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  • Stack Exchange Notifier Chrome Extension [v1.2.9.3 released]

    - by Vladislav Tserman
    About Stack Exchange Notifier is a handy extension for Google Chrome browser that displays your current reputation, badges on Stack Exchange sites and notifies you on reputation's changes. You will now get notified of comments on your own posts (questions and answers) and of any comments that refer to you by @username in a comment, even if you do not own the post (aka mentions). All StackExchange sites are supported. Screenshots Access Install extensions from Google Chrome Extension Gallery Platform Google Chrome browser extension Contact Created by me (Vladislav Tserman). I'm available at: vladjan (at) gmail.com Follow Stack Exchange Notifier on twitter to get notified about news and updates: http://twitter.com/se_notifier Code Written in Java, Google Web Toolkit under Eclipse Helios. Stack Exchange Notifier uses the Stack Exchange API and is powered by Google App Engine for Java. Changelog I will be porting extension to not use app engine back-end due to some limitations. New versions of the extension will be making direct calls to Stack Exchange API right from your browser. Please do not expect new versions of the extension any time soon. Sorry. Read more about limitations here http://stackapps.com/questions/1713 and here http://stackoverflow.com/questions/3949815 Currently, you may sometimes experience some issues using extension, but most users will have no problems. You may notice too many errors in the logs, but there is nothing I can do with this now. Thanks for using my little app, thanks to all of you it still works in spite of many issues with API Version 1.2.9.3 - Thursday, October 14, 2010 - Bug fix release (back-end improvements) Version 1.2.9.2 - Thursday, October 07, 2010 - Bug fix release (high rate of occasional API errors were noticed so some fixes added to handle them were possible) Version 1.2.9.1 - Tuesday, October 05, 2010 - Mostly bug fix release, back-end performance improvements - You will now get notified of comments on your own posts (questions and answers) that are not older than 1 year and of any comments that refer to you by @username in a comment, even if you do not own the post (aka mentions). This is experimental feature, let me know if you like/need it. - New 'All sites' view displays all websites from Stack Exchange network (part of new feature that is not finished yet) Version 1.2.9 - Saturday, September 25, 2010 - Fixes an issue when some users got empty Account view. - When hovering on @Username on account view the title now displays '@Username on @SiteName' to easily understand the site name Version 1.2.7 - Wednesday, September 22, 2010 - Fixed an issue with notifications. - Minor improvements Version 1.2.5 - Tuesday, September 21, 2010 - Fixed an issue where some characters in response payload raised an exception when parsing to JSON. v1.2.3 (Sunday, September 19, 2010) - Support for new OpenID providers was added (Yahoo, MyOpenID, AOL) - UI improvements - Several minor defects were fixed v1.2.2 (Thursday, September 16, 2010) - New types of notifications added. Now extension notifies you on comments that are directed to you. Comments are expandable, so clicking on comment title will expand height to accommodate all available text. - UI and error handling improvements Future Application still in beta stage. I hope you're not having any problems, but if you are, please let me know. Leave your feedback and bug reports in comments. I'm available at: vladjan (at) gmail.com. I'm working on adding new features. I want to hear from the users and incorporate as much feedback as possible into the extension. Any suggestions for improvements/features to add?

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  • Localization with ASP.NET MVC ModelMetadata

    - by kazimanzurrashid
    When using the DisplayFor/EditorFor there has been built-in support in ASP.NET MVC to show localized validation messages, but no support to show the associate label in localized text, unless you are using the .NET 4.0 with Mvc Future. Lets a say you are creating a create form for Product where you have support both English and German like the following. English German I have recently added few helpers for localization in the MvcExtensions, lets see how we can use it to localize the form. As mentioned in the past that I am not a big fan when it comes to decorate class with attributes which is the recommended way in ASP.NET MVC. Instead, we will use the fluent configuration (Similar to FluentNHibernate or EF CodeFirst) of MvcExtensions to configure our View Models. For example for the above we will using: public class ProductEditModelConfiguration : ModelMetadataConfiguration<ProductEditModel> { public ProductEditModelConfiguration() { Configure(model => model.Id).Hide(); Configure(model => model.Name).DisplayName(() => LocalizedTexts.Name) .Required(() => LocalizedTexts.NameCannotBeBlank) .MaximumLength(64, () => LocalizedTexts.NameCannotBeMoreThanSixtyFourCharacters); Configure(model => model.Category).DisplayName(() => LocalizedTexts.Category) .Required(() => LocalizedTexts.CategoryMustBeSelected) .AsDropDownList("categories", () => LocalizedTexts.SelectCategory); Configure(model => model.Supplier).DisplayName(() => LocalizedTexts.Supplier) .Required(() => LocalizedTexts.SupplierMustBeSelected) .AsListBox("suppliers"); Configure(model => model.Price).DisplayName(() => LocalizedTexts.Price) .FormatAsCurrency() .Required(() => LocalizedTexts.PriceCannotBeBlank) .Range(10.00m, 1000.00m, () => LocalizedTexts.PriceMustBeBetweenTenToThousand); } } As you can we are using Func<string> to set the localized text, this is just an overload with the regular string method. There are few more methods in the ModelMetadata which accepts this Func<string> where localization can applied like Description, Watermark, ShortDisplayName etc. The LocalizedTexts is just a regular resource, we have both English and German:   Now lets see the view markup: <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<Demo.Web.ProductEditModel>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> <%= LocalizedTexts.Create %> </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2><%= LocalizedTexts.Create %></h2> <%= Html.ValidationSummary(false, LocalizedTexts.CreateValidationSummary)%> <% Html.EnableClientValidation(); %> <% using (Html.BeginForm()) {%> <fieldset> <%= Html.EditorForModel() %> <p> <input type="submit" value="<%= LocalizedTexts.Create %>" /> </p> </fieldset> <% } %> <div> <%= Html.ActionLink(LocalizedTexts.BackToList, "Index")%> </div> </asp:Content> As we can see that we are using the same LocalizedTexts for the other parts of the view which is not included in the ModelMetadata like the Page title, button text etc. We are also using EditorForModel instead of EditorFor for individual field and both are supported. One of the added benefit of the fluent syntax based configuration is that we will get full compile type checking for our resource as we are not depending upon the string based resource name like the ASP.NET MVC. You will find the complete localized CRUD example in the MvcExtensions sample folder. That’s it for today.

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  • Outlook 2010 – My Top 9 features

    - by Daniel Moth
    Office 2010 has reached RTM. Here are my favorite Outlook features. Speed. It is faster than previous versions and hangs much less… Ignore Conversation (Ctrl+Del). Not interested in a conversation? Click this button on the new ribbon and you'll never receive another message on that thread (they all go to your Deleted folder). Calendar Preview. When receiving a Meeting Request, before deciding to accept or not you get to see a preview of your calendar for that day and where the new meeting would fit in. See full description on outlook team blog post. Quick Steps. See full description on outlook team blog post. I have created my own quick steps for filing conversations to folders, various pre-populated reply templates, creating calendar invites and creating TODOs from received emails. Search Interface. Many of us knew the magic keywords for making smart searches (e.g. from:Name), but it is great to learn many more through the search tools contextual ribbon tab. Next 7 days. Out of the many enhancements to the Calendar view, my favorite is to be able with  single click to view the next 7 days – that is now my default view. MailTips. See full description on outlook team blog post. The ones I particularly like are when composing a mail to someone that has their Out Of Office reply set, you get to read it before sending the mail (and hence can decide to postpone sending). when composing a mail to a distribution list, a message informs you of the number of recipients. Hopefully, senders will use that as a clue for narrowing down the recipient list or at least verifying that their mail should indeed be sent to so many people. "You are not responding to the latest message in this conversation. Click here to open it.". When composing a reply to a conversation and you have not picked the last message to reply to (don't you hate it when people split threads like that?), this is the inline message you see (under the MailTips area) and if you click on the message it opens the last mail in the conversation so you can reply to that. Rich "Conversation Settings" and in particular "Show Messages from Other Folders". For example, you can see in your inbox not only the message you received but also the reply you sent (it gets pulled in from the Sent folder). Another example: a conversation has been taking place on a distribution list (so your rules filed it to a folder) and they add you on the TO or CC line, so it appears in a different folder; regardless of which folder you open, you are able to see the entire conversation. Note that messages from other folders than the one you are browsing, appear in grey text so you can easily spot them. Reading them in one folder, obviously marks them as read in the other folder… If you haven't yet, when are you making the move to Outlook 2010? Comments about this post welcome at the original blog.

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  • Getting Started with Chart control in ASP.Net 4.0

    - by sreejukg
    In this article I am going to demonstrate the Chart control available in ASP.Net 4 and Visual Studio 2010. Most of the web applications need to generate reports for business users. The business users are happy to view the results in a graphical format more that seeing it in numbers. For the purpose of this demonstration, I have created a sales table. I am going to create charts from this sale data. The sale table looks as follows I have created an ASP.Net web application project in Visual Studio 2010. I have a default.aspx page that I am going to use for the demonstration. First I am going to add a chart control to the page. Visual Studio 2010 has a chart control. The Chart Control comes under the Data Tab in the toolbox. Drag and drop the Chart control to the default.aspx page. Visual Studio adds the below markup to the page. <asp:Chart ID="Chart1" runat="server"></asp:Chart> In the designer view, the Chart controls gives the following output. As you can see this is exactly similar to other server controls in ASP.Net, and similar to other controls under the data tab, Chart control is also a data bound control. So I am going to bind this with my sales data. From the design view, right click the chart control and select “show smart tag” Here you need so choose the Data source property and the chart type. From the choose data source drop down, select new data source. In the data source configuration wizard, select the SQL data base and write the query to retrieve the data. At first I am going to show the chart for amount of sales done by each sales person. I am going to use the following query inside sqldatasource select command. “SELECT SUM(SaleAmount) AS Expr1, salesperson FROM SalesData GROUP BY SalesPerson” This query will give me the amount of sales achieved by each sales person. The mark up of SQLDataSource is as follows. <asp:SqlDataSource ID="SqlDataSource1" runat="server" ConnectionString="<%$ ConnectionStrings:SampleConnectionString %>" SelectCommand="SELECT SUM(SaleAmount) as amount, SalesPerson FROM SalesData GROUP BY SalesPerson"></asp:SqlDataSource> Once you selected the data source for the chart control, you need to select the X and Y values for the columns. I have entered salesperson in the X Value member and amount in the Y value member. After modifications, the Chart control looks as follows Click F5 to run the application. The output of the page is as follows. Using ASP.Net it is much easier to represent your data in graphical format. To show this chart, I didn’t even write any single line of code. The chart control is a great tool that helps the developer to show the business intelligence in their applications without using third party products. I will write another blog that explore further possibilities that shows more reports by using the same sales data. If you want to get the Project in zipped format, post your email below.

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  • Silverlight Cream for December 12, 2010 -- #1008

    - by Dave Campbell
    In this Issue: Michael Washington, Samuel Jack, Alfred Astort(-2-), Nokola(-2-), Avi Pilosof, Chris Klug, Pete Brown, Laurent Bugnion(-2-), and Jaime Rodriguez(-2-, -3-). Above the Fold: Silverlight: "Sharing resources and styles between projects in Silverlight" Chris Klug WP7: "Windows Phone Application Performance at Silverlight Firestarter" Jaime Rodriguez Training: "Silverlight View Model (MVVM) - A Play In One Act" Michael Washington Shoutouts: Koen Zwikstra announced the availability of the first Silverlight Spy 4 Preview 1 Gavin Wignall announced the Launch of Festive game built with Silverlight 4, hosted on Azure ... free to play. From SilverlightCream.com: Silverlight View Model (MVVM) - A Play In One Act Michael Washington has an interesting take on writing a blog post with this 'play' version of Silverlight View Models and Expression Blend with a heaping dose of Behaviors added in for flavoring. Build a Windows Phone Game in 3 days – Day 1 Samuel Jack is attempting to build a WP7 game in 3 days including downloading the tools and an XNA book... interesting to see where he's headed wth this venture. 4 of 10 - Make sure your finger can hit the target and text is legible Continuing with a series of tips from the folks reviewing apps for the marketplace via Alfred Astort is this number 4 -- touch target size and legible text. 5 of 10 - Give feedback on touch and progress within your UI Alfred Astort's number 5 is also up, and continues the touch discussion with this tip about giving the user feedback on their touch. Fantasia Painter Released for Windows Phone 7 + Tips Nokola took the release of his Fantasia Painter on WP& as an opportunity not only to blog about the fact that we can go buy it, but has a blog full of hints and tips that he gathered while working on it. Games for Windows Phone 7 Resources: Reducing Load Times, RPG Kit; Other Nokola also blogged about the release of the new games education pack, and gives up the cursor he uses in his videos after being asked... The simplest way to do design-time ViewModels with MVVM and Blend. Avi Pilosof attacks the design-time ViewModel issue in Blend with a 'no code' solution. Sharing resources and styles between projects in Silverlight Chris Klug is talking about sharing resources and styles across a large Silverlight project... near and dear to my heart at this moment. Dynamically Generating Controls in WPF and Silverlight Pete Brown has a post up that's generated some interest... creating controls at runtime... and he's demonstrating several different ways for both Silverlight and WPF #twitter for Windows Phone 7 protips (#wp7) Laurent Bugnion was posting these great tips for Twitter for WP7 and rolled all 16 of them up into a blog post... check them and the app out... Increasing touch surface (#wp7dev) Laurent Bugnion's most current post should be of great interest to WP7 devs... providing more touch surface for your user's fat fingers, err, I mean their fat fingerings :) ... great information and samples ... and interesting it is a fail point as listed by Alfred Astort above. Windows Phone Application Performance at Silverlight Firestarter This material from Jaime Rodriguez actually hit prior to his Firestarter presentation, but should be required reading for anyone doing a WP7 app... great Performance tips from the trenches... slide deck, cheat-sheet, and code. UpdateSourceTrigger on Windows Phone data bindings Another post from Jaime Rodriguez actually went through a couple revisions already.. how about a WP7 TextBox that fires notifications to the ViewModel when the text changes? ... would you like a behavior with that? Details on the Push Notification app limits Jaime Rodriguez has yet another required reading post up on Push Notification limits ... what it really entails and how you can be a good WP7 citizen by the way you program your app. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • ASP.NET MVC CRUD Validation

    - by Ricardo Peres
    One thing I didn’t refer on my previous post on ASP.NET MVC CRUD with AJAX was how to retrieve model validation information into the client. We want to send any model validation errors to the client in the JSON object that contains the ProductId, RowVersion and Success properties, specifically, if there are any errors, we will add an extra Errors collection property. Here’s how: 1: [HttpPost] 2: [AjaxOnly] 3: [Authorize] 4: public JsonResult Edit(Product product) 5: { 6: if (this.ModelState.IsValid == true) 7: { 8: using (ProductContext ctx = new ProductContext()) 9: { 10: Boolean success = false; 11:  12: ctx.Entry(product).State = (product.ProductId == 0) ? EntityState.Added : EntityState.Modified; 13:  14: try 15: { 16: success = (ctx.SaveChanges() == 1); 17: } 18: catch (DbUpdateConcurrencyException) 19: { 20: ctx.Entry(product).Reload(); 21: } 22:  23: return (this.Json(new { Success = success, ProductId = product.ProductId, RowVersion = Convert.ToBase64String(product.RowVersion) })); 24: } 25: } 26: else 27: { 28: Dictionary<String, String> errors = new Dictionary<String, String>(); 29:  30: foreach (KeyValuePair<String, ModelState> keyValue in this.ModelState) 31: { 32: String key = keyValue.Key; 33: ModelState modelState = keyValue.Value; 34:  35: foreach (ModelError error in modelState.Errors) 36: { 37: errors[key] = error.ErrorMessage; 38: } 39: } 40:  41: return (this.Json(new { Success = false, ProductId = 0, RowVersion = String.Empty, Errors = errors })); 42: } 43: } As for the view, we need to change slightly the onSuccess JavaScript handler on the Single view: 1: function onSuccess(ctx) 2: { 3: if (typeof (ctx.Success) != 'undefined') 4: { 5: $('input#ProductId').val(ctx.ProductId); 6: $('input#RowVersion').val(ctx.RowVersion); 7:  8: if (ctx.Success == false) 9: { 10: var errors = ''; 11:  12: if (typeof (ctx.Errors) != 'undefined') 13: { 14: for (var key in ctx.Errors) 15: { 16: errors += key + ': ' + ctx.Errors[key] + '\n'; 17: } 18:  19: window.alert('An error occurred while updating the entity: the model contained the following errors.\n\n' + errors); 20: } 21: else 22: { 23: window.alert('An error occurred while updating the entity: it may have been modified by third parties. Please try again.'); 24: } 25: } 26: else 27: { 28: window.alert('Saved successfully'); 29: } 30: } 31: else 32: { 33: if (window.confirm('Not logged in. Login now?') == true) 34: { 35: document.location.href = '<% 1: : FormsAuthentication.LoginUrl %>?ReturnURL=' + document.location.pathname; 36: } 37: } 38: } The logic is as this: If the Edit action method is called for a new entity (the ProductId is 0) and it is valid, the entity is saved, and the JSON results contains a Success flag set to true, a ProductId property with the database-generated primary key and a RowVersion with the server-generated ROWVERSION; If the model is not valid, the JSON result will contain the Success flag set to false and the Errors collection populated with all the model validation errors; If the entity already exists in the database (ProductId not 0) and the model is valid, but the stored ROWVERSION is different that the one on the view, the result will set the Success property to false and will return the current (as loaded from the database) value of the ROWVERSION on the RowVersion property. On a future post I will talk about the possibilities that exist for performing model validation, stay tuned!

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  • Adventures in MVVM &ndash; ViewModel Location and Creation

    - by Brian Genisio's House Of Bilz
    More Adventures in MVVM In this post, I am going to explore how I prefer to attach ViewModels to my Views.  I have published the code to my ViewModelSupport project on CodePlex in case you'd like to see how it works along with some examples.  Some History My approach to View-First ViewModel creation has evolved over time.  I have constructed ViewModels in code-behind.  I have instantiated ViewModels in the resources sectoin of the view. I have used Prism to resolve ViewModels via Dependency Injection. I have created attached properties that use Dependency Injection containers underneath.  Of all these approaches, I continue to find issues either in composability, blendability or maintainability.  Laurent Bugnion came up with a pretty good approach in MVVM Light Toolkit with his ViewModelLocator, but as John Papa points out, it has maintenance issues.  John paired up with Glen Block to make the ViewModelLocator more generic by using MEF to compose ViewModels.  It is a great approach, but I don’t like baking in specific resolution technologies into the ViewModelSupport project. I bring these people up, not to name drop, but to give them credit for the place I finally landed in my journey to resolve ViewModels.  I have come up with my own version of the ViewModelLocator that is both generic and container agnostic.  The solution is blendable, configurable and simple to use.  Use any resolution mechanism you want: MEF, Unity, Ninject, Activator.Create, Lookup Tables, new, whatever. How to use the locator 1. Create a class to contain your resolution configuration: public class YourViewModelResolver: IViewModelResolver { private YourFavoriteContainer container = new YourFavoriteContainer(); public YourViewModelResolver() { // Configure your container } public object Resolve(string viewModelName) { return container.Resolve(viewModelName); } } Examples of doing this are on CodePlex for MEF, Unity and Activator.CreateInstance. 2. Create your ViewModelLocator with your custom resolver in App.xaml: <VMS:ViewModelLocator x:Key="ViewModelLocator"> <VMS:ViewModelLocator.Resolver> <local:YourViewModelResolver /> </VMS:ViewModelLocator.Resolver> </VMS:ViewModelLocator> 3. Hook up your data context whenever you want a ViewModel (WPF): <Border DataContext="{Binding YourViewModelName, Source={StaticResource ViewModelLocator}}"> This example uses dynamic properties on the ViewModelLocator and passes the name to your resolver to figure out how to compose it. 4. What about Silverlight? Good question.  You can't bind to dynamic properties in Silverlight 4 (crossing my fingers for Silverlight 5), but you CAN use string indexing: <Border DataContext="{Binding [YourViewModelName], Source={StaticResource ViewModelLocator}}"> But, as John Papa points out in his article, there is a silly bug in Silverlight 4 (as of this writing) that will call into the indexer 6 times when it binds.  While this is little more than a nuisance when getting most properties, it can be much more of an issue when you are resolving ViewModels six times.  If this gets in your way, the solution (as pointed out by John), is to use an IndexConverter (instantiated in App.xaml and also included in the project): <Border DataContext="{Binding Source={StaticResource ViewModelLocator}, Converter={StaticResource IndexConverter}, ConverterParameter=YourViewModelName}"> It is a bit uglier than the WPF version (this method will also work in WPF if you prefer), but it is still not all that bad.  Conclusion This approach works really well (I suppose I am a bit biased).  It allows for composability from any mechanisim you choose.  It is blendable (consider serving up different objects in Design Mode if you wish... or different constructors… whatever makes sense to you).  It works in Cider.  It is configurable.  It is flexible.  It is the best way I have found to manage View-First ViewModel hookups.  Thanks to the guys mentioned in this article for getting me to something I love using.  Enjoy.

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  • Getting UPK data into Excel

    - by maria.cozzolino(at)oracle.com
    Did you ever want someone to review your UPK outline outside of the Developer? You can send your outline to an Excel report, which can be distributed through email. Depending on how much additional data you want with your outline, there are two ways you can do this task. Basic data: • You can print a listing of all the items in the outline. • With your outline open, choose File/Print... • Choose the "Save document as" command on the right, and choose Excel (or xlsx). • HINT: If you have not expanded your entire outline, it's faster to use the commands in Developer to expand the entire outline. However, you can expand specific sections by clicking on them in the print preview. • NOTE: If you have the Details view displayed rather than the Player view, you can print all the data that appears in that view. Advanced data: If you desire a more detailed report, you can use the HP Quality Center publishing style, which also creates an Excel file. This style contains a default set of fields for use with Quality Center, but any of the metadata fields can be added to the report, and it can be used for more than just importing into HP Quality Center. To add additional columns to the HP Quality Center publishing style: 1. Make a copy of the publishing style. This process ensures that you have a good copy to revert to if something goes wrong with your customizations, and also allows you to keep your modifications when the software is upgraded. 2. Open the copy of the columnspec.xml file in your favorite XML editor - I use notepad. (This file is located in a language-specific folder in the HP Quality Center publishing style.) 3. Scroll down the columnspec file until you find the column to include. All the metadata fields that can be added to the report are listed in the columnspec file - you just need to tell the system to include the columns. 4. You will see a series of sections like this: 5. Change the value for "col export" to "yes". This will include the column in the Excel file. 6. If desired, change the value for "Play_ModesColHeader" to be whatever name you wish to appear in the Excel column heading. 7. Save the columnspec file. 8. Save the publishing style package. Now, when you publish for HP Quality Center, you will see your newly added columns. You can refer to the section on Customizing HP Quality Center Output in the Content Deployment Guide for additional customization details. Happy customization! I'd be interested in hearing what other uses you have for Excel reporting. Wishing you and yours a happy and healthy New Year! ~~Maria Cozzolino, Manager of Software Requirements and UI

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  • XNA 4 Deferred Rendering deforms the model

    - by Tomáš Bezouška
    I have a problem when rendering a model of my World - when rendered using BasicEffect, it looks just peachy. Problem is when I render it using deferred rendering. See for yourselves: what it looks like: http://imageshack.us/photo/my-images/690/survival.png/ what it should look like: http://imageshack.us/photo/my-images/521/survival2.png/ (Please ignora the cars, they shouldn't be there. Nothing changes when they are removed) Im using Deferred renderer from www.catalinzima.com/tutorials/deferred-rendering-in-xna/introduction-2/ except very simplified, without the custom content processor. Here's the code for the GBuffer shader: float4x4 World; float4x4 View; float4x4 Projection; float specularIntensity = 0.001f; float specularPower = 3; texture Texture; sampler diffuseSampler = sampler_state { Texture = (Texture); MAGFILTER = LINEAR; MINFILTER = LINEAR; MIPFILTER = LINEAR; AddressU = Wrap; AddressV = Wrap; }; struct VertexShaderInput { float4 Position : POSITION0; float3 Normal : NORMAL0; float2 TexCoord : TEXCOORD0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 TexCoord : TEXCOORD0; float3 Normal : TEXCOORD1; float2 Depth : TEXCOORD2; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4 worldPosition = mul(input.Position, World); float4 viewPosition = mul(worldPosition, View); output.Position = mul(viewPosition, Projection); output.TexCoord = input.TexCoord; //pass the texture coordinates further output.Normal = mul(input.Normal,World); //get normal into world space output.Depth.x = output.Position.z; output.Depth.y = output.Position.w; return output; } struct PixelShaderOutput { half4 Color : COLOR0; half4 Normal : COLOR1; half4 Depth : COLOR2; }; PixelShaderOutput PixelShaderFunction(VertexShaderOutput input) { PixelShaderOutput output; output.Color = tex2D(diffuseSampler, input.TexCoord); //output Color output.Color.a = specularIntensity; //output SpecularIntensity output.Normal.rgb = 0.5f * (normalize(input.Normal) + 1.0f); //transform normal domain output.Normal.a = specularPower; //output SpecularPower output.Depth = input.Depth.x / input.Depth.y; //output Depth return output; } technique Technique1 { pass Pass1 { VertexShader = compile vs_2_0 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } And here are the rendering parts in XNA: public void RednerModel(Model model, Matrix world) { Matrix[] boneTransforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(boneTransforms); Game.GraphicsDevice.DepthStencilState = DepthStencilState.Default; Game.GraphicsDevice.BlendState = BlendState.Opaque; Game.GraphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; foreach (ModelMesh mesh in model.Meshes) { foreach (ModelMeshPart meshPart in mesh.MeshParts) { GBufferEffect.Parameters["View"].SetValue(Camera.Instance.ViewMatrix); GBufferEffect.Parameters["Projection"].SetValue(Camera.Instance.ProjectionMatrix); GBufferEffect.Parameters["World"].SetValue(boneTransforms[mesh.ParentBone.Index] * world); GBufferEffect.Parameters["Texture"].SetValue(meshPart.Effect.Parameters["Texture"].GetValueTexture2D()); GBufferEffect.Techniques[0].Passes[0].Apply(); RenderMeshpart(mesh, meshPart); } } } private void RenderMeshpart(ModelMesh mesh, ModelMeshPart part) { Game.GraphicsDevice.SetVertexBuffer(part.VertexBuffer); Game.GraphicsDevice.Indices = part.IndexBuffer; Game.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount); } I import the model using the built in content processor for FBX. The FBX is created in 3DS Max. I don't know the exact details of that export, but if you think it might be relevant, I will get them from my collegue who does them. What confuses me though is why the BasicEffect approach works... seems the FBX shouldnt be a problem. Any thoughts? They will be greatly appreciated :)

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  • Announcement: Employee Info Starter Kit (v5.0) is Released

    - by Mohammad Ashraful Alam
    Ever wanted to have a simple jQuery menu bound with ASP.NET web site map file? Ever wanted to have cool css design stuffs implemented on your ASP.NET data bound controls? Ever wanted to let Visual Studio generate logical layers for you, which can be easily tested, customized and bound with ASP.NET data controls? If your answers with respect to above questions are ‘yes’, then you will probably happy to try out latest release (v5.0) of Employee Starter Kit, which is intended to address different types of real world challenges faced by web application developers when performing common CRUD operations. Using a single database table ‘Employee’, the current release illustrates how to utilize Microsoft ASP.NET 4.0 Web Form Data Controls, Entity Framework 4.0 and Visual Studio 2010 effectively in that context. Employee Info Starter Kit is an open source ASP.NET project template that is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule, where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. This project template is titled as “Employee Info Starter Kit”, which was initially hosted on Microsoft Code Gallery and been downloaded 1, 50,000+ of copies afterword.  The latest version of this starter kit is hosted in Codeplex. Release Highlights User End Functional Specification The user end functionalities of this starter kit are pretty simple and straight forward that are focused in to perform CRUD operation on employee records as described below. Creating a new employee record Read existing employee records Update an existing employee record Delete existing employee records Architectural Overview Simple 3 layer architecture (presentation, business logic and data access layer) ASP.NET web form based user interface Built-in code generators for logical layers, implemented in Visual Studio default template engine (T4) Built-in Entity Framework entities as business entities (aka: data containers) Data Mapper design pattern based Data Access Layer, implemented in C# and Entity Framework Domain Model design pattern based Business Logic Layer, implemented in C# Object Model for Cross Cutting Concerns (such as validation, logging, exception management) Minimum System Requirements Visual Studio 2010 (Web Developer Express Edition) or higher Sql Server 2005 (Express Edition) or higher Technology Utilized Programming Languages/Scripts Browser side: JavaScript Web server side: C# Code Generation Template: T-4 Template Frameworks .NET Framework 4.0 JavaScript Framework: jQuery 1.5.1 CSS Framework: 960 grid system .NET Framework Components .NET Entity Framework .NET Optional/Named Parameters (new in .net 4.0) .NET Tuple (new in .net 4.0) .NET Extension Method .NET Lambda Expressions .NET Anonymous Type .NET Query Expressions .NET Automatically Implemented Properties .NET LINQ .NET Partial Classes and Methods .NET Generic Type .NET Nullable Type ASP.NET Meta Description and Keyword Support (new in .net 4.0) ASP.NET Routing (new in .net 4.0) ASP.NET Grid View (CSS support for sorting - (new in .net 4.0)) ASP.NET Repeater ASP.NET Form View ASP.NET Login View ASP.NET Site Map Path ASP.NET Skin ASP.NET Theme ASP.NET Master Page ASP.NET Object Data Source ASP.NET Role Based Security Getting Started Guide To see Employee Info Starter Kit in action is pretty easy! Download the latest version. Extract the file. From the extracted folder click the C# project file (Eisk.Web.csproj) to open it in Visual Studio 2010 Hit Ctrl+F5! The current release (v5.0) of Employee Info Starter Kit is properly packaged, fully documented and well tested. If you want to learn more about it in details, just check the following links: Release Home Page Installation Walkthrough Hand on Coding Walkthrough Technical Reference Enjoy!

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  • Direct3D11 and SharpDX - How to pass a model instance's world matrix as an input to a vertex shader

    - by Nathan Ridley
    Using Direct3D11, I'm trying to pass a matrix into my vertex shader from the instance buffer that is associated with a given model's vertices and I can't seem to construct my InputLayout without throwing an exception. The shader looks like this: cbuffer ConstantBuffer : register(b0) { matrix World; matrix View; matrix Projection; } struct VIn { float4 position: POSITION; matrix instance: INSTANCE; float4 color: COLOR; }; struct VOut { float4 position : SV_POSITION; float4 color : COLOR; }; VOut VShader(VIn input) { VOut output; output.position = mul(input.position, input.instance); output.position = mul(output.position, View); output.position = mul(output.position, Projection); output.color = input.color; return output; } The input layout looks like this: var elements = new[] { new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0, InputClassification.PerVertexData, 0), new InputElement("INSTANCE", 0, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("COLOR", 0, Format.R32G32B32A32_Float, 12, 0) }; InputLayout = new InputLayout(device, signature, elements); The buffer initialization looks like this: public ModelDeviceData(Model model, Device device) { Model = model; var vertices = Helpers.CreateBuffer(device, BindFlags.VertexBuffer, model.Vertices); var instances = Helpers.CreateBuffer(device, BindFlags.VertexBuffer, Model.Instances.Select(m => m.WorldMatrix).ToArray()); VerticesBufferBinding = new VertexBufferBinding(vertices, Utilities.SizeOf<ColoredVertex>(), 0); InstancesBufferBinding = new VertexBufferBinding(instances, Utilities.SizeOf<Matrix>(), 0); IndicesBuffer = Helpers.CreateBuffer(device, BindFlags.IndexBuffer, model.Triangles); } The buffer creation helper method looks like this: public static Buffer CreateBuffer<T>(Device device, BindFlags bindFlags, params T[] items) where T : struct { var len = Utilities.SizeOf(items); var stream = new DataStream(len, true, true); foreach (var item in items) stream.Write(item); stream.Position = 0; var buffer = new Buffer(device, stream, len, ResourceUsage.Default, bindFlags, CpuAccessFlags.None, ResourceOptionFlags.None, 0); return buffer; } The line that instantiates the InputLayout object throws this exception: *HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.* Note that the data for each model instance is simply an instance of SharpDX.Matrix. EDIT Based on Tordin's answer, it sems like I have to modify my code like so: var elements = new[] { new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0, InputClassification.PerVertexData, 0), new InputElement("INSTANCE0", 0, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE1", 1, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE2", 2, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE3", 3, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("COLOR", 0, Format.R32G32B32A32_Float, 12, 0) }; and in the shader: struct VIn { float4 position: POSITION; float4 instance0: INSTANCE0; float4 instance1: INSTANCE1; float4 instance2: INSTANCE2; float4 instance3: INSTANCE3; float4 color: COLOR; }; VOut VShader(VIn input) { VOut output; matrix world = { input.instance0, input.instance1, input.instance2, input.instance3 }; output.position = mul(input.position, world); output.position = mul(output.position, View); output.position = mul(output.position, Projection); output.color = input.color; return output; } However I still get an exception.

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  • Software Architecture verses Software Design

    Recently, I was asked what the differences between software architecture and software design are. At a very superficial level both architecture and design seem to mean relatively the same thing. However, if we examine both of these terms further we will find that they are in fact very different due to the level of details they encompass. Software Architecture can be defined as the essence of an application because it deals with high level concepts that do not include any details as to how they will be implemented. To me this gives stakeholders a view of a system or application as if someone was viewing the earth from outer space. At this distance only very basic elements of the earth can be detected like land, weather and water. As the viewer comes closer to earth the details in this view start to become more defined. Details about the earth’s surface will start to actually take form as well as mane made structures will be detected. The process of transitioning a view from outer space to inside our earth’s atmosphere is similar to how an architectural concept is transformed to an architectural design. From this vantage point stakeholders can start to see buildings and other structures as if they were looking out of a small plane window. This distance is still high enough to see a large area of the earth’s surface while still being able to see some details about the surface. This viewing point is very similar to the actual design process of an application in that it takes the very high level architectural concept or concepts and applies concrete design details to form a software design that encompasses the actual implementation details in the form of responsibilities and functions. Examples of these details include: interfaces, components, data, and connections. In review, software architecture deals with high level concepts without regard to any implementation details. Software design on the other hand takes high level concepts and applies concrete details so that software can be implemented. As part of the transition between software architecture to the creation of software design an evaluation on the architecture is recommended. There are several benefits to including this step as part of the transition process. It allows for projects to ensure that they are on the correct path as to meeting the stakeholder’s requirement goals, identifies possible cost savings and can be used to find missing or nonspecific requirements that cause ambiguity in a design. In the book “Evaluating Software Architectures: Methods and Case Studies”, they define key benefits to adding an architectural review process to ensure that an architecture is ready to move on to the design phase. Benefits to evaluating software architecture: Gathers all stakeholders to communicate about the project Goals are clearly defined in regards to the creation or validation of specific requirements Goals are prioritized so that when conflicts occur decisions will be made based on goal priority Defines a clear expectation of the architecture so that all stakeholders have a keen understanding of the project Ensures high quality documentation of the architecture Enables discoveries of architectural reuse  Increases the quality of architecture practices. I can remember a few projects that I worked on that could have really used an architectural review prior to being passed on to developers. This project was to create some new advertising space on the company’s website in order to sell space based on the location and some other criteria. I was one of the developer selected to lead this project and I was given a high level design concept and a long list of ever changing requirements due to the fact that sales department had no clear direction as to what exactly the project was going to do or how they were going to bill the clients once they actually agreed to purchase the Ad space. In my personal opinion IT should have pushed back to have the requirements further articulated instead of forcing programmers to code blindly attempting to build such an ambiguous project.  Unfortunately, we had to suffer with this project for about 4 months when it should have only taken 1.5 to complete due to the constantly changing and unclear requirements. References  Clements, P., Kazman, R., & Klein, M. (2002). Evaluating Software Architectures. Westford, Massachusetts: Courier Westford. 

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  • Stay on Schedule in Chrome with DayHiker

    - by Matthew Guay
    Do you keep your schedule and tasks in Google Calendar?  Here’s a handy extension for Google Chrome that can keep you on top of your appointments without having to open Google Calendar in another tab. Integrate Google Calendar with Chrome DayHiker is a handy extension for Google Chrome that can help you stay on schedule in your browser.  Desktop applications typically can keep you notified easier with popups or alerts, but webapps require you to visit them to view your information.  DayHiker takes the best of both, and can make your Google Calendar work more like a desktop application. To get started, open the DayHiker page from the Chrome Extensions Gallery (link below), and click Install.  Confirm you wish to install it at the prompt. Now you’ll have a new extension button in your Chrome toolbar.  Click the calendar icon to view your Google Calendar.  You’ll need to be signed into your Google account for your calendar to display; click the key icon to select your account if it doesn’t show your appointments automatically. If you’re signed into multiple Google accounts, such as your public Gmail and a Google Apps account, you can select the calendar you wish and click Continue. Now you can quickly see your upcoming appointments.  Simply hover over the icon to see your upcoming events.  Or, just glance at it to see if there are any appointments coming up, as the indicator icon will change colors to show how long you have until your next appointment. Click the icon to see more information about your appointments. Or, click the Add link to add a new appointment.  If you need to edit the appointment details, click Edit Details and the appointment will open in Google Calendar for you to edit. You can also view and manage your tasks in Google Calendar.  Click the checkmark icon, and then add or check-off tasks directly from the extension pane. You can also set an alarm clock in DayHiker.  Click the green circle icon, and then enter the time for the alarm to go off.  Strangely it will only chime if the extension pane is left open, so if you click anywhere else in the browser or even switch to another program it will not chime.   If you’d like to customize DayHiker’s settings, right-click on it and select Options, or select Options in the Chrome Extensions page.  Here you can customize your badges and the DayHiker icon, or enter a custom domain for your Google Apps Pro calendar.   Conclusion If you rely on Google Calendar to stay on top of your schedule, DayHiker can help you stay scheduled and know what’s coming up.  We wish DayHiker supported multiple calendars so we could combine our Google Apps calendars with our personal Google Calendar, but even still, it is a very useful tool.  Whether you’re a tightly scheduled person or just like to jot down to-dos and keep track of them, this extension will help you do this efficiently with familiar Google tools. Link Download DayHiker from the Chrome Extensions Gallery Similar Articles Productive Geek Tips Configure Disk Defragmenter Schedule in Windows 7 or VistaSchedule Updates for Windows Media CenterOpen Multiple Sites Without Reopening the Menus in FirefoxFind a Website’s Actual Location with Chrome FlagsSubscribe to RSS Feeds in Chrome with a Single Click TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Dual Boot Ubuntu and Windows 7 What is HTML5? Default Programs Editor – One great tool for Setting Defaults Convert BMP, TIFF, PCX to Vector files with RasterVect Free Identify Fonts using WhatFontis.com Windows 7’s WordPad is Actually Good

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  • Design suggestions needed to create a MathBuilder framework

    - by Darf Zon
    Let explain what I'm trying to create. I'm creating a framework, the idea is to provide base classes to generate a math problem. Why do I need this framework? Because at first time, I realized when I create a new math problem I always do the same steps. Configuration settings such range numbers. For example if I'm developing multiplications, in beginner level only generate the first number between 2-5 or in advanced level, the first number will be between 6- 9, for example. Generate problem method. All the time I need to invoke a method like this to generate the problem. This one receives the configuration settings and generate the number according to them. And generate the object with the respective data. Validate the problem. Sometimes the problem generated is not valid. For example, supposed I'm creating fractions in most simplified, if I receive 2/4, the program should detect that this is not valid and must generate another like this one, 1/4. Load the view. All of them, have a custom view (please watch below the images). All of the problems must know how to CHECK if the user result is correct. All of this problems has answers. Some of them just require one answer, anothers may require more than one, so I guess a way to maintain flexibility to the developer has all the answers he wanna used. At the beginning I started using PRISM. Generate modules for each math problem was the idea and load it in the main system. I guess are the most important things of this idea. Let me showing some problems which I create in a WPF standalone program. Here I have a math problem about areas. When I generate the problem a set to the view the object and it draw it. In beginner level, I set in the configuration settings that just load square types. But in advance level, can load triangles and squares randomly. In this another, generate a binary problem like addition, subtraction, multiplication or division. Above just generate a single problem. The idea of this is to show a test o quiz, I mean get a worksheet (this I call as a collection of problems) where the user can answer it. I hope gets the idea with my ugly drawing. How to load this math problems? As I said above, I started using PRISM, and each module contains a math problem kind. This is a snapshot of my first demo. Below show the modules loaded, and center the respective configurations or levels. Until momment, I have no idea to start creating this software. I just know that I need a question | problem class, response class, user class. But I get lost about what properties should have to contain in it. Please give a little hand of this framework. I put much effort on this question, so if any isn't clear, let me know to clarify it.

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  • Starting to create a MathBuilder framework, help to start creating the design

    - by Darf Zon
    Let explain what I'm trying to create. I'm creating a framework, the idea is to provide base classes to generate a math problem. Why do I need this framework? Because at first time, I realized when I create a new math problem I always do the same steps. Configuration settings such range numbers. For example if I'm developing multiplications, in beginner level only generate the first number between 2-5 or in advanced level, the first number will be between 6- 9, for example. Generate problem method. All the time I need to invoke a method like this to generate the problem. This one receives the configuration settings and generate the number according to them. And generate the object with the respective data. Validate the problem. Sometimes the problem generated is not valid. For example, supposed I'm creating fractions in most simplified, if I receive 2/4, the program should detect that this is not valid and must generate another like this one, 1/4. Load the view. All of them, have a custom view (please watch below the images). All of the problems must know how to CHECK if the user result is correct. All of this problems has answers. Some of them just require one answer, anothers may require more than one, so I guess a way to maintain flexibility to the developer has all the answers he wanna used. At the beginning I started using PRISM. Generate modules for each math problem was the idea and load it in the main system. I guess are the most important things of this idea. Let me showing some problems which I create in a WPF standalone program. Here I have a math problem about areas. When I generate the problem a set to the view the object and it draw it. In beginner level, I set in the configuration settings that just load square types. But in advance level, can load triangles and squares randomly. In this another, generate a binary problem like addition, subtraction, multiplication or division. Above just generate a single problem. The idea of this is to show a test o quiz, I mean get a worksheet (this I call as a collection of problems) where the user can answer it. I hope gets the idea with my ugly drawing. How to load this math problems? As I said above, I started using PRISM, and each module contains a math problem kind. This is a snapshot of my first demo. Below show the modules loaded, and center the respective configurations or levels. Until momment, I have no idea to start creating this software. I just know that I need a question | problem class, response class, user class. But I get lost about what properties should have to contain in it. Please give a little hand of this framework. I put much effort on this question, so if any isn't clear, let me know to clarify it.

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  • Android - passing data between Activities

    - by Bill Osuch
    (To follow along with this, you should understand the basics of starting new activities: Link ) The easiest way to pass data from one activity to another is to create your own custom bundle and pass it to your new class. First, create two new activities called Search and SearchResults (make sure you add the second one you create to the AndroidManifest.xml file!), and create xml layout files for each. Search's file should look like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout     xmlns:android="http://schemas.android.com/apk/res/android"     android:layout_width="fill_parent"     android:layout_height="fill_parent"     android:orientation="vertical">     <TextView          android:layout_width="fill_parent"      android:layout_height="wrap_content"      android:text="Name:"/>     <EditText                android:id="@+id/edittext"         android:layout_width="fill_parent"         android:layout_height="wrap_content"/>     <TextView          android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="ID Number:"/>     <EditText                android:id="@+id/edittext2"                android:layout_width="fill_parent"                android:layout_height="wrap_content"/>     <Button           android:id="@+id/btnSearch"          android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="Search" /> </LinearLayout> and SearchResult's should look like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout     xmlns:android="http://schemas.android.com/apk/res/android"     android:layout_width="fill_parent"     android:layout_height="fill_parent"     android:orientation="vertical">     <TextView          android:id="@+id/txtName"         android:layout_width="fill_parent"         android:layout_height="wrap_content"/>     <TextView          android:id="@+id/txtState"         android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="No data"/> </LinearLayout> Next, we'll override the OnCreate method of Search: @Override public void onCreate(Bundle savedInstanceState) {     super.onCreate(savedInstanceState);     setContentView(R.layout.search);     Button search = (Button) findViewById(R.id.btnSearch);     search.setOnClickListener(new View.OnClickListener() {         public void onClick(View view) {                           Intent intent = new Intent(Search.this, SearchResults.class);              Bundle b = new Bundle();                           EditText txt1 = (EditText) findViewById(R.id.edittext);             EditText txt2 = (EditText) findViewById(R.id.edittext2);                                      b.putString("name", txt1.getText().toString());             b.putInt("state", Integer.parseInt(txt2.getText().toString()));                              //Add the set of extended data to the intent and start it             intent.putExtras(b);             startActivity(intent);          }     }); } This is very similar to the previous example, except here we're creating our own bundle, adding some key/value pairs to it, and adding it to the intent. Now, to retrieve the data, we just need to grab the Bundle that was passed to the new Activity and extract our values from it: @Override public void onCreate(Bundle savedInstanceState) {     super.onCreate(savedInstanceState);     setContentView(R.layout.search_results);     Bundle b = getIntent().getExtras();     int value = b.getInt("state", 0);     String name = b.getString("name");             TextView vw1 = (TextView) findViewById(R.id.txtName);     TextView vw2 = (TextView) findViewById(R.id.txtState);             vw1.setText("Name: " + name);     vw2.setText("State: " + String.valueOf(value)); }

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  • Monitor and Control Memory Usage in Google Chrome

    - by Asian Angel
    Do you want to know just how much memory Google Chrome and any installed extensions are using at a given moment? With just a few clicks you can see just what is going on under the hood of your browser. How Much Memory are the Extensions Using? Here is our test browser with a new tab and the Extensions Page open, five enabled extensions, and one disabled at the moment. You can access Chrome’s Task Manager using the Page Menu, going to Developer, and selecting Task manager… Or by right clicking on the Tab Bar and selecting Task manager. There is also a keyboard shortcut (Shift + Esc) available for the “keyboard ninjas”. Sitting idle as shown above here are the stats for our test browser. All of the extensions are sitting there eating memory even though some of them are not available/active for use on our new tab and Extensions Page. Not so good… If the default layout is not to your liking then you can easily modify the information that is available by right clicking and adding/removing extra columns as desired. For our example we added Shared Memory & Private Memory. Using the about:memory Page to View Memory Usage Want even more detail? Type about:memory into the Address Bar and press Enter. Note: You can also access this page by clicking on the Stats for nerds Link in the lower left corner of the Task Manager Window. Focusing on the four distinct areas you can see the exact version of Chrome that is currently installed on your system… View the Memory & Virtual Memory statistics for Chrome… Note: If you have other browsers running at the same time you can view statistics for them here too. See a list of the Processes currently running… And the Memory & Virtual Memory statistics for those processes. The Difference with the Extensions Disabled Just for fun we decided to disable all of the extension in our test browser… The Task Manager Window is looking rather empty now but the memory consumption has definitely seen an improvement. Comparing Memory Usage for Two Extensions with Similar Functions For our next step we decided to compare the memory usage for two extensions with similar functionality. This can be helpful if you are wanting to keep memory consumption trimmed down as much as possible when deciding between similar extensions. First up was Speed Dial”(see our review here). The stats for Speed Dial…quite a change from what was shown above (~3,000 – 6,000 K). Next up was Incredible StartPage (see our review here). Surprisingly both were nearly identical in the amount of memory being used. Purging Memory Perhaps you like the idea of being able to “purge” some of that excess memory consumption. With a simple command switch modification to Chrome’s shortcut(s) you can add a Purge Memory Button to the Task Manager Window as shown below.  Notice the amount of memory being consumed at the moment… Note: The tutorial for adding the command switch can be found here. One quick click and there is a noticeable drop in memory consumption. Conclusion We hope that our examples here will prove useful to you in managing the memory consumption in your own Google Chrome installation. If you have a computer with limited resources every little bit definitely helps out. Similar Articles Productive Geek Tips Stupid Geek Tricks: Compare Your Browser’s Memory Usage with Google ChromeMonitor CPU, Memory, and Disk IO In Windows 7 with Taskbar MetersFix for Firefox memory leak on WindowsHow to Purge Memory in Google ChromeHow to Make Google Chrome Your Default Browser TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows iFixit Offers Gadget Repair Manuals Online Vista style sidebar for Windows 7 Create Nice Charts With These Web Based Tools Track Daily Goals With 42Goals Video Toolbox is a Superb Online Video Editor Fun with 47 charts and graphs

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  • The All New Hotmail Looks Very Impressive [Video Tour]

    - by Gopinath
    With loads of new new features being introduced into GMail every now and then, Microsoft can’t sit and relax any more. Microsoft realized this and worked hard to introduce really impressive features in upcoming version of Windows Live Hotmail that was previewed couple of days ago. Most of the new features announced in the upcoming version are focusing on the important need of email users – de-clutter the mail box and effectively manage email over load easily. Here is the list highlight of new features New Features Sweep away clutter – This is the most impressive in the set of new features. It allows you to manage email overload. If you’ve subscribed to a newsletter but decided to not to allow it into your inbox, you can activate the sweep feature to move all the messages of the newsletter in to a folder other than your inbox. This may sound similar to filters option in GMail but the workflow is very easy in Hotmail. Quickly find message – Easy to use options are provided to see mails in separate views likes mails from contacts, social networking mail, mails from e-mail subscription services, etc. Now it’s easy to prioritize email checking like how you wish to. I prefer to check mails from my contacts first, then social networking messages and then the newsletter subscriptions. Improved spam detection – The span detection rules are tightened for better spam protection and also hotmail learns from user actions to effectively catch spam No more mail box storage restrictions – With a smart decision of Microsoft, users  no longer need to worry about the storage restrictions of their mail box – large attachments of hotmail can be stored in Windows Live SkyDrive. With Hotmail, we’ve combined the simplicity of sending photos through email with the power of Windows Live SkyDrive so that you can send up to 200 photos, each up to 50 MB in size, all in a single email. You can send all your vacation photos at once without worrying about attachment limits, Excellent Integration With Office Web Apps -  View and editing of office documents attached to the emails are made very easy by integrating Office Web Apps with Hotmail. When you receive a document/presentation/spreadsheet in hotmail, you can view it, edit it, save it or even you can send the modified document to original sender – all these without leaving hotmail. Inline viewing options for Photos, Videos, Social Network Messages – You can view photos embedded in the mail as slideshows(with the help of SilverLight), YouTube  & Hulu videos can be played inline  and track shipping notifications. Threaded conversations – emails in Hotmail are grouped just like it happens in GMail Others - enhanced account protection, full-session SSL, multiple email accounts, subfolders, contact management Video Tour Of New Features Here is an impressive video tour of new Hotmail features. When are these new features coming to Hotmail? Majority of the new features announced today are rolled out in coming weeks gradually to all the users. But advanced features like Office Integration with Hotmail is expected to take couple of months for general availability. Will You Switch back to Hotmail? Will these features lure GMail/Yahoo users to switch back to Hotmail? May be not immediately but these features may hold the existing users from leaving Hotmail. I used Hotmail, in the pre GMail era and now I use  Hotmail id only to sign-in to Microsoft websites that requites Hotmail authentication. It’s been years since I composed a new email in Hotmail. Even though the new features announced by Hotmail are very impressive, I like the way how GMail rapidly brings new features at regular intervals. If Hotmail also keeps innovating with new features at regular intervals, then there are good chances for it’s old users to return home. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • MVC Portable Areas &ndash; Deploying Static Files

    - by Steve Michelotti
    This is the second post in a series related to build and deployment considerations as I’ve been exploring MVC Portable Areas: #1 – Using Web Application Project to build portable areas #2 – Conventions for deploying portable area static files #3 – Portable area static files as embedded resources As I’ve been digging more into portable areas, one of the things I’ve liked best is the deployment story which enables my *.aspx, *.ascx pages to be compiled into the assembly as embedded resources rather than having to maintain all those files separately. In traditional web forms, that was always the thing to prevented developers from utilizing *.ascx user controls across projects (see this post for using portable areas in web forms).  However, though the aspx pages are embedded, the supporting static files (e.g., images, css, javascript) are *not*. Most of the demos available online today tend to brush over this issue and focus solely on the aspx side of things. But to create truly robust portable areas, it’s important to have a good story for these supporting files as well.  I’ve been working with two different approaches so far (of course I’d really like to hear if other people are using alternatives). Scenario For the approaches below, the scenario really isn’t that important. It could be something as trivial as this partial view: 1: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl" %> 2: <img src="<%: Url.Content("~/images/arrow.gif") %>" /> Hello World! The point is that there needs to be careful consideration for *any* scenario that links to an external file such as an image, *.css, *.js, etc. In the example shown above, it uses the Url.Content() method to convert to a relative path. But this method won’t necessary work depending on how you deploy your portable area. One approach to address this issue is to build your portable area project with MSDeploy/WebDeploy so that it is packaged properly before incorporating into the host application. All of the *.cs files are removed and the project is ready for xcopy deployment – however, I do *not* need the “Views” folder since all of the mark up has been compiled into the assembly as embedded resources. Now in the host application we create a folder called “Modules” and deploy any portable areas as sub-folders under that: At this point we can add a simple assembly reference to the Widget1.dll sitting in the Modules\Widget1\bin folder. I can now render the portable image in my view like any other portable area. However, the problem with that is that the view results in this:   It couldn’t find arrow.gif because it looked for /images/arrow.gif and it was *actually* located at /images/Modules/Widget1/images/arrow.gif. One solution is to make the physical location of the portable configurable from the perspective of the host like this: 1: <appSettings> 2: <add key="Widget1" value="Modules\Widget1"/> 3: </appSettings> Using the <appSettings> section is a little cheesy but it could be better formalized into its own section. In fact, if were you willing to rely on conventions (e.g., “Modules\{areaName}”) then then config could be eliminated completely. With this config in place, we could create our own Html helper method called Url.AreaContent() that “wraps” the OOTB Url.Content() method while simply pre-pending the area location path: 1: public static string AreaContent(this UrlHelper urlHelper, string contentPath) 2: { 3: var areaName = (string)urlHelper.RequestContext.RouteData.DataTokens["area"]; 4: var areaPath = (string)ConfigurationManager.AppSettings[areaName]; 5:   6: return urlHelper.Content("~/" + areaPath + "/" + contentPath); With these two items in place, we just change our Url.Content() call to Url.AreaContent() like this: 1: <img src="<%: Url.AreaContent("/images/arrow.gif") %>" /> Hello World! and the arrow.gif now renders correctly:     Since we’re just using our own Url.AreaContent() rather than the built-in Url.Content(), this solution works for images, *.css, *.js, or any externally referenced files.  Additionally, any images referenced inside a css file will work provided it’s a relative reference and not an absolute reference. An alternative to this approach is to build the static file into the assembly as embedded resources themselves. I’ll explore this in another post (linked at the top).

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  • How-to enable user session time out warning (JDev 11.1.1.4)

    - by frank.nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Oracle JDeveloper 11.1.1.4 contains a new session time-out warning functionality. Quoting the Oracle® Fusion Middleware Web User Interface Developer's Guide for Oracle Application Development Framework11g Release 1 (11.1.1.4.0) documentatiom http://download.oracle.com/docs/cd/E17904_01/web.1111/b31973/ap_config.htm#BABFIGBA "When a request is sent to the server, a session timeout value is written to the page and the session timeout warning interval is defined by the context parameter  oracle.adf.view.rich.sessionHandling.WARNING_BEFORE_TIMEOUT. The user is given the opportunity to extend the session in a warning dialog, and a notification is sent when the session has expired and the page is refreshed. Depending on the application security configuration, the user may be redirected to the log in page when the session expires. Use the oracle.adf.view.rich.sessionHandling.WARNING_BEFORE_TIMEOUT context parameter to set the number of seconds prior to the session time out when a warning dialog is displayed. If the value of WARNING_BEFORE_TIMEOUT is less than 120 seconds, if client state saving is used for the page, or if the session has been invalidated, the feature is disabled. The session time-out value it taken directly from the session. Example A-3 shows configuration of the warning dialog to display at 120 seconds before the time-out of the session. Example A-3 Configuration of Session Time-out Warning <context-param>    <param-name>        oracle.adf.view.rich.sessionHandling.WARNING_BEFORE_TIMEOUT   </param-name>    <param-value>120</param-value> </context-param> The default value of this parameter is 120 seconds. To prevent notification of the user too frequently when the session time-out is set too short, the actual value of WARNING_BEFORE_TIMEOUT is determined dynamically, where the session time-out must be more than 2 minutes or the feature is disabled.

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  • Enjoy How-To Geek User Style Script Goodness

    - by Asian Angel
    Most people may not be aware of it but there are two user style scripts that have been created just for use with the How-To Geek website. If you are curious then join us as we look at these two scripts at work. Note: User Style Scripts & User Scripts can be added to most browsers but we are using Firefox for our examples here. The How-to Geek Wide User Style Script The first of the two scripts affects the viewing width of the website’s news content. Here you can see everything set at the normal width. When you visit the UserStyles website you will be able to view basic information about the script and see the code itself if desired. On the right side of the page is the good part though. Since we are using Firefox with Greasemonkey installed we chose the the “install as a user script option”. Notice that the script is available for other browsers as well (very nice!) Within a few moments of clicking on the “install as a user script button” you will see the following window asking confirmation for installing the script. After installing the user style script and refreshing the page it has now stretched out to fill 90% of the browser window’s area. Definitely nice! The How-To Geek – News and Comments (600px) User Style Script The second script can be very useful for anyone with the limited screen real-estate of a netbook. You can see another of the articles from here at the site viewed in a  “normal mode”. Once again you can view basic information about this particular user style script and view the code if desired. As above we have the Firefox/Greasemonkey combination at work so we installed as a user script. This is one of the great things about using Greasemonkey…it always checks with you to make certain that no unauthorized scripts are added. Once the script was installed and we refreshed the page things looked very very different. All the focus has been placed on the article itself and any comments attached to the article. For those who may be curious this is what the homepage looks like using this script. Conclusion If you have been wanting to add a little bit of “viewing spice” to your browser for the How-To Geek website then definitely pop over to the User Styles website and give these two scripts a try. Using Opera Browser? See our how-to for adding user scripts to Opera here. Links Install the How-to Geek Wide User Style Script Install the How-To Geek – News and Comments (600px) User Style Script Download the Greasemonkey extension for Firefox (Mozilla Add-ons) Download the Stylish extension for Firefox (Mozilla Add-ons) Similar Articles Productive Geek Tips Set Up User Scripts in Opera BrowserSet Gmail as Default Mail Client in UbuntuHide Flash Animations in Google ChromeShell Script to Upload a File to the Same Subdirectory on a Remote ServerAutomate Adding Bookmarks to del.icio.us TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Quickly Schedule Meetings With NeedtoMeet Share Flickr Photos On Facebook Automatically Are You Blocked On Gtalk? Find out Discover Latest Android Apps On AppBrain The Ultimate Guide For YouTube Lovers Will it Blend? iPad Edition

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  • Computing a normal matrix in conjunction with gluLookAt

    - by Chris Smith
    I have a hand-rolled camera class that converts yaw, pitch, and roll angles into a forward, side, and up vector suitable for calling gluLookAt. Using this camera class I can modify the model-view matrix to move about the 3D world just fine. However, I am having trouble when using this camera class (and associated model-view matrix) when trying to perform directional lighting in my vertex shader. The problem is that the light direction, (0, 1, 0) for example, is relative to where the 'camera is looking' and not the actual world coordinates. (Or is this eye coordinates vs. model coordinates?) I would like the light direction to be unaffected by the camera's viewing direction. For example, when the camera is looking down the Z axis the ground is lit correctly. However, if I point the camera straight at the ground, then it goes dark. This is (I think) because the light direction is parallel with the camera's 'up' vector which is perpendicular with the ground's normal vector. I tried computing the normal matrix without taking the camera's model view into account, but then none of my objects were rotated correctly. Sorry if this sounds vague. I suspect there is a straight forward answer, but I'm not 100% clear on how the normal matrix should be used for transforming vertex normals in my vertex shader. For reference, here is pseudo code for my rendering loop: pMatrix = new Matrix(); pMatrix = makePerspective(...) mvMatrix = new Matrix() camera.apply(mvMatrix); // Calls gluLookAt // Move the object into position. mvMatrix.translatev(position); mvMatrix.rotatef(rotation.x, 1, 0, 0); mvMatrix.rotatef(rotation.y, 0, 1, 0); mvMatrix.rotatef(rotation.z, 0, 0, 1); var nMatrix = new Matrix(); nMatrix.set(mvMatrix.get().getInverse().getTranspose()); // Set vertex shader uniforms. gl.uniformMatrix4fv(shaderProgram.pMatrixUniform, false, new Float32Array(pMatrix.getFlattened())); gl.uniformMatrix4fv(shaderProgram.mvMatrixUniform, false, new Float32Array(mvMatrix.getFlattened())); gl.uniformMatrix4fv(shaderProgram.nMatrixUniform, false, new Float32Array(nMatrix.getFlattened())); // ... gl.drawElements(gl.TRIANGLES, this.vertexIndexBuffer.numItems, gl.UNSIGNED_SHORT, 0); And the corresponding vertex shader: // Attributes attribute vec3 aVertexPosition; attribute vec4 aVertexColor; attribute vec3 aVertexNormal; // Uniforms uniform mat4 uMVMatrix; uniform mat4 uNMatrix; uniform mat4 uPMatrix; // Varyings varying vec4 vColor; // Constants const vec3 LIGHT_DIRECTION = vec3(0, 1, 0); // Opposite direction of photons. const vec4 AMBIENT_COLOR = vec4 (0.2, 0.2, 0.2, 1.0); float ComputeLighting() { vec4 transformedNormal = vec4(aVertexNormal.xyz, 1.0); transformedNormal = uNMatrix * transformedNormal; float base = dot(normalize(transformedNormal.xyz), normalize(LIGHT_DIRECTION)); return max(base, 0.0); } void main(void) { gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0); float lightWeight = ComputeLighting(); vColor = vec4(aVertexColor.xyz * lightWeight, 1.0) + AMBIENT_COLOR; } Note that I am using WebGL, so if the anser is use glFixThisProblem(...) any pointers on how to re-implement that on WebGL if missing would be appreciated.

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  • Lessons Building KeyRef (a .NET developer learning Rails)

    - by Liam McLennan
    Just because I like to build things, and I like to learn, I have been working on a keyboard shortcut reference site. I am using this as an opportunity to improve my ruby and rails skills. The first few days were frustrating. Perhaps the learning curve of all the fun new toys was a bit excessive. Finally tonight things have really started to come together. I still don’t understand the rails built-in testing support but I will get there. Interesting Things I Learned Tonight RubyMine IDE Tonight I switched to RubyMine instead of my usual Notepad++. I suspect RubyMine is a powerful tool if you know how to use it – but I don’t. At the moment it gives me errors about some gems not being activated. This is another one of those things that I will get to. I have also noticed that the editor functions significantly differently to the editors I am used to. For example, in visual studio and notepad++ if you place the cursor at the start of a line and press left arrow the cursor is sent to the end of the previous line. In RubyMine nothing happens. Haml Haml is my favourite view engine. For my .NET work I have been using its non-union Mexican CLR equivalent – nHaml. Multiple CSS Classes To define a div with more than one css class haml lets you chain them together with a ‘.’, such as: .span-6.search_result contents of the div go here Indent Consistency I also learnt tonight that both haml and nhaml complain if you are not consistent about indenting. As a consequence of the move from notepad++ to RubyMine my haml views ended up with some tab indenting and some space indenting. For the view to render all of the indents within a view must be consistent. Sorting Arrays I guessed that ruby would be able to sort an array alphabetically by a property of the elements so my first attempt was: Application.all.sort {|app| app.name} which does not work. You have to supply a comparer (much like .NET). The correct sort is: Application.all.sort {|a,b| a.name.downcase <=> b.name.downcase} MongoMapper Find by Id Since document databases are just fancy key-value stores it is essential to be able to easily search for a document by its id. This functionality is so intrinsic that it seems that the MongoMapper author did not bother to document it. To search by id simply pass the id to the find method: Application.find(‘4c19e8facfbfb01794000002’) Rails And CoffeeScript I am a big fan of CoffeeScript so integrating it into this application is high on my priorities. My first thought was to copy Dr Nic’s strategy. Unfortunately, I did not get past step 1. Install Node.js. I am doing my development on Windows and node is unix only. I looked around for a solution but eventually had to concede defeat… for now. Quicksearch The front page of the application I am building displays a list of applications. When the user types in the search box I want to reduce the list of applications to match their search. A quick googlebing turned up quicksearch, a jquery plugin. You simply tell quicksearch where to get its input (the search textbox) and the list of items to filter (the divs containing the names of applications) and it just works. Here is the code: $('#app_search').quicksearch('.search_result'); Summary I have had a productive evening. The app now displays a list of applications, allows them to be sorted and links through to an application page when an application is selected. Next on the list is to display the set of keyboard shortcuts for an application.

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  • Shadows shimmer when camera moves

    - by Chad Layton
    I've implemented shadow maps in my simple block engine as an exercise. I'm using one directional light and using the view volume to create the shadow matrices. I'm experiencing some problems with the shadows shimmering when the camera moves and I'd like to know if it's an issue with my implementation or just an issue with basic/naive shadow mapping itself. Here's a video: http://www.youtube.com/watch?v=vyprATt5BBg&feature=youtu.be Here's the code I use to create the shadow matrices. The commented out code is my original attempt to perfectly fit the view frustum. You can also see my attempt to try clamping movement to texels in the shadow map which didn't seem to make any difference. Then I tried using a bounding sphere instead, also to no apparent effect. public void CreateViewProjectionTransformsToFit(Camera camera, out Matrix viewTransform, out Matrix projectionTransform, out Vector3 position) { BoundingSphere cameraViewFrustumBoundingSphere = BoundingSphere.CreateFromFrustum(camera.ViewFrustum); float lightNearPlaneDistance = 1.0f; Vector3 lookAt = cameraViewFrustumBoundingSphere.Center; float distanceFromLookAt = cameraViewFrustumBoundingSphere.Radius + lightNearPlaneDistance; Vector3 directionFromLookAt = -Direction * distanceFromLookAt; position = lookAt + directionFromLookAt; viewTransform = Matrix.CreateLookAt(position, lookAt, Vector3.Up); float lightFarPlaneDistance = distanceFromLookAt + cameraViewFrustumBoundingSphere.Radius; float diameter = cameraViewFrustumBoundingSphere.Radius * 2.0f; Matrix.CreateOrthographic(diameter, diameter, lightNearPlaneDistance, lightFarPlaneDistance, out projectionTransform); //Vector3 cameraViewFrustumCentroid = camera.ViewFrustum.GetCentroid(); //position = cameraViewFrustumCentroid - (Direction * (camera.FarPlaneDistance - camera.NearPlaneDistance)); //viewTransform = Matrix.CreateLookAt(position, cameraViewFrustumCentroid, Up); //Vector3[] cameraViewFrustumCornersWS = camera.ViewFrustum.GetCorners(); //Vector3[] cameraViewFrustumCornersLS = new Vector3[8]; //Vector3.Transform(cameraViewFrustumCornersWS, ref viewTransform, cameraViewFrustumCornersLS); //Vector3 min = cameraViewFrustumCornersLS[0]; //Vector3 max = cameraViewFrustumCornersLS[0]; //for (int i = 1; i < 8; i++) //{ // min = Vector3.Min(min, cameraViewFrustumCornersLS[i]); // max = Vector3.Max(max, cameraViewFrustumCornersLS[i]); //} //// Clamp to nearest texel //float texelSize = 1.0f / Renderer.ShadowMapSize; //min.X -= min.X % texelSize; //min.Y -= min.Y % texelSize; //min.Z -= min.Z % texelSize; //max.X -= max.X % texelSize; //max.Y -= max.Y % texelSize; //max.Z -= max.Z % texelSize; //// We just use an orthographic projection matrix. The sun is so far away that it's rays are essentially parallel. //Matrix.CreateOrthographicOffCenter(min.X, max.X, min.Y, max.Y, -max.Z, -min.Z, out projectionTransform); } And here's the relevant part of the shader: if (CastShadows) { float4 positionLightCS = mul(float4(position, 1.0f), LightViewProj); float2 texCoord = clipSpaceToScreen(positionLightCS) + 0.5f / ShadowMapSize; float shadowMapDepth = tex2D(ShadowMapSampler, texCoord).r; float distanceToLight = length(LightPosition - position); float bias = 0.2f; if (shadowMapDepth < (distanceToLight - bias)) { return float4(0.0f, 0.0f, 0.0f, 0.0f); } } The shimmer is slightly better if I drastically reduce the view volume but I think that's mostly just because the texels become smaller and it's harder to notice them flickering back and forth. I'd appreciate any insight, I'd very much like to understand what's going on before I try other techniques.

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  • How to Create SharePoint List and Insert List Item programmatically from a Windows Forms Application.

    - by Michael M. Bangoy
    In this post I’m going to demonstrate how to create SharePoint List and also Insert Items on the List from a Windows Forms Application. 1. Open Visual Studio and create a new project. On the project template select Windows Form Application under C#. 2. In order to communicate with Sharepoint from a Windows Forms Application we need to add the 2 Sharepoint Client DLL located in c:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\14\ISAPI.  3. Select the Microsoft.Sharepoint.Client.dll and Microsoft.Sharepoint.Client.Runtime.dll. (Your solution should look like the one below) 4. Open the Form1 in design view and from the Toolbox menu add a button on the form surface. Your form should look like the one below. 5. Double click the button to open the code view. Add Using statement to reference the Sharepoint Client Library then create method for the Create List. Your code should like the codes below. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Security; using System.Windows.Forms; using SP = Microsoft.SharePoint.Client; namespace ClientObjectModel {     public partial class Form1 : Form     {         // url of the Sharepoint site         const string _context = "urlofthesharepointsite";         public Form1()         {             InitializeComponent();         }         private void Form1_Load(object sender, EventArgs e)         {                    }         private void cmdcreate_Click(object sender, EventArgs e)         {             try             {                 // declare the ClientContext Object                 SP.ClientContext _clientcontext = new SP.ClientContext(_context);                 SP.Web _site = _clientcontext.Web;                 // declare a ListCreationInfo                 SP.ListCreationInformation _listcreationinfo = new SP.ListCreationInformation();                 // set the Title and the Template of the List to be created                 _listcreationinfo.Title = "NewListFromCOM";                 _listcreationinfo.TemplateType = (int)SP.ListTemplateType.GenericList;                 // Call the add method to the ListCreatedInfo                 SP.List _list = _site.Lists.Add(_listcreationinfo);                 // Add Description field to the List                 SP.Field _Description = _list.Fields.AddFieldAsXml(@"                                     <Field Type='Text'                                         DisplayName='Description'>                                     </Field>", true, SP.AddFieldOptions.AddToDefaultContentType);                 // declare the List item Creation object for creating List Item                 SP.ListItemCreationInformation _itemcreationinfo = new SP.ListItemCreationInformation();                 // call the additem method of the list to insert a new List Item                 SP.ListItem _item = _list.AddItem(_itemcreationinfo);                 _item["Title"] = "New Item from Client Object Model";                 _item["Description"] = "This item was added by a Windows Forms Application";                 // call the update method                 _item.Update();                 // execute the query of the clientcontext                 _clientcontext.ExecuteQuery();                 // dispose the clientcontext                 _clientcontext.Dispose();                 MessageBox.Show("List Creation Successfull");             }             catch(Exception ex)             {                 MessageBox.Show("Error creating list" + ex.ToString());             }          }     } } 6. Hit F5 to run the application. A message will be displayed on the screen if the operation is successful and also if it fails. 7. To make that the operation of our Windows Form Application has really created the List and Inserted an item on it. Let’s open our SharePoint site. Once the SharePoint is open click on the Site Actions then View All Site Content. 7. Click the List to open it and check if an Item is inserted. That’s it. Hope this helps.

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