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  • multiple models in Rails with a shared interface

    - by dfondente
    I'm not sure of the best structure for a particular situation in Rails. We have several types of workshops. The administration of the workshops is the same regardless of workshop type, so the data for the workshops is in a single model. We collect feedback from participants about the workshops, and the questionnaire is different for each type of workshop. I want to access the feedback about the workshop from the workshop model, but the class of the associated model will depend on the type of workshop. If I was doing this in something other than Rails, I would set up an abstract class for WorkshopFeedback, and then have subclasses for each type of workshop: WorkshopFeedbackOne, WorkshopFeedbackTwo, WorkshopFeedbackThree. I'm unsure how to best handle this with Rails. I currently have: class Workshop < ActiveRecord::Base has_many :workshop_feedbacks end class Feedback < ActiveRecord::Base belongs_to :workshop has_many :feedback_ones has_many :feedback_twos has_many :feedback_threes end class FeedbackOne < ActiveRecord::Base belongs_to :feedback end class FeedbackTwo < ActiveRecord::Base belongs_to :feedback end class FeedbackThree < ActiveRecord::Base belongs_to :feedback end This doesn't seem like to the cleanest way to access the feedback from the workshop model, as accessing the correct feedback will require logic investigating the Workshop type and then choosing, for instance, @workshop.feedback.feedback_one. Is there a better way to handle this situation? Would it be better to use a polymorphic association for feedback? Or maybe using a Module or Mixin for the shared Feedback interface? Note: I am avoiding using Single Table Inheritance here because the FeedbackOne, FeedbackTwo, FeedbackThree models do not share much common data, so I would end up with a large sparsely populated table with STI.

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  • Trouble accessing fields of a serialized object in Java

    - by typoknig
    I have instantized a class that implements Serializable and I am trying to stream that object like this: try{ Socket socket = new Socket("localhost", 8000); ObjectOutputStream toServer = new ObjectOutputStream(socket.getOutputStream()); toServer.writeObject(myObject); } catch (IOException ex) { System.err.println(ex); } All good so far right? Then I am trying to read the fields of that object like this: //This is an inner class class HandleClient implements Runnable{ private ObjectInputStream fromClient; private Socket socket; // This socket was established earlier try { fromClient = new ObjectInputStream(socket.getInputStream()); GetField inputObjectFields = fromClient.readFields(); double myFristVariable = inputObjectFields.get("myFirstVariable", 0); int mySecondVariable = inputObjectFields.get("mySecondVariable", 0); //do stuff } catch (IOException ex) { System.err.println(ex); } catch (ClassNotFoundException ex) { System.err.println(ex); } finally { try { fromClient.close(); } catch (Exception ex) { ex.printStackTrace(); } } } But I always get the error: java.io.NotActiveException: not in call to readObject This is my first time streaming objects instead of primitive data types, what am I doing wrong? BONUS When I do get this working correctly, is the ENTIRE CLASS passed with the serialized object (i.e. will I have access to the methods of the object's class)? My reading suggests that the entire class is passed with the object, but I have been unable to use the objects methods thus far. How exactly do I call on the object's methods? In addition to my code above I also experimented with the readObject method, but I was probably using it wrong too because I couldn't get it to work. Please enlighten me.

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  • What are the Limitations for Connecting to an Access Query in Excel

    - by thornomad
    I have an Access 2007 database that has a number of tables, some are fairly large (100,000+ records); I have created a union query to pull some of the same types of data from multiple tables into one large query for pivot table manipulation and reporting. For example: SELECT Language FROM Table1 UNION ALL SELECT Language FROM Table2 UNION ALL SELECT Language FROM Table3; This works. I found, quickly, however, that a union query will not show up when connecting to the datasource from Excel 2007. So, I created a second query to reference the union query. Like so: SELECT * FROM [The Above Union Query]; This query works and it, initially, was accessible from Excel. Time passed, I've added more data. Suddenly, when I connect to my Access database from Excel my query referencing the union has disappeared. MS Access shows no signs of an issue (data displays in Access) and my other non-union queries are showing up in Excel 2007 ... but not the one that references the union. What could be going on? Why did it disappear? I noticed if I switch some of the referenced tables in the union query to a smaller table (with less rows) all of sudden the query appears in Excel again. At least, I think that's what the difference is. I really can't put my finger on why some of the union queries won't show up and some will. Am stumped and need some guidance. Thanks.

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  • Intelligent search and generation of Java code, preferrably using Python?

    - by Ipsquiggle
    Basically, I do lots of one-off code generation, large-scale refactorings, etc. etc. in Java. My tool language of choice is Python, but I'll take whatever solutions you can offer. Here is a simplified illustration of what I would like, in a pseudocode Generating an implementation for an interface search within my project: for each Interface as iName: write class(name=iName+"Impl", implements=iName) search within the body of iName: for each Method as mName: write method(name=mName, body="// TODO implement this...") Basically, the tool I'm searching for would allow me to: parse files according to their Java structure ("search for interfaces") search for words contextualized by language elements and types ("variables of type SomeClass", "doStuff() method calls on SomeClass instances") to run searches with structural context ("within the body of the current result") easily replace or generate code (with helpers to generate, as above, or functions for replacing, "rename the interface to Foo", "insert the line Blah.Blah()", etc.) The point is, I don't want to spend a lot of time writing these things, as they are usually throwaway. But sometimes I need something just a little smarter than what grep offers. It wouldn't be too hard to write up a simplistic version of this, but if I'm going to use something like this at all, I'd expect it to be robust. Any suggestions of a tool/library that will help me accomplish this?

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  • Creating serializeable unique compile-time identifiers for arbitrary UDT's.

    - by Endiannes
    I would like a generic way to create unique compile-time identifiers for any C++ user defined types. for example: unique_id<my_type>::value == 0 // true unique_id<other_type>::value == 1 // true I've managed to implement something like this using preprocessor meta programming, the problem is, serialization is not consistent. For instance if the class template unique_id is instantiated with other_type first, then any serialization in previous revisions of my program will be invalidated. I've searched for solutions to this problem, and found several ways to implement this with non-consistent serialization if the unique values are compile-time constants. If RTTI or similar methods, like boost::sp_typeinfo are used, then the unique values are obviously not compile-time constants and extra overhead is present. An ad-hoc solution to this problem would be, instantiating all of the unique_id's in a separate header in the correct order, but this causes additional maintenance and boilerplate code, which is not different than using an enum unique_id{my_type, other_type};. A good solution to this problem would be using user-defined literals, unfortunately, as far as I know, no compiler supports them at this moment. The syntax would be 'my_type'_id; 'other_type'_id; with udl's. I'm hoping somebody knows a trick that allows implementing serialize-able unique identifiers in C++ with the current standard (C++03/C++0x), I would be happy if it works with the latest stable MSVC and GNU-G++ compilers, although I expect if there is a solution, it's not portable.

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  • How should I map an abstract class with simple xml in Java?

    - by spderosso
    Hi, I want to achieve the following xml using simple xml framework (http://simple.sourceforge.net/): <events> <course-added date="01/01/2010"> ... </course-added> <course-removed date="01/02/2010"> .... </course-removed> <student-enrolled date="01/02/2010"> ... </student-enrolled> </events> I have the following (but it doesn't achieve the desired xml): @Root(name="events") class XMLEvents { @ElementList(inline=true) ArrayList<XMLEvent> events = Lists.newArrayList(); ... } abstract class XMLEvent { @Attribute(name="date") String dateOfEventFormatted; ... } And different type of XMLNodes that have different information (but are all different types of events) @Root(name="course-added") class XMLCourseAdded extends XMLEvent{ @Element(name="course") XMLCourseLongFormat course; .... } @Root(name="course-removed") class XMLCourseRemoved extends XMLEvent { @Element(name="course-id") String courseId; ... } How should I do the mapping or what should I change in order to be able to achieve de desired xml? Thanks!

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  • Coldfusion 8 and HTTP PUT - is there a way to PUT an object?

    - by ciaranarcher
    Hi all We are using EHCache with CF 8 to cache stuff on a central server using a RESTful interface over HTTP. I am trying to cache a cfquery object to the cache server. I can get this to work if I call EHCache direct (i.e. store it in a local cache) but if I try to cache on a remote server over HTTP I am running into problems. The code I am using is as follows: <cfhttp url="http://localhost:8080/myCache/myKey" method="put" result="r" timeout="2" throwonerror="true" > <cfhttpparam type="body" value="#ARGUMENTS.item#" /> </cfhttp> CF doesn't like this reference to #ARGUMENTS.item# and it complains Complex object types cannot be converted to simple values. Can anyone give me an example of how to put an object over http using CF? If this is not possible with CF then a Java example would be the next best thing. Many thanks in advance! PS: I do not want to use serialization to text/JSON etc. as this approach has issues with data integrity and most importantly it's not fast enough.

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  • getting string.substring(N) not to choke when N > string.length

    - by aape
    I'm writing some code that takes a report from the mainframe and converts it to a spreadsheet. They can't edit the code on the MF to give me a delimited file, so I'm stuck dealing with it as fixed width. It's working okay now, but I need to get it more stable before I release it for testing. My problem is that in any given line of data, say it could have three columns of numbers, each five chars wide at positions 10, 16, and 22. If on this one particular row, there's no data for the last two cols, it won't be padded with spaces; rather, the length of the string will be only 14. So, I can't just blindly have dim s as string = someStream.readline a = s.substring(10, 5) b = s.substring(16, 5) c = s.substring(22, 5) because it'll choke when it substrings past the length of the string. I know I could test the length of the string before processing each row, and I have automated the filling of some of the vsariables using a counter and a loop, and using the counter*theWidthOfTheGivenVariable to jump around, but this project was a dog to start with (come on! turning a report into a spreadsheet?), but there are many different types of rows (it's not just a grid), and the code's getting ugly fast. I'd like this to be clean, clear, and maintainable for the poor sucker that gets this after me. If it matters, here's my code so far (it's really crufty at the moment). You can see some of my/its idiocy in the processSection#data subs So, I'm wondering 1) is there a way baked in to .NET to have string.substring not error when reading past the end of a string without wrapping it in a try...catch? and 2) would it be appropriate in this situation to write a new string class that inherits from string that has a more friendly substring function in it? ETA: Thanks for all the advice and knowledge everyone. I'll go with the extension. Hopefully one of these years, I'll get my chops up enough to pay someone back in kind. :)

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  • Unit Testing Interfaces in Python

    - by Nicholas Mancuso
    I am currently learning python in preperation for a class over the summer and have gotten started by implementing different types of heaps and priority based data structures. I began to write a unit test suite for the project but ran into difficulties into creating a generic unit test that only tests the interface and is oblivious of the actual implementation. I am wondering if it is possible to do something like this.. suite = HeapTestSuite(BinaryHeap()) suite.run() suite = HeapTestSuite(BinomialHeap()) suite.run() What I am currently doing just feels... wrong (multiple inheritance? ACK!).. class TestHeap: def reset_heap(self): self.heap = None def test_insert(self): self.reset_heap() #test that insert doesnt throw an exception... for x in self.inseq: self.heap.insert(x) def test_delete(self): #assert we get the first value we put in self.reset_heap() self.heap.insert(5) self.assertEquals(5, self.heap.delete_min()) #harder test. put in sequence in and check that it comes out right self.reset_heap() for x in self.inseq: self.heap.insert(x) for x in xrange(len(self.inseq)): val = self.heap.delete_min() self.assertEquals(val, x) class BinaryHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinaryHeap() def reset_heap(self): self.heap = BinaryHeap() class BinomialHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinomialHeap() def reset_heap(self): self.heap = BinomialHeap() if __name__ == '__main__': unittest.main()

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  • Manual Linq to SQL entity framework mapping

    - by kprobst
    I've been playing with the O/R designer in VS and I was wondering if someone could shed come light on this. I'm used to OR mappers that are largely manual (homegrown and e.g., NHibernate). I don't mind encoding the entity classes myself, since they don't change all that often to begin with, and I have this irrational fear of designers and auto generated code as it is. I have noticed that the generated entity classes contain a lot of boilerplate extensibility methods, e.g. On[Property]Changed() and so on where [Property] is a mapped member of the class. These are placed in the setters of the property accessors. I assume it's OK if I don't include these when I do my hand coding, correct? They would be nice if I needed some sort of interception pattern but that's certainly not the case. I guess I just need to know if any of those methods are required by the entity framework to keep track of changes to the mapping types in order for things to work when updating the database. Thanks!

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  • Building a structure/object in a place other than the constructor

    - by Vishal Naidu
    I have different types of objects representing the same business entity. UIObject, PowershellObject, DevCodeModelObject, WMIObject all are different representation to the same entity. So say if the entity is Animal then I have AnimalUIObject, AnimalPSObject, AnimalModelObject, AnimalWMIObject, etc. Now the implementations of AnimalUIObject, AnimalPSObject, AnimalModelObject are all in separate assemblies. Now my scenario is I want to verify the contents of business entity Animal irrespective of the assembly it came from. So I created a GenericAnimal class to represent the Animal entity. Now in GenericAnimal I added the following constructors: GenericAnimal(AnimalUIObject) GenericAnimal(AnimalPSObject) GenericAnimal(AnimalModelObject) Basically I made GenericAnimal depend on all the underlying assemblies so that while verifying I deal with this abstraction. Now the other approach to do this is have GenericAnimal with an empty constructor an allow these underlying assemblies to have a Transform() method which would build the GenericAnimal. Both approaches have some pros and cons: The 1st approach: Pros: All construction logic is in one place in one class GenericAnimal Cons: GenericAnimal class must be touched every-time there is a new representation form. The 2nd approach: Pros: construction responsibility is delegated to the underlying assembly. Cons: As construction logic is spread accross assemblies, tomorrow if I need to add a property X in GenericAnimal then I have to touch all the assemblies to change the Transform method. Which approach looks better ? or Which would you consider a lesser evil ? Is there any alternative way better than the above two ?

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  • How to make a plot from summaryRprof?

    - by ThorDivDev
    This is a question for an university assignment. I was given three algorithms to calculate the GCD that I already did. My problem is getting the Rprof results to a plot so I can compare them side by side. From what little understanding I have about Rprof, summaryRprof and plot is that Rprof is used like this: Rprof() #To start #functions here Rprof(NULL) #TO end summaryRprof() # to print results I understand that plot has many different types of inputs, x and y values and something called a data frame which I assume is a fancy word for table. and to draw different lines and things I need to use this: http://www.harding.edu/fmccown/r/ what I cant figure out is how to get the summaryRprof results to the plot() function. > Rprof(filename="RProfOut2.out", interval=0.0001) > gcdBruteForce(10000, 33) [1] 1 > gcdEuclid(10000, 33) [1] 1 > gcdPrimeFact(10000, 33) [1] 1 > Rprof(NULL) > summaryRprof() ?????plot???? I have been reading on stack overflow that and other sites that I can also try to use profr and proftools although I am not very clear on the usage. The only graph I have been able to make is one using plot(system.time(gcdFunction(10,100))) As always any help is appreciated.

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  • Advice on Minimizing Stored Procedure Parameters

    - by RPM1984
    Hi Guys, I have an ASP.NET MVC Web Application that interacts with a SQL Server 2008 database via Entity Framework 4.0. On a particular page, i call a stored procedure in order to pull back some results based on selections on the UI. Now, the UI has around 20 different input selections, ranging from a textbox, dropdown list, checkboxes, etc. Each of those inputs are "grouped" into logical sections. Example: Search box : "Foo" Checkbox A1: ticked, Checkbox A2: unticked Dropdown A: option 3 selected Checkbox B1: ticked, Checkbox B2: ticked, Checkbox B3: unticked So i need to call the SPROC like this: exec SearchPage_FindResults @SearchQuery = 'Foo', @IncludeA1 = 1, @IncludeA2 = 0, @DropDownSelection = 3, @IncludeB1 = 1, @IncludeB2 = 1, @IncludeB3 = 0 The UI is not too important to this question - just wanted to give some perspective. Essentially, i'm pulling back results for a search query, filtering these results based on a bunch of (optional) selections a user can filter on. Now, My questions/queries: What's the best way to pass these parameters to the stored procedure? Are there any tricks/new ways (e.g SQL Server 2008) to do this? Special "table" parameters/arrays - can we pass through User-Defined-Types? Keep in mind im using Entity Framework 4.0 - but could always use classic ADO.NET for this if required. What about XML? What are the serialization/de-serialization costs here? Is it worth it? How about a parameter for each logical section? Comma-seperated perhaps? Just thinking out loud. This page is particulary important from a user point of view, and needs to perform really well. The stored procedure is already heavy in logic, so i want to minimize the performance implications - so keep that in mind. With that said - what is the best approach here?

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  • Passing $_GET or $_POST data to PHP script that is run with wget

    - by Matt
    Hello, I have the following line of PHP code which works great: exec( 'wget http://www.mydomain.com/u1.php /dev/null &' ); u1.php acts to do various types of maintenance on my server and the above command makes it happen in the background. No problems there. But I need to pass variable data to u1.php before it's executed. I'd like to pass POST data preferably, but could accommodate GET or SESSION data if POST isn't an option. Basically the type of data being passed is user-specific and will vary depending on who is logged in to the site and triggering the above code. I've tried adding the GET data to the end of the URL and that didn't work. So how else might I be able to send the data to u1.php? POST data preferred, SESSION data would work as well (but I tried this and it didn't pick up the logged in user's session data). GET would be a last resort. Thanks!

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  • Simulate stochastic bipartite network based on trait values of species - in R

    - by Scott Chamberlain
    I would like to create bipartite networks in R. For example, if you have a data.frame of two types of species (that can only interact across species, not within species), and each species has a trait value (e.g., size of mouth in the predator allows who gets to eat which prey species), how do we simulate a network based on the traits of the species (that is, two species can only interact if their traits overlap in values for instance)? UPDATE: Here is a minimal example of what I am trying to do. 1) create phylogenetic tree; 2) simulate traits on the phylogeny; 3) create networks based on species trait values. # packages install.packages(c("ape","phytools")) library(ape); library(phytools) # Make phylogenetic trees tree_predator <- rcoal(10) tree_prey <- rcoal(10) # Simulate traits on each tree trait_predator <- fastBM(tree_predator) trait_prey <- fastBM(tree_prey) # Create network of predator and prey ## This is the part I can't do yet. I want to create bipartite networks, where ## predator and prey interact based on certain crriteria. For example, predator ## species A and prey species B only interact if their body size ratio is ## greater than X.

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  • Simulation tree command in C

    - by Ecle
    I have to create the simulation of tree command in C, this is my current code: #include <stdio.h> #include <sys/types.h> #include <sys/stat.h> #include <dirent.h> #include <string.h> main(int argc, char *argv[]){ int i; if(argc < 2){ printf("\nError. Use: %s directory\n", argv[0]); system("exit"); } for(i=1;i<argc;i++) //if(argv[i][0] != '-') tree(argv[i]); } tree(char *ruta){ DIR *dirp; struct dirent *dp; static nivel = 0; struct stat buf; char fichero[256]; int i; if((dirp = opendir(path)) == NULL){ perror(path); return; } while((dp = readdir(dirp)) != NULL){ printf(fichero, "%s/%s", path, dp->d_name); if((buf.st_mode & S_IFMT) == S_IFDIR){ for(i=0;i<nivel;i++) printf("\t"); printf("%s\n", dp->d_name); ++nivel; tree(fichero); --nivel; } } } Apparently, it works! (due to it compiles correctly) But I don't why. I can't pass the correct arguments to execute this. Thank you so much, people.

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  • How to read from multiple queues in real-world?

    - by Leon Cullens
    Here's a theoretical question: When I'm building an application using message queueing, I'm going to need multiple queues support different data types for different purposes. Let's assume I have 20 queues (e.g. one to create new users, one to process new orders, one to edit user settings, etc.). I'm going to deploy this to Windows Azure using the 'minimum' of 1 web role and 1 worker role. How does one read from all those 20 queues in a proper way? This is what I had in mind, but I have little or no real-world practical experience with this: Create a class that spawns 20 threads in the worker role 'main' class. Let each of these threads execute a method to poll a different queue, and let all those threads sleep between each poll (of course with a back-off mechanism that increases the sleep time). This leads to have 20 threads (or 21?), and 20 queues that are being actively polled, resulting in a lot of wasted messages (each time you poll an empty queue it's being billed as a message). How do you solve this problem?

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  • short-cutting equality checking in F#?

    - by John Clements
    In F#, the equality operator (=) is generally extensional, rather than intensional. That's great! Unfortunately, it appears to me that F# does not use pointer equality to short-cut these extensional comparisons. For instance, this code: type Z = MT | NMT of Z ref // create a Z: let a = ref MT // make it point to itself: a := NMT a // check to see whether it's equal to itself: printf "a = a: %A\n" (a = a) ... gives me a big fat segmentation fault[*], despite the fact that 'a' and 'a' both evaluate to the same reference. That's not so great. Other functional languages (e.g. PLT Scheme) get this right, using pointer comparisons conservatively, to return 'true' when it can be determined using a pointer comparison. So: I'll accept the fact that F#'s equality operator doesn't use short-cutting; is there some way to perform an intensional (pointer-based) equality check? The (==) operator is not defined on my types, and I'd love it if someone could tell me that it's available somehow. Or tell me that I'm wrong in my analysis of the situation: I'd love that, too... [*] That would probably be a stack overflow on Windows; there are things about Mono that I'm not that fond of...

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  • Finding patterns of failure in a Unit Test

    - by Pekka
    I'm new to Unit Testing, and I'm only getting into the routine of building test suites. I have what is going to be a rather large project that I want to build tests for from the start. I'm trying to figure out general strategies and patterns for building test suites. When you look at a class, many tests come to you obviously due to the nature of the class. Say for a "user account" class with basic CRUD operations, being related to a database table, we will want to test - well, the CRUD. creating an object and seeing whether it exists query its properties change some properties change some properties to incorrect values and delete it again. As for how to break things, there are "fail" tests common to most CRUD classes like: Invalid input data types A number as the ID key that exceeds the range of the chosen data type Input in an incorrect character encoding Input that is too long And so on and so on. For a unit test concerned with file operations, the list of "breaking things" could be Invalid characters in file name File name too long File name uses incorrect protocol or path I'm pretty sure similar patterns - applicable beyond the unit test one is currently working on - can be found for most units that are being tested. Now my question is: Am I correct in seeing such "breaking patterns"? Or am I getting something completely wrong about Unit testing, and if I did it right, this wouldn't be an issue at all? Is Unit Testing as a process of finding as many ways to break the unit as possible the right way to go? If I am correct: Are there existing definitions, lists, cheat sheets for such patterns? Are there any provisions (mainly in PHPUnit, as that's the framework I'm working in) to automate such patterns? Is there any assistance - in the form of check lists, or software - to aid in writing complete tests?

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  • operator overloading and inheritance

    - by user168715
    I was given the following code: class FibHeapNode { //... // These all have trivial implementation virtual void operator =(FibHeapNode& RHS); virtual int operator ==(FibHeapNode& RHS); virtual int operator <(FibHeapNode& RHS); }; class Event : public FibHeapNode { // These have nontrivial implementation virtual void operator=(FibHeapNode& RHS); virtual int operator==(FibHeapNode& RHS); virtual int operator<(FibHeapNode& RHS); }; class FibHeap { //... int DecreaseKey(FibHeapNode *theNode, FibHeapNode& NewKey) { FibHeapNode *theParent; // Some code if (theParent != NULL && *theNode < *theParent) { //... } //... return 1; } }; Much of FibHeap's implementation is similar: FibHeapNode pointers are dereferenced and then compared. Why does this code work? (or is it buggy?) I would think that the virtuals here would have no effect: since *theNode and *theParent aren't pointer or reference types, no dynamic dispatch occurs and FibHeapNode::operator< gets called no matter what's written in Event.

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  • How to throw meaningful data in exceptions ?

    - by ZeroCool
    I would like to throw exceptions with meaningful explanation ! I thought of using variable arguments worked fine but lately I figured out it's impossible to extend the class in order to implement other exception types. So I figured out using an std::ostreamstring as a an internal buffer to deal with formatting ... but doesn't compile! I guess it has something to deal with copy constructors. Anyhow here is my piece of code: class Exception: public std::exception { public: Exception(const char *fmt, ...); Exception(const char *fname, const char *funcname, int line, const char *fmt, ...); //std::ostringstream &Get() { return os_ ; } ~Exception() throw(); virtual const char *what() const throw(); protected: char err_msg_[ERRBUFSIZ]; //std::ostringstream os_; }; The variable argumens constructor can't be inherited from! this is why I thought of std::ostringstream! Any advice on how to implement such approach ?

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  • C# Automatic Properties - Still null after +=?

    - by Sam Schutte
    This seems like a bug to me... I accept that automatic properties, defined as such: public decimal? Total { get; set; } Will be null when they are first accessed. They haven't been initialized, so of course they are null. But, even after setting their value through +=, this decimal? still remains null. So after: Total += 8; Total is still null. How can this be correct? I understand that it's doing a (null + 8), but seems strange that it doesn't pick up that it means it should just be set to 8... Addendums: I made the "null + 8" point in my question - but notice that it works with strings. So, it does null + "hello" just fine, and returns "hello". Therefore, behind the scenes, it is initializing the string to a string object with the value of "hello". The behavior should be the same for the other types, IMO. It might be because a string can accept a null as a value, but still, a null string is not an initialized object, correct? Perhaps it's just because a string isn't a nullable...

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  • casting char[][] to char** causes segfault?

    - by Earlz
    Ok my C is a bit rusty but I figured I'd make my next(small) project in C so I could polish back up on it and less than 20 lines in I already have a seg fault. This is my complete code: #define ROWS 4 #define COLS 4 char main_map[ROWS][COLS+1]={ "a.bb", "a.c.", "adc.", ".dc."}; void print_map(char** map){ int i; for(i=0;i<ROWS;i++){ puts(map[i]); //segfault here } } int main(){ print_map(main_map); //if I comment out this line it will work. puts(main_map[3]); return 0; } I am completely confused as to how this is causing a segfault. What is happening when casting from [][] to **!? That is the only warning I get. rushhour.c:23:3: warning: passing argument 1 of ‘print_map’ from incompatible pointer type rushhour.c:13:7: note: expected ‘char **’ but argument is of type ‘char (*)[5]’ Are [][] and ** really not compatible pointer types? They seem like they are just syntax to me.

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  • refactoring my code. My headers (Header Guard Issues)

    - by numerical25
    I had a post similar to this awhile ago based on a error I was getting. I was able to fix it but since then I been having trouble doing things because headers keep blocking other headers from using code. Honestly, these headers are confusing me and if anyone has any resources that will address these types of issues, that will be helpful. What I essentially want to do is be able to have rModel.h be included inside RenderEngine.h. every time I add rModel.h to RenderEngine.h, rModel.h is no longer able to use RenderEngine.h. (rModel.h has a #include of RenderEngine.h as well). So in a nutshell, RenderEngine and rModel need to use each others functionalities. On top of all this confusion, the Main.cpp needs to use RenderEngine. stdafx.h #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" main.cpp #include "stdafx.h" #include "RenderEngine.h" #include "rModel.h" // Global Variables: RenderEngine go; rModel *g_pModel; ...code........... rModel.h #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> #include "rTri.h" #include "RenderEngine.h" ........Code RenderEngine.h #pragma once #include "stdafx.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "rModel.h" .......Code......

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  • Fortran pointer as an argument to interface procedure

    - by icarusthecow
    Im trying to use interfaces to call different subroutines with different types, however, it doesnt seem to work when i use the pointer attribute. for example, take this sample code MODULE ptr_types TYPE, abstract :: parent INTEGER :: q END TYPE TYPE, extends(parent) :: child INTEGER :: m END TYPE INTERFACE ptr_interface MODULE PROCEDURE do_something END INTERFACE CONTAINS SUBROUTINE do_something(atype) CLASS(parent), POINTER :: atype ! code determines that this allocation is correct from input ALLOCATE(child::atype) WRITE (*,*) atype%q END SUBROUTINE END MODULE PROGRAM testpass USE ptr_types CLASS(child), POINTER :: ctype CALL ptr_interface(ctype) END PROGRAM This gives error Error: There is no specific subroutine for the generic 'ptr_interface' at (1) however if i remove the pointer attribute in the subroutine it compiles fine. Now, normally this wouldnt be a problem, but for my use case i need to be able to treat that argument as a pointer, mainly so i can allocate it if necessary. Any suggestions? Mind you I'm new to fortran so I may have missed something edit: forgot to put the allocation in the parents subroutine, the initial input is unallocated EDIT 2 this is my second attempt, with caller side casting MODULE ptr_types TYPE, abstract :: parent INTEGER :: q END TYPE TYPE, extends(parent) :: child INTEGER :: m END TYPE TYPE, extends(parent) :: second INTEGER :: meow END TYPE CONTAINS SUBROUTINE do_something(this, type_num) CLASS(parent), POINTER :: this INTEGER type_num IF (type_num == 0) THEN ALLOCATE (child::this) ELSE IF (type_num == 1) THEN ALLOCATE (second::this) ENDIF END SUBROUTINE END MODULE PROGRAM testpass USE ptr_types CLASS(child), POINTER :: ctype SELECT TYPE(ctype) CLASS is (parent) CALL do_something(ctype, 0) END SELECT WRITE (*,*) ctype%q END PROGRAM however this still fails. in the select statement it complains that parent must extend child. Im sure this is due to restrictions when dealing with the pointer attribute, for type safety, however, im looking for a way to convert a pointer into its parent type for generic allocation. Rather than have to write separate allocation functions for every type and hope they dont collide in an interface or something. hopefully this example will illustrate a little more clearly what im trying to achieve, if you know a better way let me know

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