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  • Issue with CAAnimation and CALayer Transforms

    - by Brian
    I have a CALayer that I want to animate across the screen. I have created two methods: one slide open the layer and one to slide close. These both work by assigning a property to the layer's transform property. Now I want to use a CAKeyFrameAnimation to slide open the layer. I got this working so the layer slides open, but now I can't slide the layer close using my old method. I am trying to figure out why this is. Any help would be great. Code: - (id)init { if( self = [super init] ) { bIsOpen = NO; closeTransform = self.transform; openTransform = CATransform3DMakeTranslation(-235.0, 0.0, 0.0); } return self; } - (void)closeMenu { if( bIsOpen ) { self.transform = closeTransform; bIsOpen = !bIsOpen; } } - (void)openMenu { if( !bIsOpen ) { CAKeyframeAnimation *closeAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; closeAnimation.duration = 1.0; closeAnimation.removedOnCompletion = NO; closeAnimation.fillMode = kCAFillModeForwards; closeAnimation.values = [NSArray arrayWithObjects:[NSValue valueWithCATransform3D:closeTransform],[NSValue valueWithCATransform3D:openTransform],nil]; closeAnimation.timingFunctions = [NSArray arrayWithObject:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]]; [self addAnimation:closeAnimation forKey:@"transform"]; bIsOpen = !bIsOpen; } }

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  • Remove CKEdit Instance

    - by Laramie
    I have an issue creating multiple instances of CKEdit with different toolbars wherein the second instance created is replacing the toolbar of the first. Unfortunately I can only reproduce it in a huge page containing update panels, which I suspect is the issue. That said, the issue at this point is I can't seem to destroy instances of CKEdit per the documentation. Consider the following: <input name="txt1" type="text" id="txt1" /><br /> <a href="javascript:void(0);" onclick="create()">Create</a><br /> <a href="javascript:void(0);" onclick="destroy()">Destroy</a> <script type= "text/javascript" > <!-- function create() { var hEd = CKEDITOR.instances['txt1']; if (hEd) { CKEDITOR.remove(hEd); } hEd = CKEDITOR.replace('txt1'); } function destroy(){ var hEd = CKEDITOR.instances['txt1']; if (hEd) { CKEDITOR.remove(hEd); } } --> </script> When destroy() runs, CKEDITOR.remove(hEd); is being called. Multiple clicks to create() produce multiple instances of CKEditor on screen, but their instances no longer appear in CKEDITOR.instances. Am I missing something?

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  • Boost Thread Synchronization

    - by Dave18
    I don't see synchronized output when i comment the the line wait(1) in thread(). can I make them run at the same time (one after another) without having to use 'wait(1)'? #include <boost/thread.hpp> #include <iostream> void wait(int seconds) { boost::this_thread::sleep(boost::posix_time::seconds(seconds)); } boost::mutex mutex; void thread() { for (int i = 0; i < 100; ++i) { wait(1); mutex.lock(); std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; mutex.unlock(); } } int main() { boost::thread t1(thread); boost::thread t2(thread); t1.join(); t2.join(); }

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  • How to remove all ListBox items?

    - by Nano HE
    Hi, I created two RadioButton (Weight and Height). I will do switch between the two categories. But the they share the same ListBox Controllers (listBox1 and listBox2). Is there any good method to clear all the ListBox items simpler? I didn't find the removeAll() for ListBox. I don't like my complex multi-lines style which I posted here. private void Weight_Click(object sender, RoutedEventArgs e) { // switch between the radioButton "Weith" and "Height" // Clear all the items first listBox1.Items.Remove("foot"); listBox1.Items.Remove("inch"); listBox1.Items.Remove("meter"); listBox2.Items.Remove("foot"); listBox2.Items.Remove("inch"); listBox2.Items.Remove("meter"); // Add source units items for listBox1 listBox1.Items.Add("kilogram"); listBox1.Items.Add("pound"); // Add target units items for listBox2 listBox2.Items.Add("kilogram"); listBox2.Items.Add("pound"); } private void Height_Click(object sender, RoutedEventArgs e) { // switch between the radioButton "Weith" and "Height" // Clear all the items first listBox1.Items.Remove("kilogram"); listBox1.Items.Remove("pound"); listBox2.Items.Remove("kilogram"); listBox2.Items.Remove("pound"); // Add source units items for listBox1 listBox1.Items.Add("foot"); listBox1.Items.Add("inch"); listBox1.Items.Add("meter"); // Add target units items for listBox2 listBox2.Items.Add("foot"); listBox2.Items.Add("inch"); listBox2.Items.Add("meter"); }

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  • JButton Layout Issue

    - by Tom Johnson
    I'm putting together the basic layout for a contacts book, and I want to know how I can make the 3 test buttons span from edge to edge just as the arrow buttons do. private static class ButtonHandler implements ActionListener { public void actionPerformed(ActionEvent e) { System.out.println("Code Placeholder"); } } public static void main(String[] args) { //down button ImageIcon downArrow = new ImageIcon("down.png"); JButton downButton = new JButton(downArrow); ButtonHandler downListener = new ButtonHandler(); downButton.addActionListener(downListener); //up button ImageIcon upArrow = new ImageIcon("up.png"); JButton upButton = new JButton(upArrow); ButtonHandler upListener = new ButtonHandler(); upButton.addActionListener(upListener); //contacts JButton test1Button = new JButton("Code Placeholder"); JButton test2Button = new JButton("Code Placeholder"); JButton test3Button = new JButton("Code Placeholder"); Box box = Box.createVerticalBox(); box.add(test1Button); box.add(test2Button); box.add(test3Button); JPanel content = new JPanel(); content.setLayout(new BorderLayout()); content.add(box, BorderLayout.CENTER); content.add(downButton, BorderLayout.SOUTH); content.add(upButton, BorderLayout.NORTH); JFrame window = new JFrame("Contacts"); window.setContentPane(content); window.setSize(400, 600); window.setLocation(100, 100); window.setVisible(true); }

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  • Using GKPeerPickerController within a selector from a Cocos2D CCMenuItem

    - by Mark Hazlett
    Hey everyone, So i'm trying to use GameKit along with Cocos2D so that when a user clicks on the multiplayer menu item it will display the GKPeerPickerController. I'm however, running into some snags. It doesn't seem to want to compile. However, it doesn't give me an error inside of the code that's in my selector. Anyways here's the code... @implementation GameOverLayer - (id) init { self = [super init]; if (self != nil) { [CCMenuItemFont setFontSize:20]; [CCMenuItemFont setFontName:@"Helvetica"]; CCMenuItem *start = [CCMenuItemFont itemFromString:@"Play Again!" target:self selector:@selector(startGame:)]; CCMenuItem *connect = [CCMenuItemFont itemFromString:@"Multiplayer" target:self selector:@selector(connect:)]; CCMenu *menu = [CCMenu menuWithItems:start,connect, nil]; [menu alignItemsVertically]; [self addChild:menu]; } return self; } -(void)startGame: (id)sender { [[CCDirector sharedDirector] replaceScene: [HelloWorld scene]]; } -(void)connect: (id)sender { GKPeerPickerController *peerPicker; peerPicker = [[GKPeerPickerController alloc] init]; peerPicker.delegate = self; peerPicker.connectionTypesMask = GKPeerPickerConnectionTypeOnline | GKPeerPickerConnectionTypeNearby; [peerPicker show]; } @end The error message i'm getting is... ".obj_class_name_GKPeerPickerController", referenced from: Literal-Pointer@_OBJC@_cls_refs@GKPeerPickerController in GameOverScene.o Symbol(s) not found Collect2: id returned 1 exit status Any ideas?

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  • Memory leak at Autorelease pool in Iphone sdk

    - by monish
    Hi guys, I am getting leak at [pool release]; My code here is: #pragma mark UISearchBarDelegate delegate methods - (void)performSearch:(UISearchBar *)aSearchBar { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; artistName= [aSearchBar.text stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; if ([artistName length] > 0) { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; LyricsAppDelegate* appDelegate = (LyricsAppDelegate*) [ [UIApplication sharedApplication] delegate]; artistsList=[appDelegate doSearch:artistName ]; [theTableView reloadData]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [aSearchBar resignFirstResponder]; } else { [aSearchBar resignFirstResponder]; } [NSThread exit]; [pool release]; } - (void)searchBarSearchButtonClicked:(UISearchBar *)aSearchBar { @try { [NSThread detachNewThreadSelector:@selector(performSearch:) toTarget:self withObject:aSearchBar]; [aSearchBar resignFirstResponder]; } @catch (NSException * e) { NSLog(@"\n caught an exception"); } @finally { } } Here I am getting leak at [pool release]; in performSearch method. How can I solve this. Anyone's help will be much appreciated. Thank you, Monish.

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  • Why do properties behave this way?

    - by acidzombie24
    from http://csharpindepth.com/Articles/Chapter8/PropertiesMatter.aspx using System; struct MutableStruct { public int Value { get; set; } public void SetValue(int newValue) { Value = newValue; } } class MutableStructHolder { public MutableStruct Field; public MutableStruct Property { get; set; } } class Test { static void Main(string[] args) { MutableStructHolder holder = new MutableStructHolder(); // Affects the value of holder.Field holder.Field.SetValue(10); // Retrieves holder.Property as a copy and changes the copy holder.Property.SetValue(10); Console.WriteLine(holder.Field.Value); Console.WriteLine(holder.Property.Value); } } 1) Why is a copy (of Property?) being made? 2) When changing the code to holder.Field.value and holder.Property.value = 10 i get the error below. That just blew my mind Error 1 Cannot modify the return value of 'MutableStructHolder.Property' because it is not a variable Why would i ever not be allowed to assign a value inside of a property!?! both property are get/set! and finally WHY would you EVER want behavior mentioned in 1 and 2. (It never came up for me, i always used get only properties). Please explain well, i cant imagine ever wanting the 2nd much less then the first. It is just so weird to me.

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  • C# trying to capture the KeyDown event on a form

    - by Patrick
    Hello! I am creating a small game, the game is printed onto a panel on a windows form. Now i want to capture the keydown event to see if its the arrow keys that has been pressed, the problem however is that i can't seem to capture it. Let me explain, on the form i have 4 buttons and various other controls and if the user for instance press one of the buttons (to trigger a game event) then the button has focus and i can't capture the movements with the arrow keys. I tried something like private void KeyDown(KeyEventArgs e) { if (e.KeyCode == Keys.Left) { game.MovePlayer(DonutWarsLibrary.GameObjects.Direction.E); game.DrawObjects(panel1.CreateGraphics()); } else if (e.KeyCode == Keys.Right) { game.MovePlayer(DonutWarsLibrary.GameObjects.Direction.W); game.DrawObjects(panel1.CreateGraphics()); } else if (e.KeyCode == Keys.Up) { game.MovePlayer(DonutWarsLibrary.GameObjects.Direction.N); game.DrawObjects(panel1.CreateGraphics()); } else if (e.KeyCode == Keys.Down) { game.MovePlayer(DonutWarsLibrary.GameObjects.Direction.S); game.DrawObjects(panel1.CreateGraphics()); } } and then when the form key down event was pressed, i used this private void MainForm_KeyDown(object sender, KeyEventArgs e) { KeyDown(e); } I also added keydown for the buttons and the various other controls on the windows form, but i am not getting any response back. I have setup a breakpoint inside the function to see if it's being called, but that breakpoint never triggers? Any ideas? The most optimal was to have a general KeyDown event that triggers (regardless of what control that currently has focus) and then calls the KeyDown method.

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  • iphone webview dynamic font support

    - by Kiran
    Friends, I am trying to build a simple iphone application to view a local webpage that uses dynamic fonts. The url is www.eenadu.net. I have just a single view based application and inserted a webview into the view and implementing the webviewdelegate in viewcontroller. The site uses ttf/eot fonts that are dynamically downloadable by browser from http://www.eenadu.net/eenadu.ttf or http://www.eenadu.net/EENADU0.eot. Here is what I am doing in the code by doing some research: Code: ( void ) loadFont { NSString *fontPath = [[NSBundle mainBundle] pathForResource:@"eenadu" ofType:@"ttf"]; CGDataProviderRef fontDataProvider = CGDataProviderCreateWithFilename([fontPath UTF8String]); // Create the font with the data provider, then release the data provider. customFont = CGFontCreateWithDataProvider(fontDataProvider); CGDataProviderRelease(fontDataProvider); fontPath = [[NSBundle mainBundle] pathForResource:@"eenadu" ofType:@"eot"]; fontDataProvider = CGDataProviderCreateWithFilename([fontPath UTF8String]); // Create the font with the data provider, then release the data provider. customFont = CGFontCreateWithDataProvider(fontDataProvider); CGDataProviderRelease(fontDataProvider); } (void) viewDidLoad { [super viewDidLoad]; [self loadFont]; [webView setBackgroundColor:[UIColor whiteColor]]; NSString *urlAddress = @"http://www.eenadu.net/"; NSURL *url = [NSURL URLWithString:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [webView loadRequest:requestObj]; } I see that the page loads however doesn't display the font. Please help. Also, For loadFont, I have included the fonts in the build with right names and took care of the case as well.

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  • problem when trying to empty a stack in c

    - by frx08
    Hi all, (probably it's a stupid thing but) I have a problem with a stack implementation in C language, when I try to empty it, the function to empty the stack does an infinite loop.. the top of the stack is never null. where I commit an error? thanks bye! #include <stdio.h> #include <stdlib.h> typedef struct stack{ size_t a; struct stack *next; } stackPos; typedef stackPos *ptr; void push(ptr *top, size_t a){ ptr temp; temp = malloc(sizeof(stackPos)); temp->a = a; temp->next = *top; *top = temp; } void freeStack(ptr *top){ ptr temp = *top; while(*top!=NULL){ //the program does an infinite loop *top = temp->next; free(temp); } } int main(){ ptr top = NULL; push(&top, 4); push(&top, 8); //down here the problem freeStack(&top); return 0; }

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  • Running another process without GUI freezing

    - by Adam
    I'm having trouble getting my GUI to appear and not freeze while running (and waiting for) an outside process. In this case, drivers.exe is a very simply program where the user simply clicks "OK". So whenever I click OK, it exits. I am trying to simply make my status strip count numbers up (really fast) as drivers.exe is executing. But in practice, my GUI never appears at all until drivers.exe exits. private void run_drivers() { Console.WriteLine("Start Driver"); int driver_timeout_in_minutes = 20; System.Diagnostics.Process driverproc = System.Diagnostics.Process.Start(Application.StartupPath + "\\" + "drivers.exe"); driverproc.WaitForExit(driver_timeout_in_minutes * 1000 * 60); //uses milliseconds, we must convert } private void Form1_Load(object sender, EventArgs e) { ThreadStart worker = new ThreadStart(run_drivers); Console.WriteLine("Main - Creating worker thread"); toolStripStatusLabel1.Text = "hi"; Thread t = new Thread(worker); t.IsBackground = true; t.Start(); Console.WriteLine("Main - Have requested the start of worker thread"); int i = 0; while (t.IsAlive) { i++; toolStripStatusLabel1.Text = i.ToString(); } Console.WriteLine("Dead"); }

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  • why assign null value or another default value firstly?

    - by Phsika
    i try to generate some codes. i face to face delegates. Everythings is ok.(Look below) But appearing a warning: you shold assing value why? but second code below is ok. namespace Delegates { class Program { static void Main(string[] args) { HesapMak hesapla = new HesapMak(); hesapla.Calculator = new HesapMak.Hesap(hesapla.Sum); double sonuc = hesapla.Calculator(34, 2); Console.WriteLine("Toplama Sonucu:{0}",sonuc.ToString()); Console.ReadKey(); } } class HesapMak { public double Sum(double s1, double s2) { return s1 + s2; } public double Cikarma(double s1, double s2) { return s1 - s2; } public double Multiply(double s1, double s2) { return s1 * s2; } public double Divide(double s1, double s2) { return s1 / s2; } public delegate double Hesap(double s1, double s2); public Hesap Calculator; ----&#60; they want me assingn value } } namespace Delegates { class Program { static void Main(string[] args) { HesapMak hesapla = new HesapMak(); hesapla.Calculator = new HesapMak.Hesap(hesapla.Sum); double sonuc = hesapla.Calculator(34, 2); Console.WriteLine("Toplama Sonucu:{0}",sonuc.ToString()); Console.ReadKey(); } } class HesapMak { public double Sum(double s1, double s2) { return s1 + s2; } public double Cikarma(double s1, double s2) { return s1 - s2; } public double Multiply(double s1, double s2) { return s1 * s2; } public double Divide(double s1, double s2) { return s1 / s2; } public delegate double Hesap(double s1, double s2); public Hesap Calculator=null; } }

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  • Threadsafe binding with DispatcherObject.CheckAccess()

    - by maffe
    Hi, according to this, I can achieve threadsafety with large overhead. I wrote the following class and use it. It works fine. public abstract class BindingBase : DispatcherObject, INotifyPropertyChanged, INotifyPropertyChanging { private string _displayName; private const string NameDisplayName = "DisplayName"; /// /// The display name for the gui element which bound this instance. It can be used for localization. /// public string DisplayName { get { return _displayName; } set { NotifyPropertyChanging(NameDisplayName); _displayName = value; NotifyPropertyChanged(NameDisplayName); } } protected BindingBase() {} protected BindingBase(string displayName) { DisplayName = displayName; } public event PropertyChangedEventHandler PropertyChanged; public event PropertyChangingEventHandler PropertyChanging; protected void NotifyPropertyChanged(string name) { if (PropertyChanged == null) return; if (CheckAccess()) PropertyChanged.Invoke(this, new PropertyChangedEventArgs(name)); else Dispatcher.BeginInvoke(DispatcherPriority.Normal, (Action) (() = NotifyPropertyChanged(name))); } protected void NotifyPropertyChanging(string name) { if (PropertyChanging == null) return; if (CheckAccess()) PropertyChanging.Invoke(this, new PropertyChangingEventArgs(name)); else Dispatcher.BeginInvoke(DispatcherPriority.Normal, (Action) (() = NotifyPropertyChanging(name))); } } So is there a reason, why I've never found something like that? Are there any issues I should be aware off? Regards

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  • Newbie question about controllers in ASP.Net MVC.

    - by Sergio Tapia
    I'm following a tutorial on creating the NerdDinner using ASP.Net MVC. However, I'm using Visual Studio 2010 Ultimate edition and there was only MVC2 to choose from. So I've following the tutorial so far, and everything is really clicking and being really well explained, until this little hitch. The guide is asking me to create new methods on a Controller file like so: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace NerdDinner.Controllers { public class DinnersController : Controller { public void Index(){ Response.Write("<h1>Coming Soon: Dinners</h1>"); } public void Details(int id) { Response.Write("<h1>Details DinnerID: " + id + "</h1>"); } } } However, when I created the Controllers file, Visual Studio created an Index method already, but it looks vastly different to what the tutorial shows. Maybe this is the new way to do things using MVC2? using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace NerdDinner.Controllers { public class DinnersController : Controller { // // GET: /Dinners/ public ActionResult Index() { return View(); } } } My question is, how can I reproduce the Details and Index method (they're in MVC) to the MVC2 way? Is this even relevant? Thank you!

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  • Maintain one to one mapping between objects

    - by Rohan West
    Hi there, i have the following two classes that provide a one to one mapping between each other. How do i handle null values, when i run the second test i get a stackoverflow exception. How can i stop this recursive cycle? Thanks [TestMethod] public void SetY() { var x = new X(); var y = new Y(); x.Y = y; Assert.AreSame(x.Y, y); Assert.AreSame(y.X, x); } [TestMethod] public void SetYToNull() { var x = new X(); var y = new Y(); x.Y = y; y.X = null; Assert.IsNull(x.Y); Assert.IsNull(y.X); } public class X { private Y _y; public Y Y { get { return _y; } set { if(_y != value) { if(_y != null) { _y.X = null; } _y = value; if(_y != null) { _y.X = this; } } } } } public class Y { private X _x; public X X { get { return _x; } set { if (_x != value) { if (_x != null) { _x.Y = null; } _x = value; if (_x != null) { _x.Y = this; } } } } }

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  • Custom ConfigurationSection: CallbackValidator called with empty string

    - by Paolo Tedesco
    I am writing a custom configuration section, and I would like to validate a configuration property with a callback, like in this example: using System; using System.Configuration; class CustomSection : ConfigurationSection { [ConfigurationProperty("stringValue", IsRequired = false)] [CallbackValidator(Type = typeof(CustomSection), CallbackMethodName = "ValidateString")] public string StringValue { get { return (string)this["stringValue"]; } set { this["stringValue"] = value; } } public static void ValidateString(object value) { if (string.IsNullOrEmpty((string)value)) { throw new ArgumentException("string must not be empty."); } } } class Program { static void Main(string[] args) { CustomSection cfg = (CustomSection)ConfigurationManager.GetSection("customSection"); Console.WriteLine(cfg.StringValue); } } And my App.config file looks like this: <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <section name="customSection" type="CustomSection, config-section"/> </configSections> <customSection stringValue="lorem ipsum"/> </configuration> My problem is that when the ValidateString function is called, the value parameter is always an empty string, and therefore the validation fails. If i just remove the validator, the string value is correctly initialized to the value in the configuration file. What am I missing? EDIT I discovered that actually the validation function is being called twice: the first time with the default value of the property, which is an empty string if nothing is specified, the second time with the real value read from the configuration file. Is there a way to modify this behavior?

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  • how I can print WPF treeview items over multiple pages?

    - by RAJKISHOR
    Hello friend, I want to print tree structure showing in WPF treeview control in multiple page. I tried PrintVisual() but it only prints only visible parts. Then I tried FlowDocument and written AddNode(), but its not showing the same result as treeview doimg. Please help me with code. public void AddNodes(int uid, ListItem tSubNode) { string query = "select fullname, id from members where refCode=" + uid + ";"; String memValue; MySqlCommand cmd = new MySqlCommand(query, db.conn); MySqlDataAdapter _DA = new MySqlDataAdapter(cmd); DataTable _DT = new DataTable(); _DA.Fill(_DT); ListOffset += 20; foreach (DataRow _dr in _DT.Rows) { ListItem tNode = new ListItem(); tNode.Margin = new Thickness(ListOffset,0,0,0); memValue = _dr["fullname"].ToString() + " (" + _dr["id"].ToString() + ")"; tNode.Blocks.Add(new Paragraph(new Run(hyp+memValue))); myList.ListItems.Add(tNode); flowDoc.Blocks.Add(myList); _fdrMembers.Document = flowDoc; if (db.HasMembers(Convert.ToInt32(_dr["id"].ToString()))) { AddNodes(Convert.ToInt32(_dr["id"]), tNode); } } ListOffset = 20; } private void button_Click(object sender, RoutedEventArgs e) { ListOffset = 0; myList.ListItems.Clear(); tSuper.Blocks.Clear(); if (db.GetNameByUID(100001) != null) { tSuper.Blocks.Add(new Paragraph(new Run(db.GetNameByUID(100001)))); myList.ListItems.Add(tSuper); AddNodes(100001, tSuper); } MessageBox.Show("Member by ID - "+does.ToString()+", "+dosnt.ToString(), "Error!", MessageBoxButton.OK, MessageBoxImage.Information); }**strong text**

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  • Java - abstract class, equals(), and two subclasses

    - by msr
    Hello, I have an abstract class named Xpto and two subclasses that extend it named Person and Car. I have also a class named Test with main() and a method foo() that verifies if two persons or cars (or any object of a class that extends Xpto) are equals. Thus, I redefined equals() in both Person and Car classes. Two persons are equal when they have the same name and two cars are equal when they have the same registration. However, when I call foo() in the Test class I always get "false". I understand why: the equals() is not redefined in Xpto abstract class. So... how can I compare two persons or cars (or any object of a class that extends Xpto) in that foo() method? In summary, this is the code I have: public abstract class Xpto { } public class Person extends Xpto{ protected String name; public Person(String name){ this.name = name; } public boolean equals(Person p){ System.out.println("Person equals()?"); return this.name.compareTo(p.name) == 0 ? true : false; } } public class Car extends Xpto{ protected String registration; public Car(String registration){ this.registration = registration; } public boolean equals(Car car){ System.out.println("Car equals()?"); return this.registration.compareTo(car.registration) == 0 ? true : false; } } public class Teste { public static void foo(Xpto xpto1, Xpto xpto2){ if(xpto1.equals(xpto2)) System.out.println("xpto1.equals(xpto2) -> true"); else System.out.println("xpto1.equals(xpto2) -> false"); } public static void main(String argv[]){ Car c1 = new Car("ABC"); Car c2 = new Car("DEF"); Person p1 = new Person("Manel"); Person p2 = new Person("Manel"); foo(p1,p2); } }

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  • How to remove NSString Related Memory Leaks?

    - by Rahul Vyas
    in my application this method shows memory leak how do i remove leak? -(void)getOneQuestion:(int)flashcardId categoryID:(int)categoryId { flashCardText = [[NSString alloc] init]; flashCardAnswer=[[NSString alloc] init]; //NSLog(@"%s %d %s", __FILE__, __LINE__, __PRETTY_FUNCTION__, __FUNCTION__); sqlite3 *MyDatabase; sqlite3_stmt *CompiledStatement=nil; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask,YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *MyDatabasePath = [documentsDirectory stringByAppendingString:@"/flashCardDatabase.sqlite"]; if(sqlite3_open([MyDatabasePath UTF8String],&MyDatabase) == SQLITE_OK) { sqlite3_prepare_v2(MyDatabase, "select flashCardText,flashCardAnswer,flashCardTotalOption from flashcardquestionInfo where flashCardId=? and categoryId=?", -1, &CompiledStatement, NULL); sqlite3_bind_int(CompiledStatement, 1, flashcardId); sqlite3_bind_int(CompiledStatement, 2, categoryId); while(sqlite3_step(CompiledStatement) == SQLITE_ROW) { self.flashCardText = [NSString stringWithUTF8String:(char *)sqlite3_column_text(CompiledStatement,0)]; self.flashCardAnswer= [NSString stringWithUTF8String:(char *)sqlite3_column_text(CompiledStatement,1)]; flashCardTotalOption=[[NSNumber numberWithInt:sqlite3_column_int(CompiledStatement,2)] intValue]; } sqlite3_reset(CompiledStatement); sqlite3_finalize(CompiledStatement); sqlite3_close(MyDatabase); } } this method also shows leaks.....what's wrong with this method? -(void)getMultipleChoiceAnswer:(int)flashCardId { if(optionsList!=nil) [optionsList removeAllObjects]; else optionsList = [[NSMutableArray alloc] init]; sqlite3 *MyDatabase; sqlite3_stmt *CompiledStatement=nil; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask,YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *MyDatabasePath = [documentsDirectory stringByAppendingString:@"/flashCardDatabase.sqlite"]; if(sqlite3_open([MyDatabasePath UTF8String],&MyDatabase) == SQLITE_OK) { sqlite3_prepare_v2(MyDatabase,"select OptionText from flashCardMultipleAnswer where flashCardId=?", -1, &CompiledStatement, NULL); sqlite3_bind_int(CompiledStatement, 1, flashCardId); while(sqlite3_step(CompiledStatement) == SQLITE_ROW) { [optionsList addObject:[NSString stringWithUTF8String:(char *)sqlite3_column_text(CompiledStatement,0)]]; } sqlite3_reset(CompiledStatement); sqlite3_finalize(CompiledStatement); sqlite3_close(MyDatabase); } }

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  • executing stored procedure from Spring-Hibernate using Annotations

    - by HanuAthena
    I'm trying to execute a simple stored procedure with Spring/Hibernate using Annotations. Here are my code snippets: DAO class: public class UserDAO extends HibernateDaoSupport { public List selectUsers(final String eid){ return (List) getHibernateTemplate().execute(new HibernateCallback() { public Object doInHibernate(Session session) throws HibernateException, SQLException { Query q = session.getNamedQuery("SP_APPL_USER"); System.out.println(q); q.setString("eid", eid); return q.list(); } }); } } my entity class: @Entity @Table(name = "APPL_USER") @Inheritance(strategy = InheritanceType.SINGLE_TABLE) @DiscriminatorFormula(value = "SUBSCRIBER_IND") @DiscriminatorValue("N") @NamedQuery(name = "req.all", query = "select n from Requestor n") @org.hibernate.annotations.NamedNativeQuery(name = "SP_APPL_USER", query = "call SP_APPL_USER(?, :eid)", callable = true, readOnly = true, resultClass = Requestor.class) public class Requestor { @Id @Column(name = "EMPL_ID") public String getEmpid() { return empid; } public void setEmpid(String empid) { this.empid = empid; } @Column(name = "EMPL_FRST_NM") public String getFirstname() { return firstname; } ... } public class Test { public static void main(String[] args) { ApplicationContext ctx = new ClassPathXmlApplicationContext( "applicationContext.xml"); APFUser user = (APFUser)ctx.getBean("apfUser"); List selectUsers = user.getUserDAO().selectUsers("EMP456"); System.out.println(selectUsers); } } and the stored procedure: create or replace PROCEDURE SP_APPL_USER (p_cursor out sys_refcursor, eid in varchar2) as empId varchar2(8); fname varchar2(50); lname varchar2(50); begin empId := null; fname := null; lname := null; open p_cursor for select l.EMPL_ID, l.EMPL_FRST_NM, l.EMPL_LST_NM into empId, fname, lname from APPL_USER l where l.EMPL_ID = eid; end; If i enter invalid EID, its returning empty list which is OK. But when record is there, following exception is thrown: Exception in thread "main" org.springframework.jdbc.BadSqlGrammarException: Hibernate operation: could not execute query; bad SQL grammar [call SP_APPL_USER(?, ?)]; nested exception is java.sql.SQLException: Invalid column name Do I need to modify the entity(Requestor.class) ? How will the REFCURSOR be converted to the List? The stored procedure is expected to return more than one record.

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  • Updating UIView subclass contents

    - by Brett
    Hi; I am trying to update a UIView subclass to draw individual pixels (rectangles) after calculating if they are in the mandelbrot set. I am using the following code but am getting a blank screen: //drawingView.h ... -(void)drawRect:(CGRect)rect{ CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetRGBFillColor(context, r, g, b, 1); CGContextSetRGBStrokeColor(context, r, g, b, 1); CGRect arect = CGRectMake(x,y,1,1); CGContextFillRect(context, arect); } ... //viewController.m ... - (void)viewDidLoad { [drawingView setX:10]; [drawingView setY:10]; [drawingView setR:0.0]; [drawingView setG:0.0]; [drawingView setB:0.0]; [super viewDidLoad]; [drawingView setNeedsDisplay]; } Once I figure out how to display one pixel, I'd like to know how to go about updating the view by adding another pixel (once calculated). Once all the variables change, how do I keep the current view as is but add another pixel? Thanks, Brett

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  • NullReferenceException when initializing NServiceBus within web application Application_Start method

    - by SteveBering
    I am running the 2.0 RTM of NServiceBus and am getting a NullReferenceException when my MessageModule binds the CurrentSessionContext to my NHibernate sessionfactory. From within my Application_Start, I call the following method: public static void WithWeb(IUnityContainer container) { log4net.Config.XmlConfigurator.Configure(); var childContainer = container.CreateChildContainer(); childContainer.RegisterInstance<ISessionFactory>(NHibernateSession.SessionFactory); var bus = NServiceBus.Configure.WithWeb() .UnityBuilder(childContainer) .Log4Net() .XmlSerializer() .MsmqTransport() .IsTransactional(true) .PurgeOnStartup(false) .UnicastBus() .ImpersonateSender(false) .LoadMessageHandlers() .CreateBus(); var activeBus = bus.Start(); container.RegisterInstance(typeof(IBus), activeBus); } When the bus is started, my message module starts with the following: public void HandleBeginMessage() { try { CurrentSessionContext.Bind(_sessionFactory.OpenSession()); } catch (Exception e) { _log.Error("Error occurred in HandleBeginMessage of NHibernateMessageModule", e); throw; } } In looking at my log, we are logging the following error when the bind method is called: System.NullReferenceException: Object reference not set to an instance of an object. at NHibernate.Context.WebSessionContext.GetMap() at NHibernate.Context.MapBasedSessionContext.set_Session(ISession value) at NHibernate.Context.CurrentSessionContext.Bind(ISession session) Apparently, there is some issue in getting access to the HttpContext. Should this call to configure NServiceBus occur later in the lifecycle than Application_Start? Or is there another workaround that others have used to get handlers working within an Asp.NET Web application? Thanks, Steve

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  • Printing Pdf using AirPrint causes cut-off content

    - by Jatin Patel
    Here i am printing pdf with size 'pageSize = CGSizeMake(640, 832);'. this size is larget then A4 size page aspected. so i will cut-off some text(means it will not print whole page). while printing same pdf using MAC, it will print whole page with help of option (scale to fit). so can any one help me to come out from this problem.. is there any option in IOS sdk for scale to fit. here is my code.. -(void)printItem { NSArray *aArrPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) ; NSString *aStr = [[aArrPaths objectAtIndex:0] stringByAppendingPathComponent:[NSString stringWithFormat:@"PropertyReport_%d.pdf",self.propertyId]]; // NSString *aStr = [[NSBundle mainBundle] pathForResource:@"TRADUZIONE HELP SECTIONS REV2" ofType:@"pdf"]; NSURL *url=[[NSURL alloc] initFileURLWithPath:aStr]; NSData *data=[[NSData alloc] initWithContentsOfURL:url]; printController = [UIPrintInteractionController sharedPrintController]; if(printController && [UIPrintInteractionController canPrintData:data]) { printController.delegate = self; UIPrintInfo *printInfo = [UIPrintInfo printInfo]; printInfo.outputType = UIPrintInfoOutputGeneral; //printInfo.jobName = [NSString stringWithFormat:@"New Image"]; printInfo.duplex = UIPrintInfoDuplexLongEdge; printController.printInfo = printInfo; printController.showsPageRange = YES; printController.printingItem = data; void (^completionHandler)(UIPrintInteractionController *, BOOL, NSError *) = ^(UIPrintInteractionController *printController, BOOL completed, NSError *error) { if (!completed && error) { //NSLog(@"FAILED! due to error in domain %@ with error code %u", error.domain, error.code); } }; // aWebViewPDF.hidden=FALSE; [printController presentAnimated:YES completionHandler:completionHandler]; } } Thanks Jatin Patel

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  • trying to draw scaled UIImage in custom view, but nothing's rendering

    - by Ben Collins
    I've created a custom view class and right now just want to draw an image scaled to fit the view, given a UIImage. I tried just drawing the UIImage.CGImage, but as others have attested to on this site (and in the docs), that renders the image upside down. So, at the suggestion of an answer I found to another question, I'm trying to draw it directly, but nothing is rendering in the view and I'm not sure why. Here's my drawing code: - (void)drawRect:(CGRect)rect { // Drawing code [super drawRect:rect]; if (self.originalImage) { [self drawImage]; } } - (void) drawImage { if (CGSizeEqualToSize(originalImage.size, self.frame.size) == NO) { CGFloat scaleFactor = 1.0; CGFloat scaledWidth = 0.0; CGFloat scaledHeight = 0.0; CGPoint thumbPoint = CGPointMake(0.0, 0.0); CGFloat widthFactor = self.frame.size.width / originalImage.size.width; CGFloat heightFactor = self.frame.size.height / originalImage.size.height; if (widthFactor < heightFactor) { scaleFactor = widthFactor; } else { scaleFactor = heightFactor; } scaledWidth = originalImage.size.width * scaleFactor; scaledHeight = originalImage.size.height * scaleFactor; if (widthFactor < heightFactor) { thumbPoint.y = (self.frame.size.height - scaledHeight) * 0.5; } else if (widthFactor > heightFactor) { thumbPoint.x = (self.frame.size.width - scaledWidth) * 0.5; } UIGraphicsBeginImageContext(self.frame.size); CGRect thumbRect = CGRectZero; thumbRect.origin = thumbPoint; thumbRect.size.width = scaledWidth; thumbRect.size.height = scaledHeight; [originalImage drawInRect:thumbRect]; self.scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } else { self.scaledImage = originalImage; } } My understanding (after studying this a bit) is that the UIGraphicsBeginImageContext function creates an offscreen for me to draw into, so now how do I render that context on top of the original one?

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