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  • Are there any Java based libraries that provide game mapping features?

    - by James.Elsey
    Hi All, I'm working on a Java web based game in my spare time (springMVC / JSPs etc), and I'm wondering what are my options for dealing with the "game world" or mapping element. My game will be 2d / text based, so I have no need for any OpenGL / Flash etc. My initial idea was to use Google maps and provide a custom overlay, but I want to know if there are any alternatives? For example, if I create a 2d map with all my zones, are there any libraries that will help me plot players, work out distances and so forth? Regards

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  • Projectiles in tile mapped turn-based tactics game?

    - by Petteri Hietavirta
    I am planning to make a Laser Squad clone and I think I have most of the aspects covered. But the major headache is the projectiles shot/thrown. The easy way would be to figure out the probability of hit and just mark miss/hit. But I want to be able to have the projectile to hit something eventually (collateral damage!). Currently everything is flat 2D tile map and there would be full (wall, door) and half height (desk, chair, window) obstacles. My idea is to draw an imaginary line from the shooter to the target and add some horizontal&vertical error based on the player skills. Then I would trace the modified path until it hits something. This is basically what the original Laser Squad seems to do. Can you recommend any algorithms or other approaches for this?

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  • Best and easy way to add video to website

    - by Bibo
    I want to add videos to my website. I want to click on images and then to show video in "window" and start playing (popups like lightbox). I just don´t know what is best way to do it. I think one of the way is jQuery. I know that there is easy way with video tag in HTML5 but I want that this could be play on most browsers (not just with support HTML5, but not so old as IE6 :) ) and I don´t want to use flash or silverlight. What options I have? Is jQuery the way? And how can I do this? Thanks

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  • How do I connect a Nexus 7 to transfer files?

    - by gotqn
    I want to move some files from my PC to Nexus 7. The tablet is connected to my PC's USB port and it is successfully charging. Unfortunately, the PC is not detecting the devices - what I expected is to be shown the Nexus 7 tablet as external devices (like my USB flash memory). As the tablet is connected to the my home internet network, I have checked if it will appear in the "Networks" section but it does not. I am using Ubuntu 12.4 LTS. Is there a easy way to connect the devices to my PC and move some information between them?

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  • Biome Transition in a Grid & Borderless World

    - by API-Beast
    I have a universe: a list of "Systems", each with their own center, type and radius. A small part of such a universe could look like this: Systems: Can be very close to a different system, e.g. overlap Can be inside another, much bigger system Can be very far away from any other systems Spawn system specific entities and particles inside the system radius Have some properties like background color So far so good. However, the player can fly around freely, inside and outside of systems, in real time. How do I interpolate and determine things like the background color now, depending on camera position? E.g. if you are halfway between a green and a red system you should see a background halfway between red and green, or if you are inside a lilac system near the center and at the border of a green system you should get a mostly lilac background etc.

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  • Is it possible to design a multiplayer game which can be played from different devices?

    - by user9820
    I want to design a online multiplayer game for all gaming devices e.g. Desktop PC, internet browser, android phones, android tablets, iphone, ipad, XBOX 360 etc. Now my main requirement is that, I want all devices can be used to play the game in multiplayer mode toghether i.e. One player can be connected using PC another using android phone and other may be with iphone or ipad. My doubts are - How to make all devices to connect to common game server? What will be the logic for graphics and texture because all devices screen will be of different aspect ratio?

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  • Server side random selection of players

    - by Ron
    Assuming I have a simple client-server game, where the server picks random players on a very frequent base, I was wondering what is the best way to select a random player (According to the following constraints): Solution must be high performance and highly scalable Random spread should be relatively even (meaning if I have 3 players and pick 99 times, they will all be picked 33 times more or less) Should only pick players who were active in the past X days (optional, but a big bonus) The actual DB or data model used to store players isn't an issue here, as we'll select the technology in accordance to our needs. However, high performance and scalability is (at the moment we have over 60,000 unique daily active players, and we plan on growing even more). Thanks!

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  • L'iPad remplacera les PC et sauvera la presse d'après Steve Jobs, qui revient aussi sur le conflit a

    L'iPad remplacera les PC et sauvera la presse d'après Steve Jobs, qui revient aussi sur le conflit avec Flash Mardi soir se tenait à Rancho Palos Verdes (en Californie), le salon All Things Digital. Steve Jobs y était invité et, pendant de longues minutes, il a répondu aux questions de deux journalistes sur une estrade, devant un public captivé. Le patron d'Apple a parlé d'avenir et s'est exprimé sur sa vision du futur de l'informatique. Pour lui, les tablettes devraient prendre le pas sur les ordinateurs portables : «Quand nous étions une nation agraire, toutes les voitures étaient des camions. Mais à partir du moment où la population a commencé à migrer vers les villes, les gens ont commencé à utiliser des voitures. Je pense que...

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  • mic on cam don't work

    - by ezz9
    the cam works. I pull up PulseAudio I can see it pick me up for 1sec then stops. don't work on Skype I've tried every USB port same thing it worked on 10.04 fine. but now I'm on 12.04 and it don't work. it is a logitech B500 desktop:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 046d:0807 Logitech, Inc. Webcam B500 Bus 003 Device 002: ID 03f0:6104 Hewlett-Packard DeskJet 5650c Bus 005 Device 002: ID 046d:c51b Logitech, Inc. V220 Cordless Optical Mouse for Notebooks I have changed some setting in flash Player Settings Manager, I don't think it would affect it after all the cam is still working it's the microphone that freezes up, but thought I would tell you this, info is good.

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  • Uninstalling GRUB from MacBook Air

    - by James Brooke
    So... I have a MacBook Air and I recently tried to install Ubuntu on my external HD. I booted Ubuntu from a flash drive and everything had gone fine. I turned off my computer and when I turned it on again I got a message of error and a "grub rescue" line to enter some code. I rebooted holding the "option" key and I selected the Mac partition and everything is fine with my system, but every time I start my system and I don't hold the "option" key, I get the same error and the grub rescue message. I just want things to go back to normal, as they were before I installed Ubuntu on my external HD (which, btw, presented a message that said there was no boot loader). What do I do?

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  • How to disable the Mount notification in Gnome 3.4?

    - by Thompson
    How to disable those annoying notifications when you plug a new disk in, or connect to a network and so on.... I know that if I add a device to a mount script they will be mounted on boot thus not showing me the notification, which I did for my hard drives, but it doesn't help with all those flash disks I have... I can't add them all that would be silly. I looked at: How can I disable gnome-shell's notification area? ... but they didn't help, since the code was different I also looked at configuration editor, but I think it can only disable auto-mount when inserted, it doesn't disable notification...

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  • J2ME character animation with multiple sprite sheets

    - by Alex
    I'm working on a J2ME game and I want to have walking animations. Each direction of walking has a separate sprite sheet (i.e. one for walking up, one for walking right etc), I also have a static idle image for each direction held together in a single file. I've tried to hold an array of sprites in my player class and then just drawing the sprite corresponding to the current direction, but this doesn't seem to work. I'm aware that if I combine all the animations into one sprite sheet I could set up different animation sequences, but I want to be able to do it with separate images for each animation. Is there a way that anyone knows of to achieve this? And ideally without too much extra code (as opposed to combining the sprites into one sheet)

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  • How to implement soft edge areas with particles

    - by OpherV
    My game is created using Phaser, but the question itself is engine-agnostic. In my game I have several environments, essentially polygonal areas that player characters can move into and be affected by. For example ice, fire, poison etc' The graphic element of these areas is the color filled polygon area itself, and particles of the suitable type (in this example ice shards). This is how I'm currently implementing this - with a polygon mask covering a tilesprite with the particle pattern: The hard edge looks bad. I'd like to improve by doing two things: 1. Making the polygon fill area to have a soft edge, and blend into the background. 2. Have some of the shards go out of the polygon area, so that they are not cut in the middle and the area doesn't have a straight line for example (mockup): I think 1 can be achieved with blurring the polygon, but I'm not sure how to go about with 2. How would you go about implementing this?

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  • What kind of installer should I use?

    - by crosenblum
    I need a program installer for window's that is free or open source, that is somewhat customizable, but creates very small installer files. I would be using this to create a mmorpg game client installer, for my private server. And I'll need to this repeatedly once my server goes live to help keep my player's up to date with server changes. Any suggestions? I have tried NSIS, but i really didn't like it, too hard to do. I am also concerned about file sizes... Any thoughts?

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  • How do I tackle top down RPG movement?

    - by WarmWaffles
    I have a game that I am writing in Java. It is a top down RPG and I am trying to handle movement in the world. The world is largely procedural and I am having a difficult time tackling how to handle character movement around the world and render the changes to the screen. I have the world loaded in blocks which contains all the tiles. How do I tackle the character movement? I am stumped and can't figure out where I should go with it. EDIT: Well I was abstract with the issue at hand. Right now I can only think of rigidly sticking everything into a 2D array and saving the block ID and the player offset in the Block or I could just "float" everything and move about between tiles so to speak.

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  • Which purpose do armor points serve?

    - by Bane
    I have seen a mechanic which I call "armor points" in many games: Quake, Counter Strike, etc. Generally, while the player has these armor points, he takes less damage. However, they act in a similar fashion that health points do: you lose them by taking said damage. Why would you design such a feature? Is this just health 2.0, or am I missing something? To me, armor only makes sense in, for example, RPG games, where it is a constant that determines your resistance. But I don't see why would it need to be reduceable during combat.

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  • Should actors in a game be responsible for drawing themselves?

    - by alex
    I am very new to game development, but not to programming. I am (again) playing around with a Pong type game using JavaScript's canvas element. I have created a Paddle object which has the following properties... width height x y colour I also have a Pong object which has properties such as... width height backgroundColour draw(). The draw() method currently is resetting the canvas and that is where a question came up. Should the Paddle object have a draw() method responsible for its drawing, or should the draw() of the Pong object be responsible for drawing its actors (I assume that is the correct term, please correct me if I'm incorrect). I figured that it would be advantagous for the Paddle to draw itself, as I instantiate two objects, Player and Enemy. If it were not in the Pong's draw(), I'd need to write similar code twice. What is the best practice here? Thanks.

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  • Adaptive Characters: AI Solution Needs a Problem

    - by Roger F. Gay
    Have sophisticated adaptive programming, will travel - so to speak. I'm part of a group that developed sophisticated learning / adaptive software for robotics. The system "thinks" via its simulator, building and adapting code on its own; and then carries out the best solution. The software can also adapt to new situations, etc. http://mensnewsdaily.com/2007/05/16/robobusiness-robots-with-imagination/ It's easy to imagine using it with automated game characters that will adapt to the players moves and style - the easiest example would be fighting. The more the simulated fighter fights with the human player, the more it learns to counter that players fighting skills. But there should be more. Anyone have any ideas as to how adaptive characters might be interesting in games?

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  • 3 Ways to Normalize Sound Volume on Your PC

    - by Chris Hoffman
    If you’re constantly adjusting your computer’s volume while you watch videos or play music, there’s a better way. You can set a consistent volume level, either Windows-wide or in a specific program like VLC or your music player. Many applications have “volume normalization” or “loudness equalization” features built-in, including Windows itself. These features are often somewhat hidden and off the beaten path, so you won’t find them unless you go looking for them. HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now

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  • ADF is YouTubed

    - by Chris Muir
    A blog post along the lines of "your wishes are our command". ADF developers are hopefully aware of our ADF Insider Essentials recordings, a page full of presentations from small to large topics on all-things-ADF.  A couple of customers have pointed out these recordings aren't accessible via the iPad and other Apple OSX devices thanks to the recordings being wrapped in an Adobe Flash applet. To satisfy this need we've now uploaded all of the videos as MP4s to our ADF Insider Essentials YouTube channel for your iPad viewing pleasure.  So now regardless if you're sitting at your PC or on the couch with your iPad, you can enjoy my horrible Aussie accent amongst the more professional ADF presentations from my colleagues ;-) Make sure to subscribe to the YouTube channel to receive notifications of newly uploaded content. 

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  • How do I communicate with an IronPython component in a C#/XNA game?

    - by Jonathan Hobbs
    My XNA game is component-oriented, and has various components for position, physics representation, rendering, etc, all of which extend a base Component class. The player and enemies also have controllers which are currently defined in C#. I'd like to turn them into Python scripts, but I'm not sure how to interact with those scripts. The examples in Embedding IronPython in a C# Application suggest I'd have to create a wrapper class (e.g. a Script component) which compiles a Python script, and call the Update methods of the component in the script Is this the most effective way of working with a Python object? I feel that I'm missing something in my research - there must be a way to load up a script, instantiate a Python object and then work directly with it from within C#. Or is the wrapper required?

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  • Resize content for "frame" on .aspx page which draws product content from suppliers' page

    - by zenbike
    I have a retail store site, no online sales, which displays the webpage of our supplier in a "frame" in order to have the most accurate and up to date information for our customers. (example) My issue is that the size of the page it is pulling in doesn't fit in the frame. It looks pretty poor, and part of the content is obscured. Is there a way to scale the content drawn in to the size of the frame? The same site also has an intermittent issue with the Flash banner loading. When it doesn't load, the layout of the header on the page is awful. Any ideas there will also be appreciated.

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  • What the different hardware temperatures listed in psensor, sensor viewer etc reffer to?

    - by cipricus
    I have installed psensor and see a list of temperatures, but listed as ”Temperature 1”, 2, 3 etc . I can only guess where the processor is: but who's who for sure? The same question stands for Sensors Viewer. I can also type sensors in Terminal but I get no more than that acpi -t gives Thermal 0: ok, 65.0 degrees C Thermal 1: ok, 37.9 degrees C Thermal 2: ok, 56.0 degrees C Thermal 3: active, 71.0 degrees C Considering psensor, I know for a fact that: - the temperature that varies most depending on the CPU use is Temp1 and it is one of the two highest - the other high temperature is Temp4 and it goes to the ceiling when using youtube/flash - Temp2 is very stable at a medium level of 50-60 degrees Celsius - Temp3 is by far the lowest and most imobile So, I guess Temp1 is the CPU temperature, and Temp4 is the GPU temperature. Temp2 and 3 must be the motherboard and the hdd. Does anybody know for sure?

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  • South African MVPs deserve their title.

    - by MarkPearl
    Recently I read a post by someone who felt the Microsoft MVP program had failed. My local experience with the MVP program would tend for me to disagree. On Saturday I attended a free Windows Phone 7 event organized by Robert MacLean and Rudi Grobler both of whom are local MVP’s. First of all, kudos to them for organizing the event which included a free lunch and flash stick and had some great content for a free event. Secondly, this is not the first time that either of these two MVP’s have organized events. They are active in the community, present at the majority of local events and are always approachable and give an “honest” opinion. For me, that is what an MVP stands for and at least in my region I feel that the MVP program is a real success.

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  • Ubuntu 13.04 on UEFI system with Windows Boot Manager as the main loader

    - by Mehrdad
    On my old laptop (legacy BIOS, MBR disk), this was perfectly possible to get working: I turn on the computer and see the Windows Boot Manager I use EasyBCD (or BootPart, or something else) to add an option to the BCD menu which allows me to boot into GRUB, and then into Ubuntu I can't figure how to do this on my new laptop (UEFI, GPT disk), whether in UEFI or legacy mode. Currently I've installed (and even booted!) Ubuntu on my laptop, but only with the help of an external GRUB (on a USB flash drive). How can I add GRUB as an option in the Windows Boot Manager on a UEFI laptop? (No, I don't want to change my primary boot loader. So no, I don't want to overwrite the Windows boot loader with GRUB.)

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