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  • Reading the Set-Cookie instructions in an HTTP Response header

    - by Eduardo León
    Is there any standard means in PHP to read the Set-Cookie instructions in an HTTP Response header, without manually parsing it? More specifically, I want to read the value of the ASP.NET_SessionId cookie returned by an ASP.NET Web Service I am consuming. EDIT: I am consuming the Web Service using PHP's native SoapClient class. I can use the __getLastResponseHeaders() method to retrieve the whole of the HTTP response header returned by the Web Service: HTTP/1.1 200 OK Cache-Control: private, max-age=0 Content-Type: text/xml; charset=utf-8 Server: Microsoft-IIS/7.5 Set-Cookie: ASP.NET_SessionId=ku501l55o300ik3sa2gu3vzj; path=/; HttpOnly X-AspNet-Version: 2.0.50727 X-Powered-By: ASP.NET Date: Tue, 11 Jan 2011 23:34:02 GMT Content-Length: 368 But I want to extract the value of the ASP.NET_SessionID cookie: ku501l55o300ik3sa2gu3vzj And, of course, I don't want to do it manually.

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  • Correct syntax of a HTTP 100 Continue response

    - by PartlyCloudy
    For me, one of the weakest points of the HTTP 1.1 RFC and the various implementations around is how to deal with 100 Continue headers. I searched on the web for a while and had a look at different implementations. However, there is one thing I'm not sure of. what is the correct syntax of a 100 Continue message? Several sources claim, that this must be a single response line without any further header lines. However, I can't find that in the RFC 2616 reflected. So what is right? HTTP/1.1 100 Continue or HTTP/1.1 100 Continue [Additional Headers…] ?

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  • apache commons http client efficiency

    - by wo_shi_ni_ba_ba
    I use apache commons http client to send data via post every second, is there a way to make the following code more efficient? I know http is stateless, but is there anything I can do to improve since the base url is always the same in this case(only the parameter value change. private void sendData(String s){ try { HttpClient client = getHttpClient(); HttpPost method = new HttpPost("http://192.168.1.100:8080/myapp"); System.err.println("send to server "+s); List formparams = new ArrayList(); formparams.add(new BasicNameValuePair("packet", s)); UrlEncodedFormEntity entity = new UrlEncodedFormEntity(formparams, "UTF-8"); method.setEntity(entity); HttpResponse resp=client.execute(method); String res = EntityUtils.toString(resp.getEntity()); System.out.println(res); } catch (Exception e) { e.printStackTrace(); } } private HttpClient getHttpClient() { if(httpClient==null){ httpClient = new DefaultHttpClient(); } return httpClient; }

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  • How does HTTP Analyzer works?

    - by Rampage
    Halo, i am interest in methods, which http analyzer uses to capture data. I would like to write program which saves emails sent via web based clients. The problem is https and HTTP Analyzer solves it, but i dont know how. I got one interesting answer on my question before, but it doesnt reveal as much as i would like to know. Programs like HTTP Analyzer can catch the HTTPS data because they insert themselves in the HTTPS stack. As a result, they get the data after it's generated but before it's being encrypted and put in IP packets. This is highly non-trivial. How it is possible to make? If you have any interesting articles solving this issue, please let me know.

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  • Passing multiple POST parameters to Web API Controller Methods

    - by Rick Strahl
    ASP.NET Web API introduces a new API for creating REST APIs and making AJAX callbacks to the server. This new API provides a host of new great functionality that unifies many of the features of many of the various AJAX/REST APIs that Microsoft created before it - ASP.NET AJAX, WCF REST specifically - and combines them into a whole more consistent API. Web API addresses many of the concerns that developers had with these older APIs, namely that it was very difficult to build consistent REST style resource APIs easily. While Web API provides many new features and makes many scenarios much easier, a lot of the focus has been on making it easier to build REST compliant APIs that are focused on resource based solutions and HTTP verbs. But  RPC style calls that are common with AJAX callbacks in Web applications, have gotten a lot less focus and there are a few scenarios that are not that obvious, especially if you're expecting Web API to provide functionality similar to ASP.NET AJAX style AJAX callbacks. RPC vs. 'Proper' REST RPC style HTTP calls mimic calling a method with parameters and returning a result. Rather than mapping explicit server side resources or 'nouns' RPC calls tend simply map a server side operation, passing in parameters and receiving a typed result where parameters and result values are marshaled over HTTP. Typically RPC calls - like SOAP calls - tend to always be POST operations rather than following HTTP conventions and using the GET/POST/PUT/DELETE etc. verbs to implicitly determine what operation needs to be fired. RPC might not be considered 'cool' anymore, but for typical private AJAX backend operations of a Web site I'd wager that a large percentage of use cases of Web API will fall towards RPC style calls rather than 'proper' REST style APIs. Web applications that have needs for things like live validation against data, filling data based on user inputs, handling small UI updates often don't lend themselves very well to limited HTTP verb usage. It might not be what the cool kids do, but I don't see RPC calls getting replaced by proper REST APIs any time soon.  Proper REST has its place - for 'real' API scenarios that manage and publish/share resources, but for more transactional operations RPC seems a better choice and much easier to implement than trying to shoehorn a boatload of endpoint methods into a few HTTP verbs. In any case Web API does a good job of providing both RPC abstraction as well as the HTTP Verb/REST abstraction. RPC works well out of the box, but there are some differences especially if you're coming from ASP.NET AJAX service or WCF Rest when it comes to multiple parameters. Action Routing for RPC Style Calls If you've looked at Web API demos you've probably seen a bunch of examples of how to create HTTP Verb based routing endpoints. Verb based routing essentially maps a controller and then uses HTTP verbs to map the methods that are called in response to HTTP requests. This works great for resource APIs but doesn't work so well when you have many operational methods in a single controller. HTTP Verb routing is limited to the few HTTP verbs available (plus separate method signatures) and - worse than that - you can't easily extend the controller with custom routes or action routing beyond that. Thankfully Web API also supports Action based routing which allows you create RPC style endpoints fairly easily:RouteTable.Routes.MapHttpRoute( name: "AlbumRpcApiAction", routeTemplate: "albums/{action}/{title}", defaults: new { title = RouteParameter.Optional, controller = "AlbumApi", action = "GetAblums" } ); This uses traditional MVC style {action} method routing which is different from the HTTP verb based routing you might have read a bunch about in conjunction with Web API. Action based routing like above lets you specify an end point method in a Web API controller either via the {action} parameter in the route string or via a default value for custom routes. Using routing you can pass multiple parameters either on the route itself or pass parameters on the query string, via ModelBinding or content value binding. For most common scenarios this actually works very well. As long as you are passing either a single complex type via a POST operation, or multiple simple types via query string or POST buffer, there's no issue. But if you need to pass multiple parameters as was easily done with WCF REST or ASP.NET AJAX things are not so obvious. Web API has no issue allowing for single parameter like this:[HttpPost] public string PostAlbum(Album album) { return String.Format("{0} {1:d}", album.AlbumName, album.Entered); } There are actually two ways to call this endpoint: albums/PostAlbum Using the Model Binder with plain POST values In this mechanism you're sending plain urlencoded POST values to the server which the ModelBinder then maps the parameter. Each property value is matched to each matching POST value. This works similar to the way that MVC's  ModelBinder works. Here's how you can POST using the ModelBinder and jQuery:$.ajax( { url: "albums/PostAlbum", type: "POST", data: { AlbumName: "Dirty Deeds", Entered: "5/1/2012" }, success: function (result) { alert(result); }, error: function (xhr, status, p3, p4) { var err = "Error " + " " + status + " " + p3; if (xhr.responseText && xhr.responseText[0] == "{") err = JSON.parse(xhr.responseText).message; alert(err); } }); Here's what the POST data looks like for this request: The model binder and it's straight form based POST mechanism is great for posting data directly from HTML pages to model objects. It avoids having to do manual conversions for many operations and is a great boon for AJAX callback requests. Using Web API JSON Formatter The other option is to post data using a JSON string. The process for this is similar except that you create a JavaScript object and serialize it to JSON first.album = { AlbumName: "PowerAge", Entered: new Date(1977,0,1) } $.ajax( { url: "albums/PostAlbum", type: "POST", contentType: "application/json", data: JSON.stringify(album), success: function (result) { alert(result); } }); Here the data is sent using a JSON object rather than form data and the data is JSON encoded over the wire. The trace reveals that the data is sent using plain JSON (Source above), which is a little more efficient since there's no UrlEncoding that occurs. BTW, notice that WebAPI automatically deals with the date. I provided the date as a plain string, rather than a JavaScript date value and the Formatter and ModelBinder both automatically map the date propertly to the Entered DateTime property of the Album object. Passing multiple Parameters to a Web API Controller Single parameters work fine in either of these RPC scenarios and that's to be expected. ModelBinding always works against a single object because it maps a model. But what happens when you want to pass multiple parameters? Consider an API Controller method that has a signature like the following:[HttpPost] public string PostAlbum(Album album, string userToken) Here I'm asking to pass two objects to an RPC method. Is that possible? This used to be fairly straight forward either with WCF REST and ASP.NET AJAX ASMX services, but as far as I can tell this is not directly possible using a POST operation with WebAPI. There a few workarounds that you can use to make this work: Use both POST *and* QueryString Parameters in Conjunction If you have both complex and simple parameters, you can pass simple parameters on the query string. The above would actually work with: /album/PostAlbum?userToken=sekkritt but that's not always possible. In this example it might not be a good idea to pass a user token on the query string though. It also won't work if you need to pass multiple complex objects, since query string values do not support complex type mapping. They only work with simple types. Use a single Object that wraps the two Parameters If you go by service based architecture guidelines every service method should always pass and return a single value only. The input should wrap potentially multiple input parameters and the output should convey status as well as provide the result value. You typically have a xxxRequest and a xxxResponse class that wraps the inputs and outputs. Here's what this method might look like:public PostAlbumResponse PostAlbum(PostAlbumRequest request) { var album = request.Album; var userToken = request.UserToken; return new PostAlbumResponse() { IsSuccess = true, Result = String.Format("{0} {1:d} {2}", album.AlbumName, album.Entered,userToken) }; } with these support types:public class PostAlbumRequest { public Album Album { get; set; } public User User { get; set; } public string UserToken { get; set; } } public class PostAlbumResponse { public string Result { get; set; } public bool IsSuccess { get; set; } public string ErrorMessage { get; set; } }   To call this method you now have to assemble these objects on the client and send it up as JSON:var album = { AlbumName: "PowerAge", Entered: "1/1/1977" } var user = { Name: "Rick" } var userToken = "sekkritt"; $.ajax( { url: "samples/PostAlbum", type: "POST", contentType: "application/json", data: JSON.stringify({ Album: album, User: user, UserToken: userToken }), success: function (result) { alert(result.Result); } }); I assemble the individual types first and then combine them in the data: property of the $.ajax() call into the actual object passed to the server, that mimics the structure of PostAlbumRequest server class that has Album, User and UserToken properties. This works well enough but it gets tedious if you have to create Request and Response types for each method signature. If you have common parameters that are always passed (like you always pass an album or usertoken) you might be able to abstract this to use a single object that gets reused for all methods, but this gets confusing too: Overload a single 'parameter' too much and it becomes a nightmare to decipher what your method actual can use. Use JObject to parse multiple Property Values out of an Object If you recall, ASP.NET AJAX and WCF REST used a 'wrapper' object to make default AJAX calls. Rather than directly calling a service you always passed an object which contained properties for each parameter: { parm1: Value, parm2: Value2 } WCF REST/ASP.NET AJAX would then parse this top level property values and map them to the parameters of the endpoint method. This automatic type wrapping functionality is no longer available directly in Web API, but since Web API now uses JSON.NET for it's JSON serializer you can actually simulate that behavior with a little extra code. You can use the JObject class to receive a dynamic JSON result and then using the dynamic cast of JObject to walk through the child objects and even parse them into strongly typed objects. Here's how to do this on the API Controller end:[HttpPost] public string PostAlbum(JObject jsonData) { dynamic json = jsonData; JObject jalbum = json.Album; JObject juser = json.User; string token = json.UserToken; var album = jalbum.ToObject<Album>(); var user = juser.ToObject<User>(); return String.Format("{0} {1} {2}", album.AlbumName, user.Name, token); } This is clearly not as nice as having the parameters passed directly, but it works to allow you to pass multiple parameters and access them using Web API. JObject is JSON.NET's generic object container which sports a nice dynamic interface that allows you to walk through the object's properties using standard 'dot' object syntax. All you have to do is cast the object to dynamic to get access to the property interface of the JSON type. Additionally JObject also allows you to parse JObject instances into strongly typed objects, which enables us here to retrieve the two objects passed as parameters from this jquery code:var album = { AlbumName: "PowerAge", Entered: "1/1/1977" } var user = { Name: "Rick" } var userToken = "sekkritt"; $.ajax( { url: "samples/PostAlbum", type: "POST", contentType: "application/json", data: JSON.stringify({ Album: album, User: user, UserToken: userToken }), success: function (result) { alert(result); } }); Summary ASP.NET Web API brings many new features and many advantages over the older Microsoft AJAX and REST APIs, but realize that some things like passing multiple strongly typed object parameters will work a bit differently. It's not insurmountable, but just knowing what options are available to simulate this behavior is good to know. Now let me say here that it's probably not a good practice to pass a bunch of parameters to an API call. Ideally APIs should be closely factored to accept single parameters or a single content parameter at least along with some identifier parameters that can be passed on the querystring. But saying that doesn't mean that occasionally you don't run into a situation where you have the need to pass several objects to the server and all three of the options I mentioned might have merit in different situations. For now I'm sure the question of how to pass multiple parameters will come up quite a bit from people migrating WCF REST or ASP.NET AJAX code to Web API. At least there are options available to make it work.© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • multipart file-upload post request from java

    - by Martin
    I'm trying to make a program that uploads a image to a webserver that accepts multipart file-uploads. More specificly i want to make a http POST request to http://iqs.me that sends a file in the variable "pic". I've made a lot of tries but i don't know if i've even been close. The hardest part seems to be to get a HttpURLConnection to make a request of the type POST. The response i get looks like it makes a GET. (And i want to do this without any third party libs) UPDATE: non-working code goes here (no errors but doesn't seem to do a POST): HttpURLConnection conn = null; BufferedReader br = null; DataOutputStream dos = null; DataInputStream inStream = null; InputStream is = null; OutputStream os = null; boolean ret = false; String StrMessage = ""; String exsistingFileName = "myScreenShot.png"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; String responseFromServer = ""; String urlString = "http://iqs.local.com/index.php"; try{ FileInputStream fileInputStream = new FileInputStream( new File(exsistingFileName) ); URL url = new URL(urlString); conn = (HttpURLConnection) url.openConnection(); conn.setDoInput(true); conn.setDoOutput(true); conn.setRequestMethod("POST"); conn.setUseCaches(false); conn.setRequestProperty("Connection", "Keep-Alive"); conn.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); dos = new DataOutputStream( conn.getOutputStream() ); dos.writeBytes(twoHyphens + boundary + lineEnd); dos.writeBytes("Content-Disposition: form-data; name=\"pic\";" + " filename=\"" + exsistingFileName +"\"" + lineEnd); dos.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0){ dos.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } dos.writeBytes(lineEnd); dos.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); fileInputStream.close(); dos.flush(); dos.close(); }catch (MalformedURLException ex){ System.out.println("Error:"+ex); }catch (IOException ioe){ System.out.println("Error:"+ioe); } try{ inStream = new DataInputStream ( conn.getInputStream() ); String str; while (( str = inStream.readLine()) != null){ System.out.println(str); } inStream.close(); }catch (IOException ioex){ System.out.println("Error: "+ioex); }

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  • Git apache : unable to push via http

    - by GlinesMome
    I have to setup a server which can allow http vcs management (such as git and svn). svn support works well, but I have some trouble with git. Actual configuration: CentOS 5 Apache 2.2.8 Git 1.7.4.1 The /etc/httpd/conf/httpd.conf content: ServerTokens OS ServerRoot "/etc/httpd" PidFile run/httpd.pid Timeout 120 KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 10 <IfModule prefork.c> StartServers 8 MinSpareServers 5 MaxSpareServers 20 ServerLimit 256 MaxClients 256 MaxRequestsPerChild 4000 </IfModule> <IfModule worker.c> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> Listen 80 LoadModule auth_basic_module modules/mod_auth_basic.so LoadModule auth_digest_module modules/mod_auth_digest.so LoadModule authn_file_module modules/mod_authn_file.so LoadModule authn_alias_module modules/mod_authn_alias.so LoadModule authn_anon_module modules/mod_authn_anon.so LoadModule authn_dbm_module modules/mod_authn_dbm.so LoadModule authn_default_module modules/mod_authn_default.so LoadModule authz_host_module modules/mod_authz_host.so LoadModule authz_user_module modules/mod_authz_user.so LoadModule authz_owner_module modules/mod_authz_owner.so LoadModule authz_groupfile_module modules/mod_authz_groupfile.so LoadModule authz_dbm_module modules/mod_authz_dbm.so LoadModule authz_default_module modules/mod_authz_default.so LoadModule ldap_module modules/mod_ldap.so LoadModule authnz_ldap_module modules/mod_authnz_ldap.so LoadModule include_module modules/mod_include.so LoadModule log_config_module modules/mod_log_config.so LoadModule logio_module modules/mod_logio.so LoadModule env_module modules/mod_env.so LoadModule ext_filter_module modules/mod_ext_filter.so LoadModule mime_magic_module modules/mod_mime_magic.so LoadModule expires_module modules/mod_expires.so LoadModule deflate_module modules/mod_deflate.so LoadModule headers_module modules/mod_headers.so LoadModule usertrack_module modules/mod_usertrack.so LoadModule setenvif_module modules/mod_setenvif.so LoadModule mime_module modules/mod_mime.so LoadModule dav_module modules/mod_dav.so LoadModule status_module modules/mod_status.so LoadModule autoindex_module modules/mod_autoindex.so LoadModule info_module modules/mod_info.so LoadModule dav_fs_module modules/mod_dav_fs.so LoadModule vhost_alias_module modules/mod_vhost_alias.so LoadModule negotiation_module modules/mod_negotiation.so LoadModule dir_module modules/mod_dir.so LoadModule actions_module modules/mod_actions.so LoadModule speling_module modules/mod_speling.so LoadModule userdir_module modules/mod_userdir.so LoadModule alias_module modules/mod_alias.so LoadModule rewrite_module modules/mod_rewrite.so LoadModule proxy_module modules/mod_proxy.so LoadModule proxy_balancer_module modules/mod_proxy_balancer.so LoadModule proxy_ftp_module modules/mod_proxy_ftp.so LoadModule proxy_http_module modules/mod_proxy_http.so LoadModule proxy_connect_module modules/mod_proxy_connect.so LoadModule cache_module modules/mod_cache.so LoadModule suexec_module modules/mod_suexec.so LoadModule disk_cache_module modules/mod_disk_cache.so LoadModule file_cache_module modules/mod_file_cache.so LoadModule mem_cache_module modules/mod_mem_cache.so LoadModule cgi_module modules/mod_cgi.so LoadModule mysql_auth_module modules/mod_auth_mysql.so LoadModule passenger_module /usr/lib/ruby/gems/1.8/gems/passenger-3.0.2/ext/apache2/mod_passenger.so PassengerRoot /usr/lib/ruby/gems/1.8/gems/passenger-3.0.2 PassengerRuby /usr/bin/ruby Include conf.d/*.conf User apache Group apache ServerAdmin aedi.admin@domain ServerName s1.domain UseCanonicalName Off DocumentRoot "/data/www/" <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory "/data/www/"> Options -Indexes FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> <IfModule mod_userdir.c> UserDir disable </IfModule> DirectoryIndex index.html index.html.var AccessFileName .htaccess <Files ~ "^\.ht"> Order allow,deny Deny from all </Files> TypesConfig /etc/mime.types DefaultType text/plain <IfModule mod_mime_magic.c> MIMEMagicFile conf/magic </IfModule> HostnameLookups Off ErrorLog logs/error_log LogLevel warn LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent CustomLog logs/access_log combined ServerSignature On Alias /icons/ "/var/www/icons/" <Directory "/var/www/icons"> Options Indexes MultiViews AllowOverride None Order allow,deny Allow from all </IfModule> </Directory> <IfModule mod_dav_fs.c> DAVLockDB /var/lib/dav/lockdb ScriptAlias /cgi-bin/ "/var/www/cgi-bin/" <Directory "/var/www/cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all </Directory> IndexOptions FancyIndexing VersionSort NameWidth=* HTMLTable AddIconByEncoding (CMP,/icons/compressed.gif) x-compress x-gzip AddIconByType (TXT,/icons/text.gif) text/* AddIconByType (IMG,/icons/image2.gif) image/* AddIconByType (SND,/icons/sound2.gif) audio/* AddIconByType (VID,/icons/movie.gif) video/* AddIcon /icons/binary.gif .bin .exe AddIcon /icons/binhex.gif .hqx AddIcon /icons/tar.gif .tar AddIcon /icons/world2.gif .wrl .wrl.gz .vrml .vrm .iv AddIcon /icons/compressed.gif .Z .z .tgz .gz .zip AddIcon /icons/a.gif .ps .ai .eps AddIcon /icons/layout.gif .html .shtml .htm .pdf AddIcon /icons/text.gif .txt AddIcon /icons/c.gif .c AddIcon /icons/p.gif .pl .py AddIcon /icons/f.gif .for AddIcon /icons/dvi.gif .dvi AddIcon /icons/uuencoded.gif .uu AddIcon /icons/script.gif .conf .sh .shar .csh .ksh .tcl AddIcon /icons/tex.gif .tex AddIcon /icons/bomb.gif core AddIcon /icons/back.gif .. AddIcon /icons/hand.right.gif README AddIcon /icons/folder.gif ^^DIRECTORY^^ AddIcon /icons/blank.gif ^^BLANKICON^^ DefaultIcon /icons/unknown.gif ReadmeName README.html HeaderName HEADER.html AddLanguage ca .ca AddLanguage cs .cz .cs AddLanguage da .dk AddLanguage de .de AddLanguage el .el AddLanguage en .en AddLanguage eo .eo AddLanguage es .es AddLanguage et .et AddLanguage fr .fr AddLanguage he .he AddLanguage hr .hr AddLanguage it .it AddLanguage ja .ja AddLanguage ko .ko AddLanguage ltz .ltz AddLanguage nl .nl AddLanguage nn .nn AddLanguage no .no AddLanguage pl .po AddLanguage pt .pt AddLanguage pt-BR .pt-br AddLanguage ru .ru AddLanguage sv .sv AddLanguage zh-CN .zh-cn AddLanguage zh-TW .zh-tw LanguagePriority en ca cs da de el eo es et fr he hr it ja ko ltz nl nn no pl pt pt-BR ru sv zh-CN zh-TW ForceLanguagePriority Prefer Fallback AddDefaultCharset UTF-8 AddType application/x-compress .Z AddType application/x-gzip .gz .tgz AddHandler type-map var AddType text/html .shtml AddOutputFilter INCLUDES .shtml Alias /error/ "/var/www/error/" <IfModule mod_negotiation.c> <IfModule mod_include.c> <Directory "/var/www/error"> AllowOverride None Options IncludesNoExec AddOutputFilter Includes html AddHandler type-map var Order allow,deny Allow from all LanguagePriority en es de fr ForceLanguagePriority Prefer Fallback </Directory> </IfModule> </IfModule> BrowserMatch "Mozilla/2" nokeepalive BrowserMatch "MSIE 4\.0b2;" nokeepalive downgrade-1.0 force-response-1.0 BrowserMatch "RealPlayer 4\.0" force-response-1.0 BrowserMatch "Java/1\.0" force-response-1.0 BrowserMatch "JDK/1\.0" force-response-1.0 BrowserMatch "Microsoft Data Access Internet Publishing Provider" redirect-carefully BrowserMatch "MS FrontPage" redirect-carefully BrowserMatch "^WebDrive" redirect-carefully BrowserMatch "^WebDAVFS/1.[0123]" redirect-carefully BrowserMatch "^gnome-vfs/1.0" redirect-carefully BrowserMatch "^XML Spy" redirect-carefully BrowserMatch "^Dreamweaver-WebDAV-SCM1" redirect-carefully NameVirtualHost *:80 NameVirtualHost *:443 <VirtualHost *:80> DocumentRoot /data/www/s1/html ServerName s1.asso.domain ErrorLog logs/s1.error.log </VirtualHost> <VirtualHost *:80> DocumentRoot /data/www/s2/old ServerName s2.domain ErrorLog logs/s2.error.log RailsBaseURI /blog <Directory /data/www/s2/html/blog> Options -MultiViews </Directory> </VirtualHost> <VirtualHost *:443> DocumentRoot /data/www/s2/html ServerName s2.domain ErrorLog logs/s2.error.log RailsBaseURI /blog <Directory /data/www/s2/html/blog> Options -MultiViews </Directory> </VirtualHost> The /etc/httpd/conf.d/git.conf content: Alias /git /data/www/s2/git <Directory /data/www/s2/git> Options +Indexes DAV on SSLRequireSSL </Directory> Fine, every repository are created by the same way: git --bare init "$1.git" && cd "$1.git" && git update-server-info && chmod -R 770 . && cd .. && git clone `pwd`/"$1.git" && cd "$1" && echo 42 > answer && git add . && git commit -m "Initial commit" && git push origin master && git rm answer && git commit -a -m "Clean repository" && git push && cd .. && rm -Rf "$1" Then, on the client side, I try: ~ $ git clone https://s2.domain/git/repo.git Cloning into 'repo'... warning: You appear to have cloned an empty repository. ~ $ cd repo repo $ echo 42 > answer && git add . && git commit -m "init" && git push origin master [master (root-commit) a2aadb1] init 1 file changed, 1 insertion(+) create mode 100644 answer Fetching remote heads... refs/ refs/heads/ refs/tags/ updating 'refs/heads/master' from 0000000000000000000000000000000000000000 to a2aadb1772e12104ce358f7ff9a11db5d93ead7d sending 3 objects MOVE d81cc0710eb6cf9efd5b920a8453e1e07157b6cd failed, aborting (22/502) MOVE 2c186ad49fa24695512df5e41cb5e6f2d33c119b failed, aborting (22/502) MOVE a2aadb1772e12104ce358f7ff9a11db5d93ead7d failed, aborting (22/502) Updating remote server info fatal: git-http-push failed The apache associated logs: my.ip - - [21/Sep/2012:16:19:19 +0200] "GET /git/repo.git/info/refs?service=git-upload-pack HTTP/1.1" 200 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:19 +0200] "GET /git/repo.git/HEAD HTTP/1.1" 200 23 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:48 +0200] "GET /git/repo.git/info/refs?service=git-receive-pack HTTP/1.1" 200 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "GET /git/repo.git/HEAD HTTP/1.1" 200 23 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/ HTTP/1.1" 207 569 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "HEAD /git/repo.git/info/refs HTTP/1.1" 200 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "HEAD /git/repo.git/objects/info/packs HTTP/1.1" 200 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MKCOL /git/repo.git/info/ HTTP/1.1" 405 336 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "LOCK /git/repo.git/info/refs HTTP/1.1" 200 475 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "GET /git/repo.git/objects/info/packs HTTP/1.1" 200 1 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/ HTTP/1.1" 207 2608 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/heads/ HTTP/1.1" 207 941 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/tags/ HTTP/1.1" 207 940 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MKCOL /git/repo.git/refs/ HTTP/1.1" 405 336 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MKCOL /git/repo.git/refs/heads/ HTTP/1.1" 405 342 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "LOCK /git/repo.git/refs/heads/master HTTP/1.1" 200 475 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/objects/a2/ HTTP/1.1" 404 317 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/objects/2c/ HTTP/1.1" 207 4565 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/objects/d8/ HTTP/1.1" 207 4565 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PUT /git/repo.git/objects/d8/1cc0710eb6cf9efd5b920a8453e1e07157b6cd_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 201 373 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MKCOL /git/repo.git/objects/a2/ HTTP/1.1" 201 296 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PUT /git/repo.git/objects/2c/186ad49fa24695512df5e41cb5e6f2d33c119b_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 201 373 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MOVE /git/repo.git/objects/d8/1cc0710eb6cf9efd5b920a8453e1e07157b6cd_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 502 341 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MOVE /git/repo.git/objects/2c/186ad49fa24695512df5e41cb5e6f2d33c119b_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 502 341 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PUT /git/repo.git/objects/a2/aadb1772e12104ce358f7ff9a11db5d93ead7d_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 201 373 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MOVE /git/repo.git/objects/a2/aadb1772e12104ce358f7ff9a11db5d93ead7d_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 502 341 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "UNLOCK /git/repo.git/refs/heads/master HTTP/1.1" 204 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/ HTTP/1.1" 207 2608 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/heads/ HTTP/1.1" 207 941 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/tags/ HTTP/1.1" 207 940 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "UNLOCK /git/repo.git/info/refs HTTP/1.1" 204 - "-" "git/1.7.11.4" I have tried many configurations (even smart http from progit), but a major part of them consider the fact that they have a dedicated domain, but I'm in a sub-directory, so I can't apply these examples. Have you got an idea of the problem? have you got solutions? have you got configuration example with non-root directory? For your help, In advance, Thanks.

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  • AJAX POST problems with CKFinder

    - by Muller
    We're using CKFinder for one of our sites, which has been working fine for us until we moved to a new dedicated server (which is similar but not exactly the same as the old server). Now we cant upload, the AJAX request simply never finishes. From monitoring it in Firebug it attempts to POST to here: http://www.site.com/temp/ckfinder/core/connector/php/connector.php?command=FileUpload&type=Files&currentFolder=%2F&hash=4f9cdbbb1e295966&langCode=en&= but never gets a response. This is the same CKFinder install on both WIMP servers, one works fine one doesnt. any idea where we should be looking to fix this problem? php.ini maybe? any help would be great as we havent a clue at this stage. Thanks

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • delphi idhttp post related question

    - by paul
    hello All im new to delphi. and also almost new to programming world. i was made some simple post software which using idhttp module. but when execute it , it not correctly working. this simple program is check for my account status. if account login successfully it return some source code which include 'top.location =' in source, and if login failed it return not included 'top.location =' inside account.txt is follow first and third account was alived account but only first account can check, after first account other account can't check i have no idea what wrong with it ph896011 pk1089 fsadfasdf dddddss ph896011 pk1089 following is source of delphi if any one help me much apprecated! unit Unit1; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, IdBaseComponent, IdComponent, IdTCPConnection, IdTCPClient, IdHTTP, IdCookieManager, ExtCtrls; type TForm1 = class(TForm) Button1: TButton; IdHTTP1: TIdHTTP; Memo1: TMemo; IdCookieManager1: TIdCookieManager; lstAcct: TListBox; result: TLabel; Edit1: TEdit; Timer1: TTimer; procedure Button1Click(Sender: TObject); //procedure FormCreate(Sender: TObject); //procedure FormClose(Sender: TObject; var Action: TCloseAction); private { Private declarations } public AccList: TStringList; IdCookie: TIdCookieManager; CookieList: TList; StartCnt: Integer; InputCnt: Integer; WordList: TStringList; WordNoList: TStringList; WordCntList: TStringList; StartTime: TDateTime; end; var Form1: TForm1; implementation {$R *.dfm} procedure TForm1.Button1Click(Sender: TObject); var i: Integer; //temp: String; lsttemp: TStringList; sl : tstringlist; //userId,userPass: string; begin InputCnt:= 0; WordList := TStringList.Create; CookieList := TList.create; IdCookie := TIdCookieManager.Create(self); if FileExists(ExtractFilePath(Application.ExeName) + 'account.txt') then WordList.LoadFromFile(ExtractFilePath(Application.ExeName) + 'account.txt'); WordNoList:= TStringList.Create; WordCntList := TStringList.Create; lsttemp := TStringList.create; sl :=Tstringlist.Create; try try for i := 0 to WordList.Count -1 do begin ExtractStrings([' '], [' '], pchar(WordList[i]), lsttemp); WordNoList.add(lsttemp[0]); //ShowMessage(lsttemp[0]); WordCntList.add(lsttemp[1]); //ShowMessage(lsttemp[1]); sl.Add('ID='+ lsttemp[0]); sl.add('PWD=' + lsttemp[1]); sl.add('SECCHK=0'); IdHTTP1.HandleRedirects := True; IdHTTP1.Request.ContentType := 'application/x-www-form-urlencoded'; memo1.Text:=idhttp1.Post('http://user.buddybuddy.co.kr/Login/Login.asp',sl); if pos('top.location =',Memo1.Text)> 0 then begin application.ProcessMessages; ShowMessage('Alive Acc!'); //result.Caption := 'alive acc' ; sleep(1000); Edit1.Text := 'alive acc'; lsttemp.Clear; Memo1.Text := ''; //memo1.Text := IdHTTP1.Get('https://user.buddybuddy.co.kr/Login/Logout.asp'); Sleep(1000); end; if pos('top.location =', memo1.Text) <> 1 then begin application.ProcessMessages; ShowMessage('bad'); Edit1.Text := 'bad'; //edit1.Text := 'bad'; lsttemp.Clear; memo1.Text := ''; sleep(1000) ; end; Edit1.Text := ''; end; finally lsttemp.free; end; StartCnt := lstAcct.items.Count; StartTime := Now; finally sl.Free; end; end; end.

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  • How to fix Jersey POST request parameters warning?

    - by Brabster
    I'm building a very simple REST API using Jersey, and I've got a warning in my log files that I'm not sure about. WARNING: A servlet POST request, to the URI http://myserver/mycontext/myapi/users/12345?action=delete, contains form parameters in the request body but the request body has been consumed by the servlet or a servlet filter accessing the request parameters. Only resource methods using @FormParam will work as expected. Resource methods consuming the request body by other means will not work as expected. My webapp only has the Jersey servlet defined, mapped to /myapi/* How can I stop these warnings?

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  • SVN post-commit hook doesn't open up GUI

    - by Oded
    Hi, I've created a form application in .NET which will be used in the post-commit hook. the problem is that the UI of the application is not shown. What may be the problem? Thanks. EDIT my UI should show Issue numbers of the developer. from there he should choose the Issue number that will be inserted to the log message. I've completed the script. But the UI is not shown.

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  • Receiving "MERGE" 200 OK error when committing using trac-post-commit-hook

    - by Lyon Blecher
    When running a commit with the trac-post-commit-hook I receive a MERGE 200 OK error, I understand that this means that the commit has succeeded on the server but the file status has not updated on my local machine. But I can't find anyway to fix this issue. Would this be a problem with my setup or something in the script. I'm using stock standard script from the trac site, I'm committing through tortoiseSVN to VisualSVN Server which is hosted on a windows 2008 server. When I run the script through a command line I receive no errors, I only receive this error through TortoiseSVN.

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  • retreive POST data from FLASH to ASP.Net

    - by Martin Ongtangco
    here's my AS3 code: var jpgEncoder:JPGEncoder = new JPGEncoder(100); var jpgStream:ByteArray = jpgEncoder.encode(bitmapData); var header:URLRequestHeader = new URLRequestHeader("Content-type", "application/octet-stream"); var jpgURLRequest:URLRequest = new URLRequest("/patients/webcam.aspx"); jpgURLRequest.requestHeaders.push(header); jpgURLRequest.method = URLRequestMethod.POST; jpgURLRequest.data = jpgStream; navigateToURL(jpgURLRequest, "_self"); And here's my ASP.Net Code try { string pt = Path.Combine(PathFolder, "test.jpg"); HttpFileCollection fileCol = Request.Files; Response.Write(fileCol.Count.ToString()); foreach (HttpPostedFile hpf in fileCol) { hpf.SaveAs(pt); } } catch (Exception ex) { Response.Write(ex.Message); } im getting a weird error, HttpFox mentioned: "NS_ERROR_NET_RESET" Any help would be excellent! Thanks!

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  • Secure ajax form POST

    - by user194630
    I was wondering how to develop a secure form post through AJAX. For example, i have: My HTML form. My JavaScript handling the submit. The submit url is "post_data.php" The posted data is: id=8&name=Denis The PHP verifies if variables id and name are POSTED and their data type. If this is ok it proceed to do some stuff on a database. My question is, how can i prevent someone from creating his own html form, outside my web site, or whatever, and posting false data to my PHP script? Imagine that data realy exists on my database, this could be bad. Thanks

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  • how to catch ajax query post error?

    - by TTCG
    I would like to catch the error and show the appropriate message if the ajax request fails. My code is like the following, but I could not manage to catch the failure ajax request. function getAjaxData(id) { $.post("status.ajax.php", {deviceId : id}, function(data){ var tab1; if (data.length>0) { tab1 = data; } else { tab1 = "Error in Ajax"; } return tab1; }); } I found out that, "Error in Ajax" is never executed when the Ajax request failed. How to handle the ajax error and show the appropriate message if it fails? Thanks very much.

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  • Compressing assets post-update with Subversion

    - by Oskar Krawczyk
    I'm trying to find a way to compress specific assets post-update on a Production server. So far, I can't find any way to do this that's even remotely simple. Anyone has any insights/experience in doing this? Basically, what I need to do is run a Java utility to compress CSS and JS files - the problem with JS files is that they may or might not validate (JS errors), if it doesn't validate the Java utility will throw output a message. This makes the whole idea a bit more complicated.

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  • SVN post commit stucks while starting process

    - by Oded
    Hi, I've built a script in VS that receives the 2 arguments sent by post-commit hook. The script runs SVN LOG to retrieve data about the revision (author, date, files). When I run the solution from VS with constant vars for the arguments, it runs perfectly. When I execute the exe file, also runs perfectly. When I implement the hook script, it fails where it should read from the process. process.Start(); process.WaitForExit(); str = process.StandardOutput.ReadToEnd(); process.WaitForExit(); if (!process.HasExited) { try { process.Kill(); } catch (Exception e3) { // process is terminated } // Write Errors } Thanks. EDIT: The commit window stucks and never completes the commit. I write the code in C#.... there is no errors shown...

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  • VS2010, VSS and post-commit hook?

    - by David Lively
    I'm using Visual Studio 2010 and VSS. Yes, I know VSS sucks. Hard. I'm attempting to force a move to TFS (since SVN integration with Expression and Sharepoint Designer is near impossible without forcing non-technical content managers to use TortoiseSVN), but that will not happen in the short term. I'm working with a local copy of the (classic ASP 3.0) site, and need to publish individual files to a web folder on our dev server whenever I check in a file so that the changes can be seen by other interested parties without having to publish from VSS. Does anyone know of a convenient way to add a post-commit script with VSS? It's acceptable for this script to run on my dev box (as opposed to the server), considering that VSS has no server to execute such actions.

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  • XHR FF POST size limit

    - by usurper
    Hi, My XHR POST REQUEST is cut off. When I try to reload my page information is missing. Firebugs sends following message: ... Firebug request size limit has been reached by Firebug. ... My question is: What are my options? Would it work if I declare the content.length in the header? I added a line to my apache config file and restarted it: LimitRequestBody 0 I increased the size of transfer files in mysql config file Or it is a browser issue? The only solution I could think of was to cut the data in pieces and transmit the array one by one but I don't like this idea. The content length is 91691 according to firebug. Any suggestions?

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  • php POST and non-english language chars passes empty

    - by haim evgi
    I'm trying to program a Hebrew site with a search option. (old site and the charset of this site is windows-1255) I am using php 5.2 with Apache 2.2, on a Debian 5 (Lenny) with appropriate code pages enabled. I am using _POST to pass arguments to a script. If I pass English word to the script everything works, but when I use Hebrew nothing is passed through the POST function. When I use ECHO to show _POST, the variable is empty. What might be the problem? P.S. this is old site that worked fine on PHP 4 with debian 4, and the problem arised only after we upgrade to PHP5+debian5.

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  • Usability standards when combining AJAX and regular POST-based form saves

    - by mcrider
    I'm working on a project where on certain pages (e.g. settings pages) we combine AJAX and regular fill-out-the-form-then-submit POST based operations. I'm curious if anyone has advice on improving the usability of such a page. One of my ideas is that when the user enters/modifies a value in a non-ajax part of the page, some sort of div would appear (say in a fashion similar to Growl) indicating that the user needs to save by pressing 'Submit' at the bottom of the page (and possibly putting up a modal dialog if the user navigates away from the page before saving, though that might be a bit too intrusive). I'm sure this type of interaction exists, but I can't find any examples.

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  • Sending an image via POST Multipart (HTTPRequest)

    - by James Jeffery
    I'm trying to send an image to a server, using HTTP Post Multipart. Everything else is fine, I have all the boundrys set and stuff. But what do I have to do to the image before hand? Do I have to convert it to binary? Here is the header data from the header (using Fiddler). This is what I need to upload: -----------------------------7daea2aa40c80 Content-Disposition: form-data; name="pict"; filename="pic.jpeg" Content-Type: image/pjpeg <Binary here ... or at least I think it is> .. ?????JFIF?????????C? (lots more of this I removed) Any advice?

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  • Subversion post-commit hook to sync rep with FTP server ( for a website )

    - by Brett
    I've installed a repository on my computer locally. What I'm trying to do is be able to work on a website locally on my computer and see changes using something like MAMP. When I commit a change though I'd like it to sync my repo with the live website source files on a remote FTP server. I've done a bit of digging and I know that people keep saying to use a post-commit hook but I'm not sure how to configure it or even how to install it locally. Also i'm not sure if it's possible to do from my computer to an FTP. Could someone be a huge help and walk me through how to do this I've been trying for hours to figure out how to do it. thanks so much.

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  • html post issue

    - by Amarsh
    i have the following html code : <FORM name=frmmail> <input id="dochtmlContent" type="hidden" name="dochtmlContent" value="oldValue"/> <script>document.dochtmlContent="newValue"</script> </FORM> and later on in a javascrip function (which is called upn submit): alert(document.dochtmlContent); document.frmmail.method = "post"; document.frmmail.ENCTYPE = "application/x-www-form-urlencoded"; document.frmmail.action = "/myServlet"; document.frmmail.submit(); Basically, I am declaring a hiden variable, changing its value and submitting it. The issue is, while I see an alert box displaying "newValue", when I submit it, my servlet recieves the "oldValue" for the dochtmlContent parameter. Can someone suggest whats wrong here.

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