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  • TableView frame not resizing properly when pushing a new view controller and the keyboard is hiding

    - by Pete
    Hi, I must be missing something fundamental here. I have a UITableView inside of a NavigationViewController. When a table row is selected in the UITableView (using tableView:didSelectRowAtIndexPath:) I call pushViewController to display a different view controller. The new view controller appears correctly, but when I pop that view controller and return the UITableView is resized as if the keyboard was being displayed. I need to find a way to have the keyboard hide before I push the view controller so that the frame is restored correctly. If I comment out the code to push the view controller then the keyboard hides correctly and the frame resizes correctly. The code I use to show the keyboard is as follows: - (void) keyboardDidShowNotification:(NSNotification *)inNotification { NSLog(@"Keyboard Show"); if (keyboardVisible) return; // We now resize the view accordingly to accomodate the keyboard being visible keyboardVisible = YES; CGRect bounds = [[[inNotification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue]; bounds = [self.view convertRect:bounds fromView:nil]; CGRect tableFrame = tableViewNewEntry.frame; tableFrame.size.height -= bounds.size.height; // subtract the keyboard height if (self.tabBarController != nil) { tableFrame.size.height += 48; // add the tab bar height } [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(shrinkDidEnd:finished:contextInfo:)]; tableViewNewEntry.frame = tableFrame; [UIView commitAnimations]; } The keyboard is hidden using: - (void) keyboardWillHideNotification:(NSNotification *)inNotification { if (!keyboardVisible) return; NSLog(@"Keyboard Hide"); keyboardVisible = FALSE; CGRect bounds = [[[inNotification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue]; bounds = [self.view convertRect:bounds fromView:nil]; CGRect tableFrame = tableViewNewEntry.frame; tableFrame.size.height += bounds.size.height; // add the keyboard height if (self.tabBarController != nil) { tableFrame.size.height -= 48; // subtract the tab bar height } tableViewNewEntry.frame = tableFrame; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(_shrinkDidEnd:finished:contextInfo:)]; tableViewNewEntry.frame = tableFrame; [UIView commitAnimations]; [tableViewNewEntry scrollToNearestSelectedRowAtScrollPosition:UITableViewScrollPositionMiddle animated:YES]; NSLog(@"Keyboard Hide Finished"); } I trigger the keyboard being hidden by resigning first responser for any control that is the first responder in ViewWillDisappear. I have added NSLog statements and see things happening in the log file as follows: Show Keyboard ViewWillDisappear: Hiding Keyboard Hide Keyboard Keyboard Hide Finished PushViewController (an NSLog entry at the point I push the new view controller) From this trace, I can see things happening in the right order, but It seems like when the view controller is pushed that the keyboard hide code does not execute properly. Any ideas would be really appreciated. I have been banging my head against the keyboard for a while trying to find out what I am doing wrong.

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  • How can I set the buffer size for the underneath Socket UDP? C#

    - by Jack
    Hi all As we know for UDP receive, we use Socket.ReceiveFrom or UdpClient.receive Socket.ReceiveFrom accept a byte array from you to put the udp data in. UdpClient.receive returns directly a byte array where the data is My question is that How to set the buffer size inside Socket. I think the OS maintains its own buffer for receive UDP data, right? for e.g., if a udp packet is sent to my machine, the OS will put it to a buffer and wait us to Socket.ReceiveFrom or UdpClient.receive, right? How can I change the size of that internal buffer? I have tried Socket.ReceiveBuffSize, it has no effect at all for UDP, and it clearly said that it is for TCP window. Also I have done a lot of experiments which proves Socket.ReceiveBufferSize is NOT for UDP. Can anyone share some insights for UDP internal buffer??? Thanks

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  • How do I simulate the mouse and keyboard using C# or C++?

    - by Art
    I want to start develop for Kinect, but hardest theme for it - how to send keyboard and mouse input to any application. In previous question I got an advice to develop my own driver for this devices, but this will take a while. I imagine application like a gate, that can translate SendMessage's into system wide input or driver application with API to send this inputs. So I wonder, is there are drivers or simulators that can interact with C# or C++? Small edition: SendMessage, PostMessage, keybd_event will work only on Windows application with common messages loop. So I need driver application that will work on low, kernel, level.

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  • will Unity have a keyboard shortcut for accessing the "Session Menu" that appears on the panel?

    - by Sam
    I noticed in screen shots of Unity the presence of the "Session Menu" indicator in the right corner of the top-panel. This menu drops down to offer Log Out, Hibernate, Restart, Shut Down, etc. I know the keyboard shortcuts are not complete yet. But are there plans to implement a shortcut for accessing this Session Menu (i.e., so users can log out, restart & shut down without having to use the mouse)? Further, will the shortcut allow navigation through the menu by just typing the first letter of the listed word (e.g., R for restart and S for shut down)?

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  • How can I set up a keyboard shortcut so that Ctrl+Backspace = Del?

    - by Palantir
    As an old mac user, I am used to hitting Ctrl+Backspace, and the effect is the same as if I pressed Del. I have recently purchased an Asus N53SV laptop which has replaced my MacBook, but unfortunately this laptop has a very annoying keyboard layout, where the Del key is in a non standard position, and moreover it is TINY. Is it possible to get the Ctrl+Backspace combination to issue a Del and how would I do this? Using Kubuntu, but I believe this is to be done at X level, not at desktop, am I right? Thanks!

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  • WPF : Command routing for Keyboard shortcuts.

    - by Sprotty
    Basically I want to create a keyboard shortcut which is valid within the scope of a window, and not just enabled when focus is within the control that binds it. in more detail.... I have a window which has 3 controls a toolbar textbox Custom Control The toolbar has a button bound to the Command CustomCommands.CmdA and linked to 'Ctrl-T'. My Custom Control can process CmdA. When I run the app and click on my custom control CmdA is enabled and works fine. Also Ctrl-T cause the command to fire. However when I select the text box, my custom command CmdA becomes disabled. I can rectify this by setting the command target for CmdA's button. Now when I select the textBox, CmdA is still enabled. But the Keyboard shortcut Ctrl-T does nothing. Is there any easy way to change the scope of keyboard shortcuts? Or do I need to catch the keypress somewhere lower down, and work out which Command it relates to and route it myself (if so is there a framework within which to do this?) Many Thanks Simon

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  • Global keyboard states

    - by Petr Abdulin
    I have following idea about processing keyboard input. We capture input in "main" Game class like this: protected override void Update(GameTime gameTime) { this.CurrentKeyboardState = Keyboard.GetState(); // main :Game class logic here base.Update(gameTime); this.PreviousKeyboardState = this.CurrentKeyboardState; } then, reuse keyboard states (which have internal scope) in all other game components. The reasons behind this are 1) minimize keyboard processing load, and 2) reduce "pollution" of all other classes with similar keyboard state variables. Since I'm quite a noob in both game and XNA development, I would like to know if all of this sounds reasonable.

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  • Are keyboard layouts inherently flawed for programmers?

    - by Craige
    Lately I've been noticing my keyboard usage more and more and how it affects my productivity. It brought to mind a question/problem that I believe has not been truly solved in the programming community (partially based on individual preferences). Are all/most keyboard layouts inherently flawed for programmers? What changes to your keyboard layout do you feel would increase your productivity most? Edit Remember when answering that there are a number of different factors that could make a keyboard layout flawed. For instance, if you type as fast as you believe you need to, but hitting common keys is uncomfortable, said keyboard layout could be considered flawed.

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  • kde keyboard problems Ubuntu 12.04

    - by chazdg
    I have Unity & Gnome 3.4 installed successfully. All Dell keyboard keys work perfectly with both. I installed kde - full via terminal. Everything is working great except for the hotkeys. No calculator, no Mute, nothing. I check which keyboard is selected and choose Dell Multimedia USB Keyboard. No luck. How do I get my Dell keyboard to work with kde - the same keyboard that works with Unity & Gnome 3.4. Thanks in advance for any advice.

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  • How To Create Custom Keyboard Shortcuts For Browser Actions and Extensions in Google Chrome

    - by Chris Hoffman
    Geeks love keyboard shortcuts – they can make you faster and more productive than clicking everything with your mouse. We’ve previously covered keyboard shortcuts for Chrome and other browsers, but you can assign your own custom keyboard shortcuts, too. Google Chrome includes a built-in way to assign custom keyboard shortcuts to your browser extensions. You can also use an extension created by a Google employee to create custom keyboard shortcuts for common browser actions – and less common ones. Image Credit: mikeropology on Flickr (modified) Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • Apple wireless mouse and keyboard doens't work

    - by drigoSkalWalker
    I paired the mouse and keyboard on ubuntu, but it seems not work. I got this error in /var/log/syslog kernel: [ 1875.935712] input: Apple Magic Mouse as /devices/pci0000:00/0000:00:12.0/usb4/4-3/4-3:1.0/bluetooth/hci0/hci0:2/input34 kernel: [ 1875.935885] evdev: no more free evdev devices kernel: [ 1875.935893] input: failed to attach handler evdev to device input34, error: -23 kernel: [ 1875.936049] magicmouse 0005:05AC:030D.0003: input,hidraw0: BLUETOOTH HID v3.06 Mouse [Apple Magic Mouse] on 00:19:5D:0F:4A:F6 kernel: [ 2334.787710] input: Apple Wireless Keyboard as /devices/pci0000:00/0000:00:12.0/usb4/4-3/4-3:1.0/bluetooth/hci0/hci0:4/input36 kernel: [ 2334.787729] evdev: no more free evdev devices kernel: [ 2334.787737] input: failed to attach handler evdev to device input36, error: -23 kernel: [ 2334.787999] generic-bluetooth 0005:05AC:0255.0005: input,hidraw1: BLUETOOTH HID v0.50 Keyboard [Apple Wireless Keyboard] on 00:19:5D:0F:4A:F6 Nothing appears in xinput --list, only the wired mouse and keyboard. How to fix that?

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  • USB keyboard does not load after 13.10 upgrade

    - by Paul
    Problem: Running kernel 3.11.0-12-generic after a Ubuntu upgrade from 13.04 to 13.10 my USB keyboard is not recognised, thus I am not able to unlock my encrypted disk. I suspect it might be related to a minimal/incorrect install of initrd. Question: How do I go about getting the newest kernel to recognise my generic USB keyboard, allowing me to unlock my encrypted disk? What I have tried: I have already re-installed the newest kernel: sudo apt-get install --reinstall linux-image-generic linux-image and I have also updated the initrd: update-initramfs -c -k 3.11.0-12-generic Back story: I just completed upgrading my Ubuntu system from 13.04 to 13.10. When I subsequently rebooted by system I was no longer able to enter my encryption password (passphrase) as the keyboard drivers did not load. Temporary workaround: Earlier in the boot process (before the keyboard stops working) I was able to enter GRUB menu were I choose to boot from an older kernel (3.8.0-31-generic) which did load the USB keyboard drivers. This is currently the kernel I am running. Thanks

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  • System76 Galago UltraPro keyboard?

    - by user54609
    I'm not sure whether this is the correct place to ask this question, but here it is. I am currently using the previous version of the "Gazelle Professional" laptop from System76. The keyboard does get a bit getting used to, but now I really like it, and in fact find all other keyboards puny. I find many reviews of the new Galago UltraPro criticize its keyboard, saying it is very hard to press, but from the photos, it seems to use the same kind of keys, at least with the same markings, as the GazP. Will the keyboard be any "worse" than that of the GazP? Some reviews criticize the GazP keyboard too, and certain brands (Apple) do have shockingly soft chiclet keyboards, so I'm not so sure. I certainly don't want to shell out a lot of cash and end up with a keyboard I can't type properly on.

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  • Dismiss android preferences dialog on Keyboard ACTION_DONE press

    - by Damian
    I would like to be able to close the editpreference dialog (as shown here http://twitpic.com/18ttdp) by pressing the 'Done' button on the keyboard. Currently, pressing 'Done' just dismisses the keyboard but leaves the dialog. In other parts of my application I use code similar to the following to intercept the 'Done' key press and execute actions in my activity: text.setOnEditorActionListener(new TextView.OnEditorActionListener() { @Override public boolean onEditorAction(TextView v, int actionId, KeyEvent event) { if (actionId == EditorInfo.IME_ACTION_DONE) { //do stuff here return true; } return false; } }); However, I am unsure of how to do achieve this same effect in my preference activity or layout xml.

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  • jQuery Cycle multi slideshows and independent keyboard navigation.

    - by Hoagy
    I have a page with 2 (or more) jQuery tabs. Each tab contains a jQuery Cycle slideshow with prev/next paging appended in the code. I've added keyboard navigation of the slideshows, based on a tutorial at jqueryfordesigners dot com. Keyboard nav works for each slideshow but the slides page in synchrony, i.e. if paging to the 3rd slide in tab 1, when tab 2 is viewed it is showing it's 3rd too. Any way to make them page independently? See http://pastie.org/916682

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  • Visual Studio Windows Forms Designer keyboard shortcuts

    - by Dan Tao
    Extremely basic question. Are there common actions I can perform using keyboard shortcuts in the Windows Forms designer in Visual Studio (2008)? Alternately, could I add my own keyboard shortcuts (either through settings or macros)? It'd really be nice if I could, for example, set a control to dock/undock in its parent container by typing Alt+D. Or if I could set a control's name just by typing Alt+N and typing the name. Things like that. It's just kind of tedious to click on the item, scroll in the Properties grid to the property I want to change, type the new value, scroll to the next property I want to change, etc. Which is why I have a feeling this functionality is in there already, or is easily configurable, and I just don't know about it.

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  • Keyboard layout for international programmers?

    - by splattne
    I think everybody who had to program using a standard German (or any other international) keyboard layout on Windows (or Mac) will complain about the conundrum of either having all special characters ( [ ] | { } / etc. ) needed for most programming languages "at the fingertip" and "losing" the language specific characters (umlauts ä ö ü etc.) on the keyboard or viceversa: having simple access to umlauts, but not to brackets etc. If you are programming in C / C++ / C# / Java / Javascript for example, it is very exhausting if you have to press Alt-Gr + 7 for every opening curly bracket. It is an ergonomic nightmare and reduces your typing efficiency. What is the best way to cope with this problem? Is there a satisfying solution? Maybe there are special layouts or keyboards which address this issue?

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  • On-screen keyboard not appearing when editing text fields in a UIWebView

    - by andrewebling
    I have a web view which displays a simple login form, containing username and password fields. However when the user clicks in one of the text fields, although the cursor appears in the text field, the on-screen keyboard does not appear. I've tried registering for UIKeyboardWillShowNotifications notifications and I see this notification arrive, however the keyboard doesn't actually appear on the screen. I've also tried sending the web view to the back of the view hierarchy and changing it's frame so it doesn't occupy the whole screen. However neither of these measures have solved the problem. What would people recommend trying next?

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  • Disable keyboard on EditText

    - by Ferox
    I'm doing a calculator. So I made my own Buttons with numbers and functions. The expression that has to be calculated, is in an EditText, because I want users can add numbers or functions also in the middle of the expression, so with the EditText I have the cursor. But I want to disable the Keyboard when users click on the EditText. I found this example that it's ok for Android 2.3, but with ICS disable the Keyboard and also the cursor. public class NoImeEditText extends EditText { public NoImeEditText(Context context, AttributeSet attrs) { super(context, attrs); } @Override public boolean onCheckIsTextEditor() { return false; } } And then I use this NoImeEditText in my XML file <com.my.package.NoImeEditText android:id="@+id/etMy" .... /> How I can make compatible this EditText with ICS??? Thanks.

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  • Send Keyboard Events from one Form to another Form

    - by thalm
    Hello, my question is quite simple: Our C# application has one MainForm with a menu and several keyboard shortcuts associated with the menu entries. Now we need to trigger the menu entries from some child forms too. But since the MainForm is inactive when one of the child forms is active, the shortcuts do not work. Is there a simple way to propagate all keyboard events from the child form to the 'Owner' form? Or just to another form in general? Ah, and we cannot use some low level windows stuff, because we need to run the application on Mono/Linux too.

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  • Phonegap - iOS keyboard is not hiding on outside tap of input field

    - by Prasoon
    On input text focus, keyboard appears as expected. But when I click outside of the input text, keyboard does not hide. I am using java script and jQuery. With jQueryMobile JS and CSS - page behaves correctly. But for this project we are not using jQueryMobile. This problem is only with iOS simulator/device. With Android, it's working perfectly fine. I even tried using document.activeElement.blur(); on outer element click/tap. But then I am unable to focus to input text, because that input text is inside that outer element.

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  • Tool to view/plan keyboard shortcuts?

    - by Willfulwizard
    I'm curious if there are any tools available* that will help me map out keyboard shortcuts for the application I'm working on? Being able to see what combinations are in use, the relationships between normal, ctrl, shift, and alt combinations, and especially what combinations are NOT in use, would be wonderfully helpful. Please forgive me if I am missing an obvious solution, but I've had no luck searching for such a tool myself, due to every application in existence having its own keyboard shortcuts, and all of those being listed on the web. Thanks! *Naturally, I'd prefer free/cheap, but it can't hurt to hear about any expensive options.

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  • Visual Studio 2010 haunted keyboard

    - by Ryan
    It seems the haunted keyboard is back in VS2010 ... after working on a web application for a short while I find that some keys just don't work, or are behaving like certain keys are stuck. This is only in VS, and I am definitely not triggering any keyboard changes in VS or Windows (I have disabled that in Windows) and I have reset my environment settings several times. Aargh! This is so frustrating ... anyone else getting this problem? Is there are solution?

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