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  • Palm OS 5 development tools

    - by Jean Paul
    Hello. A few time ago I make a question about the Palm OS 5 development tools. Here I am again. I have seached a lot in Google and in many developer sites but all the links are broken and the sites are too old. Does anyone know a real tool in any OS (The best wold be for Windows or Linux) so I can develop, test and deploy software for Palm OS 5???? Thanks!!!!

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  • Windows batch files: .bat vs .cmd?

    - by Chris Noe
    As I understand it, .bat is the old 16-bit naming convention, and .cmd is for 32-bit Windows, i.e., starting with NT. But I continue to see .bat files everywhere, and they seem to work exactly the same using either suffix. Assuming that my code will never need to run on anyhting older than NT, does it really matter which way I name my batch files, or is there some gotcha awaiting me by using the wrong suffix?

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  • How do you save compare options in Visual Studio 2010 > SQL 2012 Database Project

    - by profMamba
    Been using the new SQL 2012 Data Tools SQL Server Database Project in VS 2010. Every time we do a schema compare we have to set the options for the current compare. This does not seem to be tied back to the global compare options you can set in Tools Options. Does anybody know where to set the 'new' global compare options. NOTE: This is the new SQL 2012 compare from Data Tools, and not the old 2005/2008 compare that comes standard with Studio 2010.

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  • How to launch the market intent in 'Give Feedback' mode on android.

    - by Paul Maidment
    Hi There, I have just written a game for the Android market and would like to remind my customers to leave feeback on the market for the application (especially the demo version.) Is there any way to launch the market intent in a mode that will take the user to the feedback / comments section of the page? I already use this approach for linking my demo to the paid app... Intent goToMarket = null; goToMarket = new Intent(Intent.ACTION_VIEW,Uri.parse("market://details?id=com.paulmaidment.games.flagsoftheworld")); startActivity(goToMarket); Is there a best practice that any Android devs out there might know of? Additionally, is there any way to track referalls from my demo app so that I can try to calculate some kind of a conversion rate? (i.e. how effective the demo app is at generating sales.) Thanks, Paul

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  • Best practices to store CreditCard information into DataBase

    - by Garis Suero
    In my country the online payments are not an old thing, the first time i saw a web application taking payments directly to a local bank account was last year. So, Im a newbie coding web payment system. My question is, what are the best practices to store creditcard information into the database... I have many ideas: encrypting the creditcard, database security restriction, etc. What have you done?

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  • image archive VS image strip

    - by DevA
    Hi, i've noticed that plenty of games / applications (very common on mobile builds) pack numerous images into an image strip. I figured that the advantages in this are making the program more tidy (file system - wise) and reducing (un)installation time. During the runtime of the application, the entire image strip is allocated and copied from FS to RAM. On the contrary, images can be stored in an image archive and unpacked during runtime to a number of image structures in RAM. The way I see it, the image strip approach is less efficient because of worse caching performance and because that even if the optimal rectangle packing algorithm is used, there will be empty spaces between the stored images in the strip, causing a waste of RAM. What are the advantages in using an image strip over using an image archive file?

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  • Game Maker Mac Release Date

    - by mtwisterr
    Does anyone know when game maker mac is coming out? Game maker got me interested in programing because I thought it was fun but I eventually wanted to make games and programs game maker could do so I want to see if it is any different when the new version comes out. I looked at www.yoyogames.com but found no new info and was wondering if I just not finding it. If you don't know what game maker is its fun to play around in but you probably won't be able to make something as good as you could program it because you are limited.

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  • How different is python2.x from python3.x

    - by michael
    I'm starting to learn python right this instant. I have the old Dive Into Python book, but I see there's another one for v3. What am I going to learn that I'll have to unlearn later? If you were to start learning Python today which version would you pick?

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  • Disabling email-style usernames in Django 1.2 with django-registration

    - by shacker
    Django 1.2 allows usernames to take the form of an email address. Changed in Django 1.2: Usernames may now contain @, +, . and - characters I know that's a much-requested feature, but what if you don't want the new behavior? It makes for messy usernames in profile URLs and seems to break django-registration (if a user registers an account with an email-style username, the link in the django-registration activation email returns 404). Does anyone have a recipe for restoring the old behavior and disabling email-style usernames?

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  • unknown data encoding

    - by Keyur Shah
    Hi, While i was working with an old application with existing database which is in ms-access contains some strange data encoding such as 48001700030E0F465075465A56525E1100121D04121B565A58 as email address What kind of data encoding is this? i tried base64 but it dosent seems that. Can anybody with previous experience with ms-access could tell me what possible encoding could this be.

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  • Gallery items become off-center when switching into landscape orientation.

    - by Sandile
    Hey Guys, Thanks for your time. I'm writing an application for android 2.2 and I'm using a gallery to circulate through a list of images that the user can then click to navigate other portions of the application. In portrait orientation, everything is kosher: the images are displaying correctly (completely in the center of the screen as I intended); however, in landscape orientation, all the images in the gallery are strangely displaced a fixed distance to the left of the center of the screen. I've been researching this issue for hours now and haven't found a solution. I'm hoping that some android guru can aid me in the resolution of this bizarre rendering issue. MainMenuActivity.java relevant code snippet (the activity in which the gallery resides) Gallery optionList = (Gallery)findViewById(R.id.mainMenuOptionList); GalleryItem[] optionListItemIdArray = new GalleryItem[] { new GalleryItem(R.drawable.icon_main_menu_option_list_blackboard, "Start Next Lesson", "Start the next planned vocab lesson."), new GalleryItem(R.drawable.icon_main_menu_option_list_index_cards, "Review Words", "Manually look over old words."), new GalleryItem(R.drawable.icon_main_menu_option_list_dice, "Play Vocab Games", "Play games to reinforce knowledge."), new GalleryItem(R.drawable.icon_main_menu_option_list_calendar, "View Lesson Plan", "View the schedule for coming lessons."), new GalleryItem(R.drawable.icon_main_menu_option_list_pie_chart, "View Performance Report", "Evaluate your overall performance statistics."), new GalleryItem(R.drawable.icon_main_menu_option_list_settings, "Manage Settings", "Change and modify application settings.") }; optionList.setAdapter(new GalleryImageAdapter(this, optionListItemIdArray)); NOTE: A GalleryItem is a POJO with an image resource id, title and description. GalleryImageAdapter.java: public class GalleryImageAdapter extends BaseAdapter { private Context context; private GalleryItem[] galleryItemArray; public GalleryImageAdapter(Context context, GalleryItem[] galleryItemArray) { this.context = context; this.galleryItemArray = galleryItemArray; } @Override public int getCount() { return galleryItemArray.length; } @Override public Object getItem(int position) { return position; } @Override public long getItemId(int position) { return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView = new ImageView(context); imageView.setImageResource(galleryItemArray[position].getImageId()); imageView.setScaleType(ImageView.ScaleType.FIT_START); imageView.setLayoutParams(new Gallery.LayoutParams(Gallery.LayoutParams.WRAP_CONTENT, Gallery.LayoutParams.WRAP_CONTENT)); return imageView; } } Portrait version of main_menu.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuLinearLayout" android:background="#3067a8" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:id="@+id/mainMenuHeadingTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="10dip" android:textColor="#ffffff" android:textSize="50sp" android:text="@string/main_menu_heading" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <TextView android:id="@+id/mainMenuSubHeadingTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="15dip" android:textColor="#ffffff" android:textSize="15sp" android:text="@string/main_menu_sub_heading" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <Gallery xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuOptionList" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingTop="20dip" android:paddingBottom="10dip" android:spacing="40dip" /> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuOptionListDetailLinearLayout" android:gravity="center_vertical|center_horizontal" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:id="@+id/mainMenuOptionListLabelTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#ffffff" android:textSize="25sp" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <TextView android:id="@+id/mainMenuOptionListDescriptionTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#ffffff" android:textSize="15sp" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> </LinearLayout> </LinearLayout> Landscape version of main_menu.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuLinearLayout" android:background="#3067a8" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:id="@+id/mainMenuHeadingTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="10dip" android:textColor="#ffffff" android:textSize="50sp" android:text="@string/main_menu_heading" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <TextView android:id="@+id/mainMenuSubHeadingTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:paddingLeft="15dip" android:textColor="#ffffff" android:textSize="15sp" android:text="@string/main_menu_sub_heading" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <Gallery xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuOptionList" android:layout_width="fill_parent" android:layout_height="128dip" android:paddingLeft="0dip" android:paddingTop="5dip" android:spacing="10dip" /> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainMenuOptionListDetailLinearLayout" android:gravity="center_vertical|center_horizontal" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:id="@+id/mainMenuOptionListLabelTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#ffffff" android:textSize="25sp" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> <TextView android:id="@+id/mainMenuOptionListDescriptionTextView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#ffffff" android:textSize="15sp" android:shadowColor="#555555" android:shadowDx="0" android:shadowDy="0" android:shadowRadius="2" /> </LinearLayout> </LinearLayout> Thank you for your time!

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  • Iframe Height

    - by Saravanan
    I am using Jquery to control the height of Iframe. jQuery("iframe",top.document).contents().height(); It's working for Increment of Iframe. When Iframe height decrease its not working.It returns the old value only. Anbody know why this is happening?

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  • TeamCity Scheduled Build not getting all files from VSS

    - by Kate
    Within TeamCity if I trigger a build it all works correctly, however if the Scheduler triggers a build it does not seem to get all the files from VSS. I have clean checkout directory turned on, so I am not sure how it determines the patch for the VSS root. Does anyone have any suggestions on how I can get it to always get all files, and create a new patch each time? I have put the start of two build logs below, as you can see the first one has the correct 249mb, whereas the second only transfers 2MB. The files it doesn't get from VSS seem sporadic and not in relation to what has changed. Manual Trigger [23:57:49]: Checking for changes [00:09:04]: Clean build enabled: removing old files from C:\Builds\Ab 2.0 [00:09:04]: Clearing temporary directory: C:\TeamCity\buildAgent\temp\buildTmp [00:09:05]: Checkout directory: C:\Builds\Ab 2.0 [00:09:05]: Updating sources: server side checkout... (24m:53s) [00:09:05]: [Updating sources: server side checkout...] Will perform clean checkout [00:09:05]: [Updating sources: server side checkout...] Clean checkout reasons [00:09:05]: [Clean checkout reasons] Checkout directory is empty or doesn't exist [00:09:05]: [Clean checkout reasons] "Clean all files before build" turned on [00:09:05]: [Updating sources: server side checkout...] Transferring cached clean patch for VCS root: Ab 2.0 [00:09:42]: [Updating sources: server side checkout...] Building incremental patch over the cached patch [00:31:50]: [Updating sources: server side checkout...] Transferring repository sources: 124.0Mb so far... [00:32:18]: [Updating sources: server side checkout...] Repository sources transferred: 249.46Mb total [00:32:18]: [Updating sources: server side checkout...] Average transfer speed: 183.40Kb per second Triggered by the Scheduler [07:45:01]: Checking for changes [07:55:09]: Clean build enabled: removing old files from C:\Builds\Ab 2.0 [07:55:22]: Clearing temporary directory: C:\TeamCity\buildAgent\temp\buildTmp [07:55:22]: Checkout directory: C:\Builds\Ab 2.0 [07:55:22]: Updating sources: server side checkout... (24m:24s) [07:55:22]: [Updating sources: server side checkout...] Will perform clean checkout [07:55:22]: [Updating sources: server side checkout...] Clean checkout reasons [07:55:22]: [Clean checkout reasons] Checkout directory is empty or doesn't exist [07:55:22]: [Clean checkout reasons] "Clean all files before build" turned on [07:55:22]: [Updating sources: server side checkout...] Building clean patch for VCS root: Ab 2.0 [08:19:46]: [Updating sources: server side checkout...] Transferring cached clean patch for VCS root: Ab 2.0 [08:19:47]: [Updating sources: server side checkout...] Repository sources transferred: 2.01Mb total

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  • Delphi BDE 5.01

    - by Roddy
    Is it possible to download the BDE? I have an old delphi app to support and the client has a new pc. I need to copy the EXE across and install the BDE on that machine. Thanks

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  • Problem with ColdFusion communicating with MySQL database

    - by Greg
    Hi, I have been working to migrate a non-profit website from a local server (running Windows XP) to a GoDaddy hosting account (running Linux). Most of the pages are written in ColdFusion. Things have gone smoothly, up until this point. There is a flash form within the site (see this page: http://www.preservenet.cornell.edu/employ/submitjob.cfm) which, when completed, takes the visitor to this page: submitjobaction.cfm . I'm not quite sure what to make of this error, since I copied exactly what had been in the old MySQL database, and the .cfm files are exactly as they had been when they worked on the old server. Am I missing something? Below is the code from the database that the error seems to be referring to. When I change "Positionlat" to some default value in the database as it suggests in the error, it says that another field needs a default value, and it's a neverending chain of errors as I try to correct it. This is probably a stupid error that I'm missing, but I've been working at it for days and can't find what I'm missing. I would really appreciate any help. Thanks! -Greg DROP TABLE IF EXISTS employopp; CREATE TABLE employopp ( POSTID int(10) NOT NULL auto_increment, USERID varchar(10) collate latin1_general_ci default NULL, STATUS varchar(10) collate latin1_general_ci NOT NULL default 'ACTIVE', TYPE varchar(50) collate latin1_general_ci default 'professional', JOBTITLE varchar(70) collate latin1_general_ci default NULL, NUMBER varchar(30) collate latin1_general_ci default NULL, SALARY varchar(40) collate latin1_general_ci default NULL, ORGNAME varchar(70) collate latin1_general_ci default NULL, DEPTNAME varchar(70) collate latin1_general_ci default NULL, ORGDETAILS mediumtext character set utf8 collate utf8_unicode_ci, ORGWEBSITE varchar(200) collate latin1_general_ci default NULL, ADDRESS varchar(60) collate latin1_general_ci default 'none given', ADDRESS2 varchar(60) collate latin1_general_ci default NULL, CITY varchar(30) collate latin1_general_ci default NULL, STATE varchar(30) collate latin1_general_ci default NULL, COUNTRY varchar(3) collate latin1_general_ci default 'USA', POSTALCODE varchar(10) collate latin1_general_ci default NULL, EMAIL varchar(75) collate latin1_general_ci default NULL, NOMAIL varchar(5) collate latin1_general_ci default NULL, PHONE varchar(20) collate latin1_general_ci default NULL, FAX varchar(20) collate latin1_general_ci default NULL, WEBSITE varchar(200) collate latin1_general_ci default NULL, POSTDATE varchar(10) collate latin1_general_ci default NULL, POSTUNTIL varchar(20) collate latin1_general_ci default 'select date', POSTUNTILFILLED varchar(20) collate latin1_general_ci NOT NULL default 'until filled', texteHTML mediumtext character set utf8 collate utf8_unicode_ci, HOWTOAPPLY mediumtext character set utf8 collate utf8_unicode_ci, CONFIRSTNM varchar(30) collate latin1_general_ci default NULL, CONLASTNM varchar(60) collate latin1_general_ci default NULL, POSITIONCITY varchar(30) collate latin1_general_ci default NULL, POSITIONSTATE varchar(30) collate latin1_general_ci default NULL, POSITIONCOUNTRY varchar(3) collate latin1_general_ci default 'USA', POSITIONLAT varchar(50) collate latin1_general_ci NOT NULL, POSITIONLNG varchar(50) collate latin1_general_ci NOT NULL, PRIMARY KEY (POSTID) ) ENGINE=MyISAM AUTO_INCREMENT=2007 DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci;

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  • translation/rotation of a HUD against a camera using vectors in Euclidian 3D space

    - by Jakob
    i've got 2 points in 3D space: the camera position and the camera lookAt. the camera movement is restricted akin to typical first person shooter games. you can move the cam freely, tilt horizontally and up to 90 degrees vertically, but not roll. so now i want to draw a HUD to the screen, on which i can move the mouse freely, with the position of the cursor correctly translating into 3D space. the easy part was to draw something directly in front of the camera. V0 = camPos; V1 = lookAt; V2 = lookAt-camPos; normalize V2; mutiply V2 according to camera frustum V3 = V0+V2 draw something at V3 now the part i don't get: i could use V3 and add to that the rotations of the cam combined with the x/y of the mouse cursor, somehow, right? that's what i want.

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  • Finite State Machine : Bad design?

    - by f4
    Are Finite State Machines generally considered as bad design in OOP ? I hear that a lot. And, after I had to work on a really old, undocumented piece of C++ making use of it, I tend to agree. It was a pain to debug. what about readability/maintainability concerns?

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  • Linux cc compliation of library in directory within project?

    - by leeand00
    My directory structure looks like the following: -xmllib -libxml++-1.0.a -main.cc ..and I issue the command: cc -lstdc++ -L./xmllib -llibxml++-1.0.a main.cc But then it tells me that it can't find the binary for the library...even though I issued the command from the root directory. /usr/bin/ld: cannot find -llibxml++-1.0.a main.cc collect2: ld returned 1 exit status Is there any reason why cc can't find the binary library? I'm using cc version 2.96 (yes, it's old).

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  • permission denied

    - by gcc
    i have file which include new icons (i download from ubuntu) anyway how i change my old icons with new ones and new icon file name myFAV-TUX on the desktop also usr/share/icons havenot an permission to copy file into it i tried ls -l .... but i couldont do it please help

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  • ArrayAdapter need to be clear even i am creating a new one

    - by Roi
    Hello I'm having problems understanding how the ArrayAdapter works. My code is working but I dont know how.(http://amy-mac.com/images/2013/code_meme.jpg) I have my activity, inside it i have 2 private classes.: public class MainActivity extends Activity { ... private void SomePrivateMethod(){ autoCompleteTextView.setAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_spinner_dropdown_item, new ArrayList<String>(Arrays.asList("")))); autoCompleteTextView.addTextChangedListener(new MyTextWatcher()); } ... private class MyTextWatcher implements TextWatcher { ... } private class SearchAddressTask extends AsyncTask<String, Void, String[]> { ... } } Now inside my textwatcher class i call the search address task: @Override public void afterTextChanged(Editable s) { new SearchAddressTask().execute(s.toString()); } So far so good. In my SearchAddressTask I do some stuff on doInBackground() that returns the right array. On the onPostExecute() method i try to just modify the AutoCompleteTextView adapter to add the values from the array obtained in doInBackground() but the adapter cannot be modified: NOT WORKING CODE: protected void onPostExecute(String[] addressArray) { ArrayAdapter<String> adapter = (ArrayAdapter<String>) autoCompleteDestination.getAdapter(); adapter.clear(); adapter.addAll(new ArrayList<String>(Arrays.asList(addressArray))); adapter.notifyDataSetChanged(); Log.d("SearchAddressTask", "adapter isEmpty : " + adapter.isEmpty()); // Returns true!!??! } I dont get why this is not working. Even if i run it on UI Thread... I kept investigating, if i recreate the arrayAdapter, is working in the UI (Showing the suggestions), but i still need to clear the old adapter: WORKING CODE: protected void onPostExecute(String[] addressArray) { ArrayAdapter<String> adapter = (ArrayAdapter<String>) autoCompleteDestination.getAdapter(); adapter.clear(); autoCompleteDestination.setAdapter(new ArrayAdapter<String>(NewDestinationActivity.this,android.R.layout.simple_spinner_dropdown_item, new ArrayList<String>(Arrays.asList(addressArray)))); //adapter.notifyDataSetChanged(); // no needed Log.d("SearchAddressTask", "adapter isEmpty : " + adapter.isEmpty()); // keeps returning true!!??! } So my question is, what is really happening with this ArrayAdapter? why I cannot modify it in my onPostExecute()? Why is working in the UI if i am recreating the adapter? and why i need to clear the old adapter then? I dont know there are so many questions that I need some help in here!! Thanks!!

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  • When to use MEF

    - by cmaduro
    I tried Unity and MEF and plain old new. And I am a bit confused as to when exactly you need to use any of these "patterns". Why would I choose to use MEF or Unity if using new is simpler and satisfies my needs. MyObject a = new MyObject(); In other words, what needs justify the use of MEF or Unity?

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  • Creating a multiplayer card game

    - by Vikram.exe
    Hi, I was trying to make a multiplayer card game. I know networking concepts, so I know how to handle data between successive turns. I Haven't done a similar thing before so if any one could point me to a tutorial, that would be nice. I am comfortable with html/php/javascript and a bit of adobe flash. Please suggest are these sufficient to create a game or should I go for some other language(s)? Which are the best languages that are currently used to create such multiplayer games? Thanks, Vikram

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  • Switch from Microsofts STL to STLport

    - by Laserallan
    Hi! I'm using quite much STL in performance critical C++ code under windows. One possible "cheap" way to get some extra performance would be to change to a faster STL library. According to this post STLport is faster and uses less memory, however it's a few years old. Has anyone made this change recently and what were your results?

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  • What's wront in this iban validation code?

    - by Jackoder
    Hello coders, I'm working on a php iban validator but i have a problem I wrote like this: function IbanValidator($value) { $iban = false; $value= strtoupper(trim($value)); # Change US text into your country code if(preg_match('/^US\d{7}0[A-Z0-9]{16}$/', $value)) { $number= substr($value,4,22).'2927'.substr($value,2,2); $number= str_replace( array('A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z'), array(10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35), $number ); $iban = (1 == bcmod($number,97)) ? true; } return $iban; } Thanks. Funny Games

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