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  • Will rel=canonical break site: queries ?

    - by Justin Grant
    Our company publishes our software product's documentation using a custom-built content management system using a dynamic URL namespace like this: http://ourproduct.com/documentation/version/pageid Where "version" is the version number to which the documentation applies, and "pageid" is a unique string which identifies that page in our back-end content management system. For example, if content (e.g. a page about configuration best practices) is unchanged from version 3.0 and 4.0 of our product, it'd be reachable by two different URLs: http://ourproduct.com/documentation/3.0/configuration-best-practices http://ourproduct.com/documentation/4.0/configuration-best-practices This URL scheme allows us to scope Google search results to see only documentaiton for a particular product version, like this: configuration site:ourproduct.com/documentation/4.0 But when the user is searching across all versions, we don't want Google to arbitrarily choose one of the URLs to show in results. Instead, we always want the latest version to show up. Hence our planned use of rel=canonical so we can proscriptively tell Google which URL we want to show up if multiple versions are being searched. (Users who do oddball things like searching 2 versions but not all of them are a corner case, so we don't care which version(s) show up in that case-- the primary use-cases we care about is searching one version or searching all versions) But what will happen to scoped searches if we do this? If my rel=canonical URL points to version 4.0, but my search is scoped to 3.0, will Google return a result? Even if you don't know the answer offhand, do you know a site which uses rel=canonical to redirect across folders in a URL namespace. If so, I could run a few Google searches and figure out the answer.

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  • CoreData : store images to DB or not?

    - by Meko
    Hi.I am making an app that it takes photos from web site for some Username and shows it on UITable with username then when clicking user name it shows photos for this user and then clicking to name of photo it shows full screen photo. My question is I am using NSData to get photos from internet.Am I have to save also those data to CoreDAta? I am using like when pressing name of user it again creates NSData and downloads photos from internet and shows them on UTable. And it takes time. What is good approach? and How can save this images to CoreDAta? I am using this method NSData *imageData=[flickr dataForPhotoID:firstPhoto.id fromFarm:firstPhoto.farm onServer:firstPhoto.server withSecret:firstPhoto.secret inFormat: FlickrFetcherPhotoFormatSquare]; and here definition of dataForPtohoID method - (NSData *)dataForPhotoID:(NSString *)photoID fromFarm:(NSString *)farm onServer:(NSString *)server withSecret:(NSString *)secret inFormat:(FlickrFetcherPhotoFormat)format { #if TEST_HIGH_NETWORK_LATENCY sleep(1); #endif NSString *formatString; switch (format) { case FlickrFetcherPhotoFormatSquare: formatString = @"s"; break; case FlickrFetcherPhotoFormatLarge: formatString = @"b"; break; } NSString *photoURLString = [NSString stringWithFormat:@"http://farm%@.static.flickr.com/%@/%@_%@_%@.jpg", farm, server, photoID, secret, formatString]; NSURL *url = [NSURL URLWithString:photoURLString]; return [NSData dataWithContentsOfURL:url]; }

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  • Delphi 6 OleServer.pas Invoke memory leak

    - by Mike Davis
    There's a bug in delphi 6 which you can find some reference online for when you import a tlb the order of the parameters in an event invocation is reversed. It is reversed once in the imported header and once in TServerEventDIspatch.Invoke. you can find more information about it here: http://cc.embarcadero.com/Item/16496 somewhat related to this issue there appears to be a memory leak in TServerEventDispatch.Invoke with a parameter of a Variant of type Var_Array (maybe others, but this is the more obvious one i could see). The invoke code copies the args into a VarArray to be passed to the event handler and then copies the VarArray back to the args after the call, relevant code pasted below: // Set our array to appropriate length SetLength(VarArray, ParamCount); // Copy over data for I := Low(VarArray) to High(VarArray) do VarArray[I] := OleVariant(TDispParams(Params).rgvarg^[I]); // Invoke Server proxy class if FServer <> nil then FServer.InvokeEvent(DispID, VarArray); // Copy data back for I := Low(VarArray) to High(VarArray) do OleVariant(TDispParams(Params).rgvarg^[I]) := VarArray[I]; // Clean array SetLength(VarArray, 0); There are some obvious work-arounds in my case: if i skip the copying back in case of a VarArray parameter it fixes the leak. to not change the functionality i thought i should copy the data in the array instead of the variant back to the params but that can get complicated since it can hold other variants and seems to me that would need to be done recursively. Since a change in OleServer will have a ripple effect i want to make sure my change here is strictly correct. can anyone shed some light on exactly why memory is being leaked here? I can't seem to look up the callstack any lower than TServerEventDIspatch.Invoke (why is that?) I imagine that in the process of copying the Variant holding the VarArray back to the param list it added a reference to the array thus not allowing it to be release as normal but that's just a rough guess and i can't track down the code to back it up. Maybe someone with a better understanding of all this could shed some light?

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  • check keyboard state without using KeyboardEvent in AS3

    - by Pieter888
    Is it possible to check for pressed keys without using the KeyboardEvent? I have an ENTER_FRAME event setup called enterFrameHandler and I want to check within the function enterFrameHandler if any keys are pressed. normally when using a KeyboardEvent I could check for keys easily using a switch that checks the KeyCode of the event, but in an ENTER_FRAME event this isn't possible for me. Is there any other way of checking the keyboard's state within the ENTER_FRAME event?

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  • Rails - why would a model inside RAILS_ROOT/lib not be available in production mode?

    - by sa125
    Hi - I have a class located inside RAILS_ROOT/lib folder, which I use in one of my helpers, and it works great in development. When I switch to production, the application throws a NameError (uninitialized constant SomeHelper::SomeClass), and I have to load it manually in the helper: load "#{Rails.root}/lib/some_class.rb" module SomeHelper def some_method sc = SomeClass.new # blah end end I was under the impression that everything inside RAILS_ROOT/lib/* should be available all to the app - is there anything I need to configure to make this happen in prod mode? thanks.

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  • How to maintain an ordered table with Core Data (or SQL) with insertions/deletions?

    - by Jean-Denis Muys
    This question is in the context of Core Data, but if I am not mistaken, it applies equally well to a more general SQL case. I want to maintain an ordered table using Core Data, with the possibility for the user to: reorder rows insert new lines anywhere delete any existing line What's the best data model to do that? I can see two ways: 1) Model it as an array: I add an int position property to my entity 2) Model it as a linked list: I add two one-to-one relations, next and previous from my entity to itself 1) makes it easy to sort, but painful to insert or delete as you then have to update the position of all objects that come after 2) makes it easy to insert or delete, but very difficult to sort. In fact, I don't think I know how to express a Sort Descriptor (SQL ORDER BY clause) for that case. Now I can imagine a variation on 1): 3) add an int ordering property to the entity, but instead of having it count one-by-one, have it count 100 by 100 (for example). Then inserting is as simple as finding any number between the ordering of the previous and next existing objects. The expensive renumbering only has to occur when the 100 holes have been filled. Making that property a float rather than an int makes it even better: it's almost always possible to find a new float midway between two floats. Am I on the right track with solution 3), or is there something smarter?

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  • Can Haskell's Parsec library be used to implement a recursive descent parser with backup?

    - by Thor Thurn
    I've been considering using Haskell's Parsec parsing library to parse a subset of Java as a recursive descent parser as an alternative to more traditional parser-generator solutions like Happy. Parsec seems very easy to use, and parse speed is definitely not a factor for me. I'm wondering, though, if it's possible to implement "backup" with Parsec, a technique which finds the correct production to use by trying each one in turn. For a simple example, consider the very start of the JLS Java grammar: Literal: IntegerLiteral FloatingPointLiteral I'd like a way to not have to figure out how I should order these two rules to get the parse to succeed. As it stands, a naive implementation like this: literal = do { x <- try (do { v <- integer; return (IntLiteral v)}) <|> (do { v <- float; return (FPLiteral v)}); return(Literal x) } Will not work... inputs like "15.2" will cause the integer parser to succeed first, and then the whole thing will choke on the "." symbol. In this case, of course, it's obvious that you can solve the problem by re-ordering the two productions. In the general case, though, finding things like this is going to be a nightmare, and it's very likely that I'll miss some cases. Ideally, I'd like a way to have Parsec figure out stuff like this for me. Is this possible, or am I simply trying to do too much with the library? The Parsec documentation claims that it can "parse context-sensitive, infinite look-ahead grammars", so it seems like something like I should be able to do something here.

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  • WM_NCHITTEST and secondary monitor to left of primary monitor

    - by AlanKley
    The described setup with 2nd monitor to left of primary causes WM_NCHITTEST to send negative values which is apparently not supported according to this post. I have a custom control written in win32 that is like a Group control. It has a small clickable area. No MOUSE events are coming to my control when the window containing the custom control lies on a second monitor to the left of the primary monitor. SPY++ shows WM_NCHITTEST messages but no Mouse messages. When window is moved to primary monitor or secondary monitor is positioned to right of primary (all points are positive) then everything works fine. Below is how the WM_NCHITTEST is handled in my custom control. In general I need it to return HTTRANSPARENT so as not to obscure other controls placed inside of it. Anybody have any suggestions what funky coordinate translation I need to do and what to return in response to WM_NCHITTEST to get Mouse messages translated and sent to my control in the case where it is on a 2nd monitor placed to the left of the primary monitor? case WM_NCHITTEST: { POINT Pt = {LOWORD(lP), HIWORD(lP)}; int i; ScreenToClient (hWnd, &Pt); if (PtInRect (&rClickableArea, Pt)) { return(DefWindowProc( hWnd, Msg, wP, lP )); } } lReturn = HTTRANSPARENT; break;

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  • Django + jQuery: Sometimes AJAX, but always DRY?

    - by Justin Myles Holmes
    Let's say I have an app (in Django) for which I want to sometimes (but not always) load content via ajax. An easy example is logging in. When the user logs in, I don't want to refresh the page, just change things around. Yet, if they are already logged in, and then arrive at (or refresh) the same page, I want it to show the same content. So, in the first case, obviously I do some sort of ajax login and load changes to the page accordingly. Easy enough. But what about in the second case? Do I go back through and add {% if user.authenticated %} all over the place? This seems cold, dark, and WET. On the other hand, I can just wrap all the ajaxy stuff in a javascript function, called loggedIn(), and run that if the user is authenticated. But then I'm faced with two http requests instead of one. Also undesirable. So what's the standard solution here?

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  • Problem with fork exec kill when redirecting output in perl

    - by Edu
    I created a script in perl to run programs with a timeout. If the program being executed takes longer then the timeout than the script kills this program and returns the message "TIMEOUT". The script worked quite well until I decided to redirect the output of the executed program. When the stdout and stderr are being redirected, the program executed by the script is not being killed because it has a pid different than the one I got from fork. It seems perl executes a shell that executes my program in the case of redirection. I would like to have the output redirection but still be able to kill the program in the case of a timeout. Any ideas on how I could do that? A simplified code of my script is: #!/usr/bin/perl use strict; use warnings; use POSIX ":sys_wait_h"; my $timeout = 5; my $cmd = "very_long_program 1>&2 > out.txt"; my $pid = fork(); if( $pid == 0 ) { exec($cmd) or print STDERR "Couldn't exec '$cmd': $!"; exit(2); } my $time = 0; my $kid = waitpid($pid, WNOHANG); while ( $kid == 0 ) { sleep(1); $time ++; $kid = waitpid($pid, WNOHANG); print "Waited $time sec, result $kid\n"; if ($timeout > 0 && $time > $timeout) { print "TIMEOUT!\n"; #Kill process kill 9, $pid; exit(3); } } if ( $kid == -1) { print "Process did not exist\n"; exit(4); } print "Process exited with return code $?\n"; exit($?); Thanks for any help.

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  • Java the little console game won't repeat?

    - by Jony Kale
    Okay, what I have so far is: You enter the game, and write "spin" to the console. Program will enter the while loop. In the while loop, if entered int is -1, return to the back (Set console input back to "", and let the user select what game he would like to play). Problem: Instead of going back, and selecting "spin" again, the program exits? Why is it happening? How can I fix this? private static Scanner console = new Scanner(System.in); private static Spin spin = new Spin(); private static String inputS = ""; private static int inputI = 0; private static String[] gamesArray = new String[] {"spin", "tof"}; private static boolean spinWheel = false; private static boolean tof = false; public static void main (String[] args) { if (inputS.equals("")) { System.out.println("Welcome to the system!"); System.out.print("Please select a game: "); inputS = console.nextLine(); } while (inputS.equals("spin")) { System.out.println("Welcome to the spin game! Please write 1 to spin. and -1 to exit back"); inputI = console.nextInt(); switch (inputI) { case 1: break; case -1: inputI = 0; inputS = ""; break; } } }

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  • Geolocation with wordpressmu/buddypress

    - by matthewb
    I am just looking for the best solution for the following problem. I have installed wordpress mu, and I wanted to create child blogs, for different areas in the world. But I want it so 1 domain can switch them instantly using the users ip address. IS there a extention of wordpressmu or buddypress or do I need something on the server say in htaccess to do that?

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  • NSArray/NSMutableArray : Passed by ref or by value???

    - by wgpubs
    Totally confused here. I have a PARENT UIViewController that needs to pass an NSMutableArray to a CHILD UIViewController. I'm expecting it to be passed by reference so that changes made in the CHILD will be reflected in the PARENT and vice-versa. But that is not the case. Both have a property declared as .. @property (nonatomic, retain) NSMutableArray *photos; Example: In PARENT: self.photos = [[NSMutableArray alloc] init]; ChildViewController *c = [[ChildViewController alloc] init ...]; c.photos = self.photos; ... ... ... In CHILD: [self.photos addObject:obj1]; [self.photos addObject:obj2]; NSLog(@"Count:%d", [self.photos count]) // Equals 2 as expected ... Back in PARENT: NSLog(@"Count:%d", [self.photos count]) // Equals 0 ... NOT EXPECTED I thought they'd both be accessing the same memory. Is this not the case? If it isn't ... how do I keep the two NSMutableArrays in sync?

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  • Multiple domains on a single rails app

    - by Anant
    This is the first time I'm creating an app using Ruby on Rails. I would like to switch the database depending on the site which is loaded. With php I used to do a simple strpos on http host, and set the database name depending on that. How can I do this with rails?

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  • how to use Remote Service ?

    - by LEE YONGGUN
    Hi im trying to use Remote Service btween two simple application, But its not easy to me. So any advice you have will help me. here`s my case. I made one app which is playing Music in service, There are two components. one is Activity controlling service by using three buttons, play,pause, stop. and it is working fine. and another one is just simple Activity which also has four buttons bind,play,stop,unbind. when i click bind, it`s confirmed by Toast msg, but when i click play button,it occurs error. i want to control first activitys Music playing service in second Activity. So im trying to use remote service. i made same .aidl file in each app project. In aidl file, i defined methods "playing","stoping" and i implement those methods in Music service class, implementation is simply use intent and startService & stopService. In DDMS there is "java.lang.SecurityException : Binder invocation to an incorrect interface" thats the case what im doing. So please tell me what`s the problem. any advice could help me. thanks Gun.

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  • Core data migration failing with "Can't find model for source store" but managedObjectModel for source is present

    - by Ira Cooke
    I have a cocoa application using core-data, which is now at the 4th version of its managed object model. My managed object model contains abstract entities but so far I have managed to get migration working by creating appropriate mapping models and creating my persistent store using addPersistentStoreWithType:configuration:options:error and with the NSMigratePersistentStoresAutomaticallyOption set to YES. NSDictionary *optionsDictionary = [NSDictionary dictionaryWithObject:[NSNumber numberWithBool:YES] forKey:NSMigratePersistentStoresAutomaticallyOption]; NSURL *url = [NSURL fileURLWithPath: [applicationSupportFolder stringByAppendingPathComponent: @"MyApp.xml"]]; NSError *error=nil; [theCoordinator addPersistentStoreWithType:NSXMLStoreType configuration:nil URL:url options:optionsDictionary error:&error] This works fine when I migrate from model version 3 to 4, which is a migration that involves adding attributes to several entities. Now when I try to add a new model version (version 5), the call to addPersistentStoreWithType returns nil and the error remains empty. The migration from 4 to 5 involves adding a single attribute. I am struggling to debug the problem and have checked all the following; The source database is in fact at version 4 and the persistentStoreCoordinator's managed object model is at version 5. The 4-5 mapping model as well as managed object models for versions 4 and 5 are present in the resources folder of my built application. I've tried various model upgrade paths. Strangely I find that upgrading from an early version 3 - 5 works .. but upgrading from 4 - 5 fails. I've tried adding a custom entity migration policy for migration of the entity whose attributes are changing ... in this case I overrode the method beginEntityMapping:manager:error: . Interestingly this method does get called when migration works (ie when I migrate from 3 to 4, or from 3 to 5 ), but it does not get called in the case that fails ( 4 to 5 ). I'm pretty much at a loss as to where to proceed. Any ideas to help debug this problem would be much appreciated.

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  • Safe way to set computed environment variables

    - by sfink
    I have a bash script that I am modifying to accept key=value pairs from stdin. (It is spawned by xinetd.) How can I safely convert those key=value pairs into environment variables for subprocesses? I plan to only allow keys that begin with a predefined prefix "CMK_", to avoid IFS or any other "dangerous" variable getting set. But the simplistic approach function import () { local IFS="=" while read key val; do case "$key" in CMK_*) eval "$key=$val";; esac done } is horribly insecure because $val could contain all sorts of nasty stuff. This seems like it would work: shopt -s extglob function import () { NORMAL_IFS="$IFS" local IFS="=" while read key val; do case "$key" in CMK_*([a-zA-Z_]) ) IFS="$NORMAL_IFS" eval $key='$val' IFS="=" ;; esac done } but (1) it uses the funky extglob thing that I've never used before, and (2) it's complicated enough that I can't be comfortable that it's secure. My goal, to be specific, is to allow key=value settings to pass through the bash script into the environment of called processes. It is up to the subprocesses to deal with potentially hostile values getting set. I am modifying someone else's script, so I don't want to just convert it to Perl and be done with it. I would also rather not change it around to invoke the subprocesses differently, something like #!/bin/sh ...start of script... perl -nle '($k,$v)=split(/=/,$_,2); $ENV{$k}=$v if $k =~ /^CMK_/; END { exec("subprocess") }' ...end of script...

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  • SVN: Nested repo

    - by Extrakun
    We are working with a PHP application which has no concept of switch-able themes; the situation is that we are modifying the application to add our own features, and CSS/Smarty templates for our own look and feel. We have 2 projects base on this application, each with a different layout/presentation. Hence I need to have one repo for the base application files, and one for the CSS/smarty templates. How should I go about doing this?

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  • Passing Variable Length Arrays to a function

    - by David Bella
    I have a variable length array that I am trying to pass into a function. The function will shift the first value off and return it, and move the remaining values over to fill in the missing spot, putting, let's say, a -1 in the newly opened spot. I have no problem passing an array declared like so: int framelist[128]; shift(framelist); However, I would like to be able to use a VLA declared in this manner: int *framelist; framelist = malloc(size * sizeof(int)); shift(framelist); I can populate the arrays the same way outside the function call without issue, but as soon as I pass them into the shift function, the one declared in the first case works fine, but the one in the second case immediately gives a segmentation fault. Here is the code for the queue function, which doesn't do anything except try to grab the value from the first part of the array... int shift(int array[]) { int value = array[0]; return value; } Any ideas why it won't accept the VLA? I'm still new to C, so if I am doing something fundamentally wrong, let me know.

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  • Problem accessing updated variables within OnTouch

    - by Jay Smith
    I have an OnTouch and a setOnTouchListener that updates varibles which contain screen coord info. The problem is it doesnt seem to ever update them. On line 78, RGB.setText(test); it never changes from 0.0. If i were to move that line and the line above it into the onTouch it updates. any idea what is wrong? Thank you. package com.evankimia.huskybus; import com.test.huskybus.R; import android.app.Activity; import android.os.Bundle; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.TextView; public class HuskyBus extends Activity { TextView RGB; private CampusMap mCampusMap; private float startX = 0; //track x from one ACTION_MOVE to the next private float startY = 0; //track y from one ACTION_MOVE to the next float scrollByX = 0; //x amount to scroll by float scrollByY = 0; //y amount to scroll by /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); RGB = (TextView) findViewById(R.id.coordBox); mCampusMap = (CampusMap) findViewById(R.id.map); mCampusMap.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub switch (event.getAction()) { case MotionEvent.ACTION_DOWN: // Remember our initial down event location. startX = event.getRawX(); startY = event.getRawY(); break; case MotionEvent.ACTION_MOVE: float x = event.getRawX(); float y = event.getRawY(); // Calculate move update. This will happen many times // during the course of a single movement gesture. scrollByX = x - startX; //move update x increment scrollByY = y - startY; //move update y increment startX = x; //reset initial values to latest startY = y; mCampusMap.invalidate(); break; }//end switch return false; } ; }); //end onDraw? String test = "" + scrollByX; RGB.setText(test); } }

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  • UIPageControl design challenge

    - by Sheehan Alam
    My app has a UITabBarController that loads many different UINavigationControllers. I want a UIPageControl to switch between the different UINavigationControllers. Do I place the UIPageControl in my UINavigationController or in my appDelegate? Suggestions and best practices are welcome.

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  • Java method keyword "final" and its use

    - by Lukas Eder
    When I create complex type hierarchies (several levels, several types per level), I like to use the final keyword on methods implementing some interface declaration. An example: interface Garble { int zork(); } interface Gnarf extends Garble { /** * This is the same as calling {@link #zblah(0)} */ int zblah(); int zblah(int defaultZblah); } And then abstract class AbstractGarble implements Garble { @Override public final int zork() { ... } } abstract class AbstractGnarf extends AbstractGarble implements Gnarf { // Here I absolutely want to fix the default behaviour of zblah // No Gnarf shouldn't be allowed to set 1 as the default, for instance @Override public final int zblah() { return zblah(0); } // This method is not implemented here, but in a subclass @Override public abstract int zblah(int defaultZblah); } I do this for several reasons: It helps me develop the type hierarchy. When I add a class to the hierarchy, it is very clear, what methods I have to implement, and what methods I may not override (in case I forgot the details about the hierarchy) I think overriding concrete stuff is bad according to design principles and patterns, such as the template method pattern. I don't want other developers or my users do it. So the final keyword works perfectly for me. My question is: Why is it used so rarely in the wild? Can you show me some examples / reasons where final (in a similar case to mine) would be very bad?

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  • How should I read from a buffered reader?

    - by Roman
    I have the following example of reading from a buffered reader: while ((inputLine = input.readLine()) != null) { System.out.println("I got a message from a client: " + inputLine); } The code in the loop println will be executed whenever something appears in the buffered reader (input in this case). In my case, if a client-application writes something to the socket, the code in the loop (in the server-application) will be executed. But I do not understand how it works. inputLine = input.readLine() waits until something appears in the buffered reader and when something appears there it returns true and the code in the loop is executed. But when null can be returned. There is another question. The above code was taken from a method which throws Exception and I use this code in the run method of the Thread. And when I try to put throws Exception before the run the compiler complains: overridden method does not throw exception. Without the throws exception I have another complain from the compiler: unreported exception. So, what can I do?

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  • convincing C# compiler that execution will stop after a member returns

    - by Sarah Vessels
    I don't think this is currently possible or if it's even a good idea, but it's something I was thinking about just now. I use MSTest for unit testing my C# project. In one of my tests, I do the following: MyClass instance; try { instance = getValue(); } catch (MyException ex) { Assert.Fail("Caught MyException"); } instance.doStuff(); // Use of unassigned local variable 'instance' To make this code compile, I have to assign a value to instance either at its declaration or in the catch block. However, Assert.Fail will never, to the best of my knowledge, allow execution to proceed past it, hence instance will never be used without a value. Why is it then that I must assign a value to it? If I change the Assert.Fail to something like throw ex, the code compiles fine, I assume because it knows that exception will disallow execution to proceed to a point where instance would be used uninitialized. So is it a case of runtime versus compile-time knowledge about where execution will be allowed to proceed? Would it ever be reasonable for C# to have some way of saying that a member, in this case Assert.Fail, will never allow execution after it returns? Maybe that could be in the form of a method attribute. Would this be useful or an unnecessary complexity for the compiler?

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