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  • Evaluation of jQuery function variable value during definition of that function

    - by thesnail
    I have a large number of rows in a table within which I wish to attach a unique colorpicker (jQuery plugin) to each cell in a particular column identified by unique ids. Given this, I want to automate the generation of instances of the colorpicker as follows: var myrows={"a","b","c",.....} var mycolours={"ffffff","fcdfcd","123123"...} for (var i=0;i<myrows.length;i++) { $("#"+myrows[i]+"colour").ColorPicker({flat: false, color: mycolours[i], onChange: function (hsb, hex, rgb) { $("#"+myrows[i]+"currentcolour").css('backgroundColor', '#' + hex); } }); Now this doesn't work because the evaluation of the $("#"+myrows[i]+"currentcolour") component occurs at the time the function is called, not when it is defined (which is want I need). Given that this plugin javascript appends its code to the level and not to the underlying DOM component that I am accessing above so can't derive what id this pertains to, how can I evaluate the variable during function declaration/definition? Thanks for any help/insight anyone can give. Brian.

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  • Objective-C and Cocoa : crash when calling a class function without entering the function

    - by Oliver
    Hello, I have a class function (declared and implemented) in a class MyUtils : + (NSString*) theFunction:(NSString*)param1 param2:(NSString*)param2 param3:(NSString*)param3; When I call this function, with : NSString *item = [MyUtils theFunction:@"abc" param2:aPreviousNSString param3:@"xyz"; my app crashes. In the debugger I have a breakpoint on the first action of the "theFunction" function. And this breakpoint is never reached. If I replace the call by NSString *item = @"youyou"; then everything is ok. Forcing a retain on aPreviousNSString before the call does not change anything. Do you have an idea of what is happening ? Thanks

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  • SQL SERVER – Simple Explanation and Puzzle with SOUNDEX Function and DIFFERENCE Function

    - by pinaldave
    Earlier this week I asked a question where I asked how to Swap Values of the column without using CASE Statement. Read here: A Puzzle – Swap Value of Column Without Case Statement,there were more than 50 solutions proposed in the comment. There were many creative solutions. I have mentioned my personal favorite (different ones) here: Solution of Puzzle – Swap Value of Column Without Case Statement. However, I received lots of questions regarding one of the Solution by SIJIN KUMAR V P. He has used the function SOUNDEX in his solution. The request was to explain how SOUNDEX and DIFFERENCE works. Well, there are pretty decent documentations provided over here SOUNDEX function and DIFFERENCE over on MSDN and if I attempt to explain this function I will end up writing the same details which are available on MSDN. Instead of writing theory, we will try to learn this function by using a couple of simple puzzles. You try to solve the puzzles using the MSDN and see if you can learn something very quickly. In simple words - SOUNDEX converts an alphanumeric string to a four-character code to find similar-sounding words or names. The first character of the code is the first character of character_expression and the second through fourth characters of the code are numbers that represent the letters in the expression. Vowels incharacter_expression are ignored unless they are the first letter of the string. DIFFERENCE function returns an integer value. The  integer returned is the number of characters in the SOUNDEX values that are the same. The return value ranges from 0 through 4: 0 indicates weak or no similarity, and 4 indicates strong similarity or the same values. Learning Puzzle 1: Now let us run following four queries and observe its output. SELECT SOUNDEX('SQLAuthority') SdxValue SELECT SOUNDEX('SLTR') SdxValue SELECT SOUNDEX('SaLaTaRa') SdxValue SELECT SOUNDEX('SaLaTaRaM') SdxValue When you look at the result set all the four values are same. The reason for all the values to be same is as for SQL Server SOUNDEX function all the four strings are similarly sounding string. Learning Puzzle 2: Now let us run following five queries and observe its output. SELECT DIFFERENCE (SOUNDEX('SLTR'),SOUNDEX('SQLAuthority')) SELECT DIFFERENCE (SOUNDEX('TH'),SOUNDEX('SQLAuthority')) SELECT DIFFERENCE ('SQLAuthority',SOUNDEX('SQLAuthority')) SELECT DIFFERENCE ('SLTR',SOUNDEX('SQLAuthority')) SELECT DIFFERENCE ('SLTR','SQLAuthority') When you look at the result set you will get the result in the ranges from 1 to 4. Here is how it works if your result is 0 which means absolutely not relevant to each other and if your result is 1 which means the results are relevant to each other. Have you ever used above two functions in your business need or on production server? If yes, would you please leave a comment with use cases. I believe it will be beneficial to everyone. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Function keys on an external keyboard

    - by asymptotically
    So I bought a keyboard for my laptop. Unfortunately, it doesn't have the function key (though I know many people say it's useless). On my laptop, I control volume with the function key and F9-11. How can I get the same functionality on my external keyboard? The advanced keyboard settings don't have an option related to the function key. More specifically, it would be great if I could map it to my 'Menu' key which I'm never going to use. Or is there a way to get full functionality without it?

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  • Undefined Behavior and Sequence Points Reloaded

    - by Nawaz
    Consider this topic a sequel of the following topic: Previous Installment Undefined Behavior and Sequence Points Let's revisit this funny and convoluted expression (the italicized phrases are taken from the above topic *smile* ): i += ++i; We say this invokes undefined-behavior. I presume that when say this, we implicitly assume that type of i is one of built-in types. So my question is: what if the type of i is a user-defined type? Say it's type is Index which is defined later in this post (see below). Would it still invoke undefined-behavior? If yes, why? Is it not equivalent to writing i.operator+=(i.operator ++()); or even syntactically simpler i.add(i.inc());? Or, do they too invoke undefined-behavior? If no, why not? After all, the object i gets modified twice between consecutive sequence points. Please recall the rule of thumb : an expression can modify an object's value only once between consecutive "sequence points. And if i += ++i is an expression, then it must invoke undefined-behavior. If so, then it's equivalents i.operator+=(i.operator ++()); and i.add(i.inc()); must also invoke undefined-behavior which seems to be untrue! (as far as I understand) Or, i += ++i is not an expression to begin with? If so, then what is it and what is the definition of expression? If it's an expression, and at the same time, it's behavior is also well-defined, then it implies that number of sequence points associated with an expression somehow depends on the type of operands involved in the expression. Am I correct (even partly)? By the way, how about this expression? a[++i] = i; //taken from the previous topic. but here type of `i` is Index. class Index { int state; public: Index(int s) : state(s) {} Index& operator++() { state++; return *this; } Index& operator+=(const Index & index) { state+= index.state; return *this; } operator int() { return state; } Index & add(const Index & index) { state += index.state; return *this; } Index & inc() { state++; return *this; } };

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  • reference function from another function

    - by JohnWong
    I forgot how to reference another function into a function in C++? In python it is declare as a class so that I can use it. double footInches(double foot) { double inches = (1.0/12.00) * foot; return inches; } double inchMeter(double inch) { double meter = 39.37 * (footInches(inches)); return meter; } I want to reference footInches in inchMeter.

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  • complex arguments for function

    - by myPost1
    My task is to create function funCall taking four arguments : pointer for 2d array of ints that stores pairs of numbers variable int maintaining number of numbers in 2d array pointer for table of pointers to functions int variable storing info about number of pointers to functions I was thinking about something like this : typedef int(*funPtr)(int, int); funPtr arrayOfFuncPtrs[]; void funCall( *int[][]k, int a, *funPtr z, int b); { }

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  • Must declare function prototype in C?

    - by Mohit Deshpande
    I am kind of new to C (I have prior Java, C#, and some C++ experience). In C, is it necessary to declare a function prototype or can the code compile without it? Is it good programming practice to do so? Or does it just depend on the compiler? (I am running Ubuntu 9.10 and using the GNU C Compiler, or gcc, under the Code::Blocks IDE)

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  • python function that returns a function from list of functions

    - by thkang
    I want to make following function: 1)input is a number. 2)functions are indexed, return a function whose index matches given number here's what I came up with: def foo_selector(whatfoo): def foo1(): return def foo2(): return def foo3(): return ... def foo999(): return #something like return foo[whatfoo] the problem is, how can I index the functions (foo#)? I can see functions foo1 to foo999 by dir(). however, dir() returns name of such functions, not the functions themselves. In the example, those foo-functions aren't doing anything. However in my program they perform different tasks and I can't automatically generate them. I write them myself, and have to return them by their name.

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  • Make function declarations based on function definitions

    - by Clinton Blackmore
    I've written a .cpp file with a number of functions in it, and now need to declare them in the header file. It occurred to me that I could grep the file for the class name, and get the declarations that way, and it would've worked well enough, too, had the complete function declaration before the definition -- return code, name, and parameters (but not function body) -- been on one line. It seems to me that this is something that would be generally useful, and must've been solved a number of times. I am happy to edit the output and not worried about edge cases; anything that gives me results that are right 95% of the time would be great. So, if, for example, my .cpp file had: i2cstatus_t NXTI2CDevice::writeRegisters( uint8_t start_register, // start of the register range uint8_t bytes_to_write, // number of bytes to write uint8_t* buffer = 0) // optional user-supplied buffer { ... } and a number of other similar functions, getting this back: i2cstatus_t NXTI2CDevice::writeRegisters( uint8_t start_register, // start of the register range uint8_t bytes_to_write, // number of bytes to write uint8_t* buffer = 0) for inclusion in the header file, after a little editing, would be fine. Getting this back: i2cstatus_t writeRegisters( uint8_t start_register, uint8_t bytes_to_write, uint8_t* buffer); or this: i2cstatus_t writeRegisters(uint8_t start_register, uint8_t bytes_to_write, uint8_t* buffer); would be even better.

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  • Why PHP Function Naming so Inconsistent?

    - by Shamim Hafiz
    I was going through some PHP functions and I could not help notice the following: <?php function foo(&$var) { } foo($a); // $a is "created" and assigned to null $b = array(); foo($b['b']); var_dump(array_key_exists('b', $b)); // bool(true) $c = new StdClass; foo($c->d); var_dump(property_exists($c, 'd')); // bool(true) ?> Notice the array_key_exists() and property_exists() function. In the first one, the property name(key for an array) is the first parameter while in the second one it is the second parameter. By intuition, one would expect them to have similar signature. This can lead to confusion and the development time may be wasted by making corrections of this type. Shouldn't PHP, or any language for that matter, consider making the signatures of related functions consistent?

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  • C++, function pointer to the template function pointer

    - by Ian
    I am having a pointer to the common static method class MyClass { private: static double ( *pfunction ) ( const Object *, const Object *); ... }; pointing to the static method class SomeClass { public: static double getA ( const Object *o1, const Object *o2); ... }; Initialization: double ( *MyClass::pfunction ) ( const Object *o1, const Object *o2 ) = &SomeClass::getA; I would like to convert this pointer to the static template function pointer: template <class T> static T ( *pfunction ) ( const Object <T> *, const Object <T> *); //Compile error where: class SomeClass { public: template <class T> static double getA ( const Object <T> *o1, const Object <T> *o2); ... }; But there is some error... Thanks for your help...

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  • C++ Pointer member function with templates assignment with a member function of another class

    - by Agusti
    Hi, I have this class: class IShaderParam{ public: std::string name_value; }; template<class TParam> class TShaderParam:public IShaderParam{ public: void (TShaderParam::*send_to_shader)( const TParam&,const std::string&); TShaderParam():send_to_shader(NULL){} TParam value; void up_to_shader(); }; typedef TShaderParam<float> FloatShaderParam; typedef TShaderParam<D3DXVECTOR3> Vec3ShaderParam; In another class, I have a vector of IShaderParams* and functions that i want to send to "send_to_shader". I'm trying assign the reference of these functions like this: Vec3ShaderParam *_param = new Vec3ShaderParam; _param-send_to_shader = &TShader::setVector3; This is the function: void TShader::setVector3(const D3DXVECTOR3 &vec, const std::string &name){ //... } And this is the class with IshaderParams*: class TShader{ std::vector params; public: Shader effect; std::string technique_name; TShader(std::string& afilename):effect(NULL){}; ~TShader(); void setVector3(const D3DXVECTOR3 &vec, const std::string &name); When I compile the project with Visual Studio C++ Express 2008 I recieve this error: Error 2 error C2440: '=' :can't make the conversion 'void (__thiscall TShader::* )(const D3DXVECTOR3 &,const std::string &)' a 'void (__thiscall TShaderParam::* )(const TParam &,const std::string &)' c:\users\isagoras\documents\mcv\afoc\shader.cpp 127 Can I do the assignment? No? I don't know how :-S Yes, I know that I can achieve the same objective with other techniques, but I want to know how can I do this..

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  • Every function key on laptop works except for brightness

    - by Dave M G
    I have an Asus UX21A, and I'm pleased to discover that almost all the hardware functions and features work perfectly with Ubuntu 12.10. The only thing that is not working straight "out of the box" are the brightness keys. In theory, the screen brightness can be adjusted downward by pressing fn+f5, and adjusted upward by pressing fn+f6. Is there a way I can connect the monitor brightness settings to these function keys?

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  • Sort a 2D Points List (first by X and then Y)

    - by Mikos
    I am trying to sort a List of 2D Points first by x co-ordinate and then by y co-ordinate. I implemented the IComparer interface as follows: class PointComparer : IComparer<Point> { public int Compare(Point x, Point y) { if (x.Y != y.Y) { return x.Y - y.Y; } else { return x.X - y.X; } } } And then call my sorting as follows: pointsList.Sort(new PointComparer()); For some reason the list doesn't sort. Surely is something very simple and silly, but stuck on this for quite a while....TIA

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  • Straight Line Equation between two points

    - by dafero
    Hi, I need to paint the line witch links two points. I developed my own solution using the straight line equation, but my results are different than using the "professional" programs (such as GIMP or even MS Paint). Here is a example of what I want: But my algorithm does this: *The green point is out of the figure and this is not possible. Any ideas? Anyone know which code is been using for this, in "professional" apps? Thanks! Daniel.

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  • Labeling algorithm for points

    - by Qwertie
    I need an algorithm to place horizontal text labels for multiple series of points on the screen (basically I need to show timestamps and other information for a history of moving objects on a map; in general there are multiple data points per object). The text labels should appear close to their points--above, below, or on the right side--but should not overlap other points or text labels. Does anyone know an algorithm/heuristic for this?

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  • FLOT: How to make different colored points in same data series, connected by a line?

    - by Mega Matt
    Hi all, I think I may have stumbled onto a limitation of Flot, but I'm not sure. I'm trying to represent a single data series over time. The items' "State" is represented on the Y-Axis (there are 5 of them), and time is on the X-Axis (items can change states over time). I want the graph to have points and lines connecting those points for each data series. In addition to tracking an item's State over time, I'd also like to represent it's "Status" at any of the particular points. This I would like to do by changing the color of the points. What this means is a single item may have different Statuses at different times, meaning for a single data series I need a line that connects different points (dots) of different colors. The only thing I've seen so far is the ability to specify the color for all points in a given dataseries. Does anyone know if there's a way to specify colors individually? Thanks.

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  • Function keys for ASUS n56vm not working

    - by Lars
    i have installed Ubuntu 12.10 (64bits) (3.5.0-18 kernel) on an ASUS N56VM. Most fn+key are working except for: brightness keys (fn+f5/fn+f6) don't work. fn+c - gamma keys fc+v - camera fn+space - toggle speed. I really like, at least, to have the brightness keys working. Can you help? Best Regards $ dmesg | grep -i asus [ 0.000000] DMI: ASUSTeK COMPUTER INC. N56VM/N56VM, BIOS N56VM.206 04/13/2012 [ 0.000000] ACPI: RSDP 00000000cafcc000 00024 (v02 _ASUS_) [ 0.000000] ACPI: XSDT 00000000cafcc078 00074 (v01 _ASUS_ Notebook 01072009 AMI 00010013) [ 0.000000] ACPI: FACP 00000000cafdf858 000F4 (v04 _ASUS_ Notebook 01072009 AMI 00010013) [ 0.000000] ACPI: DSDT 00000000cafcc188 136CA (v02 _ASUS_ Notebook 00000013 INTL 20091112) [ 0.000000] ACPI: APIC 00000000cafdf950 00092 (v03 _ASUS_ Notebook 01072009 AMI 00010013) [ 0.000000] ACPI: FPDT 00000000cafdf9e8 00044 (v01 _ASUS_ Notebook 01072009 AMI 00010013) [ 0.000000] ACPI: ECDT 00000000cafdfa30 000C1 (v01 _ASUS_ Notebook 01072009 AMI. 00000005) [ 0.000000] ACPI: MCFG 00000000cafdfaf8 0003C (v01 _ASUS_ Notebook 01072009 MSFT 00000097) [ 0.000000] ACPI: SLIC 00000000cafdfb38 00176 (v01 _ASUS_ Notebook 01072009 ASUS 00000001) [ 0.000000] ACPI: HPET 00000000cafdfcb0 00038 (v01 _ASUS_ Notebook 01072009 AMI. 00000005) [ 0.000000] ACPI: BGRT 00000000cafe1090 00038 (v00 _ASUS_ Notebook 01072009 ASUS 00010013) [ 9.670500] asus_wmi: ASUS WMI generic driver loaded [ 9.671627] asus_wmi: Initialization: 0x1asus_wmi: BIOS WMI version: 7.9 [ 9.671673] asus_wmi: SFUN value: 0x6a0877<6>[ 9.672086] input: Asus WMI hotkeys as /devices/platform/asus-nb-wmi/input/input4 [ 9.732438] Registered led device: asus::kbd_backlight [ 9.733242] asus_wmi: Backlight controlled by ACPI video driver

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