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  • how to convert big-endian numbers to native numbers delphi

    - by steve0
    hi all i want to know how to convert big endian numbers to native numbers in delphi i am porting some c++ code in that i came accross this part unsigned long blockLength = *blockLengthPtr++ << 24; blockLength |= *blockLengthPtr++ << 16; blockLength |= *blockLengthPtr++ << 8; blockLength |= *blockLengthPtr; unsigned long dataLength = *dataLengthPtr++ << 24; dataLength |= *dataLengthPtr++ << 16; dataLength |= *dataLengthPtr++ << 8; dataLength |= *dataLengthPtr; i am not familiar with c++ ,so i didnt understand what those operators doing can any one help ? regards

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  • Need new method for linking to native mapping from mobile web app

    - by Carter
    My mobile web apps use a map button which automatically starts the mapping features of Android and iPhone by simply linking to http://maps.google.com/maps?q=New+York. iOs 6 comes out, the links stop working, because Apple wants us to use "maps.APPLE.com". Turns out ANYTHING you send to "maps.apple.com" gets forwarded to "maps.google.com". So now I have to specially detect iOs 6 and swap out links just so Apple can forward everything back to Google anyway. Is there a clean way to open the device/native mapping app from a mobile web app that works on Android, iOs 6, and iOs pre-6, since iOs 6 nerfed it? Recently updated documentation on Apple dev site... http://developer.apple.com/library/ios/#featuredarticles/iPhoneURLScheme_Reference/Articles/MapLinks.html#//apple_ref/doc/uid/TP40007894-SW1 Both these links go to the same place http://maps.google.com/maps?q=New+York http://maps.apple.com/maps?q=New+York

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  • Trying to re-create UI object from the native iPhone Calendar Notes

    - by FrankOS
    Probably a lame question for a start but i'm trying to re-create the ui object that's used in Apple's native Calendar to create notes. It's the basic text-field but with multiple lines. Sort of a text-area. Now i know that anything from the calendar in terms of ui objects isn't available but i have seen this in quite few apps so i'm guessing it's some sort of standard component. I must be dumb but i just cannot find it. Help please... Thx :)

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  • Selectively intercepting methods using autofac and dynamicproxy2

    - by Mark Simpson
    I'm currently doing a bit of experimenting using Autofac-1.4.5.676, autofac contrib and castle DynamicProxy2. The goal is to create a coarse-grained profiler that can intercept calls to specific methods of a particular interface. The problem: I have everything working perfectly apart from the selective part. I gather that I need to marry up my interceptor with an IProxyGenerationHook implementation, but I can't figure out how to do this. My code looks something like this: The interface that is to be intercepted & profiled (note that I only care about profiling the Update() method) public interface ISomeSystemToMonitor { void Update(); // this is the one I want to profile void SomeOtherMethodWeDontCareAboutProfiling(); } Now, when I register my systems with the container, I do the following: // Register interceptor gubbins builder.RegisterModule(new FlexibleInterceptionModule()); builder.Register<PerformanceInterceptor>(); // Register systems (just one in this example) builder.Register<AudioSystem>() .As<ISomeSystemToMonitor>) .InterceptedBy(typeof(PerformanceInterceptor)); All ISomeSystemToMonitor instances pulled out of the container are intercepted and profiled as desired, other than the fact that it will intercept all of its methods, not just the Update method. Now, how can I extend this to exclude all methods other than Update()? As I said, I don't understand how I'm meant to say "for the ProfileInterceptor, use this implementation of IProxyHookGenerator". All help appreciated, cheers! Also, please note that I can't upgrade to autofac2.x right now; I'm stuck with 1.

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  • Nested factory methods in Objective-C

    - by StephenT
    What's the best way to handle memory management with nested factory methods, such as in the following example? @implementation MyClass + (MyClass *) SpecialCase1 { return [MyClass myClassWithArg:1]; } + (MyClass *) SpecialCase2 { return [MyClass myClassWithArg:2]; } + (MyClass *) myClassWithArg:(int)arg { MyClass *instance = [[[MyClass alloc] initWithArg:arg] autorelease]; return instance; } - (id) initWithArg:(int)arg { self = [super init]; if (nil != self) { self.arg = arg; } return self; } @end The problem here (I think) is that the autorelease pool is flushed before the SpecialCaseN methods return to their callers. Hence, the ultimate caller of SpecialCaseN can't rely on the result having been retained. (I get "[MyClass copyWithZone:]: unrecognized selector sent to instance 0x100110250" on trying to assign the result of [MyClass SpecialCase1] to a property on another object.) The reason for wanting the SpecialCaseN factory methods is that in my actual project, there are multiple parameters required to initialize the instance and I have a pre-defined list of "model" instances that I'd like to be able to create easily. I'm sure there's a better approach than this.

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  • Alternatives to static methods on interfaces for enforcing consistency

    - by jayshao
    In Java, I'd like to be able to define marker interfaces, that forced implementations to provide static methods. For example, for simple text-serialization/deserialization I'd like to be able to define an interface that looked something like this: public interface TextTransformable<T>{ public static T fromText(String text); public String toText(); Since interfaces in Java can't contain static methods though (as noted in a number of other posts/threads: here, here, and here this code doesn't work. What I'm looking for however is some reasonable paradigm to express the same intent, namely symmetric methods, one of which is static, and enforced by the compiler. Right now the best we can come up with is some kind of static factory object or generic factory, neither of which is really satisfactory. Note: in our case our primary use-case is we have many, many "value-object" types - enums, or other objects that have a limited number of values, typically carry no state beyond their value, and which we parse/de-parse thousands of time a second, so actually do care about reusing instances (like Float, Integer, etc.) and its impact on memory consumption/g.c. Any thoughts?

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  • Multiple leaf methods problem in composite pattern

    - by Ondrej Slinták
    At work, we are developing an PHP application that would be later re-programmed into Java. With some basic knowledge of Java, we are trying to design everything to be easily re-written, without any headaches. Interesting problem came out when we tried to implement composite pattern with huge number of methods in leafs. What are we trying to achieve (not using interfaces, it's just an example): class Composite { ... } class LeafOne { public function Foo( ); public function Moo( ); } class LeafTwo { public function Bar( ); public function Baz( ); } $c = new Composite( Array( new LeafOne( ), new LeafTwo( ) ) ); // will call method Foo in all classes in composite that contain this method $c->Foo( ); It seems like pretty much classic Composite pattern, but problem is that we will have quite many leaf classes and each of them might have ~5 methods (of which few might be different than others). One of our solutions, which seems to be the best one so far and might actually work, is using __call magic method to call methods in leafs. Unfortunately, we don't know if there is an equivalent of it in Java. So the actual question is: Is there a better solution for this, using code that would be eventually easily re-coded into Java? Or do you recommend any other solution? Perhaps there's some different, better pattern I could use here. In case there's something unclear, just ask and I'll edit this post.

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  • interface variables are final and static by default and methods are public and abstract

    - by sap
    The question is why it's been decided to have variable as final and static and methods as public and abstract by default. Is there any particular reason for making them implicit,variable as final and static and methods as public and abstract. Why they are not allowing static method but allowing static variable? We have interface to have feature of multiple inheritance in Java and to avoid diamond problem. But how it solves diamond problem,since it does not allow static methods. In the following program, both interfaces have method with the same name..but while implementing only one we implement...is this how diamond problem is solved? interface testInt{ int m = 0; void testMethod(); } interface testInt1{ int m = 10; void testMethod(); } public class interfaceCheck implements testInt, testInt1{ public void testMethod(){ System . out . println ( "m is"+ testInt.m ); System . out . println ( "Hi World!" ); } }

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  • Repository Pattern Standardization of methods

    - by Nix
    All I am trying to find out the correct definition of the repository pattern. My original understanding was this (extremely dubmed down) Separate your Business Objects from your Data Objects Standardize access methods in data access layer. I have really seen 2 different implementations. Implementation 1 : public Interface IRepository<T>{ List<T> GetAll(); void Create(T p); void Update(T p); } public interface IProductRepository: IRepository<Product> { //Extension methods if needed List<Product> GetProductsByCustomerID(); } Implementation 2 : public interface IProductRepository { List<Product> GetAllProducts(); void CreateProduct(Product p); void UpdateProduct(Product p); List<Product> GetProductsByCustomerID(); } Notice the first is generic Get/Update/GetAll, etc, the second is more of what I would define "DAO" like. Both share an extraction from your data entities. Which I like, but i can do the same with a simple DAO. However the second piece standardize access operations I see value in, if you implement this enterprise wide people would easily know the set of access methods for your repository. Am I wrong to assume that the standardization of access to data is an integral piece of this pattern ? Rhino has a good article on implementation 1, and of course MS has a vague definition and an example of implementation 2 is here.

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  • Using delegate Types vs methods

    - by Grant Sutcliffe
    I see increasing use of the delegate types offered in the System namespace (Action; Predicate etc). As these are delegates, my understanding is that they should be used where we have traditionally used delegates in the past (asynchronous calls; starting threads, event handling etc). Is it just preference or is it considered practice to use these delegate types in scenarios such as the below; rather than using calls to methods we have declared (or anonymous methods): public void MyMethod { Action<string> action = delegate(string userName { try { XmlDocument profile = DataHelper.GetProfile(userName); UpdateMember(profile); } catch (Exception exception) { if (_log.IsErrorEnabled) _log.ErrorFormat(exception.Message); throw (exception); } }; GetUsers().ForEach(action); } At first, I found the code less intuitive to follow than using declared or anonymous methods. I am starting to code this way, and wonder what the view are in this regard. The example above is all within a method. Is this delegate overuse.

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  • Unit test approach for generic classes/methods

    - by Greg
    Hi, What's the recommended way to cover off unit testing of generic classes/methods? For example (referring to my example code below). Would it be a case of have 2 or 3 times the tests to cover testing the methods with a few different types of TKey, TNode classes? Or is just one class enough? public class TopologyBase<TKey, TNode, TRelationship> where TNode : NodeBase<TKey>, new() where TRelationship : RelationshipBase<TKey>, new() { // Properties public Dictionary<TKey, NodeBase<TKey>> Nodes { get; private set; } public List<RelationshipBase<TKey>> Relationships { get; private set; } // Constructors protected TopologyBase() { Nodes = new Dictionary<TKey, NodeBase<TKey>>(); Relationships = new List<RelationshipBase<TKey>>(); } // Methods public TNode CreateNode(TKey key) { var node = new TNode {Key = key}; Nodes.Add(node.Key, node); return node; } public void CreateRelationship(NodeBase<TKey> parent, NodeBase<TKey> child) { . . .

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  • how to make a NEWS -Reader app

    - by exiang
    hey, I'm a beginner and I'm trying to make a NEWS reader app. My idea is to make an app just like N.Y Times. The question is : how do I access the news database and display on my native app ? If I make an RSS reader kinda thing, will I be able to display the contents of the news feed on my native app itself ? Please, I'v been reading and trying different tactics but not really getting anywhere close to what I want. A simple tip from you guys could really help me. thx

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  • is 'protected' ever reasonable outside of virtual methods and destructors?

    - by notallama
    so, suppose you have some fields and methods marked protected (non-virtual). presumably, you did this because you didn't mark them public because you don't want some nincompoop to accidentally call them in the wrong order or pass in invalid parameters, or you don't want people to rely on behaviour that you're going to change later. so, why is it okay for that nincompoop to use those fields and methods from a subclass? as far as i can tell, they can still screw up in the same ways, and the same compatibility issues still exist if you change the implementation. the cases for protected i can think of are: non-virtual destructors, so you can't break things by deleting the base class. virtual methods, so you can override 'private' methods called by the base class. constructors in c++. in java/c# marking the class as abstract will do basically the same. any other use cases?

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  • Could a singleton type replace static methods and classes?

    - by MKO
    In C# Static methods has long served a purpose allowing us to call them without instantiating classes. Only in later year have we became more aware of the problems of using static methods and classes. They can’t use interfaces They can’t use inheritance They are hard to test because you can’t make mocks and stubs Is there a better way ? Obviously we need to be able to access library methods without instantiated classes all the time otherwise our code would become pretty cluttered One possibly solution is to use a new keyword for an old concept: the singleton. Singleton’s are global instances of a class, since they are instances we can use them as we would normal classes. In order to make their use nice and practical we'd need some syntactic sugar however Say that the Math class would be of type singleton instead of an actual class. The actual class containing all the default methods for the Math singleton is DefaultMath, which implements the interface IMath. The singleton would be declared as singleton Math : IMath { public Math { this = new DefaultMath(); } } If we wanted to substitute our own class for all math operations we could make a new class MyMath that inherits DefaultMath, or we could just inherit from the interface IMath and create a whole new Class. To make our class the active Math class, you'd do a simple assignment Math = new MyMath(); and voilá! the next time we call Math.Floor it will call your method. Note that for a normal singleton we'd have to write something like Math.Instance.Floor but the compiler eliminates the need for the Instance property Another idea would be to be able to define a singletons as Lazy so they get instantiated only when they're first called, like lazy singleton Math : IMath What do you think, would it have been a better solution that static methods and classes? Is there any problems with this approach?

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  • Designing interfaces: predict methods needed, discipline yourself and deal with code that comes to m

    - by fireeyedboy
    Was: Design by contract: predict methods needed, discipline yourself and deal with code that comes to mind I like the idea of designing by contract a lot (at least, as far as I understand the principal). I believe it means you define intefaces first before you start implementing actual code, right? However, from my limited experience (3 OOP years now) I usually can't resist the urge to start coding pretty early, for several reasons: because my limited experience has shown me I am unable to predict what methods I will be needing in the interface, so I might as well start coding right away. or because I am simply too impatient to write out the whole interfaces first. or when I do try it, I still wind up implementing bits of code already, because I fear I might forget this or that imporant bit of code, that springs to mind when I am designing the interfaces. As you see, especially with the last two points, this leads to a very disorderly way of doing things. Tasks get mixed up. I should draw a clear line between designing interfaces and actual coding. If you, unlike me, are a good/disciplined planner, as intended above, how do you: ...know the majority of methods you will be needing up front so well? Especially if it's components that implement stuff you are not familiar with yet. ...resist the urge to start coding right away? ...deal with code that comes to mind when you are designing the interfaces? UPDATE: Thank you for the answers so far. Valuable insights! And... I stand corrected; it seems I misinterpreted the idea of Design By Contract. For clarity, what I actually meant was: "coming up with interface methods before implementing the actual components". An additional thing that came up in my mind is related to point 1): b) How do you know the majority of components you will be needing. How do you flesh out these things before you start actually coding? For arguments sake, let's say I'm a novice with the MVC pattern, and I wanted to implement such a component/architecture. A naive approach would be to think of: a front controller some abstract action controller some abstract view ... and be done with it, so to speak. But, being more familiar with the MVC pattern, I know now that it makes sense to also have: a request object a router a dispatcher a response object view helpers etc.. etc.. If you map this idea to some completely new component you want to develop, with which you have no experience yet; how do you come up with these sort of additional components without actually coding the thing, and stuble upon the ideas that way? How would you know up front how fine grained some components should be? Is this a matter of disciplining yourself to think it out thoroughly? Or is it a matter of being good at thinking in abstractions?

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  • custom view on iphone's native media player(MPMoviePlayerController)

    - by sneha
    I am building an application that implements a custom view on iPhone’s native media player. I want your help in deciding directions to lay this effort. At present I have find out that iPhone SDK doesn’t support APIs to customize media player. I need these things in the player: I would like to have custom views i.e. want to change all control buttons on player like Play/Pause, seek bar etc. The background of player will also need to be different. The player has to play audio or video file from local/remote location. Can i use MPMoviePlayerController if it can be customized (How to do it ??). However, any other third party player approved by iPhone which has an ability to download and play the media file from local/remote location is also fine. It will be great to have an access to media player buffer so that it can be encrypted. I have following questions: 1.Any help in building/customizing player..... 2.Do you see issues in signing of application? 3.Does Apple have any restrictions on customizing media player? 4.Any sample iPhone application where media player is customized Any help in this regard is highly appreciated.

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  • I/O between AIR client using Native process and executable java .jar

    - by aseem behl
    I am using Adobe AIR 2.0 native process API to launch a java executable jar. I/O is handled by writing to the input stream of the java process and reading from the output stream. The application is event based where several events are fired from the server. We catch these events in java code, handle them and write the output to the outputstream using the synchronized static method below. public class ReaderWriter { static Logger logger = Logger.getLogger(ReaderWriter.class); public synchronized static void writeToAir(String output){ try{ byte[] byteArray = output.getBytes(); DataOutputStream dataOutputStream = new DataOutputStream(System.out); dataOutputStream.write(byteArray); dataOutputStream.flush(); } catch (IOException e) { logger.info("Exception while writing the output. " + e); } } } The issue is that some messages are lost between the transfer and not all messages reach the AIR client. If I run the java application from the console I am receiving all the messages. It would be great if somebody could point out what I am missing. Following are some of the listeners used to send the event data to the AIR client. // class used to process Shutdown events from the Session private class SessionShutdownListener implements SessionListener{ public void onEvent(Event e) { Session.Shutdown sd = (Session.Shutdown) e; Session.ShutdownReason sr = sd.getReason(); String eventOutput = "eo;" + "Session Shutdown event ocurred reason=" + sr.strValue() + "\n"; ReaderWriter.writeToAir(eventOutput); } } // class used to process OperationSucceeded events from the Session private class SessionOperationSucceededListener implements SessionListener{ public void onEvent(Event e) { Session.OperationSucceeded os = (Session.OperationSucceeded) e; String eventOutput = "eo;" + "Session OperationSucceeded event ocurred" + "\n"; ReaderWriter.writeToAir(eventOutput); } }

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  • Symbols (pdb) for native dll are not loaded due to post build step

    - by sean e
    I have a native release dll that is built with symbols. There is a post build step that modifies the dll. The post build step does some compression and probably appends some data. The pdb file is still valid however neither WinDbg nor Visual Studio 2008 will load the symbols for the dll after the post build step. What bits in either the pdb file or the dll do we need to modify to get either WinDbg or Visual Studio to load the symbols when it loads a dump in which our release dll is referenced? Is it filesize that matters? A checksum or hash? A timestamp? Modify the dump? or modify the pdb? modify the dll before it is shipped? (We know the pdb is valid because we are able to use it to manually get symbol names for addresses in dump callstacks that reference the released dll. It's just a total pain in the *ss do it by hand for every address in a callstack in all the threads.)

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  • Make conversion to a native type explicit in C++

    - by Tal Pressman
    I'm trying to write a class that implements 64-bit ints for a compiler that doesn't support long long, to be used in existing code. Basically, I should be able to have a typedef somewhere that selects whether I want to use long long or my class, and everything else should compile and work. So, I obviously need conversion constructors from int, long, etc., and the respective conversion operators (casts) to those types. This seems to cause errors with arithmetic operators. With native types, the compiler "knows" that when operator*(int, char) is called, it should promote the char to int and call operator*(int, int) (rather than casting the int to char, for example). In my case it gets confused between the various built-in operators and the ones I created. It seems to me like if I could flag the conversion operators as explicit somehow, that it would solve the issue, but as far as I can tell the explicit keyword is only for constructors (and I can't make constructors for built-in types). So is there any way of marking the casts as explicit? Or am I barking up the wrong tree here and there's another way of solving this? Or maybe I'm just doing something else wrong...

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  • Modal QMessageBox does not behave like native Windows dialogs

    - by Philip Daubmeier
    My application has a dialog that asks the user via a QMessageBox whether he wants to discard all changes he made or wants to keep editing. I want this dialog to be modal to the whole application. I read somewhere that this is the standard behavior for a QMessageBox, so I dont have to set it explicitly with something like: mbox.setWindowModality(Qt::ApplicationModal); I wonder why it behaves differently from other modal dialogs in the OS (Windows 7 in my case). On the one hand it functions like it should, i.e. all other input methods in the application are blocked until the user answeres the dialog. However, it doesn't 'blink'* if the user clicks any other window of the application. Is there any way to get Qt to behave like a native Windows dialog? Thanks in advance! *If you don't know what I mean with this 'blinking': Just open notepad on a Windows OS, type some text and try to close it. A dialog pops up that asks to save, discard or keep editing. Now click somewhere on the editor window - the border and titlebar of the dialog flashes/blinks a few times.

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  • NHibernate Native SQL multiple joins

    - by Chris
    Hi all, I"m having some problems with Nhibernate and native sql. I've got an entity with alot of collections and I am doing an SQL Fulltext search on it. So when returning 100 or so entities, I dont want all collections be lazy loaded. For this I changed my SQL query: SELECT Query.* FROM (SELECT {spr.*}, {adr.*}, {adrt.*}, {cty.*}, {com.*}, {comt.*}, spft.[Rank] AS [Rak], Row_number() OVER(ORDER BY spft.[Rank] DESC) AS rownum FROM customer spr INNER JOIN CONTAINSTABLE ( customerfulltext , computedfulltextindex , '" + parsedSearchTerm + @"' ) AS spft ON spr.customerid = spft.[Key] LEFT JOIN [Address] adr ON adr.customerid = spr.customerid INNER JOIN [AddressType] adrt ON adrt.addresstypeid = adr.addresstypeid INNER JOIN [City] cty ON cty.cityid = adr.cityid LEFT JOIN [Communication] com ON com.customerid = spr.customerid INNER JOIN [CommunicationType] comt ON comt.communicationtypeid = com.communicationtypeid) as Query ORDER BY Query.[Rank] DESC This is how I setup the query: var items = GetCurrentSession() .CreateSQLQuery(query) .AddEntity("spr", typeof(Customer)) .AddJoin("adr", "spr.addresses") .AddJoin("adrt", "adr.Type") .AddJoin("cty", "adr.City") .AddJoin("com", "spr.communicationItems") .AddJoin("comt", "com.Type") .List<Customer>(); What happens now is, that the query returns customers twice (or more), I assume this is because of the joins since for each customer address, communicationItem (e.g. phone, email), a new sql row is returned. In this case I thought I could use the DistinctRootEntityResultTransformer. var items = GetCurrentSession() .CreateSQLQuery(query) .AddEntity("spr", typeof(Customer)) .AddJoin("adr", "spr.addresses") .AddJoin("adrt", "adr.Type") .AddJoin("cty", "adr.City") .AddJoin("com", "spr.communicationItems") .AddJoin("comt", "com.Type") .SetResultTransformer(new DistinctRootEntityResultTransformer()) .List<Customer>(); Doing so an exception is thrown. This is because I try to list customers .List<Customer>() but the transformer returns only entities of the last join added. E.g. in the case above, the entity with alias "comt" is returned when doing .List() instead of .List(). If I would switch last join with the join alias "cty", then the transformer returns a list of cities only... Anyone knows how I can return a clean list of customers in this case?

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  • Using native MySQL driver in Erlang

    - by Mickey Shine
    I am using native MySQL driver (http://code.google.com/p/erlang-mysql-driver/) with mochiweb. When I tried that MySQL driver in shell mode, all woked fine. But when I write some code with Mochiweb, it reported me the following error: =CRASH REPORT==== 4-Jul-2009::04:44:29 === crasher: initial call: mochiweb_socket_server:acceptor_loop/1 pid: <0.61.0> registered_name: [] exception error: no function clause matching mysql:fetch(p1,<<"SELECT * FROM cdb_forums LIMIT 10">>) in function perly_web:loop/2 in call from mochiweb_http:headers/5 ancestors: [perly_web,perly_sup,<0.58.0>] messages: [] links: [<0.60.0>,#Port<0.965>] dictionary: [{mochiweb_request_body,undefined}, {mochiweb_request_qs,[]}, {mochiweb_request_post,[]}, {mochiweb_request_path,"/online"}, {mochiweb_request_cookie, [{"04c_sid","hG9Oyv"}, {"04c_visitedfid","2"}, {"kQx_cookietime","2592000"}, {"kQx_loginuser","admin"}, {"kQx_activationauth", "98b3mdX86fKT9dI4WyKuL61Tqxk%2BW1r6ACpHp9y8itH2xQ"}, {"smile","1D1"}]}] trap_exit: false status: running heap_size: 1597 stack_size: 24 reductions: 5188 neighbours: The code I write in Mochiweb is start(Options) -> {DocRoot, Options1} = get_option(docroot, Options), Loop = fun (Req) -> ?MODULE:loop(Req, DocRoot) end, % we’ll set our maximum to 1 million connections. (default: 2048) mochiweb_http:start([{max, 1000000}, {name, ?MODULE}, {loop, Loop} | Options1]), mysql:start_link(p1, "10.0.0.123", "root", "root", "test"). stop() -> mochiweb_http:stop(?MODULE). loop(Req, DocRoot) -> "/" ++ Path = Req:get(path), case Req:get(method) of Method when Method =:= 'GET'; Method =:= 'HEAD' -> case Path of "online" -> Result1 = mysql:fetch(p1, <<"SELECT * FROM cdb_forums LIMIT 10">>), Body1 = io:format("Result1: ~p~n", [Result1]), Req:ok({"text/plain", Body1}); The connection looks good but when I added Result1 = mysql:fetch(p1, <<"SELECT * FROM cdb_forums LIMIT 10">>), it crashed. Can someone help me? Thanks in advance~ //================================================== updated: I noticed the follwoing information. If that is correct? =PROGRESS REPORT==== 4-Jul-2009::05:49:32 === supervisor: {local,kernel_safe_sup} started: [{pid,<0.65.0>}, {name,inet_gethost_native_sup}, {mfa,{inet_gethost_native,start_link,[]}}, {restart_type,temporary}, {shutdown,1000}, {child_type,worker}] mysql_conn: greeting version "5.1.33-log" (protocol 10) salt "ne0_m'vA" caps 63487 serverchar <<8,2,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0>> salt2 "!|o;vabJ*4bt" mysql_auth send packet 1: <<5,162,0,0,64,66,15,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,114,111,111,116,0,20,52,235,78, 173,36,251,201,242,172,139,113,231,253,181,245,3, 91,198,111,135>> Link: {ok,<0.62.0>} =SUPERVISOR REPORT==== 4-Jul-2009::05:49:32 === Supervisor: {local,perly_sup} Context: start_error Reason: ok Offender: [{pid,undefined}, {name,perly_web}, {mfa, {perly_web,start, [[{ip,"0.0.0.0"}, {port,8000}, {docroot, "/work/mochiweb-read-only/scripts/perly/priv/www"}]]}}, {restart_type,permanent}, {shutdown,5000}, {child_type,worker}]

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  • python object to native c++ pointer

    - by Lodle
    Im toying around with the idea to use python as an embedded scripting language for a project im working on and have got most things working. However i cant seem to be able to convert a python extended object back into a native c++ pointer. So this is my class: class CGEGameModeBase { public: virtual void FunctionCall()=0; virtual const char* StringReturn()=0; }; class CGEPYGameMode : public CGEGameModeBase, public boost::python::wrapper<CGEPYGameMode> { public: virtual void FunctionCall() { if (override f = this->get_override("FunctionCall")) f(); } virtual const char* StringReturn() { if (override f = this->get_override("StringReturn")) return f(); return "FAILED TO CALL"; } }; Boost wrapping: BOOST_PYTHON_MODULE(GEGameMode) { class_<CGEGameModeBase, boost::noncopyable>("CGEGameModeBase", no_init); class_<CGEPYGameMode, bases<CGEGameModeBase> >("CGEPYGameMode", no_init) .def("FunctionCall", &CGEPYGameMode::FunctionCall) .def("StringReturn", &CGEPYGameMode::StringReturn); } and the python code: import GEGameMode def Ident(): return "Alpha" def NewGamePlay(): return "NewAlpha" def NewAlpha(): import GEGameMode import GEUtil class Alpha(GEGameMode.CGEPYGameMode): def __init__(self): print "Made new Alpha!" def FunctionCall(self): GEUtil.Msg("This is function test Alpha!") def StringReturn(self): return "This is return test Alpha!" return Alpha() Now i can call the first to functions fine by doing this: const char* ident = extract< const char* >( GetLocalDict()["Ident"]() ); const char* newgameplay = extract< const char* >( GetLocalDict()["NewGamePlay"]() ); printf("Loading Script: %s\n", ident); CGEPYGameMode* m_pGameMode = extract< CGEPYGameMode* >( GetLocalDict()[newgameplay]() ); However when i try and convert the Alpha class back to its base class (last line above) i get an boost error: TypeError: No registered converter was able to extract a C++ pointer to type class CGEPYGameMode from this Python object of type Alpha I have done alot of searching on the net but cant work out how to convert the Alpha object into its base class pointer. I could leave it as an object but rather have it as a pointer so some non python aware code can use it. Any ideas?

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  • iPhone SDK: selectRowAtIndexPath with delegate methods

    - by norskben
    Hi SO I am using selectRowAtIndexPath to select a tableview in the same ViewController class, but this does not run the delegate methods, eg: tableView:didSelectRowAtIndexPath I would like these delegate methods to also be called. Is there another API call I can be using? Thanks From the apple docs: selectRowAtIndexPath:animated:scrollPosition: Selects a row in the receiver identified by index path, optionally scrolling the row to a location in the receiver. - (void)selectRowAtIndexPath:(NSIndexPath *)indexPath animated:(BOOL)animated scrollPosition:(UITableViewScrollPosition)scrollPosition Calling this method does not cause the delegate to receive a tableView:willSelectRowAtIndexPath: or tableView:didSelectRowAtIndexPath: message, nor will it send UITableViewSelectionDidChangeNotification notifications to observers.

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  • NSFetchedResultsController - Delegate methods crashing under iPhone OS 3.0, but NOT UNDER 3.1

    - by Scott Langendyk
    Hey guys, so I've got my NSFetchedResultsController working fine under the 3.1 SDK, however I start getting some weird errors, specifically in the delegate methods when I try it under 3.0. I've determined that this is related to the NSFetchedResultsControllerDelegate methods. This is what I have set up. The inEditingMode stuff has to do with the way I've implemented adding another static section to the table. - (void)controllerWillChangeContent:(NSFetchedResultsController*)controller { [self.tableView beginUpdates]; } - (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id <NSFetchedResultsSectionInfo>)sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type{ NSIndexSet *sectionSet = [NSIndexSet indexSetWithIndex:sectionIndex]; if(self.inEditingMode){ sectionSet = [NSIndexSet indexSetWithIndex:sectionIndex + 1]; } switch (type) { case NSFetchedResultsChangeInsert: [self.tableView insertSections:sectionSet withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteSections:sectionSet withRowAnimation:UITableViewRowAnimationFade]; break; default: [self.tableView reloadData]; break; } } - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath{ NSIndexPath *relativeIndexPath = indexPath; NSIndexPath *relativeNewIndexPath = newIndexPath; if(self.inEditingMode){ relativeIndexPath = [NSIndexPath indexPathForRow:indexPath.row inSection:indexPath.section + 1]; relativeNewIndexPath = [NSIndexPath indexPathForRow:newIndexPath.row inSection:newIndexPath.section + 1]; } switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:relativeNewIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:relativeIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; default: [self.tableView reloadData]; break; } } -(void)controllerDidChangeContent:(NSFetchedResultsController *)controller{ [self.tableView endUpdates]; } When I add an entity to the managed object context, I get the following error: Serious application error. Exception was caught during Core Data change processing: *** -[NSCFArray objectAtIndex:]: index (1) beyond bounds (1) with userInfo (null) I put a breakpoint on objc_exception_throw, and the crash seems to be occuring inside of controllerDidChangeContent. If I comment out all of the self.tableView methods, and put a single [self.tableView reloadData] inside of controllerDidChangeContent, everything works as expected. Anybody have any idea as to why this is happening?

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