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  • C++ code parser/processor library

    - by uray
    is there any library that parse a source code of C++ to produce lets say, call graph, class inheritance tree, flow control, class member list or anything as a ready to use graph or structure in code (not in diagram image). to make it more clear, suppose to generate call graph image, there will be a process like this: ` C++ source -> parser -> intermediate structure -> renderer -> call graph image ^ | [i need this] `

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  • Rails: Is there a way to check for incomplete JPG file upload?

    - by user206481
    I have a Rails app that processes and serves up jpg files that were uploaded via FTP. On several occasions the FTP process was disconnected and left many incomplete .jpg files. I was surprised to see that the incomplete jpgs behave as normal jpg files in my app even tho they have incomplete image data. I have since implemented a more robust FTP process where the uploaded file is initially *.tmp and gets renamed to .jpg after an FTP success code is received. My problem is, I still have all of these incomplete jpg files on the server and can't figure out how to programmatically weed them out. I can actually display them in a view without generating any errors, but there is only a partial image there. I tried RMagick but they all successfully load (using Image.read) and report the valid x & y resolutions. I have so far not been able to determine a way to programmatically differentiate between an incomplete and complete jpg uploaded image. Any ideas?

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  • Visual Studio add-in to support images inline with source?

    - by Jesse Stimpson
    We use Visual Studio 2005 here, and in an attempt to improve the documentation of our source, we're looking for a Visual Studio add-in that will allow images to be viewed in line with source from within the IDE. For example, the use case I'd like to fit is the following: In the directory in which my source lives, I save my image file my_image.png. In the source file, I write a comment of the form /// @image my_image.png The add-in allows me to toggle between seeing the text /// @image my_image.png and viewing the actual image within the code editing window, inline with whatever source surrounds it. Does anyone know of an existing add-in for VS 2005? If not, does the VS add-in api allow for such functionality? Thanks!

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  • Slideshow in Javascript without framework, animation?

    - by aaron
    The issue I am having is fairly complicated to explain. I have written up a javascript that displays an image slideshow, and it works fairly well, despite using up more resources than I would like // imgArr[] is populated before var i = 0; var pageLoaded = 0; window.onload = function() {pageLoaded = 1;} function loaded(i,f) { if (document.getElementById(i) != null) f(); else if (!pageLoaded) setTimeout('loaded(\''+i+'\','+f+')',100); } } function displaySlideshow() { document.getElementById(destinationId).innerHTML = '<div id="slideWindow"><img src="'+imgArr[i]+'" />' + '<img src="'+imgArr[i + 1]+'" /></div>'; setTimeout('displaySlideshow()',1000*3); i++; if (i >= imgArr.length - 1) i = 0; } loaded(destinationId,displaySlideshow); So, this script dynamically adds two images to a HTML element, and it is wrapped in a div. The div is styled with the height and width of the image, with the overflow (the second image) hidden. The second image is below the first, and the slideshow is meant to go from RIGHT to LEFT. My inquiry is twofold: 1) Is there a more efficient way of doing this? 2) How would I animate the images? Would I need to put the second image on the right of the first with CSS somehow, and then set a timer to pull the images (via a style) leftward?

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  • AspectFit Not Working for Transformed UIImageView

    - by Dex
    I have a UIImageView inside a subview and I'm trying to get an AspectFit content mode working how I want for a 90 degree transformation. Here is a demo app of what I mean https://github.com/rdetert/image-scale-test If you run the app and hold it in a landscape orientation (app runs in landscape) you'll see that the image does not stretch from left edge to right edge. What seems to be happening is that the AspectFit works correctly for the portrait/default orientation, but then the image simply gets rotated the image after the fact. How can I make it auto stretch? I think the fact that it is inside a subview may have something to do with it?

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  • Alfresco 3 Labs: Adding a thumbnail to a document

    - by Ace
    Hey guys! Any Alfresco experts out there? I have created a document type in Alfresco and am trying to associate it with an image -- Somehow. I don't really mind how it's done - an image uploader in the metadata section when saving the actual document would be nice, but I can live with having to upload the image first and then associating it somehow with the document. Any ideas..?

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  • Issue with GCD and too many threads

    - by dariaa
    I have an image loader class which provided with NSURL loads and image from the web and executes completion block. Code is actually quite simple - (void)downloadImageWithURL:(NSString *)URLString completion:(BELoadImageCompletionBlock)completion { dispatch_async(_queue, ^{ // dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ UIImage *image = nil; NSURL *URL = [NSURL URLWithString:URLString]; if (URL) { image = [UIImage imageWithData:[NSData dataWithContentsOfURL:URL]]; } dispatch_async(dispatch_get_main_queue(), ^{ completion(image, URLString); }); }); } When I replace dispatch_async(_queue, ^{ with commented out dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ Images are loading much faster, wich is quite logical (before that images would be loaded one at a time, now a bunch of them are loading simultaneously). My issue is that I have perhaps 50 images and I call downloadImageWithURL:completion: method for all of them and when I use global queue instead of _queue my app eventually crashes and I see there are 85+ threads. Can the problem be that my calling dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0) 50 times in a row makes GCD create too many threads? I thought that gcd handles all the treading and makes sure the number of threads is not huge, but if it's not the case is there any way I can influence number of threads?

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  • how to store multile images full path into database so that i can display them in user home page lik

    - by Deepak Narwal
    I am making an application in which every user have to sign in first and then he can access his home page.Now on home page i have given a option of uploading image.Now if user is uploading one image i am storing the full path of uploaded image into database and from there i can display image easily by img tag... But what should i do when user want to upload many images.Then how i should store their full paths in database for same user.Give me an idea just like orkut or facebook.Should i amade a differnt table named images and i should store images in differnt rows with same username..Plz explain what showuld i do..I dont know the logic what showild i do...How i can upload many images and how i can store thri path and what will be the wisest method and how to display many images on one page(i can display one )

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  • How i solve memory leak problem?

    - by RRB
    Hi, I developing an simple application in which design or make code in which i creating and instance object of UIImage. When i swip on Ipad screen it make up an image of the sreen and that image i render into UIImage object after that this image i set into UIImageView object and UIimage object is released. Every time i swipe on the screen and above process is does again and again. But it give me leak in renderImage = [[UIImage alloc] init];. Code, _renderImage = [[UIImage alloc] init]; _textImageV = [[UIImageView alloc] init]; [self renderIntoImage]; -(void)renderIntoImage { UIGraphicsBeginImageContext(bgTableView.bounds.size); [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; _renderImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } _textImageV.image = _renderImage; [_renderImage release]; after completing the process of swipe i also releasing _textImageV. How i solve the memory leak problem in UIImage *_renderImage?

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  • How can I save a screenshot directly to a file in Windows?

    - by David
    In Windows XP, one can press Alt-PrintScreen to copy an image of the active window, or Ctrl-PrintScreen to copy an image of the full desktop. This can then be pasted into applications that accept images: Photoshop, Microsoft Word, etc. I'm wondering: Is there a way to save the screenshot directly to a file? Do I really have to open Photoshop simply to paste an image, then save it?

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  • Applying drop shadows to divs

    - by CJD
    Hi everyone, I need a bit of help applying a drop shadow image to a range of DIV elements. The elements in question already have a background image so I am wrapping another DIV around them. Things get complicated further because I'm also using the 960gs CSS framework. This is my current HTML for a content box type display: <div class="grid_12 boxout-shadow-920"> <div class="boxout"> <p>planetCJD.co.uk is the personal site and blog of CJD. The site is still a work-in-progress but please do have a look around and let me know what you think! </p> </div> </div> Boxout CSS: .boxout { background:url("../images/overlay.png") repeat-x scroll 0 0 #EEEEEE; -moz-border-radius:4px 4px 4px 4px; border:1px solid #DDDDDD; margin-bottom:15px; padding:5px; } boxout-shadow-920 CSS: .boxout-shadow-920 { background:url("../images/box-shadow-920.png") no-repeat scroll 50% 101% transparent; } Now this works to a degree. The boxshadow image shows at the bottom of the content box which is what I would like. However as I'm using a fixed percentage of 101%, if the content box height is too small, not much of the drop shadow image gets shown, and if the content box is too big, whitespace starts to appear between the box and the shadow image. So anyway, what I'm looking for is a cross-browser CSS based solution for doing this properly. I'm sure there is an easy answer to this - any help is appreciated!

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  • UIScrollview disable transparency

    - by Frank
    It seems that UIScrollview has a transparency set by default. I have a background image set as a subview in self.view. but the image is showing on my scrollview that's also on the subview layer. I want it to cover up the background image so the scrollview transparency is disable.

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  • How to Vertically Center Images on a Line?

    - by jeremy
    What's the best way to center icons on a line when the images are smaller than the line height? For example (styles inline for easier reading): <div style="line-height: 20px"> <img style="width: 12px; height: 12px;"/> Blah blah blah </div> Here's a jsFiddle example. This example also shows why vertical-align: middle does not work. I want the img to be centered against the text of the div. That is, even if the text wrapped to multiple lines, the image would be centered against a single line. Ideally, the solution would not involve setting margings/paddings on the image and would work even if I didn't know the line-height. Things I've read: How do I vertically align text next to an image with CSS? (deals with case where image is larger, doesn't seem to apply here) Understanding vertical-align

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  • How to Store and Retrieve Images Using SQL Server (Server Management Studio)

    - by Joe Majewski
    I am having difficulties when trying to insert files into a SQL Server database. I'll try to break this down as best as I can: What data type should I be using to store image files (jpeg/png/gif/etc)? Right now my table is using the image data type, but I am curious if varbinary would be a better option. How would I go about inserting the image into the database? Does Microsoft SQL Server Management Studio have any built in functions that allow insertions of files into tables? If so, how is that done? Also, how could this be done through the use of an HTML form with PHP handling the input data and placing it into the table? How would I fetch the image from the table and display it on the page? I understand how to SELECT the cell's contents, but how would I go about translating that into a picture. Would I have to have a header(Content type: image/jpeg)? I have no problem doing any of these things with MySQL, but the SQL Server environment is still new to me, and I am working on a project for my job that requires the use of stored procedures to grab various data. Any and all help is appreciated.

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  • CSS - Positioning images next to text

    - by jpjoki
    Hi, I'm doing a site in which images need to presented next to textual content - a sort of pseudo two-column layout, as the images and text come from a single html source. I've found quite a simple way to do this by putting the images as their own paragraphs and floating them. Would there still be a more simpler way (in regards to html) to do this without these extra paragraphs and by only attributing extra css to images? If the floated image is in the same paragraph than the text, then paragraphs with and without images would be different in width. EDIT: Basically, I'm looking for as simple HTML markup as possible to position images like this. The CSS can be complex ;) CSS: p { width: 500px; } p.image { float: right; width: 900px; } Current HTML: <p class="image"><img src="image.jpg" /></p> <p>Some text here.</p> Is the above possible with this HTML? <p><img src="image.jpg" /></p>

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  • How to generate dynamic Timers

    - by Jeeva
    I'm developing a web based game application using flex. I'm placing images dynamically inside a canvas . Whenever i place an image it should change it state after a period of time. For example after 2 mins it should change it state. The time has to be calculated for each image after i place the image. How shall i handle this.

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  • How to add clear option to this whiteboard?

    - by swift
    i have to add clear screen option to my whiteboard application, usual procedure is to draw a fill rect to the sizeof the image. But in my app i have transparent panels added one above the other i.e as layers, if i follow the usual procedure the drawing from the underlying panel wont be visible. please tell me any logic to do this. public void createFrame() { JFrame frame = new JFrame(); JLayeredPane layerpane=frame.getLayeredPane(); board= new Whiteboard(client); //board is a transparent panel // tranparent image: board.image = new BufferedImage(590,690, BufferedImage.TYPE_INT_ARGB); board.setBounds(74,23,590,690); board.setImage(image); virtualboard.setImage(image); //virtualboardboard is a transparent panel virtualboard.setBounds(74,23,590,690); JPanel background=new JPanel(); background.setBackground(Color.white); background.setBounds(74,25,590,685); layerpane.add(board,new Integer(5)); layerpane.add(virtualboard,new Integer(4));//Panel where remote user draws layerpane.add(background,new Integer(3)); layerpane.add(board.colourButtons(),new Integer(2)); layerpane.add(board.shapeButtons(),new Integer(1)); layerpane.add(board.createEmptyPanel(),new Integer(0)); }

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  • Resources access problem from JAR

    - by aeter
    I have the following directory structure of a project: Folder "project" in Eclipse: --folder "src" --folder "resources" ----trayicon2.png --folder "db" ----test.db --folder "bin" I'm accessing the image with: Image image = Toolkit.getDefaultToolkit().getImage("resources/trayicon2.png"); and from Eclipse that is not a problem. Then I generate an "executable jar file", and add the dirs, making a directory structure of: Folder "project" --folder "db" ----test.db --folder "resources" ----trayicon2.png --project.jar And now the image is no more accessible. Also, the database is no more accessible; while in Eclipse I used to access it with: Connection conn = DriverManager.getConnection("jdbc:sqlite:db/test.db"); How can I access the resources (images and db) after generating the jar file "project.jar"?

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  • Preloading images in HTML, is there a more modern way?

    - by John
    I have an image loaded by JS on a mouse event. It's a fairly big image so I want to make sure it gets pre-loaded. I reemmber some old techniques from years ago and found this example: <SCRIPT LANGUAGE = JAVASCRIPT> if (document.images) { img1 = new Image(); img2 = new Image(); img1.src = "imageName1.gif"; img2.src = "imageName2.gif" } </SCRIPT> I wondered if this is still good/relevant, or maybe browsers automatically detect unused images and preload them anyway? Note my page has to support IE6, so I might still need older techniques anyway, but I'm still interested if more modern browsers have a better way?

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  • How can I write an extension method that converts a System.Drawing.Bitmap to a byte array?

    - by Patrick Szalapski
    How can I write an extension method that converts a System.Drawing.Bitmap to a byte array? Why not: <Extension()> _ Public Function ToByteArray(ByVal image As System.Drawing.Bitmap) As Byte() Using ms = New MemoryStream() image.Save(ms, image.RawFormat) Return ms.ToArray() End Using End Function Yet when I use that, I get "System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+." What am I doing wrong?

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  • asp.net page flickers

    - by user464111
    I have an asp.net webform. I have the background as an image,that when i aslo have a menu bar, when i click on an icon, it uses response.redirect() to redirect to a new page, but when it loads up the page, it seems like the background image is slow. I can see the backgroud as white first and then split seconds later the background image will load up, this causes an illusion of flickering when it redirects to a new page. How do i solve this problem? When i tested using visual studio web server, it dont flicker. I am using a background image in the master page hosted up on the internet.

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  • How to make a pause before continuing method

    - by user1766728
    Now, I know that this has been asked, but I need to know how to do this NOT on html or anything. Heres my code, not including all of the other java files. package rtype; import java.awt.Image; import java.awt.event.KeyEvent; import java.util.ArrayList; import javax.swing.ImageIcon; public class aa { private int xd; private int yd; private int dx; private int dy; private int x; private int y; private Image image; private ArrayList missiles; private final int CRAFT_SIZE = 70; public aa() { ImageIcon ii = new ImageIcon(this.getClass().getResource("/aa.png")); image = ii.getImage(); missiles = new ArrayList(); x = 10; y = 10; xd = -14; yd = 140; } public void move() { if(y >=xd) y += dx; else if(y < xd) y += 1; if(y <=yd) y += dy; else if(y > yd) y += -1; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public ArrayList getMissiles() { return missiles; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_SPACE) { fire(); } if (key == KeyEvent.VK_UP) { dy = -1; } if (key == KeyEvent.VK_DOWN) { dy = 1; } if (key == KeyEvent.VK_RIGHT) { yd++; } if (key == KeyEvent.VK_LEFT) { yd--; } if (key == KeyEvent.VK_W) { xd++; } if (key == KeyEvent.VK_S) { xd--; } } public void fire() { try{ missiles.add(new Missle(x + CRAFT_SIZE, y + CRAFT_SIZE)); }catch(Exception e){} } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_UP) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } } So, at the method, fire(), I want to make it delay between shots. HOW? sorry if this is n00bish

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