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  • RTS AI: where to start?

    - by awegawef
    I'd like to begin tinkering around with an RTS AI, but I'm having trouble finding a good environment to work with, ie a game that has been already created. I have looked at Spring RTS and Bos Wars, but they don't seem to be conducive to creating simple examples. I am not totally opposed to writing my own game environment, it would just take a long time. Does anyone have a suggestion as to how I can get my feet wet without programming my own game?

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  • Enable/disable RequiredValidator on client-side / CustomValidator not firing

    - by Simeon
    I've got a drop-down where the user selects a Country. It is a required "field". Next to it, there is a textfield named State. If the user selects US, then the field State is required. If the user selects e.g. Sweden, the State is not required, since Sweden has no states. Example code: <asp:DropDownList runat="server" ID="Country"></asp:DropDownList> <asp:RequiredFieldValidator ControlToValidate="Country" runat="server" Display="Static" ErrorMessage="Required field" /> <asp:TextBox runat="server" ID="State"></asp:TextBox> <asp:CustomValidator ClientValidationFunction="DoesntGetFiredIfStateIsEmpty" runat="server" Display="Static" ErrorMessage="Required field" /> <!-- SO, RATHER THIS TOGETHER WITH CONDITIONAL FIRING --> <asp:RequiredFieldValidator ControlToValidate="State" runat="server" Display="Static" ErrorMessage="Required field" /> My question to you is: How can I make this CustomValidator fire validation when it is empty? Or put simplier: How can I make a RequiredValidator fire conditionally? Or simplest: How can I enable/disable a RequiredValidator on client-side?

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  • zend_form ViewScript decorator / passing arguments

    - by timpone
    I have a form that is extend from Zend_Form. I am placing the form into a ViewScript decorator like this: $this->setDecorators(array(array('ViewScript', array('viewScript' => 'game/forms/game-management.phtml')))); I'd like to pass in a variable to this ViewScript but am not sure how this could be done. Since the partial renders out as a Zend_View (allowing $this-app_store_icon for rendering), it seems like there should be a way to pass variables to be rendered. I tried the following but to no avail. $this->setDecorators(array(array('ViewScript', array('viewScript' => 'game/forms/game-management.phtml'),array('app_store_picon'=>$current_app_store_picon)))); Any help on how to get this done would be appreciated. thanks

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  • Java Robot key activity seems to stop working while certain software is running

    - by Mike Turley
    I'm writing a Java application to automate character actions in an online game overnight (specifically, it catches fish in Final Fantasy XI). The app makes heavy use of java's Robot class both for emulating user keyboard input and for detecting color changes on certain parts of the screen. It also uses multithreading and a swing GUI. The application seems to work perfectly when I test it without the game running, just using screenshots to trigger the apps responses into notepad. But for some reason, when I actually launch FFXI and start the program, all of my keyboard and mouse manipulations just stop working altogether. The program is still running, and the Robot class is still able to read pixel colors. But Robot.keyPress, Robot.keyRelease, Robot.mouseMove, Robot.mousePress and Robot.mouseRelease all do nothing. It's the strangest thing-- to test it, I wrote a simple loop that just keeps typing letters, and focused notepad. I'd then start the game, refocus notepad, and it would do nothing. Then I'd exit the game, and it'd start working again immediately. Has anyone else come across something like this, where specific software will stop certain functions of java from working? Also, to make this more interesting-- Last year I wrote a very similar program using the same classes and programming techniques to automate healing a party in the game as they fight. Last year, this program worked perfectly. After running into these problems I dug up that old program, ran it without making any changes, and found that it too was having the same problems. The only differences between now and when it was working: I was running Windows Vista and now I'm running Windows 7, and several new Java versions as well as FFXI versions have been released. What the hell is going on? (if anyone needs to see my source code, email me at [email protected]. I'm trying to keep it to myself.)

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  • Grouping on Multiple Field

    - by Nisarg Mehta
    Hi , I am generating XML file from Database as below... <?xml version = '1.0'?> <T0019> <IFTA_ACCOUNT> <IFTA_CARRIER_ID_NUMBER>705</IFTA_CARRIER_ID_NUMBER> <IFTA_LICENSE_NUMBER>631227666</IFTA_LICENSE_NUMBER> <IFTA_BASE_COUNTRY>US</IFTA_BASE_COUNTRY> <IFTA_BASE_STATE>AL</IFTA_BASE_STATE> <IFTA_STATUS_CODE>0 </IFTA_STATUS_CODE> <IFTA_STATUS_DATE>2009-01-01</IFTA_STATUS_DATE> <IFTA_ISSUE_DATE>2009-01-01</IFTA_ISSUE_DATE> <IFTA_EXPIRE_DATE>2009-12-01</IFTA_EXPIRE_DATE> <IFTA_UPDATE_DATE>2008-12-30</IFTA_UPDATE_DATE> <NAME_TYPE>LG</NAME_TYPE> <NAME>K D L TRUCKING INC</NAME> <ADDRESS_TYPE>PH</ADDRESS_TYPE> <STREET_LINE_1>200 MARTIN LANE</STREET_LINE_1> <CITY>OHATCHEE</CITY> <STATE>AL</STATE> <ZIP_CODE>36271</ZIP_CODE> <COUNTY>CALHOUN COUNTY</COUNTY> <COUNTRY>US</COUNTRY> </IFTA_ACCOUNT> <IFTA_ACCOUNT> <IFTA_CARRIER_ID_NUMBER>705</IFTA_CARRIER_ID_NUMBER> <IFTA_LICENSE_NUMBER>631227666</IFTA_LICENSE_NUMBER> <IFTA_BASE_COUNTRY>US</IFTA_BASE_COUNTRY> <IFTA_BASE_STATE>AL</IFTA_BASE_STATE> <IFTA_STATUS_CODE>0 </IFTA_STATUS_CODE> <IFTA_STATUS_DATE>2009-01-01</IFTA_STATUS_DATE> <IFTA_ISSUE_DATE>2009-01-01</IFTA_ISSUE_DATE> <IFTA_EXPIRE_DATE>2009-12-01</IFTA_EXPIRE_DATE> <IFTA_UPDATE_DATE>2008-12-30</IFTA_UPDATE_DATE> <NAME_TYPE>LG</NAME_TYPE> <NAME>K D L TRUCKING INC</NAME> <ADDRESS_TYPE>MA</ADDRESS_TYPE> <STREET_LINE_1>200 MARTIN LANE</STREET_LINE_1> <CITY>OHATCHEE</CITY> <STATE>AL</STATE> <ZIP_CODE>36271</ZIP_CODE> <COUNTRY>US</COUNTRY> </IFTA_ACCOUNT> </T0019> I have taken first two records from generated XSLT. With the use of XSLT I have tried lot to group record on basis of IFTA_LICENSE_NUMBER,IFTA_BASE_COUNTRY,IFTA_BASE_ST ATE,NAME_TYPE,ADDRESS_TYPE but i failed to generated XML like this.. <?xml version="1.0" encoding="UTF-8" ?> <T0019> <IFTA_ACCOUNT> <IFTA_CARRIER_ID_NUMBER>705</IFTA_CARRIER_ID_NUMBER> <IFTA_BASE_COUNTRY>US</IFTA_BASE_COUNTRY> <IFTA_BASE_STATE>AL</IFTA_BASE_STATE> <IFTA_LICENSE_NUMBER>631227666</IFTA_LICENSE_NUMBER> <IFTA_STATUS_CODE>0</IFTA_STATUS_CODE> <IFTA_STATUS_DATE>2009-01-01</IFTA_STATUS_DATE> <IFTA_ISSUE_DATE>2009-01-01</IFTA_ISSUE_DATE> <IFTA_EXPIRE_DATE>2009-12-01</IFTA_EXPIRE_DATE> <IFTA_UPDATE_DATE>2008-12-30</IFTA_UPDATE_DATE> <IFTA_NAME> <NAME_TYPE>LG</NAME_TYPE> <NAME>K D L TRUCKING INC</NAME> <IFTA_ADDRESS> <ADDRESS_TYPE>PH</ADDRESS_TYPE> <STREET_LINE_1>200 MARTIN LANE</STREET_LINE_1> <STREET_LINE_2 /> <CITY>OHATCHEE</CITY> <STATE>AL</STATE> <ZIP_CODE>36271</ZIP_CODE> <COUNTY>CALHOUN COUNTY</COUNTY> <COUNTRY>US</COUNTRY> </IFTA_ADDRESS> <IFTA_ADDRESS> <ADDRESS_TYPE>MA</ADDRESS_TYPE> <STREET_LINE_1>200 MARTIN LANE</STREET_LINE_1> <STREET_LINE_2 /> <CITY>OHATCHEE</CITY> <STATE>AL</STATE> <ZIP_CODE>36271</ZIP_CODE> <COUNTY /> <COUNTRY>US</COUNTRY> </IFTA_ADDRESS> </IFTA_NAME> </IFTA_ACCOUNT> </T0019>

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  • Original object is also changed when values of cloned object are changed.

    - by fari
    I am trying to use clone but the original object is also changed when values of cloned object are changed. As you can see KalaGameState does not use any objects so a shallow copy should work. /** * This class represents the current state of a Kala game, including * which player's turn it is along with the state of the board; i.e. the * numbers of stones in each side pit, and each player's 'kala'). */ public class KalaGameState implements Cloneable { // your code goes here private int turn; private int[] sidePit; private boolean game; public Object clone() { try { return super.clone(); } catch (CloneNotSupportedException e) { // This should never happen throw new InternalError(e.toString()); } } /** * Constructs a new GameState with a specified number of stones in each * player's side pits. * @param startingStones the number of starting stones in each side pit. * @throws InvalidStartingStonesException if startingStones not in the range 1-10. */ public KalaGameState(int startingStones) throws InvalidStartingStonesException { game=true; turn=0; sidePit=new int[14]; for (int i=0; i <= 13 ; i++) { sidePit[i] = startingStones; } sidePit[6] =0; sidePit[13] =0; // your code goes here } /** * Returns the ID of the player whose turn it is. * @return A value of 0 = Player A, 1 = Player B. */ public int getTurn() { return turn; // your code goes here } /** * Returns the current kala for a specified player. * @param playerNum A value of 0 for Player A, 1 for Player B. * @throws IllegalPlayerNumException if the playerNum parameter * is not 0 or 1. */ public int getKala(int playerNum) throws IllegalPlayerNumException { if(playerNum!=0 || playerNum!=1) throw new IllegalPlayerNumException(playerNum); if(playerNum==0) return sidePit[6]; else return sidePit[13]; // your code goes here } /** * Returns the current number of stones in the specified pit for * the player whose turn it is. * @param sidePitNum the side pit being queried in the range 1-6. * @throws IllegalSidePitNumException if the sidePitNum parameter. * is not in the range 1-6. */ public int getNumStones(int sidePitNum) throws IllegalSidePitNumException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); if(turn==0) return sidePit[sidePitNum]; else return sidePit[sidePitNum+6]; // your code goes here } /** * Returns the current number of stones in the specified pit for a specified player. * @param playerNum the player whose kala is sought. (0 = Player A, 1 = Player B). * @param sidePitNum the side pit being queried (in the range 1-6). * @throws IllegalPlayerNumException if the playerNum parameter is not 0 or 1. * @throws IllegalSidePitNumException if the sidePitNum parameter is not in the * range 1-6. */ public int getNumStones(int playerNum, int sidePitNum) throws IllegalPlayerNumException, IllegalSidePitNumException { /*if(playerNum>2) throw new IllegalPlayerNumException(playerNum); if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); */ if(playerNum==0) return sidePit[sidePitNum]; else if(playerNum==1) return sidePit[sidePitNum+7]; else return sidePit[sidePitNum]; } /** * Returns the current score for a specified player - the player's * kala plus the number of stones in each of their side pits. * @param playerNum the player whose kala is sought. (0 = Player A, 1 = Player B). * @throws IllegalPlayerNumException if the playerNum parameter is not 0 or 1. */ public int getScore(int playerNum) throws IllegalPlayerNumException { if(playerNum>1) throw new IllegalPlayerNumException(playerNum); int score=0; if(playerNum==0) { for(int i=0;i<=5;i++) score=score+sidePit[i]; score=score+sidePit[6]; } else { for(int i=7;i<=12;i++) score=score+sidePit[i]; score=score+sidePit[13]; } // your code goes here return score; } private int getSidePitArrayIndex(int sidePitNum) throws IllegalSidePitNumException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); if(turn==0) { return sidePitNum--; } else { return sidePitNum+6; } } public boolean gameOver() { int stone=0; if(turn==0) for(int i=0;i<=5;i++) stone=stone+getNumStones(i); else for(int i=7;i<=12;i++) stone=stone+getNumStones(i-7); if (stone==0) game=false; return game; } /** * Makes a move for the player whose turn it is. * @param sidePitNum the side pit being queried (should be in the range 1-6) * @throws IllegalSidePitNumException if the sidePitNum parameter is not in the range 1-6. * @throws IllegalMoveException if the side pit is empty and has no stones in it. */ public void makeMove(int sidePitNum) throws IllegalSidePitNumException, IllegalMoveException { if(turn==0) { if(sidePitNum>6 ) throw new IllegalSidePitNumException(sidePitNum); } else if(sidePitNum>12) throw new IllegalSidePitNumException(sidePitNum); /* if(turn==0) { if(sidePit[sidePitNum-1]==0) throw new IllegalMoveException(sidePitNum); } else { if(sidePit[sidePitNum-1+7]==0) throw new IllegalMoveException(sidePitNum); } */ sidePitNum--; int temp=sidePitNum; int pitNum=sidePitNum+1; int stones=getNumStones(turn,sidePitNum); if(turn==0) sidePit[sidePitNum]=0; else { sidePitNum=sidePitNum+7; sidePit[sidePitNum]=0; pitNum=pitNum+7; } while(stones!=0) { if(turn==0) { sidePit[pitNum]=sidePit[pitNum]+1; stones--; pitNum++; if(pitNum==13) pitNum=0; } else { sidePit[pitNum]=sidePit[pitNum]+1; stones--; pitNum++; if(pitNum==6) pitNum=7; else if(pitNum==14) pitNum=0; } } boolean res=anotherTurn(pitNum); if(!res){ capture(pitNum,temp); if(turn==0) turn=1; else turn=0;} } private boolean anotherTurn(int pitNum) {pitNum--; boolean temp=false; if(turn==0) {if(pitNum==6) {turn=0; temp=true; } } else if(pitNum==-1) {turn=1; temp=true; } return temp; } private void capture(int pitNum, int pit) { pitNum--; if(turn==0){ if(sidePit[pitNum]==1 && pitNum<6) { if(pitNum==0) { sidePit[6]=sidePit[6]+sidePit[12]+1; sidePit[12]=0; } else if(pitNum==1) { sidePit[6]=sidePit[6]+sidePit[11]+1; sidePit[11]=0; } else if(pitNum==2) { sidePit[6]=sidePit[6]+sidePit[10]+1; sidePit[10]=0; } else if(pitNum==3) { sidePit[6]=sidePit[6]+sidePit[9]+1; sidePit[9]=0; } else if(pitNum==4) { sidePit[6]=sidePit[6]+sidePit[8]+1; sidePit[8]=0; } else if(pitNum==5) { sidePit[6]=sidePit[6]+sidePit[7]+1; sidePit[7]=0; } sidePit[pitNum]=0; } } if(turn==1) { //pitNum=pitNum; if(sidePit[pitNum]==1 && pit+7>6) { if(pitNum==7) { sidePit[13]=sidePit[13]+sidePit[5]+1; sidePit[7]=0; } else if(pitNum==8) { sidePit[13]=sidePit[13]+sidePit[4]+1; sidePit[4]=0; } else if(pitNum==9) { sidePit[13]=sidePit[13]+sidePit[3]+1; sidePit[3]=0; } else if(pitNum==10) { sidePit[13]=sidePit[13]+sidePit[2]+1; sidePit[2]=0; } else if(pitNum==11) { sidePit[13]=sidePit[13]+sidePit[1]+1; sidePit[1]=0; } else if(pitNum==12) { sidePit[13]=sidePit[13]+sidePit[0]+1; sidePit[0]=0; } sidePit[pitNum]=0; } } } } import java.io.BufferedReader; import java.io.InputStreamReader; public class RandomPlayer extends KalaPlayer{ //KalaGameState state; public int chooseMove(KalaGameState gs) throws NoMoveAvailableException {int[] moves; moves=getMoves(gs); try{ for(int i=0;i<=5;i++) System.out.println(moves[i]); for(int i=0;i<=5;i++) { if(moves[i]==1) { KalaGameState state=(KalaGameState) gs.clone(); state.makeMove(moves[i]); gs.getTurn(); moves[i]=evalValue(state.getScore(0),state.getScore(1)); } } } catch(IllegalMoveException e) { System.out.println(e); //chooseMove(state); } return 10; } private int evalValue(int score0,int score1) { int score=0; //int score0=0; // int score1=0; //getScore(0); //score1=state.getScore(1); //if((state.getTurn())==0) score=score1-score0; //else //score=score1-score0; System.out.println("score: "+score); return score; } public int[] getMoves(KalaGameState gs) { int[] moves=new int[6]; for(int i=1;i<=6;i++) { if(gs.getNumStones(i)!=0) moves[i-1]=1; else moves[i-1]=0; } return moves; } } Can you explain what is going wrong, please?

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  • How can I fill SQL Server table from excel only using sql query?

    - by Phsika
    How can I do that with Microsoft.ACE.OLEDB.12.0? CREATE TABLE [dbo].[Addresses_Temp] ( [FirstName] VARCHAR(20), [LastName] VARCHAR(20), [Address] VARCHAR(50), [City] VARCHAR(30), [State] VARCHAR(2), [ZIP] VARCHAR(10) ) GO INSERT INTO [dbo].[Address_Temp] ( [FirstName], [LastName], [Address], [City], [State], [ZIP] ) SELECT [FirstName], [LastName], [Address], [City], [State], [ZIP] FROM OPENROWSET('Microsoft.ACE.OLEDB.12.0', 'Excel 12.0;Database=C:\Source\Addresses.xlsx;IMEX=1', 'SELECT * FROM [Sayfa1$]') How can I do that?

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  • Objective C: Create arrays from first array based on value

    - by Nic Hubbard
    I have an array of strings that are comma separated such as: Steve Jobs,12,CA Fake Name,21,CA Test Name,22,CA Bill Gates,44,WA Bill Nye,21,OR I have those values in an NSScanner object so that I can loop through the values and get each comma seperated value using objectAtIndex. So, what I would like to do, is group the array items into new arrays, based on a value, in this case, State. So, from those, I need to loop through, checking which state they are in, and push those into a new array, one array per state. CA Array: Steve Jobs,12,CA Fake Name,21,CA Test Name,22,CA WA Array: Bill Gates,44,WA OR Array: Bill Nye,21,OR So in the end, I would have 3 new arrays, one for each state. Also, if there were additional states used in the first array, those should have new arrays created also. Any help would be appreciated!

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  • Trace() method doesnt work in FlashDevelop

    - by numerical25
    When I put a trace("test"); at the entry point of my flashdevelop project and run it. The application runs fine but I do not see the trace in the output. Below is my code package { import flash.display.Sprite; import flash.events.Event; /** * ... * @author Anthony Gordon */ public class Main extends Sprite { public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test"); removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var game:Game = new Game(stage); addChild(game); } }

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  • How should i change the root for mod_rewrite url when i work in localhost

    - by Rajasekar
    I am working on a site maintainence. It uses mod_rewrite technique. But im new to mod_rewrite. How should i change the url to work correctly in my localhost. here's the code: # Enable mod_rewrite, start rewrite engine Options +FollowSymLinks RewriteEngine on rewritecond %{http_host} ^electricians4u.com.au [nc] rewriterule ^(.*)$ http://www.electricians4u.com.au/$1 [r=301,nc] ErrorDocument 404 /error404.php # for searching RewriteRule ^([^/]*)-in-([^/]*)\.htm$ /search.php?searchby=$1&SearchString=$2&search.x=$3&search.y=$4&search=Find+Agent [NC] # for nav RewriteRule ^electricians-in-([^/]*)-([^/]*)$ /search.php?SearchString=$1&state=&page=$2 [NC] # index page RewriteRule ^find-electrician-(.*)$ /find_electrician_in.php?state=$1 [NC,L] # find page RewriteRule ^electrician-(.*)-(.*)$ /find_electrician_in.php?state=$1&bspname=$2 [NC,L] # find page RewriteRule ^electricians-in-([^/]*)\.htm$ /search.php?state=$1&bspname=$2&locality=$3 [NC] Plz help. I know this silly question to ask. But i dont know other alternative.

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  • Nesting, grouping Sqlite syntax?

    - by Linda
    I can't for the life of me figure out this Sqlite syntax. Our database contains records like: TX, Austin OH, Columbus OH, Columbus TX, Austin OH, Cleveland OH, Dayton OH, Columbus TX, Dallas TX, Houston TX, Austin (State-field and a city-field.) I need output like this: OH: Columbus, Cleveland, Dayton TX: Dallas, Houston, Austin (Each state listed once... and all the cities in that state.) What would the SELECT statement(s) look like?

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  • Joining Multiple Projects in one solution

    - by PCAddict
    I have started creating a game, and I added a second project, it's the standard XNA Windows game 3.1 project, and since the other project already had a Main to start the program and the 2nd is for game data, where as the first was for the drawing and graphical side of things (menu's etc) I thought I would remove the Main method, and now all I get are Errors saying there isn't a Valid main method, I tried to make it dependant on the other (since this data is loaded at run time and is such as quests/items etc) but it still wont let me run the solution at all. the code for the main method is still in the 1st project, and if I delete the 2nd project it runs fine, although no game data so I only get menus... Thank you in advance for any assistance.

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  • The finest way to store the HardCore Data i android

    - by david
    Hi All! I am working on an application where I have a long listing of different states approximately 20 states and each state consisting of several zones in addition to the weather forcast of each zone eventually. Now the thing is that I have already created the Listing of hardcore data in a list view of all the states. Again I need to add the hardcore data of several zones for each state(min 4 to 5 zones/ state). So , now I am wondering that whether I have to create the separate classes with hardcore names of all the zones in each state or is there any easy way out for doing the same. It would be great if anyone having the idea can tell me. Thanks, david

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  • Alter View not recognizing column

    - by Chris
    I have scripts for adding columns to tables which worked. When I run scripts to alter views with the new column the script fails because the columns are not recognized Msg 207, Level 16, State 1, Procedure UniqueTempDispositions, Line 76 Invalid column name 'servicerequestid'. Msg 207, Level 16, State 1, Procedure UniqueTempDispositions, Line 47 Invalid column name 'servicerequestid'. Msg 207, Level 16, State 1, Procedure MergeDispositions, Line 54 Invalid column name 'ServiceRequestID'. Msg 207, Level 16, State 1, Procedure NonPIICachedDispositions, Line 18 Invalid column name 'ServiceRequestID'. Any reason why? Am I missing something? I've started and stopped the server, I've relogged in to no avail.

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  • C#: Windows Forms: Getting keystrokes in a panel/picturebox?

    - by Rosarch
    I'm making a level editor for a game using windows forms. The form has several drop down menus, text boxes, etc, where the user can type information. I want to make commands like CTRL + V or CTRL + A available for working within the game world itself, not text manipulation. The game world is represented by a PictureBox contained in a Panel. This event handler isn't ever firing: private System.Windows.Forms.Panel canvas; // ... this.canvas = new System.Windows.Forms.Panel(); // ... this.canvas.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(this.canvas_PreviewKeyDown); What is the preferred way of doing this? Can a panel even receive keyboard input? I would like to allow the user to use copy/paste/select-all commands when working with the text input, but not when placing objects in the game world.

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  • ALTER TABLE on dependant column

    - by Sharmi
    I am trying to alter column datatype of a primary key to tinyint from int.This column is a foreign key in other tables.So,I get the following error: Msg 5074, Level 16, State 1, Line 1 The object 'PK_User_tbl' is dependent on column 'appId'. Msg 5074, Level 16, State 1, Line 1 The object 'FK_Details_tbl_User_tbl' is dependent on column 'appId'. Msg 5074, Level 16, State 1, Line 1 The object 'FK_Log_tbl_User_tbl' is dependent on column 'appId'. Msg 4922, Level 16, State 9, Line 1 ALTER TABLE ALTER COLUMN appId failed because one or more objects access this column. Howw should i rectify this?

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  • Top 10 collection completion - a monster in-query formula in MySQL?

    - by Andrew Heath
    I've got the following tables: User Basic Data (unique) [userid] [name] [etc] User Collection (one to one) [userid] [game] User Recorded Plays (many to many) [userid] [game] [scenario] [etc] Game Basic Data (unique) [game] [total_scenarios] I would like to output a table that shows the collection play completion percentage for the Top 10 users in descending order of %: Output Table [userid] [collection_completion] 3 95% 1 81% 24 68% etc etc In my mind, the calculation sequence for ONE USER is: grab user's total owned scenarios from User Collection joined with Game Basic Data and COUNT(gbd.total_scenarios) grab all recorded plays by COUNT(DISTINCT scenario) for that user Divide all recorded plays by total owned scenarios So that's 2 queries and a little PHP massage at the end. For a list of users sorted by completion percentage things get a little more complicated. I figure I could grab all users' collection totals in one query, and all users recorded plays in another, and then do the calcs and sort the final array in PHP, but it seems like overkill to potentially be doing all that for 1000+ users when I only ever want the Top 10. Is there a wicked monster query in MySQL that could do all that and LIMIT 10? Or is sticking with PHP handling the bulk of the work the way to go in this case?

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  • How to get the headers for all the pages of the exported data from php to pdf

    - by udaya
    Hi I am exporting data from php page to pdf when the datas exceeed the page limit the header is not available for the consecutive pages function where i call the export to pdf is function changeDetails() { $bType = $this-input-post('textvalue'); if($bType == "pdf") { $this->load->library('table'); $this->load->plugin('to_pdf'); $data['countrytoword'] = $this->AddEditmodel1->export(); $this->table->set_heading('Country','State','Town','Name'); $out = $this->table->generate($data['countrytoword']); $html = $this->load->view( 'newpdf',$data, true); pdf_create($html, $cur_date); } } This is my view page from which i export data to pdf Name Country State Town Here I am getting the result as page:1 Name country State Town udaya india Tamilnadu kovai chandru srilanka columbo aaaaa page:2 vivek england gggkj gjgjkj in the page 2 i dont get the headers name, country ,state and town

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  • Continuation monad "interface"

    - by sdcvvc
    The state monad "interface" class MonadState s m where get :: m s put :: s -> m () (+ return and bind) allows to construct any possible computation with State monad without using State constructor. For example, State $ \s -> (s+1, s-1) can be written as do s <- get put (s-1) return (s+1) Similarily, I never have to use Reader constructor, because I can create that computation using ask, return and (>>=). Precisely: Reader f == ask >>= return . f. Is it the same true for continuations - is it possible to write all instances of Cont r a using callCC (the only function in MonadCont), return and bind, and never type something like Cont (\c -> ...)?

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  • ASP.NET with jQueryUI: text box value is getting as null in Button click event

    - by Shyju
    I have an ASP.NET page where I have a button When a user clicks on the button,I will check whether the user has logged in or not.If not logged in I will show a modal popup to login (using jQueryUI). I have placed one textbox(txtPassword) and one button(btnLogin) control in the Div which will be shown by the jQueryDialog.But in btnLogin's Click event, I am not able to read the Text value entered in the textbox txtPassword The below is my code <form id="form1" runat="server"> <div> <br /> <asp:TextBox ID="txtModelId" runat="server" Text=""></asp:TextBox><br /> <asp:Button ID="btnGo" runat="server" Text="Go" OnClick="btnGo_Click" /> <br /> <asp:Label ID="lblUserMsg" runat="server" Text="Label"></asp:Label></div> <div id="divContentHolder"> <div class="demo"> <div id="dialog" title="Login with your TradeIn Account"> <p id="validateTips">Enter your EmailId & password</p> <fieldset> <label for="email">Email</label> <asp:TextBox ID="txtEmail" CssClass="text ui-widget-content ui-corner-all" runat="server" ></asp:TextBox> <label for="password"> <asp:TextBox ID="TextBox1" runat="server" Text="sample"></asp:TextBox>Password</label> <asp:TextBox ID="txtPassword" CssClass="text ui-widget-content ui-corner-all" runat="server" ></asp:TextBox> <asp:Button ID="btnLogin" runat="server" Text="Login" OnClick="btnLogin_Click" UseSubmitBehavior="false"/> </fieldset> </div><!--dialog--> </div><!--demo--> </div><!--divContentHolder--> </form> Server side Code protected void btnGo_Click(object sender, EventArgs e) { CheckUserLoggedIn(); } private void CheckUserLoggedIn() { if (Session["username"] != null) { Response.Write("Logged in user"); ClientScript.RegisterHiddenField("isAuthenticated", "true"); } else { ClientScript.RegisterHiddenField("isAuthenticated", "false"); } } protected void btnLogin_Click(object sender, EventArgs e) { string txtSample= TextBox1.Text; // this is showing the value 'sample' string txtPass= txtPassword.Text; // this is showing null if (txtPass == "shyju") { Session["username"] = txtPassword.Text; Response.Redirect("TestingModal.aspx"); } } My java script code to render the dialog $(function() { var name = $("#name"), email = $("#email"), password = $("#password"), allFields = $([]).add(name).add(email).add(password), tips = $("#validateTips"); function updateTips(t) { tips.text(t).effect("highlight",{},1500); } function checkLength(o,n,min,max) { if ( o.val().length > max || o.val().length < min ) { o.addClass('ui-state-error'); updateTips("Length of " + n + " must be between "+min+" and "+max+"."); return false; } else { return true; } } function checkRegexp(o,regexp,n) { if ( !( regexp.test( o.val() ) ) ) { o.addClass('ui-state-error'); updateTips(n); return false; } else { return true; } } $("#dialog").dialog({ bgiframe: true, autoOpen: false, height: 300, modal: true, buttons: { 'Create an account': function() { var bValid = true; allFields.removeClass('ui-state-error'); bValid=true; if (bValid) { /*$('#users tbody').append('<tr>' + '<td>' + name.val() + '</td>' + '<td>' + email.val() + '</td>' + '<td>' + password.val() + '</td>' + '</tr>'); */ alert("Check User Credentials") $(this).dialog('close'); } }, Cancel: function() { $(this).dialog('close'); } }, close: function() { allFields.val('').removeClass('ui-state-error'); } }); $('#create-user').click(function() { $('#dialog').dialog('open'); }) .hover( function(){ $(this).addClass("ui-state-hover"); }, function(){ $(this).removeClass("ui-state-hover"); } ).mousedown(function(){ $(this).addClass("ui-state-active"); }) .mouseup(function(){ $(this).removeClass("ui-state-active"); }); var isAuthenticated = $("#isAuthenticated").val(); if (isAuthenticated && isAuthenticated == "false") { // Display the modal dialog. $("#dialog").dialog("open"); } }); I had hard coded the text properties value of TextBox1 as 'sample' in the HTML part of my ASPX file .In button click event i am getting it.But the other textbox,txtPassword 's Text property is giving me null value Please guide me to go ahead Thanks in advance

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  • Reinforcement learning And POMDP

    - by Betamoo
    I am trying to use Multi-Layer NN to implement probability function in Partially Observable Markov Process.. I thought inputs to the NN would be: current state, selected action, result state; The output is a probability in [0,1] (prob. that performing selected action on current state will lead to result state) In training, I fed the inputs stated before, into the NN, and I taught it the output=1.0 for each case that already occurred. The problem : For nearly all test case the output probability is near 0.95.. no output was under 0.9 ! Even for nearly impossible results, it gave that high prob. PS:I think this is because I taught it happened cases only, but not un-happened ones.. But I can not at each step in the episode teach it the output=0.0 for every un-happened action! Any suggestions how to over come this problem? Or may be another way to use NN or to implement prob function? Thanks

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  • How do I use jQueryUI's ui-states with JSF2's h:messages?

    - by Andrew
    It seems like it should be very simple to specify that the h:messages generated by JSF should be styled using jQueryUI's nice ui-states. But sadly I can't make it fit. It seems that the jQueryUI states require several elements (div,div,p,span) in order to make it work. So taking inspiration directly from the jQueryUI theme demo page: <!-- Highlight / Error --> <h2 class="demoHeaders">Highlight / Error</h2> <div class="ui-widget"> <div class="ui-state-highlight ui-corner-all" style="margin-top: 20px; padding: 0 .7em;"> <p><span class="ui-icon ui-icon-info" style="float: left; margin-right: .3em;"></span> <strong>Hey!</strong> Sample ui-state-highlight style.</p> </div> </div> <br/> <div class="ui-widget"> <div class="ui-state-error ui-corner-all" style="padding: 0 .7em;"> <p><span class="ui-icon ui-icon-alert" style="float: left; margin-right: .3em;"></span> <strong>Alert:</strong> Sample ui-state-error style.</p> </div> </div> and trying to jam the css class details into my h:message as best I can: <div class="ui-widget"> <h:messages globalOnly="true" errorClass="ui-state-error ui-corner-all ui-icon-alert" infoClass="ui-state-highlight ui-corner-all ui-icon-info"/> </div> I don't get the icon or sufficient padding etc but the colours make it through. So, the styles are being applied but they aren't working as intended. Any idea how I can make this work?

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  • Dangers of Windows API and Administrator accounts?

    - by Brett Powell
    I wrote a game server plugin last night that allowed me to create a user account and set it as administrator, which is a huge problem. Of course the simple fix is to create a basic user account with limited privileges for the game servers, so they would not have access to do things like this. I wanted to find out if there's anything else in the Windows API that would create such a huge vulnerability though? I guess I want to just make sure that when the client's game servers accounts are moved to limited access accounts, we won't have to worry about any of them using the windows API to sabotage the machines. There is already enough exploits in the game itself to worry about, without having to worry about client's taking over the machines with plugins lol. Some of the questions relative would be... Can you disable/enable Remote Desktop from c++? Can you get a list of AD user groups from c++? (not that a user belongs to, but a complete list)

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  • SQL Query - Need some basic help

    - by Chuck Folds
    I'm in need of some basic TSQL help. Here's my table layout: Orders Table SSN ZipCode ZipLookup Table ZipCode State All columns are varchars. How would I get a list of States with the number of distinct SSN's in each state? Preferably, if a particular SSN has orders from multiple states only the state with the most orders would be counted for that SSN. Thank you for any tips you can give me.

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  • Movieclip stacking in Actionscript

    - by Glycerine
    I'm building a game of which the interface is one of the first items to load on screen. Sound button, pause and all the bits - During the game - all manor of things are dynamically added and removed to the stage. Therefore my interface goes behind my game scene. How do I ensure the movieclip always stays on top? Can I override the addChild of my Document Class and every time a new child is added, I restack the interface to the top?

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