Search Results

Search found 23350 results on 934 pages for 'general event'.

Page 280/934 | < Previous Page | 276 277 278 279 280 281 282 283 284 285 286 287  | Next Page >

  • MFMailComposeViewController configure mimetype for attachment

    - by user749918
    I need some help. I am trying to attach files to mail using, [mail addAttachmentData:attachmentData mimeType:@"image/png" fileName:fileName]; but the problem is that if i need to send a .jpeg image i need to repeat code just for setting mime type to "mimeType:@"image/jpeg". My question is that is there any general mimeType that can attach any kind of file irrespective of .doc,.ppt,.pdf or an audio or video file. is there any general mimeType: for an kind of attachment. Thanks in advance.

    Read the article

  • Progressbar behaves strangely

    - by wanderameise
    I just created an application in C# that uses a thread which polls the UART for a receive event. If data is received an event is triggered in my main thread (GUI) and a progress bar is controlled via PerformStep() method (of course, I previously set the Max value accordingly). PerformStep is invoked using the following expression to handle cross threading this.Invoke((Action)delegate{progressBar2.PerformStep();}) When running this application the progressbar never hits its final value. It stops at 80%. When debugging and stopping at the line mentioned above, everything works fine using single steps. I have no idea what is going one! Start read thread on main thread: pThreadWrite = new Thread(new ThreadStart(ReadThread)); pThreadWrite.Start(); Read Thread: private void ReadThread() { while(1) { if (ReceiveEvent) { FlashProgressBar(); } } } Event that is triggered in main thread: private void FlashProgressBar() { this.Invoke((Action)delegate { progressBar2.PerformStep();}); } (It's a simplified representation of my code) It seems as if the internal progress is faster than the visual one.

    Read the article

  • Line by Line explanation of "Javascript: Good Parts" example?

    - by Matrym
    I'm reading "Javascript: The Good Parts" and am totally baffled by what's really going on here. A more detailed and/or simplified explanation would be greatly appreciated. // BAD EXAMPLE // Make a function that assigns event handler functions to an array of nodes the wrong way. // When you click on a node, an alert box is supposed to display the ordinal of the node. // But it always displays the number of nodes instead. var add_the_handlers = function (nodes) { var i; for (i = 0; i < nodes.length; i += 1) { nodes[i].onclick = function (e) { alert(i); } } }; // END BAD EXAMPLE The add_the_handlers function was intended to give each handler a unique number (i). It fails because the handler functions are bound to the variable i, not the value of the variable i at the time the function was made: // BETTER EXAMPLE // Make a function that assigns event handler functions to an array of nodes the right way. // When you click on a node, an alert box will display the ordinal of the node. var add_the_handlers = function (nodes) { var i; for (i = 0; i < nodes.length; i += 1) { nodes[i].onclick = function (i) { return function (e) { alert(i); }; }(i); } }; Now, instead of assigning a function to onclick, we define a function and immediately invoke it, passing in i. That function will return an event handler function that is bound to the value of i that was passed in, not to the i defined in add_the_handlers. That returned function is assigned to onclick.

    Read the article

  • C# Timer -- measuring time slower

    - by Fassenkugel
    I'm writing a code where: I.) The user adds "events" during run-time. (To a flowlayoutpanel) These events are turning some LEDs on/off, after "x" time has elapsed and the LED-turning functions are written in a Led-function.cs class. i.e: 1) Turn left led on After 3500ms 2) Turn right led on After 4000ms II.) When the user hits start a timer starts. // Create timer. System.Timers.Timer _timer; _timer = new System.Timers.Timer(); _timer.Interval = (1); _timer.Elapsed += (sender, e) => { HandleTimerElapsed(LedObject, device, _timer); }; _timer.Start(); III.) The timer's tick event is raised every millisecond and checks if the user definied time has ellapsed. Im measuring the elapsed time with adding +1 to an integer at every tick event. (NumberOfTicks++;) //Timer Handle private void HandleTimerElapsed(Led_Functions LedObject, string device, System.Timers.Timer _timer) { NumberOfTicks++; if (NumberOfTicks >= Start_time[0]) { LedObject.LeftLED_ONnobutton(device); } } IV.) What I noticed was that when the tick was set to 1. (So the tick event is raised every millisecond) Even if I set 3000ms to the evet the LED actually flashed around 6 seconds. When the tick was set to 100. (So every 0,1s) then the flash was more accurate (3,5sec or so). Any Ideas why im having this delay in time? Or do you have any ideas how could I implement it better? Thank you!

    Read the article

  • What kind of work benifits from OpenCL

    - by Daniel
    Hey All First of all: I am well aware that OpenCL does not magically make everything faster I am well aware that OpenCL has limitations So now to my question, i am used to do different scientific calculations using programming. Some of the things i work with is pretty intense in regards to the complexity and number of calculations. SO i was wondering, maybe i could speed things up bu using OpenCL. So, what i would love to hear from you all is answers to some of the following [bonus for links]: *What kind of calculations/algorithms/general problems is suitable for OpenCL *What is the general guidelines for determining if some particular code would benefit by migration to OpenCL? Regards

    Read the article

  • How do software events work internally?

    - by Duddle
    Hello! I am a student of Computer Science and have learned many of the basic concepts of what is going on "under the hood" while a computer program is running. But recently I realized that I do not understand how software events work efficiently. In hardware, this is easy: instead of the processor "busy waiting" to see if something happened, the component sends an interrupt request. But how does this work in, for example, a mouse-over event? My guess is as follows: if the mouse sends a signal ("moved"), the operating system calculates its new position p, then checks what program is being drawn on the screen, tells that program position p, then the program itself checks what object is at p, checks if any event handlers are associated with said object and finally fires them. That sounds terribly inefficient to me, since a tiny mouse movement equates to a lot of cpu context switches (which I learned are relatively expensive). And then there are dozens of background applications that may want to do stuff of their own as well. Where is my intuition failing me? I realize that even "slow" 500MHz processors do 500 million operations per second, but still it seems too much work for such a simple event. Thanks in advance!

    Read the article

  • Class properties vs NSArray / NSDictionary

    - by Frank Martin
    I want a custom class object to hold data and have somehow the feeling that creating about 80 properties is not the best way of doing it. Most of the properties would be bool values, so i'm thinking about creating Arrays (keys / values) or (probably better) a NSDictionary attached to the object for holding the data. Does that make sense or should i stay with the properties? Extra: Are there general pros and cons for the different approaches? And what keywords / concepts do i have to search for to find discussions about that somehow general question? Thanks in advance

    Read the article

  • MidiSystem.getSequencer() returns Audio Device Unavailable

    - by ksemeks
    I've keep having an exception thrown, on and on. When i try to make a new Sequencer object, i keep getting the javax.sound.midi.MidiUnavailableException: Audio Device Unavailable exception. So, here's the code: import javax.sound.midi.*; public class MiniMusicPlayer1 { public static void main(String[] args) { try { Sequencer sequencer = MidiSystem.getSequencer(); sequencer.open(); Sequence seq = new Sequence(Sequence.PPQ, 4); Track track = seq.createTrack(); for (int i = 5; i < 61; i += 4) { track.add(makeEvent(144, 1, i, 100, i)); track.add(makeEvent(128, 1, i, 100, (i+2))); } sequencer.setSequence(seq); sequencer.setTempoInBPM(220); sequencer.start(); } catch (Exception e) { e.printStackTrace(); } } public static MidiEvent makeEvent(int comd, int chan, int one, int two, int tick) { MidiEvent event = null; try { ShortMessage a = new ShortMessage(); a.setMessage(comd, chan, one, two); event = new MidiEvent(a, tick); } catch (Exception e) { e.printStackTrace(); } return event; } } And here's the complete error (at compile): javax.sound.midi.MidiUnavailableException: Audio Device Unavailable at com.sun.media.sound.MixerSynth.implOpen(MixerSynth.java:165) at com.sun.media.sound.AbstractMidiDevice.doOpen(AbstractMidiDevice.java:144) at com.sun.media.sound.AbstractMidiDevice.openInternal(AbstractMidiDevice.java:134) at com.sun.media.sound.AbstractMidiDevice.getReceiverReferenceCounting(AbstractMidiDevice.java:339) at javax.sound.midi.MidiSystem.getReceiver(MidiSystem.java:243) at javax.sound.midi.MidiSystem.getSequencer(MidiSystem.java:442) at javax.sound.midi.MidiSystem.getSequencer(MidiSystem.java:348) at MiniMusicPlayer1.main(MiniMusicPlayer1.java:9) First i was unable to play MIDI files on my pc, but then i got it to work, so now i can play MIDI files, that's okay. I tried even to close every process which uses my sound card, but the error is still there. Anyone can help me?

    Read the article

  • How to integrate "basic" website into Zend Framework

    - by Joel
    Hi guys, I have a website that has around 10 pages. Only one of those pages uses Zend (to integrate with Google gData). Right now, it's just all coded into that one page, but I'm wanting to learn how to use Zend Framework. How do you handle basic-relatively static php pages within Zend Framework? Do you just stick the whole individual pages into their own respective views and then have to common stuff in the layout, and not worry about a model and controller for those pages? in general, is MVC accepted and appropriate technology for general "web-design" work?

    Read the article

  • How to prevent onclick statements from being executed?

    - by ryanli
    I want to use an event listener for preventing the onclick statement of a submit button, however, using event.preventDefault() doesn't work as intended. The code is like this: <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <script type="application/x-javascript"> function addListener() { document.getElementById("submit").addEventListener("click", function(ev) { alert("listener"); ev.preventDefault(); }, false); } </script> <title></title> </head> <body onload="addListener();"> <form id="form" method="post" target=""> <input type="submit" id="submit" onclick="alert('onclick')" value="test" /> </form> </body> </html> The expected behaviour is only "listener" will be alerted, but in practice (Firefox 3.7a5pre), "onclick" and "listener" are both alerted, in the given order. It seems that onclick is being executed before the listener, so event.preventDefault() doesn't work. Is there a way to prevent onclick from being executed?

    Read the article

  • android.intent.action.NOTIFICATION_REMOVE not available on all devices?

    - by Matt McMinn
    I've got a receiver set up in my android application to catch android.intent.action.NOTIFICATION_REMOVE intents. On my Evo, it works fine - when a notification is cleared from the notification bar, I catch that event and can run some code. I tried running this on a Samsung Moment though, and it is never caught. So now I'm trying to figure out why, and I can't seem to find anything on Google about this intent action - and I set this code up a few months ago, so I don't remember where I even found this action, it doesn't seem to be in the API. The evo is running 2.2, and the moment is running 2.1-update1, so I'm guessing that it's undocumented, and only available in 2.2. Is there any other way to catch an event that a notification has been cleared? Note that I'm not trying to cancel a notification that I put up, or trying to cancel another app's notification, just catch an event when a notification has been cleared. Here's my receiver in AndroidManafest.xml: <receiver android:name=".NotificationClearedReciever"> <intent-filter> <action android:name="android.intent.action.NOTIFICATION_REMOVE" /> </intent-filter> </receiver>

    Read the article

  • Raspberry Pi broadcast serial port data to local network

    - by D051P0
    I didn't find anything to help me with this problem. What I want is: Serial device sends repeatedly some data to serial port. Raspberry Pi should get this data from RxD and stream it to local network via port 10001 without filtering it. So I can find this device on my pc. This should also work in other direction: Raspberry listen to port 10001 and forward all data from local network to TxD. I'm newbie in Linux World. How can I listen to some port on Raspberry Pi and send broadcast to the same port? I'm using Raspbian Wheezy with soft float. I have found a library Pi4j for Java, that I already use to get and write data from/to serial port. final Serial serial = SerialFactory.createInstance(); serial.addListener(new SerialDataListener() { public void dataReceived(SerialDataEvent event) { forward(event.getData()); } }); event.getData() is a String, which I want to broadcast in my local network. Is it generally a good Idea to use Java for that? I need also a String from port 10001, which I can forward to serial port.

    Read the article

  • How to migrate Django models from mysql to sqlite (or between any two database systems)?

    - by Daphna Shezaf
    I have a Django deployment in production that uses MySQL. I would like to do further development with SQLite, so I would like to import my existing data to an SQLite database. I There is a shell script here to convert a general MySQL dump to SQLite, but it didn't work for me (apparently the general problem isn't easy). I figured doing this using the Django models must be much easier. How would you do this? Does anyone have any script to do this?

    Read the article

  • MySQL query problem

    - by Luke
    Ok, I have the following problem. I have two InnoDB tables: 'places' and 'events'. One place can have many events, but event can be created without entering place. In this case event's foreign key is NULL. Simplified structure of the tables looks as follows: CREATE TABLE IF NOT EXISTS `events` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT, `name` varchar(255) COLLATE utf8_bin NOT NULL, `places_id` int(9) unsigned DEFAULT NULL, PRIMARY KEY (`id`), KEY `fk_events_places` (`places_id`), ) ENGINE=InnoDB; ALTER TABLE `events` ADD CONSTRAINT `events_ibfk_1` FOREIGN KEY (`places_id`) REFERENCES `places` (`id`) ON DELETE CASCADE ON UPDATE NO ACTION; CREATE TABLE IF NOT EXISTS `places` ( `id` int(9) unsigned NOT NULL AUTO_INCREMENT, `name` varchar(255) COLLATE utf8_bin NOT NULL, PRIMARY KEY (`id`), ) ENGINE=InnoDB; Question is, how to construct query which contains name of the event and name of the corresponding place (or no value, in case there is no place assigned?). I am able to do it with two queries, but then I am visibly separating events which have place assigned from the ones that are without place. Help really appreciated.

    Read the article

  • How to make buttons in python/pygame?

    - by user1334014
    I'm making a game in pygame and on the first screen I want there to be buttons that you can press to (i) start the game, (ii) load a new screen with instructions, and (iii) exit the program. I've found this code online for button making, but I don't really understand it (I'm not that good at object oriented programming). If I could get some explanation as to what it's doing that would be great. Also, when I use it and try to open a file on my computer using the file path, I get the error sh: filepath :Permission denied, which I don't know how to solve. #load_image is used in most pygame programs for loading images def load_image(name, colorkey=None): fullname = os.path.join('data', name) try: image = pygame.image.load(fullname) except pygame.error, message: print 'Cannot load image:', fullname raise SystemExit, message image = image.convert() if colorkey is not None: if colorkey is -1: colorkey = image.get_at((0,0)) image.set_colorkey(colorkey, RLEACCEL) return image, image.get_rect() class Button(pygame.sprite.Sprite): """Class used to create a button, use setCords to set position of topleft corner. Method pressed() returns a boolean and should be called inside the input loop.""" def __init__(self): pygame.sprite.Sprite.__init__(self) self.image, self.rect = load_image('button.png', -1) def setCords(self,x,y): self.rect.topleft = x,y def pressed(self,mouse): if mouse[0] > self.rect.topleft[0]: if mouse[1] > self.rect.topleft[1]: if mouse[0] < self.rect.bottomright[0]: if mouse[1] < self.rect.bottomright[1]: return True else: return False else: return False else: return False else: return False def main(): button = Button() #Button class is created button.setCords(200,200) #Button is displayed at 200,200 while 1: for event in pygame.event.get(): if event.type == MOUSEBUTTONDOWN: mouse = pygame.mouse.get_pos() if button.pressed(mouse): #Button's pressed method is called print ('button hit') if __name__ == '__main__': main() Thank you to anyone who can help me.

    Read the article

  • Why does F10 (step over) in Visual Studio 2010 not work?

    - by maycil
    I also tried 2 solution. But It doesn't worked. Go to Tools Options menu in Visual Studio. Go to Debugging General menu item in left pane. In right view you will see and option Step over properties and operators (Managed only). Uncheck this option and then you are all set. and Go to Tools Options menu in Visual Studio. Go to Debugging General menu item in left pane. In right view you will see and option Enable Just My Code (Managed only). Uncheck this option and then you are all set.

    Read the article

  • Trouble with SVN and Filename 'changes'.

    - by Stacey
    I am programming in Visual Studio 2010, using TortiseSVN and VisualSVN as my client to connect to SVN repositories. I am having a bit of a frequent problem though with the whole SVN thing in general. One thing that keeps cropping up is that if I make changes to files - namely filenames, or move them to new folders, etc, I end up getting all kinds of conflicts with the repository and it just causes all sorts of strange errors. I understand the importance of version control and check-in/check-out access like this, but what do most of you do to deal with this kind of thing? I mean, I've tried doing the whole 'Remove from Subversion', change my file, then 'Add to Subversion' thing, and it just doesn't seem to do the job very well. This is especially frustrating when working on web projects where filenames can change very frequently as a project evolves and becomes multifaceted. Are there any standard ways to deal with this kind of thing, or is it just one of the flaws of SVN in general?

    Read the article

  • Ajax Update Panel Not Displaying Updated Image in IE, Chrome and FireFox

    - by jmease
    I have a parent page with an Ajax Update Panel that contains an image and a button. There is a hyperlink that opens up a child page. When the child page is submitted, there is an onclientclick event that triggers a javascript function that clicks the button in the update panel on the parent page, the button's click event being the trigger for the panel as well as the event that updates the image URL. When I use this on my android tablet, it works perfectly. However, it doesn't work at all on any browser I've used on a PC (Windows XP). The Image URL updates, but the updated image doesn't display without refreshing the entire page. In IE, I can right click on the image and click Show Image and it updates. In Chrome and Firefox, I have to refresh the entire page. Why would an Ajax control only work properly on the Android OS and what could I be doing wrong that would cause the image not to redisplay on my PC without refreshing the page even though the image URL is clearly being updated properly. I suspect a caching issue, but don't know how to correct.

    Read the article

  • Adding dynamic content with events in jquerymobile

    - by Christian Waidner
    Currently I'm stuck with a problem in jquerymobile: I'm adding items to a list dynamically and use enhanceWithin() in the end (so styling is correct). After this I like to add click-events for each list item but the problem is, that enhanceWithin runs asynchronous and so I always get the error message "cannot call methods on checkboxradio prior to initialization; attempted to call method 'refresh'" When I delay the event-adding-code it works perfectly. Does anyone have an idea if there is a enhanceWithin.done event or anything else I can use? HTML: ... <div id="shoppinglist">Loading list...</div> ... Javascript: function updateList() { var result = ""; $.each(shoppinglistItems, function (index, item) { result += '<label><input type="checkbox" ' + item.checked + ' id="item_' + item.id + '">' + item.name + '</label>\n'; }); $('#shoppinglist').html(result).enhanceWithin(); // Change-Events an die Checkboxen knoten $('input[id*=item_]').unbind('change').bind('change', function (event) { var itemid = $(this).attr('id'); itemid = (itemid.split('_'))[1]; // Nur die Zahl extrahieren // Passendes Item aus der Liste der Items suchen und checken $.each(shoppinglistItems, function (index, item) { if (item.id == itemid) { item.checked = "checked"; item.timestamp = moment().format("YYYYMMDDHHmmss"); } }); updateList(); }); }

    Read the article

  • Help - use PHP-broswer, or proxy or get_page_contents or include page, or something else ??

    - by userlite
    Hi, I am trying to develop a web application for which I need to capture a specific user-driven event (such as mouse dblclick) occurring on a different-website page loaded through my website. What I want to do is : User visits my website - hosted by me. There, user types in any website URL (e.g.: http://www.example.com) That URL page gets loaded as is. When user double-clicks mouse over any link or image from that page, a popup/side-panel is displayed with content related to that particular image or link. I can do this with a combination of PHP get_page_contents or include-page, and javascript dblclick. However, when user clicks on any link or submits a form, the control goes to that other website, where I cannot show the side-panel. I might be able to handle the links by proxifying them when user clicks on any of them. How do I handle forms submission and other stuff ? I can use a full-featured proxy, but that will be too heavy just for the purpose of capturing the event. My question is that is there a way to write some kind of light PHP script that sits on my website - that loads other websites contents as is, but lets me capture the mouse-dblclick event to show related-content in the side panel . I have already searched the internet, but could not find anything. Any help is really appreciated. Thanks.

    Read the article

  • Moving x,y position of all array objects every frame in actionscript 3?

    - by Dylan Gallardo
    I have my code setup so that I have an movieclip in my library a class called "block" being duplicated multiple times and added into an array like this: function makeblock(e:Event){ newblock=new block; newblock.x=10; newblock.y=10; addChild(newblock); myarray[counter] = newblock; //adds a newblock object into array counter += 1; } Then I have a loop with a currently primitive way of handling my problem: stage.addEventListener(Event.ENTER_FRAME, gameloop); function gameloop(evt:Event):void { if (moveright==true){ myarray[0].x += 5; myarray[1].x += 5; myarray[2].x += 5 -(and so on)- My question is how can I change x,y values every frame for new objects duplicated into the array, along with the previous ones that were added. Of course with a more elegant way than writing it out myself... array[0].x += 5, array[1], array[2], array[3] etc. Ideally I would like this to go up to 500 or more array objects for one array so obviously I don't want to be writing it out individually haha, I also need it to be consistent with performance so using a for loop or something to loop through the whole array and move each x += 5 wouldn't work would it? Anyway, if anyone has any ideas that'd be great!

    Read the article

  • Rails - Create if record doesn't exist or else update.....Whats Best way to do this?

    - by ChrisWesAllen
    Hi, I have a create statement for some models but its creating a record within a join table regardless if the record exist. Here is what my code looks like. @user = User.find(current_user) @event = Event.find(params[:id]) for interest in @event.interests @user.choices.create(:interest => interest, :score => 4) end The problem is it creates records no matter what. I would like it to create a record if it doesnt exist, if a record does exist I would just to it to take the attribute of the found record and add or subtract 1. So, I've been looking around and I see something called find_or_create_by. My question is what happens if it finds? Preferably if it finds,I would like to take the current :score attribute and +1. SO is it possible to find or create by id? I'm not sure what attribute I would find by since the model I'm looking at is a join model which only had id foreign keys and the score attribute. I tried @user.choices.find_or_create_by_user(:user => @user.id, :interest => interest, :score => 4) but got "undefined method `find_by_user'".....ANy ideas or help?

    Read the article

  • Rails - HABTM Relationship -- How Can I Find A Record Based On An Attribute Of The Associated Model

    - by ChrisWesAllen
    I have setup this HABTM relationship in the past and its worked before....Now it isnt and I'm at my wits end trying to figure out whats wrong. I've looking through the rails guides all day and cant seem to figure out what I'm doing wrong, so help would really be appreciated. I have 2 models connected through a join model and I'm trying to find records based an attribute of the associated model. Event.rb has_and_belongs_to_many :interests Interest.rb has_and_belongs_to_many :events and a join table migration that was created like create_table 'events_interests', :id => false do |t| t.column :event_id, :integer t.column :interest_id, :integer end I tried @events = Event.all(:include => :interest, :conditions => [" interest.id = ?", 4 ] ) But got the error "Association named 'interest' was not found; perhaps you misspelled it?"... which I didnt of course I tried @events = Event.interests.find(:all, :conditions => [" interest.id = ?", 4 ] ) but got the error "undefined method `interests' for #Class:0x4383348" How can I find the Events that have an interest id of 4....I'm definitely going bald from this lol

    Read the article

< Previous Page | 276 277 278 279 280 281 282 283 284 285 286 287  | Next Page >