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  • Efficiency of iterators and alternatives? [migrated]

    - by user48037
    I have the following code for my game tiles: std::vector<GameObject_Tile*>::iterator it; for(int y = 0; y < GAME_TILES_Y; y++) { for(int x = 0; x < GAME_TILES_X; x++) { for (it = gameTiles[x][y].tiles.begin() ; it != gameTiles[x][y].tiles.end(); ++it) {}}} tiles is: struct Game_Tile { // More specific object types will be added here eventually vector<GameObject_Tile*> tiles; }; My problem is that if I change the vector to just be a single GameObject_Tile* instead and remove the iterator line in the loop I go from about 200fps to 450fps. Some context: The vector/pointer only contains one object in both scenarios. I will eventually need to store multiple, but for testing I just set it to a single pointer. The loop goes through 2,300 objects each frame and draws them. I would like to point out that if I remove the Draw (not seen int he example) method, I gain about 30 frames in both scenarios, the issue is the iteration. So I am wondering why having this as a vector being looped through by an iterator (to get at a single object) is costing me over 200 frames when compared to it being a single pointer? The 200+ frames faster code is: std::vector<GameObject_Tile*>::iterator it; for(int y = 0; y < GAME_TILES_Y; y++) { for(int x = 0; x < GAME_TILES_X; x++) { //gameTiles[x][y].tiles is used as a pointer here instead of using *it }} tiles is: struct Game_Tile { // More specific object types will be added here eventually GameObject_Tile* tiles; };

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  • Please verify my layout: bottom button keeps coming up over keyboard

    - by steff
    Hi everyone, I have a layout which does almost what I want. There's just one bug regarding the button at the bottom. I should stay at the bottom at all times. But whenever I bring up the soft-keyboard the button will be displayed above the keyboard. This is not what I want but it should become covered by the keyboard. Moreover, I'd be happy if you could comment on how the layout's built. Thanks, steff <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <LinearLayout android:id="@+id/l_layout_tags" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <TextView android:text="TAGS:" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <AutoCompleteTextView android:id="@+id/actv_tags" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1" android:imeOptions="actionDone" /> <ImageButton android:id="@+id/btn_add_tag" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@android:drawable/ic_input_add" android:onClick="addTag"/> </LinearLayout> <ScrollView android:id="@+id/sv_scroll_contents" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_below="@id/l_layout_tags" android:scrollbarFadeDuration="2000" > <TableLayout android:id="@+id/t_layout_contents" android:layout_width="fill_parent" android:layout_height="wrap_content" android:stretchColumns="1" android:paddingRight="5dip"> <TableRow android:id="@+id/tr_template"> <ImageView android:id="@+id/iv_blank" android:src="@android:color/transparent" /> <EditText android:id="@+id/et_content1" android:gravity="top" android:maxWidth="200dp" android:imeOptions="actionDone" /> </TableRow> </TableLayout> </ScrollView> <LinearLayout android:id="@+id/l_layout_media_btns" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:layout_centerHorizontal="true" android:layout_below="@id/sv_scroll_contents" > <ImageButton android:id="@+id/btn_camera" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@android:drawable/ic_menu_camera" android:onClick="takePicture" /> <ImageButton android:id="@+id/btn_video" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@android:drawable/ic_menu_camera" /> <ImageButton android:id="@+id/btn_audio" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@android:drawable/ic_btn_speak_now" /> <ImageButton android:id="@+id/btn_sketch" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@android:drawable/ic_menu_edit" /> </LinearLayout> <ImageButton android:id="@+id/btn_save_note" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:src="@android:drawable/ic_menu_upload" /> </RelativeLayout>

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  • iPhone OpenGL ES: How do I use gravity vector to correctly transform scene for augmented reality

    - by gpdawson
    I'm trying figure out how to get an OpenGL specified object to be displayed correctly according to the device orientation (ie. according to the gravity vector from the accelerometer, and heading from compass). The GLGravity sample project has an example which is almost like this (despite ignoring heading), but it has some glitches. For example, the teapot jumps 180deg as the device viewing angle crosses the horizon, and it also rotates spuriously if you tilt the device from portrait into landscape. This is fine for the context of this app, as it just shows off an object and it doesn't matter that it does these things. But it means that the code just doesn't work when you attempt to emulate real life viewing of an OpenGL object according to the device's orientation. What happens is that it almost works, but the heading rotation you apply from the compass gets "corrupted" by the spurious additional rotations seen in the GLGravity example project. Can anyone provide sample code that shows how to adjust correctly for the device orientation (ie. gravity vector), or to fix the GLGravity example so that it doesn't include spurious heading changes? //Clear matrix to be used to rotate from the current referential to one based on the gravity vector bzero(matrix, sizeof(matrix)); matrix[3][3] = 1.0; //Setup first matrix column as gravity vector matrix[0][0] = accel[0] / length; matrix[0][1] = accel[1] / length; matrix[0][2] = accel[2] / length; //Setup second matrix column as an arbitrary vector in the plane perpendicular to the gravity vector {Gx, Gy, Gz} defined by by the equation "Gx * x + Gy * y + Gz * z = 0" in which we arbitrarily set x=0 and y=1 matrix[1][0] = 0.0; matrix[1][1] = 1.0; matrix[1][2] = -accel[1] / accel[2]; length = sqrtf(matrix[1][0] * matrix[1][0] + matrix[1][1] * matrix[1][1] + matrix[1][2] * matrix[1][2]); matrix[1][0] /= length; matrix[1][1] /= length; matrix[1][2] /= length; //Setup third matrix column as the cross product of the first two matrix[2][0] = matrix[0][1] * matrix[1][2] - matrix[0][2] * matrix[1][1]; matrix[2][1] = matrix[1][0] * matrix[0][2] - matrix[1][2] * matrix[0][0]; matrix[2][2] = matrix[0][0] * matrix[1][1] - matrix[0][1] * matrix[1][0]; //Finally load matrix glMultMatrixf((GLfloat*)matrix);

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  • Excel 2007 PageSetup.FitToPagesWide problem

    - by adopilot
    For while I am trying to set Page Scaling of Excel page in Microsoft Visual Studio project for Excel2007 using C# Code looks like private void Sheet1_Startup(object sender, System.EventArgs e) { PageSetup.FitToPagesWide = 1; PageSetup.FitToPagesTall = 1; PageSetup.Orientation = Microsoft.Office.Interop.Excel.XlPageOrientation.xlLandscape; PageSetup.PaperSize = Microsoft.Office.Interop.Excel.XlPaperSize.xlPaperA4; } Lines for PaperSise and Orientation are working well but, I can't make Excel to fit data to one page. Am I doing something wrong ? MSDN did not helped me much because they do not yet have a code sample for this language.

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  • Unexpected resume of "package name" while already resumed in ''package name" Error in Android

    - by Janusz
    If changing the orientation of my phone or the emulator I get the following output in LogCat: 04-09 11:55:26.290: INFO/WindowManager(52): Setting rotation to 1, animFlags=0 04-09 11:55:26.300: INFO/ActivityManager(52): Config changed: { scale=1.0 imsi=310/260 loc=en_US touch=3 keys=2/1/1 nav=3/1 orien=2 layout=18} 04-09 11:55:26.460: INFO/UsageStats(52): Unexpected resume of client while already resumed in client 04-09 11:55:26.579: INFO/SearchPosition(807): Activity is paused 04-09 11:55:26.689: INFO/SearchPosition(807): Activity is resuming SearchPosition is the activity that is displayed. Activity is paused is written in the onPause Method and Activity is resuming in the onResume method of the activity. I googled a little bit for the error message but I don't fully understand the meaning of it. I think it could mean that the old Activity is not properly destroyed after changing the screen orientation. Is this correct? If yes what causes the error? If this is not correct? What is the meaning of this output?

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  • Android TableRow RelativeLayout Issue

    - by phogel
    I have the following <TableRow xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/admin_row" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal"> <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="horizontal" android:background="@color/silver"> I dynamically populate the table but with the relative layout colored silver it only spans about 3/4 of the table row. If I put a LinearLayout with horizontal orientation it spans completely but if I change it to vertical the same problem occurs. I need a relative layout in the table row because I need to something like this: Value Detail MoreDetail. Any ideas on getting the relative layout to span the table row?

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  • How do I use the gravity vector to correctly transform scene for augmented reality?

    - by gpdawson
    I'm trying figure out how to get an OpenGL specified object to be displayed correctly according to the device orientation (ie. according to the gravity vector from the accelerometer, and heading from compass). The GLGravity sample project has an example which is almost like this (despite ignoring heading), but it has some glitches. For example, the teapot jumps 180deg as the device viewing angle crosses the horizon, and it also rotates spuriously if you tilt the device from portrait into landscape. This is fine for the context of this app, as it just shows off an object and it doesn't matter that it does these things. But it means that the code just doesn't work when you attempt to emulate real life viewing of an OpenGL object according to the device's orientation. What happens is that it almost works, but the heading rotation you apply from the compass gets "corrupted" by the spurious additional rotations seen in the GLGravity example project. Can anyone provide sample code that shows how to adjust correctly for the device orientation (ie. gravity vector), or to fix the GLGravity example so that it doesn't include spurious heading changes? //Clear matrix to be used to rotate from the current referential to one based on the gravity vector bzero(matrix, sizeof(matrix)); matrix[3][3] = 1.0; //Setup first matrix column as gravity vector matrix[0][0] = accel[0] / length; matrix[0][1] = accel[1] / length; matrix[0][2] = accel[2] / length; //Setup second matrix column as an arbitrary vector in the plane perpendicular to the gravity vector {Gx, Gy, Gz} defined by by the equation "Gx * x + Gy * y + Gz * z = 0" in which we arbitrarily set x=0 and y=1 matrix[1][0] = 0.0; matrix[1][1] = 1.0; matrix[1][2] = -accel[1] / accel[2]; length = sqrtf(matrix[1][0] * matrix[1][0] + matrix[1][1] * matrix[1][1] + matrix[1][2] * matrix[1][2]); matrix[1][0] /= length; matrix[1][1] /= length; matrix[1][2] /= length; //Setup third matrix column as the cross product of the first two matrix[2][0] = matrix[0][1] * matrix[1][2] - matrix[0][2] * matrix[1][1]; matrix[2][1] = matrix[1][0] * matrix[0][2] - matrix[1][2] * matrix[0][0]; matrix[2][2] = matrix[0][0] * matrix[1][1] - matrix[0][1] * matrix[1][0]; //Finally load matrix glMultMatrixf((GLfloat*)matrix);

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  • Can't cast treeviewitem as treeviewitem in wpf

    - by phenevo
    Hi, I've got webservice asmx, and there are classes: Country public string Name {get;set;} public string Code {get;set;} public List<Area> Areas {get;set;} Area public string Name {get;set;} public string Code {get;set;} public List<Regions> Provinces {get;set;} Provinces public string Name {get;set;} public string Code {get;set;} I bind it to mz TreeView WPF: Country[] items = new MyService().GetListOfCountries(); structureTree.ItemsSource = items; Code of myTree: <UserControl x:Class="ObjectsAndZonesSimpleTree" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" <Grid> <StackPanel Name="stackPanel1"> <GroupBox Header="Choose" Height="354" Name="groupBox1" Width="Auto"> <TreeView Name="structureTree" SelectedItemChanged="structureTree_SelectedItemChanged" Grid.Row="0" Grid.Column="0" ItemsSource="{Binding}" Height="334" ScrollViewer.VerticalScrollBarVisibility="Visible" ScrollViewer.HorizontalScrollBarVisibility="Visible" Width="Auto" PreviewMouseRightButtonUp="structureTree_PreviewMouseRightButtonUp" FontFamily="Verdana" FontSize="12" BorderThickness="1" MinHeight="0" Padding="1" Cursor="Hand" Margin="-1"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type MyService:Country}" ItemsSource="{Binding Path=ListOfRegions}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type MyService:Region}" ItemsSource="{Binding Path=Provinces}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </HierarchicalDataTemplate> <DataTemplate DataType="{x:Type MyService:Province}" ItemsSource="{Binding Path=ListOfCities}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </DataTemplate> </TreeView.Resources> </TreeView> </GroupBox> </StackPanel> </Grid> </UserControl> This gives me null: private void structureTree_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { TreeViewItem treeViewItem = structureTree.SelectedItem as TreeViewItem; }

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  • iPhone hitTest broken after rotation

    - by Adam
    Hi all, I have a UIView that contains a number of CALayer subclasses. I am using the following code to detect which layer a touch event corresponds to: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint touchPoint = [touch locationInView:self]; NSLog(@"%@,%@",NSStringFromCGPoint(point),[self.layer hitTest:point].name); } This works fine until the device is rotated. When the device is rotated all current layers are removed from the superlayer, and new CALayers are created to fit the new orientation. The new layers are correctly inserted and viewable in the correct orientation. After the rotation the hitTest method consistently returns nil when clearly clicking on the newly created layers and registers for locations of layers which are incorrect. The coordinates of the hit test are correct, but no layers are found. Am I missing a function call or something after handling the rotation? Cheers, Adam

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  • Android AsyncTask context problem, help!

    - by dnkoutso
    I've been working with AsyncTasks in Android and I am dealing with a strange issue. Take a simple example, an Activity with one AsyncTask. The task on the background does not do anything spectacular, it just sleeps for 8 seconds. At the end of the AsyncTask in the onPostExecute() method I am just setting a button visibility status to View.VISIBLE, only to verify my results. Now, this works great until the user decides to change his phones orientation while the AsyncTask is working (within the 8 second sleep window). I understand the Android activity life cycle and I know the activity gets destroyed and recreated. This is where the problem comes in. The AsyncTask is referring to a button and apparently holds a reference to the context that started the AsyncTask in the first place. I would expect, that this old context (since the user caused an orientation change) to either become null and the AsyncTask to throw an NPE for the reference to the button it is trying to make visible. Instead, no NPE is thrown, the asynctask thinks that the button reference is not null, sets it to visible. The result? Nothing is happening on the screen! I have tackled this by keeping and updating the context reference into the AsyncTask. This is cumbersome and prone to leaks. Here's the code: public class Main extends Activity { private Button mButton = null; private Button mTestButton = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mButton = (Button) findViewById(R.id.btnStart); mButton.setOnClickListener(new OnClickListener () { @Override public void onClick(View v) { new taskDoSomething().execute(0l); } }); mTestButton = (Button) findViewById(R.id.btnTest); } private class taskDoSomething extends AsyncTask<Long, Integer, Integer> { @Override protected Integer doInBackground(Long... params) { Log.i("LOGGER", "Starting..."); try { Thread.sleep(8000); } catch (InterruptedException e) { e.printStackTrace(); } return 0; } @Override protected void onPostExecute(Integer result) { Log.i("LOGGER", "...Done"); mTestButton.setVisibility(View.VISIBLE); } } } Try executing and while the AsyncTask is working change your phones orientation.

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  • WPF: HierarchicalDataTemplate ItemsPanel

    - by Echilon
    I have a TreeView which uses a custom ItemsPanel to show the first level of items in a StackPanel, but I need to show subitems in a StackPanel too. The problem is, the second level of items are shown in a WrapPanel, and as HierarchicalDataTemplate doesn't have an itemsPanel property I'm not sure how to do this. This is my xaml: <TreeView x:Name="treGlobalCards"> <TreeView.ItemsPanel> <ItemsPanelTemplate> <StackPanel IsItemsHost="True" Orientation="{Binding Orientation,RelativeSource={x:Static RelativeSource.TemplatedParent}}" MaxWidth="{Binding ActualWidth,RelativeSource={RelativeSource AncestorType={x:Type ScrollContentPresenter}}}"/> </ItemsPanelTemplate> </TreeView.ItemsPanel> <TreeView.ItemTemplate> <HierarchicalDataTemplate x:Key="CardTypeTemplate" ItemsSource="{Binding Cards}"> <TextBlock Text="{Binding Path=CardType}"/> </HierarchicalDataTemplate> </TreeView.ItemTemplate> </TreeView>

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  • iPad: Tables in Popover Views do not Scroll to Show Selected Row

    - by mahboudz
    I am having two problems with viewcontrollerss in landscape orientation on the iPad. (1) I have two popups which hold tables. The tables should scroll to a specific row to reflect a selection in the main view. Instead, the tables do scroll down some but the actual selected row remains off screen. (2) All my action sheets come up with a width of 320. In Interface Builder, all my views are created in landscape orientation. Only the main Window is not, but I don't see a way to change that. My Configuration: Upon launch, I get the following coordinates for my main window and the main viewcontroller view: Window frame {{0, 0}, {768, 1024}} mainView frame {{0, 0}, {748, 1024}} All other views after that show these coordinates when summoned (when loaded but before being presented): frame of keysig {{0, 0}, {1024, 768}} frame of instrumentSelect {{20, 0}, {1024, 768}} frame of settings {{0, 0}, {467, 300}} In all my viewControllers, i respond to shouldAutorotateToInterfaceOrientation with: return ((interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (interfaceOrientation == UIInterfaceOrientationLandscapeRight)); Everything (almost) functions as expected. The app launches into one of the two landscape modes. The views (and viewcontrollers) display everything where it belongs and taps work all across the screen as expected. However, I still have the two problems. Problem 1: I have two popups containing tables long enough to run off screen. The tables should scroll to a selected row. They do scroll i.e. they don't start visually at row 1 but they don't scroll enough to actually show the selected row. It almost seems like a UITable internal rect gets created with the wrong number and stays that way but I've checked both of the UITableView's scrollView content coordinates and they seemed reasonable. Problem 2: I think this is related to problem 1 because my actionsheets come up with a width of 320. I can only assume that the iPad allows actionSheets in only 320 or 480 widths and since it somehow thinks that the screen is oriented in portrait mode, it uses the narrower width. There you have it. I can't believe I am still getting hung up on orientation issues. I swear Apple doesn't make it easy to have a landscape app. Any ideas?

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  • How to set focus for CustCombBox in a CellEditingTemplate when entering page at the first time(MVVM

    - by Shamin
    PreparingCellForEdit="dg_PreparingCellForEdit" BeginningEdit="dg_BeginningEdit" <data:DataGridTemplateColumn MinWidth="300"> <data:DataGridTemplateColumn.HeaderStyle> <Style TargetType="primitives:DataGridColumnHeader" BasedOn="{StaticResource FOTDataGridColumnHeaderStyle}"> <Setter Property="ContentTemplate"> <Setter.Value> <DataTemplate> <TextBlock Text="{Binding CancelReasonText2,Source={StaticResource LabelResource}}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </Setter.Value> </Setter> </Style> </data:DataGridTemplateColumn.HeaderStyle> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding CancelReason.CancelCodeDescription}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> <data:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <input:AutoCompleteBox x:Name="cBoxCancelReason" FilterMode="StartsWith" IsDropDownOpen="True" SelectedItem="{Binding CancelReason, Mode=TwoWay}" ItemsSource="{Binding CancelCodes}" ValueMemberPath="CancelCodeDescription" > <input:AutoCompleteBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding CancelCodeDescription}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </input:AutoCompleteBox.ItemTemplate> </input:AutoCompleteBox> </DataTemplate> </data:DataGridTemplateColumn.CellEditingTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> ---CodeBind public partial class CancelFlightView : UserControl,ICancelFlightView { private data.CancelCode DefaultCancelCode { get { data.CancelCode code = new data.CancelCode(); code.CancelCd = "-1"; code.CancelCodeDescription = "-- Select Cancel Reason --"; return code; } } public CancelFlightView() { InitializeComponent(); this.dg.LoadingRow += new EventHandler<DataGridRowEventArgs>(dg_LoadingRow); //this.Loaded += new RoutedEventHandler(CancelFlightView_Loaded); } void dg_LoadingRow(object sender, DataGridRowEventArgs e) { CheckBox checkBox = (CheckBox)dg.Columns[0].GetCellContent(e.Row); if (checkBox.IsChecked.Value) { FrameworkElement obj = (FrameworkElement)dg.Columns[1].GetCellContent(e.Row); System.Windows.Browser.HtmlPage.Plugin.Focus(); DataGridCell cellEdit = (DataGridCell)obj.Parent; cellEdit.Focus(); dg.BeginEdit(); } } //private void UserControl_Loaded(object sender, RoutedEventArgs e) //{ // if (DataContext != null) // { // CancelFlightViewModel viewModel = (CancelFlightViewModel)DataContext; // viewModel.View = this; // viewModel.Grid = dg; // //viewModel.InitFocus(); // } //} //void CancelFlightView_Loaded(object sender, RoutedEventArgs e) //{ // if (dg.SelectedItem != null) // { // CheckBox checkBox = (CheckBox)dg.Columns[0].GetCellContent(dg.SelectedItem); // if (checkBox.IsChecked.Value) // { // DataGridCell cellEdit = ((DataGridCell)((System.Windows.Controls.Primitives.DataGridCellsPresenter)((DataGridCell)checkBox.Parent).Parent).Children[1]); // dg.CurrentColumn = dg.Columns[1]; // System.Windows.Browser.HtmlPage.Plugin.Focus(); // cellEdit.Focus(); // dg.BeginEdit(); // } // } //} public CancelFlightView(CancelFlightViewModel viewModel):this() { ViewModel = viewModel; } private void dg_PreparingCellForEdit(object sender, DataGridPreparingCellForEditEventArgs e) { object obj = dg.Columns[1].GetCellContent(e.Row); if (obj != null && obj.GetType() == typeof(AutoCompleteBox)) { AutoCompleteBox cBoxCancelReason = (AutoCompleteBox)obj; System.Windows.Browser.HtmlPage.Plugin.Focus(); cBoxCancelReason.Focus(); } } private void CustomComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { } private void dg_BeginningEdit(object sender, DataGridBeginningEditEventArgs e) { } private void chkFlight_Click(object sender, RoutedEventArgs e) { CheckBox chkTemp = sender as CheckBox; if (!chkTemp.IsChecked.Value) { } else { DataGridCell cellEdit = ((DataGridCell)((System.Windows.Controls.Primitives.DataGridCellsPresenter)((DataGridCell)chkTemp.Parent).Parent).Children[1]); dg.CurrentColumn = dg.Columns[1]; cellEdit.Focus(); dg.BeginEdit(); } } private void LayoutRoot_KeyUp(object sender, KeyEventArgs e) { //if (e.Key == Key.Enter) //{ //} } #region ICancelFlightView Members public CancelFlightViewModel ViewModel { get { return DataContext as CancelFlightViewModel; } set { DataContext = value; } } #endregion } Now, when user click CheckBox, I can set focus on CustCombBox, but I can't set focus on Whose checkBox.IsChecked.Value = true when page is opened for the first time. is it possible on MVVM pattern? Looking forward your reply, thanks very much.

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  • Linear layout and custom dialog

    - by DixieFlatline
    The button doesn't show in this layout(code below),image and textview are shown. I tried using relative layout but that doesn't help either. I'm testing it on 1.5 emulator. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/layout_root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/neki" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ImageView android:id="@+id/image" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_marginRight="10dp" /> <TextView android:id="@+id/text" android:layout_width="wrap_content" android:layout_height="fill_parent" android:textColor="#FFF" android:text="Some text " /> </LinearLayout> <Button android:id="@+id/gumbek" android:text="V redu" android:typeface="serif" android:textStyle="bold" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </LinearLayout>

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  • Android programming - How to acces [to draw on] XML view in main.xml layout, using code

    - by user556248
    Ok I'm a newbie at Android programming, have a hard time with the graphics part. Understand the beauty of creating layout in XML file, but lost how to access various elements, especially a View element to draw on it. See example of my layout main.xml here; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <View android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> <Button android:id="@+id/Edit" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:clickable="true" android:textSize="10sp" android:text="Edit" /> </LinearLayout> </LinearLayout> As you can see I have a custom app title bar, then a View filling middle, and finally two buttons in bottom. Catching button events and responding to, for example changing title bar text and changing View background color works fine, but how the heck do I access and more importantly draw on the view defined in main.xml UPDATE: That for your suggestion, however besides that I need a View, not ImageView and you are missing a parameter on canvas.drawText and an ending bracket, it does not work. Now this is most likely because you missed the fact that I am a newbie and assuming I can fill in any blanks. Now first of all I do NOT understand why in my main.xml layout file I can create a View or even a SurfaceView element, which is what I need, but according to your solution I don't even specify the View like Anyways I edited my main.xml according to your solution, and slimmed it down a bit for simplicity; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <com.example.MyApp.CustomView android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <com.example.colorbook.CustomView/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> </LinearLayout> </LinearLayout> In my main java file, MyApp.java, I added this after OnCreate; public class CustomView extends ImageView { @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawText("Your Text", 1, 1, null); } } But I get error on the "CustomView" part; "Implicit super constructor ImageView() is undefined for default constructor.Must define an explicit constructor" Eclipse suggests 3 quick fixes about adding constructor, but none helps, well it removes error but gives error on app when running. I hope somebody can break this down for me and provide a solution, and perhaps explain why I can't just create a View element in my main.xml layotu file and draw on it in code.

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  • Rotation of a single UIViewController in a UITabBarController

    - by burki
    Hi! I have a UITabBarController with four UINavigationControllers. Well, I want to enable the rotation just for one of the four UIViewControllers. According to Apple's doc you shouldn't subclass UITabBarController, so I don't wanna do that. All UIViewControllers should support the same orientations that it works, but that's not what I want. How can the single UIViewController, which should support the rotation, detect that the device has changed its orientation? Because unless all the UIViewControllers added to the UITabBarControllers support the same orientation, the methods of the UIViewController for managing the rotation aren't called. I've been searching now for a while, but I haven't already found a pleasant answer. I guess a lot of developers wonder how to manage that. I already thank you for your answer.

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  • C#: Dynamically instantiate different classes in the same statement?

    - by C. Griffin
    Here is a simplified version of what I'm trying to do: Without having multiple if..else clauses and switch blocks, can I mimic the behavior of Javascript's eval() shudder to instantiate a class in C#? // Determine report orientation -- Portrait or Landscape // There are 2 differently styled reports (beyond paper orientation) string reportType = "Portrait"; GenericReport report; report = new eval(reportType + "Report()"); // Resolves to PortraitReport() The need stems from the fact that I have 6 types of Crystal Reports (that do the same thing, but look drastically different) for 50 states. There are 3 styles each, rather than entertain the notion of a giant switch block with nested if..else statements determining which of 900 reports to use, I was hoping for an eval-like solution.

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  • Adding a header view to a UIWebView similar to Safari and Articles

    - by MrMage
    I'd like to add a header view to an UIWebView similar to the address/search bar in MobileSafari and the excellent Articles.app by Sophia Teutschler. More precisely, I'd like to create a "pull to fix orientation" view above a UIWebView, just like in Articles. Articles does use a UIWebView, so it seems to be possible. Is there a way to accomplish this without having to embed the UIWebView into a UIScrollView and updating its size all the time, as described in this article? Apparently, I do need the scrolling events to have the "pull to fix orientation" behave accordingly.

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  • Modelling a checkable treeview in the MVVM model

    - by Stephen Stranded
    Hi, I am trying to create a checkable treeview control to list hierarchical data but it does not seem to work. I used the MVVM model example used by in codeplex simplified Treeview using ViewModel but it shows nothing. Here is my code. Please help. I am a newbie to WPF and the MVVM model but i very much want to use it in an urgent application. </UserControl.Resources> <Grid> <StackPanel Height="166"> <TextBlock Text="Please Display this" /> <TreeView ItemsSource="{Binding Classifications}" Height="141"> <TreeView.ItemContainerStyle> <!-- This Style binds a TreeViewItem to a TreeViewItemViewModel. --> <Style TargetType="{x:Type TreeViewItem}"> <Setter Property="IsExpanded" Value="{Binding IsExpanded, Mode=TwoWay}" /> <Setter Property="IsSelected" Value="{Binding IsSelected, Mode=TwoWay}" /> <Setter Property="FontWeight" Value="Normal" /> <Style.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter Property="FontWeight" Value="Bold" /> </Trigger> </Style.Triggers> </Style> </TreeView.ItemContainerStyle> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type local:PropertyTypeViewModel}" ItemsSource="{Binding Children}"> <StackPanel Orientation="Horizontal"> <CheckBox Focusable="false" IsChecked="{Binding isSelected}"></CheckBox> <TextBlock Text="{Binding Classification}" /> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type local:PropertyViewModel}" ItemsSource="{Binding Children}" > <StackPanel Orientation="Horizontal"> <CheckBox Focusable="false" IsChecked="{Binding isSelected}"></CheckBox> <TextBlock Text="{Binding PropertyName}" /> </StackPanel> </HierarchicalDataTemplate> <DataTemplate DataType="{x:Type local:LeaseViewModel}"> <StackPanel Orientation="Horizontal"> <CheckBox Focusable="false" IsChecked="{Binding isSelected}"></CheckBox> <TextBlock Text="{Binding TenantName}" /> </StackPanel> </DataTemplate> </TreeView.Resources> </TreeView> </StackPanel> </Grid>

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  • Hello-World-grade landscape Android app fails to start (complete code included)

    - by WingedCat
    I'm trying to develop a simple Android app, fixed in landscape mode. I am using Eclipse 1.3, compiling for Android SDK version 7 (OS version 2.1). When I try to run it in the emulator, it crashes on boot. (It gets as far as the unlock slider, but shortly after that when trying to launch the application itself, I get "The application Failtest (process com.wcs.failtest) has stopped unexpectedly. Please try again.".) Here is main.xml (with the tags escaped so this displays properly): <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="480px" android:layout_height="320px" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="96px" android:layout_height="320px" android:id="@+id/action_menu" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="96px" android:layout_height="48px" > <Button android:layout_width="48px" android:layout_height="48px" android:background="#f00" android:id="@+id/action_button_11" /> </LinearLayout> </LinearLayout> </LinearLayout> Here is AndroidManifest.xml (again with the tags escaped so this displays properly): <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.wcs.failtest" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> <activity android:name=".FailtestActivity" android:screenOrientation="landscape" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="7" /> </manifest> And here is FailtestActivity.java: package com.wcs.failtest; import android.app.Activity; import android.os.Bundle; import android.widget.Button; import android.view.View.OnClickListener; import android.view.View; public class FailtestActivity extends Activity { private OnClickListener action11Listener = new OnClickListener() { public void onClick(View v) { } }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Button button; button = (Button)findViewById(R.id.action_button_11); button.setOnClickListener(action11Listener); setContentView(R.layout.main); } } I suspect it is something simple I'm overlooking. What is it?

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  • changing image on listview at runtime in android

    - by Raj
    Hi, I am using a LinearLayout to display some Text and image. I have the images at drawable/ and i am implimenting this with ListActivity with some onListItemClick functionality. now i wants to change the image for the rows which are processed by onclick functionality to show the status as processed. can some one help me in this issue to change the image at runtime. the following is my implimentation. public class ListWithImage extends ListActivity { /** Called when the activity is first created. */ private SimpleCursorAdapter myAdapter; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // raj setContentView(R.layout.main); Cursor cursor = getContentResolver().query(People.CONTENT_URI, null, null, null, null); startManagingCursor(cursor); String[] columns = new String[] {People.NAME, People.NUMBER}; int[] names = new int[] {R.id.contact_name, R.id.contact_number}; myAdapter = new SimpleCursorAdapter(this, R.layout.main, cursor, columns, names); setListAdapter(myAdapter); } @Override protected void onListItemClick(ListView listView, View view, int position, long id) { super.onListItemClick(listView, view, position, id); Intent intent = new Intent(Intent.ACTION_CALL); Cursor cursor = (Cursor) myAdapter.getItem(position); long phoneId = cursor.getLong(cursor.getColumnIndex(People.PRIMARY_PHONE_ID)); intent.setData(ContentUris.withAppendedId(Phones.CONTENT_URI, phoneId)); startActivity(intent); } } and main.xml is : <LinearLayout android:layout_height="wrap_content" android:orientation="vertical" android:layout_width="250px"> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Name: " /> <TextView android:id="@+id/contact_name" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Phone: " /> <TextView android:id="@+id/contact_number" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout>

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  • XNA, WPF light show visualizer

    - by Bgnt44
    HI all, I'm developing a software to control light show ( through DMX protocol ), i use C# and wpf to develop my main software (.net 4.0) To help people preview their show, i would like to make a live 3D visualizer... First, i thought that i could use wpf 3D to make the visualizer, but i need to work with light .. My main application should send property ( beam angle, orientation (X,Y), position(X,Y), Brush ( color,shape,effect)) to the 3D visualizer But i would like to be able to move light (position in the scene) by mouse during execution and had value in return... So .. Does XNA is the easiest way to doing that ? Can you help me for that : Generating light (orientation , bitmap like filter in front of light ) Dynamically moving object with mouse and get position in return Dynamically add or remove fixture All of your advice, sample, example are very welcome ... I don't espect to have a perfect result at the first time but i need to understand the main concepts for doing that Thank You !!

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  • Calling Status Bar notification from method from other class.

    - by Jez Fischer
    Firstly, I am new to both android and Java. I have two classes, my main.class and Note.class. I am calling the notification method from my Note.class in my main.class when i press a button. The issue is with this line from the Note.class : PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); When the method is called it force closes. I believe the problem to be with the "this" in PendingIntent.getActivity(this, 0, notificationIntent, 0);, but I am unsure what to change it to. The notification code works fine if it's in the main class. I would be very grateful for any guidance. Edit: Main class : http://pastebin.com/05Yx0a48 Note.class : package com.adamblanchard.remindme.com.adamblanchard; import com.adamblanchard.remindme.R; import android.app.Activity; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.content.Context; import android.content.Intent; import android.os.Bundle; public class Note extends Activity { public CharSequence note = "not changed"; int HELLO_ID = 1; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); setTitle("Remind Me!"); } //Notification Method public void callNotification() { // TODO Auto-generated method stub String ns = Context.NOTIFICATION_SERVICE; final NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); int icon = R.drawable.launcher; CharSequence tickerText = "Remind Me!"; long when = System.currentTimeMillis(); final Notification notification = new Notification(icon, tickerText, when); notification.flags |= Notification.FLAG_AUTO_CANCEL; final Context context = getApplicationContext(); CharSequence contentTitle = "Remind Me!"; CharSequence contentText = note; Intent notificationIntent = new Intent(context, AndroidNotifications.class); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); mNotificationManager.notify(HELLO_ID, notification); HELLO_ID++; } } Debug Output : Thread [<1 main] (Suspended (exception IllegalStateException)) Note(Activity).getSystemService(String) line: 3536 Note.callNotification() line: 37 remindme$1$1.onClick(DialogInterface, int) line: 72 AlertDialog(AlertController$ButtonHandler).handleMessage(Message) line: 159 AlertController$ButtonHandler(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] This is the debug output I get, plus a force close popup on the device. Edit2: Manifest xml: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.adamblanchard.remindme" android:versionCode="3" android:versionName="0.7"> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher72"> <activity android:name=".com.adamblanchard.remindme" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".Note"> <intent-filter> <action android:name="Note" /> <category android:name="android.intent.category.DEFAULT"/> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="1"></uses-sdk> </manifest> Stack traces (Are these what you mean?): Thread [<1> main] (Suspended (exception ActivityNotFoundException)) Instrumentation.checkStartActivityResult(int, Object) line: 1404 Instrumentation.execStartActivity(Context, IBinder, IBinder, Activity, Intent, int) line: 1378 remindme(Activity).startActivityForResult(Intent, int) line: 2827 remindme(Activity).startActivity(Intent) line: 2933 remindme$1$1.onClick(DialogInterface, int) line: 82 AlertDialog(AlertController$ButtonHandler).handleMessage(Message) line: 159 AlertController$ButtonHandler(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method]

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  • SecurityException in Sandboxed AppDomain

    - by Galen
    I'm attempting to use C# as a scripting language using CSharpCodeProvider (using VS2010 and .NET 4.0). I want the scripts to be run in a restricted AppDomain with minimal permissions. Currently, I'm getting an exception while trying to instantiate a class in the AppDomain (The call to CreateInstanceAndUnwrap()). Here is some simplified code that reproduces the exception: using System; using System.Collections.Generic; using Microsoft.CSharp; using System.CodeDom; using System.CodeDom.Compiler; using System.Security; using System.Security.Policy; using System.Security.Permissions; using System.Reflection; using System.Runtime.Remoting; namespace ConsoleApp { class Program { static void Main(string[] args) { // set permissions PermissionSet permissions = new PermissionSet(PermissionState.None); permissions.AddPermission(new SecurityPermission( SecurityPermissionFlag.Execution)); AppDomainSetup adSetup = new AppDomainSetup(); adSetup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; //Create a list of fully trusted assemblies Assembly[] asms = AppDomain.CurrentDomain.GetAssemblies(); List<StrongName> sns = new List<StrongName>(); for (int x = 0; x < asms.Length; x++) { StrongName sn = asms[x].Evidence.GetHostEvidence<StrongName>(); if (sn != null && sns.Contains(sn) == false) sns.Add(sn); } //this includes: "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" AppDomain domain = AppDomain.CreateDomain("NewAppDomain", AppDomain.CurrentDomain.Evidence, adSetup, permissions);//, sns);//, sn4, sn, sn2, sn3); try { String asmName = Assembly.GetExecutingAssembly().FullName; String typeName = typeof(ConsoleApp.ScriptRunner).FullName; //Throws exception here ScriptRunner scriptRunner = domain.CreateInstanceAndUnwrap(asmName, typeName) as ScriptRunner; } catch (SecurityException se) { System.Diagnostics.Debug.WriteLine(se.Message); } catch (Exception ex) { System.Diagnostics.Debug.WriteLine(ex.Message); } } } public class ScriptRunner : MarshalByRefObject { public ScriptRunner() { //A breakpoint placed here is never reached. CompilerParameters param; param = new CompilerParameters(); param.CompilerOptions = ""; param.GenerateExecutable = false; param.GenerateInMemory = true; param.IncludeDebugInformation = false; // C# compiler CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CompilerResults results = codeProvider.CompileAssemblyFromFile(param, "Danger.cs"); } } } The exception is being thrown from mscorlib and it is a System.Reflection.TargetInvocationException that has an inner System.Security.SecurityException. Here is the exception: System.Reflection.TargetInvocationException was unhandled Message=Exception has been thrown by the target of an invocation. Source=mscorlib StackTrace: at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache) at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(String assemblyName, String typeName, Boolean ignoreCase, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, Evidence securityInfo, StackCrawlMark& stackMark) at System.Activator.CreateInstance(String assemblyName, String typeName) at System.AppDomain.CreateInstance(String assemblyName, String typeName) at System.AppDomain.CreateInstanceAndUnwrap(String assemblyName, String typeName) at System.AppDomain.CreateInstanceAndUnwrap(String assemblyName, String typeName) at ConsoleApp.Program.Main(String[] args) in C:\Documents and Settings\NaultyCS\my documents\visual studio 2010\Projects\ConsoleApplication4\ConsoleApplication4\Program.cs:line 46 at System.AppDomain._nExecuteAssembly(RuntimeAssembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.Security.SecurityException Message=Request failed. Source=ConsoleApplication4 GrantedSet=<PermissionSet class="System.Security.PermissionSet" version="1"> <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="Execution"/> </PermissionSet> PermissionState=<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true"/> RefusedSet="" Url=file:///C:/Documents and Settings/NaultyCS/my documents/visual studio 2010/Projects/ConsoleApplication4/ConsoleApplication4/bin/Debug/ConsoleApplication4.EXE StackTrace: at ConsoleApp.ScriptRunner..ctor() InnerException: So it appears to me that mscorlib is demanding full trust. I've added it as a fully trusted assembly, but it has no effect. What am I doing wrong here?

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  • Is It Possible To Use Javascript/CSS To Swap Style Sheets When A Mobile Device Rotates?

    - by Sean M
    I am working on a site that must be designed with mobile accessibility in mind. As part of our brainstorming, we wondered whether it's possible to detect, for a mobile browser (i.e. Mobile Safari or the Android browser), when the viewing device has changed orientation, and to use that as a trigger to change page content? As the title of this question implies, our best-case scenario is the ability to detect the orientation change and use it to alter the CSS on the fly so as to present a slightly different page for landscape versus portrait. Of course we can just design for a page that looks good one way and make it obvious that it's supposed to be viewed that way, but the cool-stuff factor of a page that looks good either way is pretty appealing. Is this idea implementable? Practical?

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