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  • Sharing ASP.NET State databases between multiple apps

    - by MikeWyatt
    Is it better for a collection of ASP.NET web apps to share the same session database, or should each one have its own? If there is no significant difference, having a single database would be preferable due to easier maintenance. Background My team has an assortment of ASP.NET web apps, all written in either Monorail 1.1 or ASP.NET MVC 1.0. Each app currently uses a dedicated session state database. I'm working on adding a new site to that list, and am debating whether I should create another new session database, or just share an existing one with another app.

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  • Java: How to manage UDP client-server state

    - by user92947
    I am trying to write a Java application that works similar to MapReduce. There is a server and several workers. Workers may come and go as they please and the membership to the group has a soft-state. To become a part of the group, the worker must send a UDP datagram to the server, but to continue to be part of the group, the worker must send the UDP datagram to the server every 5 minutes. In order to accommodate temporary errors, a worker is allowed to miss as many as two consecutive periodic UDP datagrams. So, the server must keep track of the current set of workers as well as the last time each worker had sent a UDP datagram. I've implemented a class called WorkerListener that implements Runnable and listens to UDP datagrams on a particular UDP port. Now, to keep track of active workers, this class may maintain a HashSet (or HashMap). When a datagram is received, the server may query the HashSet to check if it is a new member. If so, it can add the new worker to the group by adding an entry into the HashSet. If not, it must reset a "timer" for the worker, noting that it has just heard from the corresponding worker. I'm using the word timer in a generic sense. It doesn't have to be a clock of sorts. Perhaps this could also be implemented using int or long variables. Also, the server must run a thread that continuously monitors the timers for the workers to see that a client that times out on two consecutive datagram intervals, it is removed from the HashSet. I don't want to do this in the WorkerListener thread because it would be blocking on the UDP datagram receive() function. If I create a separate thread to monitor the worker HashSet, it would need to be a different class, perhaps WorkerRegistrar. I must share the HashSet with that thread. Mutual exclusion must also be implemented, then. My question is, what is the best way to do this? Pointers to some sample implementation would be great. I want to use the barebones JDK implementation, and not some fancy state maintenance API that takes care of everything, because I want this to be a useful demonstration for a class that I am teaching. Thanks

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  • "[object Object]" passed instead of the actual object as parameter

    - by Andrew Latham
    I am using Heroku with a Ruby on Rails application, and running from Safari. I have the following Ajax call: $.ajax({ type : 'POST', url : '/test_page', data : {stuff: arr1}, dataType : 'script' }); arr1 is supposed to be an array of objects. There's a console.log right before that, and it is: [Object, Object, Object, Object, Object, ...] However, I got an error on the server side when I made this ajax call. The logs showed 2012-10-01T03:13:34+00:00 app[web.1]: Parameters: {"stuff"=>"[object Object]"} 2012-10-01T03:13:34+00:00 app[web.1]: WARNING: Can't verify CSRF token authenticity 2012-10-01T03:13:34+00:00 app[web.1]: NoMethodError (undefined method `to_hash' for "[object Object]":String): 2012-10-01T03:13:34+00:00 app[web.1]: Completed 500 Internal Server Error in 1ms I'm unable to replicate the error. It's really confusing to me - what would cause that string to sometimes be passed to the server instead of the object?

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  • RK4 Bouncing a Ball

    - by Jonathan Dickinson
    I am trying to wrap my head around RK4. I decided to do the most basic 'ball with gravity that bounces' simulation. I have implemented the following integrator given Glenn Fiedler's tutorial: /// <summary> /// Represents physics state. /// </summary> public struct State { // Also used internally as derivative. // S: Position // D: Velocity. /// <summary> /// Gets or sets the Position. /// </summary> public Vector2 X; // S: Position // D: Acceleration. /// <summary> /// Gets or sets the Velocity. /// </summary> public Vector2 V; } /// <summary> /// Calculates the force given the specified state. /// </summary> /// <param name="state">The state.</param> /// <param name="t">The time.</param> /// <param name="acceleration">The value that should be updated with the acceleration.</param> public delegate void EulerIntegrator(ref State state, float t, ref Vector2 acceleration); /// <summary> /// Represents the RK4 Integrator. /// </summary> public static class RK4 { private const float OneSixth = 1.0f / 6.0f; private static void Evaluate(EulerIntegrator integrator, ref State initial, float t, float dt, ref State derivative, ref State output) { var state = new State(); // These are a premature optimization. I like premature optimization. // So let's not concentrate on that. state.X.X = initial.X.X + derivative.X.X * dt; state.X.Y = initial.X.Y + derivative.X.Y * dt; state.V.X = initial.V.X + derivative.V.X * dt; state.V.Y = initial.V.Y + derivative.V.Y * dt; output = new State(); output.X.X = state.V.X; output.X.Y = state.V.Y; integrator(ref state, t + dt, ref output.V); } /// <summary> /// Performs RK4 integration over the specified state. /// </summary> /// <param name="eulerIntegrator">The euler integrator.</param> /// <param name="state">The state.</param> /// <param name="t">The t.</param> /// <param name="dt">The dt.</param> public static void Integrate(EulerIntegrator eulerIntegrator, ref State state, float t, float dt) { var a = new State(); var b = new State(); var c = new State(); var d = new State(); Evaluate(eulerIntegrator, ref state, t, 0.0f, ref a, ref a); Evaluate(eulerIntegrator, ref state, t + dt * 0.5f, dt * 0.5f, ref a, ref b); Evaluate(eulerIntegrator, ref state, t + dt * 0.5f, dt * 0.5f, ref b, ref c); Evaluate(eulerIntegrator, ref state, t + dt, dt, ref c, ref d); a.X.X = OneSixth * (a.X.X + 2.0f * (b.X.X + c.X.X) + d.X.X); a.X.Y = OneSixth * (a.X.Y + 2.0f * (b.X.Y + c.X.Y) + d.X.Y); a.V.X = OneSixth * (a.V.X + 2.0f * (b.V.X + c.V.X) + d.V.X); a.V.Y = OneSixth * (a.V.Y + 2.0f * (b.V.Y + c.V.Y) + d.V.Y); state.X.X = state.X.X + a.X.X * dt; state.X.Y = state.X.Y + a.X.Y * dt; state.V.X = state.V.X + a.V.X * dt; state.V.Y = state.V.Y + a.V.Y * dt; } } After reading over the tutorial I noticed a few things that just seemed 'out' to me. Notably how the entire simulation revolves around t at 0 and state at 0 - considering that we are working out a curve over the duration it seems logical that RK4 wouldn't be able to handle this simple scenario. Never-the-less I forged on and wrote a very simple Euler integrator: static void Integrator(ref State state, float t, ref Vector2 acceleration) { if (state.X.Y > 100 && state.V.Y > 0) { // Bounce vertically. acceleration.Y = -state.V.Y * t; } else { acceleration.Y = 9.8f; } } I then ran the code against a simple fixed-time step loop and this is what I got: 0.05 0.20 0.44 0.78 1.23 1.76 ... 74.53 78.40 82.37 86.44 90.60 94.86 99.23 103.05 105.45 106.94 107.86 108.42 108.76 108.96 109.08 109.15 109.19 109.21 109.23 109.23 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 ... As I said, I was expecting it to break - however I am unsure of how to fix it. I am currently looking into keeping the previous state and time, and working from that - although at the same time I assume that will defeat the purpose of RK4. How would I get this simulation to print the expected results?

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  • in MSSQL Server 2005 Dev Edition, I faced index corruption

    - by tranhuyhung
    Hi all, When running stored procedures in MSSQL Server, I found it failed and the DBMS (MSSQL Server 2005 Dev Edition) notified that some indexes are corrupted. Please advice me, here below is DBCC logs: DBCC results for 'itopup_dev'. Service Broker Msg 9675, State 1: Message Types analyzed: 14. Service Broker Msg 9676, State 1: Service Contracts analyzed: 6. Service Broker Msg 9667, State 1: Services analyzed: 3. Service Broker Msg 9668, State 1: Service Queues analyzed: 3. Service Broker Msg 9669, State 1: Conversation Endpoints analyzed: 0. Service Broker Msg 9674, State 1: Conversation Groups analyzed: 0. Service Broker Msg 9670, State 1: Remote Service Bindings analyzed: 0. DBCC results for 'sys.sysrowsetcolumns'. There are 1148 rows in 14 pages for object "sys.sysrowsetcolumns". DBCC results for 'sys.sysrowsets'. There are 187 rows in 2 pages for object "sys.sysrowsets". DBCC results for 'sysallocunits'. There are 209 rows in 3 pages for object "sysallocunits". DBCC results for 'sys.sysfiles1'. There are 2 rows in 1 pages for object "sys.sysfiles1". DBCC results for 'sys.syshobtcolumns'. There are 1148 rows in 14 pages for object "sys.syshobtcolumns". DBCC results for 'sys.syshobts'. There are 187 rows in 2 pages for object "sys.syshobts". DBCC results for 'sys.sysftinds'. There are 0 rows in 0 pages for object "sys.sysftinds". DBCC results for 'sys.sysserefs'. There are 209 rows in 1 pages for object "sys.sysserefs". DBCC results for 'sys.sysowners'. There are 15 rows in 1 pages for object "sys.sysowners". DBCC results for 'sys.sysprivs'. There are 135 rows in 1 pages for object "sys.sysprivs". DBCC results for 'sys.sysschobjs'. There are 817 rows in 21 pages for object "sys.sysschobjs". DBCC results for 'sys.syscolpars'. There are 2536 rows in 71 pages for object "sys.syscolpars". DBCC results for 'sys.sysnsobjs'. There are 1 rows in 1 pages for object "sys.sysnsobjs". DBCC results for 'sys.syscerts'. There are 0 rows in 0 pages for object "sys.syscerts". DBCC results for 'sys.sysxprops'. There are 12 rows in 4 pages for object "sys.sysxprops". DBCC results for 'sys.sysscalartypes'. There are 27 rows in 1 pages for object "sys.sysscalartypes". DBCC results for 'sys.systypedsubobjs'. There are 0 rows in 0 pages for object "sys.systypedsubobjs". DBCC results for 'sys.sysidxstats'. There are 466 rows in 15 pages for object "sys.sysidxstats". DBCC results for 'sys.sysiscols'. There are 616 rows in 6 pages for object "sys.sysiscols". DBCC results for 'sys.sysbinobjs'. There are 23 rows in 1 pages for object "sys.sysbinobjs". DBCC results for 'sys.sysobjvalues'. There are 1001 rows in 376 pages for object "sys.sysobjvalues". DBCC results for 'sys.sysclsobjs'. There are 14 rows in 1 pages for object "sys.sysclsobjs". DBCC results for 'sys.sysrowsetrefs'. There are 0 rows in 0 pages for object "sys.sysrowsetrefs". DBCC results for 'sys.sysremsvcbinds'. There are 0 rows in 0 pages for object "sys.sysremsvcbinds". DBCC results for 'sys.sysxmitqueue'. There are 0 rows in 0 pages for object "sys.sysxmitqueue". DBCC results for 'sys.sysrts'. There are 1 rows in 1 pages for object "sys.sysrts". DBCC results for 'sys.sysconvgroup'. There are 0 rows in 0 pages for object "sys.sysconvgroup". DBCC results for 'sys.sysdesend'. There are 0 rows in 0 pages for object "sys.sysdesend". DBCC results for 'sys.sysdercv'. There are 0 rows in 0 pages for object "sys.sysdercv". DBCC results for 'sys.syssingleobjrefs'. There are 317 rows in 2 pages for object "sys.syssingleobjrefs". DBCC results for 'sys.sysmultiobjrefs'. There are 3607 rows in 37 pages for object "sys.sysmultiobjrefs". DBCC results for 'sys.sysdbfiles'. There are 2 rows in 1 pages for object "sys.sysdbfiles". DBCC results for 'sys.sysguidrefs'. There are 0 rows in 0 pages for object "sys.sysguidrefs". DBCC results for 'sys.sysqnames'. There are 91 rows in 1 pages for object "sys.sysqnames". DBCC results for 'sys.sysxmlcomponent'. There are 93 rows in 1 pages for object "sys.sysxmlcomponent". DBCC results for 'sys.sysxmlfacet'. There are 97 rows in 1 pages for object "sys.sysxmlfacet". DBCC results for 'sys.sysxmlplacement'. There are 17 rows in 1 pages for object "sys.sysxmlplacement". DBCC results for 'sys.sysobjkeycrypts'. There are 0 rows in 0 pages for object "sys.sysobjkeycrypts". DBCC results for 'sys.sysasymkeys'. There are 0 rows in 0 pages for object "sys.sysasymkeys". DBCC results for 'sys.syssqlguides'. There are 0 rows in 0 pages for object "sys.syssqlguides". DBCC results for 'sys.sysbinsubobjs'. There are 0 rows in 0 pages for object "sys.sysbinsubobjs". DBCC results for 'TBL_BONUS_TEMPLATES'. There are 0 rows in 0 pages for object "TBL_BONUS_TEMPLATES". DBCC results for 'TBL_ROLE_PAGE_GROUP'. There are 18 rows in 1 pages for object "TBL_ROLE_PAGE_GROUP". DBCC results for 'TBL_BONUS_LEVELS'. There are 0 rows in 0 pages for object "TBL_BONUS_LEVELS". DBCC results for 'TBL_SUPERADMIN'. There are 1 rows in 1 pages for object "TBL_SUPERADMIN". DBCC results for 'TBL_ADMIN_ROLES'. There are 11 rows in 1 pages for object "TBL_ADMIN_ROLES". DBCC results for 'TBL_ADMIN_USER_ROLE'. There are 42 rows in 1 pages for object "TBL_ADMIN_USER_ROLE". DBCC results for 'TBL_BONUS_CALCULATION_HISTORIES'. There are 0 rows in 0 pages for object "TBL_BONUS_CALCULATION_HISTORIES". DBCC results for 'TBL_MERCHANT_MOBILES'. There are 0 rows in 0 pages for object "TBL_MERCHANT_MOBILES". DBCC results for 'TBL_ARCHIVE_EXPORTED_SOFTPINS'. There are 16030918 rows in 35344 pages for object "TBL_ARCHIVE_EXPORTED_SOFTPINS". DBCC results for 'TBL_ARCHIVE_LOGS'. There are 280 rows in 2 pages for object "TBL_ARCHIVE_LOGS". DBCC results for 'TBL_ADMIN_USERS'. There are 29 rows in 1 pages for object "TBL_ADMIN_USERS". DBCC results for 'TBL_SYSTEM_ALERT_GROUPS'. There are 4 rows in 1 pages for object "TBL_SYSTEM_ALERT_GROUPS". DBCC results for 'TBL_EXPORTED_TRANSACTIONS'. There are 7848 rows in 89 pages for object "TBL_EXPORTED_TRANSACTIONS". DBCC results for 'TBL_SYSTEM_ALERTS'. There are 968 rows in 9 pages for object "TBL_SYSTEM_ALERTS". DBCC results for 'TBL_SYSTEM_ALERT_GROUP_MEMBERS'. There are 1 rows in 1 pages for object "TBL_SYSTEM_ALERT_GROUP_MEMBERS". DBCC results for 'TBL_ESTIMATED_TIME'. There are 11 rows in 1 pages for object "TBL_ESTIMATED_TIME". DBCC results for 'TBL_SYSTEM_ALERT_MEMBERS'. There are 0 rows in 1 pages for object "TBL_SYSTEM_ALERT_MEMBERS". DBCC results for 'TBL_COMMISSIONS'. There are 10031 rows in 106 pages for object "TBL_COMMISSIONS". DBCC results for 'TBL_CATEGORIES'. There are 3 rows in 1 pages for object "TBL_CATEGORIES". DBCC results for 'TBL_SERVICE_PROVIDERS'. There are 11 rows in 1 pages for object "TBL_SERVICE_PROVIDERS". DBCC results for 'TBL_CATEGORY_SERVICE_PROVIDER'. There are 11 rows in 1 pages for object "TBL_CATEGORY_SERVICE_PROVIDER". DBCC results for 'TBL_PRODUCTS'. There are 73 rows in 6 pages for object "TBL_PRODUCTS". DBCC results for 'TBL_MERCHANT_KEYS'. There are 291 rows in 30 pages for object "TBL_MERCHANT_KEYS". DBCC results for 'TBL_POS_UNLOCK_KEYS'. There are 0 rows in 0 pages for object "TBL_POS_UNLOCK_KEYS". DBCC results for 'TBL_POS'. There are 0 rows in 0 pages for object "TBL_POS". DBCC results for 'TBL_IMPORT_BATCHES'. There are 3285 rows in 84 pages for object "TBL_IMPORT_BATCHES". DBCC results for 'TBL_IMPORT_KEYS'. There are 2 rows in 1 pages for object "TBL_IMPORT_KEYS". DBCC results for 'TBL_PRODUCT_COMMISSION_TEMPLATES'. There are 634 rows in 4 pages for object "TBL_PRODUCT_COMMISSION_TEMPLATES". DBCC results for 'TBL_POS_SETTLE_TRANSACTIONS'. There are 0 rows in 0 pages for object "TBL_POS_SETTLE_TRANSACTIONS". DBCC results for 'TBL_CHANGE_KEY_SOFTPINS'. There are 0 rows in 1 pages for object "TBL_CHANGE_KEY_SOFTPINS". DBCC results for 'TBL_POS_RETURN_TRANSACTIONS'. There are 0 rows in 0 pages for object "TBL_POS_RETURN_TRANSACTIONS". DBCC results for 'TBL_POS_SOFTPINS'. There are 0 rows in 0 pages for object "TBL_POS_SOFTPINS". DBCC results for 'TBL_POS_MENUS'. There are 0 rows in 0 pages for object "TBL_POS_MENUS". DBCC results for 'TBL_COMMISSION_TEMPLATES'. There are 23 rows in 1 pages for object "TBL_COMMISSION_TEMPLATES". DBCC results for 'TBL_DOWNLOAD_TRANSACTIONS'. There are 170820 rows in 1789 pages for object "TBL_DOWNLOAD_TRANSACTIONS". DBCC results for 'TBL_IMPORT_TEMP_SOFTPINS'. There are 0 rows in 1 pages for object "TBL_IMPORT_TEMP_SOFTPINS". DBCC results for 'TBL_REGIONS'. There are 2 rows in 1 pages for object "TBL_REGIONS". DBCC results for 'TBL_SOFTPINS'. There are 9723677 rows in 126611 pages for object "TBL_SOFTPINS". DBCC results for 'sysdiagrams'. There are 0 rows in 0 pages for object "sysdiagrams". DBCC results for 'TBL_SYNCHRONIZE_TRANSACTIONS'. There are 9302 rows in 53 pages for object "TBL_SYNCHRONIZE_TRANSACTIONS". DBCC results for 'TBL_SALEMEN'. There are 32 rows in 1 pages for object "TBL_SALEMEN". DBCC results for 'TBL_RESERVATION_SOFTPINS'. There are 131431 rows in 1629 pages for object "TBL_RESERVATION_SOFTPINS". DBCC results for 'TBL_SYNCHRONIZE_TRANSACTION_ITEMS'. There are 5345 rows in 16 pages for object "TBL_SYNCHRONIZE_TRANSACTION_ITEMS". DBCC results for 'TBL_ACCOUNTS'. There are 1 rows in 1 pages for object "TBL_ACCOUNTS". DBCC results for 'TBL_SYNCHRONIZE_TRANSACTION_SOFTPIN'. There are 821988 rows in 2744 pages for object "TBL_SYNCHRONIZE_TRANSACTION_SOFTPIN". *DBCC results for 'TBL_EXPORTED_SOFTPINS'. Msg 8928, Level 16, State 1, Line 1 Object ID 1716917188, index ID 1, partition ID 72057594046119936, alloc unit ID 72057594050838528 (type In-row data): Page (1:677314) could not be processed. See other errors for details. Msg 8939, Level 16, State 7, Line 1 Table error: Object ID 1716917188, index ID 1, partition ID 72057594046119936, alloc unit ID 72057594050838528 (type In-row data), page (1:677314). Test (m_freeData = PAGEHEADSIZE && m_freeData <= (UINT)PAGESIZE - m_slotCnt * sizeof (Slot)) failed. Values are 15428 and 7240. There are 2267937 rows in 6133 pages for object "TBL_EXPORTED_SOFTPINS". CHECKDB found 0 allocation errors and 2 consistency errors in table 'TBL_EXPORTED_SOFTPINS' (object ID 1716917188).* DBCC results for 'TBL_DOWNLOAD_SOFTPINS'. There are 7029404 rows in 17999 pages for object "TBL_DOWNLOAD_SOFTPINS". DBCC results for 'TBL_MERCHANT_BALANCE_CREDIT_PAID'. There are 0 rows in 0 pages for object "TBL_MERCHANT_BALANCE_CREDIT_PAID". DBCC results for 'TBL_ARCHIVE_SOFTPINS'. There are 44015040 rows in 683692 pages for object "TBL_ARCHIVE_SOFTPINS". DBCC results for 'TBL_ACCOUNT_BALANCE_LOGS'. There are 0 rows in 0 pages for object "TBL_ACCOUNT_BALANCE_LOGS". DBCC results for 'TBL_BLOCK_BATCHES'. There are 23 rows in 1 pages for object "TBL_BLOCK_BATCHES". DBCC results for 'TBL_BLOCK_BATCH_SOFTPIN'. There are 396 rows in 1 pages for object "TBL_BLOCK_BATCH_SOFTPIN". DBCC results for 'TBL_MERCHANTS'. There are 290 rows in 22 pages for object "TBL_MERCHANTS". DBCC results for 'TBL_DOWNLOAD_TRANSACTION_ITEMS'. There are 189296 rows in 1241 pages for object "TBL_DOWNLOAD_TRANSACTION_ITEMS". DBCC results for 'TBL_BLOCK_BATCH_CONDITIONS'. There are 23 rows in 1 pages for object "TBL_BLOCK_BATCH_CONDITIONS". DBCC results for 'TBL_SP_ADVERTISEMENTS'. There are 6 rows in 1 pages for object "TBL_SP_ADVERTISEMENTS". DBCC results for 'TBL_SERVER_KEYS'. There are 1 rows in 1 pages for object "TBL_SERVER_KEYS". DBCC results for 'TBL_ARCHIVE_DOWNLOAD_SOFTPINS'. There are 27984122 rows in 60773 pages for object "TBL_ARCHIVE_DOWNLOAD_SOFTPINS". DBCC results for 'TBL_ACCOUNT_BALANCE_REQUESTS'. There are 0 rows in 0 pages for object "TBL_ACCOUNT_BALANCE_REQUESTS". DBCC results for 'TBL_MERCHANT_TERMINALS'. There are 633 rows in 4 pages for object "TBL_MERCHANT_TERMINALS". DBCC results for 'TBL_SP_PREFIXES'. There are 6 rows in 1 pages for object "TBL_SP_PREFIXES". DBCC results for 'TBL_DIRECT_TOPUP_TRANSACTIONS'. There are 43 rows in 1 pages for object "TBL_DIRECT_TOPUP_TRANSACTIONS". DBCC results for 'TBL_MERCHANT_BALANCE_REQUESTS'. There are 19367 rows in 171 pages for object "TBL_MERCHANT_BALANCE_REQUESTS". DBCC results for 'TBL_ACTION_LOGS'. There are 133714 rows in 1569 pages for object "TBL_ACTION_LOGS". DBCC results for 'sys.queue_messages_1977058079'. There are 0 rows in 0 pages for object "sys.queue_messages_1977058079". DBCC results for 'sys.queue_messages_2009058193'. There are 0 rows in 0 pages for object "sys.queue_messages_2009058193". DBCC results for 'TBL_CODES'. There are 98 rows in 1 pages for object "TBL_CODES". DBCC results for 'TBL_MERCHANT_BALANCE_LOGS'. There are 183498 rows in 3178 pages for object "TBL_MERCHANT_BALANCE_LOGS". DBCC results for 'TBL_MERCHANT_CHANNEL_TEMPLATE'. There are 397 rows in 2 pages for object "TBL_MERCHANT_CHANNEL_TEMPLATE". DBCC results for 'sys.queue_messages_2041058307'. There are 0 rows in 0 pages for object "sys.queue_messages_2041058307". DBCC results for 'TBL_VNPTEPAY'. There are 0 rows in 0 pages for object "TBL_VNPTEPAY". DBCC results for 'TBL_PAGE_GROUPS'. There are 10 rows in 1 pages for object "TBL_PAGE_GROUPS". DBCC results for 'TBL_PAGE_GROUP_PAGE'. There are 513 rows in 2 pages for object "TBL_PAGE_GROUP_PAGE". DBCC results for 'TBL_ACCOUNT_CHANNEL_TEMPLATE'. There are 0 rows in 0 pages for object "TBL_ACCOUNT_CHANNEL_TEMPLATE". DBCC results for 'TBL_PAGES'. There are 148 rows in 3 pages for object "TBL_PAGES". CHECKDB found 0 allocation errors and 2 consistency errors in database 'itopup_dev'. repair_allow_data_loss is the minimum repair level for the errors found by DBCC CHECKDB (itopup_dev). DBCC execution completed. If DBCC printed error messages, contact your system administrator.

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  • How to practice object oriented programming?

    - by user1620696
    I've always programmed in procedural languages and currently I'm moving towards object orientation. The main problem I've faced is that I can't see a way to practice object orientation in an effective way. I'll explain my point. When I've learned PHP and C it was pretty easy to practice: it was just matter of choosing something and thinking about an algorithm for that thing. In PHP for example, it was matter os sitting down and thinking: "well, just to practice, let me build one application with an administration area where people can add products". This was pretty easy, it was matter of thinking of an algorithm to register some user, to login the user, and to add the products. Combining these with PHP features, it was a good way to practice. Now, in object orientation we have lots of additional things. It's not just a matter of thinking about an algorithm, but analysing requirements deeper, writing use cases, figuring out class diagrams, properties and methods, setting up dependency injection and lots of things. The main point is that in the way I've been learning object orientation it seems that a good design is crucial, while in procedural languages one vague idea was enough. I'm not saying that in procedural languages we can write good software without design, just that for sake of practicing it is feasible, while in object orientation it seems not feasible to go without a good design, even for practicing. This seems to be a problem, because if each time I'm going to practice I need to figure out tons of requirements, use cases and so on, it seems to become not a good way to become better at object orientation, because this requires me to have one whole idea for an app everytime I'm going to practice. Because of that, what's a good way to practice object orientation?

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  • Deferred contexts and inheriting state from the immediate context

    - by dreijer
    I took my first stab at using deferred contexts in DirectX 11 today. Basically, I created my deferred context using CreateDeferredContext() and then drew a simple triangle strip with it. Early on in my test application, I call OMSetRenderTargets() on the immediate context in order to render to the swap chain's back buffer. Now, after having read the documentation on MSDN about deferred contexts, I assumed that calling ExecuteCommandList() on the immediate context would execute all of the deferred commands as "an extension" to the commands that had already been executed on the immediate context, i.e. the triangle strip I rendered in the deferred context would be rendered to the swap chain's back buffer. That didn't seem to be the case, however. Instead, I had to manually pull out the immediate context's render target (using OMGetRenderTargets()) and then set it on the deferred context with OMSetRenderTargets(). Am I doing something wrong or is that the way deferred contexts work?

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  • A Nondeterministic Engine written in VB.NET 2010

    - by neil chen
    When I'm reading SICP (Structure and Interpretation of Computer Programs) recently, I'm very interested in the concept of an "Nondeterministic Algorithm". According to wikipedia:  In computer science, a nondeterministic algorithm is an algorithm with one or more choice points where multiple different continuations are possible, without any specification of which one will be taken. For example, here is an puzzle came from the SICP: Baker, Cooper, Fletcher, Miller, and Smith live on different floors of an apartment housethat contains only five floors. Baker does not live on the top floor. Cooper does not live onthe bottom floor. Fletcher does not live on either the top or the bottom floor. Miller lives ona higher floor than does Cooper. Smith does not live on a floor adjacent to Fletcher's.Fletcher does not live on a floor adjacent to Cooper's. Where does everyone live? After reading this I decided to build a simple nondeterministic calculation engine with .NET. The rough idea is that we can use an iterator to track each set of possible values of the parameters, and then we implement some logic inside the engine to automate the statemachine, so that we can try one combination of the values, then test it, and then move to the next. We also used a backtracking algorithm to go back when we are running out of choices at some point. Following is the core code of the engine itself: Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--Public Class NonDeterministicEngine Private _paramDict As New List(Of Tuple(Of String, IEnumerator)) 'Private _predicateDict As New List(Of Tuple(Of Func(Of Object, Boolean), IEnumerable(Of String))) Private _predicateDict As New List(Of Tuple(Of Object, IList(Of String))) Public Sub AddParam(ByVal name As String, ByVal values As IEnumerable) _paramDict.Add(New Tuple(Of String, IEnumerator)(name, values.GetEnumerator())) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(1, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(2, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(3, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(4, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(5, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(6, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(7, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Public Sub AddRequire(ByVal predicate As Func(Of Object, Object, Object, Object, Object, Object, Object, Object, Boolean), ByVal paramNames As IList(Of String)) CheckParamCount(8, paramNames) _predicateDict.Add(New Tuple(Of Object, IList(Of String))(predicate, paramNames)) End Sub Sub CheckParamCount(ByVal count As Integer, ByVal paramNames As IList(Of String)) If paramNames.Count <> count Then Throw New Exception("Parameter count does not match.") End If End Sub Public Property IterationOver As Boolean Private _firstTime As Boolean = True Public ReadOnly Property Current As Dictionary(Of String, Object) Get If IterationOver Then Return Nothing Else Dim _nextResult = New Dictionary(Of String, Object) For Each item In _paramDict Dim iter = item.Item2 _nextResult.Add(item.Item1, iter.Current) Next Return _nextResult End If End Get End Property Function MoveNext() As Boolean If IterationOver Then Return False End If If _firstTime Then For Each item In _paramDict Dim iter = item.Item2 iter.MoveNext() Next _firstTime = False Return True Else Dim canMoveNext = False Dim iterIndex = _paramDict.Count - 1 canMoveNext = _paramDict(iterIndex).Item2.MoveNext If canMoveNext Then Return True End If Do While Not canMoveNext iterIndex = iterIndex - 1 If iterIndex = -1 Then Return False IterationOver = True End If canMoveNext = _paramDict(iterIndex).Item2.MoveNext If canMoveNext Then For i = iterIndex + 1 To _paramDict.Count - 1 Dim iter = _paramDict(i).Item2 iter.Reset() iter.MoveNext() Next Return True End If Loop End If End Function Function GetNextResult() As Dictionary(Of String, Object) While MoveNext() Dim result = Current If Satisfy(result) Then Return result End If End While Return Nothing End Function Function Satisfy(ByVal result As Dictionary(Of String, Object)) As Boolean For Each item In _predicateDict Dim pred = item.Item1 Select Case item.Item2.Count Case 1 Dim p1 = DirectCast(pred, Func(Of Object, Boolean)) Dim v1 = result(item.Item2(0)) If Not p1(v1) Then Return False End If Case 2 Dim p2 = DirectCast(pred, Func(Of Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) If Not p2(v1, v2) Then Return False End If Case 3 Dim p3 = DirectCast(pred, Func(Of Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) If Not p3(v1, v2, v3) Then Return False End If Case 4 Dim p4 = DirectCast(pred, Func(Of Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) If Not p4(v1, v2, v3, v4) Then Return False End If Case 5 Dim p5 = DirectCast(pred, Func(Of Object, Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) Dim v5 = result(item.Item2(4)) If Not p5(v1, v2, v3, v4, v5) Then Return False End If Case 6 Dim p6 = DirectCast(pred, Func(Of Object, Object, Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) Dim v5 = result(item.Item2(4)) Dim v6 = result(item.Item2(5)) If Not p6(v1, v2, v3, v4, v5, v6) Then Return False End If Case 7 Dim p7 = DirectCast(pred, Func(Of Object, Object, Object, Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) Dim v5 = result(item.Item2(4)) Dim v6 = result(item.Item2(5)) Dim v7 = result(item.Item2(6)) If Not p7(v1, v2, v3, v4, v5, v6, v7) Then Return False End If Case 8 Dim p8 = DirectCast(pred, Func(Of Object, Object, Object, Object, Object, Object, Object, Object, Boolean)) Dim v1 = result(item.Item2(0)) Dim v2 = result(item.Item2(1)) Dim v3 = result(item.Item2(2)) Dim v4 = result(item.Item2(3)) Dim v5 = result(item.Item2(4)) Dim v6 = result(item.Item2(5)) Dim v7 = result(item.Item2(6)) Dim v8 = result(item.Item2(7)) If Not p8(v1, v2, v3, v4, v5, v6, v7, v8) Then Return False End If Case Else Throw New NotSupportedException End Select Next Return True End FunctionEnd Class    And now we can use the engine to solve the problem we mentioned above:   Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--Sub Test2() Dim engine = New NonDeterministicEngine() engine.AddParam("baker", {1, 2, 3, 4, 5}) engine.AddParam("cooper", {1, 2, 3, 4, 5}) engine.AddParam("fletcher", {1, 2, 3, 4, 5}) engine.AddParam("miller", {1, 2, 3, 4, 5}) engine.AddParam("smith", {1, 2, 3, 4, 5}) engine.AddRequire(Function(baker) As Boolean Return baker <> 5 End Function, {"baker"}) engine.AddRequire(Function(cooper) As Boolean Return cooper <> 1 End Function, {"cooper"}) engine.AddRequire(Function(fletcher) As Boolean Return fletcher <> 1 And fletcher <> 5 End Function, {"fletcher"}) engine.AddRequire(Function(miller, cooper) As Boolean 'Return miller = cooper + 1 Return miller > cooper End Function, {"miller", "cooper"}) engine.AddRequire(Function(smith, fletcher) As Boolean Return smith <> fletcher + 1 And smith <> fletcher - 1 End Function, {"smith", "fletcher"}) engine.AddRequire(Function(fletcher, cooper) As Boolean Return fletcher <> cooper + 1 And fletcher <> cooper - 1 End Function, {"fletcher", "cooper"}) engine.AddRequire(Function(a, b, c, d, e) As Boolean Return a <> b And a <> c And a <> d And a <> e And b <> c And b <> d And b <> e And c <> d And c <> e And d <> e End Function, {"baker", "cooper", "fletcher", "miller", "smith"}) Dim result = engine.GetNextResult() While Not result Is Nothing Console.WriteLine(String.Format("baker: {0}, cooper: {1}, fletcher: {2}, miller: {3}, smith: {4}", result("baker"), result("cooper"), result("fletcher"), result("miller"), result("smith"))) result = engine.GetNextResult() End While Console.WriteLine("Calculation ended.")End Sub   Also, this engine can solve the classic 8 queens puzzle and find out all 92 results for me.   Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--Sub Test3() ' The 8-Queens problem. Dim engine = New NonDeterministicEngine() ' Let's assume that a - h represents the queens in row 1 to 8, then we just need to find out the column number for each of them. engine.AddParam("a", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("b", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("c", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("d", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("e", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("f", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("g", {1, 2, 3, 4, 5, 6, 7, 8}) engine.AddParam("h", {1, 2, 3, 4, 5, 6, 7, 8}) Dim NotInTheSameDiagonalLine = Function(cols As IList) As Boolean For i = 0 To cols.Count - 2 For j = i + 1 To cols.Count - 1 If j - i = Math.Abs(cols(j) - cols(i)) Then Return False End If Next Next Return True End Function engine.AddRequire(Function(a, b, c, d, e, f, g, h) As Boolean Return a <> b AndAlso a <> c AndAlso a <> d AndAlso a <> e AndAlso a <> f AndAlso a <> g AndAlso a <> h AndAlso b <> c AndAlso b <> d AndAlso b <> e AndAlso b <> f AndAlso b <> g AndAlso b <> h AndAlso c <> d AndAlso c <> e AndAlso c <> f AndAlso c <> g AndAlso c <> h AndAlso d <> e AndAlso d <> f AndAlso d <> g AndAlso d <> h AndAlso e <> f AndAlso e <> g AndAlso e <> h AndAlso f <> g AndAlso f <> h AndAlso g <> h AndAlso NotInTheSameDiagonalLine({a, b, c, d, e, f, g, h}) End Function, {"a", "b", "c", "d", "e", "f", "g", "h"}) Dim result = engine.GetNextResult() While Not result Is Nothing Console.WriteLine("(1,{0}), (2,{1}), (3,{2}), (4,{3}), (5,{4}), (6,{5}), (7,{6}), (8,{7})", result("a"), result("b"), result("c"), result("d"), result("e"), result("f"), result("g"), result("h")) result = engine.GetNextResult() End While Console.WriteLine("Calculation ended.")End Sub (Chinese version of the post: http://www.cnblogs.com/RChen/archive/2010/05/17/1737587.html) Cheers,  

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  • Should these concerns be separated into separate objects?

    - by Lewis Bassett
    I have objects which implement the interface BroadcastInterface, which represents a message that is to be broadcast to all users of a particular group. It has a setter and getter method for the Subject and Body properties, and an addRecipientRole() method, which takes a given role and finds the contact token (e.g., an email address) for each user in the role and stores it. It then has a getContactTokens() method. BroadcastInterface objects are passed to an object that implements BroadcasterInterface. These objects are responsible for broadcasting a passed BroadcastInterface object. For example, an EmailBroadcaster implementation of the BroadcasterInterface will take EmailBroadcast objects and use the mailer services to email them out. Now, depending on what BroadcasterInterface implementation is used to broadcast, a different implementation of BroadcastInterface is used by client code. The Single Responsibility Principle seems to suggest that I should have a separate BroadcastFactory object, for creating BroadcastInterface objects, depending on what BroadcasterInterface implementation is used, as creating the BroadcastInterface object is a different responsibility to broadcasting them. But the class used for creating BroadcastInterface objects depends on what implementation of BroadcasterInterface is used to broadcast them. I think, because the knowledge of what method is used to send the broadcasts should only be configured once, the BroadcasterInterface object should be responsible for providing new BroadcastInterface objects. Does the responsibility of “creating and broadcasting objects that implement the BroadcastInterface interface” violate the Single Responsibility Principle? (Because the contact token for sending the broadcast out to the users will differ depending on the way it is broadcasted, I need different broadcast classes—though client code will not be able to tell the difference.)

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  • When is an object oriented program truly object oriented?

    - by Syed Aslam
    Let me try to explain what I mean: Say, I present a list of objects and I need to get back a selected object by a user. The following are the classes I can think of right now: ListViewer Item App [Calling class] In case of a GUI application, usually click on a particular item is selection of the item and in case of a command line, some input, say an integer representing that item. Let us go with command line application here. A function lists all the items and waits for the choice of object, an integer. So here, I get the choice, is choice going to conceived as an object? And based on the choice, return back the object in the list. Does writing this program like the way explained above make it truly object oriented? If yes, how? If not, why? Or is the question itself wrong and I shouldn't be thinking along those lines?

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  • How do I handle priority and propagation in an event system?

    - by Peeter
    Lets say I have a simple event system with the following syntax: object = new Object(); object.bind("my_trigger", function() { print "hello"; }); object.bind("my_trigger", function() { print "hello2"; }); object.trigger("my_trigger"); How could I make sure hello2 is printed out first (I do not want my code to depend on which order the events are binded). Ontop of that, how would I prevent my events from propagating (e.g. I want to stop every other event from being executed)

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  • Getting the ID of an object when the object is given

    - by Pieter
    I have link that calls a function when clicked: <a href="javascript:spawnMenu(this);" id="link1">Test1</a> To make my function work, I need access to the object so that I can perform jQuery operations like this: alert($(objCaller).offset().left); Since objCaller points to the object and not the object ID, this won't work. I need something like this: alert($("a#link1").offset().left); How can I get the object ID from objCaller?

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  • Resolving a Forward Declaration Issue Involving a State Machine in C++

    - by hypersonicninja
    I've recently returned to C++ development after a hiatus, and have a question regarding implementation of the State Design Pattern. I'm using the vanilla pattern, exactly as per the GoF book. My problem is that the state machine itself is based on some hardware used as part of an embedded system - so the design is fixed and can't be changed. This results in a circular dependency between two of the states (in particular), and I'm trying to resolve this. Here's the simplified code (note that I tried to resolve this by using headers as usual but still had problems - I've omitted them in this code snippet): #include <iostream> #include <memory> using namespace std; class Context { public: friend class State; Context() { } private: State* m_state; }; class State { public: State() { } virtual void Trigger1() = 0; virtual void Trigger2() = 0; }; class LLT : public State { public: LLT() { } void Trigger1() { new DH(); } void Trigger2() { new DL(); } }; class ALL : public State { public: ALL() { } void Trigger1() { new LLT(); } void Trigger2() { new DH(); } }; // DL needs to 'know' about DH. class DL : public State { public: DL() { } void Trigger1() { new ALL(); } void Trigger2() { new DH(); } }; class HLT : public State { public: HLT() { } void Trigger1() { new DH(); } void Trigger2() { new DL(); } }; class AHL : public State { public: AHL() { } void Trigger1() { new DH(); } void Trigger2() { new HLT(); } }; // DH needs to 'know' about DL. class DH : public State { public: DH () { } void Trigger1() { new AHL(); } void Trigger2() { new DL(); } }; int main() { auto_ptr<LLT> llt (new LLT); auto_ptr<ALL> all (new ALL); auto_ptr<DL> dl (new DL); auto_ptr<HLT> hlt (new HLT); auto_ptr<AHL> ahl (new AHL); auto_ptr<DH> dh (new DH); return 0; } The problem is basically that in the State Pattern, state transitions are made by invoking the the ChangeState method in the Context class, which invokes the constructor of the next state. Because of the circular dependency, I can't invoke the constructor because it's not possible to pre-define both of the constructors of the 'problem' states. I had a look at this article, and the template method which seemed to be the ideal solution - but it doesn't compile and my knowledge of templates is a rather limited... The other idea I had is to try and introduce a Helper class to the subclassed states, via multiple inheritance, to see if it's possible to specify the base class's constructor and have a reference to the state subclasse's constructor. But I think that was rather ambitious... Finally, would a direct implmentation of the Factory Method Design Pattern be the best way to resolve the entire problem?

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  • Class instance clustering in object reference graph for multi-entries serialization

    - by Juh_
    My question is on the best way to cluster a graph of class instances (i.e. objects, the graph nodes) linked by object references (the -directed- edges of the graph) around specifically marked objects. To explain better my question, let me explain my motivation: I currently use a moderately complex system to serialize the data used in my projects: "marked" objects have a specific attributes which stores a "saving entry": the path to an associated file on disc (but it could be done for any storage type providing the suitable interface) Those object can then be serialized automatically (eg: obj.save()) The serialization of a marked object 'a' contains implicitly all objects 'b' for which 'a' has a reference to, directly s.t: a.b = b, or indirectly s.t.: a.c.b = b for some object 'c' This is very simple and basically define specific storage entries to specific objects. I have then "container" type objects that: can be serialized similarly (in fact their are or can-be "marked") they don't serialize in their storage entries the "marked" objects (with direct reference): if a and a.b are both marked, a.save() calls b.save() and stores a.b = storage_entry(b) So, if I serialize 'a', it will serialize automatically all objects that can be reached from 'a' through the object reference graph, possibly in multiples entries. That is what I want, and is usually provides the functionalities I need. However, it is very ad-hoc and there are some structural limitations to this approach: the multi-entry saving can only works through direct connections in "container" objects, and there are situations with undefined behavior such as if two "marked" objects 'a'and 'b' both have a reference to an unmarked object 'c'. In this case my system will stores 'c' in both 'a' and 'b' making an implicit copy which not only double the storage size, but also change the object reference graph after re-loading. I am thinking of generalizing the process. Apart for the practical questions on implementation (I am coding in python, and use Pickle to serialize my objects), there is a general question on the way to attach (cluster) unmarked objects to marked ones. So, my questions are: What are the important issues that should be considered? Basically why not just use any graph parsing algorithm with the "attach to last marked node" behavior. Is there any work done on this problem, practical or theoretical, that I should be aware of? Note: I added the tag graph-database because I think the answer might come from that fields, even if the question is not.

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  • State Changes in a Component Based Architecture [closed]

    - by Maxem
    I'm currently working on a game and using the naive component based architecture thingie (Entities are a bag of components, entity.Update() calls Update on each updateable component), while the addition of new features is really simple, it makes a few things really difficult: a) multithreading / currency b) networking c) unit testing. Multithreading / Concurrency is difficult because I basically have to do poor mans concurrency (running the entity updates in separate threads while locking only stuff that crashes (like lists) and ignoring the staleness of read state (some states are already updated, others aren't)) Networking: There are no explicit state changes that I could efficiently push over the net. Unit testing: All updates may or may not conflict, so automated testing is at least awkward. I was thinking about these issues a bit and would like your input on these changes / idea: Switch from the naive cba to a cba with sub systems that work on lists of components Make all state changes explicit Combine 1 and 2 :p Example world update: statePostProcessing.Wait() // ensure that post processing has finished Apply(postProcessedState) state = new StateBag() Concurrently( () => LifeCycleSubSystem.Update(state), // populates the state bag () => MovementSubSystem.Update(state), // populates the state bag .... }) statePostProcessing = Future(() => PostProcess(state)) statePostProcessing.Start() // Tick is finished, the post processing happens in the background So basically the changes are (consistently) based on the data for the last tick; the post processing can a) generate network packages and b) fix conflicts / remove useless changes (example: entity has been destroyed - ignore movement etc.). EDIT: To clarify the granularity of the state changes: If I save these post processed state bags and apply them to an empty world, I see exactly what has happened in the game these state bags originated from - "Free" replay capability. EDIT2: I guess I should have used the term Event instead of State Change and point out that I kind of want to use the Event Sourcing pattern

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  • parse [object XrayWrapper [object HTMLLIElement]] into HTML object

    - by kitokid
    when I access and GM_log the currentLi of li object, it is complaining undefined. So when I GM_log li value as a string , instead of HTML object, I am getting [object XrayWrapper [object HTMLLIElement]]. How can I convert it or how I can access its related elements and value ? $("#result-set li").each(function(index) { var $currentLi = $(this); var $class1link = $currentLi.find("class1"); var $class1href = $class1link.attr("href"); }

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  • Multiple Object Instantiation

    - by Ricky Baby
    I am trying to get my head around object oriented programming as it pertains to web development (more specifically PHP). I understand inheritance and abstraction etc, and know all the "buzz-words" like encapsulation and single purpose and why I should be doing all this. But my knowledge is falling short with actually creating objects that relate to the data I have in my database, creating a single object that a representative of a single entity makes sense, but what are the best practises when creating 100, 1,000 or 10,000 objects of the same type. for instance, when trying to display a list of the items, ideally I would like to be consistent with the objects I use, but where exactly should I run the query/get the data to populate the object(s) as running 10,000 queries seems wasteful. As an example, say I have a database of cats, and I want a list of all black cats, do I need to set up a FactoryObject which grabs the data needed for each cat from my database, then passes that data into each individual CatObject and returns the results in a array/object - or should I pass each CatObject it's identifier and let it populate itself in a separate query.

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  • good literature for teaching object oriented thinking in C [closed]

    - by Dipan Mehta
    Quite often C is the primary platform for the development. And when things are large scale, I have seen partitioning of the system as different objects is quite a natural thing. Some or many of the object orientated analysis and design principles are used here very well. This is not a debate question about whether or not C is a good candidate for object oriented programming or not. This is also NOT a question how to do OO in C. You can refer to this question and there are probably many such citations. As far as I am concerned, I have learned some of this things while working with many open source and commercial projects. (libjpeg, ffmpeg, Gstreamer which is based on GObject). I can probably extend a few references that explains some of these concepts such as - 1. Event Helix article, 2. Linux Mag article 3. one of my answers which links Schreiner's reference. Unfortunately, when we induct younger folks, it seems too hard to make them learn all of it the hard way. Usually, when we say it's C, a general reaction is to throw away all of the "Object thinking". Looking for help extending above references from those who have been in the similar areas of work. Are there any good formal literature that explains how Object thinking can be made to use while you are working in C? I have seen tons of book on general "object oriented paradigms" but they all focus on advanced languages mostly not in C. You see most C books - but most focus only on the syntax and the obfuscated corners of C and that's it. There are hardly ANY good reference, specially books or any systematic (I mean formal) literature on how to apply OO in C. This is very surprising given that so many large scale open source projects use C which are truly using this very well; but we hardly see any good formal literature on this subject.

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  • Is a finite state machine an appropriate solution for this situation?

    - by user1936
    I was writing some test code as an example where I had a washing machine class. It has a door state that should be open or closed, and also a running state, either on or off. I want to prevent the running state from changing from 'off' to 'on' when the door is 'open', and also prevent the door from being set to 'open' while the machine is 'on'. I have this functionality rigged up with a bunch of if statements. It feels inelegant and it could quickly turn into spaghetti code if I want to add another state that puts additional conditions on the changes of other states. I wonder, is a finite state machine a solution for this situation? Would it simplify adding states and defining valid transitions?

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  • Console.log in IE on an object just outputted [object Object]

    - by LookitsPuck
    All, I'm used to debugging JavaScript in Chrome or Firefox just because their built in developer tools are a lot cleaner than IE's. IE8 came along way with the Developer Tools being more polished, but they're still not completely up to snuff. I like being able to step through code as if I was in Visual Studio, and that is pretty nice about IE, however, when trying to do a simple console.log on an object that I have, in Firefox/Chrome/etc. I can actually explore that object. In IE, the console is simply outputting the following: LOG: [object Object] Is there any way to drill down into that object in IE like in Chrome/Firefox/etc.? Thanks all! -Steve

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  • Difference between null==object and object==null

    - by priyank.mp
    Hi I would like to know diff between the above comparisons? I am getting null pointer exception when I check object.getItems() == null. But if I change it to null == object.getItems(), it workes fine. I did look into this http://stackoverflow.com/questions/2938476/what-is-the-difference-between-null-object-and-objectnull-closed But I didnt get satisfactory answer.

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  • bootstrap: Uncaught TypeError: Object [object Object] has no method 'tooltip', 'typeahead'

    - by DarkKnightFan
    I am trying to use the tooltip, typeahead, datepicker features of bootstrap. But I keep getting these errors in the console! Uncaught TypeError: Object [object Object] has no method 'tooltip' Uncaught TypeError: Object [object Object] has no method 'typeahead' This is how my imports look like: <link href="css/bootstrap.css" rel="stylesheet"> <link href="css/datepicker.css" rel="stylesheet"> <link href="css/bootstrap-responsive.css" rel="stylesheet"> <script type="text/javascript" src="js/jquery-1.8.0.js"></script> <script type="text/javascript" src="js/bootstrap.js"></script> <script type="text/javascript" src="js/bootstrap-datepicker.js"></script> <script type="text/javascript" src="js/bootstrap-typeahead.js"></script> <script type="text/javascript" src="js/highcharts.js"></script> <script type="text/javascript" src="js/exporting.js"></script> <link type="text/css" rel="stylesheet" href="css/jquery.dropdown.css" /> <script type="text/javascript" src="js/jquery.dropdown.js"></script> Some sample code: <a class="btn btn-success" data-toggle="modal" href="#payments" rel="tooltip" data-placement="top" title="Record your payments"> <i class="icon-check icon-white"></i> Payments</a> $("#payments").tooltip('show'); Similarly I have code for datepicker and typeahead. any solution?

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