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  • android.intent.action.SCREEN_ON doesn't work as a receiver intent filter

    - by Jim Blackler
    I'm trying to get a BroadcastReceiver invoked when the screen is turned on. In my AndroidManifest.xml I have specified : <receiver android:name="IntentReceiver"> <intent-filter> <action android:name="android.intent.action.SCREEN_ON"></action> </intent-filter> </receiver> However it seems the receiver is never invoked (breakpoints don't fire, log statements ignored). I've swapped out SCREEN_ON for BOOT_COMPLETED for a test, and this does get invoked. This is in a 1.6 (SDK level 4) project. A Google Code Search revealed this, I downloaded the project and synced it, converted it to work with latest tools, but it too is not able to intercept that event. http://www.google.com/codesearch/p?hl=en#_8L9bayv7qE/trunk/phxandroid-intent-query/AndroidManifest.xml&q=android.intent.action.SCREEN_ON Is this perhaps no longer supported? Previously I have been able to intercept this event successfully with a call to Context.registerReceiver() like so registerReceiver(new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { // ... } }, new IntentFilter(Intent.ACTION_SCREEN_ON)); However this was performed by a long-living Service. Following sage advice from CommonsWare I have elected to try to remove the long-living Service and use different techniques. But I still need to detect the screen off and on events.

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  • .NET "must-have" development tools

    - by nzpcmad
    James Avery wrote a classic article a while back entitled Ten Must-Have Tools Every Developer Should Download Now which is a companion to Visual Studio Add-Ins Every Developer Should Download Now and Scott Hanselman has an excellent list on his blog but if you were on a desert island and were only allowed three .NET development tools which ones would you pick? Update: Assuming you already have an IDE like Visual Studio ... Update (5) : Up to 08/01 : The current state of play: Reflector 13 Resharper 9 NUnit + TestDriven.Net 7 Refactor Pro 4 Process Explorer (other Sysinternals) 3 SnippetCompiler 3 CodeRush 3 MSDN Library 2 LinqPad 2 Cruisecontrol.net 2 VMWare 2 RhinoMocks 2 Fiddler 2 PowerShell 2 PowerCommands for VS 2008 1 Sandcastle 1 SQL Profiler 1 Redgate ANTS profiler 11 NCover 1 VisualSVN 1 Rubber Ducky 1 WinMerge 1 NAnt 1 ViEmu 1 AnkhSVN 1 dotTrace Profiler 1 BeyondCompare 1 DPack VS Plugin 1 WCF Trace Viewer (SDK) 1 xUnit.net 1 SourceGear DiffMerge 1 Ghostdoc 1 Expression Studio 1 XAML Pad 1 KaXaml 1 Blender for 3D modeling 1 Snoop a WPF tool 1 DiffMerge 1 DPack 1 NDepend 1 Kodos 1 WatiN 1 HTTPWatch Basic Edition 1 Paint.Net 1 Mole For VS 1 What I find particularly interesting about this is that "NUnit + TestDriven.Net " is right up there in third place which shows the growing emphasis on testing as an integral part of the development process rather than as an adjunct which is simply bolted on. And I'm somewhat perplexed that Codesmith didn't receive a single vote?

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  • How to change theme for AlertDialog.

    - by Min Soo Kim
    Hello everyone, I was wondering if someone could help me out. I am trying to create a custom AlertDialog. In order to do this, I added the following line of code in styles.xml @drawable/color_panel_background color_panel_background.9.png is located in drawable folder. This is also available in Android SDK res folder. The following is the main activity. package com.customdialog; import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.content.DialogInterface; import android.os.Bundle; public class CustomDialog extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); this.setTheme(R.style.CustomAlertDialog); AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage("HELLO!"); builder .setCancelable(false) .setPositiveButton("Yes", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { //MyActivity.this.finish(); } }) .setNegativeButton("No", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { //dialog.cancel(); } }); AlertDialog alertdialog = builder.create(); alertdialog.show(); } } In order to apply the theme to an AlertDialog, I had to set the theme to the current context. However, I just can't seem to get the app to show customized AlertDialog. Can anyone help me out with this, and thank you very much in advance!

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  • how does scrolling in android listview work?

    - by gartenkralleb
    hi, i have an android-app with a listview in an activity. the listview has, if i call it so, three data states. no data loaded from inet - only one dummy item is visible, saying that data is loading data is loaded and shown in list one listitem is clicked and now shows more information for this listitem (so it is increased in its height) on every state change (1 - 2, 2 - 3) i call notifyDataSetChanged() on this ListAdapater. this causes the listview to scroll down to the last item. this is ugly in the first transition and even more ugly in the second because the clicked list item is now out of focus. as i can see, this happens with a google g1 with android 1.6. a htc touch with the same sdk acts like desired (i try to figure it out with some more devices). to avoid this i tried to read out getScrollY() and set this value back. but this returns 0. the reason for this return value i already found on stackoverflow in other qutestions. does anyone else comes along with my problem so far? why does the listview scrolls to the last item? it was mentioned, that listview does keep track on the scroll position. but it seems that it does not in my case. or may i call the wrong refresh method? is notifyDataSetChanged the correct one?

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  • AppEngine JRuby - OutOfMemoryError: Java heap space - can it be solved?

    - by elado
    I use AppEngine JRuby on Rails (SDK version 1.3.3.1) - a problem I encounter often is that after a few requests the server is getting really SLOW, until it dies and throws OutOfMemoryError on the terminal (OSX). The requests themselves are very lightweight, not more than looking for an entity or saving it, using DataMapper. On appspot, this problem is not happening. Is there any way to enlarge the heap space for JRuby? The exception log: Exception in thread "Timer-2" java.lang.OutOfMemoryError: Java heap space Apr 29, 2010 8:08:22 AM com.google.apphosting.utils.jetty.JettyLogger warn WARNING: Error for /users/close_users java.lang.OutOfMemoryError: Java heap space at org.jruby.RubyHash.internalPut(RubyHash.java:480) at org.jruby.RubyHash.internalPut(RubyHash.java:461) at org.jruby.RubyHash.fastASet(RubyHash.java:837) at org.jruby.RubyArray.makeHash(RubyArray.java:2998) at org.jruby.RubyArray.makeHash(RubyArray.java:2992) at org.jruby.RubyArray.op_diff(RubyArray.java:3103) at org.jruby.RubyArray$i_method_1_0$RUBYINVOKER$op_diff.call(org/jruby/RubyArray$i_method_1_0$RUBYINVOKER$op_diff.gen) at org.jruby.runtime.callsite.CachingCallSite.call(CachingCallSite.java:146) at org.jruby.ast.CallOneArgNode.interpret(CallOneArgNode.java:57) at org.jruby.ast.LocalAsgnNode.interpret(LocalAsgnNode.java:123) at org.jruby.ast.NewlineNode.interpret(NewlineNode.java:104) at org.jruby.ast.BlockNode.interpret(BlockNode.java:71) at org.jruby.runtime.InterpretedBlock.evalBlockBody(InterpretedBlock.java:373) at org.jruby.runtime.InterpretedBlock.yield(InterpretedBlock.java:346) at org.jruby.runtime.InterpretedBlock.yield(InterpretedBlock.java:303) at org.jruby.runtime.Block.yield(Block.java:194) at org.jruby.RubyArray.collect(RubyArray.java:2354) at org.jruby.RubyArray$i_method_0_0$RUBYFRAMEDINVOKER$collect.call(org/jruby/RubyArray$i_method_0_0$RUBYFRAMEDINVOKER$collect.gen) at org.jruby.runtime.callsite.CachingCallSite.callBlock(CachingCallSite.java:115) at org.jruby.runtime.callsite.CachingCallSite.call(CachingCallSite.java:122) at org.jruby.ast.CallNoArgBlockNode.interpret(CallNoArgBlockNode.java:64) at org.jruby.ast.CallNoArgNode.interpret(CallNoArgNode.java:61) at org.jruby.ast.LocalAsgnNode.interpret(LocalAsgnNode.java:123) at org.jruby.ast.NewlineNode.interpret(NewlineNode.java:104) at org.jruby.ast.BlockNode.interpret(BlockNode.java:71) at org.jruby.ast.EnsureNode.interpret(EnsureNode.java:98) at org.jruby.ast.BeginNode.interpret(BeginNode.java:83) at org.jruby.ast.NewlineNode.interpret(NewlineNode.java:104) at org.jruby.ast.BlockNode.interpret(BlockNode.java:71) at org.jruby.ast.EnsureNode.interpret(EnsureNode.java:96) at org.jruby.internal.runtime.methods.InterpretedMethod.call(InterpretedMethod.java:201) at org.jruby.internal.runtime.methods.DefaultMethod.call(DefaultMethod.java:183)

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  • Server socket programming in Android 1.5, most power efficient way?

    - by Antek
    Hello people, I am doing a project where I have too develop an application that listens for incoming events by a service. The device that has to listen too events is an Android phone with Android SDK 1.5 on it. Currently the services that call events only implement communication trough UDP or TCP sockets. I can solve my problem by setting up a ServerSocket, but i doubt that's the most power efficient way. This application will be running most of the time, with Wi-Fi on, and I'd like too reach an long battery duration. I've been looking for options on the internet for my question for a while but i couldn't get a real answer. I've got the following questions: What is the most efficient way too listen to incoming events? Should I make an ServerSocket? or what are my options? Are there any other implementations that are more power efficient? Ive been also thinking of implementing communication trough XMPP. Not sure if this is the best way. I'm not forced too an specific implementation. All suggestions are welcome! Thanks for the help, Antek

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  • SIGABRT error when running on iPad

    - by user324881
    Hello, all. I've been banging my head for a few hours because of this problem. I have a universal project that's a mix of iPhone and iPad projects. I put these codebases together into the universal project and, after a lot of "#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 30200" checks, got the project to run in both the iPhone (OS 3.0 to 3.1.3) and iPad simulators. After doing a more finagling with the project settings of external libraries that I load, I got the app to load on an iPhone (which runs OS 3.1.3). However, when I run the app on my iPad, I get an immediate SIGABRT error. I've tried running it under Debug, under Release, with Active Architecture of both armv6 and armv7. I've checked and double-checked that the app has the right nib files set up (but, again, this app runs fine in the simulator). I've gone through the external libraries I'm using and set them up to have the same base SDK (3.2), same architectures (Optimized (armv6 armv7)), the same targeted device family (iPhone/iPad), and the same iPhone OS deployment target (iPhone OS 3.0). So, to summarize... I have a universal app that works in the simulator for iPhone and iPad, runs on an actual iPhone, but doesn't run on an iPad. It doesn't get far on the iPad -- there's an immediate SIGABRT error that stops execution. Help??

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  • How to control the download url for dotNetFx35setup.exe without using the Visual Studio bootstrapper

    - by tronda
    Previously I've used to Visual Studio 2008 setup.bin to generate a bootstrapper. I had some issues with it which were difficult to resolve and turned to dotNetInstaller. One great thing with the VS 2008 generated bootstrapper, was that I was able to control the download location for the .NET framework. By using the MSBuild task I could specify the componentsLocation: <GenerateBootstrapper ApplicationFile="$(TargetFileName)" ApplicationName="MyApp" ApplicationUrl="http://$(InstallerHost)$(DownloadUrl)" BootstrapperItems="@(BootstrapperFile)" CopyComponents="True" ComponentsLocation="Relative" OutputPath="$(OutputPath)" Path="C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bootstrapper\" /> Here I'm able to use the ComponentsLocation="Relative" and the bootstrapper would download from our own web server - which is what I want. When I no longer have the VS 2008 bootstrapper, I would like to have the same feature. The new boostrapper downloads the dotNetFx35setup.exe from a defined server, but the problem is that this ".NET bootstrapper" connects to Microsoft's servers for downloading the needed packages. Trying to run the following command: dotNetFx35setup.exe /? did not show any options to control the download location. The web server will contain the package structure which the Windows SDK (v6.0A) has within the Bootstrapper\Packages directory. The structure looks like this: Packages DotNetFX DotNetFX30 DotNetFX35 DotNetFx35Client DotNetFx35SP1 ..... When I state a dependency to the .NET Framework 3.5, the DotNetFX35 directory structure gets copied into the bin/Debug directory. I've copied this directory onto the web server and it looks like this: DotNetFX35 dotNetFX20 dotNetFX30 dotNetFX35 x64 netfx35_x64.exe x86 netfx35_x86.exe dotNetMSP dotNetFx35setup.exe The other directories contains mainly MSI, MSP and MSU files. So any pointers on how to control downloading of the .NET framework. Shouldn't I use the dotNetFx35setup.exe file? If not - which should I use?

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  • Interface Builder is unable to open documents of type iPad XIB.

    - by sagar
    After installing SDK 3.2 Beta 5 on your MAC. Please follow this steps to understand my problem. Start XCode. Click on Help Menu - Select Developer Documentation from the toolbar of window - Click on Home - & select iPhone OS 3.2 Library On the left side of screen - you can see Cocoa Touch Layer Category under Frameworks Select UIKit from it. On right side you will have - ToolbarSeach - as an first one link on it. Click on it. After clicking on it - You will see an option of "Open Project in xCode" on the title. Click on it & save the project to open it. Now, Click on run to execute this sample code. After compilation - it will give you two errors. something like this - "Interface Builder is unable to open documents of type iPad XIB." I don't know why this error is disturbing me? What should be solution to resolve it? Sagar.

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  • Core Audio - CARIngBuffer

    - by tech74
    Hi, Im looking at using the CARingBuffer in iPhone SDK 3.1 Developer\Extras\CoreAudio\PublicUtility, however was a little puzzled about some of its methods. Firstly this will only make sense really to anyone who's used this class For example the GetTimebounds,SetTimeBounds, ClipTimeBounds functions what are these actually doing? Also when using it, i get crashes caused by example this method in the main Fetch method - ZeroABL(abl, 0, destStartOffset * mBytesPerFrame); CARingBufferError CARingBuffer::Fetch(AudioBufferList *abl, UInt32 nFrames, SampleTime startRead) { SampleTime endRead = startRead + nFrames; SampleTime startRead0 = startRead; SampleTime endRead0 = endRead; SampleTime size; CARingBufferError err = ClipTimeBounds(startRead, endRead); if (err) return err; size = endRead - startRead; SInt32 destStartOffset = startRead - startRead0; if (destStartOffset 0) { ZeroABL(abl, 0, destStartOffset * mBytesPerFrame); } Here the destStartOffset has become larger than the size of the abl Bufferlist so when a memset is done it exceeds the boundaries of the abl Bufferlist causing the crash. Why hasn't this class got checks in to prevent this.

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  • Installing MonoTouch - ibtool not found error

    - by Nic Wise
    I've had Xcode (3.2.1 - SnowLeopard, iphone 3.1.3) installed for a while, and I can run and build apps on it fine. I installed MonoTouch, as I want to leverage the 8+ years of .NET skills I have :) So I installed: Mono: MonoFramework-2.6.1_1.macos10.novell.x86 MonoTouch: monotouch-eval-1.5.0 MonoDevelop: MonoDevelop-2.2.1-r152508 (was 2.2.1, but when I started it up, it said there was an update, which I installed - thats the update version) If I make a new project and build it, I get any of the following errors: Build failed. Object reference not set to the instance of an object. Build failed: ibtool not found (btw, it's in /Developer/usr/bin/ibtool) or a similar one to the second one if I use the older (2.2.1 released) version of MonoTouch. I can't find any debug info anywhere. I could reinstall XCode/iPhone SDK, but as it already is installed and works (and no, this isn't a SL upgrade), it doesn't make sense. Anyone got any ideas? I SO want to use MonoTouch - Obj-C drives me up the wall! Console apps (mono ones) work fine. Mac OS X 10.6.2, Macbook Pro, clean install with old settings moved over.

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  • How can I install the BlackBerry v5.0.0 component pack into Eclipse?

    - by Dan J
    I'm trying to install the latest v5.0.0 "beta 2" BlackBerry OS Component Pack into Eclipse 3.4.2 with BlackBerry Eclipse plugin v1.0.0.67, but have hit a few problems. Has anybody found an easy way to do this? I had no trouble installing the v4.5.0 and v4.7.0 Component Packs. It's rather strange that BlackBerry are shipping new phones with the v5.0.0 OS installed (e.g. a Storm 2 9550 and Bold 9700 that I just bought), and pushing that update to phones whilst the BlackBerry website still considers the v5.0.0 SDK / Component Packs to be "beta 2"! If anybody knows when an official non-beta Component Pack is going to be released that might solve my problem... In case it helps, the problems I've hit so far are: -Contrary to the implication on the BlackBerry website, the Eclipse "Software Update..." option for the v5.0.0 Component Pack claims it only works on the v1.0.0 Eclipse BlackBerry plugin, not the new v1.1 one. -I then tried to install the v5.0.0 Component Pack through the "Software Updates..." menu in Eclipse using the v1.0.0 Eclipse BlackBery plugin. Once I'd done the 200MB download the install failed with a "Invalid zip file format" error. -I might just have been unlucky with a corrupted download but I did try it twice, once through "Software Updates..." and once by selecting "Archive" to install the downloaded Component Pack (which unlike v4.5.0 and v4.7.0 was a JAR, not a ZIP).

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  • Xcode 4 and cocos2D 1.0.0 beta Uncategorized errors and Info.plist doesn't exist

    - by badben
    I just installed the xcode 4 sdk and the cocos2d 1.0.0 beta template. I just created a new project with the cocos2d template. But when I build I got these errors : (for information my previous projects developed with xcode 3 have the same problem) warning: couldn't add 'com.apple.XcodeGenerated' tag to '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build': Error Domain=NSPOSIXErrorDomain Code=2 UserInfo=0x201dde680 "The operation couldn’t be completed. No such file or directory" error: unable to create '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates' (Permission denied) error: unable to create '/Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products' (Permission denied) Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build/Objects-normal/i386 Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/PrecompiledHeaders/Prefix-dflnzjtztxdgjwhistrvvjxetfrg Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/PrecompiledHeaders/Prefix-fqemzerugrwojibbegzkffljkxqs Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Intermediates/xcode4.build/Debug-iphonesimulator/xcode4.build Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Index/PrecompiledHeaders/Prefix-dbtcglhksokwygezixirqkgfipsr_ast Unable to create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Index/PrecompiledHeaders/Prefix-gdirtpasdqzasnclnkzguimarjpd_ast error: couldn't create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products/Debug-iphonesimulator/xcode4.app: Permission denied error: couldn't create directory /Users/Benoit/Library/Developer/Xcode/DerivedData/xcode4-bswxazfuwbsguiasyatbtlmvbpps/Build/Products/Debug-iphonesimulator/xcode4.app: Permission denied The file “Info.plist” doesn’t exist. Please help !!

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  • Intercepting/Hijacking iPhone Touch Events for MKMapView

    - by Shawn
    Is there a bug in the 3.0 SDK that disables real-time zooming and intercepting the zoom-in gesture for the MKMapView? I have some real simple code so I can detect tap events, but there are two problems: zoom-in gesture is always interpreted as a zoom-out none of the zoom gestures update the Map's view in realtime. In hitTest, if I return the "map" view, the MKMapView functionality works great, but I don't get the opportunity to intercept the events. Any ideas? MyMapView.h: @interface MyMapView : MKMapView { UIView *map; } MyMapView.m: - (id)initWithFrame:(CGRect)frame { if (![super initWithFrame:frame]) return nil; self.multipleTouchEnabled = true; return self; } - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { NSLog(@"Hit Test"); map = [super hitTest:point withEvent:event]; return self; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"%s", __FUNCTION__); [map touchesCancelled:touches withEvent:event]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent*)event { NSLog(@"%s", __FUNCTION__); [map touchesBegan:touches withEvent:event]; } - (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { NSLog(@"%s, %x", __FUNCTION__, mViewTouched); [map touchesMoved:touches withEvent:event]; } - (void)touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event { NSLog(@"%s, %x", __FUNCTION__, mViewTouched); [map touchesEnded:touches withEvent:event]; }

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  • Flex 3.5.0; Update ComboBox display list upon dataprovider change

    - by Gabriel Poama-Neagra
    Hello, I have two related ComboBoxes ( continents, and countries ). When the continents ComboBox changes I request a XML from a certain URL. When I receive that XML i change the DataProvider for the countries ComboBox, like this: public function displayCountryArray( items:XMLList ):void { this.resellersCountryLoader.alpha = 0; this.resellersCountry.dataProvider = items; this.resellersCountry.dispatchEvent( new ListEvent( ListEvent.CHANGE ) ); } I dispatch the ListEvent.CHANGE because I use it to change another ComboBox so please ignore that (and the 1st line ). So, my problem is this: I select "ASIA" from the first continents, then the combobox DATA get's updated ( I can see that because the first ITEM is an item with the label '23 countries' ). I click the combo then I can see the countries. NOW, I select "Africa", the first item is displayed, with the ComboBox being closed, then when I click it, the countries are still the ones from Asia. Anyway, if I click an Item in the list, then the list updates correctly, and also, it has the correct info ( as I said it affects other ComboBoxes ). SO the only problem is that the display list does not get updated. In this function I tried these approaches Converting XMLList to XMLCollection and even ArrayCollection Adding this.resellersCountry.invalidateDisplayList(); Triggering events like DATA_CHANGE and UPDATE_COMPLETE I know they don't make much sense, but I got a little desperate. Please note that when I used 3.0.0 SDK this did not happen. Sorry if I'm stupid, but the flex events are killing me.

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  • Editing a UITextField inside a UITableViewCell fails

    - by Stephen Darlington
    In my application I have a UITextField inside a UITableViewCell. If I click inside the text field and add some text I find that if try to move the insertion point it works the first time but fails on subsequent attempts. I am completely unable to move the selection; no "magnifying glass" appears. Even more curious, this "setting" seems to be permanent until I restart the application. And it affects all UITextFields on that screen and not just the one that I originally tried to edit. If you want to see it yourself, try the "UICatalog" sample that comes with the iPhone SDK. Click "text fields" and then "edit" and play around with the text boxes. I've done a lot of digging on this but it's pretty hard to Google for! The best references I've found are on Apple's support board and MacRumors formum (both reference a solution that apparently used to work on iPhone 2.0 but does work not with contemporary versions -- I did try). My feeling that is that this is a bug in the OS, but I thought I'd throw this out to the SO crowd for a second opinion and to see if there are any workarounds. Any ideas? Following benzado's suggestion, I tried building my application using the 2.0, 2.1 and 2.2 SDKs. I got the same behaviour in all versions. (Actually, something related but not the same broke in 2.2 but that's probably another question!)

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  • Amazon Web services - retrieving a wishlist

    - by izb
    I've been tinkering with Yahoo Pipes and the Amazon E-Commerce Service (ECS) SDK to retrieve my wishlist. The problem is that although I can get all the items on my wishlist just fine, it seems to include items that I've deleted too. Has anyone else used this API and noticed this? Is there a way around it? UPDATE: Requested additional information in comments... Here is the URL I use to fetch the wishlist XML: http://webservices.amazon.co.uk/onca/xml?SubscriptionId=[my subs id]&Service=AWSECommerceService&ResponseGroup=ListItems&ProductPage=1&ProductGroup=Book&Operation=ListLookup&ListType=WishList&ListId=[my list id] And here is the relevant part of the XML response: <ListId>[my list id]</ListId> <ListName>Wishlist</ListName> <TotalItems>132</TotalItems> <TotalPages>14</TotalPages> <ListItem> <ListItemId>EPIE5559HKT391</ListItemId> <DateAdded>2003-11-17</DateAdded> <QuantityDesired>1</QuantityDesired> <QuantityReceived>0</QuantityReceived> <Item> <ASIN>5557205521</ASIN> <ItemAttributes> <Title>Horton hears a who</Title> </ItemAttributes> </Item> </ListItem> ... The rest of the XML is just either more list items like that, or information about the request at the top of the response.

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  • Anyone have BlazeDS working with WebLogic Security (j_security_check) ??

    - by Brian
    I'm working on a Flex implementation (currently using SDK 3.5) on WebLogic 10.3 (11G.) We originally used Glassfish v2.1.1 with zero issues (there was an active directory group lookup bug but it did not hinder our progress.) Since transitioning to WebLogic we have an issue where the flexsession is invalidated after logging in using j_security_check: [BlazeDS]Unexpected error encountered in Message Broker servlet flex.messaging.LocalizedException: The FlexSession is invalid. at flex.messaging.FlexSession.checkValid(FlexSession.java:943) at flex.messaging.FlexSession.getUserPrincipal(FlexSession.java:254) at flex.messaging.HttpFlexSession.getUserPrincipal(HttpFlexSession.java:286) at flex.messaging.MessageBrokerServlet.service(MessageBrokerServlet.java:296) at javax.servlet.http.HttpServlet.service(HttpServlet.java:820) at weblogic.servlet.internal.StubSecurityHelper$ServletServiceAction.run(StubSecurityHelper.java:227) at weblogic.servlet.internal.StubSecurityHelper.invokeServlet(StubSecurityHelper.java:125) at weblogic.servlet.internal.ServletStubImpl.execute(ServletStubImpl.java:292) at weblogic.servlet.internal.ServletStubImpl.execute(ServletStubImpl.java:175) at weblogic.servlet.internal.WebAppServletContext$ServletInvocationAction.run(WebAppServletContext.java:3594) at weblogic.security.acl.internal.AuthenticatedSubject.doAs(AuthenticatedSubject.java:321) at weblogic.security.service.SecurityManager.runAs(SecurityManager.java:121) at weblogic.servlet.internal.WebAppServletContext.securedExecute(WebAppServletContext.java:2202) at weblogic.servlet.internal.WebAppServletContext.execute(WebAppServletContext.java:2108) at weblogic.servlet.internal.ServletRequestImpl.run(ServletRequestImpl.java:1432) at weblogic.work.ExecuteThread.execute(ExecuteThread.java:201) at weblogic.work.ExecuteThread.run(ExecuteThread.java:173) I've tried almost every option in services-config.xml: [security [login-command class="flex.messaging.security.WeblogicLoginCommand" server="Weblogic"/> [!-- Uncomment the correct app server [login-command class="flex.messaging.security.TomcatLoginCommand" server="JBoss"> [login-command class="flex.messaging.security.JRunLoginCommand" server="JRun"/> [login-command class="flex.messaging.security.TomcatLoginCommand" server="Tomcat"/> [login-command class="flex.messaging.security.WebSphereLoginCommand" server="WebSphere"/> --> [/security> I've even completely removed this section with no luck. The login functions correctly from a non-BlazeDS perspective. It authenticates the user correctly. Without authentication, BlazeDS works fine (no errors for any remote calls.) Together its a big ball of fail (invalid flexsession every time.) Has anyone got this working? Any tips?

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  • Multiple dex files define Lcom/google/api/client/auth/oauth/AbstractOAuthGetToken;

    - by Elad Benda
    I have just followed this tutorial: https://developers.google.com/drive/quickstart-android so I don't see a reason for duplicated libs in my project. I have added the drive Client lib via Google plugin for eclipse When I build my android app with this manifest <uses-sdk android:minSdkVersion="15" android:targetSdkVersion="16" /> <uses-permission android:name="android.permission.READ_CALENDAR" /> <uses-permission android:name="android.permission.WRITE_CALENDAR" /> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.GET_ACCOUNTS"/> <uses-permission android:name="android.permission.INTERNET" /> <application android:icon="@drawable/todo" android:label="@string/app_name" > <activity android:name=".TodosOverviewActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TodoDetailActivity" android:windowSoftInputMode="stateVisible|adjustResize" > <intent-filter> <action android:name="android.intent.action.SEND" /> <category android:name="android.intent.category.DEFAULT" /> <data android:mimeType="image/*" /> </intent-filter> </activity> <provider android:name=".contentprovider.MyTodoContentProvider" android:authorities="de.vogella.android.todos.contentprovider" > </provider> </application> I get the following error: [2013-10-27 00:43:58 - Dex Loader] Unable to execute dex: Multiple dex files define Lcom/google/api/client/auth/oauth/AbstractOAuthGetToken; [2013-10-27 00:43:58 - de.vogella.android.todos] Conversion to Dalvik format failed: Unable to execute dex: Multiple dex files define Lcom/google/api/client/auth/oauth/AbstractOAuthGetToken; how can I fix this?

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  • VB.Net plugin using Matlab COM Automation Server...Error: 'Could not load Interop.MLApp'

    - by Ben
    My Problem: I am using Matlab COM Automation Server to call and execute matlab .m files from a VB.Net plugin for a CAD program called Rhino 3D. The code works flawlessly when set up as a simple Windows Application in Visual Studio, but when I insert it (and make the requisite reference) into my .Net plugin and test it in the CAD program I get the following error: "Could not load file or assembly 'Interop.MLApp, Version 1.0.0.0, culture=neutral, PublicKeyToken=null' or one of its dependencies. the system cannot find the file specified." What I've Tried: I am baffled as to why this occurs, but I was able to contact the CAD program's technical support staff and they suggested that it has something to do with their DotNet SDK having trouble with references that are located far outside the CAD program directory. They didn't have any solutions so I tried playing around with copylocal and this made no difference. I tried using other COM libraries and the Open Office automation server works fine, although uses url's instead of requiring a reference. I also tested Excel, which does require a reference, and it returned the error: "retrieving the COM class factory for component with CLSID {...} failed due to the following error: 80040154." This may or may not be related to the issue with the Matlab COM reference, but I thought was worthwhile to share. Perhaps is there another way to reference Interop.MLApp? I would appreciate any suggestions or thoughts on how I might make the Matlab Interop.MLApp reference work. Best regards, Ben

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  • Can get coordinates from iPhone simulator, but can't get coordinates from iPhone device

    - by iPhoneARguy
    Hi everyone, I've run into something of a mysterious bug (to me). I have some code to pick out the user's current location on the iPhone SDK. It works fine on the iPhone simulator, but when I try to run it on the actual device, I get a weird error. Here is the code (I am using ASIFormDataRequest to create a POST request): ASIFormDataRequest * request = [ASIFormDataRequest requestWithURL:url]; [request setPostValue:@"testauthor" forKey:@"author"]; [request setPostValue:[[NSNumber numberWithDouble:datum.location.coordinate.latitude] stringValue] forKey:@"latitude"]; NSLog(@"%f", datum.location.coordinate.latitude); NSLog(@"%f", datum.location.coordinate.longitude); [request setPostValue:[[NSNumber numberWithDouble:datum.location.coordinate.longitude] stringValue] forKey:@"longitude"]; [request setPostValue:datum.comment forKey:@"comment"]; On the simulator, NSLog does log both the latitude and longitude, but on the iPhone, it does not. Even stranger, when I go through with the debugger on the device, I try "po datum.location", I get <+###, -###> +/- 223.10m (speed 0.00 mps / course -1.00) @ 2010-05-02 22:18:37 -0400 (### replaced by my location) but when I do "(gdb) po datum.location.coordinate" I get: There is no member named coordinate. Do you guys have any idea why this might happen? Thanks in advance for your help!

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  • Win32: What is the status of chunked encoding support in WinHttpReadData?

    - by Cheeso
    The documentation for WinHttpReadData says, regarding HTTP's chunked transfer coding: Starting in Windows Vista and Windows Server 2008, WinHttp enables applications to perform chunked transfer encoding on data sent to the server. When the Transfer-Encoding header is present on the WinHttp response, WinHttpReadData strips the chunking information before giving the data to the application. Can anyone decipher this? Q1 First, this text is on the page for WinHttpReadData, which is used to ... read data within an HTTP client application, specifically the response data. So what does it mean when it says Starting in Windows Vista and Windows Server 2008, WinHttp enables applications to perform chunked transfer encoding on data sent to the server. The WinHttpReadData function isn't used with data being sent to the server. It is used when reading data from the server. Consulting the doc for the WinHttpWriteData function, which is used to send data to the server as part of an HTTP request, there is no mention of the chunked transfer capability. Q2 Supposing that I figure out just what the newish chunked transfer support amounts to, how do I get that support? It says that it is new on Vista and WS2008. What happens if I write an app that runs on WS2003, and uses WinHttpReadData and it encounters a chunked response, or WinHttpWriteData, and it wants to send a chunked request? Between the lines, is this documentation saying that I need to link against the Vista-era Windows SDK, or later, in order to get the capability to do chunked encoding? Or is it really impossible on WS2003?, in other words it is the case that the app doing chunked transfer using this library must run on the OS specified? This might read like a rant, but it's not. I truly want to know.

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  • API Failure Sqlite

    - by Joseph Anderson
    I ran the Windows 8 App Certification Kit on my app and it says it will fail because of Sqllite. Am I referencing code incorrectly or can I ignore this problem? Here is the response: Impact if not fixed: Using an API that is not part of the Windows SDK for Windows Store apps violates the Windows Store certification requirements. API __CppXcptFilter in msvcr110.dll is not supported for this application type. sqlite3.dll calls this API. API __clean_type_info_names_internal in msvcr110.dll is not supported for this application type. sqlite3.dll calls this API. API __crtTerminateProcess in msvcr110.dll is not supported for this application type. sqlite3.dll calls this API. API __crtUnhandledException in msvcr110.dll is not supported for this application type. sqlite3.dll calls this API. I am referencing this file: SQLite for Windows Runtime SQLite.WinRT, Version=3.7.14 C:\Program Files (x86)\Microsoft SDKs\Windows\v8.0\ExtensionSDKs\SQLite.WinRT\3.7.14\ In my Windows 8 Metro app using XAML.

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  • iPhone UnitTesting UITextField value and otest error 133

    - by Justin Galzic
    Are UITextFields not meant to be part of the LogicTests and instead part of the ApplicationTest target? I have a factory class that is responsible for creating and returning an (iPhone) UITextField and I'm trying to unit test it. It is part of my Logic Test target and when I try to build and run the tests, I get a build error about: /Developer/Tools/RunPlatformUnitTests.include:451:0 Test rig '/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk/ 'Developer/usr/bin/otest' exited abnormally with code 133 (it may have crashed). In the build window, this points to the following line in: "RunPlatformUnitTests.include" RPUTIFail ${LINENO} "Test rig '${TEST_RIG}' exited abnormally with code ${TEST_RIG_RESULT} (it may have crashed)." My unit test looks like this: #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> // Test-subject headers. #import "TextFieldFactory.h" @interface TextFieldFactoryTests : SenTestCase { } @end @implementation TextFieldFactoryTests #pragma mark Test Setup/teardown - (void) setUp { NSLog(@"%@ setUp", self.name); } - (void) tearDown { NSLog(@"%@ tearDown", self.name); } #pragma mark Tests - (void) testUITextField_NotASecureField { NSLog(@"%@ start", self.name); UITextField *textField = [TextFieldFactory createTextField:YES]; NSLog(@"%@ end", self.name); } The class I'm trying to test: // Header file #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface TextFieldFactory : NSObject { } +(UITextField *)createTextField:(BOOL)isSecureField; @end // Implementation file #import "TextFieldFactory.h" @implementation TextFieldFactory +(UITextField *)createTextField:(BOOL)isSecureField { // x,y,z,w are constants declared else where UITextField *textField = [[[UITextField alloc] initWithFrame:CGRectMake(x, y, z, w)] autorelease]; // some initialization code return textField; } @end

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  • EXC_BREAKPOINT when starting iPhone app

    - by pgb
    A user of our app sent me the following crash log: Incident Identifier: 59D4D5E7-570A-4047-A679-3016B2A226C4 CrashReporter Key: d8284d671ee22ad17511360ce73409ebfa8b84bb Process: .... [63] Path: /var/mobile/Applications/.... Identifier: ... Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-03-08 17:00:15.437 -0800 OS Version: iPhone OS 2.2.1 (5H11a) Report Version: 103 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x00000001, 0xe7ffdefe Crashed Thread: 0 Thread 0 Crashed: 0 dyld 0x2fe01060 dyld_fatal_error + 0 1 dyld 0x2fe088d4 dyld::_main(mach_header const*, unsigned long, int, char const**, char const**, char const**) + 3064 2 dyld 0x2fe0196c dyldbootstrap::start(mach_header const*, int, char const**, long) + 884 3 dyld 0x2fe01048 _dyld_start + 32 Thread 0 crashed with ARM Thread State: r0: 0x2fe23ca0 r1: 0x00000000 r2: 0x2fe23ca0 r3: 0x00000000 r4: 0x2ffff4e0 r5: 0x2ffff4bc r6: 0x2fe005c0 r7: 0x2ffffb00 r8: 0x00000004 r9: 0x2fe57cf0 r10: 0x2fe236c8 r11: 0x00000009 ip: 0x0000018d sp: 0x2ffff5b8 lr: 0x2fe088dc pc: 0x2fe01060 cpsr: 0x00000010 Binary Images: 0x2fe00000 - 0x2fe22fff dyld ??? (???) <f6a50d5f57a676b54276d0ecef46d5f0> /usr/lib/dyld My app uses OpenFeint and PinchMedia analytics. For PinchMedia, I'm linking using their provided .a file, and for OpenFeint, I'm compiling their code (as per their guidelines). The frameworks / libs I'm linking are: UIKit.framework (Weak) MapKit.framework (Weak) Foundation.framework CoreGraphics.framework OpenAL.framework AudioToolbox.framework libsqlite3 SystemConfiguration.framework CoreLocation.framework PinchMedia analytics Security.framework QuartzCore.framework CFNetwork.framework My base SDK is iPhone 3.0, and my Base OS Deployment Target is 2.2.1. There are two things I find weird: The app crashes even before the main method is invoked. The crash log looks exactly like the one posted here: http://stackoverflow.com/questions/2368689/objective-c-iphone-app-exc-breakpoint-sigtrap The user that sent me this crash is using a 2nd gen iPod Touch with OS 2.2.1. I wasn't able to reproduce the issue, but based on the comments in iTunes, it seems that more people is having the same issue.

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