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  • Which one is better to get started? [closed]

    - by vanangamudi
    Which one of the open-source game engine is better to get started? I read several threads over several forums and found that it is better to write own game engine specific to application. But I need to know the requirements of a game engine, other than Graphics, Physics and AI... Many people suggested Unity, But I need open-source version so that I can have a look at implementation... so I google rigorously and found some unknown game engines(at least to me) Unvanquished Cube Spring Pyrogenesis Torque3D CrystalSpace Panda3D Delta3D Irrichlt OpenArena AlienArena (please list others if I missed anything....) FYI: my present focus is on FPS/TPS. Can you tell me which one is better at performance if possible? Torque3D claims to be the best opensource engine - is that true, and if so to what extent?

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  • Huge 2d pixelized world

    - by aspcartman
    I would like to make a game field in a indie-strategic 2d game to be some a-like this popular picture. http://0.static.wix.com/media/6a83ae_cd307e45ffd9c6b145237263ac1a86be.jpg_1024 So every "pixel"(blocks) changes it's color slowly, sometimes a bright color wave happens, etc, but the spaces beetwen this pixels should stay dark (not to count shades, lightning and other 3rd party stuff going on). Units are going to be same "pixelized" and should position them-selfs according those blocks. I have some experience in game-developing, but this task seems not trivial for me. What approaches (shader, tons of sprites or code-render, i don't now) would you recommend me to follow? (I'm thinking of making this game using Unity Engine) Thanks everyone! :)

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  • Implementing Explosions

    - by Xkynar
    I want to add explosions to my 2D game, but im having a hard time with the architecture. Several game elements might be responsible for explosions, like, lets say, explosive barrels and bullets (and there might be chain reactions with close barrels). The only options i can come up with are: 1 - Having an array of explosions and treat them as a game element as important as any other Pros: Having a single array which is updated and drawn with all the other game element arrays makes it more organized and simple to update, and the explosive barrels at a first glance would be easy to create, simply by passing the explosion array as a pointer to each explosive barrel constructor Cons: It might be hard for the bullets to add an explosion to the vector, since bullets are shot by a Weapon class which is located in every mob, so lets say, if i create a new enemy and add it to the enemy array, that enemy will have a weapon and functions to be able to use it, and if i want the weapon (rocket launcher in this case) to have access to the explosions array to be able to add a new one, id have to pass the explosion array as a pointer to the enemy, which would then pass it to the weapon, which would pass it to the bullets (ugly chain). Another problem I can think of is a little more weird: If im checking the collisions between explosions and barrels (so i create a chain reaction) and i detect an explosion colliding with a barrel, if i add a new explosion while im iterating the explosions java will trow an exception. So this is kinda annoying, i cant iterate through the explosions and add a new explosion, i must do it in another way... The other way which isnt really well thought yet is to just add an explosive component to every element that might explode so that when it dies, it explodes or something, but i dont have good ways on implementing this theory either Honestly i dont like either the solutions so id like to know how is it usually done by actual game developers, sorry if my problem seems trivial and dumb.

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  • SDL blitting multiple surfaces at once

    - by extropic_engine
    I'm trying to write a platforming game where the sprites for the level backgrounds are broken up into 512x512 chunks. I keep 3 chunks in memory at a time and I'm trying to write code to blit all three to the screen. Here is the current code I have: SDL_Rect where; where.y = -game->camera->y; where.x = -game->camera->x - MAP_WIDTH; SDL_BlitSurface(left_chunk, NULL, screen, &where); where.x = -game->camera->x; SDL_BlitSurface(center_chunk, NULL, screen, &where); where.x = -game->camera->x + MAP_WIDTH; SDL_BlitSurface(right_chunk, NULL, screen, &where); The issue I'm running into is that whichever chunk gets blitted first is the only one that shows up. The rest fail to appear onscreen. I think the issue might have something to do with alpha transparency, but even if the chunks don't overlap at all they still fail to blit. In other parts of the code I'm blitting multiple things to the screen at once, such as characters and backgrounds, and they all show up correctly. This particular segment of code is the only area I'm encountering this problem. If I comment out the line that blits left_chunk, it changes to this:

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  • Key Handling mechanics

    - by Max
    I am new to game development and am working on my first game using OpenGL and C++. I have a game class which handles everything necessary in an update() function. Now i want to handle keyboard inputs. I use GLFW which supports key callbacks. However i wonder how to deal with inputs. Should i record the keys pressed and poll on it the next time my game updates or should the callback immediately perform the necessary actions? And why? Thanks :)

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  • Where actually did they spend money? [on hold]

    - by WannabeProgrammer
    I am a total beginner in the field of game development. Every time I saw or read an interview session with any indie developer they mention about the amount of money they spend on developing a game. I want to know where exactly did they spend the money ? Just imagine that you are making a game for mobile devices from scratch , where and all will you be spending your money to make one ? Is it possible to make games for mobile devices without spending any ? If yes , then it makes more sense for a indie game developer who is talented but comes from a very weak financial background. Thank you.

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  • How to get the level and position of the player from an extern program? [on hold]

    - by user3727174
    I want to write a program that needs the current level and position of the player (primary single player). This should work for potentially every game installed and running on the computer my program is running on. The data I need is basically one integer value for the level (if there are any) and three integer values for x, y and optimal z for the position of the player. In which relation/scale or where the null point is does not matter, because this information is going to be interpreted game dependent, I will use this information to read information out of a database created for the game currently running. Currently I'm using C++, but if there is a better option for Java I´m willing to port my program. My thoughs so far are: make a mod for every game that should be supported, get the position/level from there, write this information to the disk and read it from my program tracking mouse/keyboard events and reconstructing the movement won't work Are there any general APIs for something like this? Any Tool to find this data? Or maybe engines that provide APIs to get this data directly from the game?

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  • How much memory can i safely use on android?

    - by xastor
    To make my game more fluid, I try to prevent memory allocations during the game I am writing. To that end, I allocate a whopping 16MB of buffers on startup and then use those as I go along. When I check in Eclipse my game now uses 24MB in total, which does not change noticeably during the game. This all works fine on the phone I have now (android 2.3, motorola defy) but I wonder if I'm going to run into problems with this on other phones or tablets that run android 2.2 or higher (which is what I'm aiming for)?

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  • Moving from wordpress.com to self-hosted wordpress blog

    - by Sarfraz
    Hello, I have been writing articles on the wordpress.com blog, now i am looking to move it to self-hosted wordpress blog but i wonder: 1) Should i move all my articles on the new blog or just put an article on my last blog that more articles will be posted on my new blog?* 2) If i move all articles on my new blog, i am not sure about how google will react to it because there are articles with good number of visitors, won't this be seo-un-friendly because i am not sure but google will re-create page reputation stuff, etc or those articles will have same popularity even if i move elsewhere?* 3) What are the implications and side-effects in moving from wordpress.com blog to self-hosted wordpress blog?* Thanks

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  • IE8 Developer Tools won't open

    - by Dave
    Just installed IE8 on WinXP. Trying to use the Dev Tools but, clicking on the menu item or hitting F12 doesn't do anything. I can see the option in the tools menu, just can't use it. I've checked to make sure it wasn't opening minimized or off screen and I've checked the registry settings used to disable them. Those registry keys don't even exists. Suggestions? I was going to reinstall, but, thought I'd check here first.

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  • Path Not Found error when opening VB6 project from a shared folder on Virtual PC 2007 (XP sp3)

    - by law1185
    I currently work on a small software team that primarily maintains legacy software. I am trying to set up a VirtualPC that we can use to do this maintenance. Specifically, I would like to be able to debug and run VB6 web apps from a folder on the host pc. My constraints are as follows: The VirtualPC will not be registered on the domain. The server that hosts our Subversion repository does not run the subversion service so the only way to interact with the repository is through "file:\\", which requires domain authentication. It is not possible to debug/run VB6 web apps that are located on mapped network drives, because IIS requires that the VirtualPC be on the same domain as the network drive I would like to avoid having to copy the folder from the host pc to the VirtualPC and then copying it back in order to have the latest revision from Subversion So, I am trying to use VirtualPC's shared folder feature to share the host machine's Subversion directory and open the project in VB6 on the VirtualPC. Problem is that Visual Basic throws the error: "Path not found: '\\C:\\Subversion\Path\Project.vbp'" when I try to open it. Folder C:\Subversion on the host machine is mapped to G: on the VirtualPC. If anyone can help me resolve this error or find some other way to accomplish this, I would be deeply grateful. Oh, both host and virtual OS is Windows XP sp3. Using VB 6.0, IIS v5.1. I can manipulate files in the shared directory freely from the VirtualPC ie. copy, paste, delete, etc. Edit: Link to screenshot: http://img190.imageshack.us/img190/5439/vpcscreen.png

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  • Extra blank page when converting HTML to PDF using abcPDF.

    - by ProfK
    I have an HTML report, with each print page contained by a <div class="page">. The page class is defined as width: 180mm; height: 250mm; page-break-after: always; background-position: centre top; background-image: url(Images/MainBanner.png); background-repeat: no-repeat; padding-top: 30mm; After making a few changes to my report content, when I call abcPDF to convert the report to PDF, suddenly I'm getting a blank page inserted after every real report page. I don't want to roll back the changes I've just made to remove this problem, so I'm hoping someone may know why the extra pages are being inserted.

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  • Installing Paperclip - "undefined method `has_attached_file` for" - Ruby on Rails

    - by bgadoci
    I just installed the plugin for Paperclip and I am getting an error message "undefined method has_attached_file for. Not sure why I am getting this. Here is the full error message. NoMethodError (undefined method `has_attached_file' for #<Class:0x10338acd0>): /Users/bgadoci/.gem/ruby/1.8/gems/will_paginate-2.3.12/lib/will_paginate/finder.rb:170:in `method_missing' app/models/post.rb:2 app/controllers/posts_controller.rb:50:in `show' For some reason it is referencing the will_paginate gem. From what I can find, it seems that either there is something wrong w/ my PostsController#index or perhaps a previously attempt at installing the gem instead of the plugin (in which case I have read I should be able to remedy through the /config/environments.rb file somehow). I didn't think that previous gem installation would matter as I did it in an old version of the site that I trashed before installing the plugin. In the current version of the site I show that the Table has been updated with the Paperclip columns after migration. Here is my code: PostsController#index def index @tag_counts = Tag.count(:group => :tag_name, :order => 'count_all DESC', :limit => 20) conditions, joins = {}, :votes @vote_counts = Vote.count(:group => :post_title, :order => 'count_all DESC', :limit => 20) conditions, joins = {}, :votes unless(params[:tag_name] || "").empty? conditions = ["tags.tag_name = ? ", params[:tag_name]] joins = [:tags, :votes] end @posts=Post.paginate( :select => "posts.*, count(*) as vote_total", :joins => joins, :conditions=> conditions, :group => "votes.post_id", :order => "created_at DESC", :page => params[:page], :per_page => 5) @popular_posts=Post.paginate( :select => "posts.*, count(*) as vote_total", :joins => joins, :conditions=> conditions, :group => "votes.post_id", :order => "vote_total DESC", :page => params[:page], :per_page => 3) respond_to do |format| format.html # index.html.erb format.xml { render :xml => @posts } format.json { render :json => @posts } format.atom end end Post Model class Post < ActiveRecord::Base has_attached_file :photo validates_presence_of :body, :title has_many :comments, :dependent => :destroy has_many :tags, :dependent => :destroy has_many :votes, :dependent => :destroy belongs_to :user after_create :self_vote def self_vote # I am assuming you have a user_id field in `posts` and `votes` table. self.votes.create(:user => self.user) end cattr_reader :per_page @@per_page = 10 end /views/posts/new.html.erb <h1>New post</h1> <%= link_to 'Back', posts_path %> <% form_for(@post, :html => { :multipart => true}) do |f| %> <%= f.error_messages %> <p> <%= f.label :title %><br /> <%= f.text_field :title %> </p> <p> <%= f.label :body %><br /> <%= f.text_area :body %> </p> <p> <%= f.file_field :photo %> </p> <p> <%= f.submit 'Create' %> </p> <% end %>

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  • Unrecognized configuration section httpHandlers in Web.Config with Microsoft Visual Web Developer 20

    - by FatboyFudge
    Hi all, I am in need of some help with an error message I get with Microsoft Visual Web Developer 2010 Express. I would like to create a gallery for my site so I downloaded the NotesForGallery from codeplex. I have added the reference into the project like it told me to in the installation instructions. The instructions then say Register the ThumbnailHandler in the Web.Config file (httpHandlers section): <httpHandlers> … <add verb="*" path="ThumbnailHandler.ashx" type="NotesFor.ThumbnailHandler, NotesForGallery"/> … </httpHandlers> So I open the web.config file in my solution and I add it in. When I try and start the website (clicking the play button in Web Developer) I get the error message: Unrecognized configuration section httpHandlers. The complete list of errors I get are: Message 1 Could not find schema information for the element 'httpHandlers'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 38 4 C:...\FatBoyFudge\ Message 2 Could not find schema information for the element 'add'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 39 8 C:...\FatBoyFudge\ Message 3 Could not find schema information for the attribute 'verb'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 39 12 C:...\FatBoyFudge\ Message 4 Could not find schema information for the attribute 'path'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 39 21 C:...\FatBoyFudge\ Message 5 Could not find schema information for the attribute 'type'. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 39 50 C:...\FatBoyFudge\ Error 6 Unrecognized configuration section httpHandlers. C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Web.config 38 Warning 7 C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Gallery.aspx: ASP.NET runtime error: Unrecognized configuration section httpHandlers. (C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\web.config line 38) C:\Documents and Settings\adam\My Documents\Visual Studio 2010\WebSites\FatBoyFudge\Gallery.aspx 1 1 C:...\FatBoyFudge\ The project I created was a website if that helps any. The complete web.config is as follows: <configuration> <connectionStrings> <add name="ApplicationServices" connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|\aspnetdb.mdf;User Instance=true" providerName="System.Data.SqlClient"/> </connectionStrings> <system.web> <compilation debug="true" targetFramework="4.0"/> <authentication mode="Forms"> <forms loginUrl="~/Account/Login.aspx" timeout="2880"/> </authentication> <membership> <providers> <clear/> <add name="AspNetSqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider" connectionStringName="ApplicationServices" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="false" requiresUniqueEmail="false" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="6" minRequiredNonalphanumericCharacters="0" passwordAttemptWindow="10" applicationName="/"/> </providers> </membership> <profile> <providers> <clear/> <add name="AspNetSqlProfileProvider" type="System.Web.Profile.SqlProfileProvider" connectionStringName="ApplicationServices" applicationName="/"/> </providers> </profile> <roleManager enabled="false"> <providers> <clear/> <add name="AspNetSqlRoleProvider" type="System.Web.Security.SqlRoleProvider" connectionStringName="ApplicationServices" applicationName="/"/> <add name="AspNetWindowsTokenRoleProvider" type="System.Web.Security.WindowsTokenRoleProvider" applicationName="/"/> </providers> </roleManager> </system.web> <system.webServer> <modules runAllManagedModulesForAllRequests="true"/> </system.webServer> <httpHandlers> <add verb="*" path="ThumbnailHandler.ashx" type="NotesFor.ThumbnailHandler, NotesForGallery"/> </httpHandlers> </configuration> Any help you could give me would be handy because I'm not sure what I am doing wrong

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  • Xtragrid Devexpress SetRowcellValue

    - by Learner
    const int index = 1; object val = repositoryItemComboBox3.Items[index]; gridView2.SetRowCellValue(gridView2.FocusedRowHandle, object w= gridView2.GetRowCellValue(gridView2.FocusedRowHandle, "gridColumn3",val); but w does not gets updated what do I have to do more?

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  • Raudus vs ExtPascal: Delphi web developement alternatives that use ExtJS

    - by user193655
    Delphi developers has several tools (several alternatives to ASP.NET) for building web applications. While No.1 framework is Intraweb, there is a lot of interest around ExtJS, that has 2 incarnations: 1) the opensource ExtPascal 2) the closedsource Raudus Now the products are different, Raudus never supports the latest ExtJS version (while ExtPascal does because as far as I read it "almost automatically updates itself to the latest ExJS version"), Raudus "seems" much RAD (much similar to Intraweb from the RAD point of view). Anyway why chose one or the other? Why Raudus (since it is free) cannot become Open Source? Or does Raudus use ExtPascal behind the scenes?

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  • How do you become a freelance developer?

    - by Dwayne
    I have been a developer for 10+ years now working for various companies; I have 5+ years of .NET and ASP.NET experience. What I want to do is break away and become my own boss. Ideally I want this to lead into owning my own company. Where do I start? Has anyone done this recently? Do you have any tips?

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  • Paying great programmers more than average programmers

    - by Kelly French
    It's fairly well recognized that some programmers are up to 10 times more productive than others. Joel mentions this topic on his blog. There is a whole blog devoted to the idea of the "10x productive programmer". In years since the original study, the general finding that "There are order-of-magnitude differences among programmers" has been confirmed by many other studies of professional programmers (Curtis 1981, Mills 1983, DeMarco and Lister 1985, Curtis et al. 1986, Card 1987, Boehm and Papaccio 1988, Valett and McGarry 1989, Boehm et al 2000). Fred Brooks mentions the wide range in the quality of designers in his "No Silver Bullet" article, The differences are not minor--they are rather like the differences between Salieri and Mozart. Study after study shows that the very best designers produce structures that are faster, smaller, simpler, cleaner, and produced with less effort. The differences between the great and the average approach an order of magnitude. The study that Brooks cites is: H. Sackman, W.J. Erikson, and E.E. Grant, "Exploratory Experimental Studies Comparing Online and Offline Programming Performance," Communications of the ACM, Vol. 11, No. 1 (January 1968), pp. 3-11. The way programmers are paid by employers these days makes it almost impossible to pay the great programmers a large multiple of what the entry-level salary is. When the starting salary for a just-graduated entry-level programmer, we'll call him Asok (From Dilbert), is $40K, even if the top programmer, we'll call him Linus, makes $120K that is only a multiple of 3. I'd be willing to be that Linus does much more than 3 times what Asok does, so why wouldn't we expect him to get paid more as well? Here is a quote from Stroustrup: "The companies are complaining because they are hurting. They can't produce quality products as cheaply, as reliably, and as quickly as they would like. They correctly see a shortage of good developers as a part of the problem. What they generally don't see is that inserting a good developer into a culture designed to constrain semi-skilled programmers from doing harm is pointless because the rules/culture will constrain the new developer from doing anything significantly new and better." This leads to two questions. I'm excluding self-employed programmers and contractors. If you disagree that's fine but please include your rationale. It might be that the self-employed or contract programmers are where you find the top-10 earners, but please provide a explanation/story/rationale along with any anecdotes. [EDIT] I thought up some other areas in which talent/ability affects pay. Financial traders (commodities, stock, derivatives, etc.) designers (fashion, interior decorators, architects, etc.) professionals (doctor, lawyer, accountant, etc.) sales Questions: Why aren't the top 1% of programmers paid like A-list movie stars? What would the industry be like if we did pay the "Smart and gets things done" programmers 6, 8, or 10 times what an intern makes? [Footnote: I posted this question after submitting it to the Stackoverflow podcast. It was included in episode 77 and I've written more about it as a Codewright's Tale post 'Of Rockstars and Bricklayers'] Epilogue: It's probably unfair to exclude contractors and the self-employed. One aspect of the highest earners in other fields is that they are free-agents. The competition for their skills is what drives up their earning power. This means they can not be interchangeable or otherwise treated as a plug-and-play resource. I liked the example in one answer of a major league baseball team trying to field two first-basemen. Also, something that Joel mentioned in the Stackoverflow podcast (#77). There are natural dynamics to shrink any extreme performance/pay ranges between the highs and lows. One is the peer pressure of organizations to pay within a given range, another is the likelyhood that the high performer will realize their undercompensation and seek greener pastures.

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  • ExtJS GridPanel Scrollbar does not appear in IE7 but it does in Firefox, etc

    - by Snowright
    Setup I have an accordion layout containing a "properties" panel that nests two inner panels. The first inner panel holds a Ext.DataView, while the second panel is the Ext.grid.GridPanel in question. In the screenshot below, the white space containing the folder icon is the dataview, and below that is the gridpanel. Problem In Firefox, Chrome, and Opera, there is a scrollbar that appears when my gridpanel has an overflow of properties. It is only in Internet Explorer that it does not appear. I am, however, able to scroll using my mouse scroll button in all browsers, including IE. I've also tried removing our custom css file in case it was affecting it somehow, but there was no change in doing so. I'm not sure exactly what code I should show as I don't know where the exact problem is coming from but here is the code for the mainpanel and gridpanel. var mainPanel = new Ext.Panel({ id : 'main-property-panel', title : 'Properties', height : 350, autoWidth : true, tbar : [comboPropertyActions], items : [panel1] //panel1 holds the DataView }); var propertiesGrid = new Ext.grid.GridPanel({ stripeRows : true, height : mainPanel.getSize().height-iconDataView.getSize().height-mainPanel.getFrameHeight(), autoWidth : true, store : propertiesStore, cm : propertiesColumnModel }) //Add gridpanel to mainPanel mainPanel.add(propertiesGrid); mainPanel.doLayout(); Any help into the right direction would be greatly appreciated. Thank you.

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  • Where do all the old programmers go?

    - by Tony Lambert
    I know some people move over to management and some die... but where do the rest go and why? One reason people change to management is that in some companies the "Programmer" career path is very short - you can get to be a senior programmer within a few years. Leaving no way to get more money but to become a manager. In other companies project managers and programmers are parallel career paths so your project manager can be your junior. Tony

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  • How do you set tab view to scroll?

    - by DrogoNevets
    I have managed to set up a tabbed view for my app (woo!) and have the following xml for the UI <TabHost xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/tabhost" android:layout_width="fill_parent" android:layout_height="wrap_content"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dp"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <Spinner android:id="@+id/areaSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <Spinner android:id="@+id/cragSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <Spinner android:id="@+id/routeSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <DatePicker android:id="@+id/dateClimbed" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <Spinner android:id="@+id/styleSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <Spinner android:id="@+id/detailsSpinner" android:layout_width="fill_parent" android:layout_height="@dimen/one_row" /> <TextView android:id="@+id/climbNotes" android:layout_width="fill_parent" android:layout_height="@dimen/three_row" /> </LinearLayout> yet am seemingly unable to scroll down to see the rest of the form (cuts off at one of the spinners, why is this? and how do i fix it?

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  • CSS/HTML: How to simulate IFRAME with CSS?

    - by BBnight
    I want to have a header DIV and a footer DIV always displayed on my web page, regardless of when you scroll down the page. How do I accomplish this using only CSS (without IFRAMES) For example: <div id=header>Always display on top, regardless if you have scrolled down the page</div> <div id=main_content>...</div> <div id=footer>Always display on the bottom</div>

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  • A simple augmented reality application in C#

    - by Ian
    Hi All, I would like to start a personal project that will give me a lot of new concept to learn and understand. After some thought, I figured that an Augmented Reality related project will be the most beneficial for me because of the following reasons: I haven't tried interfacing a program with a live video/camera feed I haven't done any "image processing" project I haven't done any "graphics rendering" ever With that said, you can assume that I will totally suck at AR. So I'm here to ask for some advice regarding the best way to go through this. st milestone project that I am thinking of is to take a cheap webcam and read some Data Matrix using C#. nd milestone project will render some text-overlay on the feed when presented with a certain Data Matrix. rd milestone project will actually render some 3D shapes. I've searched all-around and found some nice yet advanced materials for AR: http://sites.google.com/site/augmentedrealitytestingsite/ http://soldeveloper.com/ http://www.mperfect.net/wpfAugReal/ So I came here to ask the following: Do you think my milestone is reasonable given my "deficiencies"? In order to start Milestone 1, can you give some materials that I can study? I prefer online materials. Thanks!

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  • Map external directory to web.xml

    - by prometheus
    Is there an easy way to map a directory in the web.xml or other deployment descriptor (jetty.xml, etc) files? For example, if I have a directory /opt/files/ is there a way that I can access its files and sub-directories by visiting http://localhost/some-mapping/? It strikes me that there should be some simple way of doing this, but I haven't been able to find out how (via google, stackoverflow, etc). All I've found are servlets that mimic fileservers, which is not what I would like. For reference I am using jetty on an AIX box.

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