Search Results

Search found 13838 results on 554 pages for 'disconnected model'.

Page 279/554 | < Previous Page | 275 276 277 278 279 280 281 282 283 284 285 286  | Next Page >

  • Push DVCS repository to master without needing codebase

    - by Scorchin
    To work on a client's staging environment I have to connect through a VPN which locks all normal network traffic and prevents any connection to the Internet. This would immediately prevent any of the "normal" VCS solutions from being used as it's not possible to gain access to the server. A solution to this would be to create a DVCS repository (git?) locally and then push changes to the master, as and when needed. There is one flaw in this plan. The entire codebase is around 14GB. To download all of this over the internet would take some time, especially when I'm likely to be working on 3 or 4 different machines in each case. This seems silly and overkill for a DVCS. TL;DR Can any DVCS solution allow you to push to a master server/repo without needing the codebase? Bad example: copy the .git folder (not the 14GB codebase) to another directory and push this to the master once disconnected from the VPN.

    Read the article

  • JPA entities -- org.hibernate.TypeMismatchException

    - by shane lee
    Environment: JDK 1.6, JEE5 Hibernate Core 3.3.1.GA, Hibernate Annotations 3.4.0.GA DB:Informix Used reverse engineering to create my persistence entities from db schema [NB:This is a schema in work i cannot change] Getting exception when selecting list of basic_auth_accounts org.hibernate.TypeMismatchException: Provided id of the wrong type for class ebusiness.weblogic.model.UserAccounts. Expected: class ebusiness.weblogic.model.UserAccountsId, got class ebusiness.weblogic.model.BasicAuthAccountsId Both basic_auth_accounts and user_accounts have composite primary keys and one-to-one relationships. Any clues what to do here? This is pretty important that i get this to work. Cannot find any substantial solution on the net, some say to create an ID class which hibernate has done, and some say not to have a one-to-one relationship. Please help me!! /** * BasicAuthAccounts generated by hbm2java */ @Entity @Table(name = "basic_auth_accounts", schema = "ebusdevt", catalog = "ebusiness_dev", uniqueConstraints = @UniqueConstraint(columnNames = { "realm_type_id", "realm_qualifier", "account_name" })) public class BasicAuthAccounts implements java.io.Serializable { private BasicAuthAccountsId id; private UserAccounts userAccounts; private String accountName; private String hashedPassword; private boolean passwdChangeReqd; private String hashMethodId; private int failedAttemptNo; private Date failedAttemptDate; private Date lastAccess; public BasicAuthAccounts() { } public BasicAuthAccounts(UserAccounts userAccounts, String accountName, String hashedPassword, boolean passwdChangeReqd, String hashMethodId, int failedAttemptNo) { this.userAccounts = userAccounts; this.accountName = accountName; this.hashedPassword = hashedPassword; this.passwdChangeReqd = passwdChangeReqd; this.hashMethodId = hashMethodId; this.failedAttemptNo = failedAttemptNo; } public BasicAuthAccounts(UserAccounts userAccounts, String accountName, String hashedPassword, boolean passwdChangeReqd, String hashMethodId, int failedAttemptNo, Date failedAttemptDate, Date lastAccess) { this.userAccounts = userAccounts; this.accountName = accountName; this.hashedPassword = hashedPassword; this.passwdChangeReqd = passwdChangeReqd; this.hashMethodId = hashMethodId; this.failedAttemptNo = failedAttemptNo; this.failedAttemptDate = failedAttemptDate; this.lastAccess = lastAccess; } @EmbeddedId @AttributeOverrides( { @AttributeOverride(name = "realmTypeId", column = @Column(name = "realm_type_id", nullable = false, length = 32)), @AttributeOverride(name = "realmQualifier", column = @Column(name = "realm_qualifier", nullable = false, length = 32)), @AttributeOverride(name = "accountId", column = @Column(name = "account_id", nullable = false)) }) public BasicAuthAccountsId getId() { return this.id; } public void setId(BasicAuthAccountsId id) { this.id = id; } @OneToOne(fetch = FetchType.LAZY) @PrimaryKeyJoinColumn @NotNull public UserAccounts getUserAccounts() { return this.userAccounts; } public void setUserAccounts(UserAccounts userAccounts) { this.userAccounts = userAccounts; } /** * BasicAuthAccountsId generated by hbm2java */ @Embeddable public class BasicAuthAccountsId implements java.io.Serializable { private String realmTypeId; private String realmQualifier; private long accountId; public BasicAuthAccountsId() { } public BasicAuthAccountsId(String realmTypeId, String realmQualifier, long accountId) { this.realmTypeId = realmTypeId; this.realmQualifier = realmQualifier; this.accountId = accountId; } /** * UserAccounts generated by hbm2java */ @Entity @Table(name = "user_accounts", schema = "ebusdevt", catalog = "ebusiness_dev") public class UserAccounts implements java.io.Serializable { private UserAccountsId id; private Realms realms; private UserDetails userDetails; private Integer accessLevel; private String status; private boolean isEdge; private String role; private boolean chargesAccess; private Date createdTimestamp; private Date lastStatusChangeTimestamp; private BasicAuthAccounts basicAuthAccounts; private Set<Sessions> sessionses = new HashSet<Sessions>(0); private Set<AccountGroups> accountGroupses = new HashSet<AccountGroups>(0); private Set<UserPrivileges> userPrivilegeses = new HashSet<UserPrivileges>(0); public UserAccounts() { } public UserAccounts(UserAccountsId id, Realms realms, UserDetails userDetails, String status, boolean isEdge, boolean chargesAccess) { this.id = id; this.realms = realms; this.userDetails = userDetails; this.status = status; this.isEdge = isEdge; this.chargesAccess = chargesAccess; } @EmbeddedId @AttributeOverrides( { @AttributeOverride(name = "realmTypeId", column = @Column(name = "realm_type_id", nullable = false, length = 32)), @AttributeOverride(name = "realmQualifier", column = @Column(name = "realm_qualifier", nullable = false, length = 32)), @AttributeOverride(name = "accountId", column = @Column(name = "account_id", nullable = false)) }) @NotNull public UserAccountsId getId() { return this.id; } public void setId(UserAccountsId id) { this.id = id; } @OneToOne(fetch = FetchType.LAZY, mappedBy = "userAccounts") public BasicAuthAccounts getBasicAuthAccounts() { return this.basicAuthAccounts; } public void setBasicAuthAccounts(BasicAuthAccounts basicAuthAccounts) { this.basicAuthAccounts = basicAuthAccounts; } /** * UserAccountsId generated by hbm2java */ @Embeddable public class UserAccountsId implements java.io.Serializable { private String realmTypeId; private String realmQualifier; private long accountId; public UserAccountsId() { } public UserAccountsId(String realmTypeId, String realmQualifier, long accountId) { this.realmTypeId = realmTypeId; this.realmQualifier = realmQualifier; this.accountId = accountId; } @Column(name = "realm_type_id", nullable = false, length = 32) @NotNull @Length(max = 32) public String getRealmTypeId() { return this.realmTypeId; } public void setRealmTypeId(String realmTypeId) { this.realmTypeId = realmTypeId; } @Column(name = "realm_qualifier", nullable = false, length = 32) @NotNull @Length(max = 32) public String getRealmQualifier() { return this.realmQualifier; } public void setRealmQualifier(String realmQualifier) { this.realmQualifier = realmQualifier; } @Column(name = "account_id", nullable = false) public long getAccountId() { return this.accountId; } public void setAccountId(long accountId) { this.accountId = accountId; } Main Code for classes are:

    Read the article

  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

    Read the article

  • Indy FTP, large files and NAT routers

    - by Lobuno
    Hello! I have been using Indy to transfers files via FTP for years now but have not been able to find a satisfactory solution for the following problem. When a user is uploading a large file, behind a router, sometimes the following happens: the file is uploaded OK, but under the mean time the command channel gets disconnected because of a timeout. Normally this doesn't happens with a direct connection to the server, because the server "knows" that a transfer is being taking place on the data channel. Some routers are not aware of this, though and the command channel is closed. Many programs send a NOOP command periodically to keep the command channel alive even if this is not part of the standard FTP specification. My question: how do I do that? Do I send the NOOP command in the OnWork event? Does this cause any collateral damage in some way, like, do I need to process some response? How do I best solve this problem?

    Read the article

  • Sync Framework, Local Database Cache, and my DAL

    - by Refracted Paladin
    I am creating a WPF app that needs to allow users to work in a temporary disconnected state and I plan to use a Local Database Cache. My question's are about my data access layer. Do you typically create the whole DAL to point at the Cache or both and create a switching mechanism? Is Entity's a good way to go for my DAL against the Cache? I am used to L2S but my understanding is that I can't use that against SQLCE, correct? Thanks! PS: Any good resources out there for using Sync, Linq, and WPF? Tutorials, videos, etc?

    Read the article

  • Winforms - a strange problem a with simple binding

    - by Adi Barda
    Hi Guys, It's hard for me to clearly describe my problem but I'll try. I have a UserControl1 which contains UserControl2 which contains several WinForms controls (most of them DevExpress). I do simple binding to these controls to my datatable fields. So far everything works fine. When I move the focus to a record in the table (by navigating in a grid rows for example) the binding works great, the concurrenmcy manager moves the cursor and everything reflects right in the bounded controls. The problem starts when I add new user UserControl3 above UserControl2 and make UserControl2.Visible = false. Now UserControl3 is shown and UserControl2 exists but not shown. Now when I set UserControl2.Visible = true to show it again the simple binding stops working! I navigate in the grid but either the ConcurrencyManager stops working or the simple binding becomes disconnected. My question: Are there any known issues/ best practices with the binding & concurrency manager? Thanks a lot, Adi Barda

    Read the article

  • How to list all attached USB devices in Visual C++

    - by vinzenzweber
    In Short: I need to detect hotplug events of my USB CDC device by PID/VID and get the corresponding virtual COM port which was created by Windows in Visual C++ and in the end create a dll. I have a USB CDC device which I need to be notified of when connected/disconnected on Windows. My approach is to use RegisterDeviceNotification and an "invisible" Window to receive WM_DEVICECHANGE notifications. This part is working so far. Now as far as I found out I need to get the list of USB devices that is plugged, iterate over it and filter out the devices with my PID/VID? I assume that I am then able to get more informations about the device including the COM port? Is the only way to achieve my goal to use SetupDi calls in setupapi.h? Is using WDK / DDK the only way to achieve my goal? As soon as that is working I open-source it on http://github.com/vinzenzweber/USBEventHandler. The Mac version is available already!

    Read the article

  • Sync Framework,LINQ, and my DAL

    - by Refracted Paladin
    I am creating a WPF app that needs to allow users to work in a temporary disconnected state and I plan to use a Local Database Cache. My question's are about my data access layer. Do you typically create the whole DAL to point at the Cache or both and create a switching mechanism? Is Entity's a good way to go for my DAL against the Cache? I am used to L2S but my understanding is that I can't use that against SQLCE, correct? Thanks! PS: Any good resources out there for using Sync, Linq, and WPF ALL TOGETHER? Tutorials, videos, etc?

    Read the article

  • CComPtr CoCreateInstance returns 0x80070582 (Class already exists.)

    - by Trevor Balcom
    I have a StartComObjects function called when the user presses the Login button and a StopComObjects function called when the user presses the Cancel button. The StartComObjects function uses CComPtr.CoCreateInstance to create the COM object and sets up some connection points using AfxConnectionAdvise. When the user presses the Cancel button the connection points are disconnected using AfxConnectionUnadvise and the COM object is stopped before calling Release on the CComPtr. When I press the login button a second time the CComPtr.CoCreateInstance returns 0x80070582 (Class already exists). This prevents the COM object from being created on the second call to StartComObjects. I am not sure why this isn't working. Shouldn't CComPtr::Release free the COM object and allow me to create a new one after the old one was stopped? Is there any way to get around this?

    Read the article

  • EF4 generates invalid script

    - by Jaxidian
    When I right-click in a .EDMX file and click Generate Database From Model, the resulting script is obviously wrong because of the table names. What it generates is the following script. Note the table names in the DROP TABLE part versus the CREATE TABLE part. Why is this inconsistent? This is obviously not a reusable script. What I created was an Entity named "Address" and an Entity named "Company", etc (all singular). The EntitySet names are pluralized. The "Pluralize New Objects" boolean does not change this either. So what's the deal? For what it's worth, I originally generated the EDMX by pointing it to a database that had tables with non-pluralized names and now that I've made some changes, I want to go back the other way. I'd like to have the option to go back and forth as neither the db-first nor the model-first model is ideal in all scenarios, and I have the control to ensure that there will be no merging issues from multiple people going both ways at the same time. -- -------------------------------------------------- -- Dropping existing FOREIGN KEY constraints -- NOTE: if the constraint does not exist, an ignorable error will be reported. -- -------------------------------------------------- ALTER TABLE [Address] DROP CONSTRAINT [FK_Address_StateID-State_ID]; GO ALTER TABLE [Company] DROP CONSTRAINT [FK_Company_AddressID-Address_ID]; GO ALTER TABLE [Employee] DROP CONSTRAINT [FK_Employee_BossEmployeeID-Employee_ID]; GO ALTER TABLE [Employee] DROP CONSTRAINT [FK_Employee_CompanyID-Company_ID]; GO ALTER TABLE [Employee] DROP CONSTRAINT [FK_Employee_PersonID-Person_ID]; GO ALTER TABLE [Person] DROP CONSTRAINT [FK_Person_AddressID-Address_ID]; GO -- -------------------------------------------------- -- Dropping existing tables -- NOTE: if the table does not exist, an ignorable error will be reported. -- -------------------------------------------------- DROP TABLE [Address]; GO DROP TABLE [Company]; GO DROP TABLE [Employee]; GO DROP TABLE [Person]; GO DROP TABLE [State]; GO -- -------------------------------------------------- -- Creating all tables -- -------------------------------------------------- -- Creating table 'Addresses' CREATE TABLE [Addresses] ( [ID] int IDENTITY(1,1) NOT NULL, [StreetAddress] nvarchar(100) NOT NULL, [City] nvarchar(100) NOT NULL, [StateID] int NOT NULL, [Zip] nvarchar(10) NOT NULL ); GO -- Creating table 'Companies' CREATE TABLE [Companies] ( [ID] int IDENTITY(1,1) NOT NULL, [Name] nvarchar(100) NOT NULL, [AddressID] int NOT NULL ); GO -- Creating table 'People' CREATE TABLE [People] ( [ID] int IDENTITY(1,1) NOT NULL, [FirstName] nvarchar(100) NOT NULL, [LastName] nvarchar(100) NOT NULL, [AddressID] int NOT NULL ); GO -- Creating table 'States' CREATE TABLE [States] ( [ID] int IDENTITY(1,1) NOT NULL, [Name] nvarchar(100) NOT NULL, [Abbreviation] nvarchar(2) NOT NULL ); GO -- Creating table 'Employees' CREATE TABLE [Employees] ( [ID] int IDENTITY(1,1) NOT NULL, [PersonID] int NOT NULL, [CompanyID] int NOT NULL, [Position] nvarchar(100) NOT NULL, [BossEmployeeID] int NULL ); GO -- -------------------------------------------------- -- Creating all PRIMARY KEY constraints -- -------------------------------------------------- -- Creating primary key on [ID] in table 'Addresses' ALTER TABLE [Addresses] ADD CONSTRAINT [PK_Addresses] PRIMARY KEY ([ID] ); GO -- Creating primary key on [ID] in table 'Companies' ALTER TABLE [Companies] ADD CONSTRAINT [PK_Companies] PRIMARY KEY ([ID] ); GO -- Creating primary key on [ID] in table 'People' ALTER TABLE [People] ADD CONSTRAINT [PK_People] PRIMARY KEY ([ID] ); GO -- Creating primary key on [ID] in table 'States' ALTER TABLE [States] ADD CONSTRAINT [PK_States] PRIMARY KEY ([ID] ); GO -- Creating primary key on [ID] in table 'Employees' ALTER TABLE [Employees] ADD CONSTRAINT [PK_Employees] PRIMARY KEY ([ID] ); GO -- -------------------------------------------------- -- Creating all FOREIGN KEY constraints -- -------------------------------------------------- -- Creating foreign key on [StateID] in table 'Addresses' ALTER TABLE [Addresses] ADD CONSTRAINT [FK_Address_StateID_State_ID] FOREIGN KEY ([StateID]) REFERENCES [States] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Address_StateID_State_ID' CREATE INDEX [IX_FK_Address_StateID_State_ID] ON [Addresses] ([StateID]); GO -- Creating foreign key on [AddressID] in table 'Companies' ALTER TABLE [Companies] ADD CONSTRAINT [FK_Company_AddressID_Address_ID] FOREIGN KEY ([AddressID]) REFERENCES [Addresses] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Company_AddressID_Address_ID' CREATE INDEX [IX_FK_Company_AddressID_Address_ID] ON [Companies] ([AddressID]); GO -- Creating foreign key on [AddressID] in table 'People' ALTER TABLE [People] ADD CONSTRAINT [FK_Person_AddressID_Address_ID] FOREIGN KEY ([AddressID]) REFERENCES [Addresses] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Person_AddressID_Address_ID' CREATE INDEX [IX_FK_Person_AddressID_Address_ID] ON [People] ([AddressID]); GO -- Creating foreign key on [CompanyID] in table 'Employees' ALTER TABLE [Employees] ADD CONSTRAINT [FK_Employee_CompanyID_Company_ID] FOREIGN KEY ([CompanyID]) REFERENCES [Companies] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Employee_CompanyID_Company_ID' CREATE INDEX [IX_FK_Employee_CompanyID_Company_ID] ON [Employees] ([CompanyID]); GO -- Creating foreign key on [BossEmployeeID] in table 'Employees' ALTER TABLE [Employees] ADD CONSTRAINT [FK_Employee_BossEmployeeID_Employee_ID] FOREIGN KEY ([BossEmployeeID]) REFERENCES [Employees] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Employee_BossEmployeeID_Employee_ID' CREATE INDEX [IX_FK_Employee_BossEmployeeID_Employee_ID] ON [Employees] ([BossEmployeeID]); GO -- Creating foreign key on [PersonID] in table 'Employees' ALTER TABLE [Employees] ADD CONSTRAINT [FK_Employee_PersonID_Person_ID] FOREIGN KEY ([PersonID]) REFERENCES [People] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Employee_PersonID_Person_ID' CREATE INDEX [IX_FK_Employee_PersonID_Person_ID] ON [Employees] ([PersonID]); GO -- -------------------------------------------------- -- Script has ended -- --------------------------------------------------

    Read the article

  • PHP Form not working IE and Chrome, but fine in FF

    - by RO
    <? if(isset($_POST['accountUser']) && isset($_POST['accountPassword'])) { include("dbase.php"); include("settings.php"); if ($_POST['accountType']=="member") { $database="chatusers"; } else if ($_POST['accountType']=="model") { $database="chatmodels"; } else if ($_POST['accountType']=="studioop") { $database="chatoperators"; } $userExists=false; $result = mysql_query("SELECT id,user,password,status FROM $database WHERE status!='pending' AND status!='rejected' "); while($row = mysql_fetch_array($result)) { $tempUser=$row["user"]; $tempPass=$row["password"]; $tempId=$row["id"]; if ($_POST['accountUser']==$tempUser && md5($_POST['accountPassword'])==$tempPass) { if ($row["status"]=="blocked") { $userExists=true; $errorMsg="Account is blocked, please contact the administrator for more details"; } else { $userExists=true; $currentTime=time(); mysql_query("UPDATE $database SET lastLogIn='$currentTime' WHERE id = '$tempId' LIMIT 1"); setcookie("usertype", $database, time()+3600); setcookie("id", $tempId, time()+3600); header("Location: cp/$database/"); } } } if (!$userExists){ $errorMsg="Wrong Username or password"; } } else if (isset($_GET['from']) && $_GET['from']=="recoverpass"){ $errorMsg="Your new password has been sent to your mail"; } else { $errorMsg="Please complete username and password fields"; } ?> <? include("_main.header.php"); ?> <table width="720" height="200" border="0" align="center" cellpadding="0" cellspacing="0"> <tr> <td align="center" valign="middle"><form action="login.php" method="post" enctype="application/x-www-form-urlencoded" name="form1"> <p>&nbsp;</p> <table width="720" border="0" align="center"> <tr> <td colspan="2"><p align="left"> <span class="error"><?php if ( isset($errorMsg) && $errorMsg!=""){ echo $errorMsg; } ?></span> <br> <br> </p></td> </tr> <tr> <td width="210" align="right" valign="top" class="form_definitions"><div align="right">Username:</div></td> <td align="left" valign="top"><input name="accountUser" type="text" id="accountUser" value="<? echo $_GET[user];?>" size="24" maxlength="24"></td> </tr> <tr> <td align="right" valign="top" class="form_definitions"><div align="right">Password:</div></td> <td align="left" valign="top"><input name="accountPassword" type="password" id="accountPassword2" size="24" maxlength="24"></td> </tr> <tr> <td align="right" valign="top" class="form_definitions"><div align="right">Account type:</div></td> <td align="left" valign="top"> <select name="accountType" id="select"> <option value="member" selected>Member</option> <option value="model">Model</option> <option value="studioop">Studio Operator</option> </select> <div align="left"></div></td> </tr> <tr> <td align="right" valign="top" class="form_definitions">&nbsp;</td> <td align="left" valign="top"> <input type="submit" name="Submit" value="Log In to your account"> <div align="left"></div></td> </tr> <tr> <td align="right" valign="top" class="form_definitions">&nbsp;</td> <td align="left" valign="top"><a href="lostpassword.php" class="left">Lost Password? Press Here!</a></td> </tr> </table> </form></td> </tr> </table> <br> <br> <? include("_main.footer.php"); ?>

    Read the article

  • Using transactions with ADO.NET Data Adapters.

    - by Ergwun
    Scenario: I want to let multiple (2 to 20, probably) server applications use a single database using ADO.NET. I want individual applications to be able to take ownership of sets of records in the database, hold them in memory (for speed) in DataSets, respond to client requests on the data, perform updates, and prevent other applications from updating those records until ownership has been relinquished. I'm new to ADO.NET, but it seems like this should be possible using transactions with Data Adapters (ADO.NET disconnected layer). Question part 1: Is that the right way to try and do this? Question part 2: If that is the right way, can anyone point me at any tutorials or examples of this kind of approach (in C#)? Question part 3: If I want to be able to take ownership of individual records and release them independently, am I going to need a separate transaction for each record, and by extension a separate DataAdapter and DataSet to hold each record, or is there a better way to do that? Each application will likely hold ownership of thousands of records simultaneously.

    Read the article

  • Architecture choice about representation of collections in Business Objects

    - by Rajarshi
    I have made certain choices in my architecture which I request the community to review and comment. I am breaking up the post in smaller sections to make it easier to understand the context and then suggest/comment. I am sorry that the post is long, but is required to explain the context. What am I building A typical business application where there are application users, security roles, business operation/action rights based on roles and several business modules like Stock Receive, Stock Transfer, Sale Order, Sale Invoice, Sale Return, Stock Audit etc. and several reports. The application is a WinForm application since it has a lot of rich and responsive UI requirements and has to operate in disconnected mode (with a local SQL Server), most of the time. What have I done I have built a framework - nothing to boast about, but just a set of libraries that serves the repetative requirements of my application, e.g. authentication, role based authorization, data access, validation, exception handling, logging, change status tracking, presentation model compliance and reasonable loose coupling between components. No, I have not written everything from scratch, you can say I have consolidated many things together like some concepts from CSLA, Martin Fowler for Presentation Model, blocks from Enterprise Library, Unity etc. to build a set of libraries that will help my developers be productive quickly without having to look up Google for many of the technical requirements. I have tried to keep the framework generic so that it can be used in typical business applications and also tried to follow some best practices that will support the same Business Objects to be used in an ASP.NET MVC environment also. My present architecture serves my objectives well, and have built several modules (on WinForm) without much trouble. The architecture also lent itself well to build some usable prototype on ASP.NET MVC with the same set of business objects, without changing a single line of code. My Dilemma I have used Custom Business Objects since that gives me a clearer OOP representation of the problem scope in my solution scope, and helps me visualize my entire solution as collection of objects with data and behavior rather than having a set of relational data (DataSet) and implement behaviours (business logic, validation) etc. separately. With rich databinding support in .NET 2.0 binding Custom Business Objects to UI was a breeze. Now while building my business objects, I am still in a dilemma about representation of collections in business objects. Currently I am using DataSets to represent collections while I have seen many suggestions to implement custom collections. For example, in my vision, a typical Sale Invoice Object will contain 'Sales Invoice Items' as a collection. Now theoritically, I can accept that the each 'Sales Invoice Item' should have its own behavior along with their data (ItemCode, Name, Qty, Price etc.) but typically managing of Sale Invoice Items in a Sale Invoice is handled by the Sale Invoice Object itself, e.g. adding/removing Items from collection. Additionally, we can also put business logic/rules for the Sales Invoice Items like "Qty should not be greater than the ordered qty", "Price should be max 10% above the price in Sale Order" etc. in the Sale Invoice object itself. With that kind of a vision, I felt that most business object child collections can be managed by the parent itself, including add/remove from collection as well and implementing business logic for the collection items, hence the collection items hold nothing but data. Additionally, typical collections are represented in UI in Grids, where ability to support DataBinding becomes very important for any collection. Implementing a custom collection, in that case would also mean, I have to implement robust DataBinding support as well, for the collection, which is of course time consuming. Now, considering child collection behaviors are implemented in the parent and the need for DataBinding of child collections, I chose DataSet to represent any child collection in my business objects. In the above example of Sale Invoice I will have 'Invoice Number', 'Date', 'Customer' etc. as attributes of the 'Sale Invoice' but 'InvoiceItems' as a DataSet. Of course, when I say DataSet, it is not a vanilla dataset but an extended DataSet that supports business rule validation and the same role based security model of my framework to allow/deny any business operation to rows/columns of the DataSet, automatically. This approach has allowed easier collection management and databinding in my business objects and my developers are able to deliver modules rapidly. Questions Do you feel that the approach is reasonable? Do you see any shortcomings of this approach? I am recently thinking of using 'Typed DataSets' as child collections, for easier representation in code, that will allow me to write 'currentInvoice.InvoiceItems' (for the DataTable) and 'invoiceItem.ProductCode' or 'invoiceItem.Qty', instead of 'drow["ProductCode"].ToString()' or '(int)drow["Qty"]' etc. Does this choice have any demerits? Thank you if you have read so far and a salute if you still have the Energy to answer.

    Read the article

  • VirtualTreeView add roots with Threads

    - by Benjamin Weiss
    I would like to add roots to a VirtualTreeView http://www.delphi-gems.com/index.php/controls/virtual-treeview with a thread like this: function AddRoot ( p : TForm1 ) : Integer; stdcall; begin p.VirtualStringTree1.AddChild(NIL); end; var Dummy : DWORD; i : Integer; begin for i := 0 to 2000 do begin CloseHandle(CreateThread(NIL,0, @ADDROOT, Self,0, Dummy)); end; end; The reason for this is that I want to add all connections from my INDY Server to the TreeView. Indy's onexecute/onconnect get's called as a thread. So if 3+ connections come in at the same time the app crashes due to the TreeView. Same is if a client gets disconnected and I want to delete the Node. I am using Delphi7 and Indy9 Any Idea how to fix that?

    Read the article

  • Android Release Version and "Waiting for Debugger"

    - by Tom Richards
    I know this has been asked before but I still don't have a solution. My first app: developed and debugged on my moto droid and then followed all the release steps, (exported from Eclipse, using my key to sign) including removing the debug in the manifest xml. I copied the resulting apk to the droid, disconnected the usb and installed it by double clicking on the file using Astro. I get the "Waiting for Debugger" message like when I am debugging but it never goes away. Doing something real stupid I know but I can't figure it out. Any help would be appreciated. Thanks, Tom

    Read the article

  • Virtual network interface in Mac OS X

    - by Hans Doggen
    I know that you can make a virtual network interface in Windows (see here), and in Linux it is also pretty easy with ip-aliases, but does something similar exist for Mac OS X? I've been looking for loopback adapters, virtual interfaces and couldn't find a good solution. You can create a new interface in the networking panel, based on an existing interface, but it will not act as a real fully functional interface (if the original interface is inactive, then the derived one is also inactive). This scenario is needed when working in a completely disconnected situation. Even then, it makes sense to have networking capabilities when running servers in a VMWare installation. Those virtual machines can be reached by their IP address, but not by their DNS name, even if I run a DNS server in one of those virtual machines. By configuring an interface to use the virtual DNS server, I thought I could test some DNS scenario's. Unfortunately, no interface is resolving DNS names if none of them are inactive...

    Read the article

  • Looking for popUpMenuPositioningItem:atLocation:inView: equivalent for 10.5

    - by Daniel Jette
    I'm working on an application that needs to display a context menu on screen in various scenarios. In the function I'm writing, I don't have access to any NSWindows or NSViews. I'd like to use popUpMenuPositioningItem:atLocation:inView as this function works perfectly for me in 10.6. However, we have a requirement to support 10.5, so this function isn't available to me. The feature I'm most interested in, as stated in the documentation is: If view is nil, the location is interpreted in the screen coordinate system. This allows you to pop up a menu disconnected from any window. Basically, I need to display the context menu given a location on screen, but without any associated view. Is there any way to achieve this on 10.5?

    Read the article

  • MVVM - implementing 'IsDirty' functionality to a ModelView in order to save data

    - by Brendan
    Hi, Being new to WPF & MVVM I struggling with some basic functionality. Let me first explain what I am after, and then attach some example code... I have a screen showing a list of users, and I display the details of the selected user on the right-hand side with editable textboxes. I then have a Save button which is DataBound, but I would only like this button to display when data has actually changed. ie - I need to check for "dirty data". I have a fully MVVM example in which I have a Model called User: namespace Test.Model { class User { public string UserName { get; set; } public string Surname { get; set; } public string Firstname { get; set; } } } Then, the ViewModel looks like this: using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Windows.Input; using Test.Model; namespace Test.ViewModel { class UserViewModel : ViewModelBase { //Private variables private ObservableCollection<User> _users; RelayCommand _userSave; //Properties public ObservableCollection<User> User { get { if (_users == null) { _users = new ObservableCollection<User>(); //I assume I need this Handler, but I am stuggling to implement it successfully //_users.CollectionChanged += HandleChange; //Populate with users _users.Add(new User {UserName = "Bob", Firstname="Bob", Surname="Smith"}); _users.Add(new User {UserName = "Smob", Firstname="John", Surname="Davy"}); } return _users; } } //Not sure what to do with this?!?! //private void HandleChange(object sender, NotifyCollectionChangedEventArgs e) //{ // if (e.Action == NotifyCollectionChangedAction.Remove) // { // foreach (TestViewModel item in e.NewItems) // { // //Removed items // } // } // else if (e.Action == NotifyCollectionChangedAction.Add) // { // foreach (TestViewModel item in e.NewItems) // { // //Added items // } // } //} //Commands public ICommand UserSave { get { if (_userSave == null) { _userSave = new RelayCommand(param => this.UserSaveExecute(), param => this.UserSaveCanExecute); } return _userSave; } } void UserSaveExecute() { //Here I will call my DataAccess to actually save the data } bool UserSaveCanExecute { get { //This is where I would like to know whether the currently selected item has been edited and is thus "dirty" return false; } } //constructor public UserViewModel() { } } } The "RelayCommand" is just a simple wrapper class, as is the "ViewModelBase". (I'll attach the latter though just for clarity) using System; using System.ComponentModel; namespace Test.ViewModel { public abstract class ViewModelBase : INotifyPropertyChanged, IDisposable { protected ViewModelBase() { } public event PropertyChangedEventHandler PropertyChanged; protected virtual void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = this.PropertyChanged; if (handler != null) { var e = new PropertyChangedEventArgs(propertyName); handler(this, e); } } public void Dispose() { this.OnDispose(); } protected virtual void OnDispose() { } } } Finally - the XAML <Window x:Class="Test.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:vm="clr-namespace:Test.ViewModel" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <vm:UserViewModel/> </Window.DataContext> <Grid> <ListBox Height="238" HorizontalAlignment="Left" Margin="12,12,0,0" Name="listBox1" VerticalAlignment="Top" Width="197" ItemsSource="{Binding Path=User}" IsSynchronizedWithCurrentItem="True"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding Path=Firstname}"/> <TextBlock Text="{Binding Path=Surname}"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <Label Content="Username" Height="28" HorizontalAlignment="Left" Margin="232,16,0,0" Name="label1" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,21,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/UserName}" /> <Label Content="Surname" Height="28" HorizontalAlignment="Left" Margin="232,50,0,0" Name="label2" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,52,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Surname}" /> <Label Content="Firstname" Height="28" HorizontalAlignment="Left" Margin="232,84,0,0" Name="label3" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,86,0,0" Name="textBox3" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Firstname}" /> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="368,159,0,0" Name="button1" VerticalAlignment="Top" Width="75" Command="{Binding Path=UserSave}" /> </Grid> </Window> So basically, when I edit a surname, the Save button should be enabled; and if I undo my edit - well then it should be Disabled again as nothing has changed. I have seen this in many examples, but have not yet found out how to do it. Any help would be much appreciated! Brendan

    Read the article

  • Lazy loading of child throwing session error

    - by Thomas Buckley
    I'm the following error when calling purchaseService.updatePurchase(purchase) inside my TagController: SEVERE: Servlet.service() for servlet [PurchaseAPIServer] in context with path [/PurchaseAPIServer] threw exception [Request processing failed; nested exception is org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.app.model.Purchase.tags, no session or session was closed] with root cause org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.app.model.Purchase.tags, no session or session was closed at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationException(AbstractPersistentCollection.java:383) at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationExceptionIfNotConnected(AbstractPersistentCollection.java:375) at org.hibernate.collection.AbstractPersistentCollection.initialize(AbstractPersistentCollection.java:368) at org.hibernate.collection.PersistentSet.add(PersistentSet.java:212) at com.app.model.Purchase.addTags(Purchase.java:207) at com.app.controller.TagController.createAll(TagController.java:79) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.springframework.web.method.support.InvocableHandlerMethod.invoke(InvocableHandlerMethod.java:212) at org.springframework.web.method.support.InvocableHandlerMethod.invokeForRequest(InvocableHandlerMethod.java:126) at org.springframework.web.servlet.mvc.method.annotation.ServletInvocableHandlerMethod.invokeAndHandle(ServletInvocableHandlerMethod.java:96) at org.springframework.web.servlet.mvc.method.annotation.RequestMappingHandlerAdapter.invokeHandlerMethod(RequestMappingHandlerAdapter.java:617) at org.springframework.web.servlet.mvc.method.annotation.RequestMappingHandlerAdapter.handleInternal(RequestMappingHandlerAdapter.java:578) at org.springframework.web.servlet.mvc.method.AbstractHandlerMethodAdapter.handle(AbstractHandlerMethodAdapter.java:80) at org.springframework.web.servlet.DispatcherServlet.doDispatch(DispatcherServlet.java:900) at org.springframework.web.servlet.DispatcherServlet.doService(DispatcherServlet.java:827) at org.springframework.web.servlet.FrameworkServlet.processRequest(FrameworkServlet.java:882) at org.springframework.web.servlet.FrameworkServlet.doPost(FrameworkServlet.java:789) at javax.servlet.http.HttpServlet.service(HttpServlet.java:641) at javax.servlet.http.HttpServlet.service(HttpServlet.java:722) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:305) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:210) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:225) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:169) at org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:472) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:168) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:98) at org.apache.catalina.valves.AccessLogValve.invoke(AccessLogValve.java:927) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:118) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:407) at org.apache.coyote.http11.AbstractHttp11Processor.process(AbstractHttp11Processor.java:999) at org.apache.coyote.AbstractProtocol$AbstractConnectionHandler.process(AbstractProtocol.java:565) at org.apache.tomcat.util.net.JIoEndpoint$SocketProcessor.run(JIoEndpoint.java:309) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:662) TagController: @RequestMapping(value = "purchases/{purchaseId}/tags", method = RequestMethod.POST, params = "manyTags") @ResponseStatus(HttpStatus.CREATED) public void createAll(@PathVariable("purchaseId") final Long purchaseId, @RequestBody final Tag[] entities) { Purchase purchase = purchaseService.getById(purchaseId); Set<Tag> tags = new HashSet<Tag>(Arrays.asList(entities)); purchase.addTags(tags); purchaseService.updatePurchase(purchase); } Purchase: @Entity @XmlRootElement public class Purchase implements Serializable { /** * */ private static final long serialVersionUID = 6603477834338392140L; @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; @OneToMany(mappedBy = "purchase", fetch = FetchType.LAZY, cascade={CascadeType.ALL}) private Set<Tag> tags; @JsonIgnore public Set<Tag> getTags() { if (tags == null) { tags = new LinkedHashSet<Tag>(); } return tags; } public void setTags(Set<Tag> tags) { this.tags = tags; } ... } Tag: @Entity @XmlRootElement public class Tag implements Serializable { /** * */ private static final long serialVersionUID = 5165922776051697002L; @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; @ManyToOne(fetch = FetchType.LAZY) @JoinColumns({@JoinColumn(name = "PURCHASEID", referencedColumnName = "ID")}) private Purchase purchase; @JsonIgnore public Purchase getPurchase() { return purchase; } public void setPurchase(Purchase purchase) { this.purchase = purchase; } } PurchaseService: @Service public class PurchaseService implements IPurchaseService { @Autowired private IPurchaseDAO purchaseDAO; public PurchaseService() { } @Transactional public List<Purchase> getAll() { return purchaseDAO.findAll(); } @Transactional public Purchase getById(Long id) { return purchaseDAO.findOne(id); } @Transactional public void addPurchase(Purchase purchase) { purchaseDAO.save(purchase); } @Transactional public void updatePurchase(Purchase purchase) { purchaseDAO.update(purchase); } } TagService: @Service public class TagService implements ITagService { @Autowired private ITagDAO tagDAO; public TagService() { } @Transactional public List<Tag> getAll() { return tagDAO.findAll(); } @Transactional public Tag getById(Long id) { return tagDAO.findOne(id); } @Transactional public void addTag(Tag tag) { tagDAO.save(tag); } @Transactional public void updateTag(Tag tag) { tagDAO.update(tag); } } Any ideas on how I can fix this? (I want to avoid using EAGER loading). Do I need to setup some form of session management for transactions? Thanks

    Read the article

  • Replicating MySQL DB to development machine - bad idea?

    - by Joel
    I am considering replicating a production MySQL database to my development machine so I've always got current data. The production database is externally hosted. My development machine is behind an unreliable internet connection. It is entirely possible that the development machine could be disconnected from the internet for extended periods of time (hours). Would there be any adverse effect on the production database by doing this? (I don't strictly need live data - but it would be nice, and good excuse to dabble with replication. If the consensus is that this is a bad idea, I'll set up a daily job to import the previous night's backup into my development database)

    Read the article

  • "Don't Allow" in LocationManager keeps logging errors

    - by stephanie.moreau
    I have an app that checked for location. It asks the user to use location and if the user says no on the menu there is an issue when i load the mapview. Once i select the mapView it asks for the user location again. If the user says no again my console keeps displaying errors/warning as well as my NSLog from the "didFailWithError" of my location Manager class. Is there a way of stopping the LocationManage:didFailWithErrors if the user has already said no? I don't think Apple would accept my app if the Log file gets filled up my the LocationManager Here is an example of what gets repeated in the console ERROR,Time,290362745.002,Function,"void CLClientHandleDaemonDataRegistration(__CLClient*, const CLDaemonCommToClientRegistration*, const __CFDictionary*)",server did not accept client registration 1 WARNING,Time,290362745.005,Function,"void CLClientHandleDaemonInvalidation(__CFMessagePort*, void*)",client 1035.0 has been disconnected from daemon 2010-03-15 12:19:05.002 SAQ[1035:207] LocationManager Error Denied by user

    Read the article

  • Anyone succeeded at injecting Interfaces into Entity Framework 4 Entities, using T4?

    - by Ciel
    Hello: POCO sort of leaves me wanting: (how can I say I use DI/IoC, if the Repository is not the only place that is creating the entities?)...hence my desire to lock it down, get rid of the temptation of newing up POCOs or EntityObjects anywhere in the code, and just allowing entity interfaces above the Repository/Factory layer. For a second there, I nearly thought I had it...was editing EF4's T4 in order to inject in an Interface def. Was going swimmingly, compiled and worked, until I got to the Associations... I wrapped them with a ICollection, and renamed the underlying original collection with a prefix of Wrapped. Unfortunately, when run, throws an error: //The Member 'WrappedSubExamples' in the CLR type 'XAct.App.Data.Model.EF4.Example' is not present in the conceptual model type 'XAct.App.Data.Model.Entity.Example'. var examples = context2.CreateObjectSet(); My T4 segment I used was (this may not work, as it's the longest code snippet I've ever posted here...sorry): #region Generic Property Abstraction <# if (navProperty.ToEndMember.RelationshipMultiplicity == RelationshipMultiplicity.Many) {#> //XAct.App Generic Wrapper: <#=code.SpaceAfter(NewModifier(navProperty))#><#=Accessibility.ForProperty(navProperty)#> ICollection<I<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>> <#=code.Escape(navProperty)#> { get { if (_X<#=code.Escape(navProperty)# == null){ _X<#=code.Escape(navProperty)# = new WrappedCollection,<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#(this.<#=(navProperty.ToEndMember.RelationshipMultiplicity == RelationshipMultiplicity.Many)?"Wrapped":""#<#=code.Escape(navProperty)#); } return _X<#=code.Escape(navProperty)#; } } private ICollection _X<#=code.Escape(navProperty)#; <# } else { # <#=code.SpaceAfter(NewModifier(navProperty))#<#=Accessibility.ForProperty(navProperty)# I<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)# <#=code.Escape(navProperty)# { get { return (I<#=code.Escape(navProperty)#)this.Wrapped<#=code.Escape(navProperty)#; } set { this.Wrapped<#=code.Escape(navProperty)# = value as <#=code.Escape(navProperty)#; } } <# } # #endregion which then wraps the original collection, renamed with the prefix 'Wrapped': /// <summary> /// <#=SummaryComment(navProperty)#> /// </summary><#=LongDescriptionCommentElement(navProperty, region.CurrentIndentLevel) #> [XmlIgnoreAttribute()] [SoapIgnoreAttribute()] [DataMemberAttribute()] [EdmRelationshipNavigationPropertyAttribute("<#=navProperty.RelationshipType.NamespaceName#>", "<#=navProperty.RelationshipType.Name#>", "<#=navProperty.ToEndMember.Name#>")] <# if (navProperty.ToEndMember.RelationshipMultiplicity == RelationshipMultiplicity.Many) { #> <#=code.SpaceAfter(NewModifier(navProperty))#><#=Accessibility.ForProperty(navProperty)#> EntityCollection<<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>> Wrapped<#=code.Escape(navProperty)#> { <#=code.SpaceAfter(Accessibility.ForGetter(navProperty))#>get { return ((IEntityWithRelationships)this).RelationshipManager.GetRelatedCollection<<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>>("<#=navProperty.RelationshipType.FullName#>", "<#=navProperty.ToEndMember.Name#>"); } <#=code.SpaceAfter(Accessibility.ForSetter(navProperty))#>set { if ((value != null)) { ((IEntityWithRelationships)this).RelationshipManager.InitializeRelatedCollection<<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>>("<#=navProperty.RelationshipType.FullName#>", "<#=navProperty.ToEndMember.Name#>", value); } } } <# } else { #> <#=code.SpaceAfter(NewModifier(navProperty))#><#=Accessibility.ForProperty(navProperty)#> <#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#> Wrapped<#=code.Escape(navProperty)#> { <#=code.SpaceAfter(Accessibility.ForGetter(navProperty))#>get { return ((IEntityWithRelationships)this).RelationshipManager.GetRelatedReference<<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>>("<#=navProperty.RelationshipType.FullName#>", "<#=navProperty.ToEndMember.Name#>").Value; } <#=code.SpaceAfter(Accessibility.ForSetter(navProperty))#>set { ((IEntityWithRelationships)this).RelationshipManager.GetRelatedReference<<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>>("<#=navProperty.RelationshipType.FullName#>", "<#=navProperty.ToEndMember.Name#>").Value = value; } } <# string refPropertyName = navProperty.Name + "Reference"; if (entity.Members.Any(m => m.Name == refPropertyName)) { // 6017 is the same error number that EntityClassGenerator uses. Errors.Add(new System.CodeDom.Compiler.CompilerError(SourceCsdlPath, -1, -1, "6017", String.Format(CultureInfo.CurrentCulture, GetResourceString("Template_ConflictingGeneratedNavPropName"), navProperty.Name, entity.FullName, refPropertyName))); } #> /// <summary> /// <#=SummaryComment(navProperty)#> /// </summary><#=LongDescriptionCommentElement(navProperty, region.CurrentIndentLevel)#> [BrowsableAttribute(false)] [DataMemberAttribute()] <#=Accessibility.ForProperty(navProperty)#> EntityReference<<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>> <#=refPropertyName#> { <#=code.SpaceAfter(Accessibility.ForGetter(navProperty))#>get { return ((IEntityWithRelationships)this).RelationshipManager.GetRelatedReference<<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>>("<#=navProperty.RelationshipType.FullName#>", "<#=navProperty.ToEndMember.Name#>"); } <#=code.SpaceAfter(Accessibility.ForSetter(navProperty))#>set { if ((value != null)) { ((IEntityWithRelationships)this).RelationshipManager.InitializeRelatedReference<<#=MultiSchemaEscape(navProperty.ToEndMember.GetEntityType(), code)#>>("<#=navProperty.RelationshipType.FullName#>", "<#=navProperty.ToEndMember.Name#>", value); } } } <# } The point is...it bugs out. I've tried various solutions...none worked. Any ideas -- or is this just a wild goose chase, and time to give it up?

    Read the article

  • Capturing USB Plug/Unplug events in Firemonkey

    - by radsdau
    [RAD Studio XE3 / C++] I have a FMX project running in Windows only at this stage, but I need to detect events when USB devices are connected and disconnected. I have a similar VCL app that can do this fine, but the Application-HookMainWindow is not exposed in FMX (only VCL). Is there an elegant way to handle this? Or do I have to hack some VCL stuff into my FMX app to make that work? I'd imagine I have to abstract it so I can support other platforms down the track. For the meantime though I need to get the Windows solution working. If the 'VCL hack' thing is required, how would I reference the vcl::Forms::Application from within my Fmx app? Cheers.

    Read the article

  • Windows Azure Queues, WCF, MSMQ integration

    - by user104295
    Hi there, I have a scenario where I need a desktop console app to communicate with a Windows Azure Queue... the most important thing is that the message is received by the server eventually. Also, the desktop app may be disconnected from the Internet sometimes. In the traditional WCF+MSMQ approach you'd be able to send a message which would be cached in MSMQ until MSMQ could reach the Server's MSMQ and send the message. What's the equivalent when Windows Azure is the server-side? Is it possible for the same approach to be used, where MSMQ just communicates with a Windows Azure Queue rather than an MSMQ on a Windows Server? Maybe Windows Azure Queue is the wrong approach? I have heard about something called message buffer, but don't know what this is (yet!). thanks for your help Kris

    Read the article

  • Ajax, Multiple Attachments and Paperclip question.

    - by dustmoo
    Alright everyone this is a bit of a complicated setup so if I need to clarify the question just let me know. I have a model: class IconSet < ActiveRecord::Base has_many :icon_graphics end This Model has many icongraphics: class IconGraphic < ActiveRecord::Base belongs_to :icon_set has_attached_file :icon has_attached_file :flagged end As you can see, IconGraphic has two attached files, basically two different versions of the icon that I want to load. Now, this setup is working okay if I edit the icongraphic's individually, however, for ease of use, I have all the icon graphics editable under the IconSet. When you edit the icon set the form loads a partial for the icongraphics: <% form_for @icon_set, :html => {:class => 'nice', :multipart => true} do |f| %> <fieldset> <%= f.error_messages %> <p> <%= f.label :name %> <%= f.text_field :name, :class => "text_input" %> </p> <!-- Loaded Partial for icongraphics --> <div id="icon_graphics"> <%= render :partial => 'icon_graphic', :collection => @icon_set.icon_graphics %> </div> <div class="add_link"> <%= link_to_function "Add an Icon" do |page| page.insert_html :bottom, :icon_graphics, :partial => 'icon_graphic', :object => IconGraphic.new end %> </div> <p><%= f.submit "Submit" %></p> </fieldset> <% end %> This is based largely off of Ryan's Complex Forms Railscast. The partial loads the file_field forms: <div class="icon_graphic"> <% fields_for "icon_set[icon_graphic_attributes][]", icon_graphic do |icon_form|-%> <%- if icon_graphic.new_record? -%> <strong>Upload Icon: </strong><%= icon_form.file_field :icon, :index => nil %><br/> <strong>Upload Flagged Icon: </strong><%= icon_form.file_field :flagged, :index => nil %> <%= link_to_function image_tag('remove_16.png'), "this.up('.icon_graphic').remove()"%><br/> <% else -%> <%= image_tag icon_graphic.icon.url %><br/> <strong>Replace <%= icon_graphic.icon_file_name %>: </strong><%= icon_form.file_field :icon, :index => nil %><br /> <% if icon_graphic.flagged_file_name.blank? -%> <strong>Upload Flagged Icon: </strong><%= icon_form.file_field :flagged, :index => nil %> <% else -%> <strong>Replace <%= icon_graphic.flagged_file_name %>: </strong><%= icon_form.file_field :flagged, :index => nil %> <%= icon_form.hidden_field :flagged, :index => nil %> <% end -%> <%= link_to_function image_tag('remove_16.png'), "mark_for_destroy(this, '.icon_graphic')"%><br/> <%= icon_form.hidden_field :id, :index => nil %> <%= icon_form.hidden_field :icon, :index => nil %> <%= icon_form.hidden_field :should_destroy, :index => nil, :class => 'should_destroy' %> <br/><br/> <%- end -%> <% end -%> </div> Now, this is looking fine when I add new icons, and fill both fields. However, if I edit the IconSet after the fact, and perhaps try to replace the icon with a new one, or if I uploaded only one of the set and try to add the second attachment, paperclip doesn't put the attachments with the right IconGraphic Model. It seems that even though I have the IconGraphic ID in each partial, <%= icon_form.hidden_field :id, :index => nil %> it seems that paperclip either creates a new IconGraphic or attaches it to the wrong one. This all happens when you save the IconSet, which is setup to save the IconGraphic attributes. I know this is complicated.. I may just have to go to editing each icon individually, but if anyone can help, I would appreciate it.

    Read the article

< Previous Page | 275 276 277 278 279 280 281 282 283 284 285 286  | Next Page >