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  • Problem with jQuery and ASP.Net MVC

    - by robert_d
    I have a problem with jQuery, here is how my web app works Search web page which contains a form and jQuery script posts data to Search() action in Home controller after user clicks button1 button. Search.aspx: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<GLSChecker.Models.WebGLSQuery>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Title </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Search</h2> <% Html.EnableClientValidation(); %> <% using (Html.BeginForm()) {%> <fieldset> <div class="editor-label"> <%: Html.LabelFor(model => model.Url) %> </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Url, new { size = "50" } ) %> <%: Html.ValidationMessageFor(model => model.Url) %> </div> <div class="editor-label"> <%: Html.LabelFor(model => model.Location) %> </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Location, new { size = "50" } ) %> <%: Html.ValidationMessageFor(model => model.Location) %> </div> <div class="editor-label"> <%: Html.LabelFor(model => model.KeywordLines) %> </div> <div class="editor-field"> <%: Html.TextAreaFor(model => model.KeywordLines, 10, 60, null)%> <%: Html.ValidationMessageFor(model => model.KeywordLines)%> </div> <p> <input id ="button1" type="submit" value="Search" /> </p> </fieldset> <% } %> <script src="../../Scripts/jquery-1.4.1.js" type="text/javascript"></script> <script type="text/javascript"> jQuery("#button1").click(function (e) { window.setInterval(refreshResult, 5000); }); function refreshResult() { jQuery("#divResult").load("/Home/Refresh"); } </script> <div id="divResult"> </div> </asp:Content> [HttpPost] public ActionResult Search(WebGLSQuery queryToCreate) { if (!ModelState.IsValid) return View("Search"); queryToCreate.Remote_Address = HttpContext.Request.ServerVariables["REMOTE_ADDR"]; Session["Result"] = null; SearchKeywordLines(queryToCreate); Thread.Sleep(15000); return View("Search"); }//Search() After button1 button is clicked the above script from Search web page runs Search() action in controller runs for longer period of time. I simulate this in testing by putting Thread.Sleep(15000); in Search()action. 5 sec. after Submit button was pressed, the above jQuery script calls Refresh() action in Home controller. public ActionResult Refresh() { ViewData["Result"] = DateTime.Now; return PartialView(); } Refresh() renders this partial <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl" % <%= ViewData["Result"] % The problem is that in Internet Explorer 8 there is only one request to /Home/Refresh; in Firefox 3.6.3 all requests to /Home/Refresh are made but nothing is displayed on the web page. I would be grateful for helpful suggestions.

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  • Codeigniter Twitter Library : What is my Callback URL. Where can i find it?

    - by Tapha
    I would like to know where i can find my callback url in ci? Im quite new to it so not really sure. Here is the lib im using. <?php class Home extends Controller { function Home() { parent::Controller(); } public function index() { // This is how we do a basic auth: // $this->twitter->auth('user', 'password'); // Fill in your twitter oauth client keys here $consumer_key = ''; $consumer_key_secret = ''; // For this example, we're going to get and save our access_token and access_token_secret // in session data, but you might want to use a database instead :) $this->load->library('session'); $tokens['access_token'] = NULL; $tokens['access_token_secret'] = NULL; // GET THE ACCESS TOKENS $oauth_tokens = $this->session->userdata('twitter_oauth_tokens'); if ( $oauth_tokens !== FALSE ) $tokens = $oauth_tokens; $this->load->library('twitter'); $auth = $this->twitter->oauth($consumer_key, $consumer_key_secret, $tokens['access_token'], $tokens['access_token_secret']); if ( isset($auth['access_token']) && isset($auth['access_token_secret']) ) { // SAVE THE ACCESS TOKENS $this->session->set_userdata('twitter_oauth_tokens', $auth); if ( isset($_GET['oauth_token']) ) { $uri = $_SERVER['REQUEST_URI']; $parts = explode('?', $uri); // Now we redirect the user since we've saved their stuff! header('Location: '.$parts[0]); return; } } // This is where you can call a method. $this->twitter->call('statuses/update', array('status' => 'Testing CI Twitter oAuth sexyness by @elliothaughin')); // Here's the calls you can make now. // Sexy! /* $this->twitter->call('statuses/friends_timeline'); $this->twitter->search('search', array('q' => 'elliot')); $this->twitter->search('trends'); $this->twitter->search('trends/current'); $this->twitter->search('trends/daily'); $this->twitter->search('trends/weekly'); $this->twitter->call('statuses/public_timeline'); $this->twitter->call('statuses/friends_timeline'); $this->twitter->call('statuses/user_timeline'); $this->twitter->call('statuses/show', array('id' => 1234)); $this->twitter->call('direct_messages'); $this->twitter->call('statuses/update', array('status' => 'If this tweet appears, oAuth is working!')); $this->twitter->call('statuses/destroy', array('id' => 1234)); $this->twitter->call('users/show', array('id' => 'elliothaughin')); $this->twitter->call('statuses/friends', array('id' => 'elliothaughin')); $this->twitter->call('statuses/followers', array('id' => 'elliothaughin')); $this->twitter->call('direct_messages'); $this->twitter->call('direct_messages/sent'); $this->twitter->call('direct_messages/new', array('user' => 'jamierumbelow', 'text' => 'This is a library test. Ignore')); $this->twitter->call('direct_messages/destroy', array('id' => 123)); $this->twitter->call('friendships/create', array('id' => 'elliothaughin')); $this->twitter->call('friendships/destroy', array('id' => 123)); $this->twitter->call('friendships/exists', array('user_a' => 'elliothaughin', 'user_b' => 'jamierumbelow')); $this->twitter->call('account/verify_credentials'); $this->twitter->call('account/rate_limit_status'); $this->twitter->call('account/rate_limit_status'); $this->twitter->call('account/update_delivery_device', array('device' => 'none')); $this->twitter->call('account/update_profile_colors', array('profile_text_color' => '666666')); $this->twitter->call('help/test'); */ } } /* End of file welcome.php */ /* Location: ./system/application/controllers/home.php */ Thank you all

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  • ASP.NET Web Page Not Available

    - by hahuang65
    It's pretty difficult to show code for ASP.NET here, so I will try my best to describe my problem. I have a FileUploadControl and a Button that calls a function when it's clicked. It seems that the Button function works when there is nothing chosen for my FileUploadControl. However, when there is something chosen in the FileUploadControl (I have selected a file to upload), there is a problem when I click the button. It completely does not matter what the function does (it could just be writing to a label, even when it has nothing to do with the FileUploadControl). The error I get is: This webpage is not available. The webpage at http://localhost:2134/UploadMedia/Default.aspx might be temporarily down or it may have moved permanently to a new web address. I have searched on Google, and people seem to have had problems with this, but different causes from me. They have said that their ASP.NET Development Server port is actually different from their port in the address bar. This is not the case for me. Also, another problem people have had is with Use Dynamic Ports. I have tried both true and false. I have also tried different ports, and I have always gotten the same error. This is really driving me crazy because it doesn't matter what the code in the buttonFunction is, it doesn't work as long as there is something in the FileUploadControl. If there is nothing, it seems to work fine. Here is the code for the ASP.NET Controls: <asp:FileUpload id="FileUploadControl" runat="server" /> <asp:Button runat="server" id="UploadButton" text="Upload" OnClick="uploadClicked" /> <br /><br /> <asp:Label runat="server" id="StatusLabel" text="Upload status: " /> And this is the code for the button function: protected void uploadClicked(object sender, EventArgs e) { if (FileUploadControl.HasFile) { string filename = Path.GetFileName(FileUploadControl.FileName); //Check if the entered username already exists in the database. String sqlDupStmt = "Select songPath from Songs where songPath ='" + Server.MapPath("~/Uploads/") + filename + "'"; SqlConnection sqlDupConn = new SqlConnection(@"Data Source = .\SQLEXPRESS; AttachDbFilename = |DataDirectory|\Database.mdf; Integrated Security = True; User Instance = True;"); SqlCommand sqlDupCmd = new SqlCommand(sqlDupStmt, sqlDupConn); sqlDupCmd.Connection.Open(); SqlDataReader sqlDupReader = sqlDupCmd.ExecuteReader(CommandBehavior.CloseConnection); if (sqlDupReader.Read()) { StatusLabel.Text = "Upload status: The file already exists."; sqlDupReader.Close(); } else { sqlDupReader.Close(); //See "How To Use DPAPI (Machine Store) from ASP.NET" for information about securely storing connection strings. String sqlStmt = "Insert into Songs values (@songpath);"; SqlConnection sqlConn = new SqlConnection(@"Data Source = .\SQLEXPRESS; AttachDbFilename = |DataDirectory|\Database.mdf; Integrated Security = True; User Instance = True; uid=sa; pwd=password;"); SqlCommand cmd = new SqlCommand(sqlStmt, sqlConn); SqlParameter sqlParam = null; //Usage of Sql parameters also helps avoid SQL Injection attacks. sqlParam = cmd.Parameters.Add("@userName", SqlDbType.VarChar, 150); sqlParam.Value = Server.MapPath("~/Uploads/") + filename; //Attempt to add the song to the database. try { sqlConn.Open(); cmd.ExecuteNonQuery(); FileUploadControl.SaveAs(Server.MapPath("~/Uploads/") + filename); songList.Items.Add(filename); StatusLabel.Text = "Upload status: File uploaded!"; } catch (Exception ex) { StatusLabel.Text = "Upload status: The file could not be uploaded. The following error occured: " + ex.Message; } finally { sqlConn.Close(); } } } } But this buttonfunction provides the same results: protected void uploadClicked(object sender, EventArgs e) { StatusLabel.Text = "FooBar"; } Has anyone had this problem before, or might know what the cause is? Thanks!

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  • Android app in eclipse

    - by Colin
    Hello everybody, i've searched for days but cant find an answer, perhaps you guys can help. I'm creating an android app in eclipse, it all works just one thing is bugging me. this is my main.java: package com.test; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Toast; public class Main extends Activity implements OnClickListener { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Add Click listeners for all buttons View firstButton = findViewById(R.id.btn_rassen); firstButton.setOnClickListener(this); View secondButton = findViewById(R.id.button2); secondButton.setOnClickListener(this); } // Process the button click events @Override public void onClick(View v) { switch(v.getId()){ case R.id.btn_rassen: Intent j = new Intent(this, Webscreen.class); j.putExtra(com.test.Webscreen.URL, "http://www.google.com/"); startActivity(j); break; case R.id.button2: Intent k = new Intent(this, Webscreen.class); k.putExtra(com.test.Webscreen.URL, "http://notworkingurltotest.com"); startActivity(k); break; } } } now when it calls the webview.java the page called shows up but not the buttons i created in the layout xml page. does anybody have any idea why this is? your help is much appreciated! ohw this is my webscreen.java package com.test; import android.app.Activity; import android.app.AlertDialog; import android.app.ProgressDialog; import android.content.DialogInterface; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.util.Log; import android.view.Window; import android.webkit.WebSettings; import android.webkit.WebView; import android.webkit.WebViewClient; import android.widget.Toast; public class Webscreen extends Activity { public static final String URL = ""; private static final String TAG = "WebscreenClass"; private WebView webview; private ProgressDialog progressDialog; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.webscreen); this.getIntent().getExtras(); this.webview = (WebView) findViewById(R.string.webview); String turl = getIntent().getStringExtra(URL); Log.i(TAG, " URL = "+turl); WebView webview = new WebView(this); setContentView(webview); final Activity activity = this; webview.setWebViewClient(new WebViewClient() { public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } public void onLoadResource (WebView view, String url) { if (progressDialog == null) { progressDialog = new ProgressDialog(activity); progressDialog.setMessage("Bezig met laden..."); progressDialog.show(); } } public void onPageFinished(WebView view, String url) { if (progressDialog.isShowing()) { progressDialog.dismiss(); progressDialog = null; } } public void onReceivedError(WebView view, int errorCode, String description, String failingUrl) { Intent myIntent = new Intent(); myIntent.setClassName("com.test", "com.test.Main"); startActivity(myIntent); Toast.makeText(activity, "Laden van onderdeel mislukt, probeer het later nog eens! ", Toast.LENGTH_LONG).show(); progressDialog.show(); } }); webview.loadUrl(turl); } } webscreen.xml layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <!-- <1> --> <LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content"> <EditText android:id="@+id/url" android:layout_height="wrap_content" android:layout_width="wrap_content" android:lines="1" android:layout_weight="1.0" android:hint="http://" android:visibility="visible" /> <Button android:id="@+id/go_button" android:layout_height="wrap_content" android:layout_width="wrap_content" android:text="go_button" /> </LinearLayout> <!-- <2> --> <WebView android:id="@string/webview" android:layout_width="fill_parent" android:layout_height="0dip" /> </LinearLayout>

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  • Signals and threads - good or bad design decision?

    - by Jens
    I have to write a program that performs highly computationally intensive calculations. The program might run for several days. The calculation can be separated easily in different threads without the need of shared data. I want a GUI or a web service that informs me of the current status. My current design uses BOOST::signals2 and BOOST::thread. It compiles and so far works as expected. If a thread finished one iteration and new data is available it calls a signal which is connected to a slot in the GUI class. My question(s): Is this combination of signals and threads a wise idea? I another forum somebody advised someone else not to "go down this road". Are there potential deadly pitfalls nearby that I failed to see? Is my expectation realistic that it will be "easy" to use my GUI class to provide a web interface or a QT, a VTK or a whatever window? Is there a more clever alternative (like other boost libs) that I overlooked? following code compiles with g++ -Wall -o main -lboost_thread-mt <filename>.cpp code follows: #include <boost/signals2.hpp> #include <boost/thread.hpp> #include <boost/bind.hpp> #include <iostream> #include <iterator> #include <string> using std::cout; using std::cerr; using std::string; /** * Called when a CalcThread finished a new bunch of data. */ boost::signals2::signal<void(string)> signal_new_data; /** * The whole data will be stored here. */ class DataCollector { typedef boost::mutex::scoped_lock scoped_lock; boost::mutex mutex; public: /** * Called by CalcThreads call the to store their data. */ void push(const string &s, const string &caller_name) { scoped_lock lock(mutex); _data.push_back(s); signal_new_data(caller_name); } /** * Output everything collected so far to std::out. */ void out() { typedef std::vector<string>::const_iterator iter; for (iter i = _data.begin(); i != _data.end(); ++i) cout << " " << *i << "\n"; } private: std::vector<string> _data; }; /** * Several of those can calculate stuff. * No data sharing needed. */ struct CalcThread { CalcThread(string name, DataCollector &datcol) : _name(name), _datcol(datcol) { } /** * Expensive algorithms will be implemented here. * @param num_results how many data sets are to be calculated by this thread. */ void operator()(int num_results) { for (int i = 1; i <= num_results; ++i) { std::stringstream s; s << "["; if (i == num_results) s << "LAST "; s << "DATA " << i << " from thread " << _name << "]"; _datcol.push(s.str(), _name); } } private: string _name; DataCollector &_datcol; }; /** * Maybe some VTK or QT or both will be used someday. */ class GuiClass { public: GuiClass(DataCollector &datcol) : _datcol(datcol) { } /** * If the GUI wants to present or at least count the data collected so far. * @param caller_name is the name of the thread whose data is new. */ void slot_data_changed(string caller_name) const { cout << "GuiClass knows: new data from " << caller_name << std::endl; } private: DataCollector & _datcol; }; int main() { DataCollector datcol; GuiClass mc(datcol); signal_new_data.connect(boost::bind(&GuiClass::slot_data_changed, &mc, _1)); CalcThread r1("A", datcol), r2("B", datcol), r3("C", datcol), r4("D", datcol), r5("E", datcol); boost::thread t1(r1, 3); boost::thread t2(r2, 1); boost::thread t3(r3, 2); boost::thread t4(r4, 2); boost::thread t5(r5, 3); t1.join(); t2.join(); t3.join(); t4.join(); t5.join(); datcol.out(); cout << "\nDone" << std::endl; return 0; }

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  • Call methods in main method

    - by Niloo
    this is my main method that gets 3 integers from command line and I parse then in my validating method. However I have one operation method that calls 3 other methods, but i don't know what type of data and howmany I have to put in my operatinMethod() " cuase switch only gets one); AND also in my mainMethod() for calling the operationMehod(); itself? please let me know if i'm not clear? Thanx! main method: public class test { // Global Constants final static int MIN_NUMBER = 1; final static int MAX_PRIME = 10000; final static int MAX_FACTORIAL = 12; final static int MAX_LEAPYEAR = 4000; //Global Variables static int a,b,c; public static void main (String[] args) { for(int i =0; i< args.length; i++){} if(validateInput(args[0],args[1],args[2])){ performOperations(); } } //Validate User Input public static boolean validateInput(String num1,String num2,String num3){ boolean isValid = false; try{ try{ try{ a = Integer.parseInt(num1); if(!withinRange(a,MIN_NUMBER, MAX_PRIME)) { System.out.println("The entered value " + num1 +" is out of range [1 TO 10000]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num1 + " is not a valid integer. Please try again."); } b = Integer.parseInt(num2); if(!withinRange(b,MIN_NUMBER, MAX_FACTORIAL)) { System.out.println("The entered value " + num2 +" is out of range [1 TO 12]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num2 + " is not a valid integer. Please try again."); } c = Integer.parseInt(num3); if(!withinRange(c,MIN_NUMBER, MAX_LEAPYEAR)) { System.out.println("The entered value " + num3 +" is out of range [1 TO 4000]."); } isValid = true; } catch(Exception ex) { System.out.println("The entered value " + num3 + " is not a valid integer. Please try again."); } return isValid; } //Check the value within the specified range private static boolean withinRange(int userInput ,int min, int max){ boolean isInRange = true; if(userInput < min || userInput > max){ isInRange = false; } return isInRange; } //Perform operations private static void performOperations(int userInput) { switch(userInput) { case 1: // count Prime numbers countPrimes(a); break; case 2: // Calculate factorial getFactorial(b); break; case 3: // find Leap year isLeapYear(c); break; } } // Verify Prime Number private static boolean isPrime(int prime) { for(int i = 2; i <= Math.sqrt(prime) ; i++) { if ((prime % i) == 0) { return false; } } return true; } // Calculate Prime private static int countPrimes(int userInput){ int count =0; for(int i=userInput; i<=MAX_PRIME; i++) { if(isPrime(i)){ count++; } } System.out.println("Exactly "+ count + " prime numbers exist between "+ a + " and 10,000."); return count; } // Calculate the factorial value private static int getFactorial(int userInput){ int ans = userInput; if(userInput >1 ){ ans*= (getFactorial(userInput-1)); //System.out.println("The value of "+ b +"! is "+ getFactorial(userInput)); } return ans; } // Determine whether the integer represents a leap year private static boolean isLeapYear(int userInput){ if (userInput % 4 == 0 && userInput % 400 == 0 && userInput % 100 ==0){ System.out.println("The year "+ c +" is a leap year"); } else { System.out.println("The year "+ c +" is a not leap year"); } return false; } }

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  • Arduino - AdHoc Network Setup

    - by methodMan
    I`m currently working with an arduino trying to build an adhoc network to which a device can connect to and send web request to. The problem I am currently having is that I can only set up one connection and then when that connection is terminated (client.stop()) all subsequent connections are not picked up by the server, even a curl command just sits there spinning. The first connection I start when I reset the server works fine and I am able to talk to the server; but after that, the arduino can no longer find new clients (even though it's trying with the library given). I`m using the sparkfun library for the wifly shield cloned from github, along with an Arduino Uno. My current code is based off their default example 'WiFly_AdHoc_Example' but I had to remove a few things to get the network to start up which might be the cause of this problem. Here is the .ino file that I am running. #include <SPI.h> #include <WiFly.h> //#include <SoftwareSerial.h> //SoftwareSerial mySerial( 5, 4); //Part from example not used(see below) WiFlyServer server(80); void setup() { Serial.begin(9600); //The code below is from the example but when I run it the WiFly will hang // on Wifly.begin(). Without it the WiFly starts up fine but only works for // one request. //mySerial.begin(9600); //WiFly.setUart(&mySerial); // Tell the WiFly library that we are not //using the SPIUart Serial.println("**************Starting WiFly**************"); // Enable Adhoc mod WiFly.begin(true); Serial.println("WiFly started, creating network."); if (!WiFly.createAdHocNetwork("wifly")) { Serial.print("Failed to create ad hoc network."); while (1) { // Hang on failure. } } Serial.println("Network created"); Serial.print("IP: "); Serial.println(WiFly.ip()); Serial.println("Starting Server..."); server.begin(); Serial.print("Server started, waiting for client."); } void loop() { delay(200); WiFlyClient client = server.available(); if (client) { Serial.println("Client Found."); // a string to store received commands String current_command = ""; while (client.connected()) { if (client.available()) { //Gets a character from the sent request. char c = client.read(); if (c=='#' || c=='\n') //End of extraneous output { current_command = ""; } else if(c!= '\n') { current_command+=c; } if (current_command== "get") { // output the value of each analog input pin for (int i = 0; i < 6; i++) { client.print("analog input "); client.print(i); client.print(" is "); client.print(analogRead(i)); client.println("<br />"); } } else if(current_command== "hello") { client.println("Hello there, I'm still here."); } else if (current_command== "quit") { client.println("Goodbye..."); client.stop(); current_command == ""; break; } else if (current_command == "*OPEN*") { current_command == ""; } } } // give the web browser time to receive the data delay(200); // close the connection client.stop(); } } If anyone understands this better then I (I`m new to arduino) please leave some helpful comments. Or just help me out on getting this little web server up and running so that I can hit it with more then one request. If there is any other helpful information I can provide please let me know. Thanks for reading and hope you can help. EDIT: Using telnet I can successfully connect (the first time) and send commands to the arduino including one to terminate the connection (calls the client.stop() method). But when I try to reconnect though telnet, it says the connection was successful but on the arduino it's still looping thinking the client is still false. WHAT??? I know right, I'm getting mixed messages from telnet vs arduino. None of the commands work obviously since the ardunio is still looping waiting for a client that evaluates to true. I'm gonna take a look at WiFlyServer from the library I imported and see if I can dig up the problem because somehow that server.available() method isn't finding new clients. Noticing a lot of TODO's in the library code.... EDIT: So I found the reason for the problem, it was in WiFlyServer.cpp file from the sparkfun library. The code that was causing the reconnect issue was infact in the server.availible() method. Right at the top of the method, there is a check: // TODO: Ensure no active non-server client connection. if (!WiFly.serverConnectionActive) { activeClient._port = 0; } For some reason when I comment this out, I can reconnect fine and everything works as it should. I will now dive into the library and see if I can fix this, I'm not exactly sure what this is doing but it gets called when the server connection is not active and is somehow blocking subsequent connections. Does anyone have any ideas how I might get to the root of this problem without using this commenting hack? Please help, no-one has commented or answered yet! Don't you want to join in on the fun???

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  • Unaccounted for database size

    - by Nazadus
    I currently have a database that is 20GB in size. I've run a few scripts which show on each tables size (and other incredibly useful information such as index stuff) and the biggest table is 1.1 million records which takes up 150MB of data. We have less than 50 tables most of which take up less than 1MB of data. After looking at the size of each table I don't understand why the database shouldn't be 1GB in size after a shrink. The amount of available free space that SqlServer (2005) reports is 0%. The log mode is set to simple. At this point my main concern is I feel like I have 19GB of unaccounted for used space. Is there something else I should look at? Normally I wouldn't care and would make this a passive research project except this particular situation calls for us to do a backup and restore on a weekly basis to put a copy on a satellite (which has no internet, so it must be done manually). I'd much rather copy 1GB (or even if it were down to 5GB!) than 20GB of data each week. sp_spaceused reports the following: Navigator-Production 19184.56 MB 3.02 MB And the second part of it: 19640872 KB 19512112 KB 108184 KB 20576 KB while I've found a few other scripts (such as the one from two of the server database size questions here, they all report the same information either found above or below). The script I am using is from SqlTeam. Here is the header info: * BigTables.sql * Bill Graziano (SQLTeam.com) * graz@<email removed> * v1.11 The top few tables show this (table, rows, reserved space, data, index, unused, etc): Activity 1143639 131 MB 89 MB 41768 KB 1648 KB 46% 1% EventAttendance 883261 90 MB 58 MB 32264 KB 328 KB 54% 0% Person 113437 31 MB 15 MB 15752 KB 912 KB 103% 3% HouseholdMember 113443 12 MB 6 MB 5224 KB 432 KB 82% 4% PostalAddress 48870 8 MB 6 MB 2200 KB 280 KB 36% 3% The rest of the tables are either the same in size or smaller. No more than 50 tables. Update 1: - All tables use unique identifiers. Usually an int incremented by 1 per row. I've also re-indexed everything. I ran the dbcc shrink command as well as updating the usage before and after. And over and over. An interesting thing I found is that when I restarted the server and confirmed no one was using it (and no maintenance procs are running, this is a very new application -- under a week old) and when I went to run the shrink, every now and then it would say something about data changed. Googling yielded too few useful answers with the obvious not applying (it was 1am and I disconnected everyone, so it seems impossible that was really the case). The data was migrated via C# code which basically looked at another server and brought things over. The quantity of deletes, at this point in time, are probably under 50k in rows. Even if those rows were the biggest rows, that wouldn't be more than 100M I would imagine. When I go to shrink via the GUI it reports 0% available to shrink, indicating that I've already gotten it as small as it thinks it can go. Update 2: sp_spaceused 'Activity' yields this (which seems right on the money): Activity 1143639 134488 KB 91072 KB 41768 KB 1648 KB Fill factor was 90. All primary keys are ints. Here is the command I used to 'updateusage': DBCC UPDATEUSAGE(0); Update 3: Per Edosoft's request: Image 111975 2407773 19262184 It appears as though the image table believes it's the 19GB portion. I don't understand what this means though. Is it really 19GB or is it misrepresented? Update 4: Talking to a co-worker and I found out that it's because of the pages, as someone else here has also state the potential for that. The only index on the image table is a clustered PK. Is this something I can fix or do I just have to deal with it? The regular script shows the Image table to be 6MB in size. Update 5: I think I'm just going to have to deal with it after further research. The images have been resized to be roughly 2-5KB each and on a normal file system doesn't consume much space but on SqlServer it seems to consume considerably more. The real answer, in the long run, will likely be separating that table in to another partition or something similar.

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  • actionlistener not responding in java calculator

    - by tokee
    hi, please see calculator interface code below, from my beginners point of view the "1" should display when it's pressed but evidently i'm doing something wrong. any suggestiosn please? import java.awt.*; import javax.swing.*; import javax.swing.border.*; import java.awt.event.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; /** *A Class that operates as the framework for a calculator. *No calculations are performed in this section */ public class CalcFrame extends JPanel { private CalcEngine calc; private JFrame frame; private JTextField display; private JLabel status; /** * Constructor for objects of class GridLayoutExample */ //public CalcFrame(CalcEngine engine) //{ //frame.setVisible(true); // calc = engine; // makeFrame(); //} public CalcFrame() { makeFrame(); calc = new CalcEngine(); } class ButtonListener implements ActionListener { ButtonListener() { } public void actionPerformed(ActionEvent e) { if (e.getActionCommand().equals("1")) { System.out.println("1"); } } } /** * This allows you to quit the calculator. */ // Alows the class to quit. private void quit() { System.exit(0); } // Calls the dialog frame with the information about the project. private void showAbout() { JOptionPane.showMessageDialog(frame, "Declan Hodge and Tony O'Keefe Group Project", "About Calculator Group Project", JOptionPane.INFORMATION_MESSAGE); } // ---- swing stuff to build the frame and all its components ---- /** * The following creates a layout of the calculator frame. */ private void makeFrame() { frame = new JFrame("Group Project Calculator"); makeMenuBar(frame); JPanel contentPane = (JPanel)frame.getContentPane(); contentPane.setLayout(new BorderLayout(8, 8)); contentPane.setBorder(new EmptyBorder( 10, 10, 10, 10)); /** * Insert a text field */ display = new JTextField(8); contentPane.add(display, BorderLayout.NORTH); //Container contentPane = frame.getContentPane(); contentPane.setLayout(new GridLayout(4, 5)); JPanel buttonPanel = new JPanel(new GridLayout(4, 4)); contentPane.add(new JButton("9")); contentPane.add(new JButton("8")); contentPane.add(new JButton("7")); contentPane.add(new JButton("6")); contentPane.add(new JButton("5")); contentPane.add(new JButton("4")); contentPane.add(new JButton("3")); contentPane.add(new JButton("2")); contentPane.add(new JButton("1")); contentPane.add(new JButton("0")); contentPane.add(new JButton("+")); contentPane.add(new JButton("-")); contentPane.add(new JButton("/")); contentPane.add(new JButton("*")); contentPane.add(new JButton("=")); contentPane.add(new JButton("C")); contentPane.add(new JButton("CE")); contentPane.add(new JButton("%")); contentPane.add(new JButton("#")); //contentPane.add(buttonPanel, BorderLayout.CENTER); frame.pack(); frame.setVisible(true); } /** * Create the main frame's menu bar. * The frame that the menu bar should be added to. */ private void makeMenuBar(JFrame frame) { final int SHORTCUT_MASK = Toolkit.getDefaultToolkit().getMenuShortcutKeyMask(); JMenuBar menubar = new JMenuBar(); frame.setJMenuBar(menubar); JMenu menu; JMenuItem item; // create the File menu menu = new JMenu("File"); menubar.add(menu); // create the Quit menu with a shortcut "Q" key. item = new JMenuItem("Quit"); item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, SHORTCUT_MASK)); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { quit(); } }); menu.add(item); // Adds an about menu. menu = new JMenu("About"); menubar.add(menu); // Displays item = new JMenuItem("Calculator Project"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { showAbout(); } }); menu.add(item); } }

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  • Is there an equivalent to Java's ClassFileTransformer in .NET? (a way to replace a class)

    - by Alix
    I've been searching for this for quite a while with no luck so far. Is there an equivalent to Java's ClassFileTransformer in .NET? Basically, I want to create a class CustomClassFileTransformer (which in Java would implement the interface ClassFileTransformer) that gets called whenever a class is loaded, and is allowed to tweak it and replace it with the tweaked version. I know there are frameworks that do similar things, but I was looking for something more straightforward, like implementing my own ClassFileTransformer. Is it possible? EDIT #1. More details about why I need this: Basically, I have a C# application and I need to monitor the instructions it wants to run in order to detect read or write operations to fields (operations Ldfld and Stfld) and insert some instructions before the read/write takes place. I know how to do this (except for the part where I need to be invoked to replace the class): for every method whose code I want to monitor, I must: Get the method's MethodBody using MethodBase.GetMethodBody() Transform it to byte array with MethodBody.GetILAsByteArray(). The byte[] it returns contains the bytecode. Analyse the bytecode as explained here, possibly inserting new instructions or deleting/modifying existing ones by changing the contents of the array. Create a new method and use the new bytecode to create its body, with MethodBuilder.CreateMethodBody(byte[] il, int count), where il is the array with the bytecode. I put all these tweaked methods in a new class and use the new class to replace the one that was originally going to be loaded. An alternative to replacing classes would be somehow getting notified whenever a method is invoked. Then I'd replace the call to that method with a call to my own tweaked method, which I would tweak only the first time is invoked and then I'd put it in a dictionary for future uses, to reduce overhead (for future calls I'll just look up the method and invoke it; I won't need to analyse the bytecode again). I'm currently investigating ways to do this and LinFu looks pretty interesting, but if there was something like a ClassFileTransformer it would be much simpler: I just rewrite the class, replace it, and let the code run without monitoring anything. An additional note: the classes may be sealed. I want to be able to replace any kind of class, I cannot impose restrictions on their attributes. EDIT #2. Why I need to do this at runtime. I need to monitor everything that is going on so that I can detect every access to data. This applies to the code of library classes as well. However, I cannot know in advance which classes are going to be used, and even if I knew every possible class that may get loaded it would be a huge performance hit to tweak all of them instead of waiting to see whether they actually get invoked or not. POSSIBLE (BUT PRETTY HARDCORE) SOLUTION. In case anyone is interested (and I see the question has been faved, so I guess someone is), this is what I'm looking at right now. Basically I'd have to implement the profiling API and I'll register for the events that I'm interested in, in my case whenever a JIT compilation starts. An extract of the blogpost: In your ICorProfilerCallback2::ModuleLoadFinished callback, you call ICorProfilerInfo2::GetModuleMetadata to get a pointer to a metadata interface on that module. QI for the metadata interface you want. Search MSDN for "IMetaDataImport", and grope through the table of contents to find topics on the metadata interfaces. Once you're in metadata-land, you have access to all the types in the module, including their fields and function prototypes. You may need to parse metadata signatures and this signature parser may be of use to you. In your ICorProfilerCallback2::JITCompilationStarted callback, you may use ICorProfilerInfo2::GetILFunctionBody to inspect the original IL, and ICorProfilerInfo2::GetILFunctionBodyAllocator and then ICorProfilerInfo2::SetILFunctionBody to replace that IL with your own. The great news: I get notified when a JIT compilation starts and I can replace the bytecode right there, without having to worry about replacing the class, etc. The not-so-great news: you cannot invoke managed code from the API's callback methods, which makes sense but means I'm on my own parsing the IL code, etc, as opposed to be able to use Cecil, which would've been a breeze. I don't think there's a simpler way to do this without using AOP frameworks (such as PostSharp). If anyone has any other idea please let me know. I'm not marking the question as answered yet.

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  • Implementation question involving implementing an interface

    - by Vivin Paliath
    I'm writing a set of collection classes for different types of Trees. I'm doing this as a learning exercise and I'm also hoping it turns out to be something useful. I really want to do this the right way and so I've been reading Effective Java and I've also been looking at the way Joshua Bloch implemented the collection classes by looking at the source. I seem to have a fair idea of what is being done, but I still have a few things to sort out. I have a Node<T> interface and an AbstractNode<T> class that implements the Node interface. I then created a GenericNode<T> (a node that can have 0 to n children, and that is part of an n-ary tree) class that extends AbstractNode<T> and implements Node<T>. This part was easy. Next, I created a Tree<T> interface and an AbstractTree<T> class that implements the Tree<T> interface. After that, I started writing a GenericTree<T> class that extends AbstractTree<T> and implements Tree<T>. This is where I started having problems. As far as the design is concerned, a GenericTree<T> can only consist of nodes of type GenericTreeNode<T>. This includes the root. In my Tree<T> interface I have: public interface Tree<T> { void setRoot(Node<T> root); Node<T> getRoot(); List<Node<T>> postOrder(); ... rest omitted ... } And, AbstractTree<T> implements this interface: public abstract class AbstractTree<T> implements Tree<T> { protected Node<T> root; protected AbstractTree() { } protected AbstractTree(Node<T> root) { this.root = root; } public void setRoot(Node<T> root) { this.root = root; } public Node<T> getRoot() { return this.root; } ... rest omitted ... } In GenericTree<T>, I can have: public GenericTree(Node<T> root) { super(root); } But what this means is that you can create a generic tree using any subtype of Node<T>. You can also set the root of a tree to any subtype of Node<T>. I want to be able to restrict the type of the node to the type of the tree that it can represent. To fix this, I can do this: public GenericTree(GenericNode<T> root) { super(root); } However, setRoot still accepts a parameter of type Node<T>. Which means a user can still create a tree with the wrong type of root node. How do I enforce this constraint? The only way I can think of doing is either: Do an instanceof which limits the check to runtime. I'm not a huge fan of this. Remove setRoot from the interface and have the base class implement this method. This means that it is not part of the contract and anyone who wants to make a new type of tree needs to remember to implement this method. Is there a better way? The second question I have concerns the return type of postOrder which is List<Node<T>>. This means that if a user is operating on a GenericTree<T> object and calls postOrder, he or she receives a list that consists of Node<T> objects. This means when iterating through (using a foreach construct) they would have perform an explicit cast to GenericNode<T> if they want to use methods that are only defined in that class. I don't like having to place this burden on the user. What are my options in this case? I can only think of removing the method from the interface and have the subclass implement this method making sure that it returns a list of appropriate subtype of Node<T>. However, this once again removes it from the contract and it's anyone who wants to create a new type of tree has to remember to implement this method. Is there a better way?

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  • C++: Declaration of template class member specialization (+ Doxygen bonus question!)

    - by Ziv
    When I specialize a (static) member function/constant in a template class, I'm confused as to where the declaration is meant to go. Here's an example of what I what to do - yoinked directly from IBM's reference on template specialization: template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } int main() { X<char*> a, b; X<float> c; c.f(10); // X<float>::v now set to 20 } The question is, how do I divide this into header/cpp files? The generic implementation is obviously in the header, but what about the specialization? It can't go in the header file, because it's concrete, leading to multiple definition. But if it goes into the .cpp file, is code which calls X::f() aware of the specialization, or might it rely on the generic X::f()? So far I've got the specialization in the .cpp only, with no declaration in the header. I'm not having trouble compiling or even running my code (on gcc, don't remember the version at the moment), and it behaves as expected - recognizing the specialization. But A) I'm not sure this is correct, and I'd like to know what is, and B) my Doxygen documentation comes out wonky and very misleading (more on that in a moment). What seems most natural to me would be something like this, declaring the specialization in the header and defining it in the .cpp: ===XClass.hpp=== #ifndef XCLASS_HPP #define XCLASS_HPP template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized functions */ template<> char* X<char*>::v; template<> void X<float>::f(float arg); #endif ===XClass.cpp=== #include <XClass.hpp> /* concrete implementation of specialized functions */ template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } ...but I have no idea if this is correct. The most immediate consequence of this issue, as I mentioned, is my Doxygen documentation, which doesn't seem to warm to the idea of member specialization, at least the way I'm defining it at the moment. It will always present only the first definition it finds of a function/constant, and I really need to be able to present the specializations as well. If I go so far as to re-declare the entire class, i.e. in the header: /* template declaration */ template<class T> class X { public: static T v; static void f(T); }; /* template member definition */ template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized CLASS (with definitions in .cpp) */ template<> class X<float> { public: static float v; static void f(float); }; then it will display the different variations of X as different classes (which is fine by me), but I don't know how to get the same effect when specializing only a few select members of the class. I don't know if this is a mistake of mine, or a limitation of Doxygen - any ideas? Thanks much, Ziv

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  • Help needed with Javascript Variable Scope / OOP and Call Back Functions

    - by gargantaun
    I think this issue goes beyond typical variable scope and closure stuff, or maybe I'm an idiot. Here goes anyway... I'm creating a bunch of objects on the fly in a jQuery plugin. The object look something like this function WedgePath(canvas){ this.targetCanvas = canvas; this.label; this.logLabel = function(){ console.log(this.label) } } the jQuery plugin looks something like this (function($) { $.fn.myPlugin = function() { return $(this).each(function() { // Create Wedge Objects for(var i = 1; i <= 30; i++){ var newWedge = new WedgePath(canvas); newWedge.label = "my_wedge_"+i; globalFunction(i, newWedge]); } }); } })(jQuery); So... the plugin creates a bunch of wedgeObjects, then calls 'globalFunction' for each one, passing in the latest WedgePath instance. Global function looks like this. function globalFunction(indicator_id, pWedge){ var targetWedge = pWedge; targetWedge.logLabel(); } What happens next is that the console logs each wedges label correctly. However, I need a bit more complexity inside globalFunction. So it actually looks like this... function globalFunction(indicator_id, pWedge){ var targetWedge = pWedge; someSql = "SELECT * FROM myTable WHERE id = ?"; dbInterface.executeSql(someSql, [indicator_id], function(transaction, result){ targetWedge.logLabel(); }) } There's a lot going on here so i'll explain. I'm using client side database storage (WebSQL i call it). 'dbInterface' an instance of a simple javascript object I created which handles the basics of interacting with a client side database [shown at the end of this question]. the executeSql method takes up to 4 arguments The SQL String an optional arguments array an optional onSuccess handler an optional onError handler (not used in this example) What I need to happen is: When the WebSQL query has completed, it takes some of that data and manipulates some attribute of a particular wedge. But, when I call 'logLabel' on an instance of WedgePath inside the onSuccess handler, I get the label of the very last instance of WedgePath that was created way back in the plugin code. Now I suspect that the problem lies in the var newWedge = new WedgePath(canvas); line. So I tried pushing each newWedge into an array, which I thought would prevent that line from replacing or overwriting the WedgePath instance at every iteration... wedgeArray = []; // Inside the plugin... for(var i = 1; i <= 30; i++){ var newWedge = new WedgePath(canvas); newWedge.label = "my_wedge_"+i; wedgeArray.push(newWedge); } for(var i = 0; i < wedgeArray.length; i++){ wedgeArray[i].logLabel() } But again, I get the last instance of WedgePath to be created. This is driving me nuts. I apologise for the length of the question but I wanted to be as clear as possible. END ============================================================== Also, here's the code for dbInterface object should it be relevant. function DatabaseInterface(db){ var DB = db; this.sql = function(sql, arr, pSuccessHandler, pErrorHandler){ successHandler = (pSuccessHandler) ? pSuccessHandler : this.defaultSuccessHandler; errorHandler = (pErrorHandler) ? pErrorHandler : this.defaultErrorHandler; DB.transaction(function(tx){ if(!arr || arr.length == 0){ tx.executeSql(sql, [], successHandler, errorHandler); }else{ tx.executeSql(sql,arr, successHandler, errorHandler) } }); } // ---------------------------------------------------------------- // A Default Error Handler // ---------------------------------------------------------------- this.defaultErrorHandler = function(transaction, error){ // error.message is a human-readable string. // error.code is a numeric error code console.log('WebSQL Error: '+error.message+' (Code '+error.code+')'); // Handle errors here var we_think_this_error_is_fatal = true; if (we_think_this_error_is_fatal) return true; return false; } // ---------------------------------------------------------------- // A Default Success Handler // This doesn't do anything except log a success message // ---------------------------------------------------------------- this.defaultSuccessHandler = function(transaction, results) { console.log("WebSQL Success. Default success handler. No action taken."); } }

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  • Complex sound handling (I.E. pitch change while looping)

    - by Matthew
    Hi everyone I've been meaning to learn Java for a while now (I usually keep myself in languages like C and Lua) but buying an android phone seems like an excellent time to start. now after going through the lovely set of tutorials and a while spent buried in source code I'm beginning to get the feel for it so what's my next step? well to dive in with a fully featured application with graphics, sound, sensor use, touch response and a full menu. hmm now there's a slight conundrum since i can continue to use cryptic references to my project or risk telling you what the application is but at the same time its going to make me look like a raving sci-fi nerd so bare with me for the brief... A semi-working sonic screwdriver (oh yes!) my grand idea was to make an animated screwdriver where sliding the controls up and down modulate the frequency and that frequency dictates the sensor data it returns. now I have a semi-working sound system but its pretty poor for what its designed to represent and I just wouldn't be happy producing a sub-par end product whether its my first or not. the problem : sound must begin looping when the user presses down on the control the sound must stop when the user releases the control when moving the control up or down the sound effect must change pitch accordingly if the user doesn't remove there finger before backing out of the application it must plate the casing of there device with gold (Easter egg ;P) now I'm aware of how monolithic the first 3 look and that's why I would really appreciate any help I can get. sorry for how bad this code looks but my general plan is to create the functional components then refine the code later, no good painting the walls if the roofs not finished. here's my user input, he set slide stuff is used in the graphics for the control @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); //this is from my latest attempt at loop pitch change, look for this in my soundPool class mSonicAudio.startLoopedSound(); } } if(event.getAction() == MotionEvent.ACTION_MOVE) { if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); setSlideY ( (int) event.getY() ); } } if(event.getAction() == MotionEvent.ACTION_UP) { mSonicAudio.stopLoopedSound(); SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); } return true; } and here's where those methods end up in my sound pool class its horribly messy but that's because I've been trying a ton of variants to get this to work, you will also notice that I begin to hard code the index, again I was trying to get the methods to work before making them work well. package com.mattster.sonicscrewdriver; import java.util.HashMap; import android.content.Context; import android.media.AudioManager; import android.media.SoundPool; public class SoundManager { private float mPowerLvl = 1f; private SoundPool mSoundPool; private HashMap mSoundPoolMap; private AudioManager mAudioManager; private Context mContext; private int streamVolume; private int LoopState; private long mLastTime; public SoundManager() { } public void initSounds(Context theContext) { mContext = theContext; mSoundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0); mSoundPoolMap = new HashMap<Integer, Integer>(); mAudioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE); streamVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC); } public void addSound(int index,int SoundID) { mSoundPoolMap.put(1, mSoundPool.load(mContext, SoundID, 1)); } public void playUpdate(int index) { if( LoopState == 1) { long now = System.currentTimeMillis(); if (now > mLastTime) { mSoundPool.play(mSoundPoolMap.get(1), streamVolume, streamVolume, 1, 0, mPowerLvl); mLastTime = System.currentTimeMillis() + 250; } } } public void stopLoopedSound() { LoopState = 0; mSoundPool.setVolume(mSoundPoolMap.get(1), 0, 0); mSoundPool.stop(mSoundPoolMap.get(1)); } public void startLoopedSound() { LoopState = 1; } public void setPower(int index, float mPower) { mPowerLvl = mPower; mSoundPool.setRate(mSoundPoolMap.get(1), mPowerLvl); } } ah ha! I almost forgot, that looks pretty ineffective but I omitted my thread which actuality updates it, nothing fancy it just calls : mSonicAudio.playUpdate(1); thanks in advance, Matthew

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  • Performance of delegate and method group

    - by BlueFox
    Hi I was investigating the performance hit of creating Cachedependency objects, so I wrote a very simple test program as follows: using System; using System.Collections.Generic; using System.Diagnostics; using System.Web.Caching; namespace Test { internal class Program { private static readonly string[] keys = new[] {"Abc"}; private static readonly int MaxIteration = 10000000; private static void Main(string[] args) { Debug.Print("first set"); test7(); test6(); test5(); test4(); test3(); test2(); Debug.Print("second set"); test2(); test3(); test4(); test5(); test6(); test7(); } private static void test2() { DateTime start = DateTime.Now; var list = new List<CacheDependency>(); for (int i = 0; i < MaxIteration; i++) { list.Add(new CacheDependency(null, keys)); } Debug.Print("test2 Time: " + (DateTime.Now - start)); } private static void test3() { DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(() => new CacheDependency(null, keys)); } Debug.Print("test3 Time: " + (DateTime.Now - start)); } private static void test4() { var p = new Program(); DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(p.GetDep); } Debug.Print("test4 Time: " + (DateTime.Now - start)); } private static void test5() { var p = new Program(); DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(() => { return p.GetDep(); }); } Debug.Print("test5 Time: " + (DateTime.Now - start)); } private static void test6() { DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(GetDepSatic); } Debug.Print("test6 Time: " + (DateTime.Now - start)); } private static void test7() { DateTime start = DateTime.Now; var list = new List<Func<CacheDependency>>(); for (int i = 0; i < MaxIteration; i++) { list.Add(() => { return GetDepSatic(); }); } Debug.Print("test7 Time: " + (DateTime.Now - start)); } private CacheDependency GetDep() { return new CacheDependency(null, keys); } private static CacheDependency GetDepSatic() { return new CacheDependency(null, keys); } } } But I can't understand why these result looks like this: first set test7 Time: 00:00:00.4840277 test6 Time: 00:00:02.2041261 test5 Time: 00:00:00.1910109 test4 Time: 00:00:03.1401796 test3 Time: 00:00:00.1820105 test2 Time: 00:00:08.5394884 second set test2 Time: 00:00:07.7324423 test3 Time: 00:00:00.1830105 test4 Time: 00:00:02.3561347 test5 Time: 00:00:00.1750100 test6 Time: 00:00:03.2941884 test7 Time: 00:00:00.1850106 In particular: 1. Why is test4 and test6 much slower than their delegate version? I also noticed that Resharper specifically has a comment on the delegate version suggesting change test5 and test7 to "Covert to method group". Which is the same as test4 and test6 but they're actually slower? 2. I don't seem a consistent performance difference when calling test4 and test6, shouldn't static calls to be always faster?

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  • SetWindowHookEx and execution blocking

    - by Kalaz
    Hello, I just wonder... I mainly use .NET but now I started to investigate WINAPI calls. For example I am using this piece of code to hook to the API functions. It starts freezing, when I try to debug the application... using System; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using System.Windows.Forms; public class Keyboard { private const int WH_KEYBOARD_LL = 13; private const int WM_KEYDOWN = 0x0100; private static LowLevelKeyboardProc _proc = HookCallback; private static IntPtr _hookID = IntPtr.Zero; public static event Action<Keys,bool, bool> KeyDown; public static void Hook() { new Thread(new ThreadStart(()=> { _hookID = SetHook(_proc); Application.Run(); })).Start(); } public static void Unhook() { UnhookWindowsHookEx(_hookID); } private static IntPtr SetHook(LowLevelKeyboardProc proc) { using (Process curProcess = Process.GetCurrentProcess()) using (ProcessModule curModule = curProcess.MainModule) { return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0); } } private delegate IntPtr LowLevelKeyboardProc( int nCode, IntPtr wParam, IntPtr lParam); private static IntPtr HookCallback( int nCode, IntPtr wParam, IntPtr lParam) { if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN) { int vkCode = Marshal.ReadInt32(lParam); Keys k = (Keys) vkCode; if (KeyDown != null) { KeyDown.BeginInvoke(k, IsKeyPressed(VirtualKeyStates.VK_CONTROL), IsKeyPressed(VirtualKeyStates.VK_SHIFT),null,null); } } return CallNextHookEx(_hookID, nCode, wParam, lParam); } private static bool IsKeyPressed(VirtualKeyStates virtualKeyStates) { return (GetKeyState(virtualKeyStates) & (1 << 7))==128; } [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool UnhookWindowsHookEx(IntPtr hhk); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetModuleHandle(string lpModuleName); [DllImport("user32.dll")] static extern short GetKeyState(VirtualKeyStates nVirtKey); } enum VirtualKeyStates : int { VK_LBUTTON = 0x01, VK_RBUTTON = 0x02, VK_CANCEL = 0x03, VK_MBUTTON = 0x04, // VK_XBUTTON1 = 0x05, VK_XBUTTON2 = 0x06, // VK_BACK = 0x08, VK_TAB = 0x09, // VK_CLEAR = 0x0C, VK_RETURN = 0x0D, // VK_SHIFT = 0x10, VK_CONTROL = 0x11, VK_MENU = 0x12, VK_PAUSE = 0x13, VK_CAPITAL = 0x14, // VK_KANA = 0x15, VK_HANGEUL = 0x15, /* old name - should be here for compatibility */ VK_HANGUL = 0x15, VK_JUNJA = 0x17, VK_FINAL = 0x18, VK_HANJA = 0x19, VK_KANJI = 0x19, // VK_ESCAPE = 0x1B, // VK_CONVERT = 0x1C, VK_NONCONVERT = 0x1D, VK_ACCEPT = 0x1E, VK_MODECHANGE = 0x1F, // VK_SPACE = 0x20, VK_PRIOR = 0x21, VK_NEXT = 0x22, VK_END = 0x23, VK_HOME = 0x24, VK_LEFT = 0x25, VK_UP = 0x26, VK_RIGHT = 0x27, VK_DOWN = 0x28, VK_SELECT = 0x29, VK_PRINT = 0x2A, VK_EXECUTE = 0x2B, VK_SNAPSHOT = 0x2C, VK_INSERT = 0x2D, VK_DELETE = 0x2E, VK_HELP = 0x2F, // VK_LWIN = 0x5B, VK_RWIN = 0x5C, VK_APPS = 0x5D, // VK_SLEEP = 0x5F, // VK_NUMPAD0 = 0x60, VK_NUMPAD1 = 0x61, VK_NUMPAD2 = 0x62, VK_NUMPAD3 = 0x63, VK_NUMPAD4 = 0x64, VK_NUMPAD5 = 0x65, VK_NUMPAD6 = 0x66, VK_NUMPAD7 = 0x67, VK_NUMPAD8 = 0x68, VK_NUMPAD9 = 0x69, VK_MULTIPLY = 0x6A, VK_ADD = 0x6B, VK_SEPARATOR = 0x6C, VK_SUBTRACT = 0x6D, VK_DECIMAL = 0x6E, VK_DIVIDE = 0x6F, VK_F1 = 0x70, VK_F2 = 0x71, VK_F3 = 0x72, VK_F4 = 0x73, VK_F5 = 0x74, VK_F6 = 0x75, VK_F7 = 0x76, VK_F8 = 0x77, VK_F9 = 0x78, VK_F10 = 0x79, VK_F11 = 0x7A, VK_F12 = 0x7B, VK_F13 = 0x7C, VK_F14 = 0x7D, VK_F15 = 0x7E, VK_F16 = 0x7F, VK_F17 = 0x80, VK_F18 = 0x81, VK_F19 = 0x82, VK_F20 = 0x83, VK_F21 = 0x84, VK_F22 = 0x85, VK_F23 = 0x86, VK_F24 = 0x87, // VK_NUMLOCK = 0x90, VK_SCROLL = 0x91, // VK_OEM_NEC_EQUAL = 0x92, // '=' key on numpad // VK_OEM_FJ_JISHO = 0x92, // 'Dictionary' key VK_OEM_FJ_MASSHOU = 0x93, // 'Unregister word' key VK_OEM_FJ_TOUROKU = 0x94, // 'Register word' key VK_OEM_FJ_LOYA = 0x95, // 'Left OYAYUBI' key VK_OEM_FJ_ROYA = 0x96, // 'Right OYAYUBI' key // VK_LSHIFT = 0xA0, VK_RSHIFT = 0xA1, VK_LCONTROL = 0xA2, VK_RCONTROL = 0xA3, VK_LMENU = 0xA4, VK_RMENU = 0xA5, // VK_BROWSER_BACK = 0xA6, VK_BROWSER_FORWARD = 0xA7, VK_BROWSER_REFRESH = 0xA8, VK_BROWSER_STOP = 0xA9, VK_BROWSER_SEARCH = 0xAA, VK_BROWSER_FAVORITES = 0xAB, VK_BROWSER_HOME = 0xAC, // VK_VOLUME_MUTE = 0xAD, VK_VOLUME_DOWN = 0xAE, VK_VOLUME_UP = 0xAF, VK_MEDIA_NEXT_TRACK = 0xB0, VK_MEDIA_PREV_TRACK = 0xB1, VK_MEDIA_STOP = 0xB2, VK_MEDIA_PLAY_PAUSE = 0xB3, VK_LAUNCH_MAIL = 0xB4, VK_LAUNCH_MEDIA_SELECT = 0xB5, VK_LAUNCH_APP1 = 0xB6, VK_LAUNCH_APP2 = 0xB7, // VK_OEM_1 = 0xBA, // ';:' for US VK_OEM_PLUS = 0xBB, // '+' any country VK_OEM_COMMA = 0xBC, // ',' any country VK_OEM_MINUS = 0xBD, // '-' any country VK_OEM_PERIOD = 0xBE, // '.' any country VK_OEM_2 = 0xBF, // '/?' for US VK_OEM_3 = 0xC0, // '`~' for US // VK_OEM_4 = 0xDB, // '[{' for US VK_OEM_5 = 0xDC, // '\|' for US VK_OEM_6 = 0xDD, // ']}' for US VK_OEM_7 = 0xDE, // ''"' for US VK_OEM_8 = 0xDF, // VK_OEM_AX = 0xE1, // 'AX' key on Japanese AX kbd VK_OEM_102 = 0xE2, // "<>" or "\|" on RT 102-key kbd. VK_ICO_HELP = 0xE3, // Help key on ICO VK_ICO_00 = 0xE4, // 00 key on ICO // VK_PROCESSKEY = 0xE5, // VK_ICO_CLEAR = 0xE6, // VK_PACKET = 0xE7, // VK_OEM_RESET = 0xE9, VK_OEM_JUMP = 0xEA, VK_OEM_PA1 = 0xEB, VK_OEM_PA2 = 0xEC, VK_OEM_PA3 = 0xED, VK_OEM_WSCTRL = 0xEE, VK_OEM_CUSEL = 0xEF, VK_OEM_ATTN = 0xF0, VK_OEM_FINISH = 0xF1, VK_OEM_COPY = 0xF2, VK_OEM_AUTO = 0xF3, VK_OEM_ENLW = 0xF4, VK_OEM_BACKTAB = 0xF5, // VK_ATTN = 0xF6, VK_CRSEL = 0xF7, VK_EXSEL = 0xF8, VK_EREOF = 0xF9, VK_PLAY = 0xFA, VK_ZOOM = 0xFB, VK_NONAME = 0xFC, VK_PA1 = 0xFD, VK_OEM_CLEAR = 0xFE } It works well even if you put messagebox into the event or something that blocks execution. But it gets bad if you try to put breakpoint into the event. Why? I mean event is not run in the same thread that the windows hook is. That means that It shouldn't block HookCallback. It does however... I would really like to know why is this happening. My theory is that Visual Studio when breaking execution temporarily stops all threads and that means that HookCallback is blocked... Is there any book or valuable resource that would explain concepts behind all of this threading?

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  • Help required in adding new methods, properties into existing classes dynamically

    - by Bepenfriends
    Hi All, I am not sure whether it is possible to achieve this kind of implementation in Dot Net. Below are the information Currently we are on an application which is done in COM+, ASP, XSL, XML technologies. It is a multi tier architecture application in which COM+ acts as the BAL. The execution steps for any CRUD operation will be defined using a seperate UI which uses XML to store the information. BAL reads the XML and understands the execution steps which are defined and executes corresponding methods in DLL. Much like EDM we have our custom model (using XML) which determines which property of object is searchable, retrievable etc. Based on this information BAL constructs queries and calls procedures to get the data. In the current application both BAL and DAL are heavily customizable without doing any code change. the results will be transmitted to presentation layer in XML format which constructs the UI based on the data recieved. Now I am creating a migration project which deals with employee information. It is also going to follow the N Tier architecture in which the presentation layer communicates with BAL which connects to DAL to return the Data. Here is the problem, In our existing version we are handling every information as XML in its native form (no converstion of object etc), but in the migration project, Team is really interested in utilizing the OOP model of development where every information which is sent from BAL need to be converted to objects of its respective types (example employeeCollection, Address Collection etc). If we have the static number of data returned from BAL we can have a class which contains those nodes as properties and we can access the same. But in our case the data returned from our BAL need to be customized. How can we handle the customization in presentation layer which is converting the result to an Object. Below is an example of the XML returned <employees> <employee> <firstName>Employee 1 First Name</firstName> <lastName>Employee 1 Last Name</lastName> <addresses> <address> <addressType>1</addressType> <StreetName>Street name1</StreetName> <RegionName>Region name</RegionName> <address> <address> <addressType>2</addressType> <StreetName>Street name2</StreetName> <RegionName>Region name</RegionName> <address> <address> <addressType>3</addressType> <StreetName>Street name3</StreetName> <RegionName>Region name</RegionName> <address> <addresses> </employee> <employee> <firstName>Employee 2 First Name</firstName> <lastName>Employee 2 Last Name</lastName> <addresses> <address> <addressType>1</addressType> <StreetName>Street name1</StreetName> <RegionName>Region name</RegionName> <address> <address> <addressType>2</addressType> <StreetName>Street name2</StreetName> <RegionName>Region name</RegionName> <address> <addresses> </employee> </employees> If these are the only columns then i can write a class which is like public class Address{ public int AddressType {get;set;}; public string StreetName {get;set;}; public string RegionName {get;set;}; } public class Employee{ public string FirstName {get; set;} public string LastName {get; set;} public string AddressCollection {get; set;} } public class EmployeeCollection : List<Employee>{ public bool Add (Employee Data){ .... } } public class AddressCollection : List<Address>{ public bool Add (Address Data){ .... } } This class will be provided to customers and consultants as DLLs. We will not provide the source code for the same. Now when the consultants or customers does customization(example adding country to address and adding passport information object with employee object) they must be able to access those properties in these classes, but without source code they will not be able to do those modifications.which makes the application useless. Is there is any way to acomplish this in DotNet. I thought of using Anonymous classes but, the problem with Anonymous classes are we can not have methods in it. I am not sure how can i fit the collection objects (which will be inturn an anonymous class) Not sure about datagrid / user control binding etc. I also thought of using CODEDom to create classes runtime but not sure about the meory, performance issues. also the classes must be created only once and must use the same till there is another change. Kindly help me out in this problem. Any kind of help meterial/ cryptic code/ links will be helpful.

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  • Watching setTimeout loops so that only one is running at a time.

    - by DA
    I'm creating a content rotator in jQuery. 5 items total. Item 1 fades in, pauses 10 seconds, fades out, then item 2 fades in. Repeat. Simple enough. Using setTimeout I can call a set of functions that create a loop and will repeat the process indefinitely. I now want to add the ability to interrupt this rotator at any time by clicking on a navigation element to jump directly to one of the content items. I originally started going down the path of pinging a variable constantly (say every half second) that would check to see if a navigation element was clicked and, if so, abandon the loop, then restart the loop based on the item that was clicked. The challenge I ran into was how to actually ping a variable via a timer. The solution is to dive into JavaScript closures...which are a little over my head but definitely something I need to delve into more. However, in the process of that, I came up with an alternative option that actually seems to be better performance-wise (theoretically, at least). I have a sample running here: http://jsbin.com/uxupi/14 (It's using console.log so have fireBug running) Sample script: $(document).ready(function(){ var loopCount = 0; $('p#hello').click(function(){ loopCount++; doThatThing(loopCount); }) function doThatOtherThing(currentLoopCount) { console.log('doThatOtherThing-'+currentLoopCount); if(currentLoopCount==loopCount){ setTimeout(function(){doThatThing(currentLoopCount)},5000) } } function doThatThing(currentLoopCount) { console.log('doThatThing-'+currentLoopCount); if(currentLoopCount==loopCount){ setTimeout(function(){doThatOtherThing(currentLoopCount)},5000); } } }) The logic being that every click of the trigger element will kick off the loop passing into itself a variable equal to the current value of the global variable. That variable gets passed back and forth between the functions in the loop. Each click of the trigger also increments the global variable so that subsequent calls of the loop have a unique local variable. Then, within the loop, before the next step of each loop is called, it checks to see if the variable it has still matches the global variable. If not, it knows that a new loop has already been activated so it just ends the existing loop. Thoughts on this? Valid solution? Better options? Caveats? Dangers? UPDATE: I'm using John's suggestion below via the clearTimeout option. However, I can't quite get it to work. The logic is as such: var slideNumber = 0; var timeout = null; function startLoop(slideNumber) { ...do stuff here to set up the slide based on slideNumber... slideFadeIn() } function continueCheck(){ if (timeout != null) { // cancel the scheduled task. clearTimeout(timeout); timeout = null; return false; }else{ return true; } }; function slideFadeIn() { if (continueCheck){ // a new loop hasn't been called yet so proceed... // fade in the LI $currentListItem.fadeIn(fade, function() { if(multipleFeatures){ timeout = setTimeout(slideFadeOut,display); } }); }; function slideFadeOut() { if (continueLoop){ // a new loop hasn't been called yet so proceed... slideNumber=slideNumber+1; if(slideNumber==features.length) { slideNumber = 0; }; timeout = setTimeout(function(){startLoop(slideNumber)},100); }; startLoop(slideNumber); The above kicks of the looping. I then have navigation items that, when clicked, I want the above loop to stop, then restart with a new beginning slide: $(myNav).click(function(){ clearTimeout(timeout); timeout = null; startLoop(thisItem); }) If I comment out 'startLoop...' from the click event, it, indeed, stops the initial loop. However, if I leave that last line in, it doesn't actually stop the initial loop. Why? What happens is that both loops seem to run in parallel for a period. So, when I click my navigation, clearTimeout is called, which clears it.

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  • Problem with jQuery and ASP.Net MVC 2

    - by robert_d
    I have a problem with jQuery, here is how my web app works Search.aspx web page which contains a form and jQuery script posts data to Search() action in Home controller after user clicks button1 button. Search.aspx: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<GLSChecker.Models.WebGLSQuery>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Title </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Search</h2> <% Html.EnableClientValidation(); %> <% using (Html.BeginForm()) {%> <fieldset> <div class="editor-label"> <%: Html.LabelFor(model => model.Url) %> </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Url, new { size = "50" } ) %> <%: Html.ValidationMessageFor(model => model.Url) %> </div> <div class="editor-label"> <%: Html.LabelFor(model => model.Location) %> </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Location, new { size = "50" } ) %> <%: Html.ValidationMessageFor(model => model.Location) %> </div> <div class="editor-label"> <%: Html.LabelFor(model => model.KeywordLines) %> </div> <div class="editor-field"> <%: Html.TextAreaFor(model => model.KeywordLines, 10, 60, null)%> <%: Html.ValidationMessageFor(model => model.KeywordLines)%> </div> <p> <input id ="button1" type="submit" value="Search" /> </p> </fieldset> <% } %> <script src="../../Scripts/jquery-1.4.1.js" type="text/javascript"></script> <script type="text/javascript"> jQuery("#button1").click(function (e) { window.setInterval(refreshResult, 5000); }); function refreshResult() { jQuery("#divResult").load("/Home/Refresh"); } </script> <div id="divResult"> </div> </asp:Content> [HttpPost] public ActionResult Search(WebGLSQuery queryToCreate) { if (!ModelState.IsValid) return View("Search"); queryToCreate.Remote_Address = HttpContext.Request.ServerVariables["REMOTE_ADDR"]; Session["Result"] = null; SearchKeywordLines(queryToCreate); Thread.Sleep(15000); return View("Search"); }//Search() After button1 button is clicked the above script from Search.aspx web page runs. Search() action in controller runs for longer period of time. I simulate this in testing by putting Thread.Sleep(15000); in Search()action. 5 sec. after Submit button was pressed, the above jQuery script calls Refresh() action in Home controller. public ActionResult Refresh() { ViewData["Result"] = DateTime.Now; return PartialView(); } Refresh() renders this partial <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl" % <%= ViewData["Result"] % The problem is that in Internet Explorer 8 there is only one request to /Home/Refresh; in Firefox 3.6.3 all requests to /Home/Refresh are made but nothing is displayed on the web page. Another problem with Firefox is that requests to /Home/Refresh are made every second not every 5 seconds. I noticed that after I clear Firefox cache the script works well first time button1 is pressed, but after that it doesn't work. I would be grateful for helpful suggestions.

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  • How do i call bash script function using exec function by passing parameter in php?

    - by Stan
    I have created a bash script that install magento in a cpanel. but i have a problem regarding the exec function. $function_path = Mage::getBaseDir()."/media/installer/function.sh"; exec("$function_path $db_host $db_name $db_user $db_pass $url $ad_user $ad_pass $ad_email"); This the bash shell script function.sh #!/bin/bash magento_detail $dbhost $dbname $dbuser $dbpass $url $admin_username $admin_password $admin_email function magento_detail() { stty erase '^?' echo "To install Magento, you will need a blank database ready with a user assigned to it." echo -n "Do you have all of your database information" dbinfo = "y" echo $dbinfo if [ "$dbinfo" -eq 'y' ] then echo "Database Host (usually localhost) : $dbhost " echo "Database Name : $dbname " echo "Database User : $dbuser " echo "Database Password : $dbpass " echo "Store Url : $url " echo "Admin Username : $admin_username " echo "Admin Password : $admin_password " echo "Admin Email Address : $admin_email " echo -n "Include Sample Data? (y/n) " echo sample = "y" if [ "$sample" -eq "y" ]; then echo echo "Now installing Magento with sample data..." echo echo "Downloading packages..." echo wget http://www.magentocommerce.com/downloads/assets/1.5.1.0/magento-1.5.1.0.tar.gz wget http://www.magentocommerce.com/downloads/assets/1.2.0/magento-sample-data-1.2.0.tar.gz echo echo "Extracting data..." echo tar -zxvf magento-1.5.1.0.tar.gz tar -zxvf magento-sample-data-1.2.0.tar.gz echo echo "Moving files..." echo mv magento-sample-data-1.2.0/media/* magento/media/ mv magento-sample-data-1.2.0/magento_sample_data_for_1.2.0.sql magento/data.sql mv magento/index.php magento/.htaccess ./$test1 echo echo "Setting permissions..." echo chmod o+w var var/.htaccess app/etc chmod -R o+w media echo echo "Importing sample products..." echo mysql -h $dbhost -u $dbuser -p$dbpass $dbname < data.sql echo echo "Initializing PEAR registry..." echo chmod 550 mage ./mage mage-setup . echo echo "Downloading packages..." echo echo echo "Cleaning up files..." echo rm -rf downloader/pearlib/cache/* downloader/pearlib/download/* rm -rf magento/ magento-sample-data-1.2.0/ rm -rf magento-1.5.1.0.tar.gz magento-sample-data-1.2.0.tar.gz data.sql rm -rf index.php.sample .htaccess.sample php.ini.sample LICENSE.txt STATUS.txt data.sql echo echo "Installing Magento..." echo php -f install.php --license_agreement_accepted "yes" --locale "en_US" --timezone "America/Los_Angeles" --default_currency "USD" --db_host "$dbhost" --db_name "$dbname" --db_user "$dbuser" --db_pass "$dbpass" --url "$url" --use_rewrites "yes" --use_secure "no" --secure_base_url "" --use_secure_admin "no" --admin_email "$admin_email" --admin_username "$admin_username" --admin_password "$admin_password" echo echo "Finished installing Magento" echo exit else echo "Now installing Magento without sample data..." echo echo "Downloading packages..." echo wget http://www.magentocommerce.com/downloads/assets/1.5.1.0/magento-1.5.1.0.tar.gz echo echo "Extracting data..." echo tar -zxvf magento-1.5.1.0.tar.gz echo echo "Moving files..." echo mv magento/* magento/.htaccess . echo echo "Setting permissions..." echo chmod o+w var var/.htaccess app/etc chmod -R o+w media echo echo "Initializing PEAR registry..." echo chmod 550 mage ./mage mage-setup . echo echo "Downloading packages..." echo echo echo "Cleaning up files..." echo rm -rf downloader/pearlib/cache/* downloader/pearlib/download/* rm -rf magento/ magento-1.5.1.0.tar.gz rm -rf index.php.sample .htaccess.sample php.ini.sample LICENSE.txt STATUS.txt echo echo "Installing Magento..." echo php -f install.php --license_agreement_accepted "yes" --locale "en_US" --timezone "America/Los_Angeles" --default_currency "USD" --db_host "$dbhost" --db_name "$dbname" --db_user "$dbuser" --db_pass "$dbpass" --url "$url" --use_rewrites "yes" --use_secure "no" --secure_base_url "" --use_secure_admin "no" --admin_email "$admin_email" --admin_username "$admin_username" --admin_password "$admin_password" echo echo "Finished installing Magento else part" exit fi else echo "Please setup a database first. Don't forget to assign a database user!" exit fi }` when i run this exec command,at that time it calls bash script function magento_installer() which contains arguments $db_host $db_name $db_user $db_pass $url $ad_user $ad_pass $ad_email. above arguments i'll pass in exec command to call magento_installer() function of bash script. so, is it right way of calling a bash script function? It directly goes to the last step of if condition and prints "Please setup a database first. Don't forget to assign a database user!". It cant enter it in if condition and directly goes to else condition. so please help me?

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  • Saving to SharedPreferences from custom DialogPreference

    - by Ronnie
    I've currently got a preferences screen, and I've created a custom class that extends DialogPreference and is called from within my Preferences. My preferences data seems store/retrieve from SharedPreferences without an issue, but I'm trying to add 2 more sets of settings from the DialogPreference. Basically I have two issues that I have not been able to find. Every site I've seen gives me the same standard info to save/restore data and I'm still having problems. Firstly I'm trying to save a username and password to my SharedPreferences (visible in the last block of code) and if possibly I'd like to be able to do it in the onClick(). My preferences XML that calls my DialogPreference: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <PreferenceCategory> <com.rone.optusmon.AccDialog android:key="AccSettings" android:title="Account Settings" android:negativeButtonText="Cancel" android:positiveButtonText="Save" /> </PreferenceCategory> </PreferenceScreen> My Preference Activity Class: package com.rone.optusmon; import android.app.AlertDialog; import android.content.Context; import android.content.DialogInterface; import android.os.Bundle; import android.preference.Preference; import android.preference.Preference.OnPreferenceClickListener; import android.preference.PreferenceActivity; import android.view.KeyEvent; public class EditPreferences extends PreferenceActivity { Context context = this; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); } } My Custom DialogPreference Class file: package com.rone.optusmon; import android.content.Context; import android.content.DialogInterface; import android.content.SharedPreferences; import android.preference.DialogPreference; import android.preference.PreferenceManager; import android.text.method.PasswordTransformationMethod; import android.util.AttributeSet; import android.view.View; import android.widget.CheckBox; import android.widget.CompoundButton; import android.widget.CompoundButton.OnCheckedChangeListener; import android.widget.EditText; import android.widget.LinearLayout; import android.widget.TextView; import android.widget.Toast; public class AccDialog extends DialogPreference implements DialogInterface.OnClickListener { private TextView mUsername, mPassword; private EditText mUserbox, mPassbox; CharSequence mPassboxdata, mUserboxdata; private CheckBox mShowchar; private Context mContext; private int mWhichButtonClicked; public AccDialog(Context context, AttributeSet attrs) { super(context, attrs); mContext = context; } @Override protected View onCreateDialogView() { @SuppressWarnings("unused") LinearLayout.LayoutParams params; LinearLayout layout = new LinearLayout(mContext); layout.setOrientation(LinearLayout.VERTICAL); layout.setPadding(10, 10, 10, 10); layout.setBackgroundColor(0xFF000000); mUsername = new TextView(mContext); mUsername.setText("Username:"); mUsername.setTextColor(0xFFFFFFFF); mUsername.setPadding(0, 8, 0, 3); mUserbox = new EditText(mContext); mUserbox.setSingleLine(true); mUserbox.setSelectAllOnFocus(true); mPassword = new TextView(mContext); mPassword.setText("Password:"); mPassword.setTextColor(0xFFFFFFFF); mPassbox = new EditText(mContext); mPassbox.setSingleLine(true); mPassbox.setSelectAllOnFocus(true); mShowchar = new CheckBox(mContext); mShowchar.setOnCheckedChangeListener(mShowchar_listener); mShowchar.setText("Show Characters"); mShowchar.setTextColor(0xFFFFFFFF); mShowchar.setChecked(false); if(!mShowchar.isChecked()) { mPassbox.setTransformationMethod(new PasswordTransformationMethod()); } layout.addView(mUsername); layout.addView(mUserbox); layout.addView(mPassword); layout.addView(mPassbox); layout.addView(mShowchar); return layout; // Access default SharedPreferences SharedPreferences settings = PreferenceManager.getDefaultSharedPreferences(this); } public void onClick(DialogInterface dialog, int which) { mWhichButtonClicked = which; // if statement to set save/cancel button roles if (mWhichButtonClicked == -1) { Toast.makeText(mContext, "Save was clicked", Toast.LENGTH_SHORT).show(); mUserboxdata = mUserbox.getText(); mPassboxdata = mPassbox.getText(); // Save user preferences SharedPreferences settings = getDefaultSharedPreferences(this); SharedPreferences.Editor editor = settings.edit(); editor.putString("usernamekey", (String) mUserboxdata); editor.putString("passwordkey", (String) mPassboxdata); } else { Toast.makeText(mContext, "Cancel was clicked", Toast.LENGTH_SHORT).show(); } } } In my SharedPreferences settings = PreferenceManager.getDefaultSharedPreferences(this); line, Eclipse says "The method getDefaultSharedPreferences(AccDialog) is undefined for the type AccDialog". I've attempted to change the context to my preferences class, use a blank context and I've also tried naming my SharedPrefs and using "getSharedPreferences()" as well. I'm just not sure exactly what I'm doing here. As I'm quite new to Java/Android/coding in general, could you please be as detailed as possible with any help, eg. which of my files I need to write the code in and whereabouts in that file should I write it (i.e. onCreate(), onClick(), etc) Edit: I will need to the preferences to be Application-wide accessible, not activity-wide. Thanks

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  • JTabbedPane: only first tab is drawn, the second is always empty (newbie Q)

    - by paul
    I created a very simple JTabbedPane by first creating an empty JTabbedPane object, then 2 JPanels that I later add. Each JPanel is holding a object that extends JButton and implements MouseListener. Each of these holds a different image loaded from a file; the image is held locally as a buffered image and as an image icon, etc., all of which works great. The point of all that is to allow resizing of the image when the button is resized (using getscaledinstance()), because the panel is resized, because the JTabbedPane is resized, etc., within the JFrame that holds everything. I override paintComponent() to accomplish this in the class that extends JButton. I am using MigLayout Manager, and all is well on that front controlling layout constraints, growing, filling, initial sizes, preferred sizes, etc. The images the buttons hold are of different sizes and proportions, but this caused no trouble before. Up until 2 days ago everything worked fairly well. I made some changes trying to tweak some resizing issues as I was picking up MigLayout manager. At the time I was playing around with setting various min, max, and preferred sizes using the methods provided for by the components, not the layout manager. I also fooled a bit with pack(), validate(), visible(), opaque() etc., and yes I read the article about Swing and AWT painting here: http://java.sun.com/products/jfc/tsc/articles/painting/ , and I switched to relying more and more on MigLayout. On an unrelated note, it appears JFrame's do not honor maxsize? Somehow, today, with and without using any of these methods provided by swing, with or without using MigLayout manager to handle some of these matters instead, I now have a JTabbedPane that correctly displays the FIRST JPanel I add, but NOT THE SECOND JPanel--which, while present as a tab--does not show when selected. I have switched the order of which panel is added first, and this still holds true regardless of which JPanel I add first, telling me the JPanels are ok, and the problem is most likely in the JTabbedPane. I click on the second tab, the JTabbedPane switches, but I have what appears to be a blank button in the JPanel. A few console system-out statements reveal the following: a) that the second panel and its button are constructed b) no mouse events are being captured when I click on where the second panel and button should reside, as if it didn't exist at that point; c) when I switch to the second tab, the overrided paintComponent() method of the button within that second JPanel is never called, so it is in fact never being painted despite the tab in which it resides becoming visible; d) the JTabbpedPane getComponentCount() returns a correct value of 2 after adding the 2nd panel; e) MigLayout manager actually rocks, but I digress... I cannot now revert to my older code, and despite my best efforts to undo whatever changes caused this, I cannot fix my new problem. I've commented out everything but the most essential calls: constructors for each object--with MigLayout; add() for placing the buttons on the panels using string-arguments appropriate for MigLayout; add() for placing the panels on the JTabbedPane, also with MigLayout string arguments; setting the default op on close for the JFrame; and setting the JFrame visible. This means I do not fiddle with optimization settings, double buffering settings, opaque settings, but leave them as default, and still, no fix; the second panel will not show itself. Each panel, I should add, when it is the first to be loaded, works fine, again re-affirming that the panels and buttons are themselves ok. Here is part of what I am doing: //Note: BuildaButton is a class that merely constructs my instances File f = new File("/foo.jpg"); button1 = new BuildaButton().BuildaButton(f).buildfoo1Button(); f = new File("/foo2.jpg"); button2 = new BuildaButton().BuildaButton(f).buildfoo2Button(); MigLayout ml = new MigLayout("wrap 1", "[fill, grow]0[fill, grow]", "[fill, grow]0[fill, grow]"); MigLayout ml2 = new MigLayout("wrap 2", "[fill, grow]5[fill, grow]", "[fill, grow]0[fill, grow]"); foo1panel = new JPanel(ml); foo1panel.add(button1, "w 234:945:, h 200:807:"); foo2panel = new JPanel(ml); foo2panel.add(button2, "w 186:752:, h 200:807:"); tabs.add("foo1", foo1panel); tabs.add("foo2", foo2panel); System.out.println("contents of tabs: " + tabs.getComponentCount() + " elements"); mainframe.setLayout(ml2); mainframe.setMinimumSize(new Dimension(850,800)); mainframe.add(tabs, "w 600:800:, h 780:780:"); //controlpanel is a still blank jpanel that holds nothing--it is a space holder for now & will be utilized mainframe.add(controlpanel, "w 200:200:200, h 780:780:"); mainframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); mainframe.setVisible(true); Thank you in advance for any help you can give.

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  • problems calling webservices through the https connection

    - by shivaji123
    i have done an application in BlackBerry which takes username & password with url link which is a link of server here i am calling some webservices but it is doing the connection in https so when i take the username password & url link & hit the login button it basically calls a webservice but then the application connecting to the webservice for ever & after some time i get the error massage something "unreported exception the application is not responding" .& then the application crashes out.Also i am using the SOAP client library . this is the piece of code synchronized (this) { try { _httpconn = (HttpConnection) Connector.open(url,Connector.READ_WRITE);//Connector.READ_WRITE //_httpconn =(StreamConnection)Connector.open(url); //System.out.println("-----------httpsconnection() PART--------------------"); _httpconn.setRequestMethod(HttpConnection.POST); //_httpconn.setRequestProperty("Content-Type", "application/x-www-form-urlencoded"); //System.out.println("-----------httpsconnection() PART- **-------------------"); _httpconn.setRequestProperty("SOAPAction", Constants.EXIST_STR); //System.out.println("-----------httpsconnection() PART-REQUEST -------------------"); _httpconn.setRequestProperty("Content-Type", "text/soap+xml"); //System.out.println("-----------httpsconnection() PART- CONTENT-------------------"); _httpconn.setRequestProperty("User-Agent", "kSOAP/1.0"); //System.out.println("-----------httpsconnection() PART-USER Agent-------------------"); String clen = Integer.toBinaryString(input.length()); _httpconn.setRequestProperty("Content-Length", clen); //System.out.println("-----------httpsconnection() Content-Length--------------------"); _out = _httpconn.openDataOutputStream(); //System.out.println(input+"-----------input--------------------"+url); _out.write(input.getBytes()); _out.flush(); // may or may not be needed. //int rc = _httpconn.getResponseCode(); int rc = _httpconn.getResponseCode(); if(rc == HttpConnection.HTTP_OK) { isComplete = true; _in = _httpconn.openInputStream(); msg = new StringBuffer(); byte[] data = new byte[1024]; int len = 0; int size = 0; while ( -1 != (len = _in.read(data)) ) { msg.append(new String(data, 0, len)); size += len; } responsData = msg.toString(); System.out.println("-----------responsData "+responsData); } if(responsData!=null) isSuccessful = true; stop(); } catch (InterruptedIOException interrIO) { //errStr = "Network Connection hasn't succedded. "+ //"Please check APN setting."; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Network Connection hasn't succedded. "+ "Please try again later."); } }); isComplete = true; System.out.println(interrIO); stop(); } catch (IOException interrIO) { System.out.println("-----------IO EXCEPTION--------- "+interrIO); //errStr = "Network Connection hasn't succedded. "+ //"Please check APN setting." ; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Network Connection hasn't succedded. "+ "Please try again later." ); } }); isComplete = true; System.out.println(interrIO); stop(); } catch (Exception e) { System.out.println(e); //errStr = "Unable to connect to the internet at this time. "+ //"Please try again later."; UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Unable to connect to the internet at this time. "+ "Please try again later." ); } }); isComplete = true; stop(); } finally { try { if(_httpconn != null) { _httpconn.close(); _httpconn = null; } if(_in != null) { _in.close(); _in = null; } if(_out != null) { _out.close(); _out = null; } } catch(Exception e) { System.out.println(e); UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { Status.show("Unable to connect to the internet at this time. "+ "Please try again later." ); } }); } } } } can anybody help me out. Thanks in advance

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  • Condition Variable in Shared Memory - is this code POSIX-conformant?

    - by GrahamS
    We've been trying to use a mutex and condition variable to synchronise access to named shared memory on a LynuxWorks LynxOS-SE system (POSIX-conformant). One shared memory block is called "/sync" and contains the mutex and condition variable, the other is "/data" and contains the actual data we are syncing access to. We're seeing failures from pthread_cond_signal() if both processes don't perform the mmap() calls in exactly the same order, or if one process mmaps in some other piece of shared memory before it mmaps the sync memory. This example code is about as short as I can make it: #include <sys/types.h> #include <sys/stat.h> #include <sys/mman.h> #include <sys/file.h> #include <stdlib.h> #include <pthread.h> #include <errno.h> #include <iostream> #include <string> using namespace std; static const string shm_name_sync("/sync"); static const string shm_name_data("/data"); struct shared_memory_sync { pthread_mutex_t mutex; pthread_cond_t condition; }; struct shared_memory_data { int a; int b; }; //Create 2 shared memory objects // - sync contains 2 shared synchronisation objects (mutex and condition) // - data not important void create() { // Create and map 'sync' shared memory int fd_sync = shm_open(shm_name_sync.c_str(), O_CREAT|O_RDWR, S_IRUSR|S_IWUSR); ftruncate(fd_sync, sizeof(shared_memory_sync)); void* addr_sync = mmap(0, sizeof(shared_memory_sync), PROT_READ|PROT_WRITE, MAP_SHARED, fd_sync, 0); shared_memory_sync* p_sync = static_cast<shared_memory_sync*> (addr_sync); // init the cond and mutex pthread_condattr_t cond_attr; pthread_condattr_init(&cond_attr); pthread_condattr_setpshared(&cond_attr, PTHREAD_PROCESS_SHARED); pthread_cond_init(&(p_sync->condition), &cond_attr); pthread_condattr_destroy(&cond_attr); pthread_mutexattr_t m_attr; pthread_mutexattr_init(&m_attr); pthread_mutexattr_setpshared(&m_attr, PTHREAD_PROCESS_SHARED); pthread_mutex_init(&(p_sync->mutex), &m_attr); pthread_mutexattr_destroy(&m_attr); // Create the 'data' shared memory int fd_data = shm_open(shm_name_data.c_str(), O_CREAT|O_RDWR, S_IRUSR|S_IWUSR); ftruncate(fd_data, sizeof(shared_memory_data)); void* addr_data = mmap(0, sizeof(shared_memory_data), PROT_READ|PROT_WRITE, MAP_SHARED, fd_data, 0); shared_memory_data* p_data = static_cast<shared_memory_data*> (addr_data); // Run the second process while it sleeps here. sleep(10); int res = pthread_cond_signal(&(p_sync->condition)); assert(res==0); // <--- !!!THIS ASSERT WILL FAIL ON LYNXOS!!! munmap(addr_sync, sizeof(shared_memory_sync)); shm_unlink(shm_name_sync.c_str()); munmap(addr_data, sizeof(shared_memory_data)); shm_unlink(shm_name_data.c_str()); } //Open the same 2 shared memory objects but in reverse order // - data // - sync void open() { sleep(2); int fd_data = shm_open(shm_name_data.c_str(), O_RDWR, S_IRUSR|S_IWUSR); void* addr_data = mmap(0, sizeof(shared_memory_data), PROT_READ|PROT_WRITE, MAP_SHARED, fd_data, 0); shared_memory_data* p_data = static_cast<shared_memory_data*> (addr_data); int fd_sync = shm_open(shm_name_sync.c_str(), O_RDWR, S_IRUSR|S_IWUSR); void* addr_sync = mmap(0, sizeof(shared_memory_sync), PROT_READ|PROT_WRITE, MAP_SHARED, fd_sync, 0); shared_memory_sync* p_sync = static_cast<shared_memory_sync*> (addr_sync); // Wait on the condvar pthread_mutex_lock(&(p_sync->mutex)); pthread_cond_wait(&(p_sync->condition), &(p_sync->mutex)); pthread_mutex_unlock(&(p_sync->mutex)); munmap(addr_sync, sizeof(shared_memory_sync)); munmap(addr_data, sizeof(shared_memory_data)); } int main(int argc, char** argv) { if(argc>1) { open(); } else { create(); } return (0); } Run this program with no args, then another copy with args, and the first one will fail at the assert checking the pthread_cond_signal(). But change the open() function to mmap() the "/sync" memory first and it will all work fine. This seems like a major bug in LynxOS but LynuxWorks claim that using mutex and condition variable in this way is not covered by the POSIX standard, so they are not interested. Can anyone determine if this code does violate POSIX? Or does anyone have any convincing documentation that it is POSIX compliant?

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  • jQuery programming style?

    - by Sam Dufel
    I was recently asked to fix something on a site which I haven't worked on before. I haven't really worked with jQuery that much, but I figured I'd take a look and see if I could fix it. I've managed to mostly clear up the problem, but I'm still horrified at the way they chose to build this site. On document load, they replace the click() method of every anchor tag and form element with the same massive function. When clicked, that function then checks if the tag has one of a few different attributes (non-standard attributes, even), and does a variety of different tasks depending on what attributes exist and what their values are. Some hyperlinks have an attribute on them called 'ajaxrel', which makes the click() function look for another (hidden) hyperlink with an ID specified by the ajaxrel attribute, and then calls the click() function for that other hyperlink (which was also modified by this same click() function). On the server side, all the php files are quite long and have absolutely no indentation. This whole site has been a nightmare to debug. Is this standard jQuery practice? This navigation scheme seems terrible. Does anyone else actually use jQuery this way? I'd like to start incorporating it into my projects, but looking at this site is giving me a serious headache. Here's the click() function for hyperlinks: function ajaxBoxA(theElement, urltosend, ajaxbox, dialogbox) { if ($(theElement).attr("href") != undefined) var urltosend = $(theElement).attr("href"); if ($(theElement).attr('toajaxbox') != undefined) var ajaxbox = $(theElement).attr('toajaxbox'); // check to see if dialog box is called for. if ($(theElement).attr('dialogbox') != undefined) var dialogbox = $(theElement).attr('dialogbox'); var dodialog = 0; if (dialogbox != undefined) { // if dialogbox doesn't exist, then flag to create dialog box. var isDiaOpen = $('[ajaxbox="' + ajaxbox + '"]').parent().parent().is(".ui-dialog-container"); dodialog = 1; if (isDiaOpen) { dodialog = 0; } dialogbox = parseUri(dialogbox); dialogoptions = { close: function () { // $("[id^=hierarchy]",this).NestedSortableDestroy(); $(this).dialog('destroy').remove() } }; for ( var keyVar in dialogbox['queryKey'] ) eval( "dialogoptions." + keyVar + " = dialogbox['queryKey'][keyVar]"); }; $("body").append("<div id='TB_load'><img src='"+imgLoader.src+"' /></div>"); $('#TB_load').show(); if (urltosend.search(/\?/) > 0) { urltosend = urltosend + "&-ajax=1"; } else { urltosend = urltosend + "?-ajax=1"; } if ($('[ajaxbox="' + ajaxbox + '"]').length) { $('[ajaxbox="' + ajaxbox + '"]').each( function () { $(this).empty(); }); }; $.ajax({ type: "GET", url: urltosend, data: "", async: false, dataType: "html", success: function (html) { var re = /^<toajaxbox>(.*?)<\/toajaxbox>+(.*)/; if (re.test(html)) { var match = re.exec(html); ajaxbox = match[1]; html = Right(html, String(html).length - String(match[1]).length); } var re = /^<header>(.*?)<\/header>+(.*)/; if (re.test(html)) { var match = re.exec(html); window.location = match[1]; return false; } if (html.length > 0) { var newHtml = $(html); if ($('[ajaxbox="' + ajaxbox + '"]').length) { $('[ajaxbox="' + ajaxbox + '"]').each( function () { $(this).replaceWith(newHtml).ready( function () { ajaxBoxInit(newHtml) if (window.ajaxboxsuccess) ajaxboxsuccess(newHtml); }); }); if ($('[ajaxdialog="' + ajaxbox + '"]').length = 0) { if (dodialog) $(newHtml).wrap("<div class='flora ui-dialog-content' ajaxdialog='" + ajaxbox + "' style='overflow:auto;'></div>").parent().dialog(dialogoptions); } } else { $("body").append(newHtml).ready( function () { ajaxBoxInit(newHtml); if (window.ajaxboxsuccess) ajaxboxsuccess(newHtml); }); if (dodialog) $(newHtml).wrap("<div class='flora ui-dialog-content' ajaxdialog='" + ajaxbox + "' style='overflow:auto;'></div>").parent().dialog(dialogoptions); } } var rel = $(theElement).attr('ajaxtriggerrel'); if (rel != undefined) $('a[ajaxrel="' + rel + '"]').click(); tb_remove(); return false; }, complete: function () { $("#TB_load").remove(); } }); return false; }

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