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  • Ruby Methods: how to return an usage string when insufficient arguments are given

    - by Shyam
    Hi, After I have created a serious bunch of classes (with initialize methods), I am loading these into IRb to test each of them. I do so by creating simple instances and calling their methods to learn their behavior. However sometimes I don't remember exactly what order I was supposed to give the arguments when I call the .new method on the class. It requires me to look back at the code. However, I think it should be easy enough to return a usage message, instead of seeing: ArgumentError: wrong number of arguments (0 for 9) So I prefer to return a string with the human readable arguments, by example using "puts" or just a return of a string. Now I have seen the rescue keyword inside begin-end code, but I wonder how I could catch the ArgumentError when the initialize method is called. Thank you for your answers, feedback and comments!

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  • PHP: OOP and methods

    - by Pirkka
    Hello I`ve been wondering how to implement methods in a class. Could someone explain me what means if one does OOP in procedural style? Here is an example: class Fld extends Model { private $file; private $properties = array(); public function init($file) { $this->file = $file; $this->parseFile(); } private function parseFile() { // parses the file foreach($this->file as $line)...... .................. $this->properties = $result; } } I mean is it a good thing to have methods like these that do operations for the class properties like that. Or should I pass the class property as method parameter... I mean this would cause error if the file property wouldnt be declared.

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  • Operator Overloading with C# Extension Methods

    - by Blinky
    I'm attempting to use extension methods to add an operater overload to the C# StringBuilder class. Specifically, given StringBuilder sb, I'd like sb += "text" to become equivalent to sb.Append("text"); Here's the syntax for creating an extension method for StringBuilder: public static class sbExtensions { public static StringBuilder blah(this StringBuilder sb) { return sb; } } It successfully adds the "blah" extension method to the StringBuilder. Unfortunately, operator overloading does not seem to work: public static class sbExtensions { public static StringBuilder operator +(this StringBuilder sb, string s) { return sb.Append(s); } } Among other issues, the keyword 'this' is not allowed in this context. Are adding operator overloads via extension methods possible? If so, what's the proper way to go about it?

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  • Automatic conversion between methods and functions in Scala

    - by fikovnik
    I would like to understand the rules when can Scala automatically convert methods into functions. For example, if I have following two methods: def d1(a: Int, b: Int) {} def r[A, B](delegate: (A, B) ? Unit) {} I can do this: r(d1) But, when overloading r it will no longer work: def r[A, B, C](delegate: (A, B, C) ? Unit) {} r(d1) // no longer compiles and I have to explicitly convert method into partially applied function: r(d1 _) Is there any way to accomplish following with the explicit conversion? def r[A, B](delegate: (A, B) ? Unit) {} def r[A, B, C](delegate: (A, B, C) ? Unit) {} def d1(a: Int, b: Int) {} def d2(a: Int, b: Int, c: Int) {} r(d1) // only compiles with r(d1 _) r(d2) // only compiles with r(d2 _) There is somewhat similar question, but it is not fully explained.

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  • Magic Methods in Python

    - by dArignac
    Howdy, I'm kind of new to Python and I wonder if there is a way to create something like the magic methods in PHP (http://www.php.net/manual/en/language.oop5.overloading.php#language.oop5.overloading.methods) My aim is to ease the access of child classes in my model. I basically have a parent class that has n child classes. These classes have three values, a language key, a translation key and a translation value. The are describing a kind of generic translation handling. The parent class can have translations for different translation key each in different languages. E.g. the key "title" can be translated into german and english and the key "description" too (and so far and so on) I don't want to get the child classes and filter by the set values (at least I want but not explicitly, the concrete implementation behind the magic method would do this). I want to call parent_class.title['de'] # or also possible maybe parent_class.title('de') for getting the translation of title in german (de). So there has to be a magic method that takes the name of the called method and their params (as in PHP). As far as I dug into Python this is only possible with simple attributes (_getattr_, _setattr_) or with setting/getting directly within the class (_getitem_, _setitem_) which both do not fit my needs. Maybe there is a solution for this? Please help! Thanks in advance!

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  • Threading.Timer invokes asynchronously many methods

    - by Dimitar
    Hi guys! Please help! I call a threading.timer from global.asax which invokes many methods each of which gets data from different services and writes it to files. My question is how do i make the methods to be invoked on a regular basis let's say 5 mins? What i do is: in Global.asax I declare a timer protected void Application_Start() { TimerCallback timerDelegate = new TimerCallback(myMainMethod); Timer mytimer = new Timer(timerDelegate, null, 0, 300000); Application.Add("timer", mytimer); } the declaration of myMainMethod looks like this: public static void myMainMethod(object obj) { MyDelegateType d1 = new MyDelegateType(getandwriteServiceData1); d1.BeginInvoke(null, null); MyDelegateType d2 = new MyDelegateType(getandwriteServiceData2); d2.BeginInvoke(null, null); } this approach works fine but it invokes myMainMethod every 5 mins. What I need is the method to be invoked 5 mins after all the data is retreaved and written to files on the server. How do I do that?

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  • Generics in return types of static methods and inheritance

    - by Axel
    Generics in return types of static methods do not seem to get along well with inheritance. Please take a look at the following code: class ClassInfo<C> { public ClassInfo(Class<C> clazz) { this(clazz,null); } public ClassInfo(Class<C> clazz, ClassInfo<? super C> superClassInfo) { } } class A { public static ClassInfo<A> getClassInfo() { return new ClassInfo<A>(A.class); } } class B extends A { // Error: The return type is incompatible with A.getClassInfo() public static ClassInfo<B> getClassInfo() { return new ClassInfo<B>(B.class, A.getClassInfo()); } } I tried to circumvent this by changing the return type for A.getClassInfo(), and now the error pops up at another location: class ClassInfo<C> { public ClassInfo(Class<C> clazz) { this(clazz,null); } public ClassInfo(Class<C> clazz, ClassInfo<? super C> superClassInfo) { } } class A { public static ClassInfo<? extends A> getClassInfo() { return new ClassInfo<A>(A.class); } } class B extends A { public static ClassInfo<? extends B> getClassInfo() { // Error: The constructor ClassInfo<B>(Class<B>, ClassInfo<capture#1-of ? extends A>) is undefined return new ClassInfo<B>(B.class, A.getClassInfo()); } } What is the reason for this strict checking on static methods? And how can I get along? Changing the method name seems awkward.

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  • Extensions methods and forward compatibilty of source code.

    - by TcKs
    Hi, I would like solve the problem (now hypothetical but propably real in future) of using extension methods and maginification of class interface in future development. Example: /* the code written in 17. March 2010 */ public class MySpecialList : IList<MySpecialClass> { // ... implementation } // ... somewhere elsewhere ... MySpecialList list = GetMySpecialList(); // returns list of special classes var reversedList = list.Reverse().ToList(); // .Reverse() is extension method /* now the "list" is unchanged and "reveresedList" has same items in reversed order */ /* --- in future the interface of MySpecialList will be changed because of reason XYZ*/ /* the code written in some future */ public class MySpecialList : IList<MySpecialClass> { // ... implementation public MySpecialList Reverse() { // reverse order of items in this collection return this; } } // ... somewhere elsewhere ... MySpecialList list = GetMySpecialList(); // returns list of special classes var reversedList = list.Reverse().ToList(); // .Reverse() was extension method but now is instance method and do something else ! /* now the "list" is reversed order of items and "reveresedList" has same items lake in "list" */ My question is: Is there some way how to prevent this case (I didn't find them)? If is now way how to prevent it, is there some way how to find possible issues like this? If is now way how to find possible issues, should I forbid usage of extension methods? Thanks.

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  • Apache, Permissions, and Convenience

    - by Mike
    I'm on Mac OSX and i I have apache2 installed via MacPorts, running as the _www user. I have some files I want to serve in the /Users/Me/Documents/abc folder. Right now, though, the permissions of /Users/Me/Documents are 700. So, _www can't get in, even if abc is chmod 777. I recognize the following options: Allow _www access to my Documents folder. Put the files I want to share outside of my Documents folder. Hard-link the files outside of my Documents folder, and point apache to the hard links. None of these solutions are acceptable to me, however. I don't feel safe allowing _www access to my entire Documents folder. I really want to keep the files in my Documents folder for other reasons. The files are changing all the time, so hard-linking would not always reflect the right file structure, and, as I understand it, you can't hard-link a directory (though, if you could, that would solve it). Any ideas for a solution? Is there a way to run a few httpd processes as my user account so it can get in there? Or, is there some way to hard-link a directory, or some way to get httpd to follow a symlink past a directory that is 700 not owned by _www? Thanks!

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  • Go - Methods of an interface

    - by nevalu
    Would be correct the next way to implement the methods attached to an interface? (getKey, getData) type reader interface { getKey(ver uint) string getData() string } type location struct { reader fileLocation string err os.Error } func (self *location) getKey(ver uint) string {...} func (self *location) getData() string {...} func NewReader(fileLocation string) *location { _location := new(location) _location.fileLocation = fileLocation return _location }

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  • About extension methods

    - by Srinivas Reddy Thatiparthy
    Shall i always need to throw ArgumentNullException(well,extension methods in Enumerable throw ArgumentNullException) when an extension method is called on null?I would like to have a clarification on this?If the answer is an Yes and No please present both the cases.

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  • Generate set/get methods for a c++ class

    - by Narek
    Is there any tool that generates set and get methods for a class. Just I create classes very frequently and would like to have a tool which for each class-member wil generate following functions: Member_Type getMemberName() const; void setMemberName(const Member_Type & val);

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  • conventions for friend methods in Perl

    - by xenoterracide
    Perl doesn't support a friend relationship between objects, nor does it support private or protected methods. What is usually done for private methods is to prefix the name with an underscore. I occasionally have methods that I think of as friend methods. Meaning that I expect them to be used by a specific object, or an object with a specific responsibility, but I'm not sure if I should make that method public (meaning foo ) or private ( _foo ) or if there's a better convention? is there a convention for friend methods?

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  • C#/.NET Little Wonders: Static Char Methods

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Often times in our code we deal with the bigger classes and types in the BCL, and occasionally forgot that there are some nice methods on the primitive types as well.  Today we will discuss some of the handy static methods that exist on the char (the C# alias of System.Char) type. The Background I was examining a piece of code this week where I saw the following: 1: // need to get the 5th (offset 4) character in upper case 2: var type = symbol.Substring(4, 1).ToUpper(); 3:  4: // test to see if the type is P 5: if (type == "P") 6: { 7: // ... do something with P type... 8: } Is there really any error in this code?  No, but it still struck me wrong because it is allocating two very short-lived throw-away strings, just to store and manipulate a single char: The call to Substring() generates a new string of length 1 The call to ToUpper() generates a new upper-case version of the string from Step 1. In my mind this is similar to using ToUpper() to do a case-insensitive compare: it isn’t wrong, it’s just much heavier than it needs to be (for more info on case-insensitive compares, see #2 in 5 More Little Wonders). One of my favorite books is the C++ Coding Standards: 101 Rules, Guidelines, and Best Practices by Sutter and Alexandrescu.  True, it’s about C++ standards, but there’s also some great general programming advice in there, including two rules I love:         8. Don’t Optimize Prematurely         9. Don’t Pessimize Prematurely We all know what #8 means: don’t optimize when there is no immediate need, especially at the expense of readability and maintainability.  I firmly believe this and in the axiom: it’s easier to make correct code fast than to make fast code correct.  Optimizing code to the point that it becomes difficult to maintain often gains little and often gives you little bang for the buck. But what about #9?  Well, for that they state: “All other things being equal, notably code complexity and readability, certain efficient design patterns and coding idioms should just flow naturally from your fingertips and are no harder to write then the pessimized alternatives. This is not premature optimization; it is avoiding gratuitous pessimization.” Or, if I may paraphrase: “where it doesn’t increase the code complexity and readability, prefer the more efficient option”. The example code above was one of those times I feel where we are violating a tacit C# coding idiom: avoid creating unnecessary temporary strings.  The code creates temporary strings to hold one char, which is just unnecessary.  I think the original coder thought he had to do this because ToUpper() is an instance method on string but not on char.  What he didn’t know, however, is that ToUpper() does exist on char, it’s just a static method instead (though you could write an extension method to make it look instance-ish). This leads me (in a long-winded way) to my Little Wonders for the day… Static Methods of System.Char So let’s look at some of these handy, and often overlooked, static methods on the char type: IsDigit(), IsLetter(), IsLetterOrDigit(), IsPunctuation(), IsWhiteSpace() Methods to tell you whether a char (or position in a string) belongs to a category of characters. IsLower(), IsUpper() Methods that check if a char (or position in a string) is lower or upper case ToLower(), ToUpper() Methods that convert a single char to the lower or upper equivalent. For example, if you wanted to see if a string contained any lower case characters, you could do the following: 1: if (symbol.Any(c => char.IsLower(c))) 2: { 3: // ... 4: } Which, incidentally, we could use a method group to shorten the expression to: 1: if (symbol.Any(char.IsLower)) 2: { 3: // ... 4: } Or, if you wanted to verify that all of the characters in a string are digits: 1: if (symbol.All(char.IsDigit)) 2: { 3: // ... 4: } Also, for the IsXxx() methods, there are overloads that take either a char, or a string and an index, this means that these two calls are logically identical: 1: // check given a character 2: if (char.IsUpper(symbol[0])) { ... } 3:  4: // check given a string and index 5: if (char.IsUpper(symbol, 0)) { ... } Obviously, if you just have a char, then you’d just use the first form.  But if you have a string you can use either form equally well. As a side note, care should be taken when examining all the available static methods on the System.Char type, as some seem to be redundant but actually have very different purposes.  For example, there are IsDigit() and IsNumeric() methods, which sound the same on the surface, but give you different results. IsDigit() returns true if it is a base-10 digit character (‘0’, ‘1’, … ‘9’) where IsNumeric() returns true if it’s any numeric character including the characters for ½, ¼, etc. Summary To come full circle back to our opening example, I would have preferred the code be written like this: 1: // grab 5th char and take upper case version of it 2: var type = char.ToUpper(symbol[4]); 3:  4: if (type == 'P') 5: { 6: // ... do something with P type... 7: } Not only is it just as readable (if not more so), but it performs over 3x faster on my machine:    1,000,000 iterations of char method took: 30 ms, 0.000050 ms/item.    1,000,000 iterations of string method took: 101 ms, 0.000101 ms/item. It’s not only immediately faster because we don’t allocate temporary strings, but as an added bonus there less garbage to collect later as well.  To me this qualifies as a case where we are using a common C# performance idiom (don’t create unnecessary temporary strings) to make our code better. Technorati Tags: C#,CSharp,.NET,Little Wonders,char,string

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  • Accessing "Public" methods from "Private" methods in javascript class

    - by mon4goos
    Is there a way to call "public" javascript functions from "private" ones within a class? Check out the class below: function Class() { this.publicMethod = function() { alert("hello"); } privateMethod = function() { publicMethod(); } this.test = function() { privateMethod(); } } Here is the code I run: var class = new Class(); class.test(); Firebug gives this error: publicMethod is not defined: [Break on this error] publicMethod(); Is there some other way to call publicMethod() within privateMethod() without accessing the global class variable [i.e. class.publicMethod()]?

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  • Why does python use 'magic methods'?

    - by Greg Beech
    I've been playing around with Python recently, and one thing I'm finding a bit odd is the extensive use of 'magic methods', e.g. to make its length available an object implements a method def __len__(self) and then it is called when you write len(obj). I was just wondering why objects don't simply define a len(self) method and have it called directly as a member of the object, e.g. obj.len()? I'm sure there must be good reasons for Python doing it the way it does, but as a newbie I haven't worked out what they are yet.

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  • Size of Objects in Java Heap w/ Regards to Methods

    - by Eric
    I know about primitives and objects living on the heap, but how does the number of methods effect heap size of the object? For example: public class A { int x; public getX() { return x; } } public class B { int x; public getX() { return x; } public getXString() { return String.valueOf(x); } public doMoreInterestingStuff() { return x * 42; } //etc } When instantiated, both objects live on the heap, both have memory allocated to their primitive x, but is B allocated more heap space due to having more method signatures? Or are those ONLY on the classLoader? In this example its trivial, but when there are 100,000+ of these objects in memory at any given time I imagine it could add up.

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  • How extension methods work in background ?

    - by Freshblood
    I am just cuirous about behind of extension method mechanism.Some questions and answer appear in my mind. MyClass.OrderBy(x=>x.a).OrderBy(x=>x.b); I was guessing that mechanism was first orderby method works and order them by a member then returns sorted items in IEnumarable interface then next Orderby method of IEnumarable Order them for b paramater.But i am wrong when i look at this linq query. MyClass.Orderby(x=>x.a).ThenOrderBy(x=>x.b); this is slightly different and tells me that i am wrong.Because this is not ordering by a then b and not possible to have such result if i was right.This get me confuse enough... Similiar structure is possible to write withot extension methods as first query but second is not possible.This prove i am wrong . Can u explain it ?

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  • Call methods on native Javascript types without wrapping with ()

    - by Anurag
    In Javascript, we can call methods on string literals directly without enclosing it within round brackets. But not for other types such as numbers, or functions. It is a syntax error, but is there a reason as to why the Javascript lexer needs these other types to be enclosed in round brackets? For example, if we extend Number, String, and Function with an alert method and try calling this method on the literals, it's a SyntaxError for Number and Function, while it works for a String. function alertValue() { alert(this); } Number.prototype.alert = alertValue; String.prototype.alert = alertValue; Function.prototype.alert = alertValue; We can call alert directly on a string object: "someStringLiteral".alert() // alerts someStringLiteral but it's a SyntaxError on numbers, and functions. 7.alert(); function() {}.alert(); To work with these types, we have to enclose it within brackets: (7).alert(); // alerts "7" (function() {}).alert(); // alerts "function() {}"

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  • Ruby Methods: return an usage string when insufficient arguments are given

    - by Shyam
    Hi, After creating a serious bunch of classes, with initialize methods, loading them in IRb requires to look back at the code. However, I think it should be easy enough to return a usage message, instead of: ArgumentError: wrong number of arguments (0 for 9) So I prefer to return a string with the human readable arguments, by example using "puts" or just a return of a string. Now I have seen the rescue keyword inside begin-end code, but I wonder how I could catch the ArgumentError when the initialize method is called. Thank you for your answers, feedback and comments!

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  • Question on Virtual Methods

    - by bobber205
    IF both methods are declared as virtual, shouldn't both instances of Method1() that are called be the derived class's Method1()? I am seeing BASE then DERIVED called each time. I am doing some review for an interview and I want to make sure I have this straight. xD class BaseClass { public: virtual void Method1() { cout << "Method 1 BASE" << endl; } }; class DerClass: public BaseClass { public: virtual void Method1() { cout << "Method 1 DERVIED" << endl; } }; DerClass myClass; ((BaseClass)myClass).Method1(); myClass.Method1(); Method 1 BASE Method 1 DERVIED

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  • Differences between extension methods in C#3 & 4

    - by Buh Buh
    I think I remember reading a long time ago that in C#3 extension methods could only be applied to primitive types and interfaces; and that in C#4 they could be used to extend any type. This doesn't seam to match up with what I am seeing now and I am finding it difficult to find this documented. Is there any truth to this or did my memory make it all up? What are the rules relating to which types can be extended? Are there any differences between C# 3 and 4?

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