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  • Sorry For The Short Notice! November Deep Dive Demo Invitations

    - by KemButller
    If you would like to get a deep dive overview and demo of two of JD Edwards hottest products in the privacy of your own office, you are in luck!  The Oracle sales team invites you to attend their on-line seminars covering EnterpriseOne One View Reporting and EnterpriseOne Health and Safety Incident Management. You can get the details and register via these links. EnterpriseOne One View Reporting - November 13  EnterpriseOne Health and Safety Incident Management - November 20 

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  • Step by Step Guide to Silverlight 4 Command Binding

    Silverlight 4 now came up with the support of Command Binding. Using Command binding you can easily develop your Silverlight MVVM (Model-View-ViewModel) applications where your view will not know about data. In this article, I will describe you the Command binding feature in Silverlight 4 Step-by-St

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  • Is there an Ubuntu alternative to iExplorer (formerly iPhone Explorer)?

    - by nerdabilly
    I'm trying to view the entire contents of my iPhone in Ubuntu 10.04. I'm able to mount and view the digital media folders, but I'm looking for behavior more like the Mac/Windows iExplorer app that will list the /var folder as well as Applications, etc rather than just making it look like an external filesystem. I've found a few options that require jailbreak but I'd rather not go that route if it's at all possible. Thanks!

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  • Finding "Stuff" In OUM

    - by Dave Burke
    One of the first questions people asked when they start using the Oracle Unified Method (OUM) is “how do I find X ?” Well of course no one is really looking for “X”!! but typically an OUM user might know the Task ID, or part of the Task Name, or maybe they just want to find out if there is any content within OUM that is related to a couple of keys words they have in their mind. Here are three quick tips I give people: 1. Open up one of the OUM Views, then click “Expand All”, and then use your Browser’s search function to locate a key Word. For example, Google Chrome or Internet Explorer: <CTRL> F, then type in a key Word, i.e. Architecture This is fast and easy option to use, but it only searches the current OUM page 2. Use the PDF view of OUM Open up one of the OUM Views, and then click the PDF View button located at the top of the View. Depending on your Browser’s settings, the PDF file will either open up in a new Window, or be saved to your local machine. In either case, once the PDF file is open, you can use the built in PDF search commands to search for key words across a large portion of the OUM Method Pack. This is great option for searching the entire Full Method View of OUM, including linked HTML pages, however the search will not included linked Documents, i.e. Word, Excel. 3. Use your operating systems file index to search for key words This is my favorite option, and one I use virtually every day. I happen to use Windows Search, but you could also use Google Desktop Search, of Finder on a MAC. All you need to do (on a Windows machine) is to make sure your local OUM folder structure is included in the Windows Index. Go to Control Panel, select Indexing Options, and ensure your OUM folder is included in the Index, i.e. C:/METHOD/OM40/OUM_5.6 Once your OUM folders are indexed, just open up Windows Search (or Google Desktop Search) and type in your key worlds, i.e. Unit Testing The reason I use this option the most is because the Search will take place across the entire content of the Indexed folders, included linked files. Happy searching!

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  • Try Out the New Microsoft Desktop Player

    Microsoft Desktop Player allows developers to access technical content (such as videos, webcasts, podcasts, and white papers) and links to resources (including developer evangelists, local training opportunities, and local user groups) in your area. View it online or download the WPF application to view offline. Try it today!...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • google analytics statistics

    - by colmcq
    I am compiling a report for a client using google analytics. I have observed that the client has unusually good page view times (5 mins) and excellent bounce rates (<25%). I need to reference research data that validates my assertion that these figures are excellent compared to an industry standard (the industry is ecommerce and gaming). Can you direct me to any published research data that specifies normal bounce rates and page view times for this industry?

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  • How to Get Noticed on the Information Highway - The Basics of SEO

    The information highway (the internet) resembles a six lane main road at rush hour. There is more and more information available every day. The question is how to stay on top of the information explosion and keep your products and services within view of your customers and also within view of new markets and potential clients.

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  • Make Dell's OpenManage 6.2 information available through SNMP

    - by tronda
    I have successfully installed OpenManage on a CentOS 5.4 server and I'm able to use OpenManage through the web interface running on port 1311, but I would like to be able to expose this information through the SNMP server. I don't know SNMP particularly well so the configuration is a result of trial and error. I've tried to follow the description pointed out in the Open Manage Server Administrator User Guide. I've followed the documentation regarding SNMP configuration, but without success. I've created a small snmpd.conf file: com2sec notConfigUser default public group notConfigGroup v1 notConfigUser group notConfigGroup v2c notConfigUser view systemview included .1.3.6.1.2.1.1 view systemview included .1.3.6.1.2.1.25.1.1 access notConfigGroup "" any noauth exact all all none view all included .1 rwcommunity public 10.200.26.50 syslocation "Somewhere" syscontact [email protected] pass .1.3.6.1.4.1.4413.4.1 /usr/bin/ucd5820stat smuxpeer .1.3.6.1.4.1.674.10892.1 When I try to fetch SNMP information by using snmpwalk I get the following output: SNMPv2-MIB::sysDescr.0 = STRING: Linux myserver.test.com 2.6.18-164.15.1.el5 #1 SMP Wed Mar 17 11:30:06 EDT 2010 x86_64 SNMPv2-MIB::sysObjectID.0 = OID: NET-SNMP-MIB::netSnmpAgentOIDs.10 DISMAN-EVENT-MIB::sysUpTimeInstance = Timeticks: (1180389) 3:16:43.89 SNMPv2-MIB::sysContact.0 = STRING: [email protected] SNMPv2-MIB::sysName.0 = STRING: myserver.test.com SNMPv2-MIB::sysLocation.0 = STRING: "Somewhere" SNMPv2-MIB::sysORLastChange.0 = Timeticks: (0) 0:00:00.00 SNMPv2-MIB::sysORID.1 = OID: SNMPv2-MIB::snmpMIB SNMPv2-MIB::sysORID.2 = OID: TCP-MIB::tcpMIB SNMPv2-MIB::sysORID.3 = OID: IP-MIB::ip SNMPv2-MIB::sysORID.4 = OID: UDP-MIB::udpMIB SNMPv2-MIB::sysORID.5 = OID: SNMP-VIEW-BASED-ACM-MIB::vacmBasicGroup SNMPv2-MIB::sysORID.6 = OID: SNMP-FRAMEWORK-MIB::snmpFrameworkMIBCompliance SNMPv2-MIB::sysORID.7 = OID: SNMP-MPD-MIB::snmpMPDCompliance SNMPv2-MIB::sysORID.8 = OID: SNMP-USER-BASED-SM-MIB::usmMIBCompliance SNMPv2-MIB::sysORDescr.1 = STRING: The MIB module for SNMPv2 entities SNMPv2-MIB::sysORDescr.2 = STRING: The MIB module for managing TCP implementations SNMPv2-MIB::sysORDescr.3 = STRING: The MIB module for managing IP and ICMP implementations SNMPv2-MIB::sysORDescr.4 = STRING: The MIB module for managing UDP implementations SNMPv2-MIB::sysORDescr.5 = STRING: View-based Access Control Model for SNMP. SNMPv2-MIB::sysORDescr.6 = STRING: The SNMP Management Architecture MIB. SNMPv2-MIB::sysORDescr.7 = STRING: The MIB for Message Processing and Dispatching. SNMPv2-MIB::sysORDescr.8 = STRING: The management information definitions for the SNMP User-based Security Model. SNMPv2-MIB::sysORUpTime.1 = Timeticks: (0) 0:00:00.00 SNMPv2-MIB::sysORUpTime.2 = Timeticks: (0) 0:00:00.00 SNMPv2-MIB::sysORUpTime.3 = Timeticks: (0) 0:00:00.00 SNMPv2-MIB::sysORUpTime.4 = Timeticks: (0) 0:00:00.00 SNMPv2-MIB::sysORUpTime.5 = Timeticks: (0) 0:00:00.00 SNMPv2-MIB::sysORUpTime.6 = Timeticks: (0) 0:00:00.00 SNMPv2-MIB::sysORUpTime.7 = Timeticks: (0) 0:00:00.00 SNMPv2-MIB::sysORUpTime.8 = Timeticks: (0) 0:00:00.00 I suspect that I should get some DELL specific information when I use the snmpwalk utility. Is there a configuration in snmpd.conf file which is wrong, or do I have to configure on the OpenManage side in order to get the hardware information accessible from SNMP?

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  • web services access not being reached thru the web browser

    - by Tony
    I am trying to reference my .asmx webservices in .NET but my server is not exposed to the internet. When I put on the following address I get the message mentioned below. What's the reason for not being able to see the directory? Am I missing something in my IIS configuraction? Am I missing anything in my permissions? Just as reference I have other folders with webservices and I have the same issue. When I login to the server I am doing it with my windows user and password (I am using windows authentication). It's necessary to mention that when I put the URL I am getting a popup screen to put in my userid and password but it seems that's not able to validate since keeps asking me a couple of times. Let me know if you need more information to address this issue . http://appsvr02/Inetpub/wwwroot/DevWebApi/ Internet Explorer cannot display the webpage What you can try: It appears you are connected to the Internet, but you might want to try to reconnect to the Internet. Retype the address. Go back to the previous page. Most likely causes: •You are not connected to the Internet. •The website is encountering problems. •There might be a typing error in the address. More information This problem can be caused by a variety of issues, including: •Internet connectivity has been lost. •The website is temporarily unavailable. •The Domain Name Server (DNS) is not reachable. •The Domain Name Server (DNS) does not have a listing for the website's domain. •If this is an HTTPS (secure) address, click tools, click Internet Options, click Advanced, and check to be sure the SSL and TLS protocols are enabled under the security section. For offline users You can still view subscribed feeds and some recently viewed webpages. To view subscribed feeds 1.Click the Favorites Center button , click Feeds, and then click the feed you want to view. To view recently visited webpages (might not work on all pages) 1.Click Tools , and then click Work Offline. 2.Click the Favorites Center button , click History, and then click the page you want to view.

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  • git, egit, submodules, and symlinks -- how should shared sub-projects be handled in eclipse?

    - by Autophil
    Question: what's the best way to handle sub-projects in eclipse when using git for SCM? Here's the situation. I have a few git projects with a directory structure layed out more or less like this: simpleproj app www admin demo lib model orm view model user blah ... storeproj app www about mobile fbapp lib model orm view model user message cart product merchant Each directory in "lib" contains a separate project, either created in-house or forked, all of which use git for source control. So I figured I should make them submodules of my projects, right? Well, we've been moving toward eclipse + egit, because some of our windows guys not used to a CLI need something they can use without being scared of screwing things up. Anyway, the problem is, egit doesn't support submodules. So, my solution has been a rather crude one involving symlinks... lets say my directory structure on my dev box is generally layed out like this: ~/projects/ bigproj .git app lib model (- ~/lib/model/src/) orm (- ~/lib/orm/src/) neatproj .git app lib view (- ~/lib/view/src/) oldproj .git app lib orm (- ~/lib/orm/src/) ~/lib/ model .git src README.md orm .git src COPYING view .git src ...the symlinks link to a subdirectory of the directory containing the git repo, so eclipse doesn't get confused, and everything sort of works. On my machine, I can update the libs from anywhere and all projects will be updated (needing to be committed again of course). Each project stores a separate copy of the contents of the symlinked directories within "lib" -- but only when staged from within eclipse. After committing from eclipse and moving back to the CLI, git sees that a bunch of files have been removed and a few symlinks have been created. Of course this is acceptable also, probably more so than keeping a separate history of the libs for each project... but eclipse and CLI git obviously need to be on the same page so tons of files aren't vanishing and reappearing. So this brings me to my question. I'd like to know how to either: get eclipse+egit to see the symlinks as symlinks if git will somehow handle them properly*, or get the CLI git to treat them as non-symlinks. Or, if there's a better way to do this, I'm all ears. Hope this all made sense! :D Note: tried to tag this as git-submodules, but was not allowed :( * should I make them relative or absolute? Either way it's a mess. Also will symlinks will work on windows? i know there's something similar but you need a 3rd party tool to manage them AFAIK, i doubt these would translate well.

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  • Firefox can't establish a connection to the server at www.google.com

    - by Tom
    My home page in Firefox [v4.0] and Internet Explorer [v9.0.8112.16421, Update Versions RTM (KB982861)] is currently set to Google but when I depress the quick start icon to start up either browser, I am getting the following immediate results: Unable to connect (In Firefox) Firefox can't establish a connection to the server at www.google.com. The site could be temporarily unavailable or too busy. Try again in a few moments. If you are unable to load any pages, check your computer's network connection. If your computer or network is protected by a firewall or proxy, make sure that Firefox is permitted to access the Web. Internet Explorer cannot display the webpage What you can try: Diagnose Connection Problems More information This problem can be caused by a variety of issues, including: Internet connectivity has been lost. The website is temporarily unavailable. The Domain Name Server (DNS) is not reachable. The Domain Name Server (DNS) does not have a listing for the website's domain. There might be a typing error in the address. If this is an HTTPS (secure) address, click Tools, click Internet Options, click Advanced, and check to be sure the SSL and TLS protocols are enabled under the security section. For offline users You can still view subscribed feeds and some recently viewed webpages. To view subscribed feeds: Click the Favorites button , click Feeds, and then click the feed you want to view. To view recently visited webpages (might not work on all pages): Press Alt, click File, and then click Work Offline. Click the Favorites button, click History, and then click the page you want to view. Thankfully, I am able to use one browser that I have installed on my computer (Mathon v3.0.20.5000) to search online for technical assistance in this matter. I have seen several WinSock error issues mentioned; but, they are pointing to Windows XP and I am using Windows 7 Pro and remain uncertain whether anything identified as a fix for one OS will work in another. Things I've tried: HiJackThis Complete scan with Avira AntiVirus Premium. What am I overlooking? What should I do to address this problem?

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  • git, egit, submodules, and symlinks -- how should shared sub-projects be handled in eclipse?

    - by Autophil
    Here's the situation. I have a few git projects with a directory structure layed out more or less like this: simpleproj app www admin demo lib model orm view model user blah ... storeproj app www about mobile fbapp lib model orm view model user message cart product merchant Each directory in "lib" contains a separate project, either created in-house or forked, all of which use git for source control. So I figured I should make them submodules of my projects, right? Well, we've been moving toward eclipse + egit, because some of our windows guys not used to a CLI need something they can use without being scared of screwing things up. Anyway, the problem is, egit doesn't support submodules. So, my solution has been a rather crude one involving symlinks... lets say my directory structure on my dev box is generally layed out like this: ~/projects/ bigproj .git app lib model (- ~/lib/model/src/) orm (- ~/lib/orm/src/) neatproj .git app lib view (- ~/lib/view/src/) oldproj .git app lib orm (- ~/lib/orm/src/) ~/lib/ model .git src README.md orm .git src COPYING view .git src ...the symlinks link inside of directory with the git repo, so eclipse doesn't get confused, and everything sort of works. On my machine, I can update the libs from anywhere and all projects will be updated (needing to be committed again of course). Each project stores a separate copy of the contents of the symlinked directories within "lib" -- but only when staged from within eclipse. After committing from eclipse and moving back to the CLI, git sees that a bunch of files have been removed and a few symlinks have been created. Of course this is acceptable also, probably more so than keeping a separate history of the libs for each project... but eclipse and CLI git obviously need to be on the same page so tons of files aren't vanishing and reappearing. So this brings me to my question. I'd like to know how to either: get eclipse+egit to see the symlinks as symlinks if git will somehow handle them properly*, or get the CLI git to treat them as non-symlinks. Or, if there's a better way to do this, I'm all ears. Hope this all made sense! :D Note: tried to tag this as git-submodules, but was not allowed :( * should I make them relative or absolute? Either way it's a mess. Also will symlinks will work on windows? i know there's something similar but you need a 3rd party tool to manage them AFAIK, i doubt these would translate well.

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  • web services access not being reached thru the web browser [closed]

    - by Tony
    I am trying to reference my .asmx webservices in .NET but my server is not exposed to the internet. When I put on the following address I get the message mentioned below. What's the reason for not being able to see the directory? Am I missing something in my IIS configuraction? Am I missing anything in my permissions? Just as reference I have other folders with webservices and I have the same issue. When I login to the server I am doing it with my windows user and password (I am using windows authentication). It's necessary to mention that when I put the URL I am getting a popup screen to put in my userid and password but it seems that's not able to validate since keeps asking me a couple of times. Let me know if you need more information to address this issue . http://appsvr02/Inetpub/wwwroot/DevWebApi/ Internet Explorer cannot display the webpage What you can try: It appears you are connected to the Internet, but you might want to try to reconnect to the Internet. Retype the address. Go back to the previous page. Most likely causes: •You are not connected to the Internet. •The website is encountering problems. •There might be a typing error in the address. More information This problem can be caused by a variety of issues, including: •Internet connectivity has been lost. •The website is temporarily unavailable. •The Domain Name Server (DNS) is not reachable. •The Domain Name Server (DNS) does not have a listing for the website's domain. •If this is an HTTPS (secure) address, click tools, click Internet Options, click Advanced, and check to be sure the SSL and TLS protocols are enabled under the security section. For offline users You can still view subscribed feeds and some recently viewed webpages. To view subscribed feeds 1.Click the Favorites Center button , click Feeds, and then click the feed you want to view. To view recently visited webpages (might not work on all pages) 1.Click Tools , and then click Work Offline. 2.Click the Favorites Center button , click History, and then click the page you want to view.

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • How to measure a canvas that has auto height and with

    - by Wymmeroo
    Hi Folks, I'm a beginner in silverlight so i hope i can get an answer that brings me some more light in the measure process of silverlight. I found an interessting flap out control from silverlight slide control and now I try to use it in my project. So that the slide out is working proper, I have to place the user control on a canvas. The user control then uses for itself the height of its content. I just wanna change that behavior so that the height is set to the available space from the parent canvas. You see the uxBorder where the height is set. How can I measure the actual height and set it to the border? I tried it with Height={Binding ElementName=notificationCanvas, Path=ActualHeight} but this dependency property has no callback, so the actualHeight is never set. What I want to achieve is a usercontrol like the tweetboard per example on Jesse Liberty's blog Sorry for my English writing, I hope you understand my question. <Canvas x:Name="notificationCanvas" Background="Red"> <SlideEffectEx:SimpleSlideControl GripWidth="20" GripTitle="Task" GripHeight="100"> <Border x:Name="uxBorder" BorderThickness="2" CornerRadius="5" BorderBrush="DarkGray" Background="DarkGray" Padding="5" Width="300" Height="700" > <StackPanel> <TextBlock Text="Tasks"></TextBlock> <Button x:Name="btn1" Margin="5" Content="{Binding ElementName=MainBorder, Path=Height}"></Button> <Button x:Name="btn2" Margin="5" Content="Second Button"></Button> <Button x:Name="btn3" Margin="5" Content="Third Button"></Button> <Button x:Name="btn1_Copy" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy1" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy2" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy3" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy4" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy5" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy6" Margin="5" Content="First Button"/> </StackPanel> </Border> </SlideEffectEx:SimpleSlideControl>

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  • How to play small sound file continuously in Silverlight?

    - by ash
    Hello, I have two questions regarding Silverlight's SoundPlay action and properties. My scenario is like: I have two story board: The first story board has an image and a sound file; when the silverlight application gets loaded, the sound starts to play automatically, but if someone clicks the image, the sound file will stop and the second storyboard will start with a new sound file. 1) My first question is how to stop the first sound file of first story board when the second story board starts with the second sound file. 2) My second question is how to play a sound file continuously; for example, in Silverlight we can play a story board continuously with RepeatBehavior="Forever"; but I cannot find a way to play my 10 second sound file forever or continuously. Note: I have attached a small XAML file to show what I am talking about; I am also stating that if instead of an image file, if there were a button, then I can stop the first music file after I click the button and start my second story board with a new sound file, but I would like to use image file instead of a button. Is it possible? If it is, how to do it? Therefore, please answer my following two questions or give big hint or website tutorial links on 1) How to stop the first sound file of first story board when the second story board starts with the second sound file ( When the clickable element is an image instead of a button) 2) How to play a 10 second sound file continuously? ............Code Snippet...................... XAML ............ <Grid x:Name="LayoutRoot" Background="Red"> <Button HorizontalAlignment="Left" Margin="212,0,0,111" VerticalAlignment="Bottom" Width="75" Content="Button" Click="onClick"/> <MediaElement x:Name="sound2_mp3" Height="0" HorizontalAlignment="Left" Margin="105,230,0,0" VerticalAlignment="Top" Width="0" Source="/sound2.mp3" Stretch="Fill"/> <MediaElement x:Name="sound1_mp1" Height="0" HorizontalAlignment="Left" Margin="190,164,0,0" VerticalAlignment="Top" Width="0" Source="/sound1.mp3" Stretch="Fill" AutoPlay="False"/> </Grid> ..................................................................................................................................................................................................................... using System; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace testPrj { public partial class MainPage : UserControl { public MainPage() { // Required to initialize variables InitializeComponent(); } private void onClick(object sender, System.Windows.RoutedEventArgs e) { Storyboard1.Stop(); sound2_mp3.Stop(); sound1_mp1.Play(); } } } ...................................................................................................

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  • Using a Button to navigate to another Page in a NavigationWindow

    - by Will
    I'm trying to use the navigation command framework in WPF to navigate between Pages within a WPF application (desktop; not XBAP or Silverlight). I believe I have everything configured correctly, yet its not working. I build and run without errors, I'm not getting any binding errors in the Output window, but my navigation button is disabled. Here's the app.xaml for a sample app: <Application x:Class="Navigation.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" StartupUri="First.xaml"> </Application> Note the StartupUri points to First.xaml. First.xaml is a Page. WPF automatically hosts my page in a NavigationWindow. Here's First.xaml: <Page x:Class="Navigation.First" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="First"> <Grid> <Button CommandParameter="/Second.xaml" CommandTarget="{Binding RelativeSource= {RelativeSource FindAncestor, AncestorType={x:Type NavigationWindow}}}" Command="NavigationCommands.GoToPage" Content="Go!"/> </Grid> </Page> The button's CommandTarget is set to the NavigationWindow. The command is GoToPage, and the page is /Second.xaml. I've tried setting the CommandTarget to the containing Page, the CommandParameter to "Second.xaml" (First.xaml and Second.xaml are both in the root of the solution), and I've tried leaving the CommandTarget empty. I've also tried setting the Path to the Binding to various navigational-related public properties on the NavigationWindow. Nothing has worked so far. What am I missing here? I really don't want to do my navigation in code. Clarification. If, instead of using a button, I use a Hyperlink: <Grid> <TextBlock> <Hyperlink NavigateUri="Second.xaml">Go! </Hyperlink> </TextBlock> </Grid> everything works as expected. However, my UI requirements means that using a Hyperlink is right out. I need a big fatty button for people to press. That's why I want to use the button to navigate. I just want to know how I can get the Button to provide the same ability that the Hyperlink does in this case.

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  • How to measure a canvas that has auto height and width

    - by Wymmeroo
    Hi Folks, I'm a beginner in silverlight so i hope i can get an answer that brings me some more light in the measure process of silverlight. I found an interessting flap out control from silverlight slide control and now I try to use it in my project. So that the slide out is working proper, I have to place the user control on a canvas. The user control then uses for itself the height of its content. I just wanna change that behavior so that the height is set to the available space from the parent canvas. You see the uxBorder where the height is set. How can I measure the actual height and set it to the border? I tried it with Height={Binding ElementName=notificationCanvas, Path=ActualHeight} but this dependency property has no callback, so the actualHeight is never set. What I want to achieve is a usercontrol like the tweetboard per example on Jesse Liberty's blog Sorry for my English writing, I hope you understand my question. <Canvas x:Name="notificationCanvas" Background="Red"> <SlideEffectEx:SimpleSlideControl GripWidth="20" GripTitle="Task" GripHeight="100"> <Border x:Name="uxBorder" BorderThickness="2" CornerRadius="5" BorderBrush="DarkGray" Background="DarkGray" Padding="5" Width="300" Height="700" > <StackPanel> <TextBlock Text="Tasks"></TextBlock> <Button x:Name="btn1" Margin="5" Content="{Binding ElementName=MainBorder, Path=Height}"></Button> <Button x:Name="btn2" Margin="5" Content="Second Button"></Button> <Button x:Name="btn3" Margin="5" Content="Third Button"></Button> <Button x:Name="btn1_Copy" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy1" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy2" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy3" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy4" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy5" Margin="5" Content="First Button"/> <Button x:Name="btn1_Copy6" Margin="5" Content="First Button"/> </StackPanel> </Border> </SlideEffectEx:SimpleSlideControl>

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  • StringIndexOutOfBoundsException: String index out of range 0

    - by Evan F
    I'm trying to write a program to take the first letter of the user input to generate a username. I'm trying to write it so that if the user leaves the input blank, then the letter that would otherwise be taken to generate the username defaults to the letter 'z'. Here is my full code: import java.util.Scanner; /** UsernameGenerator.java Generates a username based on the users inputs. @author: Evan Fravert */ public class UsernameGenerator { /** * Generates a username based on the users inputs. *@param args command line argument */ public static void main(String[] args) { // abcde String first; String middle; String last; String password1; String password2; int randomNum; randomNum = (int) (Math.random() * 1000) + 100; Scanner userInput = new Scanner(System.in); System.out.println("Please enter your first name:"); first = userInput.nextLine(); String firstLower = first.toLowerCase(); System.out.println("Please enter your middle name:"); middle = userInput.nextLine(); String middleLower = middle.toLowerCase(); System.out.println("Please enter your last name:"); last = userInput.nextLine(); int lastEnd = last.length()-1; String lastLower = last.toLowerCase(); System.out.println("Please enter your password:"); password1 = userInput.nextLine(); System.out.println("Please enter your password again:"); password2 = userInput.nextLine(); char firstLetter = firstLower.charAt(0); char middleLetter = middleLower.charAt(0); char lastLetter = lastLower.charAt(0); char lastLast = lastLower.charAt(lastEnd); if first.length() == 0) { firstLetter = 'z'; } else { firstLetter = firstLower.charAt(0); } System.out.println("Your username is " + firstLetter + "" + middleLetter + "" + lastLetter + "" + "" + lastLast + "" + randomNum); System.out.println("Your password is " + password1); System.out.println("Welcome " + first + " " + middle + " " + last + "!"); } }

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  • ADSL Modem Goes Slower Than Dialup

    - by peter
    Hi All, I have two ADSL modems, the first one does not have wireless, but is configured and working fine at around 6 - 7 mbps (ADSL) on Orcon in New Zealand. I bought a Belkin N150 wireless router to replace the first one. I configured it exactly the same as the first one, but a speed test confirms that it is running slower than dial up. One difference I noticed is that the first modem (a linksys) came from Orcon, and didn't have an ADSL username and password set up. The Belkin modem on the other hand wouldn't let me leave the username and password field blank. Any ideas? I am a techy guy, so it doesn't appear to be anything obvious with the settings I have missed. Thanks.

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  • Is bonding mode=5 a solution against MAC flapping?

    - by Yuri
    There is two are interconnected Cisco WS-2950T. By the one GBIC port on first switch connected a first NIC of bonding interface, and by the one GBIC port on second switch connected a second NIC of bonding interface. Of course the both switches sees the bonding MAC-address only on one interface (eg it is GBIC on first switch) and all incoming traffic for bonding interface passes through this GBIC. But in "mode=5" all outgoing traffic are distributed between the all interfaces that make bond. In this case, the packets will be dropped from the second switch and anyway will going through the first switch? Or the division will be working?

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  • Outlook 2007 / 2010 Calendar: hide meetings in specific category

    - by Jeroen
    Question Is there any easy way in Outlook 2007/2010 to show/hide meetings in a specific category? Preferably only for a specific view (the Month view, in this case). Note: I was almost done writing this question, adding just one more "What I've tried" option, when I found an acceptable (though imperfect) solution. Remembering this SE blog post I figured I might as well post it after all and answer it myself. And who knows, perhaps someone else has a more elegant solution. The reason for me personally is that I'd like to hide the "small, recurring meetings" like our daily stand-up meeting in the month view. I'd prefer an Outlook feature that is meant for this (there must be one for this, right?), but I'm open to workarounds or plugin suggestions as well. What I expected to find somewhere was a list of categories (with added option "No category") where you could select/deselect from which categories you'd see meetings. Something like this mock-up: What I've tried Edit "View Settings", and use a "Filter..." on categories. This has several disadvantages, the major one is that the filter only allows me to choose what I want to show, but not what I want to hide. Even if I tick all categories but one for the filter it would still hide any uncategorized meeting. Similar to 1, but then using Advanced filters. Still a bit clumsy as changing views can be up to three clicks, but this is the best solution so far (see the corresponding answer below). Creating a sub-calendar for these "small" meetings that I wish to hide. This felt a bit clumsy and like overkill, but did provide an easy "select/deselect" option to show/hide these meetings. Search for plug-ins that do this. Couldn't find one (yet).

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  • Suggest me a good php-fpm configuartion

    - by Werulz
    I am configuring a server for a friend.The server has the following specs 8GB RAM Quad Core processor 1 TB HDD 100 mbps port However all php files are loadking very slowly.I did a speedtest and server takes 16 secs to Load FIRST byte.I strongly believe its my php-fpm configuration.Server uses nginx and php only , no mysql etc... My current php-fpm configuration pm.max_children = 50 pm.start_servers = 10 pm.min_spare_servers = 5 pm.max_spare_servers = 35 Server load and ram usage are perfectly fine Please suggest me a good configuration for this server UPDATE: This configuration works fine pm.max_children = 20 pm.start_servers = 7 pm.min_spare_servers = 5 pm.max_spare_servers = 10 pm.max_requests = 100 The problem with first byte load time is solved.However after like 15-20 hours First byte load time increase gradually. I have to reload php-fpm to get small load time Based on my conf above what i modify to it so that first byte load time remain small and i don't have to restart it:P

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