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  • Catch test case order [on hold]

    - by DeadMG
    Can I guarantee the order of execution with multiple TEST_CASEs with Catch? I am testing some code using LLVM, and they have some despicable global state that I need to explicitly initialize. Right now I have one test case that's like this: TEST_CASE("", "") { // Initialize really shitty LLVM global variables. llvm::InitializeAllTargets(); llvm::InitializeAllTargetMCs(); llvm::InitializeAllAsmPrinters(); llvm::InitializeNativeTarget(); llvm::InitializeAllAsmParsers(); // Some per-test setup I can make into its own function CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile(...)); CHECK_NOTHROW(Compile...)); CHECK_NOTHROW(Interpret(...)); CHECK_THROWS(Compile(...)); CHECK_THROWS(Compile(...)); } What I want is to refactor it into three TEST_CASE, one for tests that should pass compilation, one for tests that should fail, and -one for tests that should pass interpretation (and in the future, further such divisions, perhaps). But I can't simply move the test contents into another TEST_CASE because if that TEST_CASE is called before the one that sets up the inconvenient globals, then they won't be initialized and the testing will spuriously fail.

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  • What's the format of Real World Performance Day?

    - by william.hardie
    A question that has cropped a lot of late is "what's the format of Real World Performance Day?" Not an unreasonable question you might think. Sure enough, a quick check of the Independent Oracle User Group's website tells us a bit about the Real World Performance Day event, but no formal agenda? This was one of the questions I posed to Tom Kyte (one of the main presenters) in our recent podcast. Tom tells us that this isn't your traditional event where one speaker follows another with loads of slides. In fact, the Real World Performance Day features Tom and fellow Oracle performance experts - Andrew Holdsworth and Graham Wood - continuously on stage throughout the day. All three will be discussing database performance challenges and solutions from development, architectural design and management perspectives. There's going to be multi-terabyte demos on show, less of the traditional slides, and more interactive debate and discussion going on. Tune-in and hear what else Tom has to say about this fairly unique event!

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  • Analysing Group & Individual Member Performance -RUP

    - by user23871
    I am writing a report which requires the analysis of performance of each individual team member. This is for a software development project developed using the Unified Process (UP). I was just wondering if there are any existing group & individual appraisal metrics used so I don't have to reinvent the wheel... EDIT This is by no means correct but something like: Individual Contribution (IC) = time spent (individual) / time spent (total) = Performance = ? (should use individual contribution (IC) combined with something to gain a measure of overall performance).... Maybe I am talking complete hash and I know generally its really difficult to analyse performance with numbers but any mathematicians out there that can lend a hand or know a somewhat more accurate method of analysing performance than arbitrary marking (e.g. 8 out 10)

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  • Test Doubles : Do they go in "source packages" or "test packages"?

    - by sbrattla
    I've got a couple of data access objects (DefaultPersonServices.class, DefaultAddressServices.class) which is responsible for various CRUD operations in a database. A few different classes use these services, but as the services requires that a connection is established with a database I can't really use them in unit tests as they take too long. Thus, I'd like to create a test doubles for them and simply do FakePersonServices.class and FakeAddressService.class implementations which I can use throughout testing. Now, this is all good (I assume)...but my question relates to where I put the test doubles. Should I keep them along with the default implementations (aka "real" implementations) or should I keep them in a corresponding test package. The default implementations are found in Source Packages : com.company.data.services. Should I keep the test doubles here too, or should the test doubles rather be in Test Packages : com.company.data.services?

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  • How do people maintain their test suite?

    - by Ida
    In particular, I'm curious about the following aspects: How do you know that your test cases are wrong (or out-of-date) and needed to be repaired (or discarded)? I mean, even if a test case became invalid, it might still pass and remain silent, which could let you falsely believe that your software works okay. So how do you realize such problems of your test suite? How do you know that your test suite is no longer sufficient and that new test cases should be added? I guess this has something to do with the requirement changes, but is there any systematic approach to check the adequacy of test suite?

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  • Strange performance behaviour for 64 bit modulo operation

    - by codymanix
    The last three of these method calls take approx. double the time than the first four. The only difference is that their arguments doesn't fit in integer anymore. But should this matter? The parameter is declared to be long, so it should use long for calculation anyway. Does the modulo operation use another algorithm for numbersmaxint? I am using amd athlon64 3200+, winxp sp3 and vs2008. Stopwatch sw = new Stopwatch(); TestLong(sw, int.MaxValue - 3l); TestLong(sw, int.MaxValue - 2l); TestLong(sw, int.MaxValue - 1l); TestLong(sw, int.MaxValue); TestLong(sw, int.MaxValue + 1l); TestLong(sw, int.MaxValue + 2l); TestLong(sw, int.MaxValue + 3l); Console.ReadLine(); static void TestLong(Stopwatch sw, long num) { long n = 0; sw.Reset(); sw.Start(); for (long i = 3; i < 20000000; i++) { n += num % i; } sw.Stop(); Console.WriteLine(sw.Elapsed); } EDIT: I now tried the same with C and the issue does not occur here, all modulo operations take the same time, in release and in debug mode with and without optimizations turned on: #include "stdafx.h" #include "time.h" #include "limits.h" static void TestLong(long long num) { long long n = 0; clock_t t = clock(); for (long long i = 3; i < 20000000LL*100; i++) { n += num % i; } printf("%d - %lld\n", clock()-t, n); } int main() { printf("%i %i %i %i\n\n", sizeof (int), sizeof(long), sizeof(long long), sizeof(void*)); TestLong(3); TestLong(10); TestLong(131); TestLong(INT_MAX - 1L); TestLong(UINT_MAX +1LL); TestLong(INT_MAX + 1LL); TestLong(LLONG_MAX-1LL); getchar(); return 0; } EDIT2: Thanks for the great suggestions. I found that both .net and c (in debug as well as in release mode) does't not use atomically cpu instructions to calculate the remainder but they call a function that does. In the c program I could get the name of it which is "_allrem". It also displayed full source comments for this file so I found the information that this algorithm special cases the 32bit divisors instead of dividends which was the case in the .net application. I also found out that the performance of the c program really is only affected by the value of the divisor but not the dividend. Another test showed that the performance of the remainder function in the .net program depends on both the dividend and divisor. BTW: Even simple additions of long long values are calculated by a consecutive add and adc instructions. So even if my processor calls itself 64bit, it really isn't :( EDIT3: I now ran the c app on a windows 7 x64 edition, compiled with visual studio 2010. The funny thing is, the performance behavior stays the same, although now (I checked the assembly source) true 64 bit instructions are used.

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  • C# performance varying due to memory

    - by user1107474
    Hope this is a valid post here, its a combination of C# issues and hardware. I am benchmarking our server because we have found problems with the performance of our quant library (written in C#). I have simulated the same performance issues with some simple C# code- performing very heavy memory-usage. The code below is in a function which is spawned from a threadpool, up to a maximum of 32 threads (because our server has 4x CPUs x 8 cores each). This is all on .Net 3.5 The problem is that we are getting wildly differing performance. I run the below function 1000 times. The average time taken for the code to run could be, say, 3.5s, but the fastest will only be 1.2s and the slowest will be 7s- for the exact same function! I have graphed the memory usage against the timings and there doesnt appear to be any correlation with the GC kicking in. One thing I did notice is that when running in a single thread the timings are identical and there is no wild deviation. I have also tested CPU-bound algorithms and the timings are identical too. This has made us wonder if the memory bus just cannot cope. I was wondering could this be another .net or C# problem, or is it something related to our hardware? Would this be the same experience if I had used C++, or Java?? We are using 4x Intel x7550 with 32GB ram. Is there any way around this problem in general? Stopwatch watch = new Stopwatch(); watch.Start(); List<byte> list1 = new List<byte>(); List<byte> list2 = new List<byte>(); List<byte> list3 = new List<byte>(); int Size1 = 10000000; int Size2 = 2 * Size1; int Size3 = Size1; for (int i = 0; i < Size1; i++) { list1.Add(57); } for (int i = 0; i < Size2; i = i + 2) { list2.Add(56); } for (int i = 0; i < Size3; i++) { byte temp = list1.ElementAt(i); byte temp2 = list2.ElementAt(i); list3.Add(temp); list2[i] = temp; list1[i] = temp2; } watch.Stop(); (the code is just meant to stress out the memory) I would include the threadpool code, but we used a non-standard threadpool library. EDIT: I have reduced "size1" to 100000, which basically doesn't use much memory and I still get a lot of jitter. This suggests it's not the amount of memory being transferred, but the frequency of memory grabs?

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  • How do I use test Perl modules from test Perl scripts?

    - by DVK
    If my Perl code has a production code location and "test" code location (e.g. production Perl code us in /usr/code/scripts, test Perl code is in /usr/code/test/scripts; production Perl libraries are in /usr/code/lib/perl and test versions of those libraries are in /usr/code/test/lib/perl, is there an easy way for me to achieve such a setup? The exact requirements are: The code must be THE SAME in production and test location. To clarify, to promote any code (library or script) from test to production, the ONLY thing which needs to happen is literally issuing cp command from test to prod location - both the file name AND file contents must remain identical. Test versions of scripts must call other test scripts and test libraries (if exist) or production libraries (if test libraries do not exist) The code paths must be the same between test and production with the exception of base directory (/usr/code/ vs /usr/code/test/) I will present how we solved the problem as an answer to this question, but I'd like to know if there's a better way.

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  • Stress Test tool for Password Protected Website

    - by Jason
    We need to run a stress test on a password protection section of a website we host. What tool (paid or free) would be best for us to use for this? We'd like to be able to create several 'scripts' and then have the stress test simulate X number of users. Each script will have us login as a specific user and then click on some links and submit forms to simulate an actual user. Ideally the software would also create some nice data exports/charts. Server is a linux web server, but we could run this on linux or Windows so software that will run on either is fine.

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  • Is there a way to undo Mocha stubbing of any_instance in Test::Unit

    - by Craig Walker
    Much like this question, I too am using Ryan Bates's nifty_scaffold. It has the desirable aspect of using Mocha's any_instance method to force an "invalid" state in model objects buried behind the controller. Unlike the question I linked to, I'm not using RSpec, but Test::Unit. That means that the two RSpec-centric solutions there won't work for me. Is there a general (ie: works with Test::Unit) way to remove the any_instance stubbing? I believe that it's causing a bug in my tests, and I'd like to verify that.

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  • at what point in the test cycle are the test results written to a file?

    - by jcollum
    I'd like to take the entirety of the test results and publish it to a database. Got the database, got the table, got the script to publish it. Question is, at what point in the ms-test cycle would the results be fully written to the file? And how can I get the path to that file? I'd especially like to grab the "TextMessages" node and put it into my database. I assumed AssemblyCleanup, but the TestContext doesn't seem to be available then.

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  • "rake test" doesn't load fixtures?

    - by Pavel K.
    when i run rake test --trace here's what happens ** Invoke test (first_time) ** Execute test ** Invoke test:units (first_time) ** Invoke db:test:prepare (first_time) ** Invoke db:abort_if_pending_migrations (first_time) ** Invoke environment (first_time) ** Execute environment ** Execute db:abort_if_pending_migrations ** Execute db:test:prepare ** Invoke db:test:load (first_time) ** Invoke db:test:purge (first_time) ** Invoke environment ** Execute db:test:purge ** Execute db:test:load ** Invoke db:schema:load (first_time) ** Invoke environment ** Execute db:schema:load ** Execute test:units /usr/bin/ruby1.8 -I"lib:test".... (and after that fails because there's no fixtures loaded) why doesn't it load fixtures (i thought that would be default behaviour) and how do i make it load fixtures before executing tests??? p.s. my test/test_helper.rb content is: ENV["RAILS_ENV"] = "test" require File.expand_path(File.dirname(__FILE__) + "/../config/environment") require 'test_help' class ActiveSupport::TestCase self.use_transactional_fixtures = true self.use_instantiated_fixtures = false fixtures :all end (rails 2.3.4)

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  • AS 400 Performance from .Net iSeries Provider

    - by Nathan
    Hey all, First off, I am not an AS 400 guy - at all. So please forgive me for asking any noobish questions here. Basically, I am working on a .Net application that needs to access the AS400 for some real-time data. Although I have the system working, I am getting very different performance results between queries. Typically, when I make the 1st request against a SPROC on the AS400, I am seeing ~ 14 seconds to get the full data set. After that initial call, any subsequent calls usually only take ~ 1 second to return. This performance improvement remains for ~ 20 mins or so before it takes 14 seconds again. The interesting part with this is that, if the stored procedure is executed directly on the iSeries Navigator, it always returns within milliseconds (no change in response time). I wonder if it is a caching / execution plan issue but I can only apply my SQL SERVER logic to the AS400, which is not always a match. Any suggestions on what I can do to recieve a more consistant response time or simply insight as to why the AS400 is acting in this manner when I was using the iSeries Data Provider for .Net? Is there a better access method that I should use? Just in case, here's the code I am using to connect to the AS400 Dim Conn As New IBM.Data.DB2.iSeries.iDB2Connection(ConnectionString) Dim Cmd As New IBM.Data.DB2.iSeries.iDB2Command("SPROC_NAME_HERE", Conn) Cmd.CommandType = CommandType.StoredProcedure Using Conn Conn.Open() Dim Reader = Cmd.ExecuteReader() Using Reader While Reader.Read() 'Do Something End While Reader.Close() End Using Conn.Close() End Using

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  • MySQL performance - 100Mb ethernet vs 1Gb ethernet

    - by Rob Penridge
    Hi All I've just started a new job and noticed that the analysts computers are connected to the network at 100Mbps. The ODBC queries we run against the MySQL server can easily return 500MB+ and it seems at times when the servers are under high load the DBAs kill low priority jobs as they are taking too long to run. My question is this... How much of this server time is spent executing the request, and how much time is spent returning the data to the client? Could the query speeds be improved by upgrading the network connections to 1Gbps? (Updated for the why): The database in question was built to accomodate reporting needs and contains massive amounts of data. We usually work with subsets of this data at a granular level in external applications such as SAS or Excel, hence the reason for the large amounts of data being transmitted. The queries are not poorly structured - they are very simple and the appropriate joins/indexes etc are being used. I've removed 'query' from the Title of the post as I realised this question is more to do with general MySQL performance rather than query related performance. I was kind of hoping that someone with a Gigabit connection may be able to actually quantify some results for me here by running a query that returns a decent amount of data, then they could limit their connection speed to 100Mb and rerun the same query. Hopefully this could be done in an environment where loads are reasonably stable so as not to skew the results. If ethernet speed can improve the situation I wanted some quantifiable results to help argue my case for upgrading the network connections. Thanks Rob

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  • iPhone openGLES performance tuning

    - by genesys
    Hey there! I'm trying now for quite a while to optimize the framerate of my game without really making progress. I'm running on the newest iPhone SDK and have a iPhone 3G 3.1.2 device. I invoke arround 150 drawcalls, rendering about 1900 Triangles in total (all objects are textured using two texturelayers and multitexturing. most textures come from the same textureAtlasTexture stored in pvrtc 2bpp compressed texture). This renders on my phone at arround 30 fps, which appears to me to be way too low for only 1900 triangles. I tried many things to optimize the performance, including batching together the objects, transforming the vertices on the CPU and rendering them in a single drawcall. this yelds 8 drawcalls (as oposed to 150 drawcalls), but performance is about the same (fps drop to arround 26fps) I'm using 32byte vertices stored in an interleaved array (12bytes position, 12bytes normals, 8bytes uv). I'm rendering triangleLists and the vertices are ordered in TriStrip order. I did some profiling but I don't really know how to interprete it. instruments-sampling using Instruments and Sampling yelds this result: http://neo.cycovery.com/instruments_sampling.gif telling me that a lot of time is spent in "mach_msg_trap". I googled for it and it seems this function is called in order to wait for some other things. But wait for what?? instruments-openGL instruments with the openGL module yelds this result: http://neo.cycovery.com/intstruments_openglES_debug.gif but here i have really no idea what those numbers are telling me shark profiling: profiling with shark didn't tell me much either: http://neo.cycovery.com/shark_profile_release.gif the largest number is 10%, spent by DrawTriangles - and the whole rest is spent in very small percentage functions Can anyone tell me what else I could do in order to figure out the bottleneck and could help me to interprete those profiling information? Thanks a lot!

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  • Java performance problem with LinkedBlockingQueue

    - by lofthouses
    Hello, this is my first post on stackoverflow...i hope someone can help me i have a big performance regression with Java 6 LinkedBlockingQueue. In the first thread i generate some objects which i push in to the queue In the second thread i pull these objects out. The performance regression occurs when the take() method of the LinkedBlockingQueue is called frequently. I monitored the whole program and the take() method claimed the most time overall. And the throughput goes from ~58Mb/s to 0.9Mb/s... the queue pop and take methods ar called with a static method from this class public class C_myMessageQueue { private static final LinkedBlockingQueue<C_myMessageObject> x_queue = new LinkedBlockingQueue<C_myMessageObject>( 50000 ); /** * @param message * @throws InterruptedException * @throws NullPointerException */ public static void addMyMessage( C_myMessageObject message ) throws InterruptedException, NullPointerException { x_queue.put( message ); } /** * @return Die erste message der MesseageQueue * @throws InterruptedException */ public static C_myMessageObject getMyMessage() throws InterruptedException { return x_queue.take(); } } how can i tune the take() method to accomplish at least 25Mb/s, or is there a other class i can use which will block when the "queue" is full or empty. kind regards Bart P.S.: sorry for my bad english, i'm from germany ;)

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  • Reporting System architecture for better performance

    - by pauloya
    Hi, We have a product that runs Sql Server Express 2005 and uses mainly ASP.NET. The database has around 200 tables, with a few (4 or 5) that can grow from 300 to 5000 rows per day and keep a history of 5 years, so they can grow to have 10 million rows. We have built a reporting platform, that allows customers to build reports based on templates, fields and filters. We face performance problems almost since the beginning, we try to keep reports display under 10 seconds but some of them go up to 25 seconds (specially on those customers with long history). We keep checking indexes and trying to improve the queries but we get the feeling that there's only so much we can do. Off course the fact that the queries are generated dynamically doesn't help with the optimization. We also added a few tables that keep redundant data, but then we have the added problem of maintaining this data up to date, and also Sql Express has a limit on the size of databases. We are now facing a point where we have to decide if we want to give up real time reports, or maybe cut the history to be able to have better performance. I would like to ask what is the recommended approach for this kind of systems. Also, should we start looking for third party tools/platforms? I know OLAP can be an option but can we make it work on Sql Server Express, or at least with a license that is cheap enough to distribute to thousands of deployments? Thanks

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  • Poor LLVM JIT performance

    - by Paul J. Lucas
    I have a legacy C++ application that constructs a tree of C++ objects. I want to use LLVM to call class constructors to create said tree. The generated LLVM code is fairly straight-forward and looks repeated sequences of: ; ... %11 = getelementptr [11 x i8*]* %Value_array1, i64 0, i64 1 %12 = call i8* @T_string_M_new_A_2Pv(i8* %heap, i8* getelementptr inbounds ([10 x i8]* @0, i64 0, i64 0)) %13 = call i8* @T_QueryLoc_M_new_A_2Pv4i(i8* %heap, i8* %12, i32 1, i32 1, i32 4, i32 5) %14 = call i8* @T_GlobalEnvironment_M_getItemFactory_A_Pv(i8* %heap) %15 = call i8* @T_xs_integer_M_new_A_Pvl(i8* %heap, i64 2) %16 = call i8* @T_ItemFactory_M_createInteger_A_3Pv(i8* %heap, i8* %14, i8* %15) %17 = call i8* @T_SingletonIterator_M_new_A_4Pv(i8* %heap, i8* %2, i8* %13, i8* %16) store i8* %17, i8** %11, align 8 ; ... Where each T_ function is a C "thunk" that calls some C++ constructor, e.g.: void* T_string_M_new_A_2Pv( void *v_value ) { string *const value = static_cast<string*>( v_value ); return new string( value ); } The thunks are necessary, of course, because LLVM knows nothing about C++. The T_ functions are added to the ExecutionEngine in use via ExecutionEngine::addGlobalMapping(). When this code is JIT'd, the performance of the JIT'ing itself is very poor. I've generated a call-graph using kcachegrind. I don't understand all the numbers (and this PDF seems not to include commas where it should), but if you look at the left fork, the bottom two ovals, Schedule... is called 16K times and setHeightToAtLeas... is called 37K times. On the right fork, RAGreed... is called 35K times. Those are far too many calls to anything for what's mostly a simple sequence of call LLVM instructions. Something seems horribly wrong. Any ideas on how to improve the performance of the JIT'ing?

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  • Performance of java on different hardware?

    - by tangens
    In another SO question I asked why my java programs run faster on AMD than on Intel machines. But it seems that I'm the only one who has observed this. Now I would like to invite you to share the numbers of your local java performance with the SO community. I observed a big performance difference when watching the startup of JBoss on different hardware, so I set this program as the base for this comparison. For participation please download JBoss 5.1.0.GA and run: jboss-5.1.0.GA/bin/run.sh (or run.bat) This starts a standard configuration of JBoss without any extra applications. Then look for the last line of the start procedure which looks like this: [ServerImpl] JBoss (Microcontainer) [5.1.0.GA (build: SVNTag=JBoss_5_1_0_GA date=200905221634)] Started in 25s:264ms Please repeat this procedure until the printed time is somewhat stable and post this line together with some comments on your hardware (I used cpu-z to get the infos) and operating system like this: java version: 1.6.0_13 OS: Windows XP Board: ASUS M4A78T-E Processor: AMD Phenom II X3 720, 2.8 GHz RAM: 2*2 GB DDR3 (labeled 1333 MHz) GPU: NVIDIA GeForce 9400 GT disc: Seagate 1.5 TB (ST31500341AS) Use your votes to bring the fastest configuration to the top. I'm very curious about the results. EDIT: Up to now only a few members have shared their results. I'd really be interested in the results obtained with some other architectures. If someone works with a MAC (desktop) or runs an Intel i7 with less than 3 GHz, please once start JBoss and share your results. It will only take a few minutes.

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  • Memory Bandwidth Performance for Modern Machines

    - by porgarmingduod
    I'm designing a real-time system that occasionally has to duplicate a large amount of memory. The memory consists of non-tiny regions, so I expect the copying performance will be fairly close to the maximum bandwidth the relevant components (CPU, RAM, MB) can do. This led me to wonder what kind of raw memory bandwidth modern commodity machine can muster? My aging Core2Duo gives me 1.5 GB/s if I use 1 thread to memcpy() (and understandably less if I memcpy() with both cores simultaneously.) While 1.5 GB is a fair amount of data, the real-time application I'm working on will have have something like 1/50th of a second, which means 30 MB. Basically, almost nothing. And perhaps worst of all, as I add multiple cores, I can process a lot more data without any increased performance for the needed duplication step. But a low-end Core2Due isn't exactly hot stuff these days. Are there any sites with information, such as actual benchmarks, on raw memory bandwidth on current and near-future hardware? Furthermore, for duplicating large amounts of data in memory, are there any shortcuts, or is memcpy() as good as it will get? Given a bunch of cores with nothing to do but duplicate as much memory as possible in a short amount of time, what's the best I can do?

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  • Lucene (.NET) Document stucture and performance suggestions.

    - by Josh Handel
    Hello, I am indexing about 100M documents that consist of a few string identifiers and a hundred or so numaric terms.. I won't be doing range queries, so I haven't dugg too deep into Numaric Field but I'm not thinking its the right choose here. My problem is that the query performance degrades quickly when I start adding OR criteria to my query.. All my queries are on specific numaric terms.. So a document looks like StringField:[someString] and N DataField:[someNumber].. I then query it with something like DataField:((+1 +(2 3)) (+75 +(3 5 52)) (+99 +88 +(102 155 199))). Currently these queries take about 7 to 16 seconds to run on my laptop.. I would like to make sure thats really the best they can do.. I am open to suggestions on field structure and query structure :-). Thanks Josh PS: I have already read over all the other lucene performance discussions on here, and on the Lucene wiki and at lucid imiagination... I'm a bit further down the rabbit hole then that...

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