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  • How Do I Bind a "selected Item" in a Listbox to a ItemsControl in WPF?

    - by Scott
    LowDown: I am trying to create a Document Viewer in WPF. It will allow the user to preview selected documents and if they want, compare the documents in WPF. So they can view them side by side. The layout is this: Left side is a full list box. On the right side is a Collection or an Items control. Inside the items control will be a collection of the "selected documents" in the list box. So A user can select multiple items in the list box and for each new item they select, they can add the item to the collection on the right. I want the collection to look like a image gallery that shows up in Google/Bing Image searches. Make sense? The problem I am having is I can't get the WPFPreviewer to bind correctly to the selected item in the list box under the itemscontrol. Side Note: The WPFPreviewer is something Micorosft puts out that allows us to preview documents. Other previewers can be built for all types of documents, but im going basic here until I get this working right. I have been successful in binding to the list box WITHOUT the items control here: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources> <Grid Background="Cyan"> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <l:WPFPreviewHandler Content="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}"/> </Grid> Though, once I add in the ItemsControl, I can't get it to work anymore: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources> <Grid> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <ItemsControl x:Name="DocumentViewer" ItemsSource="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}" > <ItemsControl.ItemTemplate> <DataTemplate> <Grid Background="Cyan"> <l:WPFPreviewHandler Content="{Binding Url}"/> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Grid> Can someone please help me out with trying to bind to the ItemsControl if I select one or even multiple items in the listbox.

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  • $.noConflict() not working with mootools slide show. Need help !

    - by Shantanu Gupta
    I am working on a site http://tapasya.co.in where i just impemented mootools slideshow. But I noticed that menubar that i was using stopped working, it was supposed to drop horizontaly but it is not being displayed now. I have used jquery for it. Please see the source of the web page. What can be the problem ? Mootools conflicting with javascript or some other problem. If I tries to use $.noConflict() it throws me an error in script Uncaught TypeError: Object function (B,C){if(B&&B.$family&&B.uid){return B}var A=$type(B);return($[A])?$[A](B,C,this.document):null} has no method 'noConflict' I tried the given solution below. But it is not working. <script type="text/javascript" src="<%= ResolveUrl("~/Js/jquery-1.3.2.min.js") %>" ></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/mootools.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/slideshow.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/lightbox.js") %>"></script> <script type="text/javascript"> // <![CDATA[ $.noConflict(); var timeout = 500; var closetimer = 0; var ddmenuitem = 0; function ddmenu_open(){ ddmenu_canceltimer(); ddmenu_close(); ddmenuitem = $(this).find('ul').css('visibility', 'visible'); } function ddmenu_close(){ if(ddmenuitem) ddmenuitem.css('visibility', 'hidden'); } function ddmenu_timer(){ closetimer = window.setTimeout(ddmenu_close, timeout); } function ddmenu_canceltimer(){ if(closetimer){ window.clearTimeout(closetimer); closetimer = null; }} $(document).ready(function(){ $('#ddmenu > li').bind('mouseover', ddmenu_open) $('#ddmenu > li').bind('mouseout', ddmenu_timer) }); document.onclick = ddmenu_close; // ]]> </script> <script type="text/javascript"> //<![CDATA[ window.addEvent('domready', function(){ var data = { '1.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '2.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '3.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '4.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' } }; // Note the use of "linked: true" which tells Slideshow to auto-link all slides to the full-size image. //http://code.google.com/p/slideshow/wiki/Slideshow#Options: var mootoolsSlideshow = new Slideshow('divbanner', data, {loader:true,captions: true, delay: 5000,controller: false, height: 370,linked: false, hu: '<%= ResolveUrl("~/Scripts/SlideShow/Images/") %>', thumbnails: true, width: 1002}); // Here we create the Lightbox instance. // In this case we will use the "close" and "open" callbacks to pause our show while the modal window is visible. var box = new Lightbox({ 'onClose': function(){ this.pause(false); }.bind(mootoolsSlideshow), 'onOpen': function(){ this.pause(true); }.bind(mootoolsSlideshow) }); }); //]]> </script>

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  • WPF DataTemplateKey can not find ListBox key

    - by Ryan
    I am fairly new to WPF and am having trouble getting the DataTemplateKey to find my ListBox. <Window.Resources> <ControlTemplate x:Key="FocusTemplate" > <Rectangle Fill="Azure" Width="290" Height="55" /> </ControlTemplate> <Style x:Key="FocusStyle" TargetType="{x:Type Control}"> <Setter Property="Template" Value="{StaticResource FocusTemplate}"/> </Style> <Style TargetType="ListBoxItem"> <EventSetter Event="GotFocus" Handler="ListItem_GotFocus"></EventSetter> </Style> <DataTemplate DataType="{x:Type TextBlock}"> </DataTemplate> <DataTemplate x:Key="CustomListData" DataType="{x:Type ListBox}"> <Border BorderBrush="Black" BorderThickness="1" Margin="-2,0,0,-1"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="55*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <Grid.RenderTransform> <TransformGroup> <ScaleTransform ScaleX="1" ScaleY="1"/> <SkewTransform AngleX="0" AngleY="0"/> <RotateTransform Angle="0"/> <TranslateTransform X="0" Y="0"/> </TransformGroup> </Grid.RenderTransform> <!--<ScrollViewer x:Name="PART_ContentHost" />--> <TextBox Width="290" TextAlignment="Left" VerticalContentAlignment="Center" BorderThickness="0" BorderBrush="Transparent" Foreground="#FF6FB8FD" FontSize="18" FocusVisualStyle="{StaticResource FocusStyle}" Name="editingBox" TextWrapping="Wrap" Text="{Binding .}" Grid.Column="1" Grid.Row="1" MinHeight="55" Cursor="Hand" IsReadOnly="True" > <TextBox.Background> <LinearGradientBrush EndPoint="0,1" StartPoint="0,0"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <ScaleTransform CenterX="0.5" CenterY="0.5"/> <SkewTransform CenterX="0.5" CenterY="0.5"/> <RotateTransform Angle="0" CenterX="0.5" CenterY="0.5"/> <TranslateTransform/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <GradientStop Color="#FF2D4984"/> <GradientStop Color="#FF182D56" Offset="0.042"/> </LinearGradientBrush> </TextBox.Background> </TextBox> </Grid> </Border> </DataTemplate> <Style TargetType="{x:Type ListBox}"> <Setter Property="ItemTemplate" Value="{StaticResource CustomListData }" /> <Setter Property="ScrollViewer.HorizontalScrollBarVisibility" Value="Disabled" /> </Style> </Window.Resources> <Window.DataContext> <ObjectDataProvider ObjectType="{x:Type local:ImageLoader}" MethodName="LoadImages" /> </Window.DataContext> <ListBox ItemsSource="{Binding}" Width="320" Background="#FF021422" BorderBrush="#FF1C4B79"> <ListBox.Resources> <SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}">Transparent</SolidColorBrush> </ListBox.Resources> </ListBox> The following code will find a TextBlock var key = new System.Windows.DataTemplateKey(typeof(TextBlock)); var r = (DataTemplate)this.FindResource(key); However, when I change the type to ListBox, the key can not be found. What have I missed? Thanks Ryan

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  • Problems with multiple setIntervals running simultaniously

    - by Roel V.
    Hello, My first post here. I want to make a horizontal menu with submenu's sliding down on mouseover. I know I could use jQuery but this is to practice my javascript skills. I use the following code: var up = new Array() var down = new Array() var submenustart function titleover(headmenu, inter) { submenu = headmenu.lastChild up[inter] = window.clearInterval(up[inter]) down[inter] = window.setInterval("slidedown(submenu)",1) } function slidedown(submenu) { if(submenu.offsetTop < submenustart) { submenu.style.top = submenu.offsetTop + 1 + "px" } } function titleout(headmenu, inter) { submenu = headmenu.lastChild down[inter] = window.clearInterval(down[inter]) up[inter] = window.setInterval("slideup(submenu)", 1) } function slideup(submenu) { if(submenu.offsetTop > submenustart - submenu.clientHeight + 1) { submenu.style.top = submenu.offsetTop - 1 + "px" } } The variable submenustart gets appointed a value in another function which is not relevant for my question. HTML looks like this: <table class="hoofding" id="hoofding"> <tr> <td onmouseover="titleover(this, 0)" onmouseout="titleout(this, 0)"><a href="#" class="hoofdinglink" id="hoofd1">AAAA</a> <table class="menu"> <tr><td><a href="...">1111</a></td></tr> <tr><td><a href="...">2222</a></td></tr> <tr><td><a href="...">3333</a></td></tr> </table></td> <td onmouseover="titleover(this, 1)" onmouseout="titleout(this, 1)"><a href="#" class="hoofdinglink">BBBB</a> <table class="menu"> <tr><td><a href="...">1111</a></td></tr> <tr><td><a href="...">2222</a></td></tr> <tr><td><a href="...">3333</a></td></tr> <tr><td><a href="...">4444</a></td></tr> <tr><td><a href="...">5555</a></td></tr> </table></td> ... </tr> </table> What happens is the following: If I go over and out (for ex) menu A it works fine. If i go now over menu B the interval applied to A is now applied to B. There are now 2 interval functions applied to B. The one originally for A and a new one triggered by the mouseover on B. If I would go to A all the intervals are now applied to A. I have been searching for hours but and I am completely stuck. Thanks in advance.

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  • ObjectContext.SaveChanges() fails with SQL CE

    - by David Veeneman
    I am creating a model-first Entity Framework 4 app that uses SQL CE as its data store. All is well until I call ObjectContext.SaveChanges() to save changes to the entities in the model. At that point, SaveChanges() throws a System.Data.UpdateException, with an inner exception message that reads as follows: Server-generated keys and server-generated values are not supported by SQL Server Compact. I am completely puzzled by this message. Any idea what is going on and how to fix it? Thanks. Here is the Exception dump: System.Data.UpdateException was unhandled Message=An error occurred while updating the entries. See the inner exception for details. Source=System.Data.Entity StackTrace: at System.Data.Mapping.Update.Internal.UpdateTranslator.Update(IEntityStateManager stateManager, IEntityAdapter adapter) at System.Data.EntityClient.EntityAdapter.Update(IEntityStateManager entityCache) at System.Data.Objects.ObjectContext.SaveChanges(SaveOptions options) at System.Data.Objects.ObjectContext.SaveChanges() at FsDocumentationBuilder.ViewModel.Commands.SaveFileCommand.Execute(Object parameter) in D:\Users\dcveeneman\Documents\Visual Studio 2010\Projects\FsDocumentationBuilder\FsDocumentationBuilder\ViewModel\Commands\SaveFileCommand.cs:line 68 at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) at System.Windows.Controls.Primitives.ButtonBase.OnClick() at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at FsDocumentationBuilder.App.Main() in D:\Users\dcveeneman\Documents\Visual Studio 2010\Projects\FsDocumentationBuilder\FsDocumentationBuilder\obj\x86\Debug\App.g.cs:line 50 at System.AppDomain._nExecuteAssembly(RuntimeAssembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.Data.EntityCommandCompilationException Message=An error occurred while preparing the command definition. See the inner exception for details. Source=System.Data.Entity StackTrace: at System.Data.Mapping.Update.Internal.UpdateTranslator.CreateCommand(DbModificationCommandTree commandTree) at System.Data.Mapping.Update.Internal.DynamicUpdateCommand.CreateCommand(UpdateTranslator translator, Dictionary`2 identifierValues) at System.Data.Mapping.Update.Internal.DynamicUpdateCommand.Execute(UpdateTranslator translator, EntityConnection connection, Dictionary`2 identifierValues, List`1 generatedValues) at System.Data.Mapping.Update.Internal.UpdateTranslator.Update(IEntityStateManager stateManager, IEntityAdapter adapter) InnerException: System.NotSupportedException Message=Server-generated keys and server-generated values are not supported by SQL Server Compact. Source=System.Data.SqlServerCe.Entity StackTrace: at System.Data.SqlServerCe.SqlGen.DmlSqlGenerator.GenerateReturningSql(StringBuilder commandText, DbModificationCommandTree tree, ExpressionTranslator translator, DbExpression returning) at System.Data.SqlServerCe.SqlGen.DmlSqlGenerator.GenerateInsertSql(DbInsertCommandTree tree, List`1& parameters, Boolean isLocalProvider) at System.Data.SqlServerCe.SqlGen.SqlGenerator.GenerateSql(DbCommandTree tree, List`1& parameters, CommandType& commandType, Boolean isLocalProvider) at System.Data.SqlServerCe.SqlCeProviderServices.CreateCommand(DbProviderManifest providerManifest, DbCommandTree commandTree) at System.Data.SqlServerCe.SqlCeProviderServices.CreateDbCommandDefinition(DbProviderManifest providerManifest, DbCommandTree commandTree) at System.Data.Common.DbProviderServices.CreateCommandDefinition(DbCommandTree commandTree) at System.Data.Common.DbProviderServices.CreateCommand(DbCommandTree commandTree) at System.Data.Mapping.Update.Internal.UpdateTranslator.CreateCommand(DbModificationCommandTree commandTree) InnerException:

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  • camera preview portrait problem in android application

    - by sujitjitu
    Hi this is my code for simple camera application in android .i have copied it from unlocking android e-book . Everything is working fine in emulator but when i am installing it in device the camera preview is working only in landscape mode. I have tried many thing but could not find any solution. Please see the code below and if you have any solution for it than it will be helpful to me. this is the code....... public class SimpleCamera extends Activity implements SurfaceHolder.Callback { private Camera camera; private boolean isPreviewRunning = false; private SimpleDateFormat timeStampFormat = new SimpleDateFormat("yyyyMMddHHmmssSS"); private SurfaceView surfaceView; private SurfaceHolder surfaceHolder; private Uri targetResource = Media.EXTERNAL_CONTENT_URI; public void onCreate(Bundle icicle) { super.onCreate(icicle); Window window = getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); getWindow().setFormat(PixelFormat.TRANSLUCENT); setContentView(R.layout.main); surfaceView = (SurfaceView)findViewById(R.id.surface); surfaceHolder = surfaceView.getHolder(); surfaceHolder.getSurface(); // Surface.setOrientation(Display.DEFAULT_DISPLAY,Surface.ROTATION_180); //didn't work at all surfaceHolder.addCallback(this); surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public boolean onCreateOptionsMenu(android.view.Menu menu) { MenuItem item = menu.add(0, 0, 0, "View Pictures"); item.setOnMenuItemClickListener(new MenuItem.OnMenuItemClickListener() { public boolean onMenuItemClick(MenuItem item) { Intent intent = new Intent(Intent.ACTION_VIEW, targetResource); startActivity(intent); return true; } }); return true; } protected void onRestoreInstanceState(Bundle savedInstanceState) { super.onRestoreInstanceState(savedInstanceState); } Camera.PictureCallback mPictureCallbackRaw = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera c) { camera.startPreview(); } }; Camera.ShutterCallback mShutterCallback = new Camera.ShutterCallback() { public void onShutter() { } }; public boolean onKeyDown(int keyCode, KeyEvent event) { ImageCaptureCallback camDemo = null; if(keyCode == KeyEvent.KEYCODE_DPAD_CENTER) { try { String filename = timeStampFormat.format(new Date()); ContentValues values = new ContentValues(); values.put(Media.TITLE, filename); values.put(Media.DESCRIPTION, "Image from Android Emulator"); Uri uri = getContentResolver().insert(Media.EXTERNAL_CONTENT_URI, values); camDemo = new ImageCaptureCallback( getContentResolver().openOutputStream(uri)); } catch(Exception ex ){ } } if (keyCode == KeyEvent.KEYCODE_BACK) { return super.onKeyDown(keyCode, event); } if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER) { camera.takePicture(mShutterCallback, mPictureCallbackRaw, camDemo); return true; } return false; } protected void onResume() { Log.e(getClass().getSimpleName(), "onResume"); super.onResume(); } protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); } protected void onStop() { super.onStop(); } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { if (isPreviewRunning) { camera.stopPreview(); } Camera.Parameters p = camera.getParameters(); p.setPreviewSize(w,h); //p.set("rotation","90"); // it didn't work //P.setRotation(90); // only work in 2.0 or later SDK but i am using 1.5 camera.setParameters(p); try { camera.setPreviewDisplay(holder); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } camera.startPreview(); isPreviewRunning = true; } public void surfaceCreated(SurfaceHolder holder) { camera = Camera.open(); } public void surfaceDestroyed(SurfaceHolder holder) { camera.stopPreview(); isPreviewRunning = false; camera.release(); } } any help will be appreciated..

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  • How to Bind a selected Item in a Listbox to a ItemsControl and ItemTemplate in WPF and C#

    - by Scott
    All, LowDown: I am trying to create a Document Viewer in WPF. The layout is this: Left side is a full list box. On the right side is a Collection or an Items control. Inside the items control will be a collection of the "selected documents" in the list box. So A user can select multiple items in the list box and for each new item they select, they can add the item to the collection on the right. I want the collection to look like a image gallery that shows up in Google/Bing Image searches. Make sense? The problem I am having is I can't get the WPFPreviewer to bind correctly to the selected item in the list box under the itemscontrol. Side Note: The WPFPreviewer is something Micorosft puts out that allows us to preview documents. Other previewers can be built for all types of documents, but im going basic here until I get this working right. I have been successful in binding to the list box WITHOUT the items control here: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources><Grid Background="Cyan"> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <l:WPFPreviewHandler Content="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}"/> </Grid> Though, once I add in the ItemsControl, I can't get it to work anymore: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources> <Grid> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <ItemsControl x:Name="DocumentViewer" ItemsSource="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}" > <ItemsControl.ItemTemplate> <DataTemplate> <Grid Background="Cyan"> <l:WPFPreviewHandler Content="{Binding Url}"/> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Grid> Can someone please help me out with trying to bind to the ItemsControl if I select one or even multiple items in the listbox.

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  • SharePoint Feature suggestion

    - by barathan
    I have written a feature(Site scoped) that adds custom menu items to the New Menu and EditControlBlock of document library. These menu items should show up only when the user has add and edit permissions for that document library. If he selected the menu, url is redirected to my webpart. Webpart is deployed in site collection. To do this i have two way. I mentioned in as case 1 & case 2. But in the both cases i failed to fulfill my requirement Below are the sample entries in Feature and Element manifest file I am passing the current location to sourceurl in order to get the folder url <?xml version="1.0" encoding="utf-8" ?> <Feature Id="59bba8e7-0cfc-46e3-9285-4597f8085e76" Title="My Custom Menus" Scope="Site" xmlns="http://schemas.microsoft.com/sharepoint/"> <ElementManifests> <ElementManifest Location="Elements.xml" /> </ElementManifests></Feature> Case 1: <Elements xmlns="http://schemas.microsoft.com/sharepoint/"> <CustomAction Id="EditMenu1" RegistrationType="FileType" RegistrationId="txt" Location="EditControlBlock" Sequence="106" ImageUrl="/_layouts/images/PPT16.GIF" Title="My Edit Menu" Rights="AddListItems,EditListItems"> <UrlAction Url="javascript:var surl='{SiteUrl}'; window.location='/test/mypage.aspx?siteurl='+surl+'&amp;itemurl={ItemUrl}&amp;itemid={ItemId}&amp;listid={ListId}&amp;Source='+window.location" /> </CustomAction> <CustomAction Id="NewMenu1" GroupId="NewMenu" RegistrationType="List" RegistrationId="101" Location="Microsoft.SharePoint.StandardMenu" Sequence="1002" ImageUrl ="/_layouts/images/DOC32.GIF" Title="My New Menu" Rights="AddListItems,EditListItems"> <UrlAction Url="javascript:var surl='{SiteUrl}'; window.location='/test/mypage.aspx?siteurl='+surl+'&amp;listid={ListId}&amp;Source='+window.location" /> </CustomAction> </Elements> If i use the above code, it was not redirected to site collection instead of it is redirecting to rootsite. Is there is any way to get the site collection variable. To overcome this issue i used the following code: Case 2: <?xml version="1.0" encoding="utf-8" ?> <Elements xmlns="http://schemas.microsoft.com/sharepoint/"> <CustomAction Id="EditMenu1" RegistrationType="FileType" RegistrationId="txt" Location="EditControlBlock" Sequence="106" ImageUrl="/_layouts/images/PPT16.GIF" Title="My Edit Menu" Rights="AddListItems,EditListItems"> <UrlAction Url="~sitecollection/test/mypage.aspx?siteurl={SiteUrl}&amp;itemurl={ItemUrl}&amp;itemid={ItemId}&amp;listid={ListId}&amp;Source=/" /> </CustomAction> <CustomAction Id="NewMenu1" GroupId="NewMenu" RegistrationType="List" RegistrationId="101" Location="Microsoft.SharePoint.StandardMenu" Sequence="1002" ImageUrl ="/_layouts/images/DOC32.GIF" Title="My New Menu" Rights="AddListItems,EditListItems"> <UrlAction Url="~sitecollection/test/mypage.aspx?siteurl={SiteUrl}&amp;listid={ListId}&amp;Source=/" /> </CustomAction> </Elements> But in this case, it is correctly redirected to the site collection. But it fails to get the folder url because current location can't pass through in this case. while creating new document. Could you please suggest me either how to get the site collection url in the case 1 or how to pass the current location to the sourceul in case 2

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  • Binding a property to change the listbox items foreground individually for each item

    - by Eyal-Shilony
    I'm trying to change the foreground color of the items in the ListBox individually for each item, I've already posted a similar question but this one is more concrete. I hoped that the state of the color is reserved for each item added to the ListBox, so I tried to create a property (in this case "HotkeysForeground"), bind it and change the color when the items are added in the "HotkeyManager_NewHotkey" event, the problem it's changing the foreground color for all the items in the ListBox. How can I do that per item ? Here is the ViewModel I use. namespace Monkey.Core.ViewModel { using System; using System.Collections.ObjectModel; using System.Windows.Media; using Monkey.Core.SystemMonitor.Accessibility; using Monkey.Core.SystemMonitor.Input; public class MainWindowViewModel : WorkspaceViewModel { private readonly FocusManager _focusManager; private readonly HotkeyManager _hotkeyManager; private readonly ObservableCollection<string> _hotkeys; private Color _foregroundColor; private string _title; public MainWindowViewModel() { _hotkeys = new ObservableCollection<string>(); _hotkeyManager = new HotkeyManager(); _hotkeyManager.NewHotkey += HotkeyManager_NewHotkey; _focusManager = new FocusManager(); _focusManager.Focus += FocusManager_Focus; } public Color HotkeysForeground { get { return _foregroundColor; } set { _foregroundColor = value; OnPropertyChanged(() => HotkeysForeground); } } public ReadOnlyObservableCollection<string> Hotkeys { get { return new ReadOnlyObservableCollection<string>(_hotkeys); } } public string Title { get { return _title; } set { _title = value; OnPropertyChanged(() => Title); } } protected override void OnDispose() { base.OnDispose(); _hotkeyManager.Dispose(); _focusManager.Dispose(); } private void FocusManager_Focus(object sender, FocusManagerEventArgs e) { Title = e.Title; } private void HotkeyManager_NewHotkey(object sender, EventArgs eventArgs) { HotkeysForeground = _hotkeys.Count <= 2 ? Colors.Blue : Colors.Brown; _hotkeys.Clear(); foreach (var hotkey in _hotkeyManager.GetHotkeys()) { _hotkeys.Add(hotkey); } } } } Here is the view. <Window x:Class="Monkey.View.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:System="clr-namespace:System;assembly=mscorlib" Title="{Binding Mode=OneWay, Path=Title, UpdateSourceTrigger=PropertyChanged}" Height="200" Width="200" ShowInTaskbar="False" WindowStyle="ToolWindow" Topmost="True" ResizeMode="CanResizeWithGrip" AllowsTransparency="False"> <Window.Resources> <SolidColorBrush Color="{Binding HotkeysForeground}" x:Key="HotkeysBrush"/> </Window.Resources> <ListBox Canvas.Left="110" Canvas.Top="74" Name="HotkeyList" Height="Auto" Width="Auto" HorizontalContentAlignment="Left" BorderThickness="0" ScrollViewer.CanContentScroll="False" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Disabled" ItemsSource="{Binding Path=Hotkeys}" VerticalAlignment="Stretch" VerticalContentAlignment="Center" FontSize="20"> <ListBox.ItemContainerStyle> <Style TargetType="ListBoxItem"> <Setter Property="IsEnabled" Value="False" /> </Style> </ListBox.ItemContainerStyle> <ListBox.ItemTemplate> <DataTemplate> <Label Content="{Binding}" Foreground="{StaticResource HotkeysBrush}"/> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Window> Thank you in advance.

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  • How the JOptionPane works

    - by DevAno1
    How can I control what happens with window after clicking JOPtionPane buttons ? I'm trying to implement simple file chooser. In my frame I have 3 buttons (OK, Cancel, Browse). Browse button opens file search window, and after picking files should return to main frame. Clicking OK will open a frame with the content of the file. Now porblem looks this way. With the code below, I can choose file but directly after that a new frame is created, and my frame with buttons dissapears : import java.io.File; import java.io.BufferedReader; import java.io.FileReader; import java.io.IOException; import java.awt.*; import javax.swing.*; import java.io.*; public class Main { public static void main(String args[]) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { show("Window"); } }); } public static void show(String frame_name){ JFrame frame = new JFrame(frame_name); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel top = new JPanel(); top.setLayout(new BoxLayout(top, BoxLayout.Y_AXIS)); JFileChooser fc = new JFileChooser(new File(".")); JPanel creator = new JPanel(); creator.setLayout(new BoxLayout(creator, BoxLayout.Y_AXIS)); creator.add(top); String[] buttons = {"OK", "Cancel", "Browse"}; int rc = JOptionPane.showOptionDialog( null, creator, frame_name, JOptionPane.DEFAULT_OPTION, JOptionPane.PLAIN_MESSAGE, null, buttons, buttons[0] ); String approveButt = ""; switch(rc){ case 0: break; case 1: break; case 2: approveButt = buttons[rc]; int retVal = fc.showDialog(null, approveButt); if (retVal == JFileChooser.APPROVE_OPTION) System.out.println(approveButt + " " + fc.getSelectedFile()); break; } frame.pack(); frame.setVisible(true); } } With the second code I can return to my menu, but in no way I am able to pop this new frame, which appeared with first code. How to control this ? What am I missing ? public class Main { public static void main(String args[]) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { show("Window"); } }); } public static void show(String frame_name){ JFrame frame = new JFrame(frame_name); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel top = new JPanel(); top.setLayout(new BoxLayout(top, BoxLayout.Y_AXIS)); JFileChooser fc = new JFileChooser(new File(".")); JPanel creator = new JPanel(); creator.setLayout(new BoxLayout(creator, BoxLayout.Y_AXIS)); creator.add(top); String[] buttons = {"OK", "Cancel", "Browse"}; String approveButt = ""; Plane m = null; int rc = -1; while (rc != 0) { rc = JOptionPane.showOptionDialog( null, creator, frame_name, JOptionPane.DEFAULT_OPTION, JOptionPane.PLAIN_MESSAGE, null, buttons, buttons[0] ); switch (rc) { case 0: m = new Plane(); case 1: System.exit(0); case 2: approveButt = buttons[rc]; int retVal = fc.showDialog(null, approveButt); if (retVal == JFileChooser.APPROVE_OPTION) System.out.println(approveButt + " " + fc.getSelectedFile()); break; default: break; } } addComponents(frame.getContentPane(), m); frame.pack(); frame.setVisible(true); } private static void addComponents(Container c, Plane e) { c.setLayout(new BoxLayout(c, BoxLayout.Y_AXIS)); c.add(e); } } class Plane extends JPanel { public Plane(){ } @Override public void paint(Graphics g){ g.setColor(Color.BLUE); g.fillRect(0, 0, 400, 250); } }

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  • Templates and inheritance

    - by mariusz
    Hello, I have a big problem. I use additional controls for Wpf. One of them is Telerik RadWindow This control is already templated. Now I want to create custom Window with will inherit from RadWindow, and make custom template, eg. One base window will contains grid and two buttons, second base window will contain two grids (master - detail). The problem is that templates do not support inheritance. Perhaps is another way to template only the content of Winodow? My code, that doesn't work (empty window appears, so template doesn't apply) <Style TargetType="{x:Type local:TBaseRjWindow}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:TBaseRjContent}"> <Border Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"> <Grid Name="mGrid"> <Grid.ColumnDefinitions> <ColumnDefinition /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition MaxHeight="40" MinHeight="30" /> <RowDefinition MaxHeight="40" MinHeight="30" /> <RowDefinition Height="Auto" /> <RowDefinition MaxHeight="40" MinHeight="30" /> </Grid.RowDefinitions> <telerik:RadGridView Margin="10,10,10,10" Name="grid" Grid.Row="0" Grid.Column="0" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" ScrollMode="Deferred" AutoGenerateColumns="False" Width="Auto" > </telerik:RadGridView> <telerik:RadDataPager Grid.Row="1" Grid.Column="0" x:Name="radDataPager" PageSize="50" AutoEllipsisMode="None" DisplayMode="First, Previous, Next, Text" Margin="10,0,10,0"/> <StackPanel Grid.Row="1" Grid.Column="0" Margin="5 5 5 5" HorizontalAlignment="Left" Orientation="Horizontal" Height="20" Width="Auto" VerticalAlignment="Center" > <telerik:RadButton x:Name="btAdd" Margin="5 0 5 0" Content="Dodaj" /> <telerik:RadButton x:Name="btEdit" Margin="5 0 5 0" Content="Edytuj" /> <telerik:RadButton x:Name="btDelete" Margin="5 0 5 0" Content="Usun" /> </StackPanel> <StackPanel Name="addFields" Background="LightGray" Visibility="Collapsed" VerticalAlignment="Top" Grid.Row="2" Grid.Column="0" Width="Auto" Height="Auto" Orientation="Horizontal"> <GroupBox Header="Szczegoly" Margin="2 2 2 2" > <Grid VerticalAlignment="Top" DataContext="{Binding SelectedItem, ElementName=grid}" Name="_gAddFields" Margin="0 0 0 0" Width="Auto" Height="Auto" > </Grid> </GroupBox> </StackPanel> <StackPanel Grid.Row="3" Grid.Column="0" Margin="5 5 5 5" HorizontalAlignment="Right" Orientation="Horizontal" Height="25" Width="Auto" VerticalAlignment="Center" > <telerik:RadButton x:Name="btSave" IsDefault="True" Width="60" Margin="5 0 5 0" Content="Zapisz" /> <telerik:RadButton x:Name="btOK" IsDefault="True" Width="60" Margin="5 0 5 0" Content="Akceptuj" /> <telerik:RadButton x:Name="btCancel" IsCancel="True" Width="60" Margin="5 0 5 0" Content="Anuluj" /> </StackPanel> </Grid> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> Please help

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  • [C#] Not enough memory or not enough handles?

    - by Nayan
    I am working on a large scale project where a custom (pretty good and robust) framework has been provided and we have to use that for showing up forms and views. There is abstract class StrategyEditor (derived from some class in framework) which is instantiated whenever a new StrategyForm is opened. StrategyForm (a customized window frame) contains StrategyEditor. StrategyEditor contains StrategyTab. StrategyTab contains StrategyCanvas. This is a small portion of the big classes to clarify that there are many objects that will be created if one StrategyForm object is allocated in memory at run-time. My component owns all these classes mentioned above except StrategyForm whose code is not in my control. Now, at run-time, user opens up many strategy objects (which trigger creation of new StrategyForm object.) After creating approx. 44 strategy objects, we see that the USER OBJECT HANDLES (I'll use UOH from here onwards) created by the application reaches to about 20k+, while in registry the default amount for handles is 10k. Read more about User Objects here. Testing on different machines made it clear that the number of strategy objects opened is different for message to pop-up - on one m/c if it is 44, then it can be 40 on another. When we see the message pop-up, it means that the application is going to respond slowly. It gets worse with few more objects and then creation of window frames and subsequent objects fail. We first thought that it was not-enough-memory issue. But then reading more about new in C# helped in understanding that an exception would be thrown if app ran out of memory. This is not a memory issue then, I feel (task manager also showed 1.5GB+ available memory.) M/C specs Core 2 Duo 2GHz+ 4GB RAM 80GB+ free disk space for page file Virtual Memory set: 4000 - 6000 My questions Q1. Does this look like a memory issue and I am wrong that it is not? Q2. Does this point to exhaustion of free UOHs (as I'm thinking) and which is resulting in failure of creation of window handles? Q3. How can we avoid loading up of an StrategyEditor object (beyond a threshold, keeping an eye on the current usage of UOHs)? (we already know how to fetch number of UOHs in use, so don't go there.) Keep in mind that the call to new StrategyForm() is outside the control of my component. Q4. I am bit confused - what are Handles to user objects exactly? Is MSDN talking about any object that we create or only some specific objects like window handles, cursor handles, icon handles? Q5. What exactly cause to use up a UOH? (almost same as Q4) I would be really thankful to anyone who can give me some knowledgeable answers. Thanks much! :)

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  • How to set icon to title bar for each Activity in Tablelayout in android

    - by Venu Gopal
    In my tablayout example, i have created 3 tabs, as usually i set 3 activities for each tab. I can set image to title bar of activity, which adds the intent to each tab. Due to this, the image in the title bar is visible in all 3 tabs. My requirement is to set a different image to title bar for each activity. I followed this to set image to title bar. But when i am going to do the same thing to each activity, getting android.util.AndroidRuntimeException: You cannot combine custom titles with other title features this error and application is terminated. manifest.xml <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.aptitsolution.tablayout" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name" android:theme="@style/MyTheme"> <activity android:name=".TabLayoutDemo" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="AlbumsActivity"></activity> <activity android:name="ArtistsActivity"></activity> <activity android:name="SongsActivity"></activity> TabLayoutDemo.java public class TabLayoutDemo extends TabActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.main); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.my_title); Resources res = getResources(); // Resource object to get Drawables TabHost tabHost = getTabHost(); // The activity TabHost TabHost.TabSpec spec; // Resusable TabSpec for each tab Intent intent; // Reusable Intent for each tab // Create an Intent to launch an Activity for the tab (to be reused) intent = new Intent().setClass(this, ArtistsActivity.class); // Initialize a TabSpec for each tab and add it to the TabHost spec = tabHost.newTabSpec("artists").setIndicator("Artists", res.getDrawable(R.drawable.ic_tab_artists)) .setContent(intent); tabHost.addTab(spec); .... .... ArtistsActivity.java public class ArtistsActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_CUSTOM_TITLE);//here i am getting the error setContentView(R.layout.artists); setFeatureDrawableResource(Window.FEATURE_CUSTOM_TITLE, R.layout.my_title); } } my_title.xml <?xml version="1.0" encoding="utf-8"?><RelativeLayout android:id="@+id/header" xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="wrap_content" android:layout_width="fill_parent"> <ImageView android:id="@+id/titleImage" android:src="@drawable/nowplaying" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <TextView android:id="@+id/titleText" android:layout_toRightOf="id/titleImage"android:layout_width="wrap_content" android:text="New Title" android:layout_height="wrap_content"/> thanks venu

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  • CABasicAnimation not scrolling with rest of View

    - by morgman
    All, I'm working on reproducing the pulsing Blue circle effect that the map uses to show your own location... I layered a UIView over a MKMapView. The UIView contains the pulsing animation. I ended up using the following code gleaned from numerous answers here on stackoverflow: CABasicAnimation* pulseAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"]; pulseAnimation.toValue = [NSNumber numberWithFloat: 0.0]; pulseAnimation.duration = 1.0; pulseAnimation.repeatCount = HUGE_VALF; pulseAnimation.autoreverses = YES; pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:pulseAnimation forKey:@"pulseAnimation"]; CABasicAnimation* resizeAnimation = [CABasicAnimation animationWithKeyPath:@"bounds.size"]; resizeAnimation.toValue = [NSValue valueWithCGSize:CGSizeMake(0.0f, 0.0f)]; resizeAnimation.fillMode = kCAFillModeBoth; resizeAnimation.duration = 1.0; resizeAnimation.repeatCount = HUGE_VALF; resizeAnimation.autoreverses = YES; resizeAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:resizeAnimation forKey:@"resizeAnimation"]; This does an acceptable job of pulsing/fading a circle I drew in the UIView using: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 0.4); // And draw with a blue fill color CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 0.1); // Draw them with a 2.0 stroke width so they are a bit more visible. CGContextSetLineWidth(context, 2.0); CGContextAddEllipseInRect(context, CGRectMake(x-30, y-30, 60.0, 60.0)); CGContextDrawPath(context, kCGPathFillStroke); But I soon found that while this appears to work, as soon as I drag the underlying map to another position the animation screws up... While the position I want highlighted is centered on the screen the animation works ok, once I've dragged the position so it's no longer centered the animation now pulses starting at the center of the screen scaling up to center on the position dragged off center, and back again... A humorous and cool effect, but not what I was looking for. I realize I may have been lucky on several fronts. I'm not sure what I misunderstood. I think the animation is scaling the entire layer which just happens to have my circle drawn in the middle of it. So it works when centered but not when off center. I tried the following gleaned from one of the questions suggested by stackoverflow when I started this question: CABasicAnimation* translateAnimation = [CABasicAnimation animationWithKeyPath:@"position"]; translateAnimation.fromValue = [NSValue valueWithCGPoint:CGPointMake(oldx, oldy )]; translateAnimation.toValue = [NSValue valueWithCGPoint:CGPointMake(x, y )]; // translateAnimation.fillMode = kCAFillModeBoth; translateAnimation.duration = 1.0; translateAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:translateAnimation forKey:@"translateAnimation"]; But it doesn't help much, when I play with it sometimes it looks like once time it animates in the correct spot after I've moved it offcenter, but then it switches back to the animating from the center point to the new location. Sooo, any suggestions or do I need to provide additional information.

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  • WP7: play MP3 using Media with phonegap/Cordova

    - by Loda
    My problem: I use the Media Class from Cordova. The MP3 file is only played once (the first time). Code: Add this code to the Cordova Starter project to reproduce my problem: var playCounter = 0; function playMP3(){ console.log("playMP3() counter " + playCounter); var my_media = new Media("app/www/test.mp3");//ressource buildAction == content my_media.play(); playCounter++; } [...] <p onclick="playMP3();">Click to Play MP3</p> VS output: [...] GapBrowser_Navigated :: /app/www/index.html 'UI Task' (Managed): Loaded 'System.ServiceModel.Web.dll' 'UI Task' (Managed): Loaded 'System.ServiceModel.dll' Log:"onDeviceReady. You should see this message in Visual Studio's output window." 'UI Task' (Managed): Loaded 'Microsoft.Xna.Framework.dll' Log:"playMP3() counter 0" 'UI Task' (Managed): Loaded 'System.SR.dll' Log:"media on status :: {\"id\": \"fa123123-bc55-a266-f447-8881bd32e2aa\", \"msg\": 1, \"value\": 1}" A first chance exception of type 'System.ArgumentException' occurred in mscorlib.dll Log:"media on status :: {\"id\": \"fa123123-bc55-a266-f447-8881bd32e2aa\", \"msg\": 1, \"value\": 2}" Log:"media on status :: {\"id\": \"fa123123-bc55-a266-f447-8881bd32e2aa\", \"msg\": 2, \"value\": 2.141}" Log:"media on status :: {\"id\": \"fa123123-bc55-a266-f447-8881bd32e2aa\", \"msg\": 1, \"value\": 4}" Log:"playMP3() counter 1" A first chance exception of type 'System.ArgumentException' occurred in mscorlib.dll A first chance exception of type 'System.IO.IOException' occurred in mscorlib.dll A first chance exception of type 'System.IO.IsolatedStorage.IsolatedStorageException' occurred in mscorlib.dll Log:"media on status :: {\"id\": \"2de3388c-bbb6-d896-9e27-660f1402bc2a\", \"msg\": 9, \"value\": 5}" My Config: cordova-1.6.1.js Lumia 800 WP 7.5 (7.10.7740.16) WorkAround (kind of): Desactivate the app (turn off the screen) reactivate the app (turn on the screen) - you get one more shot. Any help is welcome as I am blocked on this since may days and I found no usefull information anywhere. Also, Can you tell me if this code work on your config ? . . . Update: add a demo code using a global var. Keeping the instance alive. result The test2.mp3 is played and can replay fine. the test.mp3 is not played at all. It is the first file you play that will work. Code function onDeviceReady() { document.getElementById("welcomeMsg").innerHTML += "Cordova is ready! version=" + window.device.cordova; console.log("onDeviceReady. You should see this message in Visual Studio's output window."); my_media = new Media("app/www/test.mp3");//ressource buildAction == content my_media2 = new Media("app/www/test2.mp3");//ressource buildAction == content } var playCounter = 0; var my_media = null; function playMP3(){ console.log("playMP3() counter " + playCounter); my_media.play(); playCounter++; } var my_media2 = null; function playMP32(){ console.log("playMP32() counter " + playCounter); my_media2.play(); playCounter++; } </script> [...] <p onclick="playMP3();">Click to Play MP3</p> <p onclick="playMP32();">Click to Play MP3 2</p> VS output: Log:"onDeviceReady. You should see this message in Visual Studio's output window." INFO: startPlayingAudio could not find mediaPlayer for 71888b14-86fe-4769-95c9-a9bb05d5555b Log:"playMP32() counter 0" INFO: startPlayingAudio could not find mediaPlayer for 71888b14-86fe-4769-95c9-a9bb05d5555b Log:"playMP32() counter 1" Log:"playMP3() counter 2" INFO: startPlayingAudio could not find mediaPlayer for b60fa266-d105-a295-a5be-fa2c6b824bc1 A first chance exception of type 'System.ArgumentException' occurred in System.Windows.dll Error: El parámetro es incorrecto. Log:"playMP32() counter 3" INFO: startPlayingAudio could not find mediaPlayer for 71888b14-86fe-4769-95c9-a9bb05d5555b Can anybody reproduce this ? link to bug report: https://issues.apache.org/jira/browse/CB-941

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  • When my UIViewController accesses an NSArray in my AppDelegate from an IBAction it crashes the progr

    - by JasonClark
    I have a couple UIViewControllers that I am trying to access an array inside my AppDelegate. When I use an IBAction UIButton and in that method I access my AppDelegate my program dies silently. Nothing in output or the debugger, it just stops. If I run it several times I can see that it is failing to access the array properly. To investigate this problem I created a very basic app. In my AppDelegate.h I declared and set properties for the array #import <UIKit/UIKit.h> @class MyViewController; @interface MyAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MyViewController *viewController; NSArray *images; } @property (nonatomic, retain) NSArray *images; @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MyViewController *viewController;` In the AppDelegate.m I synthesised and initialized the NSArray (Also made sure the images were added to the Resources folder). @synthesize images; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { images = [NSArray arrayWithObjects: [[NSBundle mainBundle] pathForResource:@"bamboo_nw" ofType:@"jpg"], ..... nil]; NSLog(@"init images size:%i",[images count]); [window addSubview:viewController.view]; [window makeKeyAndVisible]; return YES; } In my UIViewController.h I added class, imported header file, declared, and set properties for my AppDelegate pointer. #import <UIKit/UIKit.h> #import "MyAppDelegate.h" @class MyAppDelegate; @interface MyViewController : UIViewController { MyAppDelegate *mainDelegate; IBOutlet UIButton mybutton; } @property (nonatomic, retain) MyAppDelegate mainDelegate; @property (nonatomic, retain) UIButton *mybutton; -(IBAction) doSomething;` In my UIViewController.m I synthesize and assign my AppDelegate. I set up an IBAction that will log the same count of the NSArray from the AppDelegate. #import "MyViewController.h" #import "MyAppDelegate.h" @implementation MyViewController @synthesize mybutton; - (void)viewDidLoad { mainDelegate = (MyAppDelegate *)[[UIApplication sharedApplication] delegate]; NSLog(@"vdl images size:%i",[mainDelegate.images count]); [super viewDidLoad]; } -(IBAction) doSomething { NSLog(@"ds images size:%i",[mainDelegate.images count]); } I print the size of the NSArray in the AppDelegate when I create it, in the ViewController when I first assign my AppDelegate pointer, and then as a result of my IBAction. I find that everytime I hit the button the program dies. On the third time I hit the button, I saw that it ran my IBAction but printed my array size as 1 instead of 8. Am I missing something? Also, why don't I get stack traces or anything, the debugger just dies silently? Thanks in advance for any help! Debugger Console output for 3 runs: [Session started at 2010-05-10 06:21:32 -0700.] 2010-05-10 06:21:44.865 My[59695:207] init images size:8 2010-05-10 06:21:47.246 My[59695:207] vdl images size:8 [Session started at 2010-05-10 06:22:15 -0700.] 2010-05-10 06:22:18.920 My[59704:207] init images size:8 2010-05-10 06:22:19.043 My[59704:207] vdl images size:8 [Session started at 2010-05-10 06:22:23 -0700.] 2010-05-10 06:22:25.966 My[59707:207] init images size:8 2010-05-10 06:22:26.017 My[59707:207] vdl images size:8 2010-05-10 06:22:27.814 My[59707:207] ds images size:1

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  • MasterDetails Loading on Demand problem

    - by devnet247
    Hi As an exercise to learn wpf and understand how binding works I have an example that works.However when I try to load on demand I fail miserably. I basically have 3 classes Country-City-Hotels If I load ALL in one go it all works if I load on demand it fails miserably. What Am I doing wrong? Works <Window x:Class="MasterDetailCollectionViewSource.CountryCityHotelWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="CountryCityHotelWindow" Height="300" Width="450"> <Window.Resources> <CollectionViewSource Source="{Binding}" x:Key="cvsCountryList"/> <CollectionViewSource Source="{Binding Source={StaticResource cvsCountryList},Path=Cities}" x:Key="cvsCityList"/> <CollectionViewSource Source="{Binding Source={StaticResource cvsCityList},Path=Hotels}" x:Key="cvsHotelList"/> </Window.Resources> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition/> </Grid.RowDefinitions> <TextBlock Grid.Column="0" Grid.Row="0" Text="Countries"/> <TextBlock Grid.Column="1" Grid.Row="0" Text="Cities"/> <TextBlock Grid.Column="2" Grid.Row="0" Text="Hotels"/> <ListBox Grid.Column="0" Grid.Row="1" Name="lstCountries" ItemsSource="{Binding Source={StaticResource cvsCountryList}}" DisplayMemberPath="Name" SelectionChanged="OnSelectionChanged"/> <ListBox Grid.Column="1" Grid.Row="1" Name="lstCities" ItemsSource="{Binding Source={StaticResource cvsCityList}}" DisplayMemberPath="Name" SelectionChanged="OnSelectionChanged"/> <ListBox Grid.Column="2" Grid.Row="1" Name="lstHotels" ItemsSource="{Binding Source={StaticResource cvsHotelList}}" DisplayMemberPath="Name" SelectionChanged="OnSelectionChanged"/> </Grid> </Window> DOES NOT WORK Xaml is the same as above, however I have added the following that fetches stuff on demand. It loads the countries only as opposed to the other one where it Loads everything at once and not code behind is necessary. public CountryCityHotelWindow() { InitializeComponent(); //Load only country Initially lstCountries.ItemsSource=Repository.GetCountries(); DataContext = lstCountries; } private void OnSelectionChanged(object sender, SelectionChangedEventArgs e) { var lstBox = (ListBox)e.OriginalSource; switch (lstBox.Name) { case "lstCountries": var country = lstBox.SelectedItem as Country; if (country == null) return; lstCities.ItemsSource = Repository.GetCities(country.Name); break; case "lstCities": var city = lstBox.SelectedItem as City; if (city == null) return; lstHotels.ItemsSource = Repository.GetHotels(city.Name); break; case "lstHotels": break; } } What Am I doing Wrong? Thanks

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  • How can I determine if an image has loaded, using Javascript/jQuery?

    - by Kip
    I'm writing some Javascript to resize the large image to fit into the user's browser window. (I don't control the size of the source images unfortunately.) So something like this would be in the HTML: <img id="photo" src="a_really_big_file.jpg" alt="this is some alt text" title="this is some title text" /> Is there a way for me to determine if the src image in an img tag has been downloaded? I need this because I'm running into a problem if $(document).ready() is executed before the browser has loaded the image. $("#photo").width() and $("#photo").height() will return the size of the placeholder (the alt text). In my case this is something like 134 x 20. Right now I'm just checking if the photo's height is less than 150, and assuming that if so it is just alt text. But this is quite a hack, and it would break if a photo is less than 150 pixels tall (not likely in my particular case), or if the alt text is more than 150 pixels tall (could possibly happen on a small browser window). Edit: For anyone wanting to see the code: $(function() { var REAL_WIDTH = $("#photo").width(); var REAL_HEIGHT = $("#photo").height(); $(window).resize(adjust_photo_size); adjust_photo_size(); function adjust_photo_size() { if(REAL_HEIGHT < 150) { REAL_WIDTH = $("#photo").width(); REAL_HEIGHT = $("#photo").height(); if(REAL_HEIGHT < 150) { //image not loaded.. try again in a quarter-second setTimeout(adjust_photo_size, 250); return; } } var new_width = . . . ; var new_height = . . . ; $("#photo").width(Math.round(new_width)); $("#photo").height(Math.round(new_height)); } }); Update: Thanks for the suggestions. There is a risk of the event not being fired if I set a callback for the $("#photo").load event, so I have defined an onLoad event directly on the image tag. For the record, here is the code I ended up going with: <img id="photo" onload="photoLoaded();" src="a_really_big_file.jpg" alt="this is some alt text" title="this is some title text" /> Then in Javascript: //This must be outside $() because it may get called first var isPhotoLoaded = false; function photoLoaded() { isPhotoLoaded = true; } $(function() { //Hides scrollbars, so we can resize properly. Set with JS instead of // CSS so that page doesn't break with JS disabled. $("body").css("overflow", "hidden"); var REAL_WIDTH = -1; var REAL_HEIGHT = -1; $(window).resize(adjust_photo_size); adjust_photo_size(); function adjust_photo_size() { if(!isPhotoLoaded) { //image not loaded.. try again in a quarter-second setTimeout(adjust_photo_size, 250); return; } else if(REAL_WIDTH < 0) { //first time in this function since photo loaded REAL_WIDTH = $("#photo").width(); REAL_HEIGHT = $("#photo").height(); } var new_width = . . . ; var new_height = . . . ; $("#photo").width(Math.round(new_width)); $("#photo").height(Math.round(new_height)); } });

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  • Singleton method not getting called in Cocos2d

    - by jini
    I am calling a Singleton method that does not get called when I try doing this. I get no errors or anything, just that I am unable to see the CCLOG message. Under what reasons would a compiler not give you error and not allow you to call a method? [[GameManager sharedGameManager] openSiteWithLinkType:kLinkTypeDeveloperSite]; The method is defined as follows: -(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen { CCLOG(@"WE ARE IN openSiteWithLinkType"); //I NEVER SEE THIS MESSAGE NSURL *urlToOpen = nil; if (linkTypeToOpen == kLinkTypeDeveloperSite) { urlToOpen = [NSURL URLWithString:@"http://somesite.com"]; } if (![[UIApplication sharedApplication]openURL:urlToOpen]) { CCLOG(@"%@%@",@"Failed to open url:",[urlToOpen description]); [self runSceneWithID:kMainMenuScene]; } } HERE IS THE CODE TO MY SINGLETON: #import "GameManager.h" #import "MainMenuScene.h" @implementation GameManager static GameManager* _sharedGameManager = nil; @synthesize isMusicON; @synthesize isSoundEffectsON; @synthesize hasPlayerDied; +(GameManager*) sharedGameManager { @synchronized([GameManager class]) { if (!_sharedGameManager) { [[self alloc] init]; return _sharedGameManager; } return nil; } } +(id)alloc { @synchronized ([GameManager class]) { NSAssert(_sharedGameManager == nil,@"Attempted to allocate a second instance of the Game Manager singleton"); _sharedGameManager = [super alloc]; return _sharedGameManager; } return nil; } -(id)init { self = [super init]; if (self != nil) { //Game Manager initialized CCLOG(@"Game Manager Singleton, init"); isMusicON = YES; isSoundEffectsON = YES; hasPlayerDied = NO; currentScene = kNoSceneUninitialized; } return self; } -(void) runSceneWithID:(SceneTypes)sceneID { SceneTypes oldScene = currentScene; currentScene = sceneID; id sceneToRun = nil; switch (sceneID) { case kMainMenuScene: sceneToRun = [MainMenuScene node]; break; default: CCLOG(@"Unknown Scene ID, cannot switch scenes"); return; break; } if (sceneToRun == nil) { //Revert back, since no new scene was found currentScene = oldScene; return; } //Menu Scenes have a value of < 100 if (sceneID < 100) { if (UI_USER_INTERFACE_IDIOM() != UIUserInterfaceIdiomPad) { CGSize screenSize = [CCDirector sharedDirector].winSizeInPixels; if (screenSize.width == 960.0f) { //iPhone 4 retina [sceneToRun setScaleX:0.9375f]; [sceneToRun setScaleY:0.8333f]; CCLOG(@"GM: Scaling for iPhone 4 (retina)"); } else { [sceneToRun setScaleX:0.4688f]; [sceneToRun setScaleY:0.4166f]; CCLOG(@"GM: Scaling for iPhone 3G or older (non-retina)"); } } } if ([[CCDirector sharedDirector] runningScene] == nil) { [[CCDirector sharedDirector] runWithScene:sceneToRun]; } else { [[CCDirector sharedDirector] replaceScene:sceneToRun]; } } -(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen { CCLOG(@"WE ARE IN openSiteWithLinkType"); NSURL *urlToOpen = nil; if (linkTypeToOpen == kLinkTypeDeveloperSite) { urlToOpen = [NSURL URLWithString:@"http://somesite.com"]; } if (![[UIApplication sharedApplication]openURL:urlToOpen]) { CCLOG(@"%@%@",@"Failed to open url:",[urlToOpen description]); [self runSceneWithID:kMainMenuScene]; } } -(void) test { CCLOG(@"this is test"); } @end

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  • Slideshow positioning problem

    - by James
    I have a javascript slideshow that works perfectly on Windows 7, Firefox, Chrome, IE 8+ (I don't have the resources to check 6 or 7) and Opera. But I've been told that when on xp with IE 7 the slidshow gets thrown off screen to the right. What could my issue be? Here is my css: #page { width:940px; margin: auto; } gallery { position:relative; padding:0px; margin:5px 0px; width:940px; height:320px; } gallery li { display: block; width:940px; height:320 list-style:none; } And here is my javascript: var galleryId = 'gallery'; var gallery; var galleryImages; var currentImage; var previousImage; var preInitTimer; preInit(); function preInit() { if ((document.getElementById)&&(gallery=document.getElementById(galleryId))) { gallery.style.visibility = "hidden"; if (typeof preInitTimer != 'undefined') clearTimeout(preInitTimer); } else { preInitTimer = setTimeout("preInit()",2); } } function fader(imageNumber,opacity) { var obj=galleryImages[imageNumber]; if (obj.style) { if (obj.style.MozOpacity!=null) { obj.style.MozOpacity = (opacity/100) - .001; } else if (obj.style.opacity!=null) { obj.style.opacity = (opacity/100) - .001; } else if (obj.style.filter!=null) { obj.style.filter = "alpha(opacity="+opacity+")"; } } } function fadeInit() { if (document.getElementById) { preInit(); galleryImages = new Array; var node = gallery.firstChild; while (node) { if (node.nodeType==1) { galleryImages.push(node); } node = node.nextSibling; } for(i=0;i galleryImages[i].style.position='absolute'; galleryImages[i].style.top=0; galleryImages[i].style.zIndex=0; fader(i,0); } gallery.style.visibility = 'visible'; currentImage=0; previousImage=galleryImages.length-1; opacity=100; fader(currentImage,100); window.setTimeout("crossfade(100)", 1000); } } function crossfade(opacity) { if (opacity < 100) { fader(currentImage,opacity); opacity += 9; window.setTimeout("crossfade("+opacity+")", 50); } else { fader(previousImage,0); previousImage=currentImage; currentImage+=1; if (currentImage=galleryImages.length) { currentImage=0; } galleryImages[previousImage].style.zIndex = 0; galleryImages[currentImage].style.zIndex = 100; opacity=0; window.setTimeout("crossfade("+opacity+")", 5000); } } addEvent(window,'load',fadeInit) function addEvent(elm, evType, fn, useCapture) { if (elm.addEventListener){ elm.addEventListener(evType, fn, useCapture); return true; } else if (elm.attachEvent){ var r = elm.attachEvent("on"+evType, fn); return r; } } And ideas?

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  • Safely defining variables for public callback functions in javascript

    - by djreed
    I am working with the YouTube iFrame API to embed a number of videos on a page. Documentation here: https://developers.google.com/youtube/iframe_api_reference#Requirements In summary, you load the API asynchronously using the following snippet: var tag = document.createElement('script'); tag.src = "http://www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); Once loaded, the API fires the predefined callback function onYouTubePlayerAPIReady. For additional context: I am defining a library file for this in Google Closure. I am providing a namespace: goog.provide('yt.video'); I then use goog.exportSymbol so that the API can find the function. That all works fine. My challenge is that I would like to pass 2 variables to the callback function. Is there any way to do this without defining these 2 variables in the context of the window object? goog.provide('yt.video'); goog.require('goog.dom'); yt.video = function(videos, locales) { this.videos = videos; this.captionLocales = locales; this.init(); }; yt.video.prototype.init = function() { var tag = document.createElement('script'); tag.src = "http://www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); }; /* * Callback function fired when YT API is ready * This is exported using goog.exportSymbol in another file and * is being fired by the API properly. */ yt.video.prototype.onPlayerReady = function(videos, locales) { window.console.log('this :' + this); //logs window window.console.log('this.videos : ' + this.videos); //logs undefined /* * Video settings from Django variable */ for(i=0; i<this.videos.length; i++) { var playerEvents = {}; var embedVars = {}; var el = this.videos[i].el; var playerVid = this.videos[i].vid; var playerWidth = this.videos[i].width; var playerHeight = this.videos[i].height; var captionLocales = this.videos[i].locales; if(this.videos[i].playerVars) var embedVars = this.videos[i].playerVars; } if(this.videos[i].events) { var playerEvents = this.videos[i].events; } /* * Show captions by default */ if(goog.array.indexOf(captionLocales, 'es') >= 0) { embedVars.cc_load_policy = 1; }; new YT.Player(el, { height: playerHeight, width: playerWidth, videoId: playerVid, events: playerEvents, playerVars: embedVars }); }; }; To intialize this, I am currently using the following within a self-executing anonymous function: var videos = [ {"vid": "video_id", "el": "player-1", "width": 640, "height": 390, "locales": ["es", "fr"], "events": {"onStateChange": stateChanged}}, {"vid": "video_id", "el": "player-2", "locales": ["es", "fr"], "width": 640, "height": 390} ]; var locales = ['es']; var videoTemplate = new yt.video(videos, locales);

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  • javascript: Problems with multiple setIntervals running simultaniously

    - by user340879
    Hello, My first post here. I want to make a horizontal menu with submenu's sliding down on mouseover. I know I could use jQuery but this is to practice my javascript skills. I use the following code: var up = new Array() var down = new Array() var submenustart function titleover(headmenu, inter) { submenu = headmenu.lastChild up[inter] = window.clearInterval(up[inter]) down[inter] = window.setInterval("slidedown(submenu)",1) } function slidedown(submenu) { if(submenu.offsetTop < submenustart) { submenu.style.top = submenu.offsetTop + 1 + "px" } } function titleout(headmenu, inter) { submenu = headmenu.lastChild down[inter] = window.clearInterval(down[inter]) up[inter] = window.setInterval("slideup(submenu)", 1) } function slideup(submenu) { if(submenu.offsetTop > submenustart - submenu.clientHeight + 1) { submenu.style.top = submenu.offsetTop - 1 + "px" } } The variable submenustart gets appointed a value in another function which is not relevant for my question. HTML looks like this: <table class="hoofding" id="hoofding"> <tr> <td onmouseover="titleover(this, 0)" onmouseout="titleout(this, 0)"><a href="#" class="hoofdinglink" id="hoofd1">AAAA</a> <table class="menu"> <tr><td><a href="...">1111</a></td></tr> <tr><td><a href="...">2222</a></td></tr> <tr><td><a href="...">3333</a></td></tr> </table></td> <td onmouseover="titleover(this, 1)" onmouseout="titleout(this, 1)"><a href="#" class="hoofdinglink">BBBB</a> <table class="menu"> <tr><td><a href="...">1111</a></td></tr> <tr><td><a href="...">2222</a></td></tr> <tr><td><a href="...">3333</a></td></tr> <tr><td><a href="...">4444</a></td></tr> <tr><td><a href="...">5555</a></td></tr> </table></td> ... </tr> </table> What happens is the following: If I go over and out (for ex) menu A it works fine. If i go now over menu B the interval applied to A is now applied to B. There are now 2 interval functions applied to B. The one originally for A and a new one triggered by the mouseover on B. If I would go to A all the intervals are now applied to A. I have been searching for hours but and I am completely stuck. Thanks in advance.

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  • mapping rect in small image to larger image (in order to do a copyPixels operation)

    - by skinnyTOD
    Hi all - this is (I think) a relatively simple math question but I've spent a day banging my head against it and have only the dents and no solution... I'm coding in actionscript 3 - the functionality is: large image loaded at runtime. The bitmapData is stored and a smaller version is created to display on the available screen area (I may end up just scaling the large image since it is in memory anyway). The user can create a rectangle hotspot on the smaller image (the functionality will be more complex: multiple rects with transparency: example a donut shape with hole, etc) 3 When the user clicks on the hotspot, the rect of the hotspot is mapped to the larger image and a new bitmap "callout" is created, using the larger bitmap data. The reason for this is so the "callout" will be better quality than just scaling up the area of the hotspot. The image below shows where I am at so far- the blue rect is the clicked hotspot. In the upper left is the "callout" - copied from the larger image. I have the aspect ratio right but I am not mapping to the larger image correctly. Ugly code below... Sorry this post is so long - I just figured I ought to provide as much info as possible. Thanks for any tips! --trace of my data values *source BitmapDada 1152 864 scaled to rect 800 600 scaled BitmapData 800 600 selection BitmapData 58 56 scaled selection 83 80 ratio 1.44 before (x=544, y=237, w=58, h=56) (x=544, y=237, w=225.04, h=217.28) * Image here: http://i795.photobucket.com/albums/yy237/skinnyTOD/exampleST.jpg public function onExpandCallout(event:MouseEvent):void{ if (maskBitmapData.getPixel32(event.localX, event.localY) != 0){ var maskClone:BitmapData = maskBitmapData.clone(); //amount to scale callout - this will vary/can be changed by user var scale:Number =150 //scale percentage var normalizedScale :Number = scale/=100; var w:Number = maskBitmapData.width*normalizedScale; var h:Number = maskBitmapData.height*normalizedScale; var ratio:Number = (sourceBD.width /targetRect.width); //creat bmpd of the scaled size to copy source into var scaledBitmapData:BitmapData = new BitmapData(maskBitmapData.width * ratio, maskBitmapData.height * ratio, true, 0xFFFFFFFF); trace("source BitmapDada " + sourceBD.width, sourceBD.height); trace("scaled to rect " + targetRect.width, targetRect.height); trace("scaled BitmapData", bkgnImageSprite.width, bkgnImageSprite.height); trace("selection BitmapData", maskBitmapData.width, maskBitmapData.height); trace("scaled selection", scaledBitmapData.width, scaledBitmapData.height); trace("ratio", ratio); var scaledBitmap:Bitmap = new Bitmap(scaledBitmapData); var scaleW:Number = sourceBD.width / scaledBitmapData.width; var scaleH:Number = sourceBD.height / scaledBitmapData.height; var scaleMatrix:Matrix = new Matrix(); scaleMatrix.scale(ratio,ratio); var sRect:Rectangle = maskSprite.getBounds(bkgnImageSprite); var sR:Rectangle = sRect.clone(); var ss:Sprite = new Sprite(); ss.graphics.lineStyle(8, 0x0000FF); //ss.graphics.beginFill(0x000000, 1); ss.graphics.drawRect(sRect.x, sRect.y, sRect.width, sRect.height); //ss.graphics.endFill(); this.addChild(ss); trace("before " + sRect); w = uint(sRect.width * scaleW); h = uint(sRect.height * scaleH); sRect.inflate(maskBitmapData.width * ratio, maskBitmapData.height * ratio); sRect.offset(maskBitmapData.width * ratio, maskBitmapData.height * ratio); trace(sRect); scaledBitmapData.copyPixels(sourceBD, sRect, new Point()); addChild(scaledBitmap); scaledBitmap.x = offsetPt.x; scaledBitmap.y = offsetPt.y; } }

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  • Having trouble with multiple Jquery libraries

    - by user3716971
    I've seen the posts about the no conflict but I'm not very code savvy and can't figure it out alone. I'm having trouble making two libraries work together. At the top I have the 1.9.1 library which controls a news ticker, and a carousel. Near the bottom there is a library 1.6.1, which controls a Dribbble feed. If I remove 1.6.1 everything but the dribbble feed works, and if I remove the 1.9.1 the dribbble feed is the only thing that works. I uploaded the website for you guys to check out. If you could edit my code to make it work that would be amazing, I don't have much knowledge of jquery. This version has a working dribbble feed at the very bottom http://michaelcullenbenson.com/MichaelCullenBenson.com/index.html and this version has a broken feed and everything else works. http://michaelcullenbenson.com/MichaelCullenBenson.com/index2.html Help would be AMAZING as the dribbble feed is the last element I'm trying to finish on my homepage and I'll be able to move on. <script type="text/javascript" src="js/jquery-1.9.1.min.js"></script> <script type="text/javascript" src="js/jquery.innerfade.js"></script> <script type="text/javascript"> $(document).ready( function(){ $('#news').innerfade({ animationtype: 'slide', speed: 600, timeout: 6000, type: 'random', containerheight: '1em' }); }); </script> <!-- Include all compiled plugins (below), or include individual files as needed --> <script src="utilcarousel-files/utilcarousel/jquery.utilcarousel.min.js"></script> <script src="utilcarousel-files/magnific-popup/jquery.magnific-popup.js"></script> <script src="js/responsive-nav.js"></script> <script> $(function() { $('#fullwidth').utilCarousel({ breakPoints : [[600, 1], [800, 2], [1000, 3], [1300, 4],], mouseWheel : false, rewind : true, autoPlay : true, pagination : false }); $('#fullwidth2').utilCarousel({ breakPoints : [[600, 1], [800, 2], [1000, 3], [1300, 4],], mouseWheel : false, rewind : true, autoPlay : true, pagination : false }); }); </script> <script> $(document).ready(function() { var movementStrength = 25; var height = movementStrength / $(window).height(); var width = movementStrength / $(window).width(); $("#aboutarea").mousemove(function(e){ var pageX = e.pageX - ($(window).width() / 2); var pageY = e.pageY - ($(window).height() / 2); var newvalueX = width * pageX * -1 - 25; var newvalueY = height * pageY * -1 - 50; $('#aboutarea').css("background-position", newvalueX+"px "+newvalueY+"px"); }); }); </script> <script src="//ajax.googleapis.com/ajax/libs/jquery/1.6.1/jquery.min.js" type="text/javascript"></script> <script type="text/javascript" src="dribbble.js"></script> <script type="text/javascript"> $(function () { $('#user').dribbble({ player: 'MCBDesign', total: 1 }); }); </script>

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  • Passing an array argument from Excel VBA to a WCF service

    - by PrgTrdr
    I'm trying to pass an array as an argument to my WCF service. To test this using Damian's sample code, I modified GetData it to try to pass an array of ints instead of a single int as an argument: using System; using System.ServiceModel; namespace WcfService1 { [ServiceContract] public interface IService1 { [OperationContract] string GetData(int[] value); [OperationContract] object[] GetSomeObjects(); } } using System; namespace WcfService1 { public class Service1 : IService1 { public string GetData(int[] value) { return string.Format("You entered: {0}", value[0]); } public object[] GetSomeObjects() { return new object[] { "String", 123, 44.55, DateTime.Now }; } } } Excel VBA code: Dim addr As String addr = "service:mexAddress=""net.tcp://localhost:7891/Test/WcfService1/Service1/Mex""," addr = addr + "address=""net.tcp://localhost:7891/Test/WcfService1/Service1/""," addr = addr + "contract=""IService1"", contractNamespace=""http://tempuri.org/""," addr = addr + "binding=""NetTcpBinding_IService1"", bindingNamespace=""http://tempuri.org/""" Dim service1 As Object Set service1 = GetObject(addr) Dim Sectors( 0 to 2 ) as Integer Sectors(0) = 10 MsgBox service1.GetData(Sectors) This code works fine with the WCF Test Client, but when I try to use it from Excel, I have this problem. When Excel gets to the service1.GetData call, it reports the following error: Run-time error '-2147467261 (80004003)' Automation error Invalid Pointer It looks like there is some incompatibility between the interface specification and the VBA call. Have you ever tried to pass an array from VBA into WCF? Am I doing something wrong or is this not supported using the Service moniker?

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