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  • how do copyright permission systems for content hosting sites work?

    - by zebraman
    I am wondering about subscription sites that host content, like recorded performances from concerts. I'm sure there is a tangle of copyright permissions that must be granted for these video/audio files to be hosted. For example, if a band plays a cover of another band's song, permission must be obtained from not only the band that performed, but the band that owns the song. Perhaps even from the venue that hosted the performance, to record the video and post the content. I am curious how websites that host content like this work. How might an automated copyright system work to keep track of who has ownership of certain performances and obtain permission from said owners to record and post their content.

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  • Getting error that the database is locked when refreshing the page

    - by acidzombie24
    The title is a joke. However it is serious as far as my app is concerned. I am running apache with mod mono and my asp.net app is using mono sqlite as its db. When i refresh the page twice i get the DB is locked error. The folder it is in is chmod 777. The webapp is creating sqlite.db and sqlite.db-journal but it doesnt seem to be able to delete the journal. i'm confused. What permissions do i need to set these? i tried precreating the files using 777 and had no luck.

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  • How to get latitude and longitude position that stored in MySQL and use it in Android map application

    - by gunawan haruna
    I have tried to get the latitude and longitude position that was stored in MySQL. I want use the values to my Android map application. Here is my code: deskripsi.Java Button direction = (Button) findViewById (R.id.btnDir); direction.setOnClickListener(new OnClickListener(){ public void onClick(View arg0) { Intent z = getIntent(); des_lat = z.getExtras().getString("des_lat"); des_long = z.getExtras().getString("des_long"); Intent i = new Intent(android.content.Intent.ACTION_VIEW, Uri.parse("http://maps.google.com/maps?&daddr="+des_lat+","+des_long)); //("geo:37.827500,-122.481670")); startActivity(i); } }); And here is the content.Java private ListView list; int x; private String panjang[]; public void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.kontent); super.initButtonSearch(); list = (ListView) findViewById(R.id.list); JSONObject jo; try { jo = new JSONObject(JsonKontent); JSONArray ja = jo.getJSONArray("result"); System.out.println("Panjang : " + ja.length()); if (ja.length() == 0) { Toast.makeText(Content.this, "Data tidak ada!", Toast.LENGTH_LONG).show(); finish(); } content_id = new String[ja.length()]; c_title = new String[ja.length()]; c_telephone = new String[ja.length()]; c_short_description = new String[ja.length()]; c_long_description = new String[ja.length()]; c_image1 = new String[ja.length()]; c_image2 = new String[ja.length()]; l_address = new String[ja.length()]; catagory_id = new String[ja.length()]; Location myLoc = new Location("sharedPreferences"); Location restLoc = new Location("restaurantTable"); l_latitude = new String[ja.length()]; l_longitude = new String[ja.length()]; c_name = new String[ja.length()]; panjang = new String[ja.length()]; for (x = 0; x < ja.length(); x++) { JSONObject joj = ja.getJSONObject(x); content_id[x] = joj.getString("content_id"); catagory_id[x] = joj.getString("catagory_id"); c_title[x] = joj.getString("c_title"); c_telephone[x] = joj.getString("c_telephone"); c_short_description[x] = joj.getString("c_short_description"); c_long_description[x] = joj.getString("c_long_description"); c_image1[x] = HTTPConnection.urlPicture + joj.getString("c_image1"); c_image2[x] = HTTPConnection.urlPicture + joj.getString("c_image2"); l_address[x] = joj.getString("l_address"); l_latitude[x] = joj.getString("l_latitude"); l_longitude[x] = joj.getString("l_longitude"); c_name[x] = joj.getString("c_name"); myLoc.setLatitude(myLatitude); myLoc.setLongitude(myLongitude); restLoc.setLatitude(Double.parseDouble(l_latitude[x])); restLoc.setLongitude(Double.parseDouble(l_longitude[x])); float f = myLoc.distanceTo(restLoc); int f_int = Math.round(f / 100); f = Float.valueOf(f_int) / 10; String dist = new DecimalFormat("#,##0.0").format(f); System.out.println("Panjang " + dist + " km"); panjang[x] = dist + " km"; } } catch (JSONException e) { Toast.makeText(Content.this, "Data yang dicari tidak ada!", Toast.LENGTH_LONG).show(); finish(); } PFCAdapter adapter = new PFCAdapter(this, c_image1, c_title, l_address, panjang); list.setAdapter(adapter); list.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View arg1, int arg2, long arg3) { // TODO Auto-generated method stub System.out.println("Content ID: " + Content.content_id[Deskripsi.id]); Deskripsi.id = arg2; waitDialog = ProgressDialog.show(Content.this, "Memuat", "Harap tunggu, sedang terhubung dengan server"); waitDialog.setIcon(R.drawable.iconnya); waitDialog.show(); new LihatRatingTask().execute(); } }); } class LihatRatingTask extends AsyncTask<Void, Void, Void> { protected Void doInBackground(Void... Arg0) { Deskripsi.jsonRating = HTTPConnection.openUrl(HTTPConnection.host + "lihat_rating.php?content_id=" + Content.content_id[Deskripsi.id]); Deskripsi.jsonSubCategory = HTTPConnection .openUrl(HTTPConnection.host + "sub_catagory_parameter.php?content_id=" + Content.content_id[Deskripsi.id]); RoutePath.place = HTTPConnection .LoadImageFromWeb(HTTPConnection.host + "Logo/" + image[Integer.valueOf(catagory_id[Deskripsi.id]) - 1]); Intent i = new Intent(Content.this, Deskripsi.class); i.putExtra("des_lat", l_latitude); i.putExtra("des_long", l_longitude); startActivity(i); waitDialog.dismiss(); return null; } protected void onPostExecute(Void result) { // TODO Auto-generated method stub super.onPostExecute(result); waitDialog.dismiss(); } } } The result is in destination EditText in maps application for Android "null,null" How to make it "destination_latitude, destination_longitude"? Help me please.

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  • Can a function defined in a bookmarklet be called from a page-level script?

    - by Soviut
    I have a bookmarklet that needs to open a new window/tab. In order to avoid the popup blocker, I need to call the window.open() method directly in the bookmarklet ie: at the browser-level. However, I want to keep the bookmarklet updatable by loading external Javascript files. To do this, the bookmarklet needs to append script nodes to the DOM. If i were to put window.open() code in one of these externally loaded scripts, the popup blocker would block it since its page-level. What I want to know is if I can create a wrapper function around window.open() in my bookmarklet, then call it from the externally loaded script? What is the scope and what are the permissions on a wrap such as this?

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  • On Linux, how do I run a GUI app from a terminal shell under a different login?

    - by Eric
    Here's the deal. I logged into a Linux box (CentOS, but that shouldn't matter) as user A. I had to build a program as user B, so I started up a terminal shell, logged into that shell as B, and built it. When I try to run the app, I get this message: "connect to ":0.0" refused by server" Most likely because the current X Windows session is owned by user A, and as B, I don't have permissions to access A's stuff. Is there a correct way to solve this. Any incorrect ways?

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  • Facebook email Permission, oath2, doesnt work?

    - by Mathias Eklöf
    since the new Auth Dialog from Facebook (for my App & homepage), I cannot get the dialog to show that my homepage/app needs the users email when connection to my homepage/app. In the Auth-section of my app I've added "email" to the User & Friend Permissions. Also I've added it to the referal when someone clicks the "Login with facebook"-button. When someone clicks the Facebook-button, he/she redirects to a page which has the PHP-code with Facebook SDK PHP (latest). Here's how I generate the send-to-url for the dialog: $login_url = $facebook-getLoginUrl(array('req_perms' = 'email,publish_stream')); header("Location: ".$login_url); But when the Dialog pops up, the only permission request it does is "basic information". I need to request the Email. Am I stupid or is it a bug somehow? I've also recreated the App.

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  • Accessing a drive on remote server via app.config

    - by user349134
    I am working on a website with a scheduled dataloader exe. The website lives on the web server and the dataloader lives on the DB server. One of the steps in the process is for the dataloader to access the WEB server (to copy/paste a maintenance page file..e.g.\192.168.1.101\c$\maintenance.htm). I am, not surprisingly, running into permissions issues because the dataloader needs to be able to login to the WEB server as an admin to copy the file. Is there a way I can set up logging in (something akin to impersonating a user through an App.config?) Thanks! -KC

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  • How to give 'Everybody' full rights to a file (programmatically)

    - by egrunin
    I'm modifying an old C++ program to run on Vista. It does not require Admin privileges. I've changed the code to put logfiles in \ProgramData\MyApp\. These logfiles are written with the stdio functions (fopen, fprintf, fclose). Here's the problem: UserA runs the program first, it creates \ProgramData\MyApp\MyLogFile.txt UserB runs the program next, it tries to append to MyLogFile.txt and gets access denied. I tried creating a null SECURITY_DESCRIPTOR and passing that to CreateFile(). That does create a file with "no permissions assigned", but it seems as if the first user to write to the file takes ownership and afterwards all the other non-admin users are out of luck. It's important that all users share the same logfiles, but it's also important that I change as little code as possible.

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  • linux+apache+sqlite=death?

    - by acidzombie24
    The title is a joke. However it is serious as far as my app is concerned. I am running apache with mod mono and my asp.net app is using mono sqlite as its db. When i refresh the page twice i get the DB is locked error. The folder it is in is chmod 777. The webapp is creating sqlite.db and sqlite.db-journal but it doesnt seem to be able to delete the journal. i'm confused. What permissions do i need to set these? i tried precreating the files using 777 and had no luck.

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  • SSH copying folders

    - by Michael
    I have a folder on my server that I'd like to copy to another directory. However, after I copy it and navigate to the new folder, some of the directories are RED and I can't navigate into them. I think this has something to do with them creating links instead of actually copying the folders. cp -a site2.com/httpdocs site1.com/httpdocs But then some of the sub folders from site2.com/httpdocs are setup as invalid links into site1.com/httpdocs and I cannot navigate to them nor can the webserver display them. Additionally, I have a permissions error where the copied files have their user set to site2.com but even after CHOWN I cannot get site1.com to display them.

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  • Frameskipping in Android gameloop causing choppy sprites (Open GL ES 2.0)

    - by user22241
    I have written a simple 2d platform game for Android and am wondering how one deals with frame-skipping? Are there any alternatives? Let me explain further. So, my game loop allows for the rendering to be skipped if game updates and rendering do not fit into my fixed time-slice (16.667ms). This allows my game to run at identically perceived speeds on different devices. And this works great, things do run at the same speed. However, when the gameloop skips a render call for even one frame, the sprite glitches. And thinking about it, why wouldn't it? You're seeing a sprite move say, an average of 10 pixels every 1.6 seconds, then suddenly, there is a pause of 3.2ms, and the sprite then appears to jump 20 pixels. When this happens 3 or 4 times in close succession, the result is very ugly and not something I want in my game. Therfore, my question is how does one deal with these 'pauses' and 'jumps' - I've read every article on game loops I can find (see below) and my loops are even based off of code from these articles. The articles specifically mention frame skipping but they don't make any reference to how to deal with visual glitches that result from it. I've attempted various game-loops. My loop must have a mechanism in-place to allow rendering to be skipped to keep game-speed constant across multiple devices (or alternative, if one exists) I've tried interpolation but this doesn't eliminate this specific problem (although it looks like it may mitigate the issue slightly as when it eventually draws the sprite it 'moves it back' between the old and current positions so the 'jump' isn't so big. I've also tried a form of extrapolation which does seem to keep things smooth considerably, but I find it to be next to completely useless because it plays havoc with my collision detection (even when drawing with a 'display only' coordinate - see extrapolation-breaks-collision-detection) I've tried a loop that uses Thread.sleep when drawing / updating completes with time left over, no frame skipping in this one, again fairly smooth, but runs differently on different devices so no good. And I've tried spawning my own, third thread for logic updates, but this, was extremely messy to deal with and the performance really wasn't good. (upon reading tons of forums, most people seem to agree a 2 thread loops ( so UI and GL threads) is safer / easier). Now if I remove frame skipping, then all seems to run nice and smooth, with or without inter/extrapolation. However, this isn't an option because the game then runs at different speeds on different devices as it falls behind from not being able to render fast enough. I'm running logic at 60 Ticks per second and rendering as fast as I can. I've read, as far as I can see every article out there, I've tried the loops from My Secret Garden and Fix your timestep. I've also read: Against the grain deWITTERS Game Loop Plus various other articles on Game-loops. A lot of the others are derived from the above articles or just copied word for word. These are all great, but they don't touch on the issues I'm experiencing. I really have tried everything I can think of over the course of a year to eliminate these glitches to no avail, so any and all help would be appreciated. A couple of examples of my game loops (Code follows): From My Secret Room public void onDrawFrame(GL10 gl) { //Rre-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip) { SceneManager.getInstance().getCurrentScene().updateLogic(); nextGameTick += skipTicks; timeCorrection += (1000d / ticksPerSecond) % 1; nextGameTick += timeCorrection; timeCorrection %= 1; loops++; } extrapolation = (float)(System.currentTimeMillis() + skipTicks - nextGameTick) / (float)skipTicks; render(extrapolation); } And from Fix your timestep double t = 0.0; double dt2 = 0.01; double currentTime = System.currentTimeMillis()*0.001; double accumulator = 0.0; double newTime; double frameTime; @Override public void onDrawFrame(GL10 gl) { newTime = System.currentTimeMillis()*0.001; frameTime = newTime - currentTime; if ( frameTime > (dt*5)) //Allow 5 'skips' frameTime = (dt*5); currentTime = newTime; accumulator += frameTime; while ( accumulator >= dt ) { SceneManager.getInstance().getCurrentScene().updateLogic(); previousState = currentState; accumulator -= dt; } interpolation = (float) (accumulator / dt); render(interpolation); }

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  • Positioning an image inside an ImageView width max height and max width set

    - by andern
    I have an ImageView with max height and max width both set to 100. The figure below is clearly not a square, but you can use your imagination ;) Figure 1: +----------------------------------------------+ ¦ ImageView +--------------+ ¦ ¦ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ +--------------+ ¦ +----------------------------------------------+ Anyway, If I try to set a BitMap to the ImageView that does not have a ratio of 1:1, the image is positioned like pictured in Figure 1. What I want is for the picture to be placed to the left inside the ImageView like pictured in Figure 2 below. Figure 2: +----------------------------------------------+ ¦--------------+ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦--------------+ ¦ +----------------------------------------------+ You can see my ImageView in XML below. maxHeight, maxWidth and adjustViewBounds are set during runtime. <ImageView android:id="@+id/someImage" android:layout_alignParentLeft="true" android:layout_below="@+id/textName" android:layout_height="wrap_content" android:layout_width="wrap_content" android:paddingRight="4dp" /> This is in a RelativeLayout if it makes any difference.

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  • 4096 MiB SD card in Android Emulator... less than 9MB?

    - by Izhido
    Every time I attempt to create a new AVD with the latest Android SDK (under Eclipse), I can't actually specify SD Card Sizes greater than 1024 MiB. Any attempt to specify higher numbers gets me always the same message: "SD Card Size must be at least 9MB" What gives? Any idea why this could be happening?

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  • Voice Recognition Connection problem

    - by user244190
    I,m trying to work through and test a Voice Recognition example based on the VoiceRecognition.java example at http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/app/VoiceRecognition.html but when click on the button to create the activity, I get a dialog that says Connection problem. My Manifest file is using the Internet Permission, and I understand it passes the to the Google Servers. Do I need to do anything else to use this. Code below UPDATE: Ok, I was able to replace my emulator image with one from HTC that appears to come with Google Voice Search, however now when I run from the emulator, i'm getting an Audio Problem message with Speak Again or Cancel buttons. It appears to make it back to the onActivityResult(), but the resultCode is 0. Here is the LogCat output: 03-07 20:21:25.396: INFO/ActivityManager(578): Starting activity: Intent { action=android.speech.action.RECOGNIZE_SPEECH comp={com.google.android.voicesearch/com.google.android.voicesearch.RecognitionActivity} (has extras) } 03-07 20:21:25.406: WARN/ActivityManager(578): Activity is launching as a new task, so cancelling activity result. 03-07 20:21:25.968: WARN/ActivityManager(578): Activity pause timeout for HistoryRecord{434f7850 {com.ikonicsoft.mileagegenie/com.ikonicsoft.mileagegenie.MileageGenie}} 03-07 20:21:26.206: WARN/AudioHardwareInterface(554): getInputBufferSize bad sampling rate: 16000 03-07 20:21:26.256: ERROR/AudioRecord(819): Recording parameters are not supported: sampleRate 16000, channelCount 1, format 1 03-07 20:21:26.696: INFO/ActivityManager(578): Displayed activity com.google.android.voicesearch/.RecognitionActivity: 1295 ms 03-07 20:21:29.890: DEBUG/dalvikvm(806): threadid=3: still suspended after undo (s=1 d=1) 03-07 20:21:29.896: INFO/dalvikvm(806): Uncaught exception thrown by finalizer (will be discarded): 03-07 20:21:29.896: INFO/dalvikvm(806): Ljava/lang/IllegalStateException;: Finalizing cursor android.database.sqlite.SQLiteCursor@435d3c50 on ml_trackdata that has not been deactivated or closed 03-07 20:21:29.896: INFO/dalvikvm(806): at android.database.sqlite.SQLiteCursor.finalize(SQLiteCursor.java:596) 03-07 20:21:29.896: INFO/dalvikvm(806): at dalvik.system.NativeStart.run(Native Method) 03-07 20:21:31.468: DEBUG/dalvikvm(806): threadid=5: still suspended after undo (s=1 d=1) 03-07 20:21:32.436: WARN/IInputConnectionWrapper(806): showStatusIcon on inactive InputConnection I,m still not sure why I,m getting the Connect problem on the Droid. I can use Voice Search ok. I also tried clearing the cache, and data as described in some posts, butstill not working?? /** * Fire an intent to start the speech recognition activity. */ private void startVoiceRecognitionActivity() { Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); intent.putExtra(RecognizerIntent.EXTRA_PROMPT, "Speech recognition demo"); startActivityForResult(intent, VOICE_RECOGNITION_REQUEST_CODE); } /** * Handle the results from the recognition activity. */ @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == VOICE_RECOGNITION_REQUEST_CODE && resultCode == RESULT_OK) { // Fill the list view with the strings the recognizer thought it could have heard ArrayList<String> matches = data.getStringArrayListExtra( RecognizerIntent.EXTRA_RESULTS); mList.setAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, matches)); } super.onActivityResult(requestCode, resultCode, data); }

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  • How to use zoom controls on TextView in Android ?

    - by mob-king
    I want to zoom text that is displayed at center of screen as per user choice. How can I achieve this ? Using pinch multitouch cannot be tested on emulator and I want something that I can test on Android emulator. Can I use zoom in and out controls to control only text view for my layout ? Or Can I use webview to contain a text as webview has default zoom in out buttons ?

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  • How to refresh an Android RelativeLayout when orientation changes without restarting the Activity?

    - by johnrock
    I have an Android Activity with a RelativeLayout and I have implemented the following method to prevent the activity from being recreated on change of Orientation: @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); } I am obviously not doing anything in this method, but it worked perfect when using a LinearLayout. Now however, using RelativeLayout, my layout is all messed up when changing to landscape orientation. What is the most efficient way to have the screen redraw correctly without having the activity restarted again with a call to onCreate?

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  • Do Android/webOS devices support multi-touch Javascript events?

    - by Rufo Sanchez
    On iPhone, iPod touch and (presumably) iPad, Apple has multi-touch event handling available via JavaScript in Mobile Safari. I know the Nexus One recently added multi-touch support via an update, and I believe webOS is also multi-touch enabled. Do Android 2.1 and/or webOS have access to multi-touch in the browser, or is this currently exclusive to Apple devices?

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  • Why is my onItemSelectedListener not called in a ListView?

    - by Janusz
    I'm using a ListView that is setup like this: <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:longClickable="false" android:choiceMode="singleChoice"> </ListView> In my code I add an OnItemSelectedListener to the ListView like this: getListView().setAdapter(adapter); getListView().setOnItemSelectedListener(this); my Activity implements the listener like this: @Override public void onItemSelected(AdapterView<?> parent, View view, int position, long id) { Log.d("LocateByCategory", "ListItemSelected: Parent: " + parent.toString() + " View: " + view.toString() + " Position: " + " Id: " + id); } My hope was, that I would see this debug output the moment I click on something in the list. But the debug output is never shown in LogCat.

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  • How do I specify image dimentions in dp for an Android Gallery?

    - by Richard
    All the examples I've see for using the Gallery view in Android set a specific pixel size for the images using: i.setLayoutParams(new Gallery.LayoutParams(200, 200)); I want to have my gallery images sized based on the screen density (ldpi, mdpi, hdpi). Can someone give me an example of how to specify gallery image dimensions using dp? Thanks!

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  • Positioning an image inside an ImageView with max height and max width set

    - by andern
    I have an ImageView with max height and max width both set to 100. The figure below is clearly not a square, but you can use your imagination ;) Figure 1: +----------------------------------------------+ ¦ ImageView +--------------+ ¦ ¦ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ +--------------+ ¦ +----------------------------------------------+ Anyway, If I try to set a BitMap to the ImageView that does not have a ratio of 1:1, the image is positioned like pictured in Figure 1. What I want is for the picture to be placed to the left inside the ImageView like pictured in Figure 2 below. Figure 2: +----------------------------------------------+ ¦--------------+ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦--------------+ ¦ +----------------------------------------------+ You can see my ImageView in XML below. maxHeight, maxWidth and adjustViewBounds are set during runtime. <ImageView android:id="@+id/someImage" android:layout_alignParentLeft="true" android:layout_below="@+id/textName" android:layout_height="wrap_content" android:layout_width="wrap_content" android:paddingRight="4dp" /> This is in a RelativeLayout if it makes any difference.

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