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  • HTML5 video (mp4 and ogv) problems in Safari and Firefox - but Chrome is all good

    - by qryss
    Hi folks, I have the following code: <video width="640" height="360" controls id="video-player" poster="/movies/poster.png"> <source src="/movies/640x360.m4v" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> <source src="/movies/640x360.ogv" type='video/ogg; codecs="theora, vorbis"'> </video> I'm using Rails (Mongrel in development and Mongrel+Apache in production). Chrome (Mac and Win) can play either file (tested by one then the other source tags) whether locally or from my production servers. Safari (Mac and Win) can play the mp4 file fine locally but not from production. Firefox 3.6 won't play the video in either OS. I just get a grey cross in the middle of the video player area. I've made sure that both Mongrel and Apache in each case have the right MIME types set. From Chrome's results I know there is nothing inherently wrong with my video files or the way the files are being asked for or delivered. Anyone got any clues? Or even a clue as to how to diagnose the problem? For Firefox I looked at https://developer.mozilla.org/En/Using_audio_and_video_in_Firefox where it refers to an 'error' event and an 'error' attribute. It seems the 'error' event is thrown pretty well straightaway and at that time there is no error attribute. Very helpful... :( Help enormously appreciated! Thanks in advance... Chris

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  • WMD editor freezes IE7 for 3 seconds on load

    - by dhruvbird
    Hello all, I am using the WMD editor's original code(not the stackoverflow version) since I need multiple of 'em on the same page and stackoverflow's version makes heavy use of element IDs internally since they aren't going to be having more than one editor instance per page. The code runs fin in FF 3.5, etc.. However, when I run it in IE8 (in IE7 compatibility mode), it freezes the whole browser for about 3 sec. before a new instance shows up. I tried profiling it with IE's dev. tools, and it seems that the getWidth() function on line 520 of the minified version of the code is taking up all the time. However, when I tried to hard-code the return (since it was always returning the same thing), the bottleneck shifted to the getHeight() function. I am attaching the code I am using to convert it to a jQuery plugin. jQuery.fn.wmd = function(params) { function createInstance(container, params) { /* Make sure WMD has finished loading */ if (!Attacklab || !Attacklab.wmd) { alert("WMD hasn't finished loading!"); return; } var defaultParams = { width : "600px", rows : 6, autogrow : false, preview : false, previewDivClassName: "wmd-preview-div" }; if (typeof(params) == "undefined") { var params = defaultParams; } else { var params = jQuery.extend({}, defaultParams, params); } /* Build the DOM elements */ var textarea = document.createElement("textarea"); textarea.style.width = params.width; textarea.rows = params.rows; jQuery(container).append(textarea); var previewDiv = document.createElement("div"); if (params.preview) { jQuery(previewDiv).addClass(params.previewDivClassName); jQuery(container).append(previewDiv); } /* Build the preview manager */ var panes = {input:textarea, preview:previewDiv, output:null}; var previewManager = new Attacklab.wmd.previewManager(panes); /* Build the editor and tell it to refresh the preview after commands */ var editor = new Attacklab.wmd.editor(textarea,previewManager.refresh); /* Save everything so we can destroy it all later */ var wmdInstance = {ta:textarea, div:previewDiv, ed:editor, pm:previewManager}; var wmdInstanceId = $(container).attr('postID'); wmdInstanceProcs.add(wmdInstanceId, wmdInstance); if (params.autogrow) { // $(textarea).autogrow(); } }; if (jQuery(this).html().length > 0) { var wmdInstanceId = jQuery(this).attr('postID'); var inst = wmdInstanceProcs.get(wmdInstanceId); jQuery(inst.ta).show(); } else { createInstance(this, params); } } jQuery.fn.unwmd = function(params) { var wmdInstanceId = $(this).attr('postID'); var inst = wmdInstanceProcs.get(wmdInstanceId); if (inst != null) { jQuery(inst.ta).hide(); } } wmdInstanceProcs = function() { var wmdInstances = { }; var getProc = function(wmdInstanceId) { var inst = wmdInstances[wmdInstanceId]; if (typeof(inst) != "undefined") { return inst; } else { return null; } }; var addProc = function(wmdInstanceId, wmdInstance) { wmdInstances[wmdInstanceId] = wmdInstance; }; return { add: addProc, get: getProc }; }(); Any help would be much appreciated.

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  • How can you buffer two online videos alternately while playing one of them?

    - by Rajats1234
    On my website, I want my user to be able to launch video 2 at any point in the middle of video 1 without waiting or refreshing the window. How can I buffer the two videos such that I buffer video 1 enough to let it start playing, and then buffer just enough of video 2 that if the user launches it at any point, he does not have to wait to view its first few seconds, and then I can come back and buffer the rest of video 1? If this is not possible, I could also look at buffering video 1 and 2 in parallel while playing only video 1. Thanks!

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  • GoogleTv video using VideoView is clipped, even though its in a separate layout of its own

    - by MYR
    Wrote an application for GoogleTV box to play a video. The video is a separate activity to the main activity. Wired up a button on my main layout/activity to to start the video activity up (using its own video.xml layout), the video activity loads and starts playing, but the video is clipped, only showing a few centimetres of the bottom. The clipped region looks like the views that occupied the previous layout (main.xml) . The intriguing thing is that if I push the back button, before returning to the main activity the full video frame is shown. Not sure what I am doing wrong here. Any suggestions welcome. Code: main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:id="@+id/hello_message" android:layout_width="fill_parent" android:layout_height="200dp" android:gravity="center" android:text="@string/hello_message" android:textSize="78sp" /> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" > <EditText android:id="@+id/edit_message" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="1" android:ems="10" android:hint="@string/edit_message" > <requestFocus /> </EditText> <Button android:id="@+id/button_send" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="displayMessage" android:text="@string/button_send" /> <Button android:id="@+id/button_send_a" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="sendMesssage" android:text="@string/button_send_a" /> </LinearLayout> <Button android:id="@+id/videobutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="startAVideo" android:text="Video Player" /> </LinearLayout> GoogleTVExActivity.java (excerpt): ... public class GoogleTVExActivity extends Activity { public final static String EXTRA_MESSAGE = "uk.co.bbc.googletvex.MESSAGE"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } public void displayMessage(View view) { TextView t = (TextView)findViewById(R.id.hello_message); EditText e =(EditText) findViewById(R.id.edit_message); t.setText(e.getText().toString()); e.setText(""); } public void sendMesssage(View view) { Intent intent = new Intent(this, DisplayMessageActivity.class); EditText editText = (EditText) findViewById(R.id.edit_message); String message = editText.getText().toString(); intent.putExtra(EXTRA_MESSAGE, message); startActivity(intent); } public void startAVideo(View view) { Intent intent = new Intent(this, VideoViewActivity.class); startActivity(intent); } } video.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <VideoView android:id="@+id/myvideoview" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> VideoViewActivity.java (excerpt) ... import android.app.Activity; import android.net.Uri; import android.os.Bundle; import android.widget.MediaController; import android.widget.VideoView; public class VideoViewActivity extends Activity { String SrcPath = "rtsp://v5.cache1.c.youtube.com/CjYLENy73wIaLQnhycnrJQ8qmRMYESARFEIJbXYtZ29vZ2xlSARSBXdhdGNoYPj_hYjnq6uUTQw=/0/0/0/video.3gp"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.video); VideoView myVideoView = (VideoView)findViewById(R.id.myvideoview); myVideoView.setVideoURI(Uri.parse(SrcPath)); myVideoView.setMediaController(new MediaController(this)); myVideoView.requestFocus(); myVideoView.start(); } }

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  • How should I show shared resources during a Shared Resource game in the Galaxy Editor?

    - by Mag Roader
    One of my favorite ways to play the original StarCraft was in a "Team" game. In this game type, multiple players on the same "team" would share control, resources, supply, and even the same starting location. It was like playing as 1 player, only 2 humans were controlling it. It was a lot of fun. I want to do something very similar in StarCraft 2, but I need to create a custom map in the Galaxy Editor to do it. I found the editor can quite easily emulate this behavior. There is a Trigger action "Set Alliance for Player Group" to "...treat each other as Ally With Shared Vision, Control, And Spending." To use this, I create units for only 1 of the players, and then set all players to be allied with each other in this way. All the other players get no units and no resources. This makes it so 1 player is the actual owner of all the units and everyone else is tagging along with full control. This nearly works! The problem is that if I am not the actual owning player, I can't actually see how many minerals/gas/supply the team has. This makes it pretty difficult to build stuff. What would be the best way to display to the other players how many Minerals/Gas/Supply the team has?

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  • FFMPEG Segfault Solutions

    - by Brentley_11
    I'm trying to convert a bunch of movies into h.264 mp4's using FFMPEG. These movies are sourced from various portable camcorders such as the Flip Mino HD and the Kodak ZI8. One issue I'm having with video from the ZI8 is it seems to be causing FFMPEG to segfault. Here is my command: ffmpeg -i 'XmasSailor720p60fps.MOV' -threads 2 -acodec libfaac -ab 96kb -vcodec libx264 -vpre hq -b 500kb -s 484x272 XmasSailor.mp4 Here is the output: FFmpeg version SVN-r20668, Copyright (c) 2000-2009 Fabrice Bellard, et al. built on Dec 2 2009 18:37:34 with gcc 4.2.4 (Ubuntu 4.2.4-1ubuntu4) configuration: --enable-libfaac --enable-libfaad --enable-libmp3lame --enable-libx264 --enable-gpl --enable-nonfree --enable-postproc --enable-pthreads --enable-shared libavutil 50. 5. 1 / 50. 5. 1 libavcodec 52.42. 0 / 52.42. 0 libavformat 52.39. 2 / 52.39. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0. 7. 2 / 0. 7. 2 libpostproc 51. 2. 0 / 51. 2. 0 Seems stream 0 codec frame rate differs from container frame rate: 59.94 (60000/1001) -> 29.97 (30000/1001) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'XmasSailor720p60fps.MOV': Duration: 00:00:05.37, start: 0.000000, bitrate: 12021 kb/s Stream #0.0(eng): Video: h264, yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 11994 kb/s, 29.97 tbr, 90k tbn, 59.94 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Metadata major_brand : qt minor_version : 0 compatible_brands: qt comment : KODAK Zi8 Pocket Video Camera comment-eng : KODAK Zi8 Pocket Video Camera [libx264 @ 0x99e1020]using SAR=1/1 [libx264 @ 0x99e1020]using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.1 Cache64 [libx264 @ 0x99e1020]profile High, level 2.1 Output #0, mp4, to 'XmasSailor.mp4': Stream #0.0(eng): Video: libx264, yuv420p, 484x272 [PAR 1:1 DAR 121:68], q=10-51, 500 kb/s, 30k tbn, 29.97 tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 96 kb/s Metadata comment : Encoded with the Statusfirm Video Transcoder Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 [h264 @ 0x99de950]B picture before any references, skipping [h264 @ 0x99de950]decode_slice_header error [h264 @ 0x99de950]no frame! Error while decoding stream #0.0 frame= 20 fps= 0 q=13797729.0 size= 0kB time=0.66 bitrate= 0.6kbits/s frame= 39 fps= 37 q=13797729.0 size= 0kB time=1.30 bitrate= 0.3kbits/s frame= 48 fps= 30 q=33.0 size= 11kB time=0.10 bitrate= 903.0kbits/s frame= 58 fps= 27 q=31.0 size= 22kB time=0.43 bitrate= 421.0kbits/s frame= 67 fps= 25 q=29.0 size= 41kB time=0.73 bitrate= 462.6kbits/s frame= 75 fps= 23 q=29.0 size= 59kB time=1.00 bitrate= 486.7kbits/s frame= 83 fps= 22 q=29.0 size= 81kB time=1.27 bitrate= 521.9kbits/s frame= 90 fps= 21 q=29.0 size= 97kB time=1.50 bitrate= 530.1kbits/s frame= 98 fps= 20 q=29.0 size= 114kB time=1.77 bitrate= 526.9kbits/s frame= 106 fps= 20 q=29.0 size= 134kB time=2.04 bitrate= 537.7kbits/s frame= 114 fps= 19 q=29.0 size= 150kB time=2.30 bitrate= 533.7kbits/s frame= 122 fps= 19 q=29.0 size= 172kB time=2.57 bitrate= 547.8kbits/s frame= 130 fps= 19 q=29.0 size= 193kB time=2.84 bitrate= 557.5kbits/s frame= 136 fps= 18 q=29.0 size= 211kB time=3.04 bitrate= 570.0kbits/s frame= 144 fps= 18 q=29.0 size= 242kB time=3.30 bitrate= 599.5kbits/s frame= 152 fps= 17 q=30.0 size= 261kB time=3.57 bitrate= 598.6kbits/s frame= 157 fps= 15 q=-1.0 Lsize= 368kB time=5.21 bitrate= 579.3kbits/s video:302kB audio:61kB global headers:0kB muxing overhead 1.416371% [libx264 @ 0x99e1020]frame I:1 Avg QP:27.22 size: 8720 [libx264 @ 0x99e1020]frame P:48 Avg QP:25.15 size: 3759 [libx264 @ 0x99e1020]frame B:108 Avg QP:30.10 size: 1105 [libx264 @ 0x99e1020]consecutive B-frames: 0.6% 11.5% 28.8% 59.0% [libx264 @ 0x99e1020]mb I I16..4: 28.5% 47.6% 23.9% [libx264 @ 0x99e1020]mb P I16..4: 0.8% 1.3% 0.5% P16..4: 50.6% 17.7% 13.1% 0.0% 0.0% skip:15.9% [libx264 @ 0x99e1020]mb B I16..4: 0.2% 0.3% 0.1% B16..8: 44.0% 1.2% 2.6% direct: 5.1% skip:46.5% L0:45.5% L1:51.0% BI: 3.5% [libx264 @ 0x99e1020]final ratefactor: 23.51 [libx264 @ 0x99e1020]8x8 transform intra:49.9% inter:67.9% [libx264 @ 0x99e1020]direct mvs spatial:98.1% temporal:1.9% [libx264 @ 0x99e1020]coded y,uvDC,uvAC intra: 54.7% 76.1% 41.4% inter: 17.1% 24.4% 7.8% [libx264 @ 0x99e1020]i16 v,h,dc,p: 18% 52% 5% 25% [libx264 @ 0x99e1020]i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 22% 9% 7% 10% 10% 9% 8% 13% [libx264 @ 0x99e1020]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 13% 18% 8% 8% 10% 13% 10% 9% 12% [libx264 @ 0x99e1020]Weighted P-Frames: Y:10.4% [libx264 @ 0x99e1020]ref P L0: 60.2% 15.3% 11.0% 7.6% 5.2% 0.7% [libx264 @ 0x99e1020]ref B L0: 72.6% 15.6% 11.8% [libx264 @ 0x99e1020]kb/s:471.17 Segmentation fault I'm wondering if anyone else has ran into similar issues. I wasn't able to find anything helpful via Google. Another question I have is if anyone knows of a company that offers paid support for FFMPEG. Thank you for your time.

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  • Mercurial Editor: "abort: The system cannot find the file specified"

    - by Killroy
    I have a problem getting Mercurial to recognise my editor. I have a file, c:\windows\notepad.exe and typing "notepad" at the command prompt works. I can commit by using the "-m" argument to supply the commit title. But a simple "hg commit" brings up the error. A call to "hg --traceback commit" brings up: Traceback (most recent call last): File "mercurial\dispatch.pyc", line 47, in _runcatch File "mercurial\dispatch.pyc", line 466, in _dispatch File "mercurial\dispatch.pyc", line 336, in runcommand File "mercurial\dispatch.pyc", line 517, in _runcommand File "mercurial\dispatch.pyc", line 471, in checkargs File "mercurial\dispatch.pyc", line 465, in <lambda> File "mercurial\util.pyc", line 401, in check File "mercurial\commands.pyc", line 708, in commit File "mercurial\cmdutil.pyc", line 1150, in commit File "mercurial\commands.pyc", line 706, in commitfunc File "mercurial\localrepo.pyc", line 836, in commit File "mercurial\cmdutil.pyc", line 1155, in commiteditor File "mercurial\cmdutil.pyc", line 1184, in commitforceeditor File "mercurial\ui.pyc", line 361, in edit File "mercurial\util.pyc", line 383, in system File "subprocess.pyc", line 470, in call File "subprocess.pyc", line 621, in __init__ File "subprocess.pyc", line 830, in _execute_child WindowsError: [Error 2] The system cannot find the file specified abort: The system cannot find the file specified I've tried setting the HGEDITOR environment variable, setting "visual =" and "editor =" in the Mercurial.ini file. I tried full path as well as command only. I also tried copying the notepad.exe file into both the current folder as well as the mercurial folder. Ideally I would like to use the editor at this location "C:\PortableApps\Notepad++Portable\Notepad++Portable.exe", but at this stage I would be happy with any editor!

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  • Skype Video Calling Comes To iPhone And iPod Touch

    - by Gopinath
    Skype 3.0 app for iPhone/iPod Touch lets you make video calls right from your iOS device to another iOS device or computer running Skype application. Skype blog post says This season is very special as we are releasing a new version of Skype for iPhone and iPod Touch with video calling. Skype video calling is supported over WiFi and 3G* data connections. You can enjoy video calls with users on all Skype desktop versions and with other Skype for iPhone, iPod Touch, and iPad users. You can make video calls in both portrait and landscape mode and use both front and back cameras. Users on iPhone 4, 3GS and iPod Touch (4th Generation) can enjoy full 2-way video calling. Users with iPod Touch (3rd Generation) and iPads can receive video. Download the app straight from AppStore This article titled,Skype Video Calling Comes To iPhone And iPod Touch, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Can VLC stream a YouTube video?

    - by pcampbell
    Is it possible to stream a particular YouTube video's content with VLC? The scenario is that you could paste a YouTube URL into a VLC dialog, and then have VLC stream the video as if it were a local media file. Any existing features in VLC, or workarounds that you know of to accomplish this streaming idea?

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  • Video-editing software for Windows 7

    - by Fuxi
    I'm looking for good software (free or commercial) for video editing. I tried Magix Video Deluxe but didn't like it that much. The application I'm looking for shouldn't be too professional, but not overly simple either. I'm looking for an easy way to cut out scenes quickly and reorder them, as well as naming or tagging them.

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  • Video Editing Software

    - by stanigator
    I would like to add some text labels certain segments of a video. I have had a lot of trouble using Windows Movie Maker for video editing. I know a friend of mine who uses adobe premiere and adobe after effects, but I don't know what's the easiest software to use to achieve my goal. What are your thoughts?

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  • Linux Kernel Driver for video capture

    - by Stoopkid
    I have this EasyCap video capture thing with a USBTV007 chip and I really would like to get it working on my little linux mint 17 laptop so that I can capture video for my RC stuff. But I do not know what to do with this linux kernel driver. I don't even know how to get these files, I assume it is something like git. http://linuxtv.org/wiki/index.php/Easycap#USBTV007_EasyCAP I am looking for a beginner friendly explanation on what to do with this: https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/drivers/media/usb/usbtv

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  • Flash video has become jittery in Karmic

    - by creamcheese
    When I first installed Karmic, I must have installed a Flash player or else it came with Karmic. It worked fine and I have been running the Ubuntu updates whenever requested by the OS. However, now my Flash video is extremely jittery and the whole computer kinds of slows down whenever I try to play a Flash video file. I have no idea what type of Flash player is running or what is the best one to use. Would appreciate any recommendations. Thanks.

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  • Creating a dynamic (video) Overlay on Google Maps on Android 2.1

    - by Soumya
    I'm trying to create a map overlay for displaying a video stream (MJPEG) on top of a Mapview. Currently I've a standalone activity that creates a data thread for fetching MJPEG video frames. I'm using a handler to send a frame (as a Bitmap) from the data thread to the main activity which then updates the UI. I'm not sure how I can implement "refresh" for updating my "overlayed" video stream. EDIT: What I mean by "refresh" is - how can I update the video portion (not the mapview) of my UI whenever I get a new video frame. I plan to paint the video frame (bitmap) in the "draw method" of my implementation of the Overlay subclass. But the "draw" method is not invoked by me directly. Thanks.

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  • Edit a video to embed a bitmap.

    - by Rajkumar R
    I would like to edit a video so that i can embed a small bitmap image at any corner. The bitmap image has to be replaced with another image, for every two video frames. If somehow it is possible to covert a group of pictures into slideshow video then i want that video to be embedded at the corner of the main video. The size of the bitmap is about the size of a channel logo and that is exact space it will occupy in the video. Please guide me in accomplishing. Is there any existing libraries available to do this. I am working on .Net 4 platform but i do

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  • How to convert video to images?

    - by Liam
    How can I convert a video file to a sequence of images, for example one frame every N seconds. Can mplayer or ffmpeg do this? I have used MPlayer to grab screenshots manually but I would like to automate this for a long video.

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  • Protect video with password

    - by Ruben
    Are they any method to protect video files with password, so player will ask for the pasword before playback? Currently I am protecting private video files using zip compression with password but it is very inconvenient. I am forced to uncompress huge files each time before watching, and than erase it using special utilities (to avoid further restoring). Please advice.

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  • How to input live video Stream to Microsoft Encoder.

    - by GautamB
    There is a facility in Microsoft Encoder to give input from a file or from a device such as webcam for streaming. But i haven't found a way to give live video stream to encoder. i.e. How to make encoder listen to particular UDP port. From which encoder will take input stream and encode it and push to windows media server. Any help will be appreciated. Thanks, Gautam B.

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  • Youtube "unable to convert video file"

    - by Alexandra
    I encoded some videos from a dvd format (mpeg 2 I think) to h246 (using a .mkv container). When I upload them to youtube, most of them work, but there are a few that don't. After I upload it, I get the message "Failed (unable to convert video file)" What could be the problem because all the videos are the same format, and only a few of them fail. When I click upload details, while uploading, the file seems to be recognized by youtube: Format: MATROSKA Dimensions: 704 x 480 px Video codec: H264 Audio codec: AAC

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