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  • Curl (*nix) upload file to ASP.NET

    - by WedTM
    I have an old redhat 8 box that I need to pragmatically send files to my webserver from. Disregarding the security issues with this, I've come up with the following way. curl -F file=@<filename> http://webhost/reciever.aspx The problem is, no matter what I try, the ASP.NET page is not accepting the file. What am I doing wrong?

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  • Game Programming

    - by ngreenwood6
    I really want to get into game programming. I know how to program in several languages and only use object oriented code. I have no experience with game programming and am looking for a good place to start. I mainly want to program for windows but wouldnt mind moving to consoles or even mobile in the future. I was hoping someone could point me to the tools that professionals use to develop games. Also any information on the subject is welcome.

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  • Constraints when using WCF for an online multiplayer game

    - by Etan
    I want to build a service oriented game server and client using WCF where users can play card games on different tables after they logged in with an account. I would like to choose WCF due to it's flexibility in exchanging the communication channels. Maybe, a web interface will be added later which can then just use an other channel class. An additional plus is the ability for contexts which could be used to track a user over a whole gaming session. Are there some constraints I should be aware of when using WCF for the communication between the client and the server?

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  • Drupal: Renumbering node ids

    - by AK
    Having spent some time migrating old data into a new drupal site, my first node id is already into the 4 digit territory. Has anyone had any experience in this position of renumbering node ids starting from #1? Maybe using direct queries on the database, or a module that traverses and renumbers all the nodes? Of course, nodereferences have to be preserved... are there any other potential hangups if I try to script this?

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  • iPhone 4.0 Beta compile for 3.1.3

    - by Mark
    I downloaded the iPhone 4.0 Beta. But for my projects I need to compile for 3.1.3 to be able to still submit my projects to the App Store. If I run an old project that isn't a problem I can see all the versions, but when I start a new project I can only pick the 4.0 beta, how can I fix this?

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  • iPhone Camera and Image Chooser

    - by PF1
    Hi Everyone: I have found a lot of information on using UIImagePickerController to let the user choose the image they want from the Photos application's data. I am wondering how I can create this same effect on 3.0, as it doesn't seem as if a lot of the old code works anymore. In addition, I would like the user to be able to take a new picture from this same pop-up. Thanks for any help!

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  • Scheduled Task: Directory cleanup using windows batch script

    - by d03boy
    I have a shared disk that I would like to clean up once per week using a scheduled task of some sort. I would like to use a batch script so that the system admins can easily modify it or reuse it on other directories when needed. The directory has files with multiple file extensions but the ones that need to be deleted end in .bkf and must be over 2 weeks old. Does anyone have a batch script solution for this windows server (not sure which version)?

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  • What are the barriers to understanding pointers and what can be done to overcome them?

    - by David McGraw
    Why are pointers such a leading factor of confusion for many new, and even old, college level students in the C/C++ language? Are there any tools or thought processes that helped you understand how pointers work at the variable, function, and beyond level? What are some good practice things that can be done to bring somebody to the level of, "Ah-hah, I got it," without getting them bogged down in the overall concept? Basically, drill like scenarios.

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  • Non laggy movement in Flex or WPF

    - by PaN1C_Showt1Me
    I'm trying to learn something about 2D games programming. For this purpose I've downloaded many samples developed in: Flex and Microsoft WPF. I've noticed that all the animations / moving objects are kind of non-smooth. I've seen a Flex example with double buffering which solved the image flickering, but it was laggy too. WPF example too. Just to mentioned, all examples were drawing on Canvas. I'm just curious, is it possible to have a wonderful non-laggy movement on the GUI in Flash or WPF ? (e.g. like a real game, coded in C++)

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  • Good book(s) for MMORPG design & implementation?

    - by mawg
    I am a long time professional C/C++ programmer (mostly embedded systems) and a hobbyist windows & php hacker. Can anyone recommend a book(s) specifically aimed at designing and (hopefully) implementing an MMORPG? I don't need general how to design or how to code books. Maybe a really good generic games book, but I am not interested in 1st person shooters, I want to know what it takes to implement an MMORPG. Good books, maybe also good URLs. Thanks just searching eBay and Amazon threw up a whole slew of books. Amazon's customer reviews give me an idea of how good they are, and the overview tells me what areas they cover

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  • Parallel programming in C#

    - by Alxandr
    I'm interested in learning about parallel programming in C#.NET (not like everything there is to know, but the basics and maybe some good-practices), therefore I've decided to reprogram an old program of mine which is called ImageSyncer. ImageSyncer is a really simple program, all it does is to scan trough a folder and find all files ending with .jpg, then it calculates the new position of the files based on the date they were taken (parsing of xif-data, or whatever it's called). After a location has been generated the program checks for any existing files at that location, and if one exist it looks at the last write-time of both the file to copy, and the file "in its way". If those are equal the file is skipped. If not a md5 checksum of both files is created and matched. If there is no match the file to be copied is given a new location to be copied to (for instance, if it was to be copied to "C:\test.jpg" it's copied to "C:\test(1).jpg" instead). The result of this operation is populated into a queue of a struct-type that contains two strings, the original file and the position to copy it to. Then that queue is iterated over untill it is empty and the files are copied. In other words there are 4 operations: 1. Scan directory for jpegs 2. Parse files for xif and generate copy-location 3. Check for file existence and if needed generate new path 4. Copy files And so I want to rewrite this program to make it paralell and be able to perform several of the operations at the same time, and I was wondering what the best way to achieve that would be. I've came up with two different models I can think of, but neither one of them might be any good at all. The first one is to parallelize the 4 steps of the old program, so that when step one is to be executed it's done on several threads, and when the entire of step 1 is finished step 2 is began. The other one (which I find more interesting because I have no idea of how to do that) is to create a sort of worker and consumer model, so when a thread is finished with step 1 another one takes over and performs step 2 at that object (or something like that). But as said, I don't know if any of these are any good solutions. Also, I don't know much about parallel programming at all. I know how to make a thread, and how to make it perform a function taking in an object as its only parameter, and I've also used the BackgroundWorker-class on one occasion, but I'm not that familiar with any of them. Any input would be appreciated.

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  • AI testing framework

    - by Jon
    I am looking at developing an AI player for a simple game I have created in C#. I will be creating a population of the bots and evolving them over generations. What I was wondering is there any frameworks out there that could be good for this sort of testing / development. Ideally I would like something that I could plug any / some type of games into and say, OK so have a population of X run it over Y generations and chart the results for me. I was having a think about how I would create something that would do this for me and allow me to reuse this later for different AI projects and all I could think of was to have some sort of core code and some interface contracts that the game and AI would use so that the server can script it. What are your thoughts, does anyone have any practical experience of this sort of thing?

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  • Setting windows powershell path variable

    - by Vasil
    So I've found out that setting the PATH environment variable affects only the old command prompt, powershell seems to have different environment settings. How do I change the environment variables for powershell (v1)? Note: I want to make my changes permanent, so I don't have to set it every time I run powershell. Does powershell have a profile file? Something like bash profile on unix?

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  • MSSQL Server high CPU and I/O activity database tuning

    - by zapping
    Our application tends to be running very slow recently. On debugging and tracing found out that the process is showing high cpu cycles and SQL Server shows high I/O activity. Can you please guide as to how it can be optimised? The application is now about an year old and the database file sizes are not very big or anything. The database is set to auto shrink. Its running on win2003, SQL Server 2005 and the application is a web application coded in c# i.e vs2005

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  • GTK Scolled Window - Keep Scroll Bar at bottom

    - by Bill
    I have a GTK/C++ program that uses a ScrolledWindow. I keep adding data to the list within the scrolled window, and I want to keep focus on the newest item. But I also want to allow the user to scroll through the data to select an old item. Is there a way to do this? I've looked everywhere but can't find anything.

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  • Which Ipod touch generation should I buy? 2nd or 3rd?

    - by kukabunga
    I want to create games for Iphone/Ipod touch. Unfortunately I don't have a lot of money so I can buy only one device. Ipod is cheaper than Iphone, so I decided to bought Ipod touch. But I am afraid of buying 3rd generation - because it has more memory, more faster CPU, etc. And I think if I post my app on appstore - people with 2nd generation Ipod might have trouble with my app (because I was testing it on 3rd generation). But on the other hand - I am planning to create 3d/cpu demanding game - and it would be easy for me to implement it on device with more calculation power... What should I do in this situation? Any advice is appreciate.

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  • No Module named django.core

    - by Sirish Kumar
    Hi, I have updated to latest Django version 1.0.2 after uninstalling my old Django version.But now when I run django-admin.py I get the following error. How can I resolve this? Traceback (most recent call last): File "C:\Python25\Lib\site-packages\django\bin\django-admin.py", line 2, in <module> from django.core import management ImportError: No module named django.core

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  • jquery binding multiple events, and pass data

    - by mkoryak
    I know we can have this in 1.4: $("a").bind({ click : clickFn, mouseover: mouseFn }); and that is nice and i would like to use it, but it seems like there is no way to pass extra data to events bound this way, it needs to be done the 'old way': $("a").bind("click", {"some":"data"}, clickFn); Question: how can i pass the extra data to my event call backs and bind multiple events in a single bind at the same time?

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  • Find and replace table/field names in Access?

    - by richardtallent
    I've been handed a rather large, old, and crusty Access 2000/2003 database to clean up. I'll need to rename a number of tables and fields, but need to do so in a way that doesn't break existing queries. (Fortunately, there are no macros, forms, or reports to worry about.) I've heard there are some commercial tools to make this job easier, but only found one (http://www.rickworld.com/products.html). Can anyone recommend this software, or any alternatives?

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  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

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