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  • Spinup time failure

    - by bioShark
    I am not sure this is a real question or a bug I should report Ubuntu. Using: Ubuntu 11.10, on a Intel Q6600, Samsung Spinpoint F4 2TB. I have set my PC on Suspend and after I came back, pressed Enter and after logging in everything was back to normal. However, I had a message from Disk Utility that one disk reports errors. I entered Disk Utility, and my Samsung 2TB disk, the one on which my Ubuntu is installed, had the SMART Status turned red, with error message on it. The error was: Spinup time failed Value 21, Threshold value was 25 (so the error was reported because 21 < 25) I restarted and booted up in Windows to see what HD Tune is reporting. Unfortunately it was exactly the same 21/25. After reading up on Wiki about SMART and the errors, I discovered that Spinup time is the time required for the disk to reach full spinning speed in milliseconds. Then it hit me that, in Ubuntu I had Suspended the system, making essentially all my hardware stop. And when I rebooted to Windows, the hardware doesn't really stop, so SMART's reading of the Spinup time was still from Ubuntu's suspension. So I did a full PC stop and then booted up again, both in Ubuntu and Windows to see if there are different readings. Both reported successful Spinup time, 68 (a little better then 21 :) ), although in Disk Utility I have a nice message: Failed in the Past So now I am pretty sure that Ubuntu didn't handle the Suspend correctly, but then again should I worry about Imminent hardware failure ? Am I missing some drivers? Should I report this as a bug to Ubuntu? Sorry if this was a bad place to ask this question.

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  • Strategy for restoring state via URL in web apps

    - by JW01
    This is a question about modern web apps, where a single page is loaded, and all subsequent navigation is done by XHR calls and modifying the DOM. We can use libraries that manipulate the hash string, which let us navigate by URL and support the back/forward buttons. But to use those libraries, we need to be able to move the UI from any one state to any other. Is there a good strategy for moving between UI states, that also allows them to be restored from scratch when you load a new URL? In a complex app, you might have a lot of different states. You don't want to reload the entire UI each time you change states. But you also don't want to require separate methods for moving from every state to each every state. Typically we need to: Restore a state from scratch, when you enter a new URL or hit Reload. Move from one state to another, when you use the Back/Forward buttons. Move from one state to another, when you perform an action within your app (like clicking a link). Move to certain states that shouldn't be added to the history, like ones that appear after form submissions. Move to some states that are built on the previous state, like a drill-down list. When you perform actions within your app, there's the additional question of which comes first: Do you change the URL, listen for the URL change, and change your state in response to it? Or do you change your state, then change the URL, but don't do anything in response? Does anyone have some experience to share on this topic?

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  • The Raspberry Pi Now Has Its Own App Store

    - by Jason Fitzpatrick
    Raspberry Pi, the credit-card sized computer with an ARM processor, now has its own appstore where Raspberry Pi hobbyists and developers can share their creations in a one-stop location accessible to all Raspberry Pi users. In today’s press release about the store, the Raspberry Pi Foundation writes: We’ve been amazed by the variety of software that people have written for, or ported to, the Raspberry Pi. Today, together with our friends at IndieCity and Velocix, we’re launching the Pi Store to make it easier for developers of all ages to share their games, applications, tools and tutorials with the rest of the community. The Pi Store will, we hope, become a one-stop shop for all your Raspberry Pi needs; it’s also an easier way into the Raspberry Pi experience for total beginners, who will find everything they need to get going in one place, for free. The store runs as an X application under Raspbian, and allows users to download content, and to upload their own content for moderation and release. At launch, we have 23 free titles in the store, ranging from utilities like LibreOffice and Asterisk to classic games like Freeciv and OpenTTD and Raspberry Pi exclusive Iridium Rising. We also have one piece of commercial content: the excellent Storm in a Teacup from Cobra Mobile. For more information about the store, including how to install the app store on your Pi, check out the full press release here. To get started browsing the store, hit up the link below. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Facebook like button for a Facebook feed item

    - by jverdeyen
    Here is what I do: When the admin of a website i'm creating adds a new 'news' item to his website, it directly posts the same item on the Facebook 'fanpage' of the website. This is done by an Facebook app with the permissions to post an item on the Facebook fanpage. So far so good. I'm getting the new post id from the facebook graph. Here is what I want to achieve: I'm adding a 'like' button on the original website, but when this is clicked it should be referenced to the same post item on the facebook page. So if someone likes the news post on the website he should also like the referencing facebook feed post. Which is exactly the same. Can this be done? I've been playing around with the href etc of the like button, without any success. When I hit the like button it likes the url given, but is doesn't recognizes that this is a feed post. Any idea? Thx in advance.

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  • How to protect Google Ads from yontoo layers runtime?

    - by Dharmavir
    Since sometime I have observed that Google Ads on any website including my blog (http://blogs.digitss.com) gets replaced with something similar to uploaded image below. I am sure it's happening with many people and that could reduce google adsense income. After some research I found that it is because "yontoo layers runtime" from http://www.yontoo.com/ (tagline says: Platform that allows you to control the websites you visit everyday.) but actually they are taking over. I am not sure with which software they are making a way into users computer but that seems very bad in terms of freedom of Internet and advt/marketing industry. I don't remember I have ever said "yes" to install yontoo on my computer. This piece of software is successful to install itself on my laptop/desktop and workstation at office. I am going to disable it now but the question is how do I make my websites aware of Yontoo Runtime and stop them from replacing Google Ads? Basically they are not able to replace all adsense ads but so far they are successfully replaced 1st instance of adsense advt and I am sure in future they will hit more. There could be 2 approaches 1) Fool yontoo runtime by putting some misleading divs in html document to save actual ads, 2) Completely disable yontoo by working out some client side script (javascript) which can fail/crash yontoo runtime and so will fail it's purpose of replacing ads. You can visit my blog (http://blogs.digitss.com) and see on top-right corner, if you find that google ad replaced with something similar to image attached with question - it means your computer/browser is infected too. Looking forward to reply from webmasters, if someone has already wrote some code/plugin to make website (and google ads) safe from yontoo or similar runtime. FYI: it was able to push this runtime in all browsers installed on machine. So a dangerous threat. And yes, I am just using Google ads - not sure if yontoo runtime is doing trick against other ad networks or not? I am sure they must be doing it with some handful of ad networks.

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  • Penalty for collision during a racing game

    - by Arthur Wulf White
    In a racing game: How should we penalize the player for colliding head on into obstacles such as walls, trees and so on. What is the way it is done in your favorite racing game? How is it done in other successful racing games? Do you think temporarily disabling the engine for a second is too severe? If I do go that route, how would I convey the 'engine is disabled' to the player in a subtle and easily understood way? Is this 'too much' of a penalty? Would the slow-down from the collision be sufficient to discourage the player from driving too carelessly? Which one is more fun? Should I consider a health-bar and affect engine performance for 'low health' status? Could you offer examples of games that handle this well and one that do it poorly? Please share your experience with racing games obstacles and reference games you feel perform well in this aspect. I am sure we all enjoy our racing games differently and I would like to hear different opinions regarding this issue. I would also like to hear how you feel we should penalize or reward for colliding with other vehicles? Should enemy vehicles be destroyable? Should they slow down severely when they hit the back of your car or would that make the gameplay imbalanced?

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  • 5 Design Tricks Facebook Uses To Affect Your Privacy Decisions

    - by Jason Fitzpatrick
    If you feel like Facebook increasingly has fewer and fewer options to reject applications and organization access to your private information, you’re not imagining it. Here are five ways Facebook’s design choices in the App Center have minimized your choices over time. Over at TechCrunch they have a guest post by Avi Charkham highlighting five ways recent changes to the Facebook App Center put privacy settings on the back burner. In regard to the comparison seen in the image above, for example, he writes: #1: The Single Button Trick In the old design Facebook used two buttons – “Allow” and “Don’t Allow” – which automatically led you to make a decision. In the new App Center Facebook chose to use a single button. No confirmation, no decisions to make. One click and, boom, your done! Your information was passed on to the app developers and you never even notice it. Hit up the link below to check out the other four redesign choices that minimize the information about privacy and data usage you see and maximize the click-through and acceptance rate for apps. How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU HTG Explains: Is UPnP a Security Risk?

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  • How would I implement this application idea?

    - by Mike Wills
    I am a D&D gamer and a developer that has mostly worked with ASP.NET applications professionally. I have written some chat bots in Node.js and I have only played a little with PHP but wrote nothing serious. I have had inspiration to create a site that allows a person to keep track of characters (aka the character sheet). I am thinking of using this as a learning opportunity to learn noSQL and to write a full javascript front-end. I want this application to save the value as I change it. So if I edit the armor class, it is saved immediately instead of waiting until I hit the submit button. I think that will make it easier to use while gaming and not losing anything because I forgot to save the change. I have never done anything like this. How do you implement this style of application? Is there a tutorial or howto to get me on the right path? While I would really like to use ASP.NET but I don't have a Windows server to publish on (and I really can't afford to pay for a service). What language that runs on Linux would work well for this type of application? Note: I feel noSQL would work in this case because of the sheer number of tables required to create something like this in SQL.

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  • See the Lord of the Rings Epic from the Perspective of Mordor [eBook]

    - by ETC
    Much like the wildly popular book “Wicked” mixed up the good/bad dichotomy in the Wizard of Oz, “The Last Ring-Bearer” shows us the Mordor’s take on the Lord of the Rings. The work of a Russian paleontologist, Kirill Yeskov, “The Last Ring-Bearer” frames the conflict in the Lord of the Rings from the perspective of the citizens of Mordor. Salon magazine offers this summary, as part of their larger review: In Yeskov’s retelling, the wizard Gandalf is a war-monger intent on crushing the scientific and technological initiative of Mordor and its southern allies because science “destroys the harmony of the world and dries up the souls of men!” He’s in cahoots with the elves, who aim to become “masters of the world,” and turn Middle-earth into a “bad copy” of their magical homeland across the sea. Barad-dur, also known as the Dark Tower and Sauron’s citadel, is, by contrast, described as “that amazing city of alchemists and poets, mechanics and astronomers, philosophers and physicians, the heart of the only civilization in Middle-earth to bet on rational knowledge and bravely pitch its barely adolescent technology against ancient magic.” Hit up the link below to grab a PDF of the official English translation of Yeskov’s work. The Last Ring-Bearer [via Salon] Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Lucky Kid Gets Playable Angry Birds Cake [Video] See the Lord of the Rings Epic from the Perspective of Mordor [eBook] Smart Taskbar Is a Thumb Friendly Android Task Launcher Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic]

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  • Fiber-Optic Cable Trick Brings Remote Triggering to Older Flashes

    - by Jason Fitzpatrick
    Many older flashes lack for a jack to input a sync cable and rely exclusively on a simple slave mode triggered by the primary flash. This hack uses a piece of scrap fiber optic cable to trigger the flash in bright conditions. Using a flash as an optical slave indoors isn’t much of a problem, but if you introduce bright light (such as outdoor lighting conditions), the ambient light can overpower the small on-camera flash and render the optical slave function useless. To overcome this, Marcell over at Fiber Strobe (a blog dedicated to cataloging experiments in incorporating fiber optics into photography) came up with a simple work around. By using some foam crafting materials and tape, he whipped up a simple mount for a strand of scrap fiber optic cable to connect between the on-camera flash and the sensor on the slave flash. Once attached it works exactly like as sync cable would, except it’s transmitting a pulse of light instead of a pulse of electricity. Hit up the link below for more pictures and a build guide. DIY Fiber Sync Cord [via DIY Photography] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • Amazon Upgrades FreeTime; More Content for the Kid-Friendly Walled Garden

    - by Jason Fitzpatrick
    Earlier this year Amazon introduced FreeTime, a walled garden area intended to provide a kids-only app gallery on the Kindle Fire. It was up to parents to populate the content but now, with the recent update, Amazon brings together unlimited books, movies, games, and apps. Intended for children ages 3-8 the upgraded service eschews the you-pick-it-all approach and goes with a hand-curated collection of games, educational apps, books and more. In addition to the pile of hand-curated content, FreeTime also has built in time limits and individual profiles for different children. Every Kindle Fire, Kindle Fire HD, and Kindle Fire HD 8.9″ user can try out the service for thirty days without charge. After the thirty day trial the subscription price is $4.99 per month ($2.99 for Prime members). Hit up the link below to check out the full description of the service. Amazon FreeTime [Amazon] Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • 'Binary XML' for game data?

    - by bluescrn
    I'm working on a level editing tool that saves its data as XML. This is ideal during development, as it's painless to make small changes to the data format, and it works nicely with tree-like data. The downside, though, is that the XML files are rather bloated, mostly due to duplication of tag and attribute names. Also due to numeric data taking significantly more space than using native datatypes. A small level could easily end up as 1Mb+. I want to get these sizes down significantly, especially if the system is to be used for a game on the iPhone or other devices with relatively limited memory. The optimal solution, for memory and performance, would be to convert the XML to a binary level format. But I don't want to do this. I want to keep the format fairly flexible. XML makes it very easy to add new attributes to objects, and give them a default value if an old version of the data is loaded. So I want to keep with the hierarchy of nodes, with attributes as name-value pairs. But I need to store this in a more compact format - to remove the massive duplication of tag/attribute names. Maybe also to give attributes native types, so, for example floating-point data is stored as 4 bytes per float, not as a text string. Google/Wikipedia reveal that 'binary XML' is hardly a new problem - it's been solved a number of times already. Has anyone here got experience with any of the existing systems/standards? - are any ideal for games use - with a free, lightweight and cross-platform parser/loader library (C/C++) available? Or should I reinvent this wheel myself? Or am I better off forgetting the ideal, and just compressing my raw .xml data (it should pack well with zip-like compression), and just taking the memory/performance hit on-load?

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  • Ubuntu 12.04 boot hangs with a black screen before grub menu after upgrade (gma500_gfx driver)

    - by Eric van der Vlist
    I am using Ubuntu on a fit-pc2 specifications and after upgrading from 10.04 to 12.04 I get a black screen at boot time (before displaying the grub menu) and the computer hangs with no disk activity. I have managed to boot Ubuntu 12.04 on a live USB key but had to add the following boot options to do so: console=tty1 or console=text acpi=off noapic nomodeset Using boot-repair, I have tried to add these options to /etc/default/grub (see this pastie log for instance) but I haven't been able to fix the black screen issue. I have tried many other things such as the workarounds mentioned on the web for PSB-GFX_drivers without any success and also to uncomment GRUB_TERMINAL=console with the result of getting a No video mode activated error. During these tests, I have managed to break /boot/grub/grub.cfg and could then hit grub in command line. This gave me the chance to check that I can boot without problem if I type: grub> set root=(hd0,1) grub> linux /vmlinuz root=/dev/sda1 ro acpi=off noapic nomodeset console=tty1 grub> initrd /initrd.img grub> boot How can I tell grub to use these options?

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  • Should I be using Lua for game logic on mobile devices?

    - by Rob Ashton
    As above really, I'm writing an android based game in my spare time (android because it's free and I've no real aspirations to do anything commercial). The game logic comes from a very typical component based model whereby entities exist and have components attached to them and messages are sent to and fro in order to make things happen. Obviously the layer for actually performing that is thin, and if I were to write an iPhone version of this app, I'd have to re-write the renderer and core driver (of this component based system) in Objective C. The entities are just flat files determining the names of the components to be added, and the components themselves are simple, single-purpose objects containing the logic for the entity. Now, if I write all the logic for those components in Java, then I'd have to re-write them on Objective C if I decided to do an iPhone port. As the bulk of the application logic is contained within these components, they would, in an ideal world, be written in some platform-agnostic language/script/DSL which could then just be loaded into the app on whatever platform. I've been led to believe however that this is not an ideal world though, and that Lua performance etc on mobile devices still isn't up to scratch, that the overhead is too much and that I'd run into troubles later if I went down that route? Is this actually the case? Obviously this is just a hypothetical question, I'm happy writing them all in Java as it's simple and easy get things off the ground, but say I actually enjoy making this game (unlikely, given how much I'm currently disliking having to deal with all those different mobile devices) and I wanted to make a commercially viable game - would I use Lua or would I just take the hit when it came to porting and just re-write all the code?

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  • Reader Poll: Are You Going to Buy the New iPad 2?

    - by Jason Fitzpatrick
    Steve Jobs announced the iPad 2 moments ago which will touch off a flurry of new purchases, upgrades, and general Apple-centric muttering and fist shaking. Will you be buying an iPad 2? Photo courtesy of Endgadget’s liveblog coverage of the iPad 2 launch. The first iPad sales exceeded everyones expectations, Apple fans and detractors alike, with a crazy 15 million units moved last year. The new iPad rocks a dual-core processor, a front and rear-facing camera, improved graphics, and a razor thinness (33% thinner than the current model), among other improvements. Are the improvements enough to entice you into buying one? Hit up the poll below to log your vote and then fill in the details in the comments. How-To Geek Polls require Javascript. Please Click Here to View the Poll. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron Is the Forcefield Really On or Not? [Star Wars Parody Video] Google Updates Picasa Web Albums; Emphasis on Sharing and Showcasing Uwall.tv Turns YouTube into a Video Jukebox Early Morning Sunrise at the Beach Wallpaper Data Networks Visualized via Light Paintings [Video]

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  • DriveSafe.ly Reads Your Text Messages Aloud

    - by ETC
    DriveSafe.ly, a free application for Android and BlackBerry phones, reads your text messages, emails, and caller ID notifications aloud so you can stay connected while keeping your eyes on the road. DriveSafe.ly is a feature packed application that reads your text messages, your emails, and the ID from your caller ID aloud. It’s not the only SMS-to-speech application out there but it sports the most featured including rocking a customizable auto-responder (so you can let people know you heard their message and will respond as soon as you’re off the road), the ability to customize the voice and the read-rate, how much information if given (the senders name or just the message or the senders name, subject, and message in the case of emails), and more. Upgrading to the $13.95 a year premium version allows voice-to-txt translation so you can respond verbally to your text messages and emails. Hit up the link below to read more and grab a copy for your Android or BlackBerry phone. DriveSafe.ly [via Addictive Tips] Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 DriveSafe.ly Reads Your Text Messages Aloud The Likability of Angry Birds [Infographic] Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic

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  • ScreenManagement better practices ?! Textbox not focusing

    - by xykudyax
    I saw a question here using DataTemplates with WPF for ScreenManagement, I was curious and I gave it a try I think the ideia is amazing and very clean. Though I'm new to WPF and I read a lot of times that almost everything should be made in XAML and very little should be "coded behind". My questions resolves about using the datatemplate ideia, WHERE should the code that calls the transitions be? where should I define which commands are avaiable in which screens. For example: [ScreenA] Commands: Pressing B - Goes to state B Pressing ESC - Exits [ScreenB] Commands: Pressing A - Goes to state A Pressing SPACE - Exits where do I define the keyEventHandlers? and where do I call the next screen? I'm doing this as an hobby for learning and "if you are learning, better learn it right" :) Thank you for your time. Yes the Q/A I was talking is: What's a good way to handle game screen management in WPF? What I've done so far was to create a Screen class (derived from UserControl) and create some virtual methods: - one for Initializing stuff (like focus a given component by default) - another for inputHandling I handle it by using a switch case and by listening to the PreviewKeyDown event from the parent container (MainWindow) Im not able to do it another way! Help?!. - and a finally one that removes the keyEvent method (when the screen is terminated) Parent.PreviewKeyDown -= OnKeyDown; am I doing okay? I face a problem. When I add a new screen (userControl) containing a TextBox I'm not able to give it autofocus :/ The Caret is there but is not blinking and I have to hit "TAB" before being able to input anything at all :/

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  • Need help understanding XNA 4.0 BoundingBox vs BoundingSphere Intersection

    - by nerdherd
    I am new to both game programming and XNA, so I apologize if I'm missing a simple concept or something. I have created a simple 3D game with a player and a crate and I'm working on getting my collision detection working properly. Right now I am using a BoundingSphere for my player, and a BoundingBox for the crate. For some reason, XNA only detects a collision when my player's sphere touches the front face of the crate. I'm rendering all the BoundingSpheres and BoundingBoxes as wire frames so I can see what's going on, and everything visually appears to be correct, but I can't figure out this behavior. I have tried these checks: playerSphere.Intersects(crate.getBoundingBox()) playerSphere.Contains(crate.getBoundingBox(), ContainmentType.Intersects) playerSphere.Contains(crate.getBoundingBox()) != ContainmentType.Disjoint But they all seem to produce the same behavior (in other words, they are only true when I hit the front face of the crate). The interesting thing is that when I use a BoundingSphere for my crate the collision is detected as I would expect, but of course this makes the edges less accurate. Any thoughts or ideas? Have I missed something about how BoundingSpheres and BoundingBoxes compute their intersections? I'd be happy to post more code or screenshots to clarify if needed. Thanks!

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  • Debugging the NetBeans Platform

    - by Geertjan
    Once you've set up the NetBeans Platform sources as your NetBeans Platform, you're able to debug the NetBeans Platform itself. That's an occasional question (certainly not a frequent question) on the mailing list and in NetBeans Platform courses: "Is it possible to debug the NetBeans Platform?" Well, here's how: Firstly, set up the NetBeans Platform sources as your NetBeans Platform. Now, open into NetBeans IDE the NetBeans module where you'd like to place a breakpoint. That in itself is the hardest part of this task. I.e., you know you want to debug the NetBeans Platform, but have no idea where to place your breakpoint. One way to figure that out, from 7.1 onwards, is to take a visual snapshot of the NetBeans Platform and then analyze that snapshot in NetBeans IDE. To do this, right-click a module that you've set as using the NetBeans Platform sources as your NetBeans Platform and then choose Debug. The application, i.e., the NetBeans Platform, including your custom module, starts up and you'll see this, i.e., NetBeans IDE in debug mode together with your NetBeans Platform application:Notice there's a new toolbar button (new in NetBeans IDE 7.1) that resembles an orange camera. Click that button and the IDE creates a visual snapshot of the running application, which in this case is the NetBeans Platform. When you click components in the visual snapshot, the Navigator and Properties window display information about the related GUI component: By clicking the above components, you can end up identifying the component you'd like to debug and even the module where it is found. Open that module. Set a breakpoint on the line of interest. Right-click the module again and choose Debug. A debug session starts and when the breakpoint is hit, the Debugger in the IDE will open and there you can step through the NetBeans Platform sources.

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  • Getting Internal Name of a Share Point List Fields

    - by Gino Abraham
    Over the last 2 weeks i was developing a tool to migrate Lotus notes data base to Share point. The mapping between Lotus notes schema and share point list schema was done manually in an xml file for out tool. To map the columns we wanted internal names of each field. There are quite a few ways to achieve this, have explained few below. If you want internal names for one or 2 columns you can do so by navigating to the list setting and clicking on the column name. Once you are in column's details, you can check the query string of the page. The last item in the query string would be field's internal. Replace all "%5f" with '_' will give you the field internal name. In my case there were more than 80 columns. I used power shell to get the list of columns with details. Open windows Powershell and paste the following script after modifying the url and list name. [System.Reflection.Assembly]::LoadWithPartialName("Microsoft.SharePoint") $site = new-object Microsoft.SharePoint.SPSite(http://yousitecolurl) $web = $site.OpenWeb() $list = $web.Lists["yourlist name"] $list.Fields | Format-Table Title, InternalName, TypeAsString I also found a tool in Codeplex.com which can generate a wrapper class for a list. The wrapper class will give you the guid and internal name for all fields in the list.  You can download the tool from http://imtech.codeplex.com/ Just enter the url in the text box and hit open. All the site content will be listed at the left hand side, expand the list, right click and select generate wrapper class.

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  • Is the difference between sudo and gksu the same as the difference between sudo -i and sudo -s?

    - by fred.bear
    Is the difference between sudo cmd and gksu cmd, the same as the difference between starting a shell with sudo -i and sudo -s? ... or put another way, Is sudo cmd the same as sudo -i cmd and gksu cmd the same as sudo -s cmd? EDIT: Based on what I read on an Ubuntu Documentation Page where it says: You should never use normal sudo to start graphical applications as root. You should use gksudo (kdesudo on Kubuntu) to run such programs. gksudo sets HOME=~root, and copies .Xauthority to a tmp directory. This prevents files in your home directory becoming owned by root. (AFAICT, this is all that's special about the environment of the started process with gksudo vs. sudo). The "AFAICT" doen't really give me full confidence that there is nothing more to it. (..a belated UPDATE: I tested his commemnt today (2 months later) about: "This prevents files in your home directory becoming owned by root." All files I created via sudo/gksu were all owned by "root", and the group was "root".) I've read parts of the info sudo and noticed the -i and -s seem to be doing the same thing as the AFAICT environment issue... but I hit overload.. so I've asked my question here. PS.. My question is not about sudo vs gksu .. It is more about: Is gksu the same as sudo -s .. and if not, how do they differ?

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  • Addicted to the MIX Buzz

    - by Dave Campbell
    Well it's the Friday before MIX10, and I'm officially of no use to anybody. I'll be driving up to 'Vegas Sunday ... hopefully rolling in mid-late afternoon, checking in at my $31.50/night (including WiFi) Motel, and getting registered then hanging out around registration to see who is there. First organized thing to do is 9PM, so I'm open to suggestions Sunday evening... maybe we can get a gang together for dinner ?? Monday is the Keynote ... I'm addicted to the buzz in the ballroom the first day, hope to be close to the front, trying to live blog. Then straight to Ballroom A and stake out the spot I'll be in for all 3 days, and you all know why :) I've tagged 40 sessions that I 'want' to see, and there's only 12 slots... damn... if I could, I'd try the Multiplicity thing, but I'm afraid I'd get the idiot first try -- or maybe got that one already :) ... but at least I tagged them to make it easy to find after the videos are up. Stuff going on Sunday, Monday, and Tuesday night. I'm staying over for an event on Thursday, and driving back on Friday. I'm not sure how much blogging I'll be doing, but I'll try to hit some 'Cream high spots. I'm sure everyone #NotAtMIX is going to be tuned into the sessions online. I'll be wearing TShirts with WynApse.com and SilverlightCream.com printed on the back... so if you see some old curmudgeon with such a shirt, IT'S ME! I look forward to seeing all the people I only see once or twice a year, and meeting ones I haven't met yet What a week... Bring It On and Stay in the 'Light! Technorati Tags: Silverlight    Silverlight 4    MIX10

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  • Error when restarting computer after successful Ubuntu 12.10 installation

    - by Amy
    I was having a lot of sudden issues with my computer (slow on start up progressing quickly to not being able to start ...even in safe mode). Worked on several different things. Finally tried formatting hd and then installing Windows 7. Got errors so I said screw it and tried Ubuntu. Downloaded it (via my laptop), burned on DVD, and tried a disc boot on my desktop. Went through the whole installation, said it was successful and progressed to the restart. It stopped at a screen with an error (0x1b5a6) from 'hd0' I don't remember the error code verbatim. Now when I try restarting it I get to the initial page, hit 'enter' on Ubuntu..and it just sits at a blank screen. Eventually it runs through this screen with a bunch of code and then just sits there. I can't type anything and enter does nothing. Some things on the screen are: Kernel panic - not syncing: VFS: Unable to mount root fs on unknown-block (0,0) I don't know what else to do... Restarting does not work. I have been working on fixing my computer for almost 2 days straight...

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  • How to check Early Z efficiency on AMD GPU with Windows 7

    - by Suma
    I have a game using DirectX 9, and a development station using Win 7 x64. I am still able to get access to another station with Vista x64 / dual booted with WinXP x86. I wanted to check early Z efficiency in the game and to my sadness all tools I have tried seem to be unable to perform this task: AMD PerfStudio AMD GPUPerfStudio 2 does not support DirectX 9 at all AMD GPUPerfStudio 1.2 does not install correctly on Windows 7. When I have tweaked the MSI package (a simple OS version check adjustment was needed), it complained the drivers I have do not provide needed instrumentation. The drivers old enough to support the GPUPerfStudio would most likely not be able to operate with my Radeon 5750 card (though this is something I am not 100 % sure, I did not attempt to try any older drivers, not knowing which I should look for) PIX PIX does not seem to contain any counters like this. It offers some ATI specific counters, but when I try to activate them, the PIX reports "PIX encountered a problem while attaching to the target program." I do not want to upgrade to DX 10/11 just to be able to profile the game, but it seems without the step I am somewhat locked with a toolset which is no longer supported. I see only one obvious options which would probably work, and that is using WinXP (or with a little bit of luck even Vista) station, perhaps with some older AMD card, to make sure GPUPerfStudio 1.2 works. Other than that, can anyone recommend other options how to check GPU HW counters (HiZ / EarlyZ in particular, but if others would be enabled as well, it would be a nice bonus) for a DirectX 9 game on Windows 7, preferably on AMD GPU? (If that is not possible, I would definitely prefer switching GPU to switching the OS, but before I do so I would like to know if I will not hit the same problem with nVidia again)

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  • Talking JavaOne with Rock Star Charles Nutter

    - by Janice J. Heiss
    JavaOne Rock Stars, conceived in 2005, are the top rated speakers from the JavaOne Conference. They are awarded by their peers who through conference surveys recognize them for their outstanding sessions and speaking ability. Over the years many of the world’s leading Java developers have been so recognized.We spoke with distinguished Rock Star, Charles Nutter. A JRuby Update from Charles NutterCharles Nutter of Red Hat is well known as a lead developer of JRuby, a Ruby implementation of Java that is tightly integrated with Java to allow for the embedding of the interpreter into any Java application with full two-way access between the Java and the Ruby code. Nutter is giving the following sessions at this year’s JavaOne: CON7257 – “JVM Bytecode for Dummies (and the Rest of Us Too)” CON7284 – “Implementing Ruby: The Long, Hard Road” CON7263 – “JVM JIT for Dummies” BOF6682 – “I’ve Got 99 Languages, but Java Ain’t One” CON6575 – “Polyglot for Dummies” (Both with Thomas Enebo) I asked Nutter, to give us the latest on JRuby. “JRuby seems to have hit a tipping point this past year,” he explained, “moving from ‘just another Ruby implementation’ to ‘the best Ruby implementation for X,’ where X may be performance, scaling, big data, stability, reliability, security, and a number of other features important for today's applications. We're currently wrapping up JRuby 1.7, which improves support for Ruby 1.9 APIs, solves a number of user issues and concurrency challenges, and utilizes invokedynamic to outperform all other Ruby implementations by a wide margin. JRuby just gets better and better.” When asked what he thought about the rapid growth of alternative languages for the JVM, he replied, “I'm very intrigued by efforts to bring a high-performance JavaScript runtime to the JVM. There's really no reason the JVM couldn't be the fastest platform for running JavaScript with the right implementation, and I'm excited to see that happen.”And what is Nutter working on currently? “Aside from JRuby 1.7 wrap-up,” he explained, “I'm helping the Hotspot developers investigate invokedynamic performance issues and test-driving their new invokedynamic code in Java 8. I'm also starting to explore ways to improve the general state of dynamic languages on the JVM using JRuby as a guide, and to help the JVM become a better platform for all kinds of languages.”

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