jboss.seam.intercept.JavaBeanInterceptor.invoke(JavaBeanInterceptor.java:103) at eu.emea.pim.prs.web.seamsandbox.PagebAction_$$_javassist_seam_8.redirectA(PagebAction_$$_javassist_seam_8.java) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.jboss.el.util.ReflectionUtil.invokeMethod(ReflectionUtil.java:335) at org.jboss.el.util.ReflectionUtil.invokeMethod(ReflectionUtil.java:280) at org.jboss.el.parser.AstMethodSuffix.getValue(AstMethodSuffix.java:59) at org.jboss.el.parser.AstMethodSuffix.invoke(AstMethodSuffix.java:65) at org.jboss.el.parser.AstValue.invoke(AstValue.java:96) at org.jboss.el.MethodExpressionImpl.invoke(MethodExpressionImpl.java:276) at com.sun.facelets.el.TagMethodExpression.invoke(TagMethodExpression.java:68) at javax.faces.component.MethodBindingMethodExpressionAdapter.invoke(MethodBindingMethodExpressionAdapter.java:88) ... 46 more

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  • "Randomly" occurring errors...

    - by ClarkeyBoy
    Hi, My website has a setup whereby when the application starts a module called SiteContent is "created". This runs a clearup function which basically deletes any irrelevant data from the database, in case any has been left in there from previously run functions. The module has instances of Manager classes - namely RangeManager, CollectionManager, DesignManager. There are others but I will just use these as an example. Each Manager class contains an array of items - items may be of type Range, Collection or Design, whichever one is relevant. Data for each range is then read into an instance of Range, Collection or Design. I know this is basically duplicating data - not very efficient but its my final year project at the moment so I can always change it to use Linq or something similar later, when I am not pressured by the one month deadline. I have a form which, on clicking the Save button, saves data by calling SiteContent.RangeManager.Create(vars) or SiteContent.RangeManager.Update(Range As Range, vars) (or the equivalent for other manager classes, whichever one happens to be relevant). These functions call a stored procedure to insert or update in the relevant table. Classes Range, Collection and Design all have attributes such as Name, Description, Display and several others. When the Create or Update function is called, the Manager loops through all the other items to check if an item with the same name already exists. The Update function ensures that it does not compare the item being updated to itself. A custom exception (ItemAlreadyExistsException) is thrown if another item with the same name is found. For some weird reason, if I go into a Range, Collection or Design in edit mode, change something and try to update it, it occasionally doesnt update the item. When I say occasionally I mean every 3 - 4 page loads, sometimes more. I see absolutely no pattern in when or why it occurs. I have a try-catch statement which catches ItemAlreadyExistsException, and outputs "An item with this name already exists" when caught. Occasionally it will output this; other times it will not. Does anyone have any idea why this could happen? Maybe a mistake which someone has made and solved before? I used to have regular expressions in place that the names were compared to - I believe it was [a-zA-Z]{1, 100} (between 1 and 100 lower- or upper-case characters). For some reason the customer who I am developing the site for used to get errors saying its not in the correct format. Yet he could try the same text 5 minutes later and it would work fine. I am thinking this could well be the same problem, since both problems occur at random. Many thanks in advance. Regards, Richard Clarke Edit: After much time spent narrowing down the code, I have decided to wait till my brother, who has been a programmer for at least 8 years more than I have, to come down over Easter and get him to have a look at it. If he cant solve it then I will zip the files up and put them somewhere for people to access and have a go at. I narrowed it down literally to the minimum number of files possible, and it still occurs. It seems to be about every 10th time. Having said that, I force the manager classes to refresh every 10 page loads or 5 minutes (whichever one is sooner). I may look into this - this could be causing a problem. Basically each Manager contains an array of an object. This array is populated using data from the database. The Update function takes an instance of the item and the new values to be set for the object. If it happens to be a page load where the array is reset (ie the data is loaded freshly from the database) then the object instance with the same ID wont be the same instance as the one being passed in. This explains the fact that it throws an ItemAlreadyExistsException now and then. It all makes sense now the more I think about it. If I were to pass in the ID of the object to be altered, rather than the object itself, then it should work perfectly. I will answer the question if I solve it..

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  • Why doesn't my implementation of El Gamal work for long text strings?

    - by angstrom91
    I'm playing with the El Gamal cryptosystem, and my goal is to be able to encipher and decipher long sequences of text. I have come up with a method that works for short sequences, but does not work for long sequences, and I cannot figure out why. El Gamal requires the plaintext to be an integer. I have turned my string into a byte[] using the .getBytes() method for Strings, and then created a BigInteger out of the byte[]. After encryption/decryption, I turn the BigInteger into a byte[] using the .toByteArray() method for BigIntegers, and then create a new String object from the byte[]. This works perfectly when i call ElGamalEncipher with strings up to 129 characters. With 130 or more characters, the output produced is garbled. Can someone suggest how to solve this issue? Is this an issue with my method of turning the string into a BigInteger? If so, is there a better way to turn my string of text into a BigInteger and back? Below is my encipher/decipher code with a program to demonstrate the problem. import java.math.BigInteger; public class Main { static BigInteger P = new BigInteger("15893293927989454301918026303382412" + "2586402937727056707057089173871237566896685250125642378268385842" + "6917261652781627945428519810052550093673226849059197769795219973" + "9423619267147615314847625134014485225178547696778149706043781174" + "2873134844164791938367765407368476144402513720666965545242487520" + "288928241768306844169"); static BigInteger G = new BigInteger("33234037774370419907086775226926852" + "1714093595439329931523707339920987838600777935381196897157489391" + "8360683761941170467795379762509619438720072694104701372808513985" + "2267495266642743136795903226571831274837537691982486936010899433" + "1742996138863988537349011363534657200181054004755211807985189183" + "22832092343085067869"); static BigInteger R = new BigInteger("72294619754760174015019300613282868" + "7219874058383991405961870844510501809885568825032608592198728334" + "7842806755320938980653857292210955880919036195738252708294945320" + "3969657021169134916999794791553544054426668823852291733234236693" + "4178738081619274342922698767296233937873073756955509269717272907" + "8566607940937442517"); static BigInteger A = new BigInteger("32189274574111378750865973746687106" + "3695160924347574569923113893643975328118502246784387874381928804" + "6865920942258286938666201264395694101012858796521485171319748255" + "4630425677084511454641229993833255506759834486100188932905136959" + "7287419551379203001848457730376230681693887924162381650252270090" + "28296990388507680954"); public static void main(String[] args) { FewChars(); System.out.println(); ManyChars(); } public static void FewChars() { //ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) BigInteger[] cipherText = ElGamal.ElGamalEncipher("This is a string " + "of 129 characters which works just fine . This is a string " + "of 129 characters which works just fine . This is a s", P, G, R); System.out.println("This is a string of 129 characters which works " + "just fine . This is a string of 129 characters which works " + "just fine . This is a s"); //ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) String output = ElGamal.ElGamalDecipher(cipherText[0], cipherText[1], A, P); System.out.println("The decrypted text is: " + output); } public static void ManyChars() { //ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) BigInteger[] cipherText = ElGamal.ElGamalEncipher("This is a string " + "of 130 characters which doesn’t work! This is a string of " + "130 characters which doesn’t work! This is a string of ", P, G, R); System.out.println("This is a string of 130 characters which doesn’t " + "work! This is a string of 130 characters which doesn’t work!" + " This is a string of "); //ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) String output = ElGamal.ElGamalDecipher(cipherText[0], cipherText[1], A, P); System.out.println("The decrypted text is: " + output); } } import java.math.BigInteger; import java.security.SecureRandom; public class ElGamal { public static BigInteger[] ElGamalEncipher(String plaintext, BigInteger p, BigInteger g, BigInteger r) { // returns a BigInteger[] cipherText // cipherText[0] is c // cipherText[1] is d SecureRandom sr = new SecureRandom(); BigInteger[] cipherText = new BigInteger[2]; BigInteger pText = new BigInteger(plaintext.getBytes()); // 1: select a random integer k such that 1 <= k <= p-2 BigInteger k = new BigInteger(p.bitLength() - 2, sr); // 2: Compute c = g^k(mod p) BigInteger c = g.modPow(k, p); // 3: Compute d= P*r^k = P(g^a)^k(mod p) BigInteger d = pText.multiply(r.modPow(k, p)).mod(p); // C =(c,d) is the ciphertext cipherText[0] = c; cipherText[1] = d; return cipherText; } public static String ElGamalDecipher(BigInteger c, BigInteger d, BigInteger a, BigInteger p) { //returns the plaintext enciphered as (c,d) // 1: use the private key a to compute the least non-negative residue // of an inverse of (c^a)' (mod p) BigInteger z = c.modPow(a, p).modInverse(p); BigInteger P = z.multiply(d).mod(p); byte[] plainTextArray = P.toByteArray(); return new String(plainTextArray); } }

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  • How do I update ItemTemplate after scrambling ObservableCollection(Of ObservableCollection(Of object

    - by user342195
    I am learning vb.net, wpf and xaml with the help of sites like this one. The project I am currently working on is a 4 x 4 slide puzzle. I cannot get the buttons in the grid to scramble to start a new game when calling a new game event. Any help will be greatly appreciated. If no answer is can be provide, a good resource to research would help as well. Thank you for your time. XAML: <Window x:Class="SlidePuzzle" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Slide Puzzle" Height="391" Width="300" Name="wdw_SlidePuzzle"> <Window.Resources> <DataTemplate x:Key="DataTemp_PuzzleButtons"> <Button Content="{Binding C}" Height="50" Width="50" Margin="2" Visibility="{Binding V}"/> </DataTemplate> <DataTemplate x:Key="DataTemplate_PuzzleBoard"> <ItemsControl ItemsSource="{Binding}" ItemTemplate="{DynamicResource DataTemp_PuzzleButtons}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <Canvas/> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> <ItemsControl.ItemContainerStyle> <Style> <Setter Property="Canvas.Top" Value="{Binding Path=Y}" /> <Setter Property="Canvas.Left" Value="{Binding Path=X}" /> </Style> </ItemsControl.ItemContainerStyle> </ItemsControl> </DataTemplate> </Window.Resources> <DockPanel Name="dpanel_puzzle" LastChildFill="True"> <WrapPanel DockPanel.Dock="Bottom" Margin="5" HorizontalAlignment="Center"> <Button Name="bttnNewGame" Content="New Game" MinWidth="75" Margin="4" Click="NewGame_Click"></Button> <Button Name="bttnSolveGame" Content="Solve" MinWidth="75" Margin="4"></Button> <Button Name="bttnExitGame" Content="Exit" MinWidth="75" Margin="4" Click="ExitGame_Click"></Button> </WrapPanel> <WrapPanel DockPanel.Dock="Bottom" Margin="5" HorizontalAlignment="Center"> <Label>Score:</Label> <TextBox Name="tb_Name" Width="50"></TextBox> </WrapPanel> <StackPanel Name="SlidePuzzlePnl" HorizontalAlignment="Center" VerticalAlignment="Center" Height="206" Width="206" > <ItemsControl x:Name="lst" ItemTemplate="{DynamicResource DataTemplate_PuzzleBoard}"/> </StackPanel> </DockPanel> VB: Imports System.Collections.ObjectModel Class SlidePuzzle Dim puzzleColl As New ObservableCollection(Of ObservableCollection(Of SlidePuzzleBttn)) Dim puzzleArr(3, 3) As Integer Private Sub Window1_Loaded(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles MyBase.Loaded For i As Integer = 0 To 3 puzzleColl.Add(New ObservableCollection(Of SlidePuzzleBttn)) For j As Integer = 0 To 3 puzzleArr(i, j) = (i * 4) + (j + 1) puzzleColl(i).Add(New SlidePuzzleBttn((i * 4) + (j + 1))) puzzleColl(i)(j).X = j * 52 puzzleColl(i)(j).Y = i * 52 Next Next lst.ItemsSource = puzzleColl End Sub Private Sub NewGame_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Dim rnd As New Random Dim ri, rj As Integer Dim temp As Integer For i As Integer = 0 To 3 For j As Integer = 0 To 3 ri = rnd.Next(0, 3) rj = rnd.Next(0, 3) temp = puzzleArr(ri, rj) puzzleArr(ri, rj) = puzzleArr(i, j) puzzleArr(i, j) = temp puzzleColl(i)(j).X = j * 52 puzzleColl(i)(j).Y = i * 52 puzzleColl(i)(j).C = puzzleArr(i, j) Next Next End Sub End Class Public Class SlidePuzzleBttn Inherits DependencyObject Private _c As Integer Private _x As Integer Private _y As Integer Private _v As String Public Shared ReadOnly ContentProperty As DependencyProperty = DependencyProperty.RegisterAttached("_c", GetType(String), GetType(SlidePuzzleBttn), New UIPropertyMetadata("")) Public Sub New() _c = 0 _x = 0 _y = 0 _v = SetV(_c) End Sub Public Sub New(ByVal cVal As Integer) _c = cVal _x = 0 _y = 0 _v = SetV(cVal) End Sub Public Property C() As Integer Get Return _c End Get Set(ByVal value As Integer) _c = value End Set End Property Public Property X() As Integer Get Return _x End Get Set(ByVal value As Integer) _x = value End Set End Property Public Property Y() As Integer Get Return _y End Get Set(ByVal value As Integer) _y = value End Set End Property Public Property V() As String Get Return _v End Get Set(ByVal value As String) _v = value End Set End Property Private Function SetV(ByRef cVal As Integer) As String If cVal = 16 Then Return "Hidden" Else Return "Visible" End If End Function End Class

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  • Trouble on setting SSL certificates for Virtual Hosts using Apache\Phusion Passenger in localhost

    - by user502052
    I am using Ruby on Rails 3 and I would like to make to work HTTPS connections on localhost. I am using: Apache v2 + Phusion Passenger Mac OS + Snow Leopard v10.6.6 My Ruby on Rails installation use the Typhoeus gem (it is possible to use the Ruby net\http library but the result doesn't change) to make HTTP requests over HTTPS. I created self-signed ca.key, pjtname.crt and pjtname.key as detailed on the Apple website. Notice: Following instruction from the Apple website, on running the openssl req -new -key server.key -out server.csr command (see the link) at this point Common Name (eg, YOUR name) []: (this is the important one) I entered *pjtname.com so that is valid for all sub_domain of that site. In my Apache httpd.conf I have two virtual hosts configured in this way: # Secure (SSL/TLS) connections #Include /private/etc/apache2/extra/httpd-ssl.conf # # Note: The following must must be present to support # starting without SSL on platforms with no /dev/random equivalent # but a statically compiled-in mod_ssl. # <IfModule ssl_module> SSLRandomSeed startup builtin SSLRandomSeed connect builtin </IfModule> Include /private/etc/apache2/other/*.conf # Passenger configuration LoadModule passenger_module /Users/<my_user_name>/.rvm/gems/ruby-1.9.2-p136/gems/passenger-3.0.2/ext/apache2/mod_passenger.so PassengerRoot /Users/<my_user_name>/.rvm/gems/ruby-1.9.2-p136/gems/passenger-3.0.2 PassengerRuby /Users/<my_user_name>/.rvm/wrappers/ruby-1.9.2-p136/ruby # Go ahead and accept connections for these vhosts # from non-SNI clients SSLStrictSNIVHostCheck off # Ensure that Apache listens on port 443 Listen 443 # Listen for virtual host requests on all IP addresses NameVirtualHost *:80 NameVirtualHost *:443 # # PJTNAME.COM and subdomains SETTING # <VirtualHost *:443> # Because this virtual host is defined first, it will # be used as the default if the hostname is not received # in the SSL handshake, e.g. if the browser doesn't support # SNI. ServerName pjtname.com:443 DocumentRoot "/Users/<my_user_name>/Sites/pjtname.com/pjtname.com/public" ServerAdmin [email protected] ErrorLog "/private/var/log/apache2/error_log" TransferLog "/private/var/log/apache2/access_log" RackEnv development <Directory "/Users/<my_user_name>/Sites/pjtname.com/pjtname.com/public"> Order allow,deny Allow from all </Directory> # SSL Configuration SSLEngine on # Self Signed certificates # Server Certificate SSLCertificateFile /private/etc/apache2/ssl/wildcard.certificate/pjtname.crt # Server Private Key SSLCertificateKeyFile /private/etc/apache2/ssl/wildcard.certificate/pjtname.key # Server Intermediate Bundle SSLCertificateChainFile /private/etc/apache2/ssl/wildcard.certificate/ca.crt </VirtualHost> # HTTP Setting <VirtualHost *:80> ServerName pjtname.com DocumentRoot "/Users/<my_user_name>/Sites/pjtname.com/pjtname.com/public" RackEnv development <Directory "/Users/<my_user_name>/Sites/pjtname.com/pjtname.com/public"> Order allow,deny Allow from all </Directory> </VirtualHost> <VirtualHost *:443> ServerName users.pjtname.com:443 DocumentRoot "/Users/<my_user_name>/Sites/pjtname.com/users.pjtname.com/public" ServerAdmin [email protected] ErrorLog "/private/var/log/apache2/error_log" TransferLog "/private/var/log/apache2/access_log" RackEnv development <Directory "/Users/<my_user_name>/Sites/pjtname.com/users.pjtname.com/public"> Order allow,deny Allow from all </Directory> # SSL Configuration SSLEngine on # Self Signed certificates # Server Certificate SSLCertificateFile /private/etc/apache2/ssl/wildcard.certificate/pjtname.crt # Server Private Key SSLCertificateKeyFile /private/etc/apache2/ssl/wildcard.certificate/pjtname.key # Server Intermediate Bundle SSLCertificateChainFile /private/etc/apache2/ssl/wildcard.certificate/ca.crt </VirtualHost> # HTTP Setting <VirtualHost *:80> ServerName users.pjtname.com DocumentRoot "/Users/<my_user_name>/Sites/pjtname.com/users.pjtname.com/public" RackEnv development <Directory "/Users/<my_user_name>/Sites/pjtname.com/users.pjtname.com/public"> Order allow,deny Allow from all </Directory> </VirtualHost> In the host file I have: ## # Host Database # # localhost is used to configure the loopback interface # when the system is booting. Do not change this entry. ## 127.0.0.1 localhost 255.255.255.255 broadcasthost ::1 localhost fe80::1%lo0 localhost # PJTNAME.COM SETTING 127.0.0.1 pjtname.com 127.0.0.1 users.pjtname.com All seems to work properly because I have already set everything (I think correctly): I generated a wildcard certificate for my domains and sub-domains (in this example: *.pjtname.com) I have set base-named virtualhosts in the http.conf file listening on port :433 and :80 My browser accept certificates also if it alerts me that those aren't safe (notice: I must accept certificates for each domain\sub-domain; that is, [only] at the first time I access a domain or sub-domain over HTTPS I must do the same procedure for acceptance) and I can have access to pages using HTTPS After all this work, when I make a request using Typhoeus (I can use also the Ruby Net::Http library and the result doesn't change) from the pjtname.com RoR application: # Typhoeus request Typhoeus::Request.get("https://users.pjtname.com/") I get something like a warning about the certificate: --- &id001 !ruby/object:Typhoeus::Response app_connect_time: 0.0 body: "" code: 0 connect_time: 0.000625 # Here is the warning curl_error_message: Peer certificate cannot be authenticated with known CA certificates curl_return_code: 60 effective_url: https://users.pjtname.com/ headers: "" http_version: mock: false name_lookup_time: 0.000513 pretransfer_time: 0.0 request: !ruby/object:Typhoeus::Request after_complete: auth_method: body: ... All this means that something is wrong. So, what I have to do to avoid the "Peer certificate cannot be authenticated with known CA certificates" warning and make the HTTPS request to work? Where is\are the error\errors (I think in the Apache configuration, but where?!)? P.S.: if you need some more info, let me know.

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  • WP: AesManaged encryption vs. mcrypt_encrypt

    - by invalidusername
    I'm trying to synchronize my encryption and decryption methods between C# and PHP but something seems to be going wrong. In the Windows Phone 7 SDK you can use AESManaged to encrypt your data I use the following method: public static string EncryptA(string dataToEncrypt, string password, string salt) { AesManaged aes = null; MemoryStream memoryStream = null; CryptoStream cryptoStream = null; try { //Generate a Key based on a Password, Salt and HMACSHA1 pseudo-random number generator Rfc2898DeriveBytes rfc2898 = new Rfc2898DeriveBytes(password, Encoding.UTF8.GetBytes(salt)); //Create AES algorithm with 256 bit key and 128-bit block size aes = new AesManaged(); aes.Key = rfc2898.GetBytes(aes.KeySize / 8); aes.IV = new byte[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; // rfc2898.GetBytes(aes.BlockSize / 8); // to check my results against those of PHP var blaat1 = Convert.ToBase64String(aes.Key); var blaat2 = Convert.ToBase64String(aes.IV); //Create Memory and Crypto Streams memoryStream = new MemoryStream(); cryptoStream = new CryptoStream(memoryStream, aes.CreateEncryptor(), CryptoStreamMode.Write); //Encrypt Data byte[] data = Encoding.Unicode.GetBytes(dataToEncrypt); cryptoStream.Write(data, 0, data.Length); cryptoStream.FlushFinalBlock(); //Return Base 64 String string result = Convert.ToBase64String(memoryStream.ToArray()); return result; } finally { if (cryptoStream != null) cryptoStream.Close(); if (memoryStream != null) memoryStream.Close(); if (aes != null) aes.Clear(); } } I solved the problem of generating the Key. The Key and IV are similar as those on the PHP end. But then the final step in the encryption is going wrong. here is my PHP code <?php function pbkdf2($p, $s, $c, $dk_len, $algo = 'sha1') { // experimentally determine h_len for the algorithm in question static $lengths; if (!isset($lengths[$algo])) { $lengths[$algo] = strlen(hash($algo, null, true)); } $h_len = $lengths[$algo]; if ($dk_len > (pow(2, 32) - 1) * $h_len) { return false; // derived key is too long } else { $l = ceil($dk_len / $h_len); // number of derived key blocks to compute $t = null; for ($i = 1; $i <= $l; $i++) { $f = $u = hash_hmac($algo, $s . pack('N', $i), $p, true); // first iterate for ($j = 1; $j < $c; $j++) { $f ^= ($u = hash_hmac($algo, $u, $p, true)); // xor each iterate } $t .= $f; // concatenate blocks of the derived key } return substr($t, 0, $dk_len); // return the derived key of correct length } } $password = 'test'; $salt = 'saltsalt'; $text = "texttoencrypt"; #$iv_size = mcrypt_get_iv_size(MCRYPT_RIJNDAEL_128, MCRYPT_MODE_CBC); #echo $iv_size . '<br/>'; #$iv = mcrypt_create_iv($iv_size, MCRYPT_RAND); #print_r (mcrypt_list_algorithms()); $iv = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"; $key = pbkdf2($password, $salt, 1000, 32); echo 'key: ' . base64_encode($key) . '<br/>'; echo 'iv: ' . base64_encode($iv) . '<br/>'; echo '<br/><br/>'; function addpadding($string, $blocksize = 32){ $len = strlen($string); $pad = $blocksize - ($len % $blocksize); $string .= str_repeat(chr($pad), $pad); return $string; } echo 'text: ' . $text . '<br/>'; echo 'text: ' . addpadding($text) . '<br/>'; // -- works till here $crypttext = mcrypt_encrypt(MCRYPT_RIJNDAEL_256, $key, $text, MCRYPT_MODE_CBC, $iv); echo '1.' . $crypttext . '<br/>'; $crypttext = base64_encode($crypttext); echo '2.' . $crypttext . '<br/>'; $crypttext = mcrypt_encrypt(MCRYPT_RIJNDAEL_256, $key, addpadding($text), MCRYPT_MODE_CBC, $iv); echo '1.' . $crypttext . '<br/>'; $crypttext = base64_encode($crypttext); echo '2.' . $crypttext . '<br/>'; ?> So to point out, the Key and IV look similar on both .NET and PHP, but something seems to be going wrong in the final call when executing mcrypt_encrypt(). The end result, the encrypted string, differs from .NET. Can anybody tell me what i'm doing wrong. As far as i can see everything should be correct. Thank you! EDIT: Additional information on the AESManaged object in .NET Keysize = 256 Mode = CBC Padding = PKCS7

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  • How do I change variables from different classes?

    - by Dan T
    Before I delve into it, I'm very new to Android and I have just started learning Java last month. I've hit bumps while trying to develop my first simple app. Most of these hurdles were jumped thanks to random tutorials online. MY CODE IS VERY MESSY. Any tips are appreciated. The question above is quite broad, but this is what I want to do: It's a essentially a blood alcohol content calculator / drink keeper-tracker. Basic layout: http://i.imgur.com/JGuh7.jpg The buttons along the bottom are just regular buttons, not ImageButtons (had problems with that) Here's some example code of one: <Button android:id="@+id/Button01" android:layout_width="wrap_content" android:layout_marginRight="5dp" android:background="@drawable/addbeer"/> The buttons and TextView are all in main.xml. I have variables defined in a class called Global.java: package com.dantoth.drinkingbuddy; import android.app.Activity; public class Global extends Activity{ public static double StandardDrinks = 0; public static double BeerOunces = 12; public static double BeerPercentAlcohol = .05; public static double BeerDrink = BeerOunces * BeerPercentAlcohol; public static double BeerDrinkFinal = BeerDrink * 1.6666666; public static double ShotOunces = 1.5; public static double ShotPercentAlcohol = .4; public static double ShotDrink = ShotOunces * ShotPercentAlcohol; public static double ShotDrinkFinal = ShotDrink * 1.6666666; public static double WineOunces = 5; public static double WinePercentAlcohol = .12; public static double WineDrink = WineOunces * WinePercentAlcohol; public static double WineDrinkFinal = WineDrink * 1.6666666; public static double OtherOunces; public static double OtherPercentAlcohol; public static double OtherDrink = OtherOunces * (OtherPercentAlcohol * .01); public static double OtherDrinkFinal = OtherDrink * 1.6666666; public static double GenderConstant = 7.5; //9 for female public static double Weight = 180; public static double TimeDrinking = 60; public static double Hours = TimeDrinking / 60; public static double Bac = ((StandardDrinks / 2) * (GenderConstant / Weight)) - (0.017 * Hours); } The last variable is the important part. It calculates your BAC based on the factors involved. When I press the add beer button (Button01) I make it add 1 to StandardDrinks, simulating drinking one beer. The other variables in the Bac formula have values assigned to them in Global.java. The code that makes the beer button do stuff is in my regular class, drinkingbuddy.java: public class DrinkingBuddy extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button button = (Button) findViewById(R.id.Button01); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Global.StandardDrinks = Global.StandardDrinks + Global.BeerDrinkFinal; Toast.makeText(DrinkingBuddy.this, "Mmmm... Beer", Toast.LENGTH_SHORT).show(); } }); By my perception, StandardDrinks should now have a value of 1. However, when I click the Calculate BAC button (Button05) it merely outputs the variable Bac as if StandardDrinks was still set to 0. Here is the code for the Calculate BAC button (Button05): Button button4 = (Button) findViewById(R.id.Button05); button4.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { TextView texty; texty = (TextView) findViewById(R.id.texty1); texty.setText("Your BAC is " + Global.Bac ); } }); It outputs the following to the text view: "Your BAC is -0.017". This is the Bac value for if StandardDrinks was still 0, so obviously there is some problem communicating between the classes. Can anyone help me?? The other elements of the formula (weight, time spent drinking, and the alcohol %'s and such) are variables because I will ultimately allow the user to change those values in the settings. I've heard around the water cooler that global variables are not good programming style, but this is the closest I've come to getting it to work. Any other ways of doing it are very much welcomed!

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  • Asp.Net MVC and ajax async callback execution order

    - by lrb
    I have been sorting through this issue all day and hope someone can help pinpoint my problem. I have created a "asynchronous progress callback" type functionality in my app using ajax. When I strip the functionality out into a test application I get the desired results. See image below: Desired Functionality When I tie the functionality into my single page application using the same code I get a sort of blocking issue where all requests are responded to only after the last task has completed. In the test app above all request are responded to in order. The server reports a ("pending") state for all requests until the controller method has completed. Can anyone give me a hint as to what could cause the change in behavior? Not Desired Desired Fiddler Request/Response GET http://localhost:12028/task/status?_=1383333945335 HTTP/1.1 X-ProgressBar-TaskId: 892183768 Accept: */* X-Requested-With: XMLHttpRequest Referer: http://localhost:12028/ Accept-Language: en-US Accept-Encoding: gzip, deflate User-Agent: Mozilla/5.0 (compatible; MSIE 10.0; Windows NT 6.1; Trident/6.0) Connection: Keep-Alive DNT: 1 Host: localhost:12028 HTTP/1.1 200 OK Cache-Control: private Content-Type: text/html; charset=utf-8 Vary: Accept-Encoding Server: Microsoft-IIS/8.0 X-AspNetMvc-Version: 3.0 X-AspNet-Version: 4.0.30319 X-SourceFiles: =?UTF-8?B?QzpcUHJvamVjdHNcVEVNUFxQcm9ncmVzc0Jhclx0YXNrXHN0YXR1cw==?= X-Powered-By: ASP.NET Date: Fri, 01 Nov 2013 21:39:08 GMT Content-Length: 25 Iteration completed... Not Desired Fiddler Request/Response GET http://localhost:60171/_Test/status?_=1383341766884 HTTP/1.1 X-ProgressBar-TaskId: 838217998 Accept: */* X-Requested-With: XMLHttpRequest Referer: http://localhost:60171/Report/Index Accept-Language: en-US Accept-Encoding: gzip, deflate User-Agent: Mozilla/5.0 (compatible; MSIE 10.0; Windows NT 6.1; Trident/6.0) Connection: Keep-Alive DNT: 1 Host: localhost:60171 Pragma: no-cache Cookie: ASP.NET_SessionId=rjli2jb0wyjrgxjqjsicdhdi; AspxAutoDetectCookieSupport=1; TTREPORTS_1_0=CC2A501EF499F9F...; __RequestVerificationToken=6klOoK6lSXR51zCVaDNhuaF6Blual0l8_JH1QTW9W6L-3LroNbyi6WvN6qiqv-PjqpCy7oEmNnAd9s0UONASmBQhUu8aechFYq7EXKzu7WSybObivq46djrE1lvkm6hNXgeLNLYmV0ORmGJeLWDyvA2 HTTP/1.1 200 OK Cache-Control: private Content-Type: text/html; charset=utf-8 Vary: Accept-Encoding Server: Microsoft-IIS/8.0 X-AspNetMvc-Version: 4.0 X-AspNet-Version: 4.0.30319 X-SourceFiles: =?UTF-8?B?QzpcUHJvamVjdHNcSUxlYXJuLlJlcG9ydHMuV2ViXHRydW5rXElMZWFybi5SZXBvcnRzLldlYlxfVGVzdFxzdGF0dXM=?= X-Powered-By: ASP.NET Date: Fri, 01 Nov 2013 21:37:48 GMT Content-Length: 25 Iteration completed... The only difference in the two requests headers besides the auth tokens is "Pragma: no-cache" in the request and the asp.net version in the response. Thanks Update - Code posted (I probably need to indicate this code originated from an article by Dino Esposito ) var ilProgressWorker = function () { var that = {}; that._xhr = null; that._taskId = 0; that._timerId = 0; that._progressUrl = ""; that._abortUrl = ""; that._interval = 500; that._userDefinedProgressCallback = null; that._taskCompletedCallback = null; that._taskAbortedCallback = null; that.createTaskId = function () { var _minNumber = 100, _maxNumber = 1000000000; return _minNumber + Math.floor(Math.random() * _maxNumber); }; // Set progress callback that.callback = function (userCallback, completedCallback, abortedCallback) { that._userDefinedProgressCallback = userCallback; that._taskCompletedCallback = completedCallback; that._taskAbortedCallback = abortedCallback; return this; }; // Set frequency of refresh that.setInterval = function (interval) { that._interval = interval; return this; }; // Abort the operation that.abort = function () { // if (_xhr !== null) // _xhr.abort(); if (that._abortUrl != null && that._abortUrl != "") { $.ajax({ url: that._abortUrl, cache: false, headers: { 'X-ProgressBar-TaskId': that._taskId } }); } }; // INTERNAL FUNCTION that._internalProgressCallback = function () { that._timerId = window.setTimeout(that._internalProgressCallback, that._interval); $.ajax({ url: that._progressUrl, cache: false, headers: { 'X-ProgressBar-TaskId': that._taskId }, success: function (status) { if (that._userDefinedProgressCallback != null) that._userDefinedProgressCallback(status); }, complete: function (data) { var i=0; }, }); }; // Invoke the URL and monitor its progress that.start = function (url, progressUrl, abortUrl) { that._taskId = that.createTaskId(); that._progressUrl = progressUrl; that._abortUrl = abortUrl; // Place the Ajax call _xhr = $.ajax({ url: url, cache: false, headers: { 'X-ProgressBar-TaskId': that._taskId }, complete: function () { if (_xhr.status != 0) return; if (that._taskAbortedCallback != null) that._taskAbortedCallback(); that.end(); }, success: function (data) { if (that._taskCompletedCallback != null) that._taskCompletedCallback(data); that.end(); } }); // Start the progress callback (if any) if (that._userDefinedProgressCallback == null || that._progressUrl === "") return this; that._timerId = window.setTimeout(that._internalProgressCallback, that._interval); }; // Finalize the task that.end = function () { that._taskId = 0; window.clearTimeout(that._timerId); } return that; };

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  • Repeated Squaring - Matrix Multiplication using NEWMAT

    - by Dinakar Kulkarni
    I'm trying to use the repeated squaring algorithm (using recursion) to perform matrix exponentiation. I've included header files from the NEWMAT library instead of using arrays. The original matrix has elements in the range (-5,5), all numbers being of type float. # include "C:\User\newmat10\newmat.h" # include "C:\User\newmat10\newmatio.h" # include "C:\User\newmat10\newmatap.h" # include <iostream> # include <time.h> # include <ctime> # include <cstdlib> # include <iomanip> using namespace std; Matrix repeated_squaring(Matrix A, int exponent, int n) //Recursive function { A(n,n); IdentityMatrix I(n); if (exponent == 0) //Matrix raised to zero returns an Identity Matrix return I; else { if ( exponent%2 == 1 ) // if exponent is odd return (A * repeated_squaring (A*A, (exponent-1)/2, n)); else //if exponent is even return (A * repeated_squaring( A*A, exponent/2, n)); } } Matrix direct_squaring(Matrix B, int k, int no) //Brute Force Multiplication { B(no,no); Matrix C = B; for (int i = 1; i <= k; i++) C = B*C; return C; } //----Creating a matrix with elements b/w (-5,5)---- float unifRandom() { int a = -5; int b = 5; float temp = (float)((b-a)*( rand()/RAND_MAX) + a); return temp; } Matrix initialize_mat(Matrix H, int ord) { H(ord,ord); for (int y = 1; y <= ord; y++) for(int z = 1; z<= ord; z++) H(y,z) = unifRandom(); return(H); } //--------------------------------------------------- void main() { int exponent, dimension; cout<<"Insert exponent:"<<endl; cin>>exponent; cout<< "Insert dimension:"<<endl; cin>>dimension; cout<<"The number of rows/columns in the square matrix is: "<<dimension<<endl; cout<<"The exponent is: "<<exponent<<endl; Matrix A(dimension,dimension),B(dimension,dimension); Matrix C(dimension,dimension),D(dimension,dimension); B= initialize_mat(A,dimension); cout<<"Initial Matrix: "<<endl; cout<<setw(5)<<setprecision(2)<<B<<endl; //----------------------------------------------------------------------------- cout<<"Repeated Squaring Result: "<<endl; clock_t time_before1 = clock(); C = repeated_squaring (B, exponent , dimension); cout<< setw(5) <<setprecision(2) <<C; clock_t time_after1 = clock(); float diff1 = ((float) time_after1 - (float) time_before1); cout << "It took " << diff1/CLOCKS_PER_SEC << " seconds to complete" << endl<<endl; //--------------------------------------------------------------------------------- cout<<"Direct Squaring Result:"<<endl; clock_t time_before2 = clock(); D = direct_squaring (B, exponent , dimension); cout<<setw(5)<<setprecision(2)<<D; clock_t time_after2 = clock(); float diff2 = ((float) time_after2 - (float) time_before2); cout << "It took " << diff2/CLOCKS_PER_SEC << " seconds to complete" << endl<<endl; } I face the following problems: The random number generator returns only "-5" as each element in the output. The Matrix multiplication yield different results with brute force multiplication and using the repeated squaring algorithm. I'm timing the execution time of my code to compare the times taken by brute force multiplication and by repeated squaring. Could someone please find out what's wrong with the recursion and with the matrix initialization? NOTE: While compiling this program, make sure you've imported the NEWMAT library. Thanks in advance!

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  • Neural Network Always Produces Same/Similar Outputs for Any Input

    - by l33tnerd
    I have a problem where I am trying to create a neural network for Tic-Tac-Toe. However, for some reason, training the neural network causes it to produce nearly the same output for any given input. I did take a look at Artificial neural networks benchmark, but my network implementation is built for neurons with the same activation function for each neuron, i.e. no constant neurons. To make sure the problem wasn't just due to my choice of training set (1218 board states and moves generated by a genetic algorithm), I tried to train the network to reproduce XOR. The logistic activation function was used. Instead of using the derivative, I multiplied the error by output*(1-output) as some sources suggested that this was equivalent to using the derivative. I can put the Haskell source on HPaste, but it's a little embarrassing to look at. The network has 3 layers: the first layer has 2 inputs and 4 outputs, the second has 4 inputs and 1 output, and the third has 1 output. Increasing to 4 neurons in the second layer didn't help, and neither did increasing to 8 outputs in the first layer. I then calculated errors, network output, bias updates, and the weight updates by hand based on http://hebb.mit.edu/courses/9.641/2002/lectures/lecture04.pdf to make sure there wasn't an error in those parts of the code (there wasn't, but I will probably do it again just to make sure). Because I am using batch training, I did not multiply by x in equation (4) there. I am adding the weight change, though http://www.faqs.org/faqs/ai-faq/neural-nets/part2/section-2.html suggests to subtract it instead. The problem persisted, even in this simplified network. For example, these are the results after 500 epochs of batch training and of incremental training. Input |Target|Output (Batch) |Output(Incremental) [1.0,1.0]|[0.0] |[0.5003781562785173]|[0.5009731800870864] [1.0,0.0]|[1.0] |[0.5003740346965251]|[0.5006347214672715] [0.0,1.0]|[1.0] |[0.5003734471544522]|[0.500589332376345] [0.0,0.0]|[0.0] |[0.5003674110937019]|[0.500095157458231] Subtracting instead of adding produces the same problem, except everything is 0.99 something instead of 0.50 something. 5000 epochs produces the same result, except the batch-trained network returns exactly 0.5 for each case. (Heck, even 10,000 epochs didn't work for batch training.) Is there anything in general that could produce this behavior? Also, I looked at the intermediate errors for incremental training, and the although the inputs of the hidden/input layers varied, the error for the output neuron was always +/-0.12. For batch training, the errors were increasing, but extremely slowly and the errors were all extremely small (x10^-7). Different initial random weights and biases made no difference, either. Note that this is a school project, so hints/guides would be more helpful. Although reinventing the wheel and making my own network (in a language I don't know well!) was a horrible idea, I felt it would be more appropriate for a school project (so I know what's going on...in theory, at least. There doesn't seem to be a computer science teacher at my school). EDIT: Two layers, an input layer of 2 inputs to 8 outputs, and an output layer of 8 inputs to 1 output, produces much the same results: 0.5+/-0.2 (or so) for each training case. I'm also playing around with pyBrain, seeing if any network structure there will work. Edit 2: I am using a learning rate of 0.1. Sorry for forgetting about that. Edit 3: Pybrain's "trainUntilConvergence" doesn't get me a fully trained network, either, but 20000 epochs does, with 16 neurons in the hidden layer. 10000 epochs and 4 neurons, not so much, but close. So, in Haskell, with the input layer having 2 inputs & 2 outputs, hidden layer with 2 inputs and 8 outputs, and output layer with 8 inputs and 1 output...I get the same problem with 10000 epochs. And with 20000 epochs. Edit 4: I ran the network by hand again based on the MIT PDF above, and the values match, so the code should be correct unless I am misunderstanding those equations. Some of my source code is at http://hpaste.org/42453/neural_network__not_working; I'm working on cleaning my code somewhat and putting it in a Github (rather than a private Bitbucket) repository. All of the relevant source code is now at https://github.com/l33tnerd/hsann.

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  • javascript robot

    - by sarah
    hey guys! I need help making this robot game in javascript (notepad++) please HELP! I'm really confused by the functions <html> <head><title>Robot Invasion 2199</title></head> <body style="text-align:center" onload="newGame();"> <h2>Robot Invasion 2199</h2> <div style="text-align:center; background:white; margin-right: auto; margin-left:auto;"> <div style=""> <div style="width: auto; border:solid thin red; text-align:center; margin:10px auto 10px auto; padding:1ex 0ex;font-family: monospace" id="scene"></pre> </div> <div><span id="status"></span></div> <form style="text-align:center"> PUT THE CONTROL PANEL HERE!!! </form> </div> <script type="text/javascript"> // GENERAL SUGGESTIONS ABOUT WRITING THIS PROGRAM: // You should test your program before you've finished writing all of the // functions. The newGame, startLevel, and update functions should be your // first priority since they're all involved in displaying the initial state // of the game board. // // Next, work on putting together the control panel for the game so that you // can begin to interact with it. Your next goal should be to get the move // function working so that everything else can be testable. Note that all nine // of the movement buttons (including the pass button) should call the move // function when they are clicked, just with different parameters. // // All the remaining functions can be completed in pretty much any order, and // you'll see the game gradually improve as you write the functions. // // Just remember to keep your cool when writing this program. There are a // bunch of functions to write, but as long as you stay focused on the function // you're writing, each individual part is not that hard. // These variables specify the number of rows and columns in the game board. // Use these variables instead of hard coding the number of rows and columns // in your loops, etc. // i.e. Write: // for(i = 0; i < NUM_ROWS; i++) ... // not: // for(i = 0; i < 15; i++) ... var NUM_ROWS = 15; var NUM_COLS = 25; // Scene is arguably the most important variable in this whole program. It // should be set up as a two-dimensional array (with NUM_ROWS rows and // NUM_COLS columns). This represents the game board, with the scene[i][j] // representing what's in row i, column j. In particular, the entries should // be: // // "." for empty space // "R" for a robot // "S" for a scrap pile // "H" for the hero var scene; // These variables represent the row and column of the hero's location, // respectively. These are more of a conveniece so you don't have to search // for the "H" in the scene array when you need to know where the hero is. var heroRow; var heroCol; // These variables keep track of various aspects of the gameplay. // score is just the number of robots destroyed. // screwdrivers is the number of sonic screwdriver charges left. // fastTeleports is the number of fast teleports remaining. // level is the current level number. // Be sure to reset all of these when a new game starts, and update them at the // appropriate times. var score; var screwdrivers; var fastTeleports; var level; // This function should use a sonic screwdriver if there are still charges // left. The sonic screwdriver turns any robot that is in one of the eight // squares immediately adjacent to the hero into scrap. If there are no charges // left, then this function should instead pop up a dialog box with the message // "Out of sonic screwdrivers!". As with any function that alters the game's // state, this function should call the update function when it has finished. // // Your "Sonic Screwdriver" button should call this function directly. function screwdriver() { // WRITE THIS FUNCTION } // This function should move the hero to a randomly selected location if there // are still fast teleports left. This function MUST NOT move the hero on to // a square that is already occupied by a robot or a scrap pile, although it // can move the hero next to a robot. The number of fast teleports should also // be decreased by one. If there are no fast teleports left, this function // should just pop up a message box saying so. As with any function that alters // the game's state, this function should call the update function when it has // finished. // // HINT: Have a loop that keeps trying random spots until a valid one is found. // HINT: Use the validPosition function to tell if a spot is valid // // Your "Fast Teleport" button s

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  • Application is crash..

    - by user338322
    Below is my crash Report. 0 0x326712f8 in prepareForMethodLookup () 1 0x3266cf5c in lookUpMethod () 2 0x32668f28 in objc_msgSend_uncached () 3 0x33f70996 in NSPopAutoreleasePool () 4 0x33f82a6c in -[NSAutoreleasePool drain] () 5 0x00003d3e in -[CameraViewcontroller save:] (self=0x811400, _cmd=0x319c00d4, number=0x11e210) at /Users/hardikrathore/Desktop/LiveVideoRecording/Classes/CameraViewcontroller.m:266 6 0x33f36f8a in __NSFireDelayedPerform () 7 0x32da44c2 in CFRunLoopRunSpecific () 8 0x32da3c1e in CFRunLoopRunInMode () 9 0x31bb9374 in GSEventRunModal () 10 0x30bf3c30 in -[UIApplication _run] () 11 0x30bf2230 in UIApplicationMain () 12 0x00002650 in main (argc=1, argv=0x2ffff474) at /Users/hardikrathore/Desktop/LiveVideoRecording/main.m:14 And this is the code. lines, where I am getting the error. -(void)save:(id)number { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; j =[number intValue]; while(screens[j] != NULL){ NSLog(@" image made : %d",j); UIImage * image = [UIImage imageWithCGImage:screens[j]]; image=[self imageByCropping:image toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata = UIImageJPEGRepresentation(image,0.3); [image release]; CGImageRelease(screens[j]); screens[j] = NULL; UIImage * image1 = [UIImage imageWithCGImage:screens[j+1]]; image1=[self imageByCropping:image1 toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata1 = UIImageJPEGRepresentation(image1,0.3); [image1 release]; CGImageRelease(screens[j+1]); screens[j+1] = NULL; NSString *urlString=@"http://www.test.itmate4.com/iPhoneToServerTwice.php"; // setting up the request object now NSMutableURLRequest *request = [[NSMutableURLRequest alloc]init]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; NSString *fileName=[VideoID stringByAppendingString:@"_"]; fileName=[fileName stringByAppendingString:[NSString stringWithFormat:@"%d",k]]; NSString *fileName2=[VideoID stringByAppendingString:@"_"]; fileName2=[fileName2 stringByAppendingString:[NSString stringWithFormat:@"%d",k+1]]; /* add some header info now we always need a boundary when we post a file also we need to set the content type You might want to generate a random boundary.. this is just the same as my output from wireshark on a valid html post */ NSString *boundary = [NSString stringWithString:@"---------------------------14737809831466499882746641449"]; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; /* now lets create the body of the post */ //NSString *count=[NSString stringWithFormat:@"%d",front];; NSMutableData *body = [NSMutableData data]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; count=\"@\"";filename=\"%@.jpg\"\r\n",count,fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; filename=\"%@.jpg\"\r\n",fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata]]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //second boundary NSString *string1 = [[NSString alloc] initWithFormat:@"\r\n--%@\r\n",boundary]; NSString *string2 =[[NSString alloc] initWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2]; NSString *string3 =[[NSString alloc] initWithFormat:@"\r\n--%@--\r\n",boundary]; [body appendData:[string1 dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string2 dataUsingEncoding:NSUTF8StringEncoding]]; //experiment //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata1]]; //[body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string3 dataUsingEncoding:NSUTF8StringEncoding]]; // setting the body of the post to the reqeust [request setHTTPBody:body]; // now lets make the connection to the web NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; if([returnString isEqualToString:@"SUCCESS"]) { NSLog(returnString); k=k+2; j=j+2; [self performSelectorInBackground:@selector(save:) withObject:(id)[NSNumber numberWithInt:j]]; } //k=k+2; [imgdata release]; [imgdata1 release]; [NSThread sleepForTimeInterval:.01]; } [pool drain]; <-------------Line 266 } As you can see in log report. I am getting the error, Line 266. Some autorelease problem Any help !!!? coz I am not getting why its happening.

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  • How to add/remove rows using SlickGrid

    - by lkahtz
    How to write such functions and bind them to two buttons like "add row" and "remove row": The now working example code only support adding new row by editing on the blank bottom line. <!DOCTYPE HTML> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>SlickGrid example 3: Editing</title> <link rel="stylesheet" href="../slick.grid.css" type="text/css"/> <link rel="stylesheet" href="../css/smoothness/jquery-ui-1.8.16.custom.css" type="text/css"/> <link rel="stylesheet" href="examples.css" type="text/css"/> <style> .cell-title { font-weight: bold; } .cell-effort-driven { text-align: center; } </style> </head> <body> <div style="position:relative"> <div style="width:600px;"> <div id="myGrid" style="width:100%;height:500px;"></div> </div> <div class="options-panel"> <h2>Demonstrates:</h2> <ul> <li>adding basic keyboard navigation and editing</li> <li>custom editors and validators</li> <li>auto-edit settings</li> </ul> <h2>Options:</h2> <button onclick="grid.setOptions({autoEdit:true})">Auto-edit ON</button> &nbsp; <button onclick="grid.setOptions({autoEdit:false})">Auto-edit OFF</button> </div> </div> <script src="../lib/firebugx.js"></script> <script src="../lib/jquery-1.7.min.js"></script> <script src="../lib/jquery-ui-1.8.16.custom.min.js"></script> <script src="../lib/jquery.event.drag-2.0.min.js"></script> <script src="../slick.core.js"></script> <script src="../plugins/slick.cellrangedecorator.js"></script> <script src="../plugins/slick.cellrangeselector.js"></script> <script src="../plugins/slick.cellselectionmodel.js"></script> <script src="../slick.formatters.js"></script> <script src="../slick.editors.js"></script> <script src="../slick.grid.js"></script> <script> function requiredFieldValidator(value) { if (value == null || value == undefined || !value.length) { return {valid: false, msg: "This is a required field"}; } else { return {valid: true, msg: null}; } } var grid; var data = []; var columns = [ {id: "title", name: "Title", field: "title", width: 120, cssClass: "cell-title", editor: Slick.Editors.Text, validator: requiredFieldValidator}, {id: "desc", name: "Description", field: "description", width: 100, editor: Slick.Editors.LongText}, {id: "duration", name: "Duration", field: "duration", editor: Slick.Editors.Text}, {id: "%", name: "% Complete", field: "percentComplete", width: 80, resizable: false, formatter: Slick.Formatters.PercentCompleteBar, editor: Slick.Editors.PercentComplete}, {id: "start", name: "Start", field: "start", minWidth: 60, editor: Slick.Editors.Date}, {id: "finish", name: "Finish", field: "finish", minWidth: 60, editor: Slick.Editors.Date}, {id: "effort-driven", name: "Effort Driven", width: 80, minWidth: 20, maxWidth: 80, cssClass: "cell-effort-driven", field: "effortDriven", formatter: Slick.Formatters.Checkmark, editor: Slick.Editors.Checkbox} ]; var options = { editable: true, enableAddRow: true, enableCellNavigation: true, asyncEditorLoading: false, autoEdit: false }; $(function () { for (var i = 0; i < 500; i++) { var d = (data[i] = {}); d["title"] = "Task " + i; d["description"] = "This is a sample task description.\n It can be multiline"; d["duration"] = "5 days"; d["percentComplete"] = Math.round(Math.random() * 100); d["start"] = "01/01/2009"; d["finish"] = "01/05/2009"; d["effortDriven"] = (i % 5 == 0); } grid = new Slick.Grid("#myGrid", data, columns, options); grid.setSelectionModel(new Slick.CellSelectionModel()); grid.onAddNewRow.subscribe(function (e, args) { var item = args.item; grid.invalidateRow(data.length); data.push(item); grid.updateRowCount(); grid.render(); }); }) </script> </body> </html>

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  • Avoid duplicate custom post type posts in multiple loops in Wordpress

    - by christinaaa
    I am running two loops with a custom post type of Portfolio (ID of 3). The first loop is for Featured and the second is for the rest. I plan on having more than 3 Featured posts in random order. I would like to have the Featured ones that aren't displaying in the first loop to show up in my second loop. How can I set this up so there are no duplicate posts? <?php /* Template Name: Portfolio */ get_header(); ?> <div class="section-bg"> <div class="portfolio"> <div class="featured-title"> <h1>featured</h1> </div> <!-- end #featured-title --> <div class="featured-gallery"> <?php $args = array( 'post_type' => 'portfolio', 'posts_per_page' => 3, 'cat' => 3, 'orderby' => 'rand' ); $loop = new WP_Query( $args ); while ( $loop->have_posts() ) : $loop->the_post(); ?> <div class="featured peek"> <a href="<?php the_permalink(); ?>"> <h1> <?php $thetitle = $post->post_title; $getlength = strlen($thetitle); $thelength = 40; echo substr($thetitle, 0, $thelength); if ($getlength > $thelength) echo '...'; ?> </h1> <div class="contact-divider"></div> <p><?php the_tags('',' / '); ?></p> <?php the_post_thumbnail('thumbnail', array('class' => 'cover')); ?> </a> </div> <!-- end .featured --> <?php endwhile; ?> </div> <!-- end .featured-gallery --> <div class="clearfix"></div> </div> <!-- end .portfolio --> </div> <!-- end #section-bg --> <div class="clearfix"></div> <div class="section-bg"> <div class="portfolio-gallery"> <?php $args = array( 'post_type' => 'portfolio', 'orderby' => 'rand'); $loop = new WP_Query( $args ); while ( $loop->have_posts() ) : $loop->the_post(); ?> <div class="featured peek"> <a href="<?php the_permalink(); ?>"> <h1> <?php $thetitle = $post->post_title; $getlength = strlen($thetitle); $thelength = 40; echo substr($thetitle, 0, $thelength); if ($getlength > $thelength) echo '...'; ?> </h1> <div class="contact-divider"></div> <p><?php the_tags('',' / '); ?></p> <a href="<?php the_permalink(); ?>"><?php the_post_thumbnail('thumbnail', array('class' => 'cover')); ?></a> </a> </div> <!-- end .featured --> <?php endwhile; ?> <div class="clearfix"></div> </div> <!-- end .portfolio-gallery --> <div class="clearfix"></div> </div> <!-- end #section-bg --> <?php get_footer(); ?> If possible, could the answer outline how to implement it into my existing code? Thank you. :)

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  • Database file is inexplicably locked during SQLite commit

    - by sweeney
    Hello, I'm performing a large number of INSERTS to a SQLite database. I'm using just one thread. I batch the writes to improve performance and have a bit of security in case of a crash. Basically I cache up a bunch of data in memory and then when I deem appropriate, I loop over all of that data and perform the INSERTS. The code for this is shown below: public void Commit() { using (SQLiteConnection conn = new SQLiteConnection(this.connString)) { conn.Open(); using (SQLiteTransaction trans = conn.BeginTransaction()) { using (SQLiteCommand command = conn.CreateCommand()) { command.CommandText = "INSERT OR IGNORE INTO [MY_TABLE] (col1, col2) VALUES (?,?)"; command.Parameters.Add(this.col1Param); command.Parameters.Add(this.col2Param); foreach (Data o in this.dataTemp) { this.col1Param.Value = o.Col1Prop; this. col2Param.Value = o.Col2Prop; command.ExecuteNonQuery(); } } this.TryHandleCommit(trans); } conn.Close(); } } I now employ the following gimmick to get the thing to eventually work: private void TryHandleCommit(SQLiteTransaction trans) { try { trans.Commit(); } catch (Exception e) { Console.WriteLine("Trying again..."); this.TryHandleCommit(trans); } } I create my DB like so: public DataBase(String path) { //build connection string SQLiteConnectionStringBuilder connString = new SQLiteConnectionStringBuilder(); connString.DataSource = path; connString.Version = 3; connString.DefaultTimeout = 5; connString.JournalMode = SQLiteJournalModeEnum.Persist; connString.UseUTF16Encoding = true; using (connection = new SQLiteConnection(connString.ToString())) { //check for existence of db FileInfo f = new FileInfo(path); if (!f.Exists) //build new blank db { SQLiteConnection.CreateFile(path); connection.Open(); using (SQLiteTransaction trans = connection.BeginTransaction()) { using (SQLiteCommand command = connection.CreateCommand()) { command.CommandText = DataBase.CREATE_MATCHES; command.ExecuteNonQuery(); command.CommandText = DataBase.CREATE_STRING_DATA; command.ExecuteNonQuery(); //TODO add logging } trans.Commit(); } connection.Close(); } } } I then export the connection string and use it to obtain new connections in different parts of the program. At seemingly random intervals, though at far too great a rate to ignore or otherwise workaround this problem, I get unhandled SQLiteException: Database file is locked. This occurs when I attempt to commit the transaction. No errors seem to occur prior to then. This does not always happen. Sometimes the whole thing runs without a hitch. No reads are being performed on these files before the commits finish. I have the very latest SQLite binary. I'm compiling for .NET 2.0. I'm using VS 2008. The db is a local file. All of this activity is encapsulated within one thread / process. Virus protection is off (though I think that was only relevant if you were connecting over a network?). As per Scotsman's post I have implemented the following changes: Journal Mode set to Persist DB files stored in C:\Docs + Settings\ApplicationData via System.Windows.Forms.Application.AppData windows call No inner exception Witnessed on two distinct machines (albeit very similar hardware and software) Have been running Process Monitor - no extraneous processes are attaching themselves to the DB files - the problem is definitely in my code... Does anyone have any idea whats going on here? I know I just dropped a whole mess of code, but I've been trying to figure this out for way too long. My thanks to anyone who makes it to the end of this question! brian UPDATES: Thanks for the suggestions so far! I've implemented many of the suggested changes. I feel that we are getting closer to the answer...however... The code above technically works however it is non-deterministic! It is not guaranteed to do anything aside from spin in neutral forever. In practice it seems to work somewhere between the 1st and 10th iteration. If i batch my commits at a reasonable interval damage will be mitigated but I really do not want to leave things in this state... More suggestions welcome!

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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  • nivo slider and drop down menu doesnt work in IE

    - by venom
    Does anyone has any idea why drop down menu in IE disappear under nivo slider? tried to play with z-index, didn't help, i also know that drop down menus dissappear under flash content, but this is not the case(wmode=transparent) as far as i know the nivo slider uses just jquery, no flash. here is the html: <table> <tr height="50"><td colspan="2" align="right" class="bottom_menu"> <ul id="nav" class="dropdown dropdown-horizontal" > <li><a href="/index.cfm?fuseaction=home.logout" class="dir" style="border:0 !important;" >Çikis</a></li> <li><a href="/index.cfm?fuseaction=objects2.list_basket" class="dir">Sepetim</a></li> <li><a href="/index.cfm?fuseaction=objects2.me" class="dir">Sirketim</a> <ul> <li><a href="/index.cfm?fuseaction=objects2.list_opportunities">Firsatlar</a></li> <li><a href="/index.cfm?fuseaction=objects2.form_add_partner">Sirkete Kullanici Ekle</a></li> <li><a href="/index.cfm?fuseaction=objects2.form_upd_my_company">Kullanici Yönetimi</a></li> <li><a href="/index.cfm?fuseaction=objects2.list_analyses">Analizler</a></li> <li><a href="/index.cfm?fuseaction=objects2.list_extre">Hesap Ekstresi</a></li> <li><a href="/index.cfm?fuseaction=objects2.popup_add_online_pos" target="_blank">Sanal Pos</a></li> </ul> </li> </ul> </td></tr> </table> <div id="banner"> <img src="/documents/templates/projedepo/l_top.gif" style="z-index:1;position:absolute; left:0; top:0;" width="24px" height="24px" border="0" /> <img src="/documents/templates/projedepo/r_top.gif" style="z-index:1;position:absolute; right:0; top:0;" width="24px" height="24px" border="0" /> <img src="/documents/templates/projedepo/l_bottom.gif" style="z-index:1;position:absolute; left:0; bottom:0;" width="24px" height="24px" border="0" /> <img src="/documents/templates/projedepo/r_bottom.gif" style="z-index:1;position:absolute; right:0; bottom:0;" width="24px" height="24px" border="0" /> <div class="banner_img"> <link rel="stylesheet" href="/documents/templates/projedepo/banner/nivo-slider.css" type="text/css" media="screen" /> <link rel="stylesheet" href="/documents/templates/projedepo/banner/style.css" type="text/css" media="screen" /> <div id="slider" class="nivoSlider"> <img title="#1" src="/documents/templates/projedepo/banner/canon.jpg" alt="" /> <img title="#2" src="/documents/templates/projedepo/banner/indigovision.jpg" alt="" /> </div> <div id="1" class="nivo-html-caption"> <a href="/index.cfm?fuseaction=objects2.detail_product&product_id=612&stock_id=612"><img src="/documents/templates/projedepo/banner/daha_fazlasi.jpg" border="0" /></a> </div> <div id="2" class="nivo-html-caption"> <a href="/index.cfm?fuseaction=objects2.detail_product&product_id=630&stock_id=630"><img src="/documents/templates/projedepo/banner/daha_fazlasi.jpg" border="0" /></a> </div> <script type="text/javascript" src="/JS/jquery.nivo.slider.pack.js"></script> <script type="text/javascript"> $(window).load(function() { $('#slider').nivoSlider({ effect:'random', //Specify sets like: 'fold,fade,sliceDown' slices:15, animSpeed:1000, //Slide transition speed pauseTime:10000, startSlide:0, //Set starting Slide (0 index) directionNav:true, //Next & Prev directionNavHide:true, //Only show on hover controlNav:true, //1,2,3... controlNavThumbs:false, //Use thumbnails for Control Nav controlNavThumbsFromRel:false, //Use image rel for thumbs controlNavThumbsSearch: '.jpg', //Replace this with... controlNavThumbsReplace: '_thumb.jpg', //...this in thumb Image src keyboardNav:true, //Use left & right arrows pauseOnHover:true, //Stop animation while hovering manualAdvance:false, //Force manual transitions captionOpacity:1.0, //Universal caption opacity beforeChange: function(){}, afterChange: function(){}, slideshowEnd: function(){}, //Triggers after all slides have been shown lastSlide: function(){}, //Triggers when last slide is shown afterLoad: function(){} //Triggers when slider has loaded }); }); </script> </div> </div> Here is css for dropdown menu: http://www.micae.com/documents/templates/projedepo/default.css http://www.micae.com/documents/templates/projedepo/default.advanced.css http://www.micae.com/documents/templates/projedepo/dropdown.css and for nivo slider: http://www.micae.com/documents/templates/projedepo/banner/style.css http://www.micae.com/documents/templates/projedepo/banner/nivo-slider.css and for banner divs: #banner { position:relative; width:980px; height:435px; background:#fff; margin-bottom:20px; margin-top:-1px; color:#000; z-index:60; } .banner_img { padding:8px;position:absolute;z-index:2; } and the javascript by default, jquery and nivo slider http://www.micae.com/JS/jquery.nivo.slider.pack.js

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  • iPhone: Crash in Custom Autorelease Pool

    - by user338322
    My app is crashing when I try to post images in an HTTP request. I am trying to upload images to a server. The crash appears related to my autorelease pool because the crash is trapped at the [pool release] message. Here is the crash report: #0 0x326712f8 in prepareForMethodLookup () #1 0x3266cf5c in lookUpMethod () #2 0x32668f28 in objc_msgSend_uncached () #3 0x33f70996 in NSPopAutoreleasePool () #4 0x33f82a6c in -[NSAutoreleasePool drain] () #5 0x00003d3e in -[CameraViewcontroller save:] (self=0x811400, _cmd=0x319c00d4, number=0x11e210) at /Users/hardikrathore/Desktop/LiveVideoRecording/Classes/CameraViewcontroller.m:266 #6 0x33f36f8a in __NSFireDelayedPerform () #7 0x32da44c2 in CFRunLoopRunSpecific () #8 0x32da3c1e in CFRunLoopRunInMode () #9 0x31bb9374 in GSEventRunModal () #10 0x30bf3c30 in -[UIApplication _run] () #11 0x30bf2230 in UIApplicationMain () #12 0x00002650 in main (argc=1, argv=0x2ffff474) at /Users/hardikrathore/Desktop/LiveVideoRecording/main.m:14 The crash report says that final line of the following code is the point of the crash. (Line No. 266) -(void)save:(id)number { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; j =[number intValue]; while(screens[j] != NULL){ NSLog(@" image made : %d",j); UIImage * image = [UIImage imageWithCGImage:screens[j]]; image=[self imageByCropping:image toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata = UIImageJPEGRepresentation(image,0.3); [image release]; CGImageRelease(screens[j]); screens[j] = NULL; UIImage * image1 = [UIImage imageWithCGImage:screens[j+1]]; image1=[self imageByCropping:image1 toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata1 = UIImageJPEGRepresentation(image1,0.3); [image1 release]; CGImageRelease(screens[j+1]); screens[j+1] = NULL; NSString *urlString=@"http://www.test.itmate4.com/iPhoneToServerTwice.php"; // setting up the request object now NSMutableURLRequest *request = [[NSMutableURLRequest alloc]init]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; NSString *fileName=[VideoID stringByAppendingString:@"_"]; fileName=[fileName stringByAppendingString:[NSString stringWithFormat:@"%d",k]]; NSString *fileName2=[VideoID stringByAppendingString:@"_"]; fileName2=[fileName2 stringByAppendingString:[NSString stringWithFormat:@"%d",k+1]]; /* add some header info now we always need a boundary when we post a file also we need to set the content type You might want to generate a random boundary.. this is just the same as my output from wireshark on a valid html post */ NSString *boundary = [NSString stringWithString:@"---------------------------14737809831466499882746641449"]; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; /* now lets create the body of the post */ //NSString *count=[NSString stringWithFormat:@"%d",front];; NSMutableData *body = [NSMutableData data]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; count=\"@\"";filename=\"%@.jpg\"\r\n",count,fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; filename=\"%@.jpg\"\r\n",fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata]]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //second boundary NSString *string1 = [[NSString alloc] initWithFormat:@"\r\n--%@\r\n",boundary]; NSString *string2 =[[NSString alloc] initWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2]; NSString *string3 =[[NSString alloc] initWithFormat:@"\r\n--%@--\r\n",boundary]; [body appendData:[string1 dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string2 dataUsingEncoding:NSUTF8StringEncoding]]; //experiment //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata1]]; //[body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string3 dataUsingEncoding:NSUTF8StringEncoding]]; // setting the body of the post to the reqeust [request setHTTPBody:body]; // now lets make the connection to the web NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; if([returnString isEqualToString:@"SUCCESS"]) { NSLog(returnString); k=k+2; j=j+2; [self performSelectorInBackground:@selector(save:) withObject:(id)[NSNumber numberWithInt:j]]; } [imgdata release]; [imgdata1 release]; [NSThread sleepForTimeInterval:.01]; } [pool drain]; //<-------------Line 266 } I don't understand what is causing the crash.

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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  • What is the MVC version of this code?

    - by Ian Boyd
    i'm trying to wrap my head around how to enterprise up my code: taking a simple routine and splitting it up into 5 or 6 methods in 3 or 4 classes. i quickly came up three simple examples of code how i currently write it. Could someone please convert these into an MVC/MVP obfuscated version? Example 1: The last name is mandatory. Color the text box red if nothing is entered. Color it green if stuff is entered: private void txtLastname_TextChanged(object sender, EventArgs e) { //Lastname mandatory. //Color pinkish if nothing entered. Greenish if entered. if (txtLastname.Text.Trim() == "") { //Lastname is required, color pinkish txtLastname.BackColor = ControlBad; } else { //Lastname entered, remove the coloring txtLastname.BackColor = ControlGood; } } Example 2: The first name is optional, but try to get it. We'll add a bluish tint to this "try to get" field: private void txtFirstname_TextChanged(object sender, EventArgs e) { //Firstname can be blank. //Hint them that they should *try* to get it with a bluish color. //If they do enter stuff: it better be not all spaces. if (txtFirstname.Text == "") { //Nothing there, hint it blue txtFirstname.BackColor = ControlRequired; } else if (txtFirstname.Text.Trim() == "") { //They entered spaces - bad user! txtFirstname.BackColor = ControlBad; } else { //Entered stuff, remove coloring txtFirstname.BackColor = SystemColors.Window; } } Example 3 The age is totally optional. If an age is entered, it better be valid: private void txtAge_TextChanged(object sender, EventArgs e) { //Age is optional, but if entered it better be valid int nAge = 0; if (Int32.TryParse(txtAge.Text, out nAge)) { //Valid integer entered if (nAge < 0) { //Negative age? i don't think so txtAge.BackColor = ControlBad; } else { //Valid age entered, remove coloring txtAge.BackColor = SystemColors.Window; } } else { //Whatever is in there: it's *not* a valid integer, if (txtAge.Text == "") { //Blank is okay txtAge.BackColor = SystemColors.Window; } else { //Not a valid age, bad user txtAge.BackColor = ControlBad; } } } Every time i see MVC code, it looks almost like random splitting of code into different methods, classes, and files. i've not been able to determine a reason or pattern to their madness. Without any understanding of they why it's being one some way, it makes no sense. And using the words model, view, controller and presenter, like i'm supposed to know what that means, doesn't help. The model is your data. The view shows data on screen. The controller is used to carry out the users actions And oranges taste orangy. Here's my attempt at splitting things up in order to make the code more difficult to follow. Is this anywhere close to MVC? private void txtFirstname_TextChanged(object sender, EventArgs e) { FirstnameTextChangedHandler(sender, e); } private void FirstnameTextChangedHandler(sender, e) { string firstname = GetFirstname(); Color firstnameTextBoxColor = GetFirstnameTextBoxColor(firstname); SetFirstNameTextBoxColor(firstnameTextBoxColor); } private string GetFirstname() { return txtFirstname.Text; } private Color GetFirstnameTextBoxColor(string firstname) { //Firstname can be blank. //Hint them that they should *try* to get it with a bluish color. //If they do enter stuff: it better be not all spaces. if (firstname == "") { //Nothing there, hint it blue return GetControlRequiredColor(); } else if (firstname.Trim() == "") { //They entered spaces - bad user! return GetControlBadColor(); } else { //Entered stuff, remove coloring return GetControlDefaultColor(); } } private Color GetControlRequiredColor() { return ControlRequired; } private Color GetControlBadColor() { return ControlBad; } private Color GetControlGoodColor() { return ControlGood; } //am i doin it rite i've obfuscated the code, but it's still altogether. The next step in the MVC obfuscation, i gather, is to hide the code in 3 or 4 different files. It's that next step that i don't understand. What is the logical separation of which functions are moved into what other classes? Can someone translate my 3 simple examples above into full fledged MVC obfuscation? Edit: Not ASP/ASP.NET/Online. Pretend it's on a desktop, handheld, surface, kiosk. And pretend it's language agnostic.

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  • Why is JSON outputting out of order?

    - by dcp3450
    I'm am trying to get a list of weather information for 8 locations. I'm using a weather API that accepts longitude and latitude and spits back json output with the weather info for that location. I feed the coords in order 0-7 but when json processes the data it comes back in a seemingly random order. I assume it's because some process faster than others and json is outputing what it gets back as it gets it. The output is correct, only the order is wrong. var loc = null; var body = ""; var campuses = new Array(8); campuses[0] = "34.47242,-84.42489,1"; campuses[1] = "33.81488,-84.62048,2"; campuses[2] = "34.27502,-84.46976,3"; campuses[3] = "33.92987,-84.55065,4"; campuses[4] = "34.03433,-84.46723,5"; campuses[5] = "34.08362,-84.67115,6"; campuses[6] = "33.91124,-84.82634,7"; campuses[7] = "34.10409,-84.51804,8"; function getWeather(campusArray) { body += '<p class="topTitle">Campus Weather</p>'; var cSplit = new Array(); cSplit = campusArray.split(','); var loc = "http://www.worldweatheronline.com/feed/weather.ashx?q="+cSplit[0]+","+cSplit[1]+"&format=json&num_of_days=2&key=0a05fff921162948110401&callback=?"; $('#content').html('asdf'); $.getJSON(loc,function(js) { var data = js.data; var humidity = data.current_condition[0].humidity; var tempF = data.current_condition[0].temp_F; var iconDESC = data.current_condition[0].weatherDesc[0].value; var iconURL = data.current_condition[0].weatherIconUrl[0].value; var windDir = data.current_condition[0].winddir16Point; var windSpeed = data.current_condition[0].windspeedMiles; var tempMaxF = data.weather[0].tempMaxF; var tempMinF = data.weather[0].tempMinF; body += '<p class="title">'+cSplit[2]+'</p>'+ '<span class="body">'+tempF+ ' '+windSpeed+ '<img src="'+iconURL+'" /></span>'; $('#content').html(body); }); } getWeather(campuses[0]); getWeather(campuses[1]); getWeather(campuses[2]); getWeather(campuses[3]); getWeather(campuses[4]); getWeather(campuses[5]); getWeather(campuses[6]); getWeather(campuses[7]); I have also tried it as $.ajax var loc = null; var body = ""; var campuses = new Array(8); campuses[0] = "34.47242,-84.42489,1"; campuses[1] = "33.81488,-84.62048,2"; campuses[2] = "34.27502,-84.46976,3"; campuses[3] = "33.92987,-84.55065,4"; campuses[4] = "34.03433,-84.46723,5"; campuses[5] = "34.08362,-84.67115,6"; campuses[6] = "33.91124,-84.82634,7"; campuses[7] = "34.10409,-84.51804,8"; function getWeather(campusArray) { body += '<p class="topTitle">Campus Weather</p>'; var cSplit = new Array(); cSplit = campusArray.split(','); var loc = "http://www.worldweatheronline.com/feed/weather.ashx?q="+cSplit[0]+","+cSplit[1]+"&format=json&num_of_days=2&key=0a05fff921162948110401&callback=?"; $.ajax({ url: loc, async: true, dataType: "json", success: function(js) { var data = js.data; var humidity = data.current_condition[0].humidity; var tempF = data.current_condition[0].temp_F; var iconDESC = data.current_condition[0].weatherDesc[0].value; var iconURL = data.current_condition[0].weatherIconUrl[0].value; var windDir = data.current_condition[0].winddir16Point; var windSpeed = data.current_condition[0].windspeedMiles; var tempMaxF = data.weather[0].tempMaxF; var tempMinF = data.weather[0].tempMinF; body += '<p class="title">'+cSplit[2]+'</p>'+ '<span class="body">'+tempF+ ' '+windSpeed+ '<img src="'+iconURL+'" /></span>'; $('#content').html(body); } }); } getWeather(campuses[0]); getWeather(campuses[1]); getWeather(campuses[2]); getWeather(campuses[3]); getWeather(campuses[4]); getWeather(campuses[5]); getWeather(campuses[6]); getWeather(campuses[7]); EDIT: example of json output: { "data": { "current_condition": [ {"cloudcover": "100", "humidity": "93", "observation_time": "04:04 PM", "precipMM": "0.0", "pressure": "1009", "temp_C": "2", "temp_F": "36", "visibility": "8", "weatherCode": "116", "weatherDesc": [ {"value": "Mist" } ], "weatherIconUrl": [ {"value": "http:\/\/www.worldweatheronline.com\/images\/wsymbols01_png_64\/wsymbol_0006_mist.png" } ], "winddir16Point": "WNW", "winddirDegree": "290", "windspeedKmph": "7", "windspeedMiles": "4" } ], "request": [ {"query": "Lat 34.47 and Lon -84.42", "type": "LatLon" } ], "weather": [ {"date": "2011-01-06", "precipMM": "9.3", "tempMaxC": "7", "tempMaxF": "45", "tempMinC": "2", "tempMinF": "35", "weatherCode": "113", "weatherDesc": [ {"value": "Sunny" } ], "weatherIconUrl": [ {"value": "http:\/\/www.worldweatheronline.com\/images\/wsymbols01_png_64\/wsymbol_0001_sunny.png" } ], "winddir16Point": "WNW", "winddirDegree": "293", "winddirection": "WNW", "windspeedKmph": "20", "windspeedMiles": "13" }, {"date": "2011-01-07", "precipMM": "0.0", "tempMaxC": "6", "tempMaxF": "44", "tempMinC": "0", "tempMinF": "31", "weatherCode": "116", "weatherDesc": [ {"value": "Partly Cloudy" } ], "weatherIconUrl": [ {"value": "http:\/\/www.worldweatheronline.com\/images\/wsymbols01_png_64\/wsymbol_0002_sunny_intervals.png" } ], "winddir16Point": "WNW", "winddirDegree": "286", "winddirection": "WNW", "windspeedKmph": "25", "windspeedMiles": "16" } ] }}

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  • CSS Containers and Framing

    - by CaffeineAddiction
    I am attempting to code a dynamic object for use in an unordered list. I have a mock up of the HTML here: <ul class='Main'> <li class='Node'> <span class='Node_Light'> </span> <span class='Node_Control'> <span class='Ctrl_Name'> <span class='CtrlN_Text'>Random Name</span> <span class='CtrlN_Edit'>[%]</span> </span><br/> <span class='Ctrl_ID'>ff:ff:ff:ff:ff:ff</span><br/> <span class='Ctrl_Buttons'> <span class='CBttn_On'>[%]</span> <span class='CBttn_Off'>[%]</span> <span class='CBttn_Blink'>[%]</span> <span class='CBttn_Config'>[%]</span> <span class='CBttn_Graph'>[%]</span> </span> </span> <span class='Node_Data'> <span class='ND_Sens0'> <span class='Sens_Lable'>temp:</span> <span class='Sens_Data'>72</span> <span class='Sens_Units'>&#176;F</span> </span><br/> <span class='ND_Sens1'> <span class='Sens_Lable'>Sens1:</span> <span class='Sens_Data'>Off</span> <span class='Sens_Units'></span> </span><br/> <span class='ND_Sens2'> <span class='Sens_Lable'>Sens2:</span> <span class='Sens_Data'>Off</span> <span class='Sens_Units'></span> </span><br/> <span class='ND_Sens3'> <span class='Sens_Lable'>Sens3:</span> <span class='Sens_Data'>Off</span> <span class='Sens_Units'></span> </span><br/> <span class='ND_Sens4'> <span class='Sens_Lable'>Sens4:</span> <span class='Sens_Data'>Off</span> <span class='Sens_Units'></span> </span> </span> </li> </ul> and I am attempting to wrangle this HTML into something like: My first problem was that the 3x Outer elements would stack vertically instead of horizontally ... I solved this with the following CSS, but it doesnt feel like the right solution: ul { list-style-type: none; padding:0; margin:0; } .Node { } .Node_Light { height:6em; width:2em; position:absolute; border-style:solid; border-width:1px; } .Node_Control { height:6em; width:15em; position:absolute; left:2.55em; border-style:solid; border-width:1px; } .Node_Data { height:6em; width:6em; position:absolute; left:17.6em; border-style:solid; border-width:1px; } One thought was to use a table, but I dont think that is the correct solution either. Ideas? I would like to have the content dynamically resize on page resize and am not opposed to doing it all via JavaScript, but I have a feeling it would be more efficient to do it via CSS ... I just dont know where to begin.

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  • Can anyone help me with this VHDL code (currently malfunctioning)?

    - by xx77aBs
    This code should be (and is) very simple, and I don't know what I am doing wrong. Here is description of what it should do: It should display a number on one 7-segment display. That number should be increased by one every time someone presses the push button. There is also reset button which sets the number to 0. That's it. Here is VHDL code: library IEEE; use IEEE.STD_LOGIC_1164.ALL; use IEEE.STD_LOGIC_ARITH.ALL; use IEEE.STD_LOGIC_UNSIGNED.ALL; entity PWM is Port ( cp_in : in STD_LOGIC; inc : in STD_LOGIC; rst: in std_logic; AN : out STD_LOGIC_VECTOR (3 downto 0); segments : out STD_LOGIC_VECTOR (6 downto 0)); end PWM; architecture Behavioral of PWM is signal cp: std_logic; signal CurrentPWMState: integer range 0 to 10; signal inco: std_logic; signal temp: std_logic_vector (3 downto 0); begin --cp = 100 Hz counter: entity djelitelj generic map (CountTo => 250000) port map (cp_in, cp); debounce: entity debounce port map (inc, cp, inco); temp <= conv_std_logic_vector(CurrentPWMState, 4); ss: entity decoder7seg port map (temp, segments); process (inco, rst) begin if inco = '1' then CurrentPWMState <= CurrentPWMState + 1; elsif rst='1' then CurrentPWMState <= 0; end if; end process; AN <= "1110"; end Behavioral; Entity djelitelj (the counter used to divide 50MHz clock): library IEEE; use IEEE.STD_LOGIC_1164.ALL; use IEEE.STD_LOGIC_ARITH.ALL; use IEEE.STD_LOGIC_UNSIGNED.ALL; entity PWM is Port ( cp_in : in STD_LOGIC; inc : in STD_LOGIC; rst: in std_logic; AN : out STD_LOGIC_VECTOR (3 downto 0); segments : out STD_LOGIC_VECTOR (6 downto 0)); end PWM; architecture Behavioral of PWM is signal cp: std_logic; signal CurrentPWMState: integer range 0 to 10; signal inco: std_logic; signal temp: std_logic_vector (3 downto 0); begin --cp = 100 Hz counter: entity djelitelj generic map (CountTo => 250000) port map (cp_in, cp); debounce: entity debounce port map (inc, cp, inco); temp <= conv_std_logic_vector(CurrentPWMState, 4); ss: entity decoder7seg port map (temp, segments); process (inco, rst) begin if inco = '1' then CurrentPWMState <= CurrentPWMState + 1; elsif rst='1' then CurrentPWMState <= 0; end if; end process; AN <= "1110"; end Behavioral; Debouncing entity: library IEEE; use IEEE.STD_LOGIC_1164.all; use IEEE.STD_LOGIC_ARITH.all; use IEEE.STD_LOGIC_UNSIGNED.all; ENTITY debounce IS PORT(pb, clock_100Hz : IN STD_LOGIC; pb_debounced : OUT STD_LOGIC); END debounce; ARCHITECTURE a OF debounce IS SIGNAL SHIFT_PB : STD_LOGIC_VECTOR(3 DOWNTO 0); BEGIN -- Debounce Button: Filters out mechanical switch bounce for around 40Ms. -- Debounce clock should be approximately 10ms process begin wait until (clock_100Hz'EVENT) AND (clock_100Hz = '1'); SHIFT_PB(2 Downto 0) <= SHIFT_PB(3 Downto 1); SHIFT_PB(3) <= NOT PB; If SHIFT_PB(3 Downto 0)="0000" THEN PB_DEBOUNCED <= '1'; ELSE PB_DEBOUNCED <= '0'; End if; end process; end a; And here is BCD to 7-segment decoder: library IEEE; use IEEE.STD_LOGIC_1164.ALL; use IEEE.STD_LOGIC_ARITH.ALL; use IEEE.STD_LOGIC_UNSIGNED.ALL; entity decoder7seg is port ( bcd: in std_logic_vector (3 downto 0); segm: out std_logic_vector (6 downto 0)); end decoder7seg; architecture Behavioral of decoder7seg is begin with bcd select segm<= "0000001" when "0000", -- 0 "1001111" when "0001", -- 1 "0010010" when "0010", -- 2 "0000110" when "0011", -- 3 "1001100" when "0100", -- 4 "0100100" when "0101", -- 5 "0100000" when "0110", -- 6 "0001111" when "0111", -- 7 "0000000" when "1000", -- 8 "0000100" when "1001", -- 9 "1111110" when others; -- just - character end Behavioral; Does anyone see where I made my mistake(s) ? I've tried that design on Spartan-3 Started board and it isn't working ... Every time I press the push button, I get crazy (random) values. The reset button is working properly. Thanks !!!!

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  • Using JS script for "raining images". Can't seem to hide pre-loaded image

    - by user1813605
    I am trying to hide an image in a script pre-loading on the page. Below script makes images "rain" down the screen onClick. It functions well, but it displays the pre-loaded image itself on the page before the button is clicked. I'm trying to hide the image until the button is pressed. If anyone has any insight on how to hide the image until the function dispenseMittens() runs, I'd be eternally grateful :) Thanks! <script language="javascript"> var pictureSrc = 'mitten.gif'; //the location of the mittens var pictureWidth = 40; //the width of the mittens var pictureHeight = 46; //the height of the mittens var numFlakes = 10; //the number of mittens var downSpeed = 0.01; var lrFlakes = 10; var EmergencyMittens = false; //safety checks. Browsers will hang if this is wrong. If other values are wrong there will just be errors if( typeof( numFlakes ) != 'number' || Math.round( numFlakes ) != numFlakes || numFlakes < 1 ) { numFlakes = 10; } //draw the snowflakes for( var x = 0; x < numFlakes; x++ ) { if( document.layers ) { //releave NS4 bug document.write('<layer id="snFlkDiv'+x+'"><img src="'+pictureSrc+'" height="'+pictureHeight+'" width="'+pictureWidth+'" alt="*" border="0"></layer>'); } else { document.write('<div style="position:absolute;" id="snFlkDiv'+x+'"><img src="'+pictureSrc+'" height="'+pictureHeight+'" width="'+pictureWidth+'" alt="*" border="0"></div>'); } } //calculate initial positions (in portions of browser window size) var xcoords = new Array(), ycoords = new Array(), snFlkTemp; for( var x = 0; x < numFlakes; x++ ) { xcoords[x] = ( x + 1 ) / ( numFlakes + 1 ); do { snFlkTemp = Math.round( ( numFlakes - 1 ) * Math.random() ); } while( typeof( ycoords[snFlkTemp] ) == 'number' ); ycoords[snFlkTemp] = x / numFlakes; } //now animate function mittensFall() { if( !getRefToDivNest('snFlkDiv0') ) { return; } var scrWidth = 0, scrHeight = 0, scrollHeight = 0, scrollWidth = 0; //find screen settings for all variations. doing this every time allows for resizing and scrolling if( typeof( window.innerWidth ) == 'number' ) { scrWidth = window.innerWidth; scrHeight = window.innerHeight; } else { if( document.documentElement && ( document.documentElement.clientWidth || document.documentElement.clientHeight ) ) { scrWidth = document.documentElement.clientWidth; scrHeight = document.documentElement.clientHeight; } else { if( document.body && ( document.body.clientWidth || document.body.clientHeight ) ) { scrWidth = document.body.clientWidth; scrHeight = document.body.clientHeight; } } } if( typeof( window.pageYOffset ) == 'number' ) { scrollHeight = pageYOffset; scrollWidth = pageXOffset; } else { if( document.body && ( document.body.scrollLeft || document.body.scrollTop ) ) { scrollHeight = document.body.scrollTop; scrollWidth = document.body.scrollLeft; } else { if( document.documentElement && ( document.documentElement.scrollLeft || document.documentElement.scrollTop ) ) { scrollHeight = document.documentElement.scrollTop; scrollWidth = document.documentElement.scrollLeft; } } } //move the snowflakes to their new position for( var x = 0; x < numFlakes; x++ ) { if( ycoords[x] * scrHeight > scrHeight - pictureHeight ) { ycoords[x] = 0; } var divRef = getRefToDivNest('snFlkDiv'+x); if( !divRef ) { return; } if( divRef.style ) { divRef = divRef.style; } var oPix = document.childNodes ? 'px' : 0; divRef.top = ( Math.round( ycoords[x] * scrHeight ) + scrollHeight ) + oPix; divRef.left = ( Math.round( ( ( xcoords[x] * scrWidth ) - ( pictureWidth / 2 ) ) + ( ( scrWidth / ( ( numFlakes + 1 ) * 4 ) ) * ( Math.sin( lrFlakes * ycoords[x] ) - Math.sin( 3 * lrFlakes * ycoords[x] ) ) ) ) + scrollWidth ) + oPix; ycoords[x] += downSpeed; } } //DHTML handlers function getRefToDivNest(divName) { if( document.layers ) { return document.layers[divName]; } //NS4 if( document[divName] ) { return document[divName]; } //NS4 also if( document.getElementById ) { return document.getElementById(divName); } //DOM (IE5+, NS6+, Mozilla0.9+, Opera) if( document.all ) { return document.all[divName]; } //Proprietary DOM - IE4 return false; } function dispenseMittens() { if (EmergencyMittens) { window.clearInterval(EmergencyMittens); } else { EmergencyMittens = window.setInterval('mittensFall();',100); } } </script>

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  • Map wont show rigth in Joomla

    - by user1653126
    I have the following code of a map using api google, I have tested the code in several html editor and its work perfectly, but when i upload in my web page doesn’t work. The map appears all zoomed in some random point in the ocean. I create an article in Joomla 1.5.20, paste the code. Its shows right in the preview but not in the web page. I disable filtering and use none editor and still won’t work. Thanks for the help. <!DOCTYPE html> <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <style type="text/css"> html { height: 100% } body { height: 100%; margin: 0; padding: 0 } #map_canvas { height: 100% } </style> <script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?key=AIzaSyBInlv7FuwtKGhzBP0oISDoB2Iu79HNrPU&sensor=false"> </script> <script type="text/javascript"> var map; // lets define some vars to make things easier later var kml = { a: { name: "Productor", url: "https://maps.google.hn/maps/ms?authuser=0&vps=2&hl=es&ie=UTF8&msa=0&output=kml&msid=200984447026903306654.0004c934a224eca7c3ad4" }, b: { name: "A&S", url: "https://maps.google.hn/maps/ms?ie=UTF8&authuser=0&msa=0&output=kml&msid=200984447026903306654.0004c94bac74cf2304c71" } // keep adding more if ye like }; // initialize our goo function initializeMap() { var options = { center: new google.maps.LatLng(13.324182,-87.080071), zoom: 9, mapTypeId: google.maps.MapTypeId.TERRAIN } map = new google.maps.Map(document.getElementById("map_canvas"), options); var ctaLayer = new google.maps.KmlLayer('https://maps.google.hn/maps/ms?authuser=0&vps=5&hl=es&ie=UTF8&oe=UTF8&msa=0&output=kml&msid=200984447026903306654.0004c94bc3bce6f638aa1'); ctaLayer.setMap(map); var ctaLayer = new google.maps.KmlLayer('https://maps.google.hn/maps/ms?authuser=0&vps=2&ie=UTF8&msa=0&output=kml&msid=200984447026903306654.0004c94ec7e838242b67d'); ctaLayer.setMap(map); createTogglers(); }; google.maps.event.addDomListener(window, 'load', initializeMap); // the important function... kml[id].xxxxx refers back to the top function toggleKML(checked, id) { if (checked) { var layer = new google.maps.KmlLayer(kml[id].url, { preserveViewport: true, suppressInfoWindows: true }); google.maps.event.addListener(layer, 'click', function(kmlEvent) { var text = kmlEvent.featureData.description; showInContentWindow(text); }); function showInContentWindow(text) { var sidediv = document.getElementById('content_window'); sidediv.innerHTML = text; } // store kml as obj kml[id].obj = layer; kml[id].obj.setMap(map); } else { kml[id].obj.setMap(null); delete kml[id].obj; } }; // create the controls dynamically because it's easier, really function createTogglers() { var html = "<form><ul>"; for (var prop in kml) { html += "<li id=\"selector-" + prop + "\"><input type='checkbox' id='" + prop + "'" + " onclick='highlight(this,\"selector-" + prop + "\"); toggleKML(this.checked, this.id)' \/>" + kml[prop].name + "<\/li>"; } html += "<li class='control'><a href='#' onclick='removeAll();return false;'>" + "Limpiar el Mapa<\/a><\/li>" + "<\/ul><\/form>"; document.getElementById("toggle_box").innerHTML = html; }; // easy way to remove all objects function removeAll() { for (var prop in kml) { if (kml[prop].obj) { kml[prop].obj.setMap(null); delete kml[prop].obj; } } }; // Append Class on Select function highlight(box, listitem) { var selected = 'selected'; var normal = 'normal'; document.getElementById(listitem).className = (box.checked ? selected: normal); }; </script> <style type="text/css"> .selected { font-weight: bold; } </style> </head> <body> <div id="map_canvas" style="width: 80%; height: 400px; float:left"></div> <div id="toggle_box" style="position: absolute; top: 100px; right: 640px; padding: 10px; background: #fff; z-index: 5; "></div> <div id="content_window" style="width:10%; height:10%; float:left"></div> </body> </html>

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