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  • Calling a non-exported function in a DLL

    - by Nilbert
    I have a program which loads DLLs and I need to call one of the non-exported functions it contains. Is there any way I can do this, via searching in a debugger or otherwise? Before anyone asks, yes I have the prototypes and stuff for the functions.

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  • CodeIgniter's Scaffolding and Helper Functions Not Working

    - by 01010011
    Hi, I'm following CodeIgniter's tutorial "Create a blog in 20 minutes" and I am having trouble getting the helper, anchor and Scaffolding functions to work. I can't seem to create links on my HTML page using the helper and anchor functions. I put $this->load->helper('url'); $this->load->helper('form'); in the constructor under parent::Controller(); and <p>&lt;?php anchor('blog/comments','Comments'); ?&gt;</p> within the foreach loop as specified in the tutorial. But Im not getting the links to appear. Secondly, I keep getting a 404 Page Not Found error whenever I try to access CodeIgniter's Scaffolding page in my browser, like so: localhost/codeignitor/index.php/blog/scaffolding/mysecretword I can access localhost/codeignitor/index.php/blog just fine. I followed CodeIgnitor's instructions in their "Create a blog in 20 minutes" by storing my database settings in the database.php file; and automatically connecting to the database by inserting "database" in the core array of the autoload.php; and I've added both parent::Controller(); and $this->load->scaffolding('myTableName') to blog's constructor. It still gives me this 404. Any assistance will be appreciated. Thanks in advance?

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  • Where to find algorithms for standard math functions?

    - by dsimcha
    I'm looking to submit a patch to the D programming language standard library that will allow much of std.math to be evaluated at compile time using the compile-time function evaluation facilities of the language. Compile-time function evaluation has several limitations, the most important ones being: You can't use assembly language. You can't call C code or code for which the source is otherwise unavailable. Several std.math functions violate these and compile-time versions need to be written. Where can I get information on good algorithms for computing things such as logarithms, exponents, powers, and trig functions? I prefer just high level descriptions of algorithms to actual code, for two reasons: To avoid legal ambiguity and the need to make my code look "different enough" from the source to make sure I own the copyright. I want simple, portable algorithms. I don't care about micro-optimization as long as they're at least asymptotically efficient. Edit: D's compile time function evaluation model allows floating point results computed at compile time to differ from those computed at runtime anyhow, so I don't care if my compile-time algorithms don't give exactly the same result as the runtime version as long as they aren't less accurate to a practically significant extent.

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  • Using .NET XmlSerializer with get properties and setter functions

    - by brone
    I'm trying to use XmlSerializer from C# to save out a class that has some values that are read by properties (the code being just a simple retrieval of field value) but set by setter functions (since there is a delegate called if the value changes). What I'm currently doing is this sort of thing. The intended use is to use the InT property to read the value, and use SetInT to set it. Setting it has side-effects, so a method is more appropriate than a property here. XmlSerializationOnly_InT exists solely for the benefit of the XmlSerializer (hence the name), and shouldn't be used by normal code. class X { public double InT { get { return _inT; } } public void SetInT(double newInT) { if (newInT != _inT) { _inT = newInT; Changed();//includes delegate call; potentially expensive } } private double _inT; // not called by normal code, as the property set is not just a simple // field set or two. [XmlElement(ElementName = "InT")] public double XmlSerializationOnly_InT { get { return InT; } set { SetInT(value); } } } This works, it's easy enough to do, and the XML file looks like you'd expect. It's manual labour though, and a bit ugly, so I'm only somewhat satisfied. What I'd really like is to be able to tell the XML serialization to read the value using the property, and set it using the setter function. Then I wouldn't need XmlSerializationOnly_InT at all. I seem to be following standard practise by distinguishing between property sets and setter functions in this way, so I'm sure I'm not the only person to have encountered this (though google suggests I might be). What have others done in this situation? Is there some easy way to persuade the XmlSerializer to handle this sort of thing better? If not, is there perhaps some other easy way to do it?

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  • jquery control execution of the callback functions

    - by user253530
    Function socialbookmarksTableData(data) is called by another function to generate the content of a table -- data is a JSON object. Inside the function i call 2 other functions that use getJSON and POST (with json as a return object) to get some data. The problem is: though the functions execute correctly i get undefined value for the 2 variables (bookmarkingSites, bookmarkCategories). Help with a solution please. function socialbookmarksGetBookmarkCategories(bookmarkID) { var toReturn = ''; $.post("php/socialbookmark-get-bookmark-categories.php",{ bookmarkID: bookmarkID },function(data){ $.each(data,function(i,categID){ toReturn += '<option value ="' + data[i].categID + '">' + data[i].categName + '</option>'; }) return toReturn; },"JSON"); } function socialbookmarksGetBookmarkSites() { var bookmarkingSites = ''; $.getJSON("php/socialbookmark-get-bookmarking-sites.php",function(bookmarks){ for(var i = 0; i < bookmarks.length; i++){ //alert( bookmarks[i].id); bookmarkingSites += '<option value = "' + bookmarks[i].id + '">' + bookmarks[i].title + '</option>'; } return bookmarkingSites; }); } function socialbookmarksTableData(data) { var toAppend = ''; var bookmarkingSites = socialbookmarksGetBookmarkSites(); $.each(data.results, function(i, id){ var bookmarkCategories = socialbookmarksGetBookmarkCategories(data.results[i].bookmarkID); //rest of the code is not important }); $("#searchTable tbody").append(toAppend); }

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  • Python c_types .dll functions (pari library)

    - by silinter
    Alright, so a couple days ago I decided to try and write a primitive wrapper for the PARI library. Ever since then I've been playing with ctypes library in loading the dll and accessing the functions contained using code similar to the following: from ctypes import * libcyg=CDLL("<path/cygwin1.dll") #It needs cygwin to be loaded. Not sure why. pari=CDLL("<path>/libpari-gmp-2.4.dll") print pari.fibo #fibonacci function #prints something like "<_FuncPtr object at 0x00BA5828>" So the functions are there and they can potentially be accessed, but I always recieve an access violation no matter what I try. For example: pari.fibo(5) #access violation pari.fibo(c_int(5)) #access violation pari.fibo.argtypes=[c_long] #setting arguments manually pari.fibo.restype=long #set the return type pari.fibo(byref(c_int(5))) #access violation reading 0x04 consistently and any variation on that, including setting argtypes to receive pointers. The Pari .dll is written in C and the fibonacci function's syntax within the library is GEN fibo(long x) (docs @http://pari.math.u-bordeaux.fr/dochtml/html/Arithmetic_functions.html#fibonacci, I need more rep it seems). Could it be the return type that's causing these errors, as it is not a standard int or long but a GEN type, which is unique to the PARI library? Any help would be appreciated. If anyone is able to successfully load the library and use ANY function from within python, please tell; I've been at this for hours now.

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  • Date Filtered Collections without Functions

    - by madcapnmckay
    Hi, I have an entity similar to the below: public class Entity { public List<DateItem> PastDates { get; set; } public List<DateItem> FutureDates { get; set; } } public class DateItem { public DateTime Date { get; set; } /* * Other Properties * */ } Where PastDates and FutureDates are both mapped to the same type/table. I have been trying to find a way to have the Past and Future properties mapped automagically by Nhibernate. The closest I came was where clause on the mapping as follows HasMany(x => x.PastDates) .AsBag().Cascade .AllDeleteOrphan() .KeyColumnNames.Add("EventId").Where("Date < currentdate()") .Inverse(); Where currentdate is a UDF. I do not want to have these database specific functions if I can avoid it, mostly because i can't then test my DAL with SQLite as it doesn't support functions or stored procedures. At the moment I am building the past and future collections using Criteria and adding to my DTO manually. Anyone know how this could be achieved without using any UDFs? Many thanks,

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  • Accessing functions in a swf-file through javascript [chatroulette.com]

    - by RadiantHeart
    Lately I have been interested in the code behind chatroulette.com. As you probably know it is a peer-to-peer webcam-chat-service written in actionscript, as I understand. What i have been wondering about is weather its possible to extract the ip-address of whomever you are currently communicating with. I have seen services that do that, but they require that you install a program that runs alongside on your computer sniffing UDP-packages. I was wondering if there was a simpler method. What I do know is that the javascript on the page communicates with the application via "ExternalInterface". On this area I am pretty much a novice but according to my limited understanding you cant get information from the flash-application unless you have configured a listener for a call from javascript and then attach a callback to that event. Is this correct or can you access public functions and variables directly through javascript? There is for example a public function like this: public function get outgoingAddress():String{ return (this.__info.outgoingAddress); } Can it be accessed directly through javascript? If it cant be done so easily, is it possible to decompile the .swf-file, change it (add some functions) and recompile it and run it instead? I am hoping someone can satisfy my curiosity here. Here are two links to a decompiled version of the swf-file. The first with line numbering and one without. With line numbering ˜ 3.5 Mbyte Without line numbering ˜ 2.1 Mbyte

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  • Native functions throw UnsatisfiedLinkError in custom view, despite working in main activity

    - by Mark Ingram
    For some reason I can only call native functions from my main activity and not any custom views that I've created. Here is an example file (I followed a tutorial, but renamed the classes http://mindtherobot.com/blog/452/android-beginners-ndk-setup-step-by-step/) See the usage of the native function "getNewString". package com.example.native; import android.app.Activity; import android.app.AlertDialog; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.os.Bundle; import android.view.View; public class NativeTestActivity extends Activity { static { System.loadLibrary("nativeTest"); } private native String getNewString(); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(new BitmapView(this)); String hello = getNewString(); // This line works fine new AlertDialog.Builder(this).setMessage(hello).show(); } } class BitmapView extends View { static { System.loadLibrary("nativeTest"); } private native String getNewString(); public BitmapView(Context context) { super(context); String hello = getNewString(); // This line throws the UnsatisfiedLinkError new AlertDialog.Builder(this.getContext()).setMessage(hello).show(); } } How can I call native functions in my custom views? I've built the application as an Android 2.2 app. I'm running the application on my HTC Desire. I have the latest SDK (9) and latest NDK (r5).

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  • Your favourite C++ Standard Library wrapper functions?

    - by Neil Butterworth
    This question, asked this morning, made me wonder which features you think are missing from the C++ Standard Library, and how you have gone about filling the gaps with wrapper functions. For example, my own utility library has this function for vector append: template <class T> std::vector<T> & operator += ( std::vector<T> & v1, const std::vector <T> v2 ) { v1.insert( v1.end(), v2.begin(), v2.end() ); return v1; } and this one for clearing (more or less) any type - particularly useful for things like std::stack: template <class C> void Clear( C & c ) { c = C(); } I have a few more, but I'm interested in which ones you use? Please limit answers to wrapper functions - i.e. no more than a couple of lines of code.

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  • PHP Replace chars by functions

    - by user1860570
    I try change characters by functions <?php $string = "Hi everybody people [gal~images/articles~100~100~4] here other imagen [gal~images/products~100~100~3]"; $regex = "/\[(.*?)\]/"; preg_match_all($regex, $string, $matches); for($i=0; $i<count($matches[1]);$i++) { $match = $matches[1][$i]; $array = explode('~', $match); //$newValuet="gal("".$array[1]."","".$array[2]."","".$array[3]."","".$array[4]."")"; $newValue="gal(".$array[1].",".$array[2].",".$array[3].",".$array[4].")"; $string = str_replace($matches[0][$i],$newValue,$string); } echo $string; ?> The problem here : $newValue="gal(".$array[1].",".$array[2].",".$array[3].",".$array[4].")"; $string = str_replace($matches[0][$i],$newValue,$string); Function no give the right results i try differents methods but continue the problems , please i see all functions but no get this works if you can answer please put me some modification of this code for i can understand , thank´s a lot for all help

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  • Best practices for JQuery namespaces + general purpose utility functions

    - by Armchair Bronco
    What are some current "rules of thumb" for implementing JQuery namespaces to host general purpose utility functions? I have a number of JavaScript utility methods scattered in various files that I'd like to consolidate into one (or more) namespaces. What's the best way to do this? I'm currently looking at two different syntaxes, listed in order of preference: //****************************** // JQuery Namespace syntax #1 //****************************** if (typeof(MyNamespace) === "undefined") { MyNamespace = {}; } MyNamespace.SayHello = function () { alert("Hello from MyNamespace!"); } MyNamespace.AddEmUp = function (a, b) { return a + b; } //****************************** // JQuery Namespace syntax #2 //****************************** if (typeof (MyNamespace2) === "undefined") { MyNamespace2 = { SayHello: function () { alert("Hello from MyNamespace2!"); }, AddEmUp: function (a, b) { return a + b; } }; } Syntax #1 is more verbose but it seems like it would be easier to maintain down the road. I don't need to add commas between methods, and I can left align all my functions. Are there other, better ways to do this?

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  • Choosing between instance methods and separate functions?

    - by StackedCrooked
    Adding functionality to a class can be done by adding a method or by defining a function that takes an object as its first parameter. Most programmers that I know would choose for the solution of adding a instance method. However, I sometimes prefer to create a separate function. For example, in the example code below Area and Diagonal are defined as separate functions instead of methods. I find it better this way because I think these functions provide enhancements rather than core functionality. Is this considered a good/bad practice? If the answer is "it depends", then what are the rules for deciding between adding method or defining a separate function? class Rect { public: Rect(int x, int y, int w, int h) : mX(x), mY(y), mWidth(w), mHeight(h) { } int x() const { return mX; } int y() const { return mY; } int width() const { return mWidth; } int height() const { return mHeight; } private: int mX, mY, mWidth, mHeight; }; int Area(const Rect & inRect) { return inRect.width() * inRect.height(); } float Diagonal(const Rect & inRect) { return std::sqrt(std::pow(static_cast<float>(inRect.width()), 2) + std::pow(static_cast<float>(inRect.height()), 2)); }

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  • Passing PHP variables trough functions?

    - by Mateus Nunes
    I'm facing some troubles to pass php variables value trough functions,every time i try to use a variable inside one of my functions its value becomes nil,let me be more specific.I have the following code in my php file: $myvar = $Session['username']; function updateuserinformation(){ if(trim($_FILES["fileUpload"]["tmp_name"]) != ""){ $images = $_FILES["fileUpload"]["tmp_name"]; $new_images = "thumbnails_".$_FILES["fileUpload"]["name"]; copy($_FILES["fileUpload"]["tmp_name"],"Photos/".$_FILES["fileUpload"]["name"]); $width=200; //*** Fix Width & Heigh (Autu caculate) ***// $size=GetimageSize($images); $height=round($width*$size[1]/$size[0]); $images_orig = ImageCreateFromJPEG($images); $photoX = ImagesX($images_orig); $photoY = ImagesY($images_orig); $images_fin = ImageCreateTrueColor($width, $height); ImageCopyResampled($images_fin, $images_orig, 0, 0, 0, 0, $width+1, $height+1, $photoX, $photoY); ImageJPEG($images_fin,"Photos/".$new_images); ImageDestroy($images_orig); ImageDestroy($images_fin); print $data["foo"]; echo"$myvar"; mysql_query("UPDATE users SET userpictureaddress = 'http://www.litsdevelopment.com/litsapplication/userimages/MATEUS' WHERE username = 'Mateus' "); } } I trying to use the $myvar value in my function but every time i run the code it just doesn't work,i've already tried global,globals,arrays and session for nothing worked.Of corse i'm making a little mistake in some part of it,but anyone know what is the correct way to do this?

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  • Design Philosophy Question - When to create new functions

    - by Eclyps19
    This is a general design question not relating to any language. I'm a bit torn between going for minimum code or optimum organization. I'll use my current project as an example. I have a bunch of tabs on a form that perform different functions. Lets say Tab 1 reads in a file with a specific layout, tab 2 exports a file to a specific location, etc. The problem I'm running into now is that I need these tabs to do something slightly different based on the contents of a variable. If it contains a 1 I may need to use Layout A and perform some extra concatenation, if it contains a 2 I may need to use Layout B and do no concatenation but add two integer fields, etc. There could be 10+ codes that I will be looking at. Is it more preferable to create an individual path for each code early on, or attempt to create a single path that branches out only when absolutely required. Creating an individual path for each code would allow my code to be extremely easy to follow at a glance, which in turn will help me out later on down the road when debugging or making changes. The downside to this is that I will increase the amount of code written by calling some of the same functions in multiple places (for example, steps 3, 5, and 9 for every single code may be exactly the same. Creating a single path that would branch out only when required will be a bit messier and more difficult to follow at a glance, but I would create less code by placing conditionals only at steps that are unique. I realize that this may be a case-by-case decision, but in general, if you were handed a previously built program to work on, which would you prefer?

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  • C two functions in one with casts

    - by Favolas
    I have two functions that do the exact same thing but in two different types of struct and this two types of struct are very similar. Imagine I have this two structs. typedef struct nodeOne{ Date *date; struct nodeOne *next; struct nodeOne *prev; }NodeOne; typedef struct nodeTwo{ Date *date; struct nodeTwo *next; struct nodeTwo *prev; }NodeTwo; Since my function to destroy each of the list is almost the same (Just the type of the arguments are different) I would like to make just one function to make the two thins. I have this two functions void destroyListOne(NodeOne **head, NodeOne **tail){ NodeOne *aux; while (*head != NULL){ aux = *head; *head = (*head)->next; free(aux); } *tail = NULL; } and this one: void destroyListTwo(NodeTwo **head, NodeTwo **tail){ NodeTwo *aux; while (*head != NULL){ aux = *head; *head = (*head)->next; free(aux); } *tail = NULL; } Since they are very similar I thought making something like this: void destroyList(void **ini, void **end, int listType){ if (listType == 0) { NodeOne *aux; NodeOne head = (NodeOne) ini; NodeOne tail = (NodeOne) ed; } else { NodeTwo *aux; NodeTwo head = (NodeTwo) ini; NodeTwo tail = (NodeTwo) ed; } while (*head != NULL){ aux = *head; *head = (*head)->next; free(aux); } *tail = NULL; } As you may now this is not working but I want to know if this is possible to achieve. I must maintain both of the structs as they are.

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  • summing functions handles in matlab

    - by user552231
    Hi I am trying to sum two function handles, but it doesn't work. for example: y1=@(x)(x*x); y2=@(x)(x*x+3*x); y3=y1+y2 The error I receive is "??? Undefined function or method 'plus' for input arguments of type 'function_handle'." This is just a small example, in reality I actually need to iteratively sum about 500 functions that are dependent on each other. EDIT The solution by Clement J. indeed works but I couldn't manage to generalize this into a loop and ran into a problem. I have the function s=@(x,y,z)((1-exp(-x*y)-z)*exp(-x*y)); And I have a vector v that contains 536 data points and another vector w that also contains 536 data points. My goal is to sum up s(v(i),y,w(i)) for i=1...536 Thus getting one function in the variable y which is the sum of 536 functions. The syntax I tried in order to do this is: sum=@(y)(s(v(1),y,z2(1))); for i=2:536 sum=@(y)(sum+s(v(i),y,z2(i))) end

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  • Matlab GUI: How to Save the Results of Functions (states of application)

    - by niko
    Hi, I would like to create an animation which enables the user to go backward and forward through the steps of simulation. An animation has to simulate the iterative process of channel decoding (a receiver receives a block of bits, performs an operation and then checks if the block corresponds to parity rules. If the block doesn't correspond the operation is performed again and the process finally ends when the code corresponds to a given rules). I have written the functions which perform the decoding process and return a m x n x i matrix where m x n is the block of data and i is the iteration index. So if it takes 3 iterations to decode the data the function returns a m x n x 3 matrix with each step is stired. In the GUI (.fig file) I put a "decode" button which runs the method for decoding and there are buttons "back" and "forward" which have to enable the user to switch between the data of recorded steps. I have stored the "decodedData" matrix and currentStep value as a global variable so by clicking "forward" and "next" buttons the indices have to change and point to appropriate step states. When I tried to debug the application the method returned the decoded data but when I tried to click "back" and "next" the decoded data appeared not to be declared. Does anyone know how is it possible to access (or store) the results of the functions in order to enable the described logic which I want to implement in Matlab GUI?

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  • jQuery plugin Private functions inside Vs. Outside the each loop

    - by Pablo
    What is the difference between including private functions in a jQuery plugin in the examples below: Outside the loop: (function( $ ){ var defaults = {}; $.fn.cmFlex = function(opts) { this.each(function() { var $this = $(this); //Element specific options var o = $.extend({}, defaults, opts); //Code here }); function f1(){.... function f3(){.... function f2(){.... }; })( jQuery ); Inside the loop: (function( $ ){ var defaults = {}; $.fn.cmFlex = function(opts) { this.each(function() { var $this = $(this); //Element specific options var o = $.extend({}, defaults, opts); function f1(){.... function f3(){.... function f2(){.... }); }; })( jQuery ); The advantage of including the functions in the loop is that i will be able to access the $this variable as well as the Element specific options from f1() f2() f3(), are there any disadvantages to this?

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  • Importing a C DLL's functions into a C++ program

    - by bobobobo
    I have a 3rd party library that's written in C. It exports all of its functions to a DLL. I have the .h file, and I'm trying to load the DLL from my C++ program. The first thing I tried was surrounding the parts where I #include the 3rd party lib in #ifdef __cplusplus extern "C" { #endif and, at the end #ifdef __cplusplus } // extern "C" #endif But the problem there was, all of the DLL file function linkage looked like this in their header files: a_function = (void *)GetProcAddress(dll, "a_function"); While really a_function had type int (*a_function) (int *). Apparently MSVC++ compiler doesn't like this, while MSVC compiler does not seem to mind. So I went through (brutal torture) and fixed them all to the pattern typedef int (*_a_function) (int *); _a_function a_function ; Then, to link it to the DLL code, in main(): a_function = (_a_function)GetProcAddress(dll, "a_function"); This SEEMS to make the compiler MUCH, MUCH happier, but it STILL complains with this final set of 143 errors, each saying for each of the DLL link attempts: error LNK2005: _a_function already defined in main.obj main.obj Multiple symbol definition errors.. sounds like a job for extern! SO I went and made ALL the function pointer declarations as follows: function_pointers.h typedef int (*_a_function) (int *); extern _a_function a_function ; And in a cpp file: function_pointers.cpp #include "function_pointers.h" _a_function a_function ; ALL fine and dandy.. except for linker errors now of the form: error LNK2001: unresolved external symbol _a_function main.obj Main.cpp includes "function_pointers.h", so it should know where to find each of the functions.. I am bamboozled. Does any one have any pointers to get me functional? (Pardon the pun..)

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  • Access to and availability of private member functions in C++

    - by David
    I am wandering the desert of my brain. I'm trying to write something like the following: class MyClass { // Peripherally Related Stuff public: void TakeAnAction(int oneThing, int anotherThing) { switch(oneThing){ case THING_A: TakeThisActionWith(anotherThing); break; //cases THINGS_NOT_A: }; }; private: void TakeThisActionWith(int thing) { string outcome = new string; outcome = LookUpOutcome(thing); // Do some stuff based on outcome return; } string LookUpOutcome(int key) { string oc = new string; oc = MyPrivateMap[key]; return oc; } map<int, string> MyPrivateMap; Then in the .cc file where I am actually using these things, while compiling the TakeAnAction section, it [CC, the solaris compiler] throws an an error: 'The function LookUpOutcome must have a prototype' and bombs out. In my header file, I have declared 'string LookUpOutcome(int key);' in the private section of the class. I have tried all sorts of variations. I tried to use 'this' for a little while, and it gave me 'Can only use this in non-static member function.' Sadly, I haven't declared anything static and these are all, putatively, member functions. I tried it [on TakeAnAction and LookUp] when I got the error, but I got something like, 'Can't access MyPrivateMap from LookUp'. MyPrivateMap could be made public and I could refer to it directly, I guess, but my sensibility says that is not the right way to go about this [that means that namespace scoped helper functions are out, I think]. I also guess I could just inline the lookup and subsequent other stuff, but my line-o-meter goes on tilt. I'm trying desperately not to kludge it.

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  • Socket send recv functions

    - by viswanathan
    I have created a socket using the following lines of code. Now i change the value of the socket i get like this m_Socket++; Even now the send recv socket functions succeeds without throwing SOCKET_ERROR. I expect that it must throw error. Am i doing something wrong. struct sockaddr_in ServerSock; // Socket address structure to bind the Port Number to listen to char *localIP ; SOCKET SocServer; //To Set up the sockaddr structure ServerSock.sin_family = AF_INET; ServerSock.sin_addr.s_addr = INADDR_ANY; ServerSock.sin_port = htons(pLantronics->m_wRIPortNo); // To Create a socket for listening on wPortNumber if(( SocServer = socket( AF_INET, SOCK_STREAM, 0 )) == INVALID_SOCKET ) { return FALSE; } //To bind the socket with wPortNumber if(bind(SocServer,(sockaddr*)&ServerSock,sizeof(ServerSock))!=0) { return FALSE; } // To Listen for the connection on wPortNumber if(listen(SocServer,SOMAXCONN)!=0) { return FALSE; } // Structure to get the IP Address of the connecting Entity sockaddr_in insock; int insocklen=sizeof(insock); //To accept the Incoming connection on the wPortNumber pLantronics->m_Socket=accept(SocServer,(struct sockaddr*)&insock,&insocklen); if(pLantronics->m_Socket == INVALID_SOCKET) { shutdown(SocServer, 2 ); closesocket(SocServer ); return FALSE; } // To make socket non-blocking DWORD dwNonBlocking = 1; if(ioctlsocket( pLantronics->m_Socket, FIONBIO, &dwNonBlocking )) { shutdown(pLantronics->m_Socket, 2); closesocket(pLantronics->m_Socket); return FALSE; } pLantronics->m_sModemName = inet_ntoa(insock.sin_addr); Now i do m_Socket++;//change to some other number ideally expecting send recv to fail. Even now the send recv socket functions succeeds without throwing SOCKET_ERROR. I expect that it must throw error. Am i doing something wrong.

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  • How to do this in VB 2010 (C# to VB conversion)

    - by user203687
    I would like to have the following to be translated to VB 2010 (with advanced syntaxes) _domainContext.SubmitChanges( submitOperation => { _domainContext.Load<Customer>( _domainContext.GetCustomersQuery(), LoadBehavior.RefreshCurrent, loadOperation => { var results = _domainContext.Customers.Where( entity => !loadOperation.Entities.Contains(entity)).ToList(); results.ForEach( enitity => _domainContext.Customers.Detach(entity)); }, null); }, null); I managed to get the above with other ways (but not using anonymous methods). I would like to see all the advanced syntaxes available in VB 2010 to be applied to the above. Can anyone help me on this? thanks

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  • adhoc struct/class in C#?

    - by acidzombie24
    Currently i am using reflection with sql. I find if i want to make a specialize query it is easiest to get the results by creating a new class inheriting from another and adding the 2 members/columns for my specialized query. Then due to reflections in the lib in my c# code i can write foreach(var v in list) { v.AnyMember and v.MyExtraMember) Now instead of having the class scattered around or modifying my main DB.cs file can i define a class inside a function? I know i can create an anonymous object by writing new {name=val, name2=...}; but i need a to pass this class in a generic function func(query, args);

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  • Predicate<INT> match question

    - by Petr
    Hi, I do not understand how following code works. Specifically, I do not understand using of "return i<3". I would expect return i IF its < than 3. I always though that return just returns value. I could not even find what syntax is it. Second question, it seems to me like using anonymous method (delegate(int i)) but could be possible to write it with normal delegate pointing to method elsewere? Thanks List<int> listOfInts = new List<int> { 1, 2, 3, 4, 5 }; List<int> result = listOfInts.FindAll(delegate(int i) { return i < 3; });

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