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  • Swing: does DefaultBoundedRangeModel coalesce multiple events?

    - by Jason S
    I have a JProgressBar displaying a BoundedRangeModel which is extremely fine grained and I was concerned that updating it too often would slow down my computer. So I wrote a quick test program (see below) which has a 10Hz timer but each timer tick makes 10,000 calls to microtick() which in turn increments the BoundedRangeModel. Yet it seems to play nicely with a JProgressBar; my CPU is not working hard to run the program. How does JProgressBar or DefaultBoundedRangeModel do this? They seem to be smart about how much work it does to update the JProgressBar, so that as a user I don't have to worry about updating the BoundedRangeModel's value. package com.example.test.gui; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.BoundedRangeModel; import javax.swing.DefaultBoundedRangeModel; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JProgressBar; import javax.swing.Timer; public class BoundedRangeModelTest1 extends JFrame { final private BoundedRangeModel brm = new DefaultBoundedRangeModel(); final private Timer timer = new Timer(100, new ActionListener() { @Override public void actionPerformed(ActionEvent arg0) { tick(); } }); public BoundedRangeModelTest1(String title) { super(title); JPanel p = new JPanel(); p.add(new JProgressBar(this.brm)); getContentPane().add(p); this.brm.setMaximum(1000000); this.brm.setMinimum(0); this.brm.setValue(0); } protected void tick() { for (int i = 0; i < 10000; ++i) { microtick(); } } private void microtick() { this.brm.setValue(this.brm.getValue()+1); } public void start() { this.timer.start(); } static public void main(String[] args) { BoundedRangeModelTest1 f = new BoundedRangeModelTest1("BoundedRangeModelTest1"); f.pack(); f.setVisible(true); f.setDefaultCloseOperation(EXIT_ON_CLOSE); f.start(); } }

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  • why does .apk is not getting installed in android emulator ?

    - by Saravana
    I tried the following code with android 2.3.3 (AVD). When i run this code it waits saying Waiting for HOME ('android.process.acore') to be launched... but keeps on waiting. So i tried running second time .. this time it says [2011-03-04 12:28:39 - DialANumber] Uploading DialANumber.apk onto device 'emulator-5554' [2011-03-04 12:28:39 - DialANumber] Installing DialANumber.apk... [2011-03-04 12:29:14 - DialANumber] HOME is up on device 'emulator-5554' [2011-03-04 12:29:14 - DialANumber] Uploading DialANumber.apk onto device 'emulator-5554' [2011-03-04 12:29:14 - DialANumber] Installing DialANumber.apk... and after some time fails with [2011-03-04 12:31:37 - DialANumber] Failed to install DialANumber.apk on device 'emulator-5554! [2011-03-04 12:31:37 - DialANumber] (null) [2011-03-04 12:31:39 - DialANumber] Launch canceled! the code follows: package com.DialANumber; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.view.KeyEvent; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.LinearLayout; public class DialANumber extends Activity { EditText mEditText_number = null; LinearLayout mLinearLayout_no_button = null; Button mButton_dial = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mLinearLayout_no_button = new LinearLayout(this); mEditText_number = new EditText(this); mEditText_number.setText("5551222"); mLinearLayout_no_button.addView(mEditText_number); mButton_dial = new Button(this); mButton_dial.setText("Dial!"); mLinearLayout_no_button.addView(mButton_dial); mButton_dial.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { performDial(); } }); setContentView(mLinearLayout_no_button); } public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_CALL) { performDial(); return true; } return false; } public void performDial(){ if(mEditText_number!=null){ try { startActivity(new Intent(Intent.ACTION_CALL, Uri.parse("tel:" + mEditText_number.getText()))); } catch (Exception e) { e.printStackTrace(); } }//if } } I am just starting to learn developing android apps. please help me out.. Thanks.

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  • KeyNotFound Exception in CSsharp

    - by C Patton
    I'm about ready to bang my head against the wall I have a class called Map which has a dictionary called tiles. class Map { public Dictionary<Location, Tile> tiles = new Dictionary<Location, Tile>(); public Size mapSize; public Map(Size size) { this.mapSize = size; } //etc... I fill this dictionary temporarily to test some things.. public void FillTemp(Dictionary<int, Item> itemInfo) { Random r = new Random(); for(int i =0; i < mapSize.Width; i++) { for(int j=0; j<mapSize.Height; j++) { Location temp = new Location(i, j, 0); int rint = r.Next(0, (itemInfo.Count - 1)); Tile t = new Tile(new Item(rint, rint)); tiles[temp] = t; } } } and in my main program code Map m = new Map(10, 10); m.FillTemp(iInfo); Tile t = m.GetTile(new Location(2, 2, 0)); //The problem line now, if I add a breakpoint in my code, I can clearly see that my instance (m) of the map class is filled with pairs via the function above, but when I try to access a value with the GetTile function: public Tile GetTile(Location location) { if(this.tiles.ContainsKey(location)) { return this.tiles[location]; } else { return null; } } it ALWAYS returns null. Again, if I view inside the Map object and find the Location key where x=2,y=2,z=0 , I clearly see the value being a Tile that FillTemp generated.. Why is it doing this? I've had no problems with a Dictionary such as this so far. I have no idea why it's returning null. and again, when debugging, I can CLEARLY see that the Map instance contains the Location key it says it does not... very frustrating. Any clues? Need any more info? Help would be greatly appreciated :)

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  • DFS Backtracking with java

    - by Cláudio Ribeiro
    I'm having problems with DFS backtracking in an adjacency matrix. Here's my code: (i added the test to the main in case someone wants to test it) public class Graph { private int numVertex; private int numEdges; private boolean[][] adj; public Graph(int numVertex, int numEdges) { this.numVertex = numVertex; this.numEdges = numEdges; this.adj = new boolean[numVertex][numVertex]; } public void addEdge(int start, int end){ adj[start-1][end-1] = true; adj[end-1][start-1] = true; } List<Integer> visited = new ArrayList<Integer>(); public Integer DFS(Graph G, int startVertex){ int i=0; if(pilha.isEmpty()) pilha.push(startVertex); for(i=1; i<G.numVertex; i++){ pilha.push(i); if(G.adj[i-1][startVertex-1] != false){ G.adj[i-1][startVertex-1] = false; G.adj[startVertex-1][i-1] = false; DFS(G,i); break; }else{ visited.add(pilha.pop()); } System.out.println("Stack: " + pilha); } return -1; } Stack<Integer> pilha = new Stack(); public static void main(String[] args) { Graph g = new Graph(6, 9); g.addEdge(1, 2); g.addEdge(1, 5); g.addEdge(2, 4); g.addEdge(2, 5); g.addEdge(2, 6); g.addEdge(3, 4); g.addEdge(3, 5); g.addEdge(4, 5); g.addEdge(6, 4); g.DFS(g, 1); } } I'm trying to solve the euler path problem. the program solves basic graphs but when it needs to backtrack, it just does not do it. I think the problem might be in the stack manipulations or in the recursive dfs call. I've tried a lot of things, but still can't seem to figure out why it does not backtrack. Can somebody help me ?

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  • Iterating multple lists consecutively (C++)

    - by Graham Rogers
    I have 3 classes, 2 inheriting from the other like so: class A { public: virtual void foo() {cout << "I am A!" << endl;} }; class B : public A { public: void foo() {cout << "B pretending to be A." << endl} void onlyBFoo() {cout << "I am B!" << endl} }; class C : public A { public: void foo() {cout << "C pretending to be A." << endl} void onlyCFoo() {cout << "I am C!" << endl} }; What I want to do is something like this: list<A> list_of_A; list<B> list_of_B; list<C> list_of_C; //put three of each class in their respective list for (list<B>::iterator it = list_of_B.begin(); it != list_of_B.end(); ++it) { (*it).onlyBFoo(); } for (list<C>::iterator it = list_of_C.begin(); it != list_of_C.end(); ++it) { (*it).foo(); } //This part I am not sure about for (list<A>::iterator it = list_of_all.begin(); it != list_of_all.end(); ++it) { (*it).foo(); } To output: I am B! I am B! I am B! I am C! I am C! I am C! I am A! I am A! I am A! B pretending to be A. B pretending to be A. B pretending to be A. C pretending to be A. C pretending to be A. C pretending to be A. Basically, sometimes I want to only loop the Bs and Cs so that I can use their methods, but sometimes I want to loop all of them so that I can use the same method from each i.e. iterate the As, then the Bs, then the Cs all in one loop. I thought of creating a separate list (like the code above) containing everything, but it would create lots of unnecessary maintenance, as I will be adding and removing every object from 2 lists instead of one.

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  • Picture changing in vb6

    - by Dario Dias
    I was trying this script from a pdf file.I got stuck where the target image should change to exploding image if clicked but the target image does not change from the standing image.Please Help! Option Explicit Dim fiPlayersScore As Integer Dim fiNumberofMisses As Integer Dim fbTargetHit As Boolean Private Sub Form_Load() Randomize imgTarget.Enabled = False imgTarget.Visible = False cmdStop.Enabled = False lblGameOver.Visible = False lblGameOver.Enabled = False End Sub Private Sub cmdStart_Click() Dim lsUserResponse As String Dim lbResponse As Boolean lsUserResponse = InputBox("Enter a level from 1 to 3." & _ (Chr(13)) & "" & (Chr(13)) & "1 being the Easiest and 3 being the " & _ "Hardest.", "Level Select", "1") lbResponse = False If lsUserResponse = "1" Then Timer1.Interval = 1500 lbResponse = True ElseIf lsUserResponse = "2" Then Timer1.Interval = 1000 lbResponse = True ElseIf lsUserResponse = "3" Then Timer1.Interval = 750 lbResponse = True Else MsgBox ("Game Not Started.") lbResponse = False End If If lbResponse = True Then cmdStart.Enabled = False imgTarget.Picture = imgStanding.Picture frmMain.MousePointer = 5 fbTargetHit = False Load_Sounds cmdStop.Enabled = True fiPlayersScore = 0 fiNumberofMisses = 0 lblScore.Caption = fiPlayersScore lblMisses.Caption = fiNumberofMisses Timer1.Enabled = True lblGameOver.Visible = False lblGameOver.Enabled = False End If End Sub Private Sub cmdStop_Click() Unload_Sounds frmMain.MousePointer = vbNormal Timer1.Enabled = False imgTarget.Enabled = False imgTarget.Visible = False cmdStart.Enabled = True cmdStop.Enabled = False cmdStart.SetFocus lblGameOver.Visible = True lblGameOver.Enabled = True End Sub Private Sub Form_Click() MMControl1.Command = "Play" MMControl1.Command = "Prev" fiNumberofMisses = fiNumberofMisses + 1 lblMisses.Caption = fiNumberofMisses If CheckForLoose = True Then cmdStop_Click lblMisses.Caption = fiNumberofMisses Exit Sub End If End Sub Private Sub imgTarget_Click() MMControl2.Command = "Play" MMControl2.Command = "Prev" Timer1.Enabled = False imgTarget.Picture = imgExplode.Picture '**I AM STUCK HERE** pauseProgram fiPlayersScore = fiPlayersScore + 1 Timer1.Enabled = True If CheckForWin = True Then cmdStop_Click lblScore.Caption = fiPlayersScore Exit Sub End If lblScore.Caption = fiPlayersScore fbTargetHit = True imgStanding.Enabled = False imgTarget.Visible = False imgTarget.Enabled = False Timer1.Enabled = True End Sub Public Sub Load_Sounds() 'Set initial property values for blaster sound MMControl1.Notify = False MMControl1.Wait = True MMControl1.Shareable = False MMControl1.DeviceType = "WaveAudio" MMControl1.FileName = _ "C:\Temp\Sounds\Blaster_1.wav" 'Open the media device MMControl1.Command = "Open" 'Set initial property values for grunt sound MMControl2.Notify = False MMControl2.Wait = True MMControl2.Shareable = False MMControl2.DeviceType = "WaveAudio" MMControl2.FileName = _ "C:\Temp\Sounds\Pain_Grunt_4.wav" 'Open the media device MMControl2.Command = "Open" End Sub Private Sub Timer1_Timer() Dim liRandomLeft As Integer Dim liRandomTop As Integer imgTarget.Visible = True If fbTargetHit = True Then fbTargetHit = False 'imgTarget.Picture = imgStanding.Picture End If liRandomLeft = (6120 * Rnd) liRandomTop = (4680 * Rnd) imgTarget.Left = liRandomLeft imgTarget.Top = liRandomTop imgTarget.Enabled = True imgTarget.Visible = True End Sub Public Function CheckForWin() As Boolean CheckForWin = False If fiPlayersScore = 5 Then CheckForWin = True lblGameOver.Caption = "You Win.Game Over" End If End Function Public Function CheckForLoose() As Boolean CheckForLoose = False If fiNumberofMisses = 5 Then CheckForLoose = True lblGameOver.Caption = "You Loose.Game Over" End If End Function Private Sub Form_QueryUnload(Cancel As Integer, _ UnloadMode As Integer) Unload_Sounds End Sub Public Sub Unload_Sounds() MMControl1.Command = "Close" MMControl2.Command = "Close" End Sub Public Sub pauseProgram() Dim currentTime Dim newTime currentTime = Second(Time) newTime = Second(Time) Do Until Abs(newTime - currentTime) = 1 newTime = Second(Time) Loop End Sub

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  • Defining a select list through controller and view model

    - by Ibrar Hussain
    I have a View Model that looks like this: public class SomeViewModel { public SomeViewModel(IEnumerable<SelectListItem> orderTemplatesListItems) { OrderTemplateListItems = orderTemplatesListItems; } public IEnumerable<SelectListItem> OrderTemplateListItems { get; set; } } I then have an Action in my Controller that does this: public ActionResult Index() { var items = _repository.GetTemplates(); var selectList = items.Select(i => new SelectListItem { Text = i.Name, Value = i.Id.ToString() }).ToList(); var viewModel = new SomeViewModel { OrderTemplateListItems = selectList }; return View(viewModel); } Lastly my view: @Html.DropDownListFor(n => n.OrderTemplateListItems, new SelectList(Model.OrderTemplateListItems, "value", "text"), "Please select an order template") The code works fine and my select list populates wonderfully. Next thing I need to do is set the selected value that will come from a Session["orderTemplateId"] which is set when the user selects a particular option from the list. Now after looking online the fourth parameter should allow me to set a selected value, so if I do this: @Html.DropDownListFor(n => n.OrderTemplateListItems, new SelectList(Model.OrderTemplateListItems, "value", "text", 56), "Please select an order template") 56 is the Id of the item that I want selected, but to no avail. I then thought why not do it in the Controller? As a final attempt I tried building up my select list items in my Controller and then passing the items into the View: public ActionResult Index() { var items = _repository.GetTemplates(); var orderTemplatesList = new List<SelectListItem>(); foreach (var item in items) { if (Session["orderTemplateId"] != null) { if (item.Id.ToString() == Session["orderTemplateId"].ToString()) { orderTemplatesList.Add(new SelectListItem { Text = item.Name, Value = item.Id.ToString(), Selected = true }); } else { orderTemplatesList.Add(new SelectListItem { Text = item.Name, Value = item.Id.ToString() }); } } else { orderTemplatesList.Add(new SelectListItem { Text = item.Name, Value = item.Id.ToString() }); } } var viewModel = new SomeViewModel { OrderTemplateListItems = orderTemplatesList }; return View(viewModel); } Leaving my View like so: @Html.DropDownListFor(n => n.OrderTemplateListItems, new SelectList(Model.OrderTemplateListItems, "value", "text"), "Please select an order template") Nothing! Why isn't this working for me?

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  • Android - dialer icon gets placed in recently used apps after finish()

    - by Donal Rafferty
    In my application I detect the out going call when a call is dialled from the dialer or contacts. This works fine and I then pop up a dialog saying I have detected the call and then the user presses a button to close the dialog which calls finish() on that activity. It all works fine except that when I then hold the home key to bring up the recently used apps the dialer icon is there. And when it is clicked the dialog is brought back into focus in the foreground when the dialog activity should be dead and gone and not be able to be brought back to the foreground. Here is a picture of what I mean. So two questions arise, why would the dialer icon be getting placed there and why would it be recalling my activity to the foreground? Here is the code for that Activity which has a dialog theme: public class CallDialogActivity extends Activity{ boolean isRecording; AudioManager audio_service; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.dialog); audio_service = (AudioManager) getSystemService(Context.AUDIO_SERVICE); getWindow().addFlags(WindowManager.LayoutParams.FLAG_BLUR_BEHIND); Bundle b = this.getIntent().getExtras(); String number = b.getString("com.networks.NUMBER"); String name = b.getString("com.networks.NAME"); TextView tv = (TextView) findViewById(R.id.voip) ; tv.setText(name); Intent service = new Intent(CallAudio.CICERO_CALL_SERVICE); startService(service); final Button stop_Call_Button = (Button) findViewById(R.id.widget35); this.setVolumeControlStream(AudioManager.STREAM_VOICE_CALL); stop_Call_Button.setOnClickListener(new View.OnClickListener(){ public void onClick(View v){ Intent service = new Intent(CallAudio._CALL_SERVICE); //this is for Android 1.5 (sets speaker going for a few seconds before shutting down) stopService(service); Intent setIntent = new Intent(Intent.ACTION_MAIN); setIntent.addCategory(Intent.CATEGORY_HOME); setIntent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivity(setIntent); finish(); isRecording = false; } }); final Button speaker_Button = (Button) findViewById(R.id.widget36); speaker_Button.setOnClickListener(new View.OnClickListener(){ public void onClick(View v){ if(true){ audio_service.setSpeakerphoneOn(false); } else{ audio_service.setSpeakerphoneOn(true); } } }); } @Override protected void onResume() { super.onResume(); } @Override protected void onPause() { super.onPause(); } public void onCofigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); } } It calls a service that uses AudioRecord to record from the Mic and AudioTrack to play it out the earpiece, nothing in the service to do with the dialler. Has anyone any idea why this might be happening?

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  • Hot to get rid of memory allocations/deallocations in swig wrappers?

    - by Dmitriy Matveev
    I want to use swig for generation of read-only wrappers for a complex object. The object which I want to wrap will always be existent while I will read it. And also I will only use my wrappers at the time that object is existent, thus I don't need any memory management from SWIG. For following swig interface: %module test %immutable; %inline %{ struct Foo { int a; }; struct Bar { int b; Foo f; }; %} I will have a wrappers which will have a lot of garbage in generated interfaces and do useless work which will reduce performance in my case. Generated java wrapper for Bar class will be like this: public class Bar { private long swigCPtr; protected boolean swigCMemOwn; protected Bar(long cPtr, boolean cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } protected static long getCPtr(Bar obj) { return (obj == null) ? 0 : obj.swigCPtr; } protected void finalize() { delete(); } public synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; testJNI.delete_Bar(swigCPtr); } swigCPtr = 0; } } public int getB() { return testJNI.Bar_b_get(swigCPtr, this); } public Foo getF() { return new Foo(testJNI.Bar_f_get(swigCPtr, this), true); } public Bar() { this(testJNI.new_Bar(), true); } } I don't need 'swigCMemOwn' field in my wrapper since it always will be false. All code related to this field will also be useless. There are also unnecessary logic in native code: SWIGEXPORT jlong JNICALL Java_some_testJNI_Bar_1f_1get(JNIEnv *jenv, jclass jcls, jlong jarg1, jobject jarg1_) { jlong jresult = 0 ; struct Bar *arg1 = (struct Bar *) 0 ; Foo result; (void)jenv; (void)jcls; (void)jarg1_; arg1 = *(struct Bar **)&jarg1; result = ((arg1)->f); { Foo * resultptr = (Foo *) malloc(sizeof(Foo)); memmove(resultptr, &result, sizeof(Foo)); *(Foo **)&jresult = resultptr; } return jresult; } I don't need these calls to malloc and memmove. I want to force swig to resolve both of these problems, but don't know how. Is it possible?

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  • Error in connecting Eclipse to SQL Server

    - by user3721900
    This is the syntax error Jun 10, 2014 5:15:51 PM org.apache.catalina.core.AprLifecycleListener init INFO: The APR based Apache Tomcat Native library which allows optimal performance in production environments was not found on the java.library.path: C:\Program Files (x86)\Java\jre7\bin;C:\Windows\Sun\Java\bin;C:\Windows\system32;C:\Windows;C:/Program Files (x86)/Java/jre7/bin/client;C:/Program Files (x86)/Java/jre7/bin;C:/Program Files (x86)/Java/jre7/lib/i386;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files (x86)\Intel\iCLS Client\;C:\Program Files\Intel\iCLS Client\;C:\Program Files (x86)\AMD APP\bin\x86_64;C:\Program Files (x86)\AMD APP\bin\x86;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\Windows Live\Shared;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;C:\Program Files\Microsoft\Web Platform Installer\;C:\Program Files (x86)\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\;C:\Program Files (x86)\Windows Kits\8.0\Windows Performance Toolkit\;C:\Program Files\Microsoft SQL Server\110\Tools\Binn\;C:\Program Files (x86)\Microchip\MPLAB C32 Suite\bin;C:\Program Files\Java\jdk1.7.0_25\bin;C:\Program Files (x86)\Java\jdk1.7.0_03\bin;c:\Program Files (x86)\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\;c:\Program Files (x86)\Microsoft SQL Server\100\Tools\Binn\;c:\Program Files\Microsoft SQL Server\100\Tools\Binn\;c:\Program Files (x86)\Microsoft SQL Server\100\DTS\Binn\;c:\Program Files\Microsoft SQL Server\100\DTS\Binn\;C:\Program Files (x86)\Google\google_appengine\;C:\Users\Patrick\Desktop\2013-2014 2nd Sem Files\Eclipsee\eclipse;;. Jun 10, 2014 5:15:51 PM org.apache.tomcat.util.digester.SetPropertiesRule begin WARNING: [SetPropertiesRule]{Server/Service/Engine/Host/Context} Setting property 'source' to 'org.eclipse.jst.jee.server:B2B' did not find a matching property. Jun 10, 2014 5:15:51 PM org.apache.coyote.AbstractProtocol init INFO: Initializing ProtocolHandler ["http-bio-8080"] Jun 10, 2014 5:15:51 PM org.apache.coyote.AbstractProtocol init INFO: Initializing ProtocolHandler ["ajp-bio-8009"] Jun 10, 2014 5:15:51 PM org.apache.catalina.startup.Catalina load INFO: Initialization processed in 544 ms Jun 10, 2014 5:15:51 PM org.apache.catalina.core.StandardService startInternal INFO: Starting service Catalina Jun 10, 2014 5:15:51 PM org.apache.catalina.core.StandardEngine startInternal INFO: Starting Servlet Engine: Apache Tomcat/7.0.42 Jun 10, 2014 5:15:52 PM org.apache.coyote.AbstractProtocol start INFO: Starting ProtocolHandler ["http-bio-8080"] Jun 10, 2014 5:15:52 PM org.apache.coyote.AbstractProtocol start INFO: Starting ProtocolHandler ["ajp-bio-8009"] Jun 10, 2014 5:15:52 PM org.apache.catalina.startup.Catalina start INFO: Server startup in 374 ms com.microsoft.sqlserver.jdbc.SQLServerException: Incorrect syntax near '`'. This is my code package b2b.fishermall; public class ConnectionString extends SqlStringCommands { public String getDriver(){ return "com.microsoft.sqlserver.jdbc.SQLServerDriver"; } public String getURL() { return "jdbc:sqlserver://localhost:1433;databaseName=B2B;integratedSecurity=true;"; } public String getUsername() { return ""; } public String getDbPassword() { return ""; } }

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  • JPA - Can I create an Entity class, using an @DiscriminatorValue, that doesn't have its own table?

    - by DaveyDaveDave
    Hi - this is potentially a bit complex, so I'll do my best to describe my situation - it's also my first post here, so please forgive formatting mistakes, etc! I'm using JPA with joined inheritance and a database structure that looks like: ACTION --------- ACTION_ID ACTION_MAPPING_ID ACTION_TYPE DELIVERY_CHANNEL_ACTION -------------------------- ACTION_ID CHANNEL_ID OVERRIDE_ADDRESS_ACTION -------------------------- ACTION_ID (various fields specific to this action type) So, in plain English, I have multiple different types of action, all share an ACTION_MAPPING, which is referenced from the 'parent' ACTION table. DELIVERY_CHANNEL_ACTION and OVERRIDE_ADDRESS_ACTION both have extra, supplementary data of their own, and are mapped to ACTION with a FK. Real-world, I also have a 'suppress' action, but this doesn't have any supplementary data of its own, so it doesn't have a corresponding table - all it needs is an ACTION_MAPPING, which is stored in the ACTION table. Hopefully you're with me so far... I'm creating a new project from scratch, so am pretty flexible in what I can do, but obviously would like to get it right from the outset! My current implementation, which works, has three entities loosely defined as follows: @Entity @Table(name="ACTION") @Inheritance(strategy=InheritanceType.JOINED) @DiscriminatorValue("SUPPRESS") public class Action @Entity @Table(name="DELIVERY_CHANNEL_ACTION") @DiscriminatorValue("DELIVERY_CHANNEL") public class DeliveryChannelAction extends Action @Entity @Table(name="OVERRIDE_ADDRESS_ACTION") @DiscriminatorValue("OVERRIDE_ADDRESS") public class OverrideAddressAction extends Action That is - I have a concrete base class, Action, with a Joined inheritance strategy. DeliveryChannelAction and OverrideAddressAction both extend Action. What feels wrong here though, is that my Action class is the base class for these two actions, but also forms the concrete implementation for the suppress action. For the time being this works, but at some point more actions are likely to be added, and there's every chance that some of them will, like SUPPRESS, have no supplementary data, which will start to get difficult! So... what I would like to do, in the object model world, is to have Action be abstract, and create a SuppressAction class, which is empty apart from having a @DiscriminatorValue("SUPPRESS"). I've tried doing exactly what is described above, so, changing Action to: @Entity @Table(name="ACTION") @Inheritance(strategy=InheritanceType.JOINED) public abstract class Action and creating: @DiscriminatorValue("SUPPRESS") public class SuppressAction extends Action but no luck - it seems to work fine for DeliveryChannelAction and OverrideAddressAction, but when I try to create a SuppressAction and persist it, I get: java.lang.IllegalArgumentException: Object: com.mypackage.SuppressAction[actionId=null] is not a known entity type. at org.eclipse.persistence.internal.sessions.UnitOfWorkImpl.registerNewObjectForPersist(UnitOfWorkImpl.java:4147) at org.eclipse.persistence.internal.jpa.EntityManagerImpl.persist(EntityManagerImpl.java:368) at com.mypackage.test.util.EntityTestUtil.createSuppressAction(EntityTestUtil.java:672) at com.mypackage.entities.ActionTest.testCRUDAction(ActionTest.java:27) which I assume is down to the fact that SuppressAction isn't registered as an entity, but I don't know how I can do that, given that it doesn't have an associated table. Any pointers, either complete answers or hints for things to Google (I'm out of ideas!), most welcome :) EDIT: to correct my stacktrace.

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  • Is it a good or bad practice to call instance methods from a java constructor?

    - by Steve
    There are several different ways I can initialize complex objects (with injected dependencies and required set-up of injected members), are all seem reasonable, but have various advantages and disadvantages. I'll give a concrete example: final class MyClass { private final Dependency dependency; @Inject public MyClass(Dependency dependency) { this.dependency = dependency; dependency.addHandler(new Handler() { @Override void handle(int foo) { MyClass.this.doSomething(foo); } }); doSomething(0); } private void doSomething(int foo) { dependency.doSomethingElse(foo+1); } } As you can see, the constructor does 3 things, including calling an instance method. I've been told that calling instance methods from a constructor is unsafe because it circumvents the compiler's checks for uninitialized members. I.e. I could have called doSomething(0) before setting this.dependency, which would have compiled but not worked. What is the best way to refactor this? Make doSomething static and pass in the dependency explicitly? In my actual case I have three instance methods and three member fields that all depend on one another, so this seems like a lot of extra boilerplate to make all three of these static. Move the addHandler and doSomething into an @Inject public void init() method. While use with Guice will be transparent, it requires any manual construction to be sure to call init() or else the object won't be fully-functional if someone forgets. Also, this exposes more of the API, both of which seem like bad ideas. Wrap a nested class to keep the dependency to make sure it behaves properly without exposing additional API:class DependencyManager { private final Dependency dependency; public DependecyManager(Dependency dependency) { ... } public doSomething(int foo) { ... } } @Inject public MyClass(Dependency dependency) { DependencyManager manager = new DependencyManager(dependency); manager.doSomething(0); } This pulls instance methods out of all constructors, but generates an extra layer of classes, and when I already had inner and anonymous classes (e.g. that handler) it can become confusing - when I tried this I was told to move the DependencyManager to a separate file, which is also distasteful because it's now multiple files to do a single thing. So what is the preferred way to deal with this sort of situation?

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  • How to use unset() for this Linear Linked List in PHP

    - by Peter
    I'm writing a simple linear linked list implementation in PHP. This is basically just for practice... part of a Project Euler problem. I'm not sure if I should be using unset() to help in garbage collection in order to avoid memory leaks. Should I include an unset() for head and temp in the destructor of LLL? I understand that I'll use unset() to delete nodes when I want, but is unset() necessary for general clean up at any point? Is the memory map freed once the script terminates even if you don't use unset()? I saw this SO question, but I'm still a little unclear. Is the answer that you simply don't have to use unset() to avoid any sort of memory leaks associated with creating references? I'm using PHP 5.. btw. Unsetting references in PHP PHP references tutorial Here is the code - I'm creating references when I create $temp and $this-head at certain points in the LLL class: class Node { public $data; public $next; } class LLL { // The first node private $head; public function __construct() { $this->head = NULL; } public function insertFirst($data) { if (!$this->head) { // Create the head $this->head = new Node; $temp =& $this->head; $temp->data = $data; $temp->next = NULL; } else { // Add a node, and make it the new head. $temp = new Node; $temp->next = $this->head; $temp->data = $data; $this->head =& $temp; } } public function showAll() { echo "The linear linked list:<br/>&nbsp;&nbsp;"; if ($this->head) { $temp =& $this->head; do { echo $temp->data . " "; } while ($temp =& $temp->next); } else { echo "is empty."; } echo "<br/>"; } } Thanks!

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  • Performance - FunctionCall vs Event vs Action vs Delegate

    - by hwcverwe
    Currently I am using Microsoft Sync Framework to synchronize databases. I need to gather information per record which is inserted/updated/deleted by Microsoft Sync Framework and do something with this information. The sync speed can go over 50.000 records per minute. So that means my additional code need to be very lightweight otherwise it will be a huge performance penalty. Microsoft Sync Framework raises an SyncProgress event for each record. I am subscribed to that code like this: // Assembly1 SyncProvider.SyncProgress += OnSyncProgress; // .... private void OnSyncProgress(object sender, DbSyncProgressEventArgs e) { switch (args.Stage) { case DbSyncStage.ApplyingInserts: // MethodCall/Delegate/Action<>/EventHandler<> => HandleInsertedRecordInformation // Do something with inserted record info break; case DbSyncStage.ApplyingUpdates: // MethodCall/Delegate/Action<>/EventHandler<> => HandleUpdatedRecordInformation // Do something with updated record info break; case DbSyncStage.ApplyingDeletes: // MethodCall/Delegate/Action<>/EventHandler<> => HandleDeletedRecordInformation // Do something with deleted record info break; } } Somewhere else in another assembly I have three methods: // Assembly2 public class SyncInformation { public void HandleInsertedRecordInformation(...) {...} public void HandleUpdatedRecordInformation(...) {...} public void HandleInsertedRecordInformation(...) {...} } Assembly2 has a reference to Assembly1. So Assembly1 does not know anything about the existence of the SyncInformation class which need to handle the gathered information. So I have the following options to trigger this code: use events and subscribe on it in Assembly2 1.1. EventHandler< 1.2. Action< 1.3. Delegates using dependency injection: public class Assembly2.SyncInformation : Assembly1.ISyncInformation Other? I know the performance depends on: OnSyncProgress switch using a method call, delegate, Action< or EventHandler< Implementation of SyncInformation class I currently don't care about the implementation of the SyncInformation class. I am mainly focused on the OnSyncProgress method and how to call the SyncInformation methods. So my questions are: What is the most efficient approach? What is the most in-efficient approach? Is there a better way than using a switch in OnSyncProgress?

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  • Mutable objects and hashCode

    - by robert
    Have the following class: public class Member { private int x; private long y; private double d; public Member(int x, long y, double d) { this.x = x; this.y = y; this.d = d; } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + x; result = (int) (prime * result + y); result = (int) (prime * result + Double.doubleToLongBits(d)); return result; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (obj instanceof Member) { Member other = (Member) obj; return other.x == x && other.y == y && Double.compare(d, other.d) == 0; } return false; } public static void main(String[] args) { Set<Member> test = new HashSet<Member>(); Member b = new Member(1, 2, 3); test.add(b); System.out.println(b.hashCode()); b.x = 0; System.out.println(b.hashCode()); Member first = test.iterator().next(); System.out.println(test.contains(first)); System.out.println(b.equals(first)); System.out.println(test.add(first)); } } It produces the following results: 30814 29853 false true true Because the hashCode depends of the state of the object it can no longer by retrieved properly, so the check for containment fails. The HashSet in no longer working properly. A solution would be to make Member immutable, but is that the only solution? Should all classes added to HashSets be immutable? Is there any other way to handle the situation? Regards.

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  • Threadpool with pasistant worker instances

    - by Matt Smokey-waters Holmes
    So basically what im trying to do is queue up tasks in a thread pool to be executed as soon as a worker becomes free, i have found various examples of this but in all cases the examples have been setup to use a new Worker instance for each job, i want persistent workers. Im trying to make a ftp backup tool, i have it working but because of the limitations of a single connection it is slow. What i ideally want to do is have a single connection for scanning directories and building up a file list then four workers to download said files. Here is an example of my worker /** * FTP Worker */ public class Worker implements Runnable { protected FTPClient _ftp; // Connection details protected String _host = ""; protected String _user = ""; protected String _pass = ""; // worker status protected boolean _working = false; public Worker(String host, String user, String pass) { this._host = host; this._user = user; this._pass = pass; } // Check if the worker is in use public boolean inUse() { return this._working; } @Override public void run() { this._ftp = new FTPClient(); this._connect(); } // Download a file from the ftp server public boolean download(String base, String path, String file) { this._working = true; boolean outcome = true; //create directory if not exists File pathDir = new File(base + path); if (!pathDir.exists()) { pathDir.mkdirs(); } //download file try { OutputStream output = new FileOutputStream(base + path + file); this._ftp.retrieveFile(file, output); output.close(); } catch (Exception e) { outcome = false; } finally { this._working = false; return outcome; } } // Connect to the server protected boolean _connect() { try { this._ftp.connect(this._host); this._ftp.login(this._user, this._pass); } catch (Exception e) { return false; } return this._ftp.isConnected(); } // Disconnect from the server protected void _disconnect() { try { this._ftp.disconnect(); } catch (Exception e) { /* do nothing */ } } } and basically i want to be able to call Worker.download(...) for each task in a queue whenever a worker becomes available without having to create a new connection to the ftp server for each download Any help would be appreciated as iv'e never used threads before and I'm going round in circles at the moment

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  • How to reflect over T to build an expression tree for a query?

    - by Alex
    Hi all, I'm trying to build a generic class to work with entities from EF. This class talks to repositories, but it's this class that creates the expressions sent to the repositories. Anyway, I'm just trying to implement one virtual method that will act as a base for common querying. Specifically, it will accept a an int and it only needs to perform a query over the primary key of the entity in question. I've been screwing around with it and I've built a reflection which may or may not work. I say that because I get a NotSupportedException with a message of LINQ to Entities does not recognize the method 'System.Object GetValue(System.Object, System.Object[])' method, and this method cannot be translated into a store expression. So then I tried another approach and it produced the same exception but with the error of The LINQ expression node type 'ArrayIndex' is not supported in LINQ to Entities. I know it's because EF will not parse the expression the way L2S will. Anyway, I'm hopping someone with a bit more experience can point me into the right direction on this. I'm posting the entire class with both attempts I've made. public class Provider<T> where T : class { protected readonly Repository<T> Repository = null; private readonly string TEntityName = typeof(T).Name; [Inject] public Provider( Repository<T> Repository) { this.Repository = Repository; } public virtual void Add( T TEntity) { this.Repository.Insert(TEntity); } public virtual T Get( int PrimaryKey) { // The LINQ expression node type 'ArrayIndex' is not supported in // LINQ to Entities. return this.Repository.Select( t => (((int)(t as EntityObject).EntityKey.EntityKeyValues[0].Value) == PrimaryKey)).Single(); // LINQ to Entities does not recognize the method // 'System.Object GetValue(System.Object, System.Object[])' method, // and this method cannot be translated into a store expression. return this.Repository.Select( t => (((int)t.GetType().GetProperties().Single( p => (p.Name == (this.TEntityName + "Id"))).GetValue(t, null)) == PrimaryKey)).Single(); } public virtual IList<T> GetAll() { return this.Repository.Select().ToList(); } protected virtual void Save() { this.Repository.Update(); } }

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  • SwingWorker exceptions lost even when using wrapper classes

    - by Ti Strga
    I've been struggling with the usability problem of SwingWorker eating any exceptions thrown in the background task, for example, described on this SO thread. That thread gives a nice description of the problem, but doesn't discuss recovering the original exception. The applet I've been handed needs to propagate the exception upwards. But I haven't been able to even catch it. I'm using the SimpleSwingWorker wrapper class from this blog entry specifically to try and address this issue. It's a fairly small class but I'll repost it at the end here just for reference. The calling code looks broadly like try { // lots of code here to prepare data, finishing with SpecialDataHelper helper = new SpecialDataHelper(...stuff...); helper.execute(); } catch (Throwable e) { // used "Throwable" here in desperation to try and get // anything at all to match, including unchecked exceptions // // no luck, this code is never ever used :-( } The wrappers: class SpecialDataHelper extends SimpleSwingWorker { public SpecialDataHelper (SpecialData sd) { this.stuff = etc etc etc; } public Void doInBackground() throws Exception { OurCodeThatThrowsACheckedException(this.stuff); return null; } protected void done() { // called only when successful // never reached if there's an error } } The feature of SimpleSwingWorker is that the actual SwingWorker's done()/get() methods are automatically called. This, in theory, rethrows any exceptions that happened in the background. In practice, nothing is ever caught, and I don't even know why. The SimpleSwingWorker class, for reference, and with nothing elided for brevity: import java.util.concurrent.ExecutionException; import javax.swing.SwingWorker; /** * A drop-in replacement for SwingWorker<Void,Void> but will not silently * swallow exceptions during background execution. * * Taken from http://jonathangiles.net/blog/?p=341 with thanks. */ public abstract class SimpleSwingWorker { private final SwingWorker<Void,Void> worker = new SwingWorker<Void,Void>() { @Override protected Void doInBackground() throws Exception { SimpleSwingWorker.this.doInBackground(); return null; } @Override protected void done() { // Exceptions are lost unless get() is called on the // originating thread. We do so here. try { get(); } catch (final InterruptedException ex) { throw new RuntimeException(ex); } catch (final ExecutionException ex) { throw new RuntimeException(ex.getCause()); } SimpleSwingWorker.this.done(); } }; public SimpleSwingWorker() {} protected abstract Void doInBackground() throws Exception; protected abstract void done(); public void execute() { worker.execute(); } }

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  • Attribute vector emptying itself

    - by ravloony
    Hello, I have two classes, derived from a common class. The common class has a pure virtual function called execute(), which is implemented in both derived classes. In the inherited class I have an attribute which is a vector. In both execute() methods I overwrite this vector with a result. I access both classes from a vector of pointers to their objects. The problem is when I try to access the result vector form outside the objects. In one case I can get the elements (which are simply pointers), in the other I cannot, the vector is empty. Code: class E; class A{ protected: vector<E*> _result; public: virtual void execute()=0; vector<E*> get_result(); }; vector<E*> A::get_result() { return _result; } class B : public A { public: virtual void execute(); }; B::execute() { //... _result = tempVec; return; } class C : public A { public: virtual void execute(); }; C::execute() { //different stuff to B _result = tempvec; return; } main() { B* b = new B(); C* c = new C(); b->execute(); c->execute(); b->get_result();//returns full vector c->get_result(); //returns empty vector!! } I have no idea what is going on here... I have tried filling _result by hand from a temp vector in the offending class, doing the same with vector::assign(), nothing works. And the other object works perfectly. I must be missing something.... Any help would be greatly appreciated.

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  • Crossthread exception and invokerequired solution doesn't change my control value

    - by Pilouk
    EDIT Solution : Here i'm setting my byref value in each object then i'm running a backgroundworker Private Sub TelechargeFichier() Dim DocManquant As Boolean = False Dim docName As String = "" Dim lg As String = "" Dim telechargementFini As Boolean = False lblMessage.Text = EasyDealChangeLanguage.Instance.GetStringFromResourceName("1478") prgBar.Maximum = m_listeFichiers.Count For i As Integer = 0 To m_listeFichiers.Count - 1 m_listeFichiers(i).Set_ByRefLabel(lblMessage) m_listeFichiers(i).Set_ByRefPrgbar(prgBar) m_listeThreads.Add(New Thread(AddressOf m_listeFichiers(i).DownloadMe)) Next m_bgWorker = New BackgroundWorker m_bgWorker.WorkerReportsProgress = True AddHandler m_bgWorker.DoWork, AddressOf DownloadFiles m_bgWorker.RunWorkerAsync() ''Completed 'lblMessage.Text = EasyDealChangeLanguage.Instance.GetStringFromResourceName("1383") 'Me.DialogResult = System.Windows.Forms.DialogResult.OK End Sub Here is my downloadFiles function : Note that each start will do the downloadMe function see below too Private Sub DownloadFiles(sender As Object, e As DoWorkEventArgs) For i As Integer = 0 To m_listeThreads.Count - 1 m_listeThreads(i).Start() Next For i As Integer = 0 To m_listeThreads.Count - 1 m_listeThreads(i).Join() Next End Sub I have multiple thread that each will download a ftp file. I would like that each file that have been completed will set a value to a progress bar and a label from my UI thread. For some reason invokerequired never change to false. Here is my little function that start all the thread Private Sub TelechargeFichier() Dim DocManquant As Boolean = False Dim docName As String = "" Dim lg As String = "" Dim telechargementFini As Boolean = False lblMessage.Text = EasyDealChangeLanguage.Instance.GetStringFromResourceName("1478") prgBar.Maximum = m_listeFichiers.Count For i As Integer = 0 To m_listeFichiers.Count - 1 m_listeFichiers(i).Set_ByRefLabel(lblMessage) m_listeFichiers(i).Set_ByRefPrgbar(prgBar) m_listeThreads.Add(New Thread(AddressOf m_listeFichiers(i).DownloadMe)) Next For i As Integer = 0 To m_listeThreads.Count - 1 m_listeThreads(i).Start() Next For i As Integer = 0 To m_listeThreads.Count - 1 m_listeThreads(i).Join() Next 'Completed lblMessage.Text = EasyDealChangeLanguage.Instance.GetStringFromResourceName("1383") Me.DialogResult = System.Windows.Forms.DialogResult.OK End Sub Here my property that hold the Byref control from the UI thread. This is in my object which content the addressof function that will download the file (DownloadMe) Public Sub Set_ByRefPrgbar(ByRef prgbar As ProgressBar) m_prgBar = prgbar End Sub Public Sub Set_ByRefLabel(ByRef lbl As EasyDeal.Controls.EasyDealLabel3D) m_lblMessage = lbl End Sub Here is the download function : Public Sub DownloadMe() Dim ftpReq As FtpWebRequest Dim ftpResp As FtpWebResponse = Nothing Dim streamInput As Stream Dim fileStreamOutput As FileStream Try ftpReq = CType(WebRequest.Create(EasyDeal.Controls.Common.FTP_CONNECTION & m_downloadFtpPath & m_filename), FtpWebRequest) ftpReq.Credentials = New NetworkCredential(FTP_USER, FTP_PASS) ftpReq.Method = WebRequestMethods.Ftp.DownloadFile ftpResp = ftpReq.GetResponse streamInput = ftpResp.GetResponseStream() fileStreamOutput = New FileStream(m_outputPath, FileMode.Create, FileAccess.ReadWrite) ReadWriteStream(streamInput, fileStreamOutput) Catch ex As Exception 'Au pire la fichier sera pas downloader Finally If ftpResp IsNot Nothing Then ftpResp.Close() End If Dim nomFichier As String = m_displaynameEN If EasyDealChangeLanguage.GetCurrentLanguageTypes = EasyDealChangeLanguage.EnumLanguageType.Francais Then nomFichier = m_displaynameFR End If If m_lblMessage IsNot Nothing Then EasyDealCommon.TH_SetControlText(m_lblMessage, String.Format(EasyDealChangeLanguage.Instance.GetStringFromResourceName("1479"), nomFichier)) End If If m_prgBar IsNot Nothing Then EasyDealCommon.TH_SetPrgValue(m_prgBar, 1) End If End Try End Sub Here is the crossthread invoke solution function : Public Sub TH_SetControlText(ByVal ctl As Control, ByVal text As String) If ctl.InvokeRequired Then ctl.BeginInvoke(New Action(Of Control, String)(AddressOf TH_SetControlText), ctl, text) Else ctl.Text = text End If End Sub Public Sub TH_SetPrgValue(ByVal prg As ProgressBar, ByVal value As Integer) If prg.InvokeRequired Then prg.BeginInvoke(New Action(Of ProgressBar, Integer)(AddressOf TH_SetPrgValue), prg, value) Else prg.Value += value End If End Sub The problem is the invokerequired never get to false it actually goes in to beginInvoke but never end in the Else section to set the value.

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  • In .NET Xml Serialization, is it possible to serialize a class with an enum property with different

    - by Lasse V. Karlsen
    I have a class, containing a list property, where the list contains objects that has an enum property. When I serialize this, it looks like this: <?xml version="1.0" encoding="ibm850"?> <test> <events> <test-event type="changing" /> <test-event type="changed" /> </events> </test> Is it possible, through attributes, or similar, to get the Xml to look like this? <?xml version="1.0" encoding="ibm850"?> <test> <events> <changing /> <changed /> </events> </test> Basically, use the property value of the enum as a way to determine the tag-name? Is using a class hierarchy (ie. creating subclasses instead of using the property value) the only way? Edit: After testing, it seems even a class-hierarchy won't actually work. If there is a way to structure the classes to get the output I want, even with sub-classes, that is also an acceptable answer. Here's a sample program that will output the above Xml (remember to hit Ctrl+F5 to run in Visual Studio, otherwise the program window will close immediately): using System; using System.Collections.Generic; using System.Xml.Serialization; namespace ConsoleApplication18 { public enum TestEventTypes { [XmlEnum("changing")] Changing, [XmlEnum("changed")] Changed } [XmlType("test-event")] public class TestEvent { [XmlAttribute("type")] public TestEventTypes Type { get; set; } } [XmlType("test")] public class Test { private List<TestEvent> _Events = new List<TestEvent>(); [XmlArray("events")] public List<TestEvent> Events { get { return _Events; } } } class Program { static void Main(string[] args) { Test test = new Test(); test.Events.Add(new TestEvent { Type = TestEventTypes.Changing }); test.Events.Add(new TestEvent { Type = TestEventTypes.Changed }); XmlSerializer serializer = new XmlSerializer(typeof(Test)); XmlSerializerNamespaces ns = new XmlSerializerNamespaces(); ns.Add("", ""); serializer.Serialize(Console.Out, test, ns); } } }

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  • GWT: Reloading a single tab in a tab panel

    - by auste piliponyte
    I have a GWT tab panel and would like to reload a single tab when a certain event (e.g. button click) happens in another tab. Is there a way to do that? Another possibility would be executing some code (e.g. adding a new element to a tab) when that tab is selected. Any help would be really appreciated, I am stuck with this for a while already. To make the question more specific I am providing some code below. I have my code organized in screens, there is a home screen that initiates the tab panel. And there are separate screens for initiation of each tab. The simplified code for the home screen: public class HomeScreen extends Composite{ public HomeScreen() { TabPanel tabPanel = new TabPanel(); FlowPanel flowpanel; flowpanel = new FlowPanel(); ProfileTabScreen profileTabScreen = new ProfileTabScreen(); flowpanel.add(profileTabScreen); tabPanel.add(flowpanel, "Profile"); flowpanel = new FlowPanel(); GroupsTabScreen groupsTabScreen = new GroupsTabScreen(); flowpanel.add(groupsTabScreen); tabPanel.add(flowpanel, "Groups"); initWidget(tabPanel); } } Code for the tab screen from which I want to initiate the reload: private VerticalPanel groupPanel = new VerticalPanel(); private Button newGroupButton = new Button("New group"); public GroupsTabScreen() { newGroupButton.addClickHandler(new ClickHandler(){ public void onClick(ClickEvent event) { createNewGroup(); } }); groupPanel.add(newGroupButton); initWidget(groupPanel); } Code for the tab screen that has to be reloaded: private VerticalPanel profilePanel = new VerticalPanel(); private Label label = new Label("No groups yet."); public ProfileTabScreen() { profilePanel.add(label); initWidget(profilePanel); } So let's imagine I just want to change text of a label in profileTab (while in reality it will be ListBox and other elements), when the newGroupButton is clicked in groupTab. As I said, reloading the whole profileTab each time is is selected would be acceptable as well.

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  • C++ - Error: expected unqualified-id before ‘using’

    - by Francisco P.
    Hello, everyone. I am having some trouble on a project I'm working on. Here's the header file for the calor class: #ifndef _CALOR_ #define _CALOR_ #include "gradiente.h" using namespace std; class Calor : public Gradiente { public: Calor(); Calor(int a); ~Calor(); int getTemp(); int getMinTemp(); void setTemp(int a); void setMinTemp(int a); void mostraSensor(); }; #endif When I try to compile it: calor.h|6|error: expected unqualified-id before ‘using’| Why does this happen? I've been searching online and learned this error occurs mostly due to corrupted included files. Makes no sense to me, though. This class inherits from gradiente: #ifndef _GRADIENTE_ #define _GRADIENTE_ #include "sensor.h" using namespace std; class Gradiente : public Sensor { protected: int vActual, vMin; public: Gradiente(); ~Gradiente(); } #endif Which in turn inherits from sensor #ifndef _SENSOR_ #define _SENSOR_ #include <iostream> #include <fstream> #include <string> #include "definicoes.h" using namespace std; class Sensor { protected: int tipo; int IDsensor; bool estadoAlerta; bool estadoActivo; static int numSensores; public: Sensor(/*PARAMETROS*/); Sensor(ifstream &); ~Sensor(); int getIDsensor(); bool getEstadoAlerta(); bool getEstadoActivo(); void setEstadoAlerta(int a); void setEstadoActivo(int a); virtual void guardaSensor(ofstream &); virtual void mostraSensor(); // FUNÇÃO COMUM /* virtual int funcaoComum() = 0; virtual int funcaoComum(){return 0;};*/ }; #endif For completeness' sake, here's definicoes.h #ifndef _DEFINICOES_ #define _DEFINICOES_ const unsigned int SENSOR_MOVIMENTO = 0; const unsigned int SENSOR_SOM = 1; const unsigned int SENSOR_PRESSAO = 2; const unsigned int SENSOR_CALOR = 3; const unsigned int SENSOR_CONTACTO = 4; const unsigned int MIN_MOVIMENTO = 10; const unsigned int MIN_SOM = 10; const unsigned int MIN_PRESSAO = 10; const unsigned int MIN_CALOR = 35; #endif Any help'd be much appreciated. Thank you for your time. Thanks for your time!

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  • Flickering Image in Java?

    - by Noah Cagle
    OK so I am coding a game right now to prepair for Ludum Dare SharkJam, and I am using a new method for programming, because the last method I had crashes my PC, so this one should work. Well it does work and all, better too, but the images that I put in it flicker. Here is the whole main class (where the images are drawn) package me.NoahCagle.watermaze; import java.awt.Color; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferedImage; import javax.swing.JFrame; import me.NoahCagle.watermaze.entity.EntityShark; import me.NoahCagle.watermaze.entity.Player; import me.NoahCagle.watermaze.input.Keys; import me.NoahCagle.watermaze.map.Map; public class Game extends JFrame { private static final long serialVersionUID = 1L; Map map = new Map(0, 0); Player player = new Player(50, 30); static EntityShark shark = new EntityShark(400, 400); public Image dbImage; public Game() { setSize(800, 600); setDefaultCloseOperation(EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); setTitle("Water Maze"); setResizable(false); setBackground(Color.blue); addKeyListener(new Keys()); } public static void main(String[] args) { new Game(); Thread s = new Thread(shark); s.start(); } public void paint(Graphics g) { dbImage = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB); g.drawImage(dbImage, map.x, map.y, null); g.drawImage(player.player, player.x, player.y, this); g.drawImage(shark.shark, shark.x, shark.y, this); repaint(); } } What this code does for me is makes the Images work correctly, just flickering, alot. Can anyone help me with my issue? EDIT: I think it has something to do with where I call the repaint method in the paint method, so look there.

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  • Thread won't stop when I want it to? (Java)

    - by Stuart
    I have a thread in my screen recording application that won't cooperate: package recorder; import java.awt.AWTException; import java.awt.Insets; import java.io.IOException; import javax.swing.JFrame; public class RepeatThread extends Thread { boolean stop; public volatile Thread recordingThread; JFrame frame; int count = 0; RepeatThread( JFrame myFrame ) { stop = false; frame = myFrame; } public void run() { while( stop == false ) { int loopDelay = 33; // 33 is approx. 1000/30, or 30 fps long loopStartTime = System.currentTimeMillis(); Insets insets = frame.getInsets(); // Get the shape we're recording try { ScreenRecorder.capture( frame.getX() + insets.left, frame.getY() + insets.top, frame.getWidth() - ( insets.left + insets.right ), frame.getHeight() - ( insets.top + insets.bottom ) ); } catch( AWTException e1 ) { // TODO Auto-generated catch block e1.printStackTrace(); } catch( IOException e1 ) { // TODO Auto-generated catch block e1.printStackTrace(); } // Add another picture long loopEndTime = System.currentTimeMillis(); int loopTime = (int )( loopEndTime - loopStartTime ); if( loopTime < loopDelay ) { try { sleep( loopDelay - loopTime ); // If we have extra time, // sleep } catch( Exception e ) { } // If something interrupts it, I don't give a crap; just // ignore it } } } public void endThread() { stop = true; count = 0; ScreenRecorder.reset(); // Once I get this annoying thread to work, I have to make the pictures // into a video here! } } It's been bugging me for ages. It periodically takes screenshots to the specified area. When you start recording, it hides (decativates) the window. On a Mac, when you give an application focus, any hidden windows will activate. In my class WListener (which I have confirmed to work), I have: public void windowActivated(WindowEvent e) { if(ScreenRecorder.recordingThread != null) { ScreenRecorder.recordingThread.endThread(); } } So what SHOULD happen is, the screenshot-taking thread stops when he clicks on the application. However, I must be brutally screwing something up, because when the thread is running, it won't even let the window reappear. This is my first thread, so I expected a weird problem like this. Do you know what's wrong?

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