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  • Android Plugin in Eclipse 3.5 on Ubuntu 64bit got problems with properties

    - by Zordid
    Hi there! I got a huge problem with the Android Development Tools ADT running in Eclipse Galileo (3.5.1) on Ubuntu 9.10, 64bit. On this platform, I do not manage to see any property edit dialogs for layout properties. E.g. the one where you can select a string resource ID for text fields, or a drawable ID for image fields or backgrounds. Whenever I click on the ... button next to the property value - nothing happens, except this button disappears. Properties with a list of possible values, e.g. "wrap_content" or "fill_parent" are displayed in a dropdown box directly in the properties field. On a different system I work in a Windows environment with Eclipse 3.4 and the same ADT: no problems whatsoever, everything works fine, the dialogs come perfectly. Does anyone know what to do here? Where's the problem? Why does Eclipse not tell me that something goes wrong? Thanks! NEW DISCOVERIES: I found out that it might not even be an Android problem, but a general Eclipse problem that I can see with all version (Ganymede, Galileo, Helios) on my Linux (Ubuntu) system. It must be a simple UI problem: the button with ... next to the values does not receive the mouse click!! I managed to see the appropriate dialogs to edit the property values by doubleclicking the button - crazy, strange, ugly behavior! But why on earth does nobody else know about this problem - I cannot find anything else on the net about it! Could it be related to this strange "GDK native window problem" on Gnome? HELP!

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  • jquery timout funcation not work properly

    - by 3gwebtrain
    HI, i ma using the settimeout function to display block and append to 'li', once the mouseover. and i just want to remove the block and make it none. in my funcation works fine. but problem is even just my mouse cross the li, it self the block getting visibile. how to avoid this? my code is: var thisLi; var storedTimeoutID; $("ul.redwood-user li,ul.user-list li").live("mouseover", function(){ thisLi = $(this); var needShow = thisLi.children('a.copier-link'); if($(needShow).is(':hidden')){ storedTimeoutID = setTimeout(function(){$(thisLi).children('a.copier-link').appendTo(thisLi).show();},3000); } else{ storedTimeoutID = setTimeout(function(){$(thisLi).siblings().children('a.copier-link').appendTo(thisLi).show();},3000); } }); $("ul.redwood-user li,ul.user-list li").live("mouseleave", function(){ clearTimeout(storedTimeoutID); //$('ul.redwood-user li').children('a.copier-link').hide(); $('ul.user-list li').children('a.copier-link').hide(); });

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  • Why SetMinimumSize sets the minimal heights but not width?

    - by Roman
    Here is my code: import javax.swing.*; import java.awt.*; public class PanelModel { public static void main(String[] args) { JFrame frame = new JFrame("Colored Trails"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel mainPanel = new JPanel(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); JPanel firstPanel = new JPanel(); firstPanel.setLayout(new GridLayout(4, 4)); firstPanel.setMaximumSize(new Dimension(4*100, 4*100)); firstPanel.setMinimumSize(new Dimension(4*100, 4*100)); JButton btn; for (int i=1; i<=4; i++) { for (int j=1; j<=4; j++) { btn = new JButton(); btn.setPreferredSize(new Dimension(100, 100)); firstPanel.add(btn); } } mainPanel.add(firstPanel); frame.add(mainPanel); frame.setSize(520,600); //frame.setMinimumSize(new Dimension(520,600)); frame.setVisible(true); } } When I increase the size of the window (by mouse) I see that my panel does not increase its size. It is the expected behavior (because I set the maximal size of the panel). However, when I decrease the size of the window, I see that width of the panel is decreased too (while the height is constant). So, the setMinimumSize works only partially. Why is that?

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  • jQuery event "looping"

    - by Deryck
    Hi I´m trying to code a tooltip (Yes I know, I have my reasons to avoid plugins in this case) in jQuery. Whe I show the tooltip and leave the mouse in the same place the show and hide repeats forever. It´s like the element triggers the hover event again and again and again. I try unbind for the event but it does not work neither. $("td.with-tooltip").mouseover( function() { var offset = $(this).offset(); var baseX = offset.left; var baseY = offset.top; var inputWidth = $(this).width(); var baseX = baseX + 50; var baseY = baseY - $(".desc").height(); $(".desc div").html($(this).attr("title")); $(".desc").css({"position":"absolute", "left": baseX, "top": baseY }).fadeIn(); $(this).unbind("mouseover"); }).mouseleave( function() { $(".desc").fadeOut(); }); What can I do? thanks.

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  • How to remove the "button" effect for a menu item (WPF)

    - by Sorin Comanescu
    Hi, When the mouse is over a menu item (first level) it displays a 3D button effect. How can this be removed? Thanks. EDIT: Tried <Style TargetType="MenuItem"> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="BorderBrush" Value="Transparent"> <Setter Property="BorderThickness" Value="0"> </Trigger> </Style.Triggers> </Style> with no effect. The menu XAML: <Window x:Class="UCWPF.Window3" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:conv="clr-namespace:UCWPF.Converters" Title="Window3" Height="600" Width="600" Background="{StaticResource WindowBackgroundBrush}" > <StackPanel Style="{StaticResource WindowContainerStyle}"> <Menu> <MenuItem Header="New" Icon="{StaticResource ImageExport}" /> <MenuItem Header="Open" Icon="{StaticResource ImageOpen}" /> <MenuItem Header="Save" Icon="{StaticResource ImageSave}" /> <MenuItem Header="Export" Icon="{StaticResource ImageExport}" /> </Menu> ... And here's the screenshot:

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  • Can Delphi dragging be "promoted" to docking?

    - by mghie
    I have a TPageControl whose pages are all various forms that are attached using ManualDock(). The user should be able to rearrange the tabs by dragging them, which works already. It should however also be possible to undock the docked forms. For now I have the following code: procedure TMainForm.PageControlMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); begin if (Button = mbLeft) and (Shift * [ssShift, ssCtrl] = []) and PageControl.DockSite then begin PageControl.BeginDrag(False, 32); end; end; If either the Shift or the Ctrl key are held down, then a docking operation will be started, otherwise the tabs can be rearranged by dragging them. Using the keys as modifiers is awkward though. Is there any way to cancel the active drag operation when the mouse cursor is outside of the tab area of the page control, and start docking the child form? This is with Delphi 2009.

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  • Tablet interface for the physically disabled?

    - by Glenn
    My sister has Cerebral Palsy, which in her case means she has only gross motor control and her speech is slurred. Implications should be obvious: traditional computer/phone/tablet interfaces won't work for her and she can't speak clearly enough for speech recognition software to help her at all. She enjoys reading but has difficulty holding the book and/or turning a page. There are a few options for helping her use a computer, but nothing for tablets or eReaders. That's where you come in. I would like to make (or buy, if such a thing exists) a better interface to an Android tablet that would work for someone with little to no physical dexterity or speech ability. I'd also be interested in work on the Kindle or iPad, but I'm most familiar with Android so I'm starting there. I know Android has Bluetooth capability. Is it possible to interface a joystick to control the Android device? By "control", I mean the entire operating system - selecting an app, launching it, controlling the menus, etc. I want to give her control over the whole thing, not just a specific app. On a PC this can be accomplished by creating a generic USB HID interface and an arcade joystick to move the mouse over the screen and click on thigns. Is it possible to do something like that in Android? Any help you can offer would be greatly appreciated. Thanks!

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  • Arrow keys and changing control's focus hang the application

    - by sthay
    I have a usercontrol that contains a FlowLayoutPanel (topdown flow) with a bunch of radiobuttons. The control exposes a CheckedChanged event that fires whenever one of the radiobuttons's check changed. My form contains the usercontrol and a textbox. I subscribe the usercontrol's CheckedChanged event and depending on which radiobutton gets checked, I either disable the textbox or put a focus inside the textbox. All this works fine with mouseclick when changing the radiobutton's check state. However, this will hang indefinitely when using the arrow keys. I don't understand why the difference. The following are steps to reproduce the behavior I'm seeing: Create a usercontrol and drop a FlowLayoutPanel control and set its FlowDirection = TopDown. Then add two radiobuttons to the FlowLayoutPanel. Provide an event handler in the usercontrol public event EventHandler CheckedChanged { add { radioButton2.CheckedChanged += value; } remove { radioButton2.CheckedChanged -= value; } } Create a windows form and drop the above user control. Add a textbox and set Enabled to False. Subscribe to the usercontrol's CheckedChanged event as follows private void userControl11_CheckedChanged(object sender, EventArgs e) { textBox1.Select(); } Run. Notice that if you use the mouse to click between the radiobuttons, thing works fine; but it will crash if you use the up/down arrow keys.

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  • Deep Zoom in Ajax - Possible? Any examples out there?

    - by Phil
    I have an idea to implement a deep zoom type interface hosted in a browser for sports training data (speed, distance, heart rate etc.) However, rather than images I actually want to zoom into a hierarchy of information. For example, the initial display would contain a grid of years - hover over 2008, for example, and spin the mouse wheel (or click) will zoom into that year but during the zoom I want 2008 to fade out and be replaced with a calendar of months. Again zoom into a month and the months are replaced with the months calendar, zoom into a day and you finally see a chart with the training data plotted on it. All the time only dates with actual data would be highlighted in some fashion. My question is whether this would even be possible and whether anyone has seen examples of this already. I'm imagining that most of the time the next level of information could be cached in the browser (in fact, because this is calendar-based, I can calculate most of that and cache the dates to be highlighted.) I could also zoom into an empty chart whilst an Ajax thread is fetching the data to display. I've never tried anything like this before and I'm especially interested in whether DHTML would be capable of this sort of zoom (I suspect not and I would have to resort to Silverlight) and whether the Ajax execution would be uninterrupted whilst the browser rendering thread is kept busy zooming.

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  • Paddle Movement using Box2D

    - by Anubhav Sharma
    Hello everybody, I'm making a game like Arkanoid and to move the ship with mouse, I'm using the following code : var mousex:int = costume.stage.mouseX; if (mousex < paddleWidth/2) mousex = paddleWidth/2; else if (mousex > PhysiVals.STAGE_WIDTH - paddleWidth/2) mousex = PhysiVals.STAGE_WIDTH - paddleWidth / 2; var idealLocation:Point = new Point(mousex, ypos); var directionToTravel:b2Vec2 = new b2Vec2((idealLocation.x -> costume.x) * PhysiVals.paddleSpeed, idealLocation.y-costume.y); directionToTravel.Multiply(1 / PhysiVals.RATIO); directionToTravel.Multiply(30); body.SetLinearVelocity(directionToTravel); Everything's going fine there! The paddle is moving the way it should! The problem is I want a little inclination towards the direction its moving and when it stops moving the angle of inclination should become zero. I tried playing with the angular velocity but I have no real idea how to do this! So Please help!

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  • Combination of JFreeChart with JXLayer with JHotDraw

    - by Yan Cheng CHEOK
    Recently, I had use JXLayer, to overlay two moving yellow message boxes, on the top of JFreeChart http://yccheok.blogspot.com/2010/02/investment-flow-chart.html I was wondering, had anyone experience using JXLayer + JHotdraw, to overlay all sorts of figures (Re-sizable text box, straight line, circle...), on the top of JFreeChart. I just would like to add drawing capability, without changing the JFreeChart source code. So that, JStock's user may draw trending lines, annotation text on their favorite stock charting. The code skeleton is as follow : // this.chartPanel is JFreeChartPanel final org.jdesktop.jxlayer.JXLayer<ChartPanel> layer = new org.jdesktop.jxlayer.JXLayer<ChartPanel>(this.chartPanel); this.myUI = new MyUI<ChartPanel>(this); layer.setUI(this.myUI); public class MyUI<V extends javax.swing.JComponent> extends AbstractLayerUI<V> { @Override protected void paintLayer(Graphics2D g2, JXLayer<? extends V> layer) { // Previous, I am using my own hand-coded, to draw the yellow box // // Now, How can I make use of JHotDraw at here, to draw various type of // figures? } @Override protected void processMouseEvent(MouseEvent e, JXLayer<? extends V> layer) { // How can I make use of JHotDraw at here? } @Override protected void processMouseMotionEvent(MouseEvent e, JXLayer<? extends V> layer) { // How can I make use of JHotDraw at here? } } As you see, I already got Graphics2D g2 from paintLayer method. How is it possible that I can pass the Graphics2D object to JHotDraw, and let JHotDraw handles all the drawing. My experience in using JHotDraw are with org.jhotdraw.draw.DefaultDrawingView org.jhotdraw.draw.DefaultDrawingEditor I am able to use them to draw various figures, by clicking on the toolbar and click on drawing area. How is it possible I can use DefaultDrawingView and DefaultDrawingEditor within MyUI's paintLayer? Also, shall I let MyUI handles the mouse event, or JHotDraw? Sorry, I start getting confused.

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  • Head Rotation in Opposite Direction with GLM and Oculus Rift SDK

    - by user3434662
    I am 90% there in getting orientation to work. I am just trying to resolve one last bit and I hope someone can point me to any easy errors I am making but not seeing. My code works except when a person looks left the camera actually rotates right. Vice versa with looking right, camera rotates left. Any idea what I am doing wrong here? I retrieve the orientation from the Oculus Rift like so: OVR::Quatf OculusRiftOrientation = PredictedPose.Orientation; glm::vec3 CurrentEulerAngles; glm::quat CurrentOrientation; OculusRiftOrientation.GetEulerAngles<OVR::Axis_X, OVR::Axis_Y, OVR::Axis_Z, OVR::Rotate_CW, OVR::Handed_R> (&CurrentEulerAngles.x, &CurrentEulerAngles.y, &CurrentEulerAngles.z); CurrentOrientation = glm::quat(CurrentEulerAngles); And here is how I calculate the LookAt: /* DirectionOfWhereCameraIsFacing is calculated from mouse and standing position so that you are not constantly rotating after you move your head. */ glm::vec3 DirectionOfWhereCameraIsFacing; glm::vec3 RiftDirectionOfWhereCameraIsFacing; glm::vec3 RiftCenterOfWhatIsBeingLookedAt; glm::vec3 PositionOfEyesOfPerson; glm::vec3 CenterOfWhatIsBeingLookedAt; glm::vec3 CameraPositionDelta; RiftDirectionOfWhereCameraIsFacing = DirectionOfWhereCameraIsFacing; RiftDirectionOfWhereCameraIsFacing = glm::rotate(CurrentOrientation, DirectionOfWhereCameraIsFacing); PositionOfEyesOfPerson += CameraPositionDelta; CenterOfWhatIsBeingLookedAt = PositionOfEyesOfPerson + DirectionOfWhereCameraIsFacing * 1.0f; RiftCenterOfWhatIsBeingLookedAt = PositionOfEyesOfPerson + RiftDirectionOfWhereCameraIsFacing * 1.0f; RiftView = glm::lookAt(PositionOfEyesOfPerson, RiftCenterOfWhatIsBeingLookedAt, DirectionOfUpForPerson);

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  • Click outside menu to close in jquery

    - by George
    So I have a drop-down menu that shows on a click, as per business requirements. The menu becomes hidden again after you mouse away from it. But now I am being asked to have it stay in place until user clicks anywhere on the document. How can this be accomplished? This is a simplified version of what I have now: $(document).ready(function() { $("ul.opMenu li").click(function(){ $('#MainOptSubMenu',this).css('visibility', 'visible'); }); $("ul.opMenu li").mouseleave(function(){ $('#MainOptSubMenu',this).css('visibility', 'hidden'); }); }); <ul class="opMenu"> <li id="footwo" class=""> <span id="optImg" style="display: inline-block;"> <img src="http://localhost.vmsinfo.com:8002/insight/images/options-hover2.gif"/> </span> <ul id="MainOptSubMenu" style="visibility: hidden; top: 25px; border-top: 0px solid rgb(217, 228, 250); background-color: rgb(217, 228, 250); padding-bottom: 15px;"> <li>some</li> <li>nav</li> <li>links</li> </ul> </li> </ul> I tried something like this $('document[id!=MainOptSubMenu]').click(function() thinking it would trigger on anything that wasnt the menu, but it didnt work.

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  • VB6 Game Development

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "near-zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do suggest solutions with good performance and as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) UPDATE: Here is a screen shot of GearHead Garage. This picture ought to describe what i was attempting in words above... :) Thank You

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  • reactivating or binding a hover function in jquery??

    - by mathiregister
    hi guys, with the following three lines: $( ".thumb" ).bind( "mousedown", function() { $('.thumb').not(this).unbind('mouseenter mouseleave'); }); i'm unbinding this hover-function: $(".thumb").hover( function () { $(this).not('.text, .file, .video, .audio').stop().animate({"height": full}, "fast"); $(this).css('z-index', z); z++; }, function () { $(this).stop().animate({"height": small}, "fast"); } ); i wonder how i can re-bind the exact same hover function again on mouseup? the follwoing three lines arent't working! $( ".thumb" ).bind( "mouseup", function() { $('.thumb').bind('mouseenter mouseleave'); }); to get what i wanna do here's a small explanation. I want to kind of deactivate the hover function for ALL .thumbs-elements when i click on one. So all (but not this) should not have the hover function assigned while i'm clicking on an object. If i release the mouse again, the hover function should work again like before. Is that even possible to do? thank you for your help!

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  • jQuery Hover Panes Flickering on child

    - by Dirge2000
    OK. Here's my basic HTML structure: <ul class="tabNavigation"> <li> <a href="#">Main Button</a> <div class="hoverTab"> <a href="#">Link Within Div</a> </div> </li> </ul> And here's my jQuery command: $('ul.tabNavigation li').mouseenter(function() { $('ul.tabNavigation div.hoverTab').hide(); $(this).children('div.hoverTab').stop(false, true).fadeIn('fast'); }); $('ul.tabNavigation li').mouseleave(function() { $('ul.tabNavigation div.hoverTab').hide(); $(this).children('div.hoverTab').stop(false, true).show().fadeOut('fast'); }); When you mouseenter/mouseleave the LI, the child div is supposed to appear/disappear, but the problem is the A tag within the hoverTab div causes the tab to flicker - as if, by rolling over the link, the mouse has left the LI... Any suggestions?

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  • Getting element position in IE versus other browsers

    - by Channel72
    We all know IE6 is difficult. But there seems to be disparate behavior in positioning in later versions of IE as well, when compared with Firefox or other browsers. I have a simple pair of javascript functions which finds the position of an element, and then displays another element in relation to the first element. The idea is to get the second element, which is somewhat larger, to appear in front of the first element when the mouse hovers over it. It works fine, except on all versions of Internet Explorer, the position of the second element appears different than in Firefox. The code to get the position of an element is: function getPosition(e) { var left = 0; var top = 0; while (e.offsetParent) { left += e.offsetLeft; top += e.offsetTop; e = e.offsetParent; } left += e.offsetLeft; top += e.offsetTop; return {x:left, y:top}; } And the actual rollover display code is: var pos = getPosition(elem1); elem2.style.top = pos.y - 8; elem2.style.left = pos.x - 6; In Firefox, elem2 appears directly over elem1, as I want it to. But in IE7 or IE8 it appears way off. What is the reason this occurs, and is there a way to fix it?

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  • Having constrains object to move X,Y at the same time?

    - by Hwang
    The stage is separated into 4 sections, and I will be moving the camera around the stage. So at each particular section the camera will have an area of constrain it can move. I mange to constrain its X & Y, but it could only navigate either X or Y. How to move in X+Y at the same time? if (mouseX>sec2maxX) { TweenLite.to(vC, 1, {x:sec2maxX}); } else if (mouseX<sec2minX) { TweenLite.to(vC, 1, {x:sec2minX}); } else { TweenLite.to(vC, 1, {x:mouseX}); } if (mouseY<sec2minY) { TweenLite.to(vC, 1, {y:sec2minY}); } else if (mouseY>sec2maxY) { TweenLite.to(vC, 1, {y:sec2maxY}); } else { TweenLite.to(vC, 1, {y:mouseY}); } if i were to put X & Y in a same line of code it would be a lot of possibilities when the mouse is on top left or right bottom kind of situation, so I need to have it running seperately, but how can I combine it so that it could move X+Y?

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  • Using the hardware keyboard to simulate button press on Android

    - by Bevor
    Hello, it is difficult to test a game with the mouse pointer on android buttons. I would like to control those buttons with the hardware keyboard. Actually I don't want to control the buttons itself but I want to control the behaviour the buttons would also do. For example I have 4 buttons in the android application with "arrow up, down, left, right". I'd like to use the arrow buttons of my hardware keyboard to control the same. How can I do that? Actually the question is, where can I set the Listener? I tried something in my activity. I set this listener to the application button: button.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_DPAD_DOWN) //scroll down return true; } }); The behaviour is the following: I can't scroll down with my hardware keyboard but with the hardware keyboard I can select the android buttons (they will be highlighted when I move on any button). After I selected the button with the Listener I can't select any other button anymore but then the Listener comes into force. Now I can scroll down with the hardware keyboard arrow down button. I would like to achieve this behaviour without selecting any button. So I thought about setting the listener to the layout container or any other layout but this has no effect. Is there any other approach to achieve this?

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  • Do you know a date picker to quickly pick one day of the current week?

    - by Murmelschlurmel
    Most date pickers allow you to pick the date from a tine calendar or enter the date by hand. For example http://jqueryui.com/demos/datepicker/ This requires - two clicks (one to display the calendar and one to select the correct date) - good eyesight (usually the pop-up calendar is very small) - and good hand-eye coordination to pick the correct date in the tiny calendar with your mouse. That's no problem for power users, but a hassle for older people and computer beginners. I found a website with a different approach. It seems like their users mostly select dates of the current week. So they listed all the days of the week in a bar together with the weekday. The current day is marked in another color. There is a tiny calender icon on the right hand that opens up a regular date picker. That gives you access to all regular date picker functionality. Here is a screenshot: http://mite.yo.lk/assets/img/tour/de/zeiten-erfassen.png Do you know of any jquery plugin which has a similar feature? If not, do you any other plugin or widget which would help me speed up development ? Thank you!

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  • Dockable panes created in CChildFrame not visible the second time the app. starts.

    - by Nijenhuis
    Hi, I have created some dockable panes in CChildFrame::OnCreate() The first time i start the application they are shown. The second time i start the application they are created but the splitterwindows are completly against the sides of the clients area (bottom and right), so not visible. So i have to use the mouse to pull the splitters into the clientarea so that the dockable windows become visible again. If i do File-New in my app a new client window is created and showing the dockable windows as they should be. I Think this has something to do with saving the windows layout in the registry, because if i change SetRegistryKey(_T("61sakjgsajkdg")); in the CWinApp derived class of my app. and rerun they are shown again the first time. (but not the second time i restart the app). How can i save the layout of those dockable windows as well, so if i restart my app. they are visible ? Or else how do i prevent my app. of overwritting the window layout with the one previously saved. Something to do with LoadCustomState() and SaveCustomState() ?, i could no find any info on howto implement those methods. I have here a link to the demo project to demonstrate what i mean: http://www.4shared.com/file/237193472/c384f0f6/GUI60.html Could someone tell me how to show those dockable windows in my CChildFrame class the second time the app starts?

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  • Rails: generating URLs for actions in JSON response

    - by Chris Butler
    In a view I am generating an HTML canvas of figures based on model data in an app. In the view I am preloading JSON model data in the page like this (to avoid an initial request back): <script type="text/javascript" charset="utf-8"> <% ActiveRecord::Base.include_root_in_json = false -%> var objects = <%= @objects.to_json(:include => :other_objects) %>; ... Based on mouse (or touch) interaction I want to redirect to other parts of my app that are model specific (such as view, edit, delete, etc.). Rather than hard code the URLs in my JavaScript I want to generate them from Rails (which means it always adapts the latest routes). It seems like I have one of three options: Add an empty attr to the model that the controller fills in with the appropriate URL (we don't want to use routes in the model) before the JSON is generated Generate custom JSON where I add the different URLs manually Generate the URL as a template from Rails and replace the IDs in JavaScript as appropriate I am starting to lean towards #1 for ease of implementation and maintainability. Are there any other options that I am missing? Is #1 not the best? Thanks! Chris

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  • Vim: yank and replace -- the same yanked input -- multiple times, and two other questions

    - by Hassan Syed
    Now that I am using vim for everything I type, rather then just for configuring servers, I wan't to sort out the following trivialities. I tried to formulate Google search queries but the results didn't address my questions :D. Question one: How do I yank and replace multiple times ? Once I have something in the yank history (if that is what its called) and then highlight and use the 'p' char in command mode the replaced text is put at the front of the yank history; therefore subsequent replace operations do not use the the text I intended. I imagine this to be a usefull feature under certain circumstances but I do not have a need for it in my workflow. Question two: How do I type text without causing the line to ripple forward ? I use hard-tab stops to allign my code in a certain way -- e.g., FunctionNameX ( lala * land ); FunctionNameProto ( ); When I figure out what needs to go into the second function, how do I insert it without move the text up ? Question three Is there a way of having a uniform yank history across gvim instances on the same machine ? I have 1 monitors. Just wondering, atm I am using highlight + mouse middle click.

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  • How to force positioned elements to stay withing viewable browser area?

    - by jessegavin
    I have a script which inserts "popup" elements into the DOM. It sets their top and left css properties relative to mouse coordinates on a click event. It works great except that the height of these "popup" elements are variable and some of them extend beyond the viewable area of the browser window. I would like to avoid this. Here's what I have so far <script type="text/javascript"> $(function () { $("area").click(function (e) { e.preventDefault(); var offset = $(this).offset(); var relativeX = e.pageX - offset.left; var relativeY = e.pageY - offset.top; // 'responseText' is the "popup" HTML fragment $.get($(this).attr("href"), function (responseText) { $(responseText).css({ top: relativeY, left: relativeX }).appendTo("#territories"); // Need to be able to determine // viewable area width and height // so that I can check if the "popup" // extends beyond. $(".popup .close").click(function () { $(this).closest(".popup").remove(); }); }); }); }); </script>

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  • Preventing a button from responding to 'Enter' in ASP.net

    - by kd7iwp
    I have a master template that all the pages on my site use. In the template there is an empty panel. In the code-behind for the page an imagebutton is created in the panel dynamically in my Page_Load section (makes a call to the DB to determine which button should appear via my controller). On some pages that use this template and have forms on them, pressing the Enter key fires the click event on this imagebutton rather than the submit button in the form. Is there a simple way to prevent the imagebutton click event from firing unless it's clicked by the mouse? I'm thinking a javascript method is a hack, especially since the button doesn't even exist in the master template until the button is dynamically created on Page_Load (this is ugly since I can't simply do <% =btnName.ClientId %> to refer to the button's name in my aspx page). I tried setting a super-high tabindex for the image button and that did nothing. Also set the button to be the DefaultButton in its panel on the master template but that did not work either.

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