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  • How do I reconstruct depth in deferred rendering using an orthographic projection?

    - by Jeremie
    I've been trying to get my world space position of my pixel but I4m missing something. I'm using a orthographic view for a 2.5d game. My depth is linear and this is my code. float3 lightPos = lightPosition; float2 texCoord = PostProjToScreen(PSIn.lightPosition)+halfPixel; float depth = tex2D(depthMap, texCoord); float4 position; position.x = texCoord.x *2-1; position.y = (1-texCoord.y)*2-1; position.z = depth.r; position.w = 1; position = mul(position, inViewProjection); //position.xyz/=position.w; // I comment it but even without it it doesn't work float4 normal = (tex2D(normalMap, texCoord)-.5f) * 2; normal = normalize(normal); float3 lightDirection = normalize(lightPos-position); float att = saturate(1.0f - length(lightDirection) /attenuation); float lightning = saturate (dot(normal, lightDirection)); lightning*= brightness; return float4(lightColor* lightning*att, 1); I'm using a sphere but it's not working the way I want. I reproject the texture properly onto the sphere but the light coordinates in the pixel shader seems to be stuck at zero even if when I move the light volume update properly.

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  • Finding maximum number of congruent numbers

    - by Stefan Czarnecki
    Let's say we have a multiset (set with possible duplicates) of integers. We would like to find the size of the largest subset of the multiset such that all numbers in the subset are congruent to each other modulo some m 1. For example: 1 4 7 7 8 10 for m = 2 the subsets are: (1, 7, 7) and (4, 8, 10), both having size 3. for m = 3 the subsets are: (1, 4, 7, 7, 10) and (8), the larger set of size 5. for m = 4 the subsets are: (1), (4, 8), (7, 7), (10), the largest set of size 2. At this moment it is evident that the best answer is 5 for m = 3. Given m we can find the size of the largest subset in linear time. Because the answer is always equal or larger than half of the size of the set, it is enough to check for values of m upto median of the set. Also I noticed it is necessary to check for only prime values of m. However if values in the set are large the algorithm is still rather slow. Does anyone have any ideas how to improve it?

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  • Is there any CSS selector to reach an element outside of the current container?

    - by acidrums4
    (And excuse me for my bad english, for starters...) Sorry if this is a noob question, but I really don't know if the following is possible. I'm doing a html5 portfolio. I'm following a tuto from codrops to visually filter works with only css3 (http://tympanus.net/codrops/2012/01/09/filter-functionality-with-css3/). There, user can select which category want to see with some <input type="radio">'s. But those selectors are under the same container (a <section>) and give visibility for the elements via CSS using a general sibling combinator (~). So in that example, the CSS code goes like this: .ff-container input.ff-selector-type-all:checked ~ label.ff-label-type-all, .ff-container input.ff-selector-type-1:checked ~ label.ff-label-type-1, .ff-container input.ff-selector-type-2:checked ~ label.ff-label-type-2, .ff-container input.ff-selector-type-3:checked ~ label.ff-label-type-3{ background: linear-gradient(top, #646d93 0%,#7c87ad 100%); color: #424d71; text-shadow: 0px 1px 1px rgba(255,255,255,0.3); box-shadow: 0px 0px 0px 1px #40496e, 0 1px 2px rgba(0,0,0,0.1) inset; } The thing is I want to put those <input type="radio">'s on the <head> section of my portfolio, but obviously the ~ selector won't work there. So my question is that is there any selector, hack or something that can do that? Something like .ff-container input.ff-selector-type-all:checked $ header > label.ff-label-type-all { awesomeness:100%; } I really don't want to use Javascript/Jquery for that... Thank you so much in advance!

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  • How to educate business managers on the complexity of adding new features? [duplicate]

    - by Derrick Miller
    This question already has an answer here: How to educate business managers on the complexity of adding new features? [duplicate] 3 answers We maintain a web application for a client who demands that new features be added at a breakneck pace. We've done our best to keep up with their demands, and as a result the code base has grown exponentially. There are now so many modules, subsystems, controllers, class libraries, unit tests, APIs, etc. that it's starting to take more time to work through all of the complexity each time we add a new feature. We've also had to pull additional people in on the project to take over things like QA and staging, so the lead developers can focus on developing. Unfortunately, the client is becoming angry that the cost for each new feature is going up. They seem to expect that we can add new features ad infinitum and the cost of each feature will remain linear. I have repeatedly tried to explain to them that it doesn't work that way - that the code base expands in a fractal manner as all these features are added. I've explained that the best way to keep the cost down is to be judicious about which new features are really needed. But, they either don't understand, or they think I'm bullshitting them. They just sort of roll their eyes and get angry. They're all completely non-technical, and have no idea what does into writing software. Is there a way that I can explain this using business language, that might help them understand better? Are there any visualizations out there, that illustrate the growth of a code base over time? Any other suggestions on dealing with this client?

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  • 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing?

    - by Arthur Wulf White
    I wish to add the ability to zoom-in, zoom-out, rotate and move the view in a top-down view over a collection of points and lines in a large 2d map. I split the map into a grid so I only need to render the points that are 'near' the camera. My question is, how do I render a point A(Xp,Yp) assuming the following details: Offset of the camera pov from the origin of the map is: Xc, Yc Meaning the camera center is positioned on top of that point. If there's a point in Xc, Yc it is positioned in the center of the screen. The rotation angle is: alpha The scale is: S Read my answer first. I am thinking there is more optimized solution, thanks. My question is how to include the following improvement: I read in the AS3 Bible book that: In regards to ShaderInput, You can use these methods to coerce Pixel Bender to crunch huge sets of data masquerading as images, without doing too much work on the ActionScript side to make them look like images. Meaning if I am performing the same linear function on a lot of items, I can do it all at once if I use Shaders correctly and save processing time. Does anyone know how that is accomplished? Here is a sample of what I mean: http://wonderfl.net/c/eFp0/

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  • Will I be able to get programming interviews at good software companies with a non-CS degree?

    - by friend
    I'll be graduating in a year, but I'll have a degree in Economics. I'm pretty much done with my Economics coursework, and by the time next year comes around I will have devoted 1.5 years to learning CS. I will have almost finished the requirements to graduate with a degree in CS, but unfortunately my school requires a science series that would add another 6-9 months of study if I were to try and get the degree (not to mention a max unit cap). I have or will have taken: Objected Oriented Programming Discrete Math Data structures Calculus through multivariable (doubt this matters at all) Linear Algebra (same) Computer Organization Operating Systems Computational Statistics (many data mining projects in R) Parallel Programming Programming Languages Databases Algorithms Compilers Artificial Intelligence I've done well in the ones I've taken, and I hope to do well in the rest, but will that matter if I can't say to the HR people that I have a CS degree? I'd be happy to get an internship at first too, so should I just apply as if I'm an intern and not looking for fulltime, and then try and parlay that into something? Sidenote if you have time -- Is a computer networks or theory of computation class important? Would it be worth taking either of those in lieu of a class on my list? edit -- I know this isn't AskReddit or College Confidential; I know there will be some outrage at posting a question like this. I'm merely looking for insight into a situation that I've been struggling with, and I think this is the absolute best place to find an answer to this question. Thanks.

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  • Workflow: Deploy Operating Systems

    - by Owen Allen
    The Deploy Operating Systems workflow is a workflow document that we added recently. It shows you how to get operating systems up and running in your environment. It's mostly linear, but it's a bit more complicated than some of the others. It's built around a pair of images. In both images, the left side shows the prerequisites for the whole process. Before you can deploy operating systems, you have to have Ops Center fully installed, with libraries set up and hardware already discovered. Once you've done that preparation, the first image walks you through all of the OS deployment steps. First you discover existing operating systems, then you provision Oracle Solaris 10 or Oracle Solaris 11. If you're not planning on using virtualization, then your deployment is done, and you're directed to the operate workflows. If you are interested in virtualization, though, you go on to the second image: The second image walks you through deploying virtualization, sending you to the Deploying Oracle Solaris 10 Zones, Deploying Oracle Solaris 11 Zones, or Deploying Oracle VM Server for SPARC workflows, depending on what kind of virtualization you're planning on using. Once you've done that, you're ready to go on to the operation workflows.

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  • When creating a GUI wizard, should all pages/tabs be of the same size? [closed]

    - by Job
    I understand that some libraries would force me to, but my question is general. If I have a set of buttons at the bottom: Back, Next, Cancel?, (other?), then should their location ever change? If the answer is no, then what do I do about pages with little content? Do I stretch things? Place them in the lone upper left corner? According to Steve Krug, it does not make sense to add anything to GUI that does not need to be there. I understand that there are different approaches to wizards - some have tabs, others do not. Some tabs are lined horizontally at the top; others - vertically on the left. Some do not show pages/tabs, and are simply sequences of dialogs. This is probably a must when the wizard is "non-linear", e.g. some earlier choices can result in branching. Either way the problem is the same - sacrifice on the consistency of the "big picture" (outline of the page/tab + location of buttons), or the consistency of details (some tabs might be somewhat packed; others having very little content). A third choice, I suppose is putting extra effort in the content in order to make sure that organizing the content such that it is more or less evenly distributed from page to page. However, this can be difficult to do (say, when the very first tab contains only a choice of three things, and then branches off from there; there are probably other examples), and hard to maintain this balance if any of the content changes later. Can you recommend a good approach? A link to a relevant good blog post or a chapter of a book is also welcome. Let me know if you have questions.

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  • Simple (and fast) dices physics

    - by Markus von Broady
    I'm programming a throw of 5 dices in Actionscript 3 + AwayPhysics (BulletPhysics port). I had a lot of fun tweaking frictions, masses etc. and in the end I found best results with more physics ticks per frame. Currently I use 10 ticks per frame (1/60 s) and it's OK, though I see a difference in plus for 20 ticks. Even though it's only 5 cubes (dices) in a box (or a floor with 3 walls really) I can't simulate 20 ticks in a frame and keep FPS at 60 on a medium-aged PC. That's why I decided to precompute frames for animation, finishing it in around 1700 ticks in 2 seconds. The flash player is freezed for these 2 seconds, and I'm afraid that this result will be more of a 5 seconds or even more, if I'll simulate multi-threading and compute frames in background of some other heavy processes and CPU drawing (dices is only a part of this game). Because I want both players to see dices roll in same way, I can't compute physics when having free resources, and build a buffer for at least one throw of each type (where type is number of dices thrown). I'm afraid players will see a "preparing dices........." message too often and for too long. I think the only solution to this problem is replacing PhysicsEngine with something simpler, or creating own physicsEngine. Do You have any formulas for cube-cube and cube-wall collision detection, and for calculating how their angular and linear velocities should change after a collision occurs?

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  • Getting the number of fragments which passed the depth test

    - by Etan
    In "modern" environments, the "NV Occlusion Query" extension provides a method to get the number of fragments which passed the depth test. However, on the iPad / iPhone using OpenGL ES, the extension is not available. What is the most performant approach to implement a similar behaviour in the fragment shader? Some of my ideas: Render the object completely in white, then count all the colors together using a two-pass shader where first a vertical line is rendered and for each fragment the shader computes the sum over the whole row. Then, a single vertex is rendered whose fragment sums all the partial sums of the first pass. Doesn't seem to be very efficient. Render the object completely in white over a black background. Downsample recursively, abusing the hardware linear interpolation between textures until being at a reasonably small resolution. This leads to fragments which have a greyscale level depending on the number of white pixels where in their corresponding region. Is this even accurate enough? Use mipmaps and simply read the pixel on the 1x1 level. Again the question of accuracy and if it is even possible using non-power-of-two textures. The problem wit these approaches is, that the pipeline gets stalled which results in major performance issues. Therefore, I'm looking for a more performant way to accomplish my goal. Using the EXT_OCCLUSION_QUERY_BOOLEAN extension Apple introduced EXT_OCCLUSION_QUERY_BOOLEAN in iOS 5.0 for iPad 2. "4.1.6 Occlusion Queries Occlusion queries use query objects to track the number of fragments or samples that pass the depth test. An occlusion query can be started and finished by calling BeginQueryEXT and EndQueryEXT, respectively, with a target of ANY_SAMPLES_PASSED_EXT or ANY_SAMPLES_PASSED_CONSERVATIVE_EXT. When an occlusion query is started with the target ANY_SAMPLES_PASSED_EXT, the samples-boolean state maintained by the GL is set to FALSE. While that occlusion query is active, the samples-boolean state is set to TRUE if any fragment or sample passes the depth test. When the occlusion query finishes, the samples-boolean state of FALSE or TRUE is written to the corresponding query object as the query result value, and the query result for that object is marked as available. If the target of the query is ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, an implementation may choose to use a less precise version of the test which can additionally set the samples-boolean state to TRUE in some other implementation dependent cases." The first sentence hints on a behavior which is exactly what I'm looking for: getting the number of pixels which passed the depth test in an asynchronous manner without much performance loss. However, the rest of the document describes only how to get boolean results. Is it possible to exploit this extension to get the pixel count? Does the hardware support it so that there may be hidden API to get access to the pixel count? Other extensions which could be exploitable would be debugging features like the number of times the fragment shader was invoked (PSInvocations in DirectX - not sure if something simila is available in OpenGL ES). However, this would also result in a pipeline stall.

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  • ORE graphics using Remote Desktop Protocol

    - by Sherry LaMonica
    Oracle R Enterprise graphics are returned as raster, or bitmap graphics. Raster images consist of tiny squares of color information referred to as pixels that form points of color to create a complete image. Plots that contain raster images render quickly in R and create small, high-quality exported image files in a wide variety of formats. However, it is a known issue that the rendering of raster images can be problematic when creating graphics using a Remote Desktop connection. Raster images do not display in the windows device using Remote Desktop under the default settings. This happens because Remote Desktop restricts the number of colors when connecting to a Windows machine to 16 bits per pixel, and interpolating raster graphics requires many colors, at least 32 bits per pixel.. For example, this simple embedded R image plot will be returned in a raster-based format using a standalone Windows machine:  R> library(ORE) R> ore.connect(user="rquser", sid="orcl", host="localhost", password="rquser", all=TRUE)  R> ore.doEval(function() image(volcano, col=terrain.colors(30))) Here, we first load the ORE packages and connect to the database instance using database login credentials. The ore.doEval function executes the R code within the database embedded R engine and returns the image back to the client R session. Over a Remote Desktop connection under the default settings, this graph will appear blank due to the restricted number of colors. Users who encounter this issue have two options to display ORE graphics over Remote Desktop: either raise Remote Desktop's Color Depth or direct the plot output to an alternate device. Option #1: Raise Remote Desktop Color Depth setting In a Remote Desktop session, all environment variables, including display variables determining Color Depth, are determined by the RCP-Tcp connection settings. For example, users can reduce the Color Depth when connecting over a slow connection. The different settings are 15 bits, 16 bits, 24 bits, or 32 bits per pixel. To raise the Remote Desktop color depth: On the Windows server, launch Remote Desktop Session Host Configuration from the Accessories menu.Under Connections, right click on RDP-Tcp and select Properties.On the Client Settings tab either uncheck LimitMaximum Color Depth or set it to 32 bits per pixel. Click Apply, then OK, log out of the remote session and reconnect.After reconnecting, the Color Depth on the Display tab will be set to 32 bits per pixel.  Raster graphics will now display as expected. For ORE users, the increased color depth results in slightly reduced performance during plot creation, but the graph will be created instead of displaying an empty plot. Option #2: Direct plot output to alternate device Plotting to a non-windows device is a good option if it's not possible to increase Remote Desktop Color Depth, or if performance is degraded when creating the graph. Several device drivers are available for off-screen graphics in R, such as postscript, pdf, and png. On-screen devices include windows, X11 and Cairo. Here we output to the Cairo device to render an on-screen raster graphic.  The grid.raster function in the grid package is analogous to other grid graphical primitives - it draws a raster image within the current plot's grid.  R> options(device = "CairoWin") # use Cairo device for plotting during the session R> library(Cairo) # load Cairo, grid and png libraries  R> library(grid) R> library(png)  R> res <- ore.doEval(function()image(volcano,col=terrain.colors(30))) # create embedded R plot  R> img <- ore.pull(res, graphics = TRUE)$img[[1]] # extract image  R> grid.raster(as.raster(readPNG(img)), interpolate = FALSE) # generate raster graph R> dev.off() # turn off first device   By default, the interpolate argument to grid.raster is TRUE, which means that what is actually drawn by R is a linear interpolation of the pixels in the original image. Setting interpolate to FALSE uses a sample from the pixels in the original image.A list of graphics devices available in R can be found in the Devices help file from the grDevices package: R> help(Devices)

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  • jQuery UI - addClass removeClass - CSS values are stuck

    - by Jason D
    Hi, I'm trying to do a simple animation. You show the div. It animates correctly. You hide the div. Correct. You show the div again. It shows but there is no animation. It is stuck at the value of when you first interrupted it. So somehow the interpolation CSS that is happening during [add|remove]Class is getting stuck there. The second time around, the [add|remove]Class is actually running, but the css it's setting from the class is getting ignored (I think being overshadowed). How can I fix this WITHOUT resorting to .animate and hard-coded style values? The whole point was to put the animation end point in a css class. Thanks! <!doctype html> <style type="text/css"> div { width: 400px; height: 200px; } .green { background-color: green; } </style> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js" type="text/javascript"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/jquery-ui.min.js" type="text/javascript"></script> <script type="text/javascript"> $(function() { $('#show').bind({ click: function() { showAndRun() } }) $('#hide').bind({ click: function() { $('div').stop(true, false).fadeOut('slow') } }) function showAndRun() { function pulse() { $('div').removeClass('green', 2000, function() { $(this).addClass('green', 2000, pulse) }) } $('div').stop(true, false).hide().addClass('green').fadeIn('slow', pulse) } }) </script> <input id="show" type="button" value="show" /><input id="hide" type="button" value="hide" /> <div style="display: none;"></div>

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  • Viewing a large-resolution VNC server through a small-resolution viewer in Ubuntu

    - by Madiyaan Damha
    I have two Ubuntu computers, one with a large screen resolution (1920x1600) that is running default ubuntu vnc server. I have another computer that has a resolution of about 1200x1024 that I use to vnc into the server (I use the default ubuntu vnc viewer). Now everything works fine except there are annoying scrollbars in the viewer because the server's desktop resolution is so much higher than the viewer's. Is there a way to: 1) Scale the server's desktop down to the viewer's resolution. I know there will be a loss of image quality, but I am willing to try it out. This should be something like how windows media player or vlc scales down the window (and does some interpolation of pixels). 2) Automatically shrink the resolution of the server to the client's when I connect and scale the resolution back when I disconnect. This seems like a less attractive solution. 3) Any other solution that gurus out there use? I am sure someone has experienced this before (annoying scroll bars) so there must be a solution out there. Thanks,

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  • Speed vs security vs compatibility over methods to do string concatenation in Python

    - by Cawas
    Similar questions have been brought (good speed comparison there) on this same subject. Hopefully this question is different and updated to Python 2.6 and 3.0. So far I believe the faster and most compatible method (among different Python versions) is the plain simple + sign: text = "whatever" + " you " + SAY But I keep hearing and reading it's not secure and / or advisable. I'm not even sure how many methods are there to manipulate strings! I could count only about 4: There's interpolation and all its sub-options such as % and format and then there's the simple ones, join and +. Finally, the new approach to string formatting, which is with format, is certainly not good for backwards compatibility at same time making % not good for forward compatibility. But should it be used for every string manipulation, including every concatenation, whenever we restrict ourselves to 3.x only? Well, maybe this is more of a wiki than a question, but I do wish to have an answer on which is the proper usage of each string manipulation method. And which one could be generally used with each focus in mind (best all around for compatibility, for speed and for security). Thanks.

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  • How to map coordinates in AxesImage to coordinates in saved image file?

    - by Vebjorn Ljosa
    I use matplotlib to display a matrix of numbers as an image, attach labels along the axes, and save the plot to a PNG file. For the purpose of creating an HTML image map, I need to know the pixel coordinates in the PNG file for a region in the image being displayed by imshow. I have found an example of how to do this with a regular plot, but when I try to do the same with imshow, the mapping is not correct. Here is my code, which saves an image and attempts to print the pixel coordinates of the center of each square on the diagonal: import numpy as np import matplotlib.pyplot as plt fig = plt.figure() ax = fig.add_axes([0.1, 0.1, 0.8, 0.8]) axim = ax.imshow(np.random.random((27,27)), interpolation='nearest') for x, y in axim.get_transform().transform(zip(range(28), range(28))): print int(x), int(fig.get_figheight() * fig.get_dpi() - y) plt.savefig('foo.png', dpi=fig.get_dpi()) Here is the resulting foo.png, shown as a screenshot in order to include the rulers: The output of the script starts and ends as follows: 73 55 92 69 111 83 130 97 149 112 … 509 382 528 396 547 410 566 424 585 439 As you see, the y-coordinates are correct, but the x-coordinates are stretched: they range from 73 to 585 instead of the expected 135 to 506, and they are spaced 19 pixels o.c. instead of the expected 14. What am I doing wrong?

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  • How to interpolate in MatLab

    - by G Sam
    I have a 1x1 Matrix of points which specifies speed of a drive with respect to time. This speed changes throughout the operation; which means that the difference between two points is changing. To give you an example: M = [1; 2; 3; 5; 7; 9; 11; 15; 19]. (Only that this is a 892x1 matrix) I want to make this matrix twice as long (so changing the relative speed per timestep), while retaining the way the speeds change. Eg: M' = [1; 1.5; 2; 2.5; 3; 4; 5; 6; 7; 8; 9; 10; 11; 13; 15; 17; 19]. Is there an easy way to do this in MatLab? So far I have tried upsampling (which fills the time step with zeros); interp (which fills it with low-pass interpolation. Thanks!

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  • The correct usage of nested #pragma omp for directives

    - by GoldenLee
    The following code runs like a charm before OpenMP parallelization was applied. In fact, the following code was in a state of endless loop! I'm sure that's result from my incorrect use to the OpenMP directives. Would you please show me the correct way? Thank you very much. #pragma omp parallel for for (int nY = nYTop; nY <= nYBottom; nY++) { for (int nX = nXLeft; nX <= nXRight; nX++) { // Use look-up table for performance dLon = theApp.m_LonLatLUT.LonGrid()[nY][nX] + m_FavoriteSVISSRParams.m_dNadirLon; dLat = theApp.m_LonLatLUT.LatGrid()[nY][nX]; // If you don't want to use longitude/latitude look-up table, uncomment the following line //NOMGeoLocate.XYToGEO(dLon, dLat, nX, nY); if (dLon > 180 || dLat > 180) { continue; } if (Navigation.GeoToXY(dX, dY, dLon, dLat, 0) > 0) { continue; } // Skip void data scanline dY = dY - nScanlineOffset; // Compute coefficients as well as its four neighboring points' values nX1 = int(dX); nX2 = nX1 + 1; nY1 = int(dY); nY2 = nY1 + 1; dCx = dX - nX1; dCy = dY - nY1; dP1 = pIRChannelData->operator [](nY1)[nX1]; dP2 = pIRChannelData->operator [](nY1)[nX2]; dP3 = pIRChannelData->operator [](nY2)[nX1]; dP4 = pIRChannelData->operator [](nY2)[nX2]; // Bilinear interpolation usNomDataBlock[nY][nX] = (unsigned short)BilinearInterpolation(dCx, dCy, dP1, dP2, dP3, dP4); } }

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  • How to -accurately- measure size in pixels of text being drawn on a canvas by drawTextOnPath()

    - by Nick
    I'm using drawTextOnPath() to display some text on a Canvas and I need to know the dimensions of the text being drawn. I know this is not feasible for paths composed of multiple segments, curves, etc. but my path is a single segment which is perfectly horizontal. I am using Paint.getTextBounds() to get a Rect with the dimensions of the text I want to draw. I use this rect to draw a bounding box around the text when I draw it at an arbitrary location. Here's some simplified code that reflects what I am currently doing: // to keep this example simple, always at origin (0,0) public drawBoundedText(Canvas canvas, String text, Paint paint) { Rect textDims = new Rect(); paint.getTextBounds(text,0, text.length(), textDims); float hOffset = 0; float vOffset = paint.getFontMetrics().descent; // vertically centers text float startX = textDims.left; / 0 float startY = textDims.bottom; float endX = textDims.right; float endY = textDims.bottom; path.moveTo(startX, startY); path.lineTo(endX, endY); path.close(); // draw the text canvas.drawTextOnPath(text, path, 0, vOffset, paint); // draw bounding box canvas.drawRect(textDims, paint); } The results are -close- but not perfect. If I replace the second to last line with: canvas.drawText(text, startX, startY - vOffset, paint); Then it works perfectly. Usually there is a gap of 1-3 pixels on the right and bottom edges. The error seems to vary with font size as well. Any ideas? It's possible I'm doing everything right and the problem is with drawTextOnPath(); the text quality very visibly degrades when drawing along paths, even if the path is horizontal, likely because of the interpolation algorithm or whatever its using behind the scenes. I wouldnt be surprised to find out that the size jitter is also coming from there.

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  • How to speed up drawing of scaled image? Audio playback chokes during window resize.

    - by Paperflyer
    I am writing an audio player for OSX. One view is a custom view that displays a waveform. The waveform is stored as a instance variable of type NSImage with an NSBitmapImageRep. The view also displays a progress indicator (a thick red line). Therefore, it is updated/redrawn every 30 milliseconds. Since it takes a rather long time to recalculate the image, I do that in a background thread after every window resize and update the displayed image once the new image is ready. In the meantime, the original image is scaled to fit the view like this: // The drawing rectangle is slightly smaller than the view, defined by // the two margins. NSRect drawingRect; drawingRect.origin = NSMakePoint(sideEdgeMarginWidth, topEdgeMarginHeight); drawingRect.size = NSMakeSize([self bounds].size.width-2*sideEdgeMarginWidth, [self bounds].size.height-2*topEdgeMarginHeight); [waveform drawInRect:drawingRect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1]; The view makes up the biggest part of the window. During live resize, audio starts choking. Selecting the "big" graphic card on my Macbook Pro makes it less bad, but not by much. CPU utilization is somewhere around 20-40% during live resizes. Instruments suggests that rescaling/redrawing of the image is the problem. Once I stop resizing the window, CPU utilization goes down and audio stops glitching. I already tried to disable image interpolation to speed up the drawing like this: [[NSGraphicsContext currentContext] setImageInterpolation:NSImageInterpolationNone]; That helps, but audio still chokes during live resizes. Do you have an idea how to improve this? The main thing is to prevent the audio from choking.

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  • CodePlex Daily Summary for Wednesday, December 01, 2010

    CodePlex Daily Summary for Wednesday, December 01, 2010Popular ReleasesUltimateJB: UltimateJB 2.02 PL3 KAKAROTO + CE-X-3.41 EvilSperm: Voici une version attendu avec impatience pour beaucoup : - La Version CEX341 pour pouvoir jouer avec des jeux demandant le firmware 3.50 ( certain ne fonctionne tous simplement pas ). - Pour l'instant le CEX341 n'est disponible qu'avec les PS3 en firmwares 3.41 !!! - La version PL3 KAKAROTO intégre ses dernières modification et intégre maintenant le firmware 3.30 !!! Conclusion : - UltimateJB CEX341 => Spoof le Firmware 3.41 en 3.50 ( facilite l'utilisation de certain jeux avec openManage...Menu and Context Menu for Silverlight 4.0: Silverlight Menu and Context Menu v2.2 Beta2: - Added keyboard navigation support with access keys - Shortcuts like Ctrl-Alt-A are now supported(where the browser permits it) - The PopupMenuSeparator is now completely based on the PopupMenuItem class - Moved item manipulation code to a partial class in PopupMenuItemsControl.cs - Simplified the layout by removing the RootGrid element(all content is now placed in OverlayCanvas and is accessed by the new ContentRoot property) - Added properties AccessKey, AccessKeyModifier, AccessKeyElemen...EnhSim: EnhSim 2.1.1: 2.1.1This release adds in the changes for 4.03a. To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Switched Searing Flames bac...AI: Initial 0.0.1: It’s simply just one code file; it simulates AI and machine in a simulated world. The AI has a little understanding of its body machine and parts, and able to use its feet to do actions just start and stop walking. The world is all of white with nothing but just the machine on a white planet. Colors, odors and position information make no sense. I’m previous C# programmer and I’m learning F# during this project, although I’m still not a good F# programmer, in this project I learning to prog...Microsoft - Domain Oriented N-Layered .NET 4.0 App Sample (Microsoft Spain): V1.0 - N-Layer DDD Sample App .NET 4.0: Required Software (Microsoft Base Software needed for Development environment) Visual Studio 2010 RTM & .NET 4.0 RTM (Final Versions) Expression Blend 4 SQL Server 2008 R2 Express/Standard/Enterprise Unity Application Block 2.0 - Published May 5th 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2D24F179-E0A6-49D7-89C4-5B67D939F91B&displaylang=en http://unity.codeplex.com/releases/view/31277 PEX & MOLES 0.94.51023.0, 29/Oct/2010 - Visual Studio 2010 Power Tools http://re...Sense/Net Enterprise Portal & ECMS: SenseNet 6.0.1 Community Edition: Sense/Net 6.0.1 Community Edition This half year we have been working quite fiercely to bring you the long-awaited release of Sense/Net 6.0. Download this Community Edition to see what we have been up to. These months we have worked on getting the WebCMS capabilities of Sense/Net 6.0 up to par. New features include: New, powerful page and portlet editing experience. HTML and CSS cleanup, new, powerful site skinning system. Upgraded, lightning-fast indexing and query via Lucene. Limita...Minecraft GPS: Minecraft GPS 1.1.1: New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft. Open World in any folder. Fixes Fixed style so listbox won't grow the window size. Fixed open file dialog issue on non-vista kernel machines.DotSpatial: DotSpatial 11-28-2001: This release introduces some exciting improvements. Support for big raster, both in display and changing the scheme. Faster raster scheme creation for all rasters. Caching of the "sample" values so once obtained the raster symbolizer dialog loads faster. Reprojection supported for raster and image classes. Affine transform fully supported for images and rasters, so skewed images are now possible. Projection uses better checks when loading unprojected layers. GDAL raster support f...SuperWebSocket: SuperWebSocket(60438): It is the first release of SuperWebSocket. Because it is base on SuperSocket, most features of SuperSocket are supported in SuperWebSocket. The source code include a LiveChat demo.MDownloader: MDownloader-0.15.25.7002: Fixed updater Fixed FileServe Fixed LetItBitCropper: 1.9.4: Mostly fixes for issues with a few feature requests. Fixed Issues 2730 & 3638 & 14467 11044 11447 11448 11449 14665 Implemented Features 6123 11581PFC: PFC for PB 11.5: This is just a migration from the 11.0 code. No changes have been made yet (and they are needed) for it to work properly with 11.5.PDF Rider: PDF Rider 0.5: This release does not add any new feature for pdf manipulation, but enables automatic updates checking, so it is reccomended to install it in order to stay updated with next releases. Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0...BCLExtensions: BCL Extensions v1.0: The files associated with v1.0 of the BCL Extensions library.XamlQuery/WPF - The Write Less, Do More, WPF Library: XamlQuery-WPF v1.2 (Runtime, Source): This is the first release of popular XamlQuery library for WPF. XamlQuery has already gained recognition among Silverlight developers.Math.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.Sexy Select: sexy select v0.4: Changes in v0.4 Added method : elements. This returns all the option elements that are currently added to the select list Added method : selectOption. This method accepts two values, the element to be modified and the selected state. (true/false)New ProjectsAbstract SQL: ADO.NET Sql classes wrapper; provides a clean fluent interface library that allows you to write very concise code and avoid the repetitiveness of ADO.NET. It can be used in all types of applications, even supports CLR stored procedures. It is written in C# 2.0.AI: The Artificial Intelligence program built on F#.Another .NET wrapper for the MailChimp API: A .NET wrapper for the MailChimp API 1.3 written in F# by DK.App-V Tool Suite: A collection of tools for Microsoft Application Virtualization (App-V). These tools were developed at Sinclair Community College in the process of setting up and then supporting its App-V implementation.b2b: Project-01tBham.CmuCam: A library and GUI front-end for the CMUcam series of cameras for use by .NET-based applications, the GUI can also run standalone.BizTalk Deployment Tool: Yet another BizTalk Deployment Tool to make it easier for BizTalk deployment that needs to support orchestration versioning, multiple environments. Features includes but not limited to: GAC Verification, Receive Locations and Send Ports management, Orchestration States managementCertificate Request (PKCS#10) Generator: A .NET application that can create PKCS#10 Certificate Requests, either by generating a new key or reusing a preexisting one. Minimum requirement : Windows Vista and above. .NET 2.0.Cloud Billing: Cloud billing proposal.Currency Converter: Coding4Fun Windows Phone 7 Currency ConverterDiffLib: A diff implementation class library for .NET 3.5 written in C#.expression Blend 4.0 Comment Uncomment Xaml Code Extension: BlendShortCuts Extension makes it easier for blend users to comment and uncomment xaml code. you'll no longer have to insert tag <!-- --> just press ALt+C and ALT+U it's developed in c# (.Net framework 4.0, microsoft expression library)Game Studio: Game Studio is an Integrated Development Environment “IDE” that helps game developers in designing their games. The software generates code for the mesh, models, pictures and sounds. It has a form designer, code editor and a special framework for the “Game Studio”.Gridify for ASP.NET MVC: Easy solution for grids on top of ASP.NET MVC Make grids from your data tables in a really lightweight manner! How lightweight? Well, exactly TWO line changes. You don't have to add new action parameters or anything. Really simple!In-House Inventory System: a normal inventory management system, normal use case and normal function.In-House Money Saver: just for school project, it may not be useful, however, it is my first project using Microsoft technology.ITICup2009: Programs used in ITICup 2009.libobs++: Implementation of a signal/slot system, created exclusively for developers that uses Visual Studio's 2010 IDE/Compiler. The classes are templated, and really easy to learn. The callbacks are fast, and type-safe.Longan ERP: Open Source Business Solutions.Lucienne - WebScripting Assignment: Lucienne - WebScripting AssignmentMercurial.Net: .NET wrapper class library for the Mercurial Distributed Version Control System (DVCS) - (http://mercurial.selenic.com/), written in C# 3.0 for the .NET 3.5 Client Profile runtime.Mini C++ UI Framework: Mini C++ UI Framework for my work.MinuRaamu: MeieRaamuMobile Device Browser File: The Mobile Browser Definition File contains definitions for individual mobile devices and browsers. At run time, ASP.NET uses the information in the request header to determine what type of device/browser has made the request.NKinect: .NET 4.0 (C++/CLI) based open source implementation of Microsoft Kinect. Currently supports CodeLaboratories NUI SDK, but will be brought to OpenKinect/libfreenect when a Windows version is stable.Oblivion Cell - Oblivion mmo project: We are working on creating a mmorpg mod/Addon for Oblivion using C# and hooking to the accual game with obse and a few other mods. We also use Cell Framework for our base server system.Optional: Optional is a library to create options and commands from command-line arguments. It uses Convention over Configuration to get out of your way. Attributes can be used to set properties which differ from the convention.Paypal adaptive payments using .NET (C#): This is a C# project to help you interface with the PayPal adaptive payments API. https://www.x.com/community/ppx/adaptive_payments. POS bd: Dynamic POS. this project is being devoloped on focused to local market only. the initial project is projected for a single company whose main business is selling lighting-bulb instruments.PowerEvents for Windows PowerShell: A Microsoft Windows PowerShell module to assist with managing permanent WMI event consumer registrations. You can use this module to register for, and respond to, system-level events available to WMI.PPL Daily Report Helper: Daily Reporting Helper Tool for Phoenix Propulsion LabsRandom Passwd Generator: This is a simple program developed in C# that generates random passwords of the specified length with the specified characters to be used. It's in beta version.SharePoint MUI Manager: The SharePoint MUI Manager allows you to translate user-specified text, such as the Title and Description of the site, throught the web interface. There is no need to download, edit and upload a RESX file. Sqlite Client for Windows Phone: Sqlite client for Windows Phone 7 . Supports transactionsTouchToolkit: A toolkit to simplify the multi-touch application development and testing complexities. It currently supports WPF and Silverlight.TSI4: Proyecto para facultad de ingenieríaVS2010 Debugger Visualizers Contrib: This project is for hosting user-contributed debugger visualizers for Microsoft Visual Studio 2010.Windows Shell Framework: Windows Shell Framework is a managed wrappers for a subset of the windows shell. This Project is for of .NET Shell Namespace Extension FrameworkWork in Progress: Work in progressWPFtest: A simpel test project for experimenting with WPF.YingYangXonix: YingYangXonixZeroUnit.net: The zero dependency, zero friction, sugar free Unit Testing framework for .Net.ZXing barcode for Windows Phone: Barcode support for Windows Phone 7 using ZXing

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  • CodePlex Daily Summary for Monday, November 29, 2010

    CodePlex Daily Summary for Monday, November 29, 2010Popular Releasesexpression Blend 4.0 Comment Uncomment Xaml Code addin: Blend addin 1.0b: First releaseConfuser: Confuser v1.5: Change logs: +packer system +two confusion +console version *Enhanced encryption algorithm and protection. *Better documentationDotSpatial: DotSpatial 11-28-2001: This release introduces some exciting improvements. Support for big raster, both in display and changing the scheme. Faster raster scheme creation for all rasters. Caching of the "sample" values so once obtained the raster symbolizer dialog loads faster. Reprojection supported for raster and image classes. Affine transform fully supported for images and rasters, so skewed images are now possible. Projection uses better checks when loading unprojected layers. GDAL raster support f...SuperWebSocket: SuperWebSocket(60333): It is the first release of SuperWebSocket. Because it is base on SuperSocket, most features of SuperSocket are supported in SuperWebSocket.MDownloader: MDownloader-0.15.25.7002: Fixed updater Fixed FileServe Fixed LetItBitNotepad.NET: Notepad.NET 0.7 Preview 1: Whats New?* Optimized Code Generation: Which means it will run significantly faster. * Preview of Syntax Highlighting: Only VB.NET highlighting is supported, C# and Ruby will come in Preview 2. * Improved Editing Updates (when the line number, etc updates) to be more graceful. * Recent Documents works! * Images can be inserted but they're extremely large. Known Bugs* The Update Process hangs: This is a bug apparently spawning since 0.5. It will be fixed in Preview 2. Until then, perform a fr...Cropper: 1.9.4: Mostly fixes for issues with a few feature requests. Fixed Issues 2730 & 3638 & 14467 11044 11447 11448 11449 14665 Implemented Features 6123 11581PFC: PFC for PB 11.5: This is just a migration from the 11.0 code. No changes have been made yet (and they are needed) for it to work properly with 11.5.PDF Rider: PDF Rider 0.5: This release does not add any new feature for pdf manipulation, but enables automatic updates checking, so it is reccomended to install it in order to stay updated with next releases. Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0...Eneta community portal: Eneta Portal 0.1a: This is very first public deployment package of Eneta portal. This is test and development release and it is not suggested to use it on live or more complex development or test environments. You can find installation guides from documentation section of this site. For help and support please leave your message to discussions.XamlQuery/WPF - The Write Less, Do More, WPF Library: XamlQuery-WPF v1.2 (Runtime, Source): This is the first release of popular XamlQuery library for WPF. XamlQuery has already gained recognition among Silverlight developers.Math.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.Minecraft GPS: Minecraft GPS 1.1: 1.1 Release New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft.Code Sample from Microsoft: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.Sexy Select: sexy select v0.4: Changes in v0.4 Added method : elements. This returns all the option elements that are currently added to the select list Added method : selectOption. This method accepts two values, the element to be modified and the selected state. (true/false)Deep Zoom for WPF: First Release: This first release of the Deep Zoom control has the same source code, binaries and demos as the CodeProject article (http://www.codeproject.com/KB/WPF/DeepZoom.aspx).BlogEngine.NET: BlogEngine.NET 2.0 RC: This is a Release Candidate version for BlogEngine.NET 2.0. The most current, stable version of BlogEngine.NET is version 1.6. Find out more about the BlogEngine.NET 2.0 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation and the installation screencast. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. As this ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.156: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a feature for aggregating the overall metrics in a folder full of NodeXL workbooks, adds geographical coordinates to the Twitter import features, and fixes a memory-related bug. See the Complete NodeXL Release History for details. Please Note: There is a new option in the setup program to install for "Just Me" or "Everyone." Most people...New ProjectsAntikCompta: AntikCompta is the easiest way to share comptability beetween an antiquaire and it's account manager.Blend Extensions: This shows you how to extend blend. It provides the basic plumbing for adding custom menu items, panes etc. codinghints: Sample codes of my blog codinghints.blogspot.comConvertitore dec->all: programma conversione da decimale a tutte le altre basi...DHCP Server: Open source managed ipv4 DHCP server implementation, written in C#. With extensive support for DHCP options it is ideally suited for configuring and netbooting local systems such as PLCs and blade racks. The permissive MIT license enables free commercial use and distribution.EducationProject: To be continuedEfficiency: Autumoon Efficiency.FarmerStore: Farmer store is e-commerical website about agricultural products.gStocksGadget: gStocksGadget is a Gadget for Windows Sidebar,display real-time stock prices(China's A-share market).Illumina PRT: Research ProjectImageCrawler: web crawler for downloading imagesInstantWatcher: Allows a user to view their Netflix Instant Watch Queue and launch a video.IRobotOnCLR - Control an "IRobot Create" Like You Are John Connor: This is a C# IRobot Create library w/ an accompanied Silverlight client that allows for remote interaction. To make use of this entire project, mounting a .net capable computer on the IRobot Create is suggested.it0758: it0758jkwcg: jkw cg form submit and managment, use xaf as testModificator of the URLs in the Web.config files: FilesModificatorAdmin utility 1. Purpose. 2. How it works. ================================================= 1. Purpose. In my current project we've got a lot of composite WCF-services. We have several environments: Development,Test1, Test2, Production. We don't have the service repository. That means when we move the services from one environment to another, we have to change addresses (URLs) in the <client> sections of all Web.config files (several dozens). Boring and error prone work, is...NARDAX: A collection of usefull API's and extensions that have been built out of necessity.OpenGLLesson: ?? ??? ???Peachlab ASP.NET Project Starter Kit: this is a personal project.picoCMS: picoCMS is an open-source content management system based on ASP.Net 3.5. It can be used as a learning platform for people who are totally new to ASP.Net and want to get things working around. SogouMusicBox Data: SogouMusicBox Data.Sound It Out - Phonetic Algorithms: Phonetic Algorithm helper Completed: NYSIIS In Progress: Soundex Metaphone Double Metaphone SPMetal Extender: SPMetal Extended helps SharePoint 2010 C# developers to remove some Linq to SharePoint 2010 limitations. You can extend the fields that Linq to SharePoint handles (including SharePoint Server 2010's): taxonaomy, publishing html, publishing image, attachments, created by, modifiedStrategyGame: A Fantasy Strategy Game.Task Scheduler Engine: Embed cron-like scheduling in your .NET application. Want your application to execute a task on the 12th second of the 29th minute of the 9th hour on Tuesdays? Piece of cake--2 lines of code. Coming in at ~250 lines of code, it offers considerable functionality with no bloat.The C# Todoist API: The C# Todoist API is a C# wrapper around the Todoist API documented at http://todoist.com/API/help. This is a work in progress.Tools Project: Tools to ease management.uObject: uObject is an Library That persist sample objectVisual Design: Visual Design is a collaborative diagramming editor written in silverlight to support design of software systems through diagramming, mainly UML, but even other types of diagram not supported in commercial and open source tools.Wusic - Web Music: Wusic.NET is an online video player and management system that highlights silverlight's rich-client functionality and potential. Some of the custom controls that make up Wusic.NET are drag n' drop, modality, sizability, YouTube and FaceBook integration, and Mac'ish menubar.XNADeviceEnumeration Component: A component which helps to enumerate a(all) graphics device/adapter on pc with XNA.XPlatformConvertCPP: Mesh Converter For XPlatformCPPZvP: First project to be tested. It's empty, so don't join us.?????「??」: ????????????????????。

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  • CodePlex Daily Summary for Friday, November 26, 2010

    CodePlex Daily Summary for Friday, November 26, 2010Popular ReleasesMath.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.WatchersNET.SiteMap: WatchersNET.SiteMap 01.03.02: Whats NewNew Tax Filter, You can now select which Terms you want to Use.TextGen - Another Template Based Text Generator: TextGen v0.2: This is the first version of TextGen exposing its core functionality to COM. See the Access demo (Access 2000 file format) included in the package. For installation and usage instructions see ReadMe.txt. Have fun and provide feedback!Minecraft GPS: Minecraft GPS 1.1: 1.1 Release New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Typps (formerly jiffycms) wysiwyg rich text HTML editor for ASP.NET AJAX: Typps 2.9: -When uploading files (not images), through the file uploader and the multi-file uploader, FileUploaded and MultiFileUploaded event handlers were reporting an empty event argument, this is fixed now. -Fixed also url field not updating when uploading a file ( not image)Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.SQL Monitor: SQL Monitor 1.4: 1.added automatically load sql server instances 2.added friendly wait cursor 3.fixed problem with 4.0 fx 4.added exception handlingLateBindingApi.Excel: LateBindingApi.Excel Release 0.7f (fixed): Unterschiede zur Vorgängerversion: - XlConverter.ToRgb umbenannt zu XlConverter.ToDouble - XlConverter.GetFileExtension hinzugefügt (.xls oder .xlsx) - Insert Methoden+Overloads für Range und ShapeNodes - Xml Doku im Code entfernt Release+Samples V0.7f: - Enthält Laufzeit DLL und Beispielprojekte Beispielprojekte: COMAddinExample - Demonstriert ein versionslos angebundenes COMAddin Example01 - Background Colors und Borders für Cells Example02 - Font Attributes undAlignment für Cells Examp...Deep Zoom for WPF: First Release: This first release of the Deep Zoom control has the same source code, binaries and demos as the CodeProject article (http://www.codeproject.com/KB/WPF/DeepZoom.aspx).BlogEngine.NET: BlogEngine.NET 2.0 RC: This is a Release Candidate version for BlogEngine.NET 2.0. The most current, stable version of BlogEngine.NET is version 1.6. Find out more about the BlogEngine.NET 2.0 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation and the installation screencast. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. As this ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.156: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a feature for aggregating the overall metrics in a folder full of NodeXL workbooks, adds geographical coordinates to the Twitter import features, and fixes a memory-related bug. See the Complete NodeXL Release History for details. Please Note: There is a new option in the setup program to install for "Just Me" or "Everyone." Most people...VFPX: FoxBarcode v.0.11: FoxBarcode v.0.11 - Released 2010.11.22 FoxBarcode is a 100% Visual FoxPro class that provides a tool for generating images with different bar code symbologies to be used in VFP forms and reports, or exported to other applications. Its use and distribution is free for all Visual FoxPro Community. Whats is new? Added a third parameter to the BarcodeImage() method Fixed some minor bugs History FoxBarcode v.0.10 - Released 2010.11.19 - 85 Downloads Project page: FoxBarcodeDotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 1.1.0.5: What is new in DotNetAge 1.1.0.5 ?Document Library features and template added. Resolve issues of templates Improving publishing service performance Opml support added. What is new in DotNetAge 1.1 ? D.N.A Core updatesImprove runtime performance , more stabilize. The DNA core objects model added. Personalization features added that allows users create the personal website, manage their resources, store personal data DynamicUIFixed the PageManager could not move page node bug. ...ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3.1 and demos: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6MDownloader: MDownloader-0.15.24.6966: Fixed Updater; Fixed minor bugs;WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.1: Version: 2.0.0.1 (Milestone 1): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ....NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.01: Added new extensions for - object.CountLoopsToNull Added new extensions for DateTime: - DateTime.IsWeekend - DateTime.AddWeeks Added new extensions for string: - string.Repeat - string.IsNumeric - string.ExtractDigits - string.ConcatWith - string.ToGuid - string.ToGuidSave Added new extensions for Exception: - Exception.GetOriginalException Added new extensions for Stream: - Stream.Write (overload) And other new methods ... Release as of dotnetpro 01/2011Free language translator and file converter: Free Language Translator 2.2: Starting with version 2.0, the translator encountered a major redesign that uses MEF based plugins and .net 4.0. I've also fixed some bugs and added support for translating subtitles that can show up in video media players. Version 2.1 shows the context menu 'Translate' in Windows Explorer on right click. Version 2.2 has links to start the media file with its associated subtitle. Download the zip file and expand it in a temporary location on your local disk. At a minimum , you should uninstal...New Projects.NET DroneController: The .NET DroneController makes it easy to write applications that allow you to control an ARDrone quadricopter. BELT (A PowerShell Snapin for IE Browser Automation): BELT is a PowerShell snapin for IE browser automation. BELT makes it easier to control IE by PowerShell. "BELT" originally stands for "Browser Element Locating Tool".BusStationInfo: BusStationInfoDadaist: Dadaist is a random natural language generator that allows creation of random yet understandable (and often crazy) placeholder text for web designers. It could one day replace "Lorem ipsum" altogether! It is developed in C# and is a console application.Darskade LMS: Darskade is a kind of Learning Management System (LMS as a branch of CMS) and its main goal is to help professors and teacher assistants to manage classes, communicate with students, upload course contents ,put assignments and grades on it and more.ESRI for TableTops: An extension of the ESRI Api for use on digital tabletops and multitouch surfaces.Execute a SQL Server Agent Job - SSIS Package: The focus of SSMSAGENTJOBVBS is to explain how you can execute a SQL Server Agent Job remotely with the SSIS package, or DTSX file, as a job step. Look at the source code and dissect. Format.NET: Format.NET is an easy to use library to enable advanced and smart object formatting in .NET projects. Extends the default String.Format(...) allowing property resolution, custom formatting and text alignment.Gallery.net: Gallery.net is a tag-based image management solution, initially targeting for High Schools to manage and organize their large digital image assets. It is developed in C#, ASP.Net MVC3. GroupChallenge: GroupChallenge is a trivia game for one or more simultaneous players to interactively answer questions and submit questions to a hosted game server. Source code includes a WCF Data Service (OData) server, Windows Phone client, and a Silverlight client. Great for User Groups.GSWork: Manage clients and events in your company in a fast and efficient, without relying on a physical file. Ideal for companies with workers with no need to be in the same place.hermesystest1: ????? test ???.HTC Sense Util: Windows Mobile application for managing HTC Sense Tabs. The application will control sense and manage the tab control file.IdentityChecker: IdentityCheckerIndexed Material Splatting for Terrain Rendering Demo: This project is a demo using Indexed Material Splatting technique for terrain renderingIntegra: PFCKinet SDK: Kinect SDKLyra 3: Lyra is a small Windows Application to create and manage song-books. Each song-book may contain an arbitrary number of songs which can be created or edited within Lyra and projected using any screen device (e.g. a beamer). Support for full text search and presentation templates.NETWorking: NETWorking allows developers to easily integrate Internet connectivity into their applications. Be it a fault-tolerant distributed cluster or a peer-to-peer system, NETWorking exposes high-performance classes to facilitate application needs in a concise and understandable manner.RAD Platform: Rapid Application Development (RAD) Platform is a free run time report/form/chart designer and generator engine and multi-platform web/windows application servers. New generation of database independent .Net software framework. Design once, run at once on web and windows. Enjoy!Razor Repository Engine: <project name>RazorRepository</project> <programming language>C#</programming language> <activity>Finished</activity>Scientific Calculator: HTML 5 and CSS 3: Online SCIENTIFIC CALCULATOR implements latest features, available in HTML 5, CSS 3 and jQuery. Developed as Rich Internet Application (RIA) w/extremely small footprint (<20kb), it demonstrates best scripting techniques and coding practices; does not require any image files.Seguimiento Facon: Control de seguimiento faconSharePoint Social: Have you ever needed to show the facebook, twitter updates of your organization on your sharepoint portal ? If yes, this project is for you. Simple auto update tool: Makes a easy way to auto update your client software.SteelBattalion.NET: .NET-based library for interfacing with the original Steel Battalion X-Box controller. Utilizes LibUSB drivers. Works on 32-bit and 64-bit platforms, including Windows 7.SystemTimeFreezer: Freezes system datetime to some value you've selectedTeam Explorer Remover: Utility to completely remove TFS Team Explorer from VS.NET 2010. * Removes all registry entries regarding Team Explorer. * Removes all files related to Team Explorer. * Removes all VS.NET commands, menu items and hyperlinks related to Team Explorer (incl. one on StartUp page)TIMESHARE-SELLERS: TIMESHARE-SELLERSVsi Builder 2010: Vsi Builder is an extension for Visual Studio 2010 which allows packaging code snippets and old-style add-ins into .Vsi redistributable packagesWCF Peer Resolver: WCF Peer Resolver is an very extendable and simplified resolver framework to use instead of the built in CurstomPeerResolver in .Net Framework. It is completely developed in C# with .Net Framework 3.5.wsPDV2010: Primeiro desenvolvimento experimental de PDV.

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  • CodePlex Daily Summary for Sunday, November 28, 2010

    CodePlex Daily Summary for Sunday, November 28, 2010Popular ReleasesMDownloader: MDownloader-0.15.25.7002: Fixed updater Fixed FileServe Fixed LetItBitNotepad.NET: Notepad.NET 0.7 Preview 1: Whats New?* Optimized Code Generation: Which means it will run significantly faster. * Preview of Syntax Highlighting: Only VB.NET highlighting is supported, C# and Ruby will come in Preview 2. * Improved Editing Updates (when the line number, etc updates) to be more graceful. * Recent Documents works! * Images can be inserted but they're extremely large. Known Bugs* The Update Process hangs: This is a bug apparently spawning since 0.5. It will be fixed in Preview 2. Until then, perform a fr...Flickr Schedulr: Schedulr v2.2.3984: This is v2.2 of Flickr Schedulr, a Windows desktop application that automatically uploads pictures and videos to Flickr based on a schedule (e.g. to post a new picture every day at a certain time). What's new in this release? Videos are now supported as well. The application can now automatically add pictures to the queue when it starts up, from specific monitored folders. Sets and Groups can now be displayed as text only (without icons) to speed up the application. Fixed issue that ta...Cropper: 1.9.4: Mostly fixes for issues with a few feature requests. Fixed Issues 2730 & 3638 & 14467 11044 11447 11448 11449 14665 Implemented Features 6123 11581PFC: PFC for PB 11.5: This is just a migration from the 11.0 code. No changes have been made yet (and they are needed) for it to work properly with 11.5.PDF Rider: PDF Rider 0.5: This release does not add any new feature for pdf manipulation, but enables automatic updates checking, so it is reccomended to install it in order to stay updated with next releases. Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0...XamlQuery/WPF - The Write Less, Do More, WPF Library: XamlQuery-WPF v1.2 (Runtime, Source): This is the first release of popular XamlQuery library for WPF. XamlQuery has already gained recognition among Silverlight developers.Math.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.Minecraft GPS: Minecraft GPS 1.1: 1.1 Release New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.Sexy Select: sexy select v0.4: Changes in v0.4 Added method : elements. This returns all the option elements that are currently added to the select list Added method : selectOption. This method accepts two values, the element to be modified and the selected state. (true/false)Deep Zoom for WPF: First Release: This first release of the Deep Zoom control has the same source code, binaries and demos as the CodeProject article (http://www.codeproject.com/KB/WPF/DeepZoom.aspx).BlogEngine.NET: BlogEngine.NET 2.0 RC: This is a Release Candidate version for BlogEngine.NET 2.0. The most current, stable version of BlogEngine.NET is version 1.6. Find out more about the BlogEngine.NET 2.0 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation and the installation screencast. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. As this ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.156: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a feature for aggregating the overall metrics in a folder full of NodeXL workbooks, adds geographical coordinates to the Twitter import features, and fixes a memory-related bug. See the Complete NodeXL Release History for details. Please Note: There is a new option in the setup program to install for "Just Me" or "Everyone." Most people...VFPX: FoxBarcode v.0.11: FoxBarcode v.0.11 - Released 2010.11.22 FoxBarcode is a 100% Visual FoxPro class that provides a tool for generating images with different bar code symbologies to be used in VFP forms and reports, or exported to other applications. Its use and distribution is free for all Visual FoxPro Community. Whats is new? Added a third parameter to the BarcodeImage() method Fixed some minor bugs History FoxBarcode v.0.10 - Released 2010.11.19 - 85 Downloads Project page: FoxBarcodeDotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 1.1.0.5: What is new in DotNetAge 1.1.0.5 ?Document Library features and template added. Resolve issues of templates Improving publishing service performance Opml support added. What is new in DotNetAge 1.1 ? D.N.A Core updatesImprove runtime performance , more stabilize. The DNA core objects model added. Personalization features added that allows users create the personal website, manage their resources, store personal data DynamicUIFixed the PageManager could not move page node bug. ...ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3.1 and demos: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6DotSpatial: DotSpatial 11-21-2010: This release introduces the following Fixed bugs related to dispose, which caused issues when reordering layers in the legend Fixed bugs related to assigning categories where NULL values are in the fields New fast-acting resize using a bitmap "prediction" of what the final resize content will look like. ImageData.ReadBlock, ImageData.WriteBlock These allow direct file access for reading or writing a rectangular window. Bitmaps are used for holding the values. Removed the need to stor...New ProjectsAC: Just a simple AC ProjectAvailability Manager Project (CMPE290): Availability Manager Project (CMPE290)BCLExtensions: BCLExtensions is an extension method library for .NET 3.5 or higher which offers various extension methods for classes in the .NET Base Class Library (BCL)Command Browser 2.0 for Visual Studio: The Command Browser is a visual studio add-in that Lets you browse, and execute Visual Studio commands on the fly. It’s very handy for people that don’t tend to use bindings on daily basis and simply wants to learn new commands out of interest.EDM And T4: Generate a WCF Service from your edmxEmperor of the Multiverse: Szoftverarchitekturak rocks :)KINECT CALL: Kinect CallMultiSafepay for nopCommerce: This is MultiSafepay shop plugin voor nopCommerce. The current version supported is nopCommerce 1.60.MyGadgebydeleted: MyGadgebydeletedNHashcash: NHashcash is a .NET implementation of the Hashcash mechanism for paying for e-mail with burnt CPU cycles.OhYeah!: WP7 Note Demo ApplicationOMax - Online Market and Exchange for Real Estate: OMax Project - Online Real Estate Management System OMax stands for Online Market and eXchange and is a Real Estate management system focusing on both individuals (brokers, agents) and organizations (real estate companies) looking for online property management solutions.Opus - Silverlight UI Framework: The opus framework provides a simple way for creating UIs for Silverlight by leveraging your current MVVM structure. Outliner, the edge detection utility: Outliner is a vectorizer of the edges in the raster pictures. The new edge detection algorithm is used. It is developed in Visual C++ 2010 Express Edition, using WinAPI and STL.SharpDropBox Client for .NET: SharpDropBox Client is a DropBox client for (at first) WP7. It caches files/directories in ISO storage, and also uses Sterling DB to metadata info so that it can easily do hash checks against DropBox making it download only when there are changes. It can also be used offline.SicunSimpleDiary: ???????(????)Silverlight Navigation With Caliburn.Micro: Bring the power of the Cabliurn.Micro MVVM framework to Siliverlight 4 navigation applications. This sample application for CM shows how it can be used to create MVVM friendly Navigation applications which formerly required a view-first approach. SilverTrace - a tracer and logger for Silverlight applications: SilverTrace - a tracer and logger for Silverlight applications.StackDeck: StackDeck is a StackOverflow analysis tool written in WPFSVNHelper -- a small clean tool for visual studio: A small tool that used to clean your bin direcotry and temporary directory for the whole solutions. I usually use it before commit soure to a SVN Server. System.Xml.Serialization: Expressions.Compiler is a lightweight xml serialization framework. It is an addition to the standart .NET XML serialization. It is designed to support out-of-the-box features: * interface-driven Xml serialization * class-driven Xml serialization * runtime serializationVoXign: - Proposer une formation introductive à la langue des signes, en e-Learning. - autonomie de gestion de l’emploi du temps, du rythme - apprentissage d’un lexique de « première nécessité » - introduction à la culture sourde et approche des spécificités linguistiques de la LSF Weyland: A .NET metaprogramming framework.

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  • Make errors when compiling HPL-2.1 on MOSIX-clustered Debian server

    - by tlake
    I'm trying to compile HPL 2.1 on a MOSIX-clustered Debian server, but the make process terminates with errors as seen below. Included are my makefile and two versions of output: one from a standard execution, and one from an execution run with the debug flag. Any help and guidance would be very much appreciated! The makefile: # ---------------------------------------------------------------------- # - shell -------------------------------------------------------------- # ---------------------------------------------------------------------- # SHELL = /bin/bash # CD = cd CP = cp LN_S = ln -s MKDIR = mkdir RM = /bin/rm -f TOUCH = touch # # ---------------------------------------------------------------------- # - Platform identifier ------------------------------------------------ # ---------------------------------------------------------------------- # ARCH = Linux_PII_CBLAS # # ---------------------------------------------------------------------- # - HPL Directory Structure / HPL library ------------------------------ # ---------------------------------------------------------------------- # TOPdir = $(HOME)/hpl-2.1 INCdir = $(TOPdir)/include BINdir = $(TOPdir)/bin/$(ARCH) LIBdir = $(TOPdir)/lib/$(ARCH) # HPLlib = $(LIBdir)/libhpl.a # # ---------------------------------------------------------------------- # - Message Passing library (MPI) -------------------------------------- # ---------------------------------------------------------------------- # MPinc tells the C compiler where to find the Message Passing library # header files, MPlib is defined to be the name of the library to be # used. The variable MPdir is only used for defining MPinc and MPlib. # MPdir = /usr/local MPinc = -I$(MPdir)/include MPlib = $(MPdir)/lib/libmpi.so # # ---------------------------------------------------------------------- # - Linear Algebra library (BLAS or VSIPL) ----------------------------- # ---------------------------------------------------------------------- # LAinc tells the C compiler where to find the Linear Algebra library # header files, LAlib is defined to be the name of the library to be # used. The variable LAdir is only used for defining LAinc and LAlib. # LAdir = $(HOME)/CBLAS/lib LAinc = LAlib = $(LAdir)/cblas_LINUX.a # # ---------------------------------------------------------------------- # - F77 / C interface -------------------------------------------------- # ---------------------------------------------------------------------- # You can skip this section if and only if you are not planning to use # a BLAS library featuring a Fortran 77 interface. Otherwise, it is # necessary to fill out the F2CDEFS variable with the appropriate # options. **One and only one** option should be chosen in **each** of # the 3 following categories: # # 1) name space (How C calls a Fortran 77 routine) # # -DAdd_ : all lower case and a suffixed underscore (Suns, # Intel, ...), [default] # -DNoChange : all lower case (IBM RS6000), # -DUpCase : all upper case (Cray), # -DAdd__ : the FORTRAN compiler in use is f2c. # # 2) C and Fortran 77 integer mapping # # -DF77_INTEGER=int : Fortran 77 INTEGER is a C int, [default] # -DF77_INTEGER=long : Fortran 77 INTEGER is a C long, # -DF77_INTEGER=short : Fortran 77 INTEGER is a C short. # # 3) Fortran 77 string handling # # -DStringSunStyle : The string address is passed at the string loca- # tion on the stack, and the string length is then # passed as an F77_INTEGER after all explicit # stack arguments, [default] # -DStringStructPtr : The address of a structure is passed by a # Fortran 77 string, and the structure is of the # form: struct {char *cp; F77_INTEGER len;}, # -DStringStructVal : A structure is passed by value for each Fortran # 77 string, and the structure is of the form: # struct {char *cp; F77_INTEGER len;}, # -DStringCrayStyle : Special option for Cray machines, which uses # Cray fcd (fortran character descriptor) for # interoperation. # F2CDEFS = # # ---------------------------------------------------------------------- # - HPL includes / libraries / specifics ------------------------------- # ---------------------------------------------------------------------- # HPL_INCLUDES = -I$(INCdir) -I$(INCdir)/$(ARCH) $(LAinc) $(MPinc) HPL_LIBS = $(HPLlib) $(LAlib) $(MPlib) # # - Compile time options ----------------------------------------------- # # -DHPL_COPY_L force the copy of the panel L before bcast; # -DHPL_CALL_CBLAS call the cblas interface; # -DHPL_CALL_VSIPL call the vsip library; # -DHPL_DETAILED_TIMING enable detailed timers; # # By default HPL will: # *) not copy L before broadcast, # *) call the BLAS Fortran 77 interface, # *) not display detailed timing information. # HPL_OPTS = -DHPL_CALL_CBLAS # # ---------------------------------------------------------------------- # HPL_DEFS = $(F2CDEFS) $(HPL_OPTS) $(HPL_INCLUDES) # # ---------------------------------------------------------------------- # - Compilers / linkers - Optimization flags --------------------------- # ---------------------------------------------------------------------- # CC = /usr/bin/gcc CCNOOPT = $(HPL_DEFS) CCFLAGS = $(HPL_DEFS) -fomit-frame-pointer -O3 -funroll-loops # # On some platforms, it is necessary to use the Fortran linker to find # the Fortran internals used in the BLAS library. # LINKER = ~/BLAS LINKFLAGS = $(CCFLAGS) # ARCHIVER = ar ARFLAGS = r RANLIB = echo # # ---------------------------------------------------------------------- Make output: ~/BLAS -DHPL_CALL_CBLAS -I/homes/laket/hpl-2.1/include -I/homes/laket/hpl-2.1/include/Linux_PII_CBLAS -I/usr/local/include -fomit-frame-pointer -O3 -funroll-loops -o /homes/laket/hpl-2.1/bin/Linux_PII_CBLAS/xhpl HPL_pddriver.o HPL_pdinfo.o HPL_pdtest.o /homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a /homes/laket/CBLAS/lib/cblas_LINUX.a /usr/local/lib/libmpi.so /bin/bash: /homes/laket/BLAS: Is a directory make[2]: *** [dexe.grd] Error 126 make[2]: Target `all' not remade because of errors. make[2]: Leaving directory `/homes/laket/hpl-2.1/testing/ptest/Linux_PII_CBLAS' make[1]: *** [build_tst] Error 2 make[1]: Leaving directory `/homes/laket/hpl-2.1' make: *** [build] Error 2 make: Target `all' not remade because of errors. Make -d output: Considering target file `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Looking for an implicit rule for `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a,v'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/RCS/libhpl.a,v'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/RCS/libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/s.libhpl.a'. Trying pattern rule with stem `libhpl.a'. Trying implicit prerequisite `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/SCCS/s.libhpl.a'. No implicit rule found for `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Finished prerequisites of target file `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. No need to remake target `/homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a'. Finished prerequisites of target file `dexe.grd'. Must remake target `dexe.grd'. ~/BLAS -DHPL_CALL_CBLAS -I/homes/laket/hpl-2.1/include -I/homes/laket/hpl-2.1/include/Linux_PII_CBLAS -I/usr/local/include -fomit-frame-pointer -O3 -funroll-loops -o /homes/laket/hpl-2.1/bin/Linux_PII_CBLAS/xhpl HPL_pddriver.o HPL_pdinfo.o HPL_pdtest.o /homes/laket/hpl-2.1/lib/Linux_PII_CBLAS/libhpl.a /homes/laket/CBLAS/lib/cblas_LINUX.a /usr/local/lib/libmpi.so Putting child 0x0129a2c0 (dexe.grd) PID 24853 on the chain. Live child 0x0129a2c0 (dexe.grd) PID 24853 /bin/bash: /homes/laket/BLAS: Is a directory make[2]: Reaping losing child 0x0129a2c0 PID 24853 *** [dexe.grd] Error 126 Removing child 0x0129a2c0 PID 24853 from chain. Failed to remake target file `dexe.grd'. Finished prerequisites of target file `dexe'. Giving up on target file `dexe'. Finished prerequisites of target file `all'. Giving up on target file `all'. make[2]: Target `all' not remade because of errors. make[2]: Leaving directory `/homes/laket/hpl-2.1/testing/ptest/Linux_PII_CBLAS' Reaping losing child 0x010ce900 PID 24841 make[1]: *** [build_tst] Error 2 Removing child 0x010ce900 PID 24841 from chain. Failed to remake target file `build_tst'. make[1]: Leaving directory `/homes/laket/hpl-2.1' Reaping losing child 0x00d91ae0 PID 24774 make: *** [build] Error 2 Removing child 0x00d91ae0 PID 24774 from chain. Failed to remake target file `build'. Finished prerequisites of target file `install'. make: Target `all' not remade because of errors. Giving up on target file `install'. Finished prerequisites of target file `all'. Giving up on target file `all'. Thanks!

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  • Android page Curl animation

    - by Meymann
    Hi... Two questions: Is there a simple way to do the Curl page flipping animation? A Curl animation is animation of pages flipping, including the page above rolling and the shadows over the lower page. What is the recommended way to do a "gallery" that displays two pages at a time (just like a book)? Is it: Letting the adapter display a linear layout of two images at a time? (it won't let me show a page flipping over the other like a book) Using two pages, placing somehow one near the other, and then when it's time to animate -move the next two pages over? What is the better way that would enable displaying the left page flipping over the right page? Thanks Meymann

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