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  • Including configuration files while compiling a Flex application with MXMLC

    - by Daniel
    Hello there, I'm using: - Flex SDK 3.5.0 - Parsley 2.2.2. - Flash Builder 4 Down in my src folder (which is configured as part of the source path in the Flash Builder), I have a logging.xml which I configure via Parsley: FlexLoggingXmlSupport.initialize(); XmlContextBuilder.build("com/company/product/util/log/logging.xml"); When I run my application through Flash Builder, the XmlContentBuilder seems to locate the logging.xml (the implementation is a regular URLLoader one). When I compile my application using MXMLC (whether in Ant or command-line), and then run the swf, I get the following error: Cause(0): Error loading com/company/product/util/log/logging.xml: Error in URLLoader - cause: Error #2032: Stream Error. URL: file:///C|/workspace/folder01/product/target/com/company/product/util/log/logging.xml - cause: Error #2032: Stream Error. URL: file:///C|/workspace/folder01/product/target/com/company/product/util/log/logging.xml Here is the MXMLC tag in Ant: <mxmlc file="${product.src.dir}/com/company/product/view/Main.mxml" output="${product.target.dir}/${product.release.filename}" keep-generated-actionscript="false"> <load-config filename="${FLEX_HOME}/frameworks/flex-config.xml" /> <!-- source paths --> <source-path path-element="${FLEX_HOME}/frameworks" /> <compiler.source-path path-element="${product.src.dir}" /> <compiler.source-path path-element="${product.locale.dir}/{locale}" /> <compiler.library-path dir="${product.basedir}" append="true"> <include name="libs" /> </compiler.library-path> <warnings>false</warnings> <debug>false</debug> </mxmlc> And here is the command line: \mxmlc.exe -output "C:\temp\Rap.swf" -load-config "C:\Program Files\Adobe\Adobe Flash Builder 4 Plug-in\sdks\3.5.0\frameworks\flex-config.xml" -source-path "C:\Program Files\Adobe\Adobe Flash Builder 4 Plug-in\sdks\3.5.0\frameworks" C:\workspace\folder01\product\src C:\workspace\folder01\product\locale\en_US -library-path+=C:\workspace\folder01\product\libs -file-specs C:\workspace\folder01\product\src\com\company\product\view\main.mxml Now perhaps I don't get this correctly, but as far as I understand the SWF should be compiled with all of the resources in the paths I give MXMLC as source-paths. For some reason it seems that the XML file is not compiled into the SWF, hence the relative path of the XmlContentBuilder isn't located successfully. I could not find any argument to provide the MXMLC with that might solve this. I tried using the -dump-config option with the Flash Builder's compiler, then giving that configuration to MXMLC, but it didn't work either. I tried providing the XmlContentBuilder with an absolute path. That worked fine when I compiled with MXMLC via Ant, but still didn't work when I used MXMLC in the command-line... I'd be happy to be enlightened here, regarding all subjects - using MXMLC, accessing resources with relative paths, configuring logging in Parsley, etc. Many thanks in advance, Daniel

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  • XStream JavaBeanConverter not serializing properties

    - by Steve Foster
    Hello All, Attempting to use XStream's JavaBeanConverter and running into an issue. Most likely I'm missng something simple, or not understanding XStream's converter handling well enough. @XStreamAlias("test") public class TestObject { private String foo; public String getFoo() { return foo; } public void setFoo(String foo) { this.foo = foo; } } public void test() throws Exception { XStream x = new XStream(new XppDriver()); x.autodetectAnnotations(true); x.processAnnotations(TestObject.class); x.registerConverter(new JavaBeanConverter(x.getMapper())); TestObject o = new TestObject(); o.setFoo("bar"); String xml = x.toXML(o); System.out.println(xml); /* Expecting... <test> <foo>bar</foo> </test> But instead getting... <test> <foo/> </test> */ } I tried adding a trace on the TestObject.getFoo() method and it appears it is being called by XStream, but the data isn't being written to the output stream. After looking at the source for JavaBeanConverter, it looks like my implementation should work, which leads me to believe I haven't configured something correctly during the XStream setup. Am I just missing something simple? Thanks! Edit Also, if it helps, I'm using the following Maven deps for this... <dependency> <groupId>org.apache.servicemix.bundles</groupId> <artifactId>org.apache.servicemix.bundles.xstream</artifactId> <version>1.3_3</version> </dependency> <dependency> <groupId>org.apache.servicemix.bundles</groupId> <artifactId>org.apache.servicemix.bundles.xpp3</artifactId> <version>1.1.4c_3</version> </dependency>

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  • How can I reliably check client identity whilst making DCOM calls to a C# .Net 3.5 Server?

    - by pionium
    Hi, I have an old Win32 C++ DCOM Server that I am rewriting to use C# .Net 3.5. The client applications sit on remote XP machines and are also written in C++. These clients must remain unchanged, hence I must implement the interfaces on new .Net objects. This has been done, and is working successfully regarding the implementation of the interfaces, and all of the calls are correctly being made from the old clients to the new .Net objects. However, I'm having problems obtaining the identity of the calling user from the DCOM Client. In order to try to identify the user who instigated the DCOM call, I have the following code on the server... [DllImport("ole32.dll")] static extern int CoImpersonateClient(); [DllImport("ole32.dll")] static extern int CoRevertToSelf(); private string CallingUser { get { string sCallingUser = null; if (CoImpersonateClient() == 0) { WindowsPrincipal wp = System.Threading.Thread.CurrentPrincipal as WindowsPrincipal; if (wp != null) { WindowsIdentity wi = wp.Identity as WindowsIdentity; if (wi != null && !string.IsNullOrEmpty(wi.Name)) sCallingUser = wi.Name; } if (CoRevertToSelf() != 0) ReportWin32Error("CoRevertToSelf"); } else ReportWin32Error("CoImpersonateClient"); return sCallingUser; } } private static void ReportWin32Error(string sFailingCall) { Win32Exception ex = new Win32Exception(); Logger.Write("Call to " + sFailingCall + " FAILED: " + ex.Message); } When I get the CallingUser property, the value returned the first few times is correct and the correct user name is identified, however, after 3 or 4 different users have successfully made calls (and it varies, so I can't be more specific), further users seem to be identified as users who had made earlier calls. What I have noticed is that the first few users have their DCOM calls handled on their own thread (ie all calls from a particular client are handled by a single unique thread), and then subsequent users are being handled by the same threads as the earlier users, and after the call to CoImpersonateClient(), the CurrentPrincipal matches that of the initial user of that thread. To Illustrate: User Tom makes DCOM calls which are handled by thread 1 (CurrentPrincipal correctly identifies Tom) User Dick makes DCOM calls which are handled by thread 2 (CurrentPrincipal correctly identifies Dick) User Harry makes DCOM calls which are handled by thread 3 (CurrentPrincipal correctly identifies Harry) User Bob makes DCOM calls which are handled by thread 3 (CurrentPrincipal incorrectly identifies him as Harry) As you can see in this illustration, calls from clients Harry and Bob are being handled on thread 3, and the server is identifying the calling client as Harry. Is there something that I am doing wrong? Are there any caveats or restrictions on using Impersonations in this way? Is there a better or different way that I can RELIABLY achieve what I am trying to do? All help would be greatly appreciated. Regards Andrew

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  • TTLauncherItem: change badge immediately (or: how to refresh TTLauncherView)

    - by vikingosegundo
    I have a TTLauncherView with some TTLauncherItems. These show badges, representing messages from the network. I set the badges in viewWillAppear:, so if I switch to another view and then return, the correct badges are shown. But I want to update the badges as soon a message comes in. Calling setNeedsDisplay on TTLauncherView doesn't help? How can I refresh the TTLauncherView? in my MessageReceiver class I do this: TTNavigator* navigator = [TTNavigator navigator]; [(OverviewController *)[navigator viewControllerForURL:@"tt://launcher"] reloadLauncherView] ; My TTViewController-derived OverviewController @implementation OverviewController - (id)init { if (self = [super init]) { self.title = OverviewTitle; } return self; } - (void)dealloc { [items release]; [overView release]; [super dealloc]; } -(void)viewDidLoad { [super viewDidLoad]; overView = [[TTLauncherView alloc] initWithFrame:self.view.bounds]; overView.backgroundColor = [UIColor whiteColor]; overView.delegate = self; overView.columnCount = 4; items = [[NSMutableArray alloc] init]; for(int i = 1; i <= NumberOfBars; ++i){ NSString *barID = [NSString stringWithFormat:NameFormat, IDPrefix, i]; TTLauncherItem *item = [[[TTLauncherItem alloc] initWithTitle:barID image:LogoPath URL:[NSString stringWithFormat:@"tt://item/%d", i] canDelete:NO] autorelease]; [barItems addObject: item]; } overView.pages = [NSArray arrayWithObject:items]; [self.view addSubview:overView]; } -(void)viewWillAppear:(BOOL)animated { for(int i = 0; i <[barItems count]; i++){ TTLauncherItem *item = [items objectAtIndex:i]; NSString *barID = [NSString stringWithFormat:NameFormat, IDPrefix, i+1]; P1LOrderDispatcher *dispatcher = [OrderDispatcher sharedInstance]; P1LBarInbox *barInbox = [dispatcher.barInboxMap objectForKey:barID]; item.badgeNumber = [[barInbox ordersWithState:OrderState_New]count]; } [super viewWillAppear:animated]; } - (void)launcherView:(TTLauncherView*)launcher didSelectItem:(TTLauncherItem*)item { TTDPRINT(@"%@", item); TTNavigator *navigator = [TTNavigator navigator]; [navigator openURLAction:[TTURLAction actionWithURLPath:item.URL]]; } -(void)reloadLauncherView { [overView setNeedsDisplay];//This doesn't work } @end

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  • How do i rotate a CALayer around a diagonal line?

    - by Mattias Wadman
    Hi. I'm trying to implement a flip animation to be used in board game like iPhone-application. The animation is supposed to look like a game piece that rotates and changes to the color of its back (kind of like an Reversi piece). I've managed to create an animation that flips the piece around its orthogonal axis, but when I try to flip it around a diagonal axis by changing the rotation around the z-axis the actual image also gets rotated (not surprisingly). Instead I would like to rotate the image "as is" around a diagonal axis. I have tried to change layer.sublayerTransform but with no success. Here is my current implementation. It works by doing a trick to resolve the issue of getting a mirrored image at the end of the animation. The solution is to not actually rotate the layer 180 degrees, instead it rotates it 90 degrees, changes image and then rotates it back. + (void)flipLayer:(CALayer *)layer toImage:(CGImageRef)image withAngle:(double)angle { const float duration = 0.5f; CAKeyframeAnimation *diag = [CAKeyframeAnimation animationWithKeyPath:@"transform.rotation.z"]; diag.duration = duration; diag.values = [NSArray arrayWithObjects: [NSNumber numberWithDouble:angle], [NSNumber numberWithDouble:0.0f], nil]; diag.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:1.0f], nil]; diag.calculationMode = kCAAnimationDiscrete; CAKeyframeAnimation *flip = [CAKeyframeAnimation animationWithKeyPath:@"transform.rotation.y"]; flip.duration = duration; flip.values = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:M_PI / 2], [NSNumber numberWithDouble:0.0f], nil]; flip.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:0.5f], [NSNumber numberWithDouble:1.0f], nil]; flip.calculationMode = kCAAnimationLinear; CAKeyframeAnimation *replace = [CAKeyframeAnimation animationWithKeyPath:@"contents"]; replace.duration = duration / 2; replace.beginTime = duration / 2; replace.values = [NSArray arrayWithObjects:(id)image, nil]; replace.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], nil]; replace.calculationMode = kCAAnimationDiscrete; CAAnimationGroup *group = [CAAnimationGroup animation]; group.removedOnCompletion = NO; group.duration = duration; group.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; group.animations = [NSArray arrayWithObjects:diag, flip, replace, nil]; group.fillMode = kCAFillModeForwards; [layer addAnimation:group forKey:nil]; }

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  • How does this ajax call persist DOM changes in the browser cache?

    - by Greg
    For the purpose of the question I need to create a simple fictitious scenario. I have the following trivial page with one link, call it page A: <a class="red-anchor" onclick="change_color(event);" href="http://mysite.com/b/">B</a> With the associated Javascript function: function change_color(e) { var event = e || window.event; var link = event.target; link.className = "green-anchor"; } And I have the appropriate CSS to make the anchor red or green based on the classname. This is working. That is, when I click the anchor it changes color from red to green, which is briefly visible before the browser loads page B. But if I then use the BACK button to return to page A I get different behavior in different browsers. In Safari, the anchor is still green (desired behavior) In Firefox it reverts to red I imagine that Safari is somehow updating its cached version of the page, whereas Firefox isn't. So my first question is: is there any way to get FF to update the cached page, or is something else happening here? Secondly: I have a different implementation where I use an ajax call. In this I set the class of the anchor using a session variable, something like... <a class="<?php echo $_SESSION["color"]; ?>" ...[snip]... >B</a> And the javascript function makes an additional ajax call that changes the "color" session variable. In this case both Safari and Firefox work as expected. When going back from B to A the color is still green. But I can't for the life of me figure out why it should be different to the non-ajax case. I have tried many different permutations and for it to work on FF the "color" session variable MUST change (i.e. the ajax call itself is not somehow reloading the cache). But on coming BACK, the page is being reloaded from the cache (verified in Firebug), so how is the page even accessing this session variable if it isn't reprocessing the page and running that fragment of php in the anchor? I figure there must be something fundamental here that I am not understanding. Any insight would be much appreciated.

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  • Using Artificial Intelligence (AI) to predict Stock Prices

    - by akaphenom
    Given a set of datavery similar to the Motley Fool CAPS system, where individual users enter BUY and SELL recommendations on various equities. What I would like to do is show each recommendation and I guess some how rate (1-5) as to whether it was good predictor<5 (ie corellation coeffient = 1) of the future stock price (or eps or whatever) or a horrible predictor (ie corellation coeffient = -1) or somewhere inbetween. Each recommendation is tagged to a particular user, so that can be tracked over time. I can also track market direction (bullish / bearish) based off of something like sp500 price. The components I think that would make sense in the model would be: user direction (long/short) market direction sector of stock The thought is that some users are better in bull markets than bear (and vice versa), and some are better at shorts than longs- and then a cobination the above. I can automatically tag the market direction and sector (based off the market at the time and the equity being recommended). The thought is that I could present a series of screens and allow me to rank each individual recommendation by displaying available data absolute, market and sector out performance for a specfic time period out. I would follow a detailed list for ranking the stocks so that the ranking is as objective as possible. My assumtion is that a single user is right no more than 57% of the time - but who knows. I could load the system and say "Lets rank the recommendation as a predictor of stock value 90 days forward"; and that would represent a very explicit set of rankings. NOW here is the crux - I want to create some sort of machine learning algorithm that can identify patterns over a series of time so that as recommendations stream into the application we maintain a ranking of that stock (ie. similar to correlation coeeficient) as to the likelihood of that recommendation (in addition to the past series of recommendations ) will affect the price. Now here is the super crux. I have never taken an AI class / read an AI book / never mind specific to machine learning. So I cam looking for guidance - sample or description of a similar system I could adapt. Place to look for info or any general help. Or even push me in the right direction to get started... My hope is to implment this with F# and be able to impress my friends with a new skillset in F# with an implementation of machine learnign and potentially something (application / source) I can include in a tech portfolio or blog space; Thank you for any advice in advance.

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  • Can't get tokens when using OAuth with LinkedIn API

    - by Angela
    Hi, was wondering if anyone can help me to get this basic OAuth implementation to work using the LinkedIn API: The output for the indexes oauth_token and oauth_token_secret are blank. The file I refer to in OAuth.php are a set of classes to help generate the token requests and tokens. That file is here: http://www.easy-share.com/1909603316/OAuth.php <?php session_start(); require_once("OAuth.php"); $app_token = "YOUR APP TOKEN GOES HERE"; $app_key = "YOUR APP KEY GOES HERE"; $domain = "https://api.linkedin.com/uas/oauth"; $sig_method = new OAuthSignatureMethod_HMAC_SHA1(); $test_consumer = new OAuthConsumer($app_token, $app_key, NULL); $callback = "http://".$_SERVER['HTTP_HOST'].$_SERVER['PHP_SELF']."?action=getaccesstoken"; # First time through, get a request token from LinkedIn. if (!isset($_GET['action'])) { $req_req = OAuthRequest::from_consumer_and_token($test_consumer, NULL, "POST", $domain . "/requestToken"); $req_req->set_parameter("oauth_callback", $callback); # part of OAuth 1.0a - callback now in requestToken $req_req->sign_request($sig_method, $test_consumer, NULL); $ch = curl_init(); // make sure we submit this as a post curl_setopt($ch, CURLOPT_POSTFIELDS, ''); //New Line curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, 0); curl_setopt($ch, CURLOPT_HTTPHEADER,array ( $req_req->to_header() )); curl_setopt($ch, CURLOPT_URL, $domain . "/requestToken"); curl_setopt($ch, CURLOPT_POST, 1); $output = curl_exec($ch); curl_close($ch); print_r($req_req); //<---- add this line print("$output\n"); //<---- add this line parse_str($output, $oauth); # pop these in the session for now - there's probably a more secure way of doing this! We'll need them when the callback is called. $_SESSION['oauth_token'] = $oauth['oauth_token']; $_SESSION['oauth_token_secret'] = $oauth['oauth_token_secret']; echo("token: " . $oauth['oauth_token']); echo("secret: " . $oauth['oauth_token_secret']); exit;

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  • How can I pass a reference to another control as an IValueConverter parameter?

    - by MKing
    I am binding some business objects to a WPF ItemsControl. They are displayed using a custom IValueConverter implementation used to produce the Geometry for a Path object in the DataTemplate as shown here: <ItemsControl x:Name="Display" Background="White" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" ItemsSource="{Binding ElementName=ViewPlaneSelector, Path=SelectedItem.VisibleElements}" > <ItemsControl.Resources> <!-- This object is just used to get around the fact that ConverterParameter can't be a binding directly (it's not a DependencyProperty on a DependencyObject --> <this:GeometryConverterData x:Key="ConverterParameter2" Plane="{Binding ElementName=ViewPlaneSelector, Path=SelectedItem}" /> <DataTemplate DataType="{x:Type o:SlenderMember}"> <Path Stroke="Blue" StrokeThickness=".5" Data='{Binding Converter={StaticResource SlenderMemberConverter}, ConverterParameter={StaticResource ConverterParameter2}}' ToolTip="{Binding AsString}"> </Path> </DataTemplate> </ItemsControl.Resources> </ItemsControl> Note that the items for the ItemsControl are drawn from the ViewPlaneSelector (a ComboBox) SelectedItem.VisibleElements property. I need that same ViewPlaneSelector.SelectedItem in the SlenderMemberConverter to figure out how to display this element. I'm trying to get a reference to it into the converter by creating the intermediate GeometryConverterData object in the Resources section. This object exists solely to get around the problem of not being able to bind directly to the ConverterParameter property (as mentioned in the comments). Here is the code for the GeometryDataConverter class: class GeometryConverterData : FrameworkElement { public static readonly DependencyProperty PlaneProperty = DependencyProperty.Register("Plane", typeof(ViewPlane), typeof(GeometryConverterData), null, ValidValue); public static bool ValidValue(object o){ return true; } public ViewPlane Plane { get{ return GetValue(PlaneProperty) as ViewPlane; }set{ SetValue(PlaneProperty, value); } } } I added the ValidValue function for debugging, to see what this property was getting bound it. It only and always gets set to null. I know that the ViewPlaneSelector.SelectedItem isn't always null since the ItemsControl has items, and it's items are drawn from the same property on the same object... so what gives? How can I get a reference to this ComboBox into my ValueConverter. Or, alternately, why is what I'm doing silly and overly complicated. I'm as guilty as many of sometimes getting it into my head that something has to be done a certain way and then killing myself to make it happen when there's a much cleaner and simpler solution.

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  • Myfaces extensionfilter overriding renderkit? (Tree2 component)

    - by Mike
    I've pulled in the tree2 component (from Tomahawk 1.1.9). Had used the simpler Tree component on previous projects, and this one just looks a bit nicer. Running on websphere 6.1.x and set the server side flag that's needed (com.ibm.ws.webcontainer.invokefilterscompatibility=true) and set the extensionfilter accordingly. Everything's good, and works as expected. Here's the issue: - on a page being included on this one (just some typical footer type info with NO myfaces widgets), there's some embedded html that's getting flagged with warnings in the systemout console). These look like org.apache.myfaces.renderkit.html.util.ReducedHTMLParser parse Invalid tag found: unexpected input while looking for attr name or '/' at line 475. Surroundings: 'span id="tile:footr:viewFragm'. org.apache.myfaces.renderkit.html.util.ReducedHTMLParser parse Invalid tag found: unexpected input while looking for attr name or '/' at line 479. Surroundings: 'a id="tile:footr:viewFragment'. org.apache.myfaces.renderkit.html.util.ReducedHTMLParser parse Invalid tag found: unexpected input while looking for attr name or '/' at line 492. Surroundings: 'a id="tile:footr:viewFragment'. The problem isn't necessarily with the html (which should be cleaned up regardless :-). IF I don't include myfaces, I don't get these warning messages with the default ibm jsf renderer (using jsf 1.1 still). Obviously, IBM's implementation is a bit more lax than myFaces. The page has nothing to do with myfaces at all. The reason for needing the extension filter is that it needs (for the Tree2 anyways, I know it does more for file upload) to intercept requests and then stick some .js includes on the page. Investigated this a bit, and I've included this filter in my web.xml, but it is NO longer fronting the faces servlet. So, the filter is instantiated at startup, but is never executed. Since the filter isn't in place, I've had to hard code in the includes for the 2 .js files into my page Now, the tree2 gets rendered properly, AND I'm not getting the warnings from above, because with the extentionfilter not being called, its using the IBM renderkit ;-) I'm a bit concerned that when the extension filter is in place, everything is being rendered by myFaces, rather than IBM's renderkit (i.e. All I want is myfaces/tomahawk to render the tree2 only, and let the ri do everything else) Can anyone confirm this? When you use myfaces/tomahawk, is it doing all the rendering for the whole application, or just the page any tomahawk widget is on? Thanks for any thoughts on this mike

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  • DynamicMethod for ConstructorInfo.Invoke, what do I need to consider?

    - by Lasse V. Karlsen
    My question is this: If I'm going to build a DynamicMethod object, corresponding to a ConstructorInfo.Invoke call, what types of IL do I need to implement in order to cope with all (or most) types of arguments, when I can guarantee that the right type and number of arguments is going to be passed in before I make the call? Background I am on my 3rd iteration of my IoC container, and currently doing some profiling to figure out if there are any areas where I can easily shave off large amounts of time being used. One thing I noticed is that when resolving to a concrete type, ultimately I end up with a constructor being called, using ConstructorInfo.Invoke, passing in an array of arguments that I've worked out. What I noticed is that the invoke method has quite a bit of overhead, and I'm wondering if most of this is just different implementations of the same checks I do. For instance, due to the constructor matching code I have, to find a matching constructor for the predefined parameter names, types, and values that I have passed in, there's no way this particular invoke call will not end up with something it should be able to cope with, like the correct number of arguments, in the right order, of the right type, and with appropriate values. When doing a profiling session containing a million calls to my resolve method, and then replacing it with a DynamicMethod implementation that mimics the Invoke call, the profiling timings was like this: ConstructorInfo.Invoke: 1973ms DynamicMethod: 93ms This accounts for around 20% of the total runtime of this profiling application. In other words, by replacing the ConstructorInfo.Invoke call with a DynamicMethod that does the same, I am able to shave off 20% runtime when dealing with basic factory-scoped services (ie. all resolution calls end up with a constructor call). I think this is fairly substantial, and warrants a closer look at how much work it would be to build a stable DynamicMethod generator for constructors in this context. So, the dynamic method would take in an object array, and return the constructed object, and I already know the ConstructorInfo object in question. Therefore, it looks like the dynamic method would be made up of the following IL: l001: ldarg.0 ; the object array containing the arguments l002: ldc.i4.0 ; the index of the first argument l003: ldelem.ref ; get the value of the first argument l004: castclass T ; cast to the right type of argument (only if not "Object") (repeat l001-l004 for all parameters, l004 only for non-Object types, varying l002 constant from 0 and up for each index) l005: newobj ci ; call the constructor l006: ret Is there anything else I need to consider? Note that I'm aware that creating dynamic methods will probably not be available when running the application in "reduced access mode" (sometimes the brain just won't give up those terms), but in that case I can easily detect that and just calling the original constructor as before, with the overhead and all.

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  • unrecognized selector sent to instance in xcode using objective c and sup as backend

    - by user1765037
    I am a beginner in native development.I made a project using xcode in objective C.It builded successfully.But when I run the project ,an error came like 'unrecognized selector sent to instance'.Why this is happening ?can anyone help me to solve this?I am attaching the error that I am getting with this.. And I am posting the code with this.... ConnectionController.m #import "ConnectionController.h" #import "SUPApplication.h" #import "Flight_DetailsFlightDB.h" #import "CallbackHandler.h" @interface ConnectionController() @property (nonatomic,retain)CallbackHandler *callbackhandler; @end @implementation ConnectionController @synthesize callbackhandler; static ConnectionController *appConnectionController; //Begin Application Setup +(void)beginApplicationSetup { if(!appConnectionController) { appConnectionController = [[[ConnectionController alloc]init]retain]; appConnectionController.callbackhandler = [[CallbackHandler getInstance]retain]; } if([SUPApplication connectionStatus] == SUPConnectionStatus_DISCONNECTED) [appConnectionController setupApplicationConnection]; else NSLog(@"Already Connected"); } -(BOOL)setupApplicationConnection { SUPApplication *app = [SUPApplication getInstance]; [app setApplicationIdentifier:@"HWC"]; [app setApplicationCallback:self.callbackhandler]; NSLog(@"inside setupApp"); SUPConnectionProperties *properties = [app connectionProperties]; NSLog(@"server"); [properties setServerName:@"sapecxxx.xxx.com"]; NSLog(@"inside setupAppser"); [properties setPortNumber:5001]; NSLog(@"inside setupApppot"); [properties setFarmId:@"0"]; NSLog(@"inside setupAppfarm"); [properties setUrlSuffix:@"/tm/?cid=%cid%"]; NSLog(@"inside setupAppurlsuff"); [properties setNetworkProtocol:@"http"]; SUPLoginCredentials *loginCred = [SUPLoginCredentials getInstance]; NSLog(@"inside setupAppmac"); [loginCred setUsername:@"mac"]; [loginCred setPassword:nil]; [properties setLoginCredentials:loginCred]; [properties setActivationCode:@"1234"]; if(![Flight_DetailsFlightDB databaseExists]) { [Flight_DetailsFlightDB createDatabase]; } SUPConnectionProfile *connprofile = [Flight_DetailsFlightDB getSynchronizationProfile]; [connprofile setNetworkProtocol:@"http"]; NSLog(@"inside setupAppPort2"); [connprofile setPortNumber:2480]; NSLog(@"inside setupAppser2"); [connprofile setServerName:@"sapecxxx.xxx.com"]; NSLog(@"inside setupAppdom2"); [connprofile setDomainName:@"Development"]; NSLog(@"inside setupAppuser"); [connprofile setUser:@"supAdmin"]; [connprofile setPassword:@"s3pAdmin"]; [connprofile setAsyncReplay:YES]; [connprofile setClientId:@"0"]; // [Flight_DetailsFlightDB beginOnlineLogin:@"supAdmin" password:@"s3pAdmin"]; [Flight_DetailsFlightDB registerCallbackHandler:self.callbackhandler]; [Flight_DetailsFlightDB setApplication:app]; if([SUPApplication connectionStatus] == SUPRegistrationStatus_REGISTERED) { [app startConnection:0]; } else { [app registerApplication:0]; } } @end ViewController.m #import "Demo_FlightsViewController.h" #import "ConnectionController.h" #import "Flight_DetailsFlightDB.h" #import "SUPObjectList.h" #import "Flight_DetailsSessionPersonalization.h" #import "Flight_DetailsFlight_MBO.h" #import "Flight_DetailsPersonalizationParameters.h" @interface Demo_FlightsViewController () @end @implementation Demo_FlightsViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } -(IBAction)Connect:(id)sender { @try { [ConnectionController beginApplicationSetup]; } @catch (NSException *exception) { NSLog(@"ConnectionAborted"); } // synchronise } -(IBAction)Synchronise:(id)sender { @try { [Flight_DetailsFlightDB synchronize]; NSLog(@"SYNCHRONISED"); } @catch (NSException *exception) { NSLog(@"Synchronisation Failed"); } } -(IBAction)findall:(id)sender { SUPObjectList *list = [Flight_DetailsSessionPersonalization findAll]; NSLog(@"no of lines got synchronised is %d",list.size); } -(IBAction)confirm:(id)sender { Flight_DetailsPersonalizationParameters *pp = [Flight_DetailsFlightDB getPersonalizationParameters]; MBOLogInfo(@"personalisation parmeter for airline id= %@",pp.Airline_PK); [pp setAirline_PK:@"AA"]; [pp save]; while([Flight_DetailsFlightDB hasPendingOperations]) { [NSThread sleepForTimeInterval:1]; } NSLog(@"inside confirm............"); [Flight_DetailsFlightDB beginSynchronize]; Flight_DetailsFlight_MBO *flight = nil; SUPObjectList *cl = nil; cl =[Flight_DetailsFlight_MBO findAll]; if(cl && cl.length > 0) { int i; for(i=0;i<cl.length;i++) { flight = [cl item:i]; if(flight) { NSLog(@"details are %@",flight.CITYFROM); } } } } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end SUPConnectionProfile.h #import "sybase_sup.h" #define FROM_IMPORT_THREAD TRUE #define FROM_APP_THREAD FALSE #define SUP_UL_MAX_CACHE_SIZE 10485760 @class SUPBooleanUtil; @class SUPNumberUtil; @class SUPStringList; @class SUPStringUtil; @class SUPPersistenceException; @class SUPLoginCertificate; @class SUPLoginCredentials; @class SUPConnectionProfile; /*! @class SUPConnectionProfile @abstract This class contains fields and methods needed to connect and authenticate to an SUP server. @discussion */ @interface SUPConnectionProfile : NSObject { SUPConnectionProfile* _syncProfile; SUPBoolean _threadLocal; SUPString _wrapperData; NSMutableDictionary* _delegate; SUPLoginCertificate* _certificate; SUPLoginCredentials* _credentials; int32_t _maxDbConnections; BOOL initTraceCalled; } /*! @method @abstract Return a new instance of SUPConnectionProfile. @discussion @result The SUPconnectionprofile object. */ + (SUPConnectionProfile*)getInstance; /*! @method @abstract Return a new instance of SUPConnectionProfile. @discussion This method is deprecated. use getInstance instead. @result The SUPconnectionprofile object. */ + (SUPConnectionProfile*)newInstance DEPRECATED_ATTRIBUTE NS_RETURNS_NON_RETAINED; - (SUPConnectionProfile*)init; /*! @property @abstract The sync profile. @discussion */ @property(readwrite, retain, nonatomic) SUPConnectionProfile* syncProfile; /*! @property @abstract The maximum number of active DB connections allowed @discussion Default value is 4, but can be changed by application developer. */ @property(readwrite, assign, nonatomic) int32_t maxDbConnections; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPString value for a given string. @discussion @param name The string. */ - (SUPString)getString:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPString value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPString)getStringWithDefault:(SUPString)name:(SUPString)defaultValue; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPBoolean value for a given string. @discussion @param name The string. */ - (SUPBoolean)getBoolean:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPBoolean value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPBoolean)getBooleanWithDefault:(SUPString)name:(SUPBoolean)defaultValue; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPInt value for a given string. @discussion @param name The string. */ - (SUPInt)getInt:(SUPString)name; /*! @method @abstract The SUPConnectionProfile manages an internal dictionary of key value pairs. This method returns the SUPInt value for a given string. If the value is not found, returns 'defaultValue'. @discussion @param name The string. @param defaultValue The default Value. */ - (SUPInt)getIntWithDefault:(SUPString)name:(SUPInt)defaultValue; /*! @method getUPA @abstract retrieve upa from profile @discussion if it is in profile's dictionary, it returns value for key "upa"; if it is not found in profile, it composes the upa value from base64 encoding of username:password; and also inserts it into profile's dictionary. @param none @result return string value of upa. */ - (SUPString)getUPA; /*! @method @abstract Sets the SUPString 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setString:(SUPString)name:(SUPString)value; /*! @method @abstract Sets the SUPBoolean 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setBoolean:(SUPString)name:(SUPBoolean)value; /*! @method @abstract Sets the SUPInt 'value' for the given 'name'. @discussion @param name The name. @param value The value. */ - (void)setInt:(SUPString)name:(SUPInt)value; /*! @method @abstract Sets the username. @discussion @param value The value. */ - (void)setUser:(SUPString)value; /*! @method @abstract Sets the password. @discussion @param value The value. */ - (void)setPassword:(SUPString)value; /*! @method @abstract Sets the ClientId. @discussion @param value The value. */ - (void)setClientId:(SUPString)value; /*! @method @abstract Returns the databasename. @discussion @param value The value. */ - (SUPString)databaseName; /*! @method @abstract Sets the databasename. @discussion @param value The value. */ - (void)setDatabaseName:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString databaseName; /*! @method @abstract Gets the encryption key. @discussion @result The encryption key. */ - (SUPString)getEncryptionKey; /*! @method @abstract Sets the encryption key. @discussion @param value The value. */ - (void)setEncryptionKey:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString encryptionKey; /*! @property @abstract The authentication credentials (username/password or certificate) for this profile. @discussion */ @property(retain,readwrite,nonatomic) SUPLoginCredentials *credentials; /*! @property @abstract The authentication certificate. @discussion If this is not null, certificate will be used for authentication. If this is null, credentials property (username/password) will be used. */ @property(readwrite,retain,nonatomic) SUPLoginCertificate *certificate; @property(readwrite, assign, nonatomic) BOOL initTraceCalled; /*! @method @abstract Gets the UltraLite collation creation parameter @discussion @result conllation string */ - (SUPString)getCollation; /*! @method @abstract Sets the UltraLite collation creation parameter @discussion @param value The value. */ - (void)setCollation:(SUPString)value; @property(readwrite,copy, nonatomic) SUPString collation; /*! @method @abstract Gets the maximum cache size in bytes; the default value for iOS is 10485760 (10 MB). @discussion @result max cache size */ - (int)getCacheSize; /*! @method @abstract Sets the maximum cache size in bytes. @discussion For Ultralite, passes the cache_max_size property into the connection parameters for DB connections; For SQLite, executes the "PRAGMA cache_size" statement when a connection is opened. @param cacheSize value */ - (void)setCacheSize:(int)cacheSize; @property(readwrite,assign, nonatomic) int cacheSize; /*! @method @abstract Returns the user. @discussion @result The username. */ - (SUPString)getUser; /*! @method @abstract Returns the password hash value. @discussion @result The password hash value. */ - (NSUInteger)getPasswordHash; /*! @method @abstract Returns the password. @discussion @result The password hash value. */ - (NSString*)getPassword; /*! @method @abstract Adds a new key value pair. @discussion @param key The key. @param value The value. */ - (void)add:(SUPString)key:(SUPString)value; /*! @method @abstract Removes the key. @discussion @param key The key to remove. */ - (void)remove:(SUPString)key; - (void)clear; /*! @method @abstract Returns a boolean indicating if the key is present. @discussion @param key The key. @result The result indicating if the key is present. */ - (SUPBoolean)containsKey:(SUPString)key; /*! @method @abstract Returns the item for the given key. @discussion @param key The key. @result The item. */ - (SUPString)item:(SUPString)key; /*! @method @abstract Returns the list of keys. @discussion @result The keylist. */ - (SUPStringList*)keys; /*! @method @abstract Returns the list of values. @discussion @result The value list. */ - (SUPStringList*)values; /*! @method @abstract Returns the internal map of key value pairs. @discussion @result The NSMutableDictionary with key value pairs. */ - (NSMutableDictionary*)internalMap; /*! @method @abstract Returns the domain name. @result The domain name. @discussion */ - (SUPString)getDomainName; /*! @method @abstract Sets the domain name. @param value The domain name. @discussion */ - (void)setDomainName:(SUPString)value; /*! @method @abstract Get async operation replay property. Default is true. @result YES : if ansync operation replay is enabled; NO: if async operation is disabled. @discussion */ - (BOOL) getAsyncReplay; /*! @method @abstract Set async operation replay property. Default is true. @result value: enable/disable async replay operation. @discussion */ - (void) setAsyncReplay:(BOOL) value; /*! @method @abstract enable or disable the trace in client object API. @param enable - YES: enable the trace; NO: disable the trace. @discussion */ - (void)enableTrace:(BOOL)enable; /*! @method @abstract enable or disable the trace with payload info in client object API. @param enable - YES: enable the trace; NO: disable the trace. @param withPayload = YES: show payload information; NO: not show payload information. @discussion */ - (void)enableTrace:(BOOL)enable withPayload:(BOOL)withPayload; /*! @method @abstract initialize trace levels from server configuration. @discussion */ - (void)initTrace; - (void)dealloc; /* ultralite/mobilink required parameters */ - (SUPString)getNetworkProtocol; - (void)setNetworkProtocol:(SUPString)protocol; - (SUPString)getNetworkStreamParams; - (void)setNetworkStreamParams:(SUPString)stream; - (SUPString)getServerName; - (void)setServerName:(SUPString)name; - (int)getPortNumber; - (void)setPortNumber:(int)port; - (int)getPageSize; - (void)setPageSize:(int)size; @end @interface SUPConnectionProfile(internal) - (void)applyPropertiesFromApplication; @end We are using SUP 2.1.3 library files.Please go through the code and help me...

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  • WCF Webservices and FaultContract - Client's receiving SoapExc insted of FaultException<TDetails>

    - by Alessandro Di Lello
    Hi All, i'm developing a WCF Webservice and consuming it within a mvc2 application. My problem is that i'm using FaultContracts on my methods with a custom FaultDetail and i'm throwing manyally the faultexception but when the client receive the exception , it receives a normal SoapException instead of my FaultException that i throwed from the service side. Here is some code: Custom Fault Detail Class: [DataContract] public class MyFaultDetails { [DataMember] public string Message { get; set; } } Operation on service contract: [OperationContract] [FaultContract(typeof(MyFaultDetails))] void ThrowException(); Implementation: public void ThrowException() { var details = new MyFaultDetails { Message = "Exception Test" }; throw new FaultException<MyFaultDetails >(details , new FaultReason(details .Message), new FaultCode("MyFault")); } Client side: try { // Obv proxy init etc.. service.ThrowException(); } catch (FaultException<MyFaultDetails> ex) { // stuff } catch (Exception ex) { // stuff } What i expect is to catch the FaultException , instead that catch is skipped and the next catch is taken with an exception of type SoapException. Am i missing something ? i red a lot of threads about using faultcontracts within wcf and what i did seems to be good. I had a look at the wsdl and xsd generated and they look fine. here's a snippet regarding this method: <wsdl:operation name="ThrowException"> <wsdl:input wsaw:Action="http://tempuri.org/IAnyJobService/ThrowException" message="tns:IAnyJobService_ThrowException_InputMessage" /> <wsdl:output wsaw:Action="http://tempuri.org/IAnyJobService/ThrowExceptionResponse" message="tns:IAnyJobService_ThrowException_OutputMessage" /> <wsdl:fault wsaw:Action="http://tempuri.org/IAnyJobService/ThrowExceptionAnyJobServiceFaultExceptionFault" name="AnyJobServiceFaultExceptionFault" message="tns:IAnyJobService_ThrowException_AnyJobServiceFaultExceptionFault_FaultMessage" /> </wsdl:operation> <wsdl:operation name="ThrowException"> <soap:operation soapAction="http://tempuri.org/IAnyJobService/ThrowException" style="document" /> <wsdl:input> <soap:body use="literal" /> </wsdl:input> <wsdl:output> <soap:body use="literal" /> </wsdl:output> <wsdl:fault name="AnyJobServiceFaultExceptionFault"> <soap:fault use="literal" name="AnyJobServiceFaultExceptionFault" namespace="" /> </wsdl:fault> </wsdl:operation> Any help ? Thanks in advance Regards Alessandro

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  • Why not .NET-style delegates rather than closures in Java?

    - by h2g2java
    OK, this is going to be my beating a dying horse for the 3rd time. However, this question is different from my earlier two about closures/delegates, which asks about plans for delegates and what are the projected specs and implementation for closures. This question is about - why is the Java community struggling to define 3 different types of closures when we could simply steal the whole concept of delegates lock, stock and barrel from our beloved and friendly neighbour - Microsoft. There are two non-technical conclusions I would be very tempted to jump into: The Java community should hold up its pride, at the cost of needing to go thro convoluted efforts, by not succumbing to borrowing any Microsoft concepts or otherwise vindicate Microsoft's brilliance. Delegates is a Microsoft patented technology. Alright, besides the above two possibilities, Q1. Is there any weakness or inadequacy in msft-styled delegates that the three (or more) forms of closures would be addressing? Q2. I am asking this while shifting between java and c# and it intrigues me that c# delegates does exactly what I needed. Are there features that would be implemented in closures that are not currently available in C# delegates? If so what are they because I cannot see what I need more than what C# delegates has adequately provided me? Q3. I know that one of the concerns about implementing closures/delegates in java is the reduction of orthogonality of the language, where more than one way is exposed to perform a particular task. Is it worth the level convolution and time spent to avoid delegates just to ensure java retains its level of orthogonality? In SQL, we know that it is advisable to break orthogonality by frequently adequately satisfying only the 2nd normal form. Why can't java be subjected to reduction of orthogonality and OO-ness for the sake of simplicity? Q4. The architecture of JVM is technically constrained from implementing .NET-styled delegates. If this reason WERE (subjunctive to emphasize unlikelihood) true, then why can't the three closures proposals be hidden behind a simple delegate keyword or annotation: if we don't like to use @delegate, we could use @method. I cannot see how delegate statement format is more complex than the three closure proposals.

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  • extern(al) problem

    - by Knowing me knowing you
    Why can't I compile this code? //main #include "stdafx.h" #include "X.h" #include "Y.h" //#include "def.h" extern X operator*(X, Y);//HERE ARE DECLARED EXTERNAL *(X,Y) AND f(X) extern int f(X); /*GLOBALS*/ X x = 1; Y y = x; int i = 2; int _tmain(int argc, _TCHAR* argv[]) { i + 10; y + 10; y + 10 * y; //x + (y + i); x * x + i; f(7); //f(y); //y + y; //106 + y; return 0; } //X struct X { int i; X(int value):i(value) { } X operator+(int value) { return X(i + value); } operator int() { return i; } }; //Y struct Y { int i; Y(X x):i(x.i) { } Y operator+(X x) { return Y(i + x.i); } }; //def.h int f(X x); X operator*(X x, Y y); //def.cpp #include "stdafx.h" #include "def.h" #include "X.h" #include "Y.h" int f(X x) { return x; } X operator*(X x, Y y) { return x * y; } I'm getting err msg: Error 2 error LNK2019: unresolved external symbol "int __cdecl f(struct X)" Error 3 error LNK2019: unresolved external symbol "struct X __cdecl operator*(struct X,struct Y)" Another interesting thing is that if I place the implementation in def.h file it does compiles without errs. But then what about def.cpp? Why I'm not getting err msg that function f(X) is already defined? Here shouldn't apply ODR rule. Second concern I'm having is that if in def.cpp I change the return type of f from int to double intelliSense underlines this as an error but program still compiles? Why?

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  • NSObjectController confusion binding to a class property. Help!

    - by scottw
    Hi, I'm teaching myself cocoa and enjoying the experience most of the time. I have been struggling all day with a simple problem that google has let me down on. I have read the Cocoa Bindings Program Topics and think I grok it but still can't solve my issue. I have a very simple class called MTSong that has various properties. I have used @synthesize to create getter/setters and can use KVC to change properties. i.e in my app controller the following works: mySong = [[MTSong alloc]init]; [mySong setValue:@"2" forKey:@"version"]; In case I am doing something noddy in my class code MTSong.h is: #import <Foundation/Foundation.h> @interface MTSong : NSObject { NSNumber *version; NSString *name; } @property(readwrite, assign) NSNumber *version; @property(readwrite, assign) NSString *name; @end and MTSong.m is: #import "MTSong.h" @implementation MTSong - (id)init { [super init]; return self; } - (void)dealloc { [super dealloc]; } @synthesize version; @synthesize name; @end In Interface Builder I have a label (NSTextField) that I want to update whenever I use KVC to change the version of the song. I do the following: Drag NSObjectController object into the doc window and in the Inspector-Attributes I set: Mode: Class Class Name: MTSong Add a key called version and another called name Go to Inspector-Bindings-Controller Content Bind To: File's Owner (Not sure this is right...) Model Key Path: version Select the cell of the label and go to Inspector Bind to: Object Controller Controller Key: mySong Model Key Path: version I have attempted changing the Model Key Path in step 2 to "mySong" which makes more sense but the compiler complains. Any suggestions would be greatly appreciated. Scott Update Post Comments I wasn't exposing mySong property so have changed my AppController.h to be: #import <Cocoa/Cocoa.h> @class MTSong; @interface AppController : NSObject { IBOutlet NSButton *start; IBOutlet NSTextField *tf; MTSong *mySong; } -(IBAction)convertFile:(id)sender; @end I suspect File's owner was wrong as I am not using a document based application and I need to bind to the AppController, so step 2 is now: Go to Inspector-Bindings-Controller Content Bind To: App Controller Model Key Path: mySong I needed to change 3. to Select the cell of the label and go to Inspector Bind to: Object Controller Controller Key: selection Model Key Path: version All compiles and is playing nice!

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  • Is this a good way to do a game loop for an iPhone game?

    - by Danny Tuppeny
    Hi all, I'm new to iPhone dev, but trying to build a 2D game. I was following a book, but the game loop it created basically said: function gameLoop update() render() sleep(1/30th second) gameLoop The reasoning was that this would run at 30fps. However, this seemed a little mental, because if my frame took 1/30th second, then it would run at 15fps (since it'll spend as much time sleeping as updating). So, I did some digging and found the CADisplayLink class which would sync calls to my gameLoop function to the refresh rate (or a fraction of it). I can't find many samples of it, so I'm posting here for a code review :-) It seems to work as expected, and it includes passing the elapsed (frame) time into the Update method so my logic can be framerate-independant (however I can't actually find in the docs what CADisplayLink would do if my frame took more than its allowed time to run - I'm hoping it just does its best to catch up, and doesn't crash!). // // GameAppDelegate.m // // Created by Danny Tuppeny on 10/03/2010. // Copyright Danny Tuppeny 2010. All rights reserved. // #import "GameAppDelegate.h" #import "GameViewController.h" #import "GameStates/gsSplash.h" @implementation GameAppDelegate @synthesize window; @synthesize viewController; - (void) applicationDidFinishLaunching:(UIApplication *)application { // Create an instance of the first GameState (Splash Screen) [self doStateChange:[gsSplash class]]; // Set up the game loop displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(gameLoop)]; [displayLink setFrameInterval:2]; [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void) gameLoop { // Calculate how long has passed since the previous frame CFTimeInterval currentFrameTime = [displayLink timestamp]; CFTimeInterval elapsed = 0; // For the first frame, we want to pass 0 (since we haven't elapsed any time), so only // calculate this in the case where we're not the first frame if (lastFrameTime != 0) { elapsed = currentFrameTime - lastFrameTime; } // Keep track of this frames time (so we can calculate this next time) lastFrameTime = currentFrameTime; NSLog([NSString stringWithFormat:@"%f", elapsed]); // Call update, passing the elapsed time in [((GameState*)viewController.view) Update:elapsed]; } - (void) doStateChange:(Class)state { // Remove the previous GameState if (viewController.view != nil) { [viewController.view removeFromSuperview]; [viewController.view release]; } // Create the new GameState viewController.view = [[state alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; // Now set as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void) dealloc { [viewController release]; [window release]; [super dealloc]; } @end Any feedback would be appreciated :-) PS. Bonus points if you can tell me why all the books use "viewController.view" but for everything else seem to use "[object name]" format. Why not [viewController view]?

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  • Any one like me who still believes in AspNet Web forms? Or has evryone switched to MVC

    - by The_AlienCoder
    After years mastering Aspnet webforms I recently decided to try out ASpnet MVC. Naturally my first action was to google 'Aspnet webforms vs Aspnet MVC'. I hoped to get an honest comparison of the two development techniques and guidelines on when to use which one. ..But I was completely turned off by the MVC proponents. In almost every post on the net comparing the two 'platforms' the MVC camp is simply bashing webform developers like me. They go on and on about how wrong and stupid using webforms is. As if what we have been doing the past decade has been pointless - all those websites built(& still running), all those clever controls, the mighty gridview..ALL POINTLESS ! Karl Seguin especially with his stupid webforms rant really turned me off. If his intention was to convert people like me he did the oposite and made me defensive. If anything I am now convinced that the webforms approach is better. consider the following All the critical shortcomings of aspnet webforms have now been Addressed in visual studio 2010 with Aspnet 4.0.- Cleaner html, cleaner control IDs, friendly urls, leaner viewstate etc Why would any one want to implement the mighty gridview and other wonderful controls from scratch ? In MVC you have to do this yourself because ABSTRACTION IS PLAIN STUPID- Instead of writing loops why not just code using 1s and 0s then? A stateless web is a WEAKNESS so why would anyone want to get rid of viewstate? Everyone would like a better implementation but getting rid of it is a step backwards not forward. Unit testing is great but not a critical requirement for most web projects. I thought inline codes were dead with asp. But now they are back and fashionable - Thanks to MVC. I dont know about you people but codebehind was REVOLUTIONARY. Ive had the Ajax Update panel do so many wonderful things without writing a line of code so why demonise it? Ive succesfully implemented a chat client, IM client and Status bar using nothing but the update panel and script manager.Ofcourse you cant use it for everything but most of the time its appropriate. And finally the last word from JQUERY - 'Write less do more !' - That's what webforms is all about ! So Am I the only who still believes in webforms(and it getting better as Aspnet 4.0 has shown) or will it be dead and gone a few years from now like asp? I mean if inline coding is 'the future' why not just switch to PHP !

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  • Unity framework - creating & disposing Entity Framework datacontexts at the appropriate time

    - by TobyEvans
    Hi there, With some kindly help from StackOverflow, I've got Unity Framework to create my chained dependencies, including an Entity Framework datacontext object: using (IUnityContainer container = new UnityContainer()) { container.RegisterType<IMeterView, Meter>(); container.RegisterType<IUnitOfWork, CommunergySQLiteEntities>(new ContainerControlledLifetimeManager()); container.RegisterType<IRepositoryFactory, SQLiteRepositoryFactory>(); container.RegisterType<IRepositoryFactory, WCFRepositoryFactory>("Uploader"); container.Configure<InjectedMembers>() .ConfigureInjectionFor<CommunergySQLiteEntities>( new InjectionConstructor(connectionString)); MeterPresenter meterPresenter = container.Resolve<MeterPresenter>(); this works really well in creating my Presenter object and displaying the related view, I'm really pleased. However, the problem I'm running into now is over the timing of the creation and disposal of the Entity Framework object (and I suspect this will go for any IDisposable object). Using Unity like this, the SQL EF object "CommunergySQLiteEntities" is created straight away, as I've added it to the constructor of the MeterPresenter public MeterPresenter(IMeterView view, IUnitOfWork unitOfWork, IRepositoryFactory cacheRepository) { this.mView = view; this.unitOfWork = unitOfWork; this.cacheRepository = cacheRepository; this.Initialize(); } I felt a bit uneasy about this at the time, as I don't want to be holding open a database connection, but I couldn't see any other way using the Unity dependency injection. Sure enough, when I actually try to use the datacontext, I get this error: ((System.Data.Objects.ObjectContext)(unitOfWork)).Connection '((System.Data.Objects.ObjectContext)(unitOfWork)).Connection' threw an exception of type 'System.ObjectDisposedException' System.Data.Common.DbConnection {System.ObjectDisposedException} My understanding of the principle of IoC is that you set up all your dependencies at the top, resolve your object and away you go. However, in this case, some of the child objects, eg the datacontext, don't need to be initialised at the time the parent Presenter object is created (as you would by passing them in the constructor), but the Presenter does need to know about what type to use for IUnitOfWork when it wants to talk to the database. Ideally, I want something like this inside my resolved Presenter: using(IUnitOfWork unitOfWork = new NewInstanceInjectedUnitOfWorkType()) { //do unitOfWork stuff } so the Presenter knows what IUnitOfWork implementation to use to create and dispose of straight away, preferably from the original RegisterType call. Do I have to put another Unity container inside my Presenter, at the risk of creating a new dependency? This is probably really obvious to a IoC guru, but I'd really appreciate a pointer in the right direction thanks Toby

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  • How to play multiple audio sources simultaneously in Silverlight

    - by Shurup
    I want to play simultaneous multiply audio sources in Silverlight. So I've created a prototype in Silverlight 4 that should play a two mp3 files containing the same ticks sound with an intervall 1 second. So these files must be sounded as one sound if they will be played together with any whole second offsets (0 and 1, 0 and 2, 1 and 1 seconds, etc.) I my prototype I use two MediaElement (me and me2) objects. DateTime startTime; private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); var timer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(1) }; timer.Tick += RefreshData; timer.Start(); } First file should be played at 00:00 sec. and the second in 00:02 second. void RefreshData(object sender, EventArgs e) { if(me.CurrentState != MediaElementState.Playing) { startTime = DateTime.Now; me.Play(); return; } var elapsed = DateTime.Now - startTime; if(me2.CurrentState != MediaElementState.Playing && elapsed >= TimeSpan.FromSeconds(2)) { me2.Play(); ((DispatcherTimer)sender).Stop(); } } The tracks played every time different and not simultaneous as they should (as one sound). Addition: I've tested a code from the Bobby's answer. private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); // This code plays well enough. // me.Play(); // me2.Play(); // But adding the 2 second offset using the timer, // they play no simultaneous. var timer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(2) }; timer.Tick += (source, arg) => { me2.Play(); ((DispatcherTimer)source).Stop(); }; timer.Start(); } Is it possible to play them together using only one MediaElement or any implementation of MediaStreamSource that can play multiply sources?

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  • Running a Java daemon with a GWT front-end served by embedded Jetty

    - by BinaryMuse
    Greetings, coders, Background Info and Code I am trying to create a daemon-type program (e.g., it runs constantly, polling for things to do) that is managed by a GWT application (servlets in a WAR) which is in turn served by an embedded Jetty server (using a WebAppContext). I'm having problems making the GWT application aware of the daemon object. For testing things, I currently have two projects: The daemon and embedded Jetty server in one (EmbJetTest), and the GWT application in another (DefaultApp). This is the current state of the code: First, EmbJetTest creates an embedded Jetty server like so, using a ServletContextListener to inject the daemon object into the web application context: EmbJetTest.server = new Server(8080); // Create and start the daemon Daemon daemon = new Daemon(); Thread thread = new Thread(daemon); thread.start(); // war handler WebAppContext waContext = new WebAppContext(); waContext.setContextPath("/webapp"); waContext.setWar("./apps/DefaultApp.war"); waContext.addEventListener(new DaemonLoader(daemon)); // Add it to the server EmbJetTest.server.setHandler(waContext); EmbJetTest.server.setThreadPool(new QueuedThreadPool(10)); // Start the server; join() blocks until we shut down EmbJetTest.server.start(); EmbJetTest.server.join(); // Stop the daemon thread daemon.stopLoop(); Daemon is a very simple object with a couple properties, at the moment. DaemonLoader is the following ServletContextListener implementation: private Daemon daemon; public DaemonLoader(Daemon daemon) { this.daemon = daemon; } @Override public void contextDestroyed(ServletContextEvent arg0) { } @Override public void contextInitialized(ServletContextEvent arg0) { arg0.getServletContext().setAttribute("daemon", this.daemon); } Then, in one of my servlets in the GWT application, I have the following code: Daemon daemon = (Daemon) this.getServletContext().getAttribute("daemon"); However, when I visit localhost:8080/webapp/* and invoke the servlet, this code throws a ClassCastException, even though the classes are of the same type. This StackOverflow answer indicates that this is because the two classes are loaded with different classloaders. Question My question is twofold. Am I even on the right track here? Am I going about this completely the wrong way? Something tells me I am, but I can't think of another way to make the daemon available to both applications. Is there a better way to communicate with the daemon from the GWT application? Should the GWT app own the daemon and somehow start the daemon itself? The daemon needs to run even if no one visits the one of the GWT app's servlets--how could I do this? If I am on the right track, how can I get around the classloader issue? Thanks in advance.

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  • WebHttpBinding: Log all errors to service logfile

    - by W van Noort
    I have a self-hosted WCF service that uses a WebHttpBinding. In the implementation of the service, all exceptions are caught and a appropriate message is returned to the caller. All exceptions are also logged to the service logfile. catch (Exception ex) { _log.Error("Error posting message", ex); WebOperationContext.Current.OutgoingResponse.StatusCode = HttpStatusCode.InternalServerError; return string.Format("{0}:error={1}", (int)HttpStatusCode.InternalServerError, ex.Message); } However, some situations are intercepted by the WCF framework. e.g.: when the client sends a message that exceeds the configured quotum, i never get an entry in my log file. In fact, i only found this, by adding this to the config file, and inspecting the generated trace file. <system.diagnostics> <sources> <source name="System.ServiceModel" switchValue="Information, ActivityTracing" propagateActivity="true"> <listeners> <add name="xml" /> </listeners> </source> <source name="CardSpace"> <listeners> <add name="xml" /> </listeners> </source> <source name="System.IO.Log"> <listeners> <add name="xml" /> </listeners> </source> <source name="System.Runtime.Serialization"> <listeners> <add name="xml" /> </listeners> </source> <source name="System.IdentityModel"> <listeners> <add name="xml" /> </listeners> </source> </sources> <sharedListeners> <add name="xml" type="System.Diagnostics.XmlWriterTraceListener" initializeData="c:\test\Traces.svclog" /> </sharedListeners> Is there a way to get these kind of errors visible in my own logfile?

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  • Smooth animation using MatrixTransform?

    - by Mattias Konradsson
    I'm trying to do an Matrix animation where I both scale and transpose a canvas at the same time. The only approach I found was using a MatrixTransform and MatrixAnimationUsingKeyFrames. Since there doesnt seem to be any interpolation for matrices built in (only for path/rotate) it seems the only choice is to try and build the interpolation and DiscreteMatrixKeyFrame's yourself. I did a basic implementation of this but it isnt exactly smooth and I'm not sure if this is the best way and how to handle framerates etc. Anyone have suggestions for improvement? Here's the code: MatrixAnimationUsingKeyFrames anim = new MatrixAnimationUsingKeyFrames(); int duration = 1; anim.KeyFrames = Interpolate(new Point(0, 0), centerPoint, 1, factor,100,duration); this.matrixTransform.BeginAnimation(MatrixTransform.MatrixProperty, anim,HandoffBehavior.Compose); public MatrixKeyFrameCollection Interpolate(Point startPoint, Point endPoint, double startScale, double endScale, double framerate,double duration) { MatrixKeyFrameCollection keyframes = new MatrixKeyFrameCollection(); double steps = duration * framerate; double milliSeconds = 1000 / framerate; double timeCounter = 0; double diffX = Math.Abs(startPoint.X- endPoint.X); double xStep = diffX / steps; double diffY = Math.Abs(startPoint.Y - endPoint.Y); double yStep = diffY / steps; double diffScale= Math.Abs(startScale- endScale); double scaleStep = diffScale / steps; if (endPoint.Y < startPoint.Y) { yStep = -yStep; } if (endPoint.X < startPoint.X) { xStep = -xStep; } if (endScale < startScale) { scaleStep = -scaleStep; } Point currentPoint = new Point(); double currentScale = startScale; for (int i = 0; i < steps; i++) { keyframes.Add(new DiscreteMatrixKeyFrame(new Matrix(currentScale, 0, 0, currentScale, currentPoint.X, currentPoint.Y), KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(timeCounter)))); currentPoint.X += xStep; currentPoint.Y += yStep; currentScale += scaleStep; timeCounter += milliSeconds; } keyframes.Add(new DiscreteMatrixKeyFrame(new Matrix(endScale, 0, 0, endScale, endPoint.X, endPoint.Y), KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(0)))); return keyframes; }

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  • UITableView not getting populated

    - by jayshree430
    Hi. I have a peculiar problem. I created a normal Objective c class called SampleTable. I then extended UITableView instead of NSObject. Then in the initWithFrame constructor i initialized the table. I also made a NSMutableArray object for the datasource. I also conformed UITableViewDelegate and UITableViewDatasource. I have overridden the necessary methods also. Now i made an object of this class in another class, and added the object as a subview. The tableView is getting drawn according to the CGRectMake() coordinates i gave to the initWithFrame constructor. But it is not getting populated with the data. I dnt know what the problem is . Can plz someone help me. SampleTable.h #import @interface SampleTable : UITableView { NSMutableArray *ItemArray; } @property (nonatomic,retain) NSMutableArray *ItemArray; -(NSMutableArray *) displayItemArray; @end SampleTable.m #import "SampleTable.h" @implementation SampleTable @synthesize ItemArray; -(id)initWithFrame:(CGRect)frm { [super initWithFrame:frm]; self.delegate=self; self.dataSource=self; [self reloadData]; return self; } -(NSMutableArray *) displayItemArray { if(ItemArray==nil) { ItemArray=[[NSMutableArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",nil]; } return ItemArray; } (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [ItemArray count]; } (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell= [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell==nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]; [cell autorelease]; } NSString *temp=[self.ItemArray objectAtIndex:indexPath.row]; cell.textLabel.text = temp; return cell; } (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"didselect"); } -(void) dealloc { [ItemArray release]; [super dealloc]; } @end

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  • copied the reachability-test from apple, but the linker gives a failure

    - by nico
    i have tried to use the reachability-project published by apple to detect a reachability in an own example. i copied the most initialization, but i get this failure in the linker: Ld build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test normal armv6 cd /Users/uid04100/Documents/TEST setenv IPHONEOS_DEPLOYMENT_TARGET 3.1.3 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk -L/Users/uid04100/Documents/TEST/build/Debug-iphoneos -F/Users/uid04100/Documents/TEST/build/Debug-iphoneos -filelist /Users/uid04100/Documents/TEST/build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test.LinkFileList -dead_strip -miphoneos-version-min=3.1.3 -framework Foundation -framework UIKit -framework CoreGraphics -o /Users/uid04100/Documents/TEST/build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test Undefined symbols: "_SCNetworkReachabilitySetCallback", referenced from: -[Reachability startNotifer] in Reachability.o "_SCNetworkReachabilityCreateWithAddress", referenced from: +[Reachability reachabilityWithAddress:] in Reachability.o "_SCNetworkReachabilityScheduleWithRunLoop", referenced from: -[Reachability startNotifer] in Reachability.o "_SCNetworkReachabilityGetFlags", referenced from: -[Reachability connectionRequired] in Reachability.o -[Reachability currentReachabilityStatus] in Reachability.o "_SCNetworkReachabilityUnscheduleFromRunLoop", referenced from: -[Reachability stopNotifer] in Reachability.o "_SCNetworkReachabilityCreateWithName", referenced from: +[Reachability reachabilityWithHostName:] in Reachability.o ld: symbol(s) not found collect2: ld returned 1 exit status my delegate.h: import @class Reachability; @interface testAppDelegate : NSObject { UIWindow *window; UINavigationController *navigationController; Reachability* hostReach; Reachability* internetReach; Reachability* wifiReach; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UINavigationController *navigationController; @end my delegate.m: import "testAppDelegate.h" import "SecondViewController.h" import "Reachability.h" @implementation testAppDelegate @synthesize window; @synthesize navigationController; (void) updateInterfaceWithReachability: (Reachability*) curReach { if(curReach == hostReach) { BOOL connectionRequired= [curReach connectionRequired]; if(connectionRequired) { //in these brackets schould be some code with sense, if i´m getting it to run } else { } } if(curReach == internetReach) { } if(curReach == wifiReach) { } } //Called by Reachability whenever status changes. - (void) reachabilityChanged: (NSNotification* )note { Reachability* curReach = [note object]; NSParameterAssert([curReach isKindOfClass: [Reachability class]]); [self updateInterfaceWithReachability: curReach]; } (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch // Observe the kNetworkReachabilityChangedNotification. When that notification is posted, the // method "reachabilityChanged" will be called. // [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(reachabilityChanged:) name: kReachabilityChangedNotification object: nil]; //Change the host name here to change the server your monitoring hostReach = [[Reachability reachabilityWithHostName: @"www.apple.com"] retain]; [hostReach startNotifer]; [self updateInterfaceWithReachability: hostReach]; internetReach = [[Reachability reachabilityForInternetConnection] retain]; [internetReach startNotifer]; [self updateInterfaceWithReachability: internetReach]; wifiReach = [[Reachability reachabilityForLocalWiFi] retain]; [wifiReach startNotifer]; [self updateInterfaceWithReachability:wifiReach]; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end

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