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  • What is the recommended library for using Lua from C++?

    - by DevilWithin
    I am currently planning how to integrate Lua scripting in my 2D Game Engine, and i would like to go straight to the most adequate solution for having C++ classes and objects exposed. I've read this (if it helps you help): http://lua-users.org/wiki/BindingCodeToLua If you have a better scripting language to recomend, go for it ;D All help is welcome, i need to pickup the best solution to start implementing Thanks

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  • 4 SEO Basics You Might Not Know About

    SEO or search engine optimization involves optimizing your website to make sure you're getting free traffic from the search engines. Most Internet marketers know the basics of SEO but there are a few basic tips that you might not have heard about.

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  • Best way to determine surface normal for a group of pixels?

    - by Paul Renton
    One of my current endeavors is creating a 2D destructible terrain engine for iOS Cocos2D (See https://github.com/crebstar/PWNDestructibleTerrain ). It is in an infant stages no doubt, but I have made significant progress since starting a couple weeks ago. However, I have run into a bit of a performance road block with calculating surface normals. Note: For my destructible terrain engine, an alpha of 0 is considered to not be solid ground. The method posted below works just great given small rectangles, such as n < 30. Anything above 30 causes a dip in the frame rate. If you approach 100x100 then you might as well read a book while the sprite attempts to traverse the terrain. At the moment this is the best I can come up with for altering the angle on a sprite as it roams across terrain (to get the angle for a sprite's orientation just take dot product of 100 * normal * (1,0) vector). -(CGPoint)getAverageSurfaceNormalAt:(CGPoint)pt withRect:(CGRect)area { float avgX = 0; float avgY = 0; ccColor4B color = ccc4(0, 0, 0, 0); CGPoint normal; float len; for (int w = area.size.width; w >= -area.size.width; w--) { for (int h = area.size.height; h >= -area.size.height; h--) { CGPoint pixPt = ccp(w + pt.x, h + pt.y); if ([self pixelAt:pixPt colorCache:&color]) { if (color.a != 0) { avgX -= w; avgY -= h; } // end inner if } // end outer if } // end inner for } // end outer for len = sqrtf(avgX * avgX + avgY * avgY); if (len == 0) { normal = ccp(avgX, avgY); } else { normal = ccp(avgX/len, avgY/len); } // end if return normal; } // end get My problem is I have sprites that require larger rectangles in order for their movement to look realistic. I considered doing a cache of all surface normals, but this lead to issues of knowing when to recalculate the surface normals and these calculations also being quite expensive (also how large should the blocks be?). Another smaller issue is I don't know how to properly treat the case when length is = 0. So I am stuck... Any advice from the community would be greatly appreciated! Is my method the best possible one? Or should I rethink the algorithm? I am new to game development and always looking to learn new tips and tricks.

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  • Does Using ASP Or PHP Affect Your SEO Strategies?

    We most often hear web developers as well as website design development companies asking in forums and developer boards about use of ASP, PHP & other scripting language and its possible negative effects on search engine optimization and effective SEO strategies for the website. There are many server side based scripting languages such as ASP, PHP, Cold Fusion, Python, and Pearl; among which PHP & ASP are more common.

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  • Is SEO Important For Every Business?

    Yes, Search Engine Optimization (SEO) is important for all types of businesses. Weather you have an e-commerce website or an informative website, static website or a dynamic website, SEO is beneficial for your online business promotion.

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  • Blending effect on textures

    - by joecks
    Hi i am trying to build screen animation like flickering, interlace, color separation similar to old style malfunctioning Amiga screens. The intended effects are shown in this video. I am using libgdx and I already discovered the universal tween engine, which helps a lot to build transitional animations, but how should I approach those blending effects, any suggestions? I will specify my question once I learned more about libgdx, but maybe you could give me some hints already. Thanks!

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  • Don't Bail on Your Business Blog

    Recent studies may have you thinking that it&#146;s time to give up the blog and focus on Twitter or Facebook. But don&#146;t be rash. Search engine optimization is a major benefit of keeping a business blog.

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  • How would you price a dynamic real estate property management website? [closed]

    - by user1217550
    Imagine, hypothetically of course, that you are being commissioned to develop a full-fledged real estate website that includes: 1) a search engine with ajax/json autofill, 2) google maps and geolocation integration, google streetview, 3) user registration, login and account management 4) administrative panels to control data input 5) search results page 6) user statistics 7) property inquiry to allow internal messaging between users How much would you charge? Suppose you are developing the most advanced and specific system in PhP/MySQL, and your total development time is roughly 1500 hours? Any suggestions?

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  • Mod_Rewrite - Remove Query String From URLs

    There are plenty of tutorials and articles showing how to use the apache mod_rewrite module to tidy up messy URLs can create nice, human readable, search engine friendly URLs. No problem there and if that is what you are looking for you wont find that here.

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  • Please Slap Me! What Is Google Slap?

    If you're new to SEO, Search Engine Optimization, you may be asking: "What in the Sam Hill is a Google Slap?" Well I'm glad you asked. I don't like the term because it implies that Google randomly punishes you for no reason.

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  • Best system for creating a 2d racing track

    - by tesselode
    I am working a 2D racing game and I'm trying to figure out what is the best way to define the track. At the very least, I need to be able to create a closed circuit with any amount of turns at any angle, and I need vehicles to collide with the edges of the track. I also want the following things to be true if possible (but they are optional): The code is simple and free of funky workarounds and extras I can define all of the parts of the track (such as turns) relative to the previous parts I can predict the exact position of the road at a certain point (that way I can easily and cleanly make closed circuits) Here are my options: Use a set of points. This is my current system. I have a set of turns and width changes that the track is supposed to make over time. I have a point which I transform according to these instructions, and I place a point every 5 steps or so, depending on how precise I want the track to be. These points make up the track. The main problem with this is the discrepancy between the collisions and the way the track is drawn. I won't get into too much detail, but the picture below shows what is happening (although it is exaggerated a bit). The blue lines are what is drawn, the red lines are what the vehicle collides with. I could work around this, but I'd rather avoid funky workaround code. Beizer curves. These seem cool, but my first impression of them is that they'll be a little daunting to learn and are probably too complicated for my needs. Some other kind of curve? I have heard of some other kinds of curves; maybe those are more applicable. Use Box2D or another physics engine. Instead of defining the center of the track, I could use a physics engine to define shapes that make up the road. The downside to this, however, is that I have to put in a little more work to place the checkpoints. Something completely different. Basically, what is the simplest system for generating a race track that would allow me to create closed circuits cleanly, handle collisions, and not have a ton of weird code?

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  • Microsoft Office Communications Server 2007 R2 - Part I

    Office Communications Server, which provides integrated voice, conferencing, IM, and telephony, is one of those products that are difficult to explain in simple terms. It takes a brave man to take on the task, and to provide a simple guide to installing it: Luckily for us, Johan is that man. In the first of a series, he explains what it is, how it benefits your enterprise, and how to make it happen.

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  • Why Unique and Quality Content?

    Its rightly said in the search engine optimization block that "Content Is King." This term is coined a hell of a lot number of times in the virtual world, then you can count. Let us have a look why is it so?

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  • How to Do SEO (And a Trick to Automate the Process)

    Search Engine Optimization is the process of doing the things to your website that will make it rank at the top of the search results. "SEO" has become a huge industry as its results can directly impact the bottom line of your business - and if you can do it, then you could become very wealthy. Here's how...

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  • Can a website become popular in a "category" (ie, not just a single page)

    - by Earlz
    I have a few keywords where my website is high ranking(2nd and 3rd result). For instance, I have 3 blog posts covering a certain kind of modem. Is it common for search engines to consider a website popular in a "category"? For instance, if I was the first result for "foobar" with one page, and then added another separate page which mentioned "foobar"(and maybe a link from the original page), would a search engine prioritize this separate page when compared to a completely separate website with a page with the same content?

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  • Link Tracking

    Finding the correct way to utilize your link tracking software is actually a very simple task for even the green SEO learner. Everyone knows that you want to have as many links as possible pointing to your site to increase your rankings in the SERP's thus increasing the amount of traffic coming to your site via major search engines.

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  • Poor, Bad SEO Techniques

    In today's competitive web market place good search engine and Google rankings are so important when it comes to the fine lines of success or not. There are many SEO companies out there that can offer advice and/or optimise your site for you but when are we going too far?

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  • A Few SEO Tips to Get Your Business Going

    Before I tell you various SEO tips that can take your online business to heights, let me first explain you what is SEO and how is using SEO tips beneficial for your online business. SEO stands for Search Engine Optimization and it is a process for improving the rating, volume and quality of web traffic for your web site or a web page in various popular search engines using paid or un-paid techniques. There would be no online business owner that would not want to have more and more traffic to his/her website.

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  • Analyze Your SEO Competition

    It is vital to analyze your Search Engine Optimization or SEO competition as part of running any business. With your online business technology has made it a relatively simple task, but it is essential to verify regularly where you stand against your competition.

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