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  • jQuery when div is clicked update input field issue

    - by stogdilla
    Hello, I'm rather new to jquery so this may be the issue. I have a script that outputs several divs all with different text data in them. I would like it when I click one of them that an input field's value is updated to that text currently I have: <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.1/jquery.min.js"></script> <script type="text/javascript"> $(document).ready(function() { $("a.results]").click(function() { data= this.text(); $("#updateme").val(data); }); }); </script> <p> <label>Field <input type="text" name="updateme" id="updateme"> </label> </p> <a href="#" class="results">Florida</a> <a href="#" class="results">Florida 2</a> <a href="#" class="results">Florida 3</a> How can I make it so that whatever link is clicked that is the data that gets updated into the input's value? I can get it to take one or I can script out different cases of each changing the class name but I think there has to be a way where it references whatever link is being clicked instead of what it's currently doing. Thanks in advance!

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  • How can I change a form's input value with javascript

    - by Biroka
    How can I change a form's input value with javascript depending on witch combobox item is selected. I have a form with some imported values, and there is a field of witch imported value can be changed via a combobox. In my case: print("<input type='hidden' name='issue_array[{$issue["nr"]}][\"supplier\"]' value='{$issue["supplier"]}' />"); I have a combobox, that if I change it's value, should change the value of the input above. This is what I tried: print("<select name='supplier_combo' onchange='setSupplierInputValue(this.value, ${issue['nr']})'>"); and the script: echo "\r\n" . '<SCRIPT TYPE="text/javascript">' . "\r\n"; echo 'function setSupplierInputValue(value, issue_nr)' . "\r\n"; echo '{' . "\r\n"; echo ' issue_array[issue_nr]["supplier"] = value;'; echo '}' . "\r\n"; echo '</SCRIPT>'. "\r\n"; But it doesn't work, please help.

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  • HTML input not working correctly with AJAX update panels used else where on page

    - by Sean P
    I have some update panels on my page that do some asyncpostbacks to keep some dropdownlists correctly populated. My problem is that on my page i have an HTML input that is handling some file uploads. With the AJAX on the page with asyncpostbacks, and while i step through my code behind, the files arent being uploaded. Using a postbacktrigger (non-async) is not possible because of my layout. Here is my code: <div id="divFileInputs" runat="server"> <input id="file1" name="fileInput" type="file" runat="server" size="50" style="width: 50em" onfocus="AddFileInput()" class="textbox" /></div> <select id="selectFileList" name="ListBox1" size="5" style="width: 50em; text-align: left;" class="textbox" /> <input id="RemoveAttachmentButton" type="button" value="Remove" onclick="RemoveFileInput()" class="removebutton " /> </div> Here is my code behind: Protected Sub CopyAttachments(ByVal issueId As String) Dim files As HttpFileCollection = Request.Files Dim myStream As System.IO.Stream Dim service As New SubmitService.Service For i As Integer = 0 To files.Count - 1 Dim postedFile As HttpPostedFile = files(i) Dim fileNameWithoutPath As String = System.IO.Path.GetFileName(postedFile.FileName) If fileNameWithoutPath.Length > 0 And issueId.Length > 0 Then Dim fileLength As Integer = postedFile.ContentLength Dim fileContents(fileLength) As Byte ' Read the file into the byte array. Send it to the web service. myStream = postedFile.InputStream myStream.Read(fileContents, 0, fileLength) service.ClearQuestAttachToIssue(issueId, fileNameWithoutPath, fileContents) End If Next service = Nothing End Sub When I put a breakpoint in at the declaration of service and then check the value of "files", the count is 0. I am expecting it to be 2 when i have one file uploaded. Anyone know how to fix this?

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  • [RPM Building] How to take user input during install

    - by Sam
    So when I create a debian package, I am able to write a post-installation shell script that runs just fine. Currently mine is configured to do echo "Please enter your MySQL Database user (default root)" read MYSQL_USER echo "Please enter the MySQL Database user password (default root)" read -s MYSQL_PASS DBEXIST=0 CMD="create database lportal;use lportal;" (mysql -u$MYSQL_USER -p$MYSQL_PASS -e "$CMD") || ((DBEXIST++)) if [ $DBEXIST -ne 0 ]; then echo "Setup finished, but MySQL already has an lportal table. This could be from a previous installation of Liferay. If you want a fresh installation of this bundle, please remove the lportal table and reinstall this package." fi This works fine for Ubuntu. However, I can't seem to get user input to work with RPMs for Fedora. Is there a good way to take user input? From what I understand, RPMs were designed not to allow interactive installs. However I can't see a better way to do this.. Is there possibly a way to automatically find local MySQL settings without asking the user? Otherwise, what's the best way to ask for user input?

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  • $RECYCLE.BIN.trashinfo: Input/output error

    - by Parto
    I cannot delete .Trash-503 folder via GUI or terminal, it returns a $RECYCLE.BIN.trashinfo: Input/output error Even sudo rm -r or even an ls works in that directory. Check terminal output below: subroot@subroot:~$ cd /media/xxxxx/ subroot@subroot:/media/xxxxx$ rm .Trash-503/ rm: cannot remove `.Trash-503/': Is a directory subroot@subroot:/media/xxxxx$ rm -r .Trash-503/ rm: cannot remove `.Trash-503/info/$RECYCLE.BIN.trashinfo': Input/output error rm: cannot remove `.Trash-503/info/found.000.trashinfo': Input/output error rm: cannot remove `.Trash-503/info': Directory not empty subroot@subroot:/media/BONJOUR$ sudo rm -r .Trash-503/ [sudo] password for subroot: rm: cannot remove `.Trash-503/info/$RECYCLE.BIN.trashinfo': Input/output error rm: cannot remove `.Trash-503/info/found.000.trashinfo': Input/output error subroot@subroot:/media/xxxxx$ cd .Trash-503/ subroot@subroot:/media/xxxxx/.Trash-503$ ls info subroot@subroot:/media/xxxxx/.Trash-503$ cd info/ subroot@subroot:/media/xxxxx/.Trash-503/info$ ls ls: cannot access $RECYCLE.BIN.trashinfo: Input/output error ls: cannot access found.000.trashinfo: Input/output error found.000.trashinfo $RECYCLE.BIN.trashinfo subroot@subroot:/media/xxxxx/.Trash-503/info$ What's going on here and how can I delete this folder?

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  • Validating an XML document fragment against XML schema

    - by shylent
    Terribly sorry if I've failed to find a duplicate of this question. I have a certain document with a well-defined document structure. I am expressing that structure through an XML schema. That data structure is operated upon by a RESTful service, so various nodes and combinations of nodes (not the whole document, but fragments of it) are exposed as "resources". Naturally, I am doing my own validation of the actual data, but it makes sense to validate the incoming/outgoing data against the schema as well (before the fine-grained validation of the data). What I don't quite grasp is how to validate document fragments given the schema definition. Let me illustrate: Imagine, the example document structure is: <doc-root> <el name="foo"/> <el name="bar"/> </doc-root> Rather a trivial data structure. The schema goes something like this: <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <xsd:element name="doc-root"> <xsd:complexType> <xsd:sequence> <xsd:element name="el" type="myCustomType" /> </xsd:sequence> </xsd:complexType> </xsd:element> <xsd:complexType name="myCustomType"> <xsd:attribute name="name" use="required" /> </xsd:complexType> </xsd:schema> Now, imagine, I've just received a PUT request to update an 'el' object. Naturally, I would receive not the full document or not any xml, starting with 'doc-root' at its root, but the 'el' element itself. I would very much like to validate it against the existing schema then, but just running it through a validating parser wouldn't work, since it will expect a 'doc-root' at the root. So, again, the question is, - how can one validate a document fragment against an existing schema, or, perhaps, how can a schema be written to allow such an approach. Hope it made sense.

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  • Ruby on rails Interpolation issue

    - by nobrains
    Am pretty new to ROR. Need help in Rails form validation. Am using rails 2.3.5 I have a basic validates_presence_of for the fields in the form. Now when i don't enter field details, i do get an error, but the error is displayed as: {{count}} errors prohibited this {{model}} from being saved There were problems with the following fields: {{attribute}} {{message}} {{attribute}} {{message}} Any help will be highly appreciated.

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  • How do I change which audio jacks are used for input and output?

    - by yamaha1996
    I'm using a Realtek HD audio card built-in my motherboard. The Windows driver comes with a control panel that allows me to select which back panel jacks are used for what. So for example I can make both the blue jack and green jack for output and only the red one for mic-in. (Whereas by default, the blue jack is for line in, which I never need.) How can I do the same under Linux? If possible, please don't suggest something that involves PulseAudio or JACK; I'd like to do it the plain way, e.g. by editing ALSA configuration files, if possible. The way I understand it, my problem should have nothing to do with software servers redirecting streams, just instructing the driver to treat this jack as so and so because it's hardware supported. Thank you very much!

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  • Defining Form Input with Dialog

    - by Workoholic
    Hi. I want my php application to allow the user to select a file from their computer. I then want to store the file's path, but I don't want to upload the file. With the <input type="file" />, the file is uploaded, which would take too long. Is there a way to do this? Maybe if I change the input's type to text with jquery right before the form is sent? I could just let the user type the path, but that is not very convenient...

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  • Javascript: addClassName if input is checked and removeClassName if it was un-checked

    - by BoDiE2003
    Im trying to select all the li tags of the document and check if it hasClassName('yes') so if it has, it will remove it. But im having a TypeError: Object [object HTMLLIElement], has no method 'hasClassName' error. This is the DOM method: document.observe("dom:loaded", function() { $(document.body).select('input').each(function(element) { element.observe('click', function() { init(); }); init(); }); }); The previous code will take the init fuction and check the if there are checked inputs and add them the 'yes' class name, but if I un-check those inputs, the class remains. This is the funcion that Im trying to do dynamic (add and remove class 'yes'); function init() { $(document.body).select('input').each(function(element) { if (element.checked) { element.up('li').addClassName('yes'); } if ($(document.body).select('li').hasClassName('yes')) { element.removeClassName('yes'); } }) } Can you help me solving the last part of this function, so the removeclassname method will work? Thank you

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  • How to refactor and improve this XNA mouse input code?

    - by Andrew Price
    Currently I have something like this: public bool IsLeftMouseButtonDown() { return currentMouseState.LeftButton == ButtonState.Pressed && previousMouseSate.LeftButton == ButtonState.Pressed; } public bool IsLeftMouseButtonPressed() { return currentMouseState.LeftButton == ButtonState.Pressed && previousMouseSate.LeftButton == ButtonState.Released; } public bool IsLeftMouseButtonUp() { return currentMouseState.LeftButton == ButtonState.Released && previousMouseSate.LeftButton == ButtonState.Released; } public bool IsLeftMouseButtonReleased() { return currentMouseState.LeftButton == ButtonState.Released && previousMouseSate.LeftButton == ButtonState.Pressed; } This is fine. In fact, I kind of like it. However, I'd hate to have to repeat this same code five times (for right, middle, X1, X2). Is there any way to pass in the button I want to the function so I could have something like this? public bool IsMouseButtonDown(MouseButton button) { return currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } public bool IsMouseButtonPressed(MouseButton button) { return currentMouseState.IsPressed(button) && !previousMouseState.IsPressed(button); } public bool IsMouseButtonUp(MouseButton button) { return !currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } public bool IsMouseButtonReleased(MouseButton button) { return !currentMouseState.IsPressed(button) && previousMouseState.IsPressed(button); } I suppose I could create some custom enumeration and switch through it in each function, but I'd like to first see if there is a built-in solution or a better way.. Thanks!

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  • Command-line input causes SyntaxError

    - by coson
    Good Day, I have a simple Python question that I'm having brain freeze on. This code snippet works. But when I substitue "258 494-3929" with phoneNumber, I get the following error below: # Compare phone number phone_pattern = '^\d{3} ?\d{3}-\d{4}$' # phoneNumber = str(input("Please enter a phone number: ")) if re.search(phone_pattern, "258 494-3929"): print "Pattern matches" else: print "Pattern doesn't match!" ####################################################### Pattern does not match Please enter a phone number: 258 494-3929 Traceback (most recent call last): File "pattern_match.py", line 16, in <module> phoneNumber = str(input("Please enter a phone number: ")) File "<string>", line 1 258 494-3929 ^ SyntaxError: invalid syntax C:\Users\Developer\Documents\PythonDemo> By the way, I did import re and tried using rstrip in case of the \n What else could I be missing? Thanks in advance.

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  • Redirecting input to another view

    - by Jon
    My application is working fine on the normal iPad display, but I also need to output to VGA out. When I do this, I need to add the view to the external screen's window which seems to mean that I can't use it to accept input from the iPad screen. I want to redirect input from the iPad's window to the window displaying on the external screen. As far as I can tell there's no standard method of doing this. I've tried overriding hitTest on the iPad's window view to send it to the window on the external display, but the coordinates seem to get messed up in the process which makes it nigh unusable. I've also tried subclassing the iPad's UIWindow and catching events in sendEvent, then trying to send them to the external window, but this doesn't seem to work at all. Any help would be appreciated, I'm happy to post any code you would like to see. Thanks, Jon

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  • Limiting input to specified regexp with uppercase chars in IE

    - by pixelboy
    I'm trying to limit what our users will be able to type in inputs, using javascript/jquery. Problem is, I have to limit this to Uppercase chars only, and numbers. Here's what I coded previously : $(input).keydown(function(e){ if ($(input).attr("class")=="populationReference"){ var ValidPattern = /^[A-Z_0-9]*$/; var char = String.fromCharCode(e.charCode); if (!ValidPattern.test(char) && e.charCode!=0){ return false; e.preventDefault(); } } }); If Firefox supports charCode, IE doesn't. How then, could I test if the user is typing uppercase or lowercase characters ? Thanks for any help !

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  • Why wont my while loop take new input (c++)

    - by Van
    I've written a program to get a string input from a user and parse it into tokens and move a robot according to the input. My problem is trying to issue more than one command. The code looks like: void Navigator::manualDrive() { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; while(true) { Navigator::parseInstruction(uinput); } } /* parseInstruction(char *c) -- parses cstring instructions received * and moves robot accordingly */ void Navigator::parseInstruction(char * c) { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; cout << "Enter your directions below: \n"; cin.ignore(); cin.getline (uinput, bufSize); token=strtok(uinput, delim); if(strcmp("forward", token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); Navigator::travel(inches); } if(strcmp("back",token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); double value = fabs(0.0735 * fabs(inches) - 0.0550); myRobot.backward(1/*speed*/, value/*time*/); } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("left",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnLeft(1/*speed*/, value/*time*/); } } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("right",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnRight(1/*speed*/, value/*time*/); } } if(strcmp("stop",token) == 0) { myRobot.motors(0,0); } } In the function manualDrive I have a while loop calling the function parseInstruction infinitely. The program outputs "Enter your directions below: " When I give the program instructions it executes them, and then it outputs "enter your directions below: " again and when I input my directions again it does not execute them and outputs "Enter your directions below: " instead. I'm sure this is a very simple fix I'm just very new to c++. So if you could please help me out and tell me why the program only takes the first set of directions. thanks

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  • How do I design a game framework for fast reaction to user input?

    - by Miro
    I've played some games at cca 30 fps and some of them had low reaction time - cca 0.1sec. I hadn't knew why. Now when I'm designing my framework for crossplatform game, I know why. Probably they've been preparing new frame during rendering the previous. RENDER 1 | RENDER 2 | RENDER 3 | RENDER 4 PREPARE 2 | PREPARE 3 | PREPARE 4 | PREPARE 5 I see first frame when second frame is being rendered and third frame being prepared. If I react in that time to 1st frame it will result in forth frame. So it takes 3/FPS seconds to appear results. In 30 fps it would be 100ms, what is quite bad. So i'm wondering what should I design my framework to response to user interaction quickly?

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  • Replace input type=file by an image

    - by nikospkrk
    Hi, Like a lot of people, I'd like to customize the ugly input type=file, and I know that it can't be done without some hacks and/or javascript. But, the thing is that in my case the upload file buttons are just for uploading images (jpeg|jpg|png|gif), so I was wondering if I could use a "clickable" image which would act exactly as an input type file (show the dialog box, and same $_FILE on submitted page). I found some workaround here, and this interesting one too (but does not work on Chrome =/). What do you guys do when you want to add some style to your file buttons? If you have any point of view about it, just hit the answer button ;) Cheers, Nicolas

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  • How to Include SVG file as <input> background

    - by eknown
    I'm a newbie to the SVG world, just started experimenting today. I'm trying to create a mobile site where the primary graphics are all scalable, thus supporting all display resolutions. I created an svg file for my input (currently type="image"), and suprisingly the results are as expected in my code editor (Coda). In testing (mobile Safari, DT Safari and DT FF), the input displays broken image path placeholder (the oath is correct because I can right-click to download the file). How do I go about including my SVG file in the (html5) document?

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  • Why wont my while loop wont take new input (c++)

    - by Van
    I've written a program to get a string input from a user and parse it into tokens and move a robot according to the input. My problem is trying to issue more than one command. The code looks like: void Navigator::manualDrive() { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; while(true) { Navigator::parseInstruction(uinput); } } /* parseInstruction(char *c) -- parses cstring instructions received * and moves robot accordingly */ void Navigator::parseInstruction(char * c) { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; cout << "Enter your directions below: \n"; cin.ignore(); cin.getline (uinput, bufSize); token=strtok(uinput, delim); if(strcmp("forward", token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); Navigator::travel(inches); } if(strcmp("back",token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); double value = fabs(0.0735 * fabs(inches) - 0.0550); myRobot.backward(1/*speed*/, value/*time*/); } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("left",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnLeft(1/*speed*/, value/*time*/); } } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("right",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnRight(1/*speed*/, value/*time*/); } } if(strcmp("stop",token) == 0) { myRobot.motors(0,0); } } In the function manualDrive I have a while loop calling the function parseInstruction infinitely. The program outputs "Enter your directions below: " When I give the program instructions it executes them, and then it outputs "enter your directions below: " again and when I input my directions again it does not execute them and outputs "Enter your directions below: " instead. I'm sure this is a very simple fix I'm just very new to c++. So if you could please help me out and tell me why the program only takes the first set of directions. thanks

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  • HTML Input on change of value

    - by arik-so
    Hello, I have an input tag. This tag does not have the autocomplete feature turned off, thus, one does not necessarily need to release a key to change the value of this field and focus anotehr one. My question is: how can I detect ANY value changes of this particular field, like e. g. <input onvaluechange="//do following..." /> The JavaScritp attribute onchange does not fire on change of value, only on changes like blur, focus, etc... Thanks in advance!

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