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  • non blocking TCP-acceptor not reading from socket

    - by Abruzzo Forte e Gentile
    I have the code below implementing a NON-Blocking TCP acceptor. Clients are able to connect without any problem and the writing seems occurring as well, but the acceptor doesn't read anything from the socket and the call to read() blocks indefinitely. Am I using some wrong setting for the acceptor? Kind Regards AFG int main(){ create_programming_socket(); poll_programming_connect(); while(1){ poll_programming_read(); } } int create_programming_socket(){ int cnt = 0; p_listen_socket = socket( AF_INET, SOCK_STREAM, 0 ); if( p_listen_socket < 0 ){ return 1; } int flags = fcntl( p_listen_socket, F_GETFL, 0 ); if( fcntl( p_listen_socket, F_SETFL, flags | O_NONBLOCK ) == -1 ){ return 1; } bzero( (char*)&p_serv_addr, sizeof(p_serv_addr) ); p_serv_addr.sin_family = AF_INET; p_serv_addr.sin_addr.s_addr = INADDR_ANY; p_serv_addr.sin_port = htons( p_port ); if( bind( p_listen_socket, (struct sockaddr*)&p_serv_addr , sizeof(p_serv_addr) ) < 0 ) { return 1; } listen( p_listen_socket, 5 ); return 0; } int poll_programming_connect(){ int retval = 0; static socklen_t p_clilen = sizeof(p_cli_addr); int res = accept( p_listen_socket, (struct sockaddr*)&p_cli_addr, &p_clilen ); if( res > 0 ){ p_conn_socket = res; int flags = fcntl( p_conn_socket, F_GETFL, 0 ); if( fcntl( p_conn_socket, F_SETFL, flags | O_NONBLOCK ) == -1 ){ retval = 1; }else{ p_connected = true; } }else if( res == -1 && ( errno == EWOULDBLOCK || errno == EAGAIN ) ) { //printf( "poll_sock(): accept(c_listen_socket) would block\n"); }else{ retval = 1; } return retval; } int poll_programming_read(){ int retval = 0; bzero( p_buffer, 256 ); int numbytes = read( p_conn_socket, p_buffer, 255 ); if( numbytes > 0 ) { fprintf( stderr, "poll_sock(): read() read %d bytes\n", numbytes ); pkt_struct2_t tx_buf; int fred; int i; } else if( numbytes == -1 && ( errno == EWOULDBLOCK || errno == EAGAIN ) ) { //printf( "poll_sock(): read() would block\n"); } else { close( p_conn_socket ); p_connected = false; retval = 1; } return retval; }

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  • send socket c ctrl+c behavior

    - by out_sider
    I'm witting an application based on a server and various client but I'm having a problem with the send command. Whenever I do ctrl+c on the client side the send operation kills the thread which is in and the process running (in order to have multiple clients I set a thread to which one). If the client ends (doing the close socket) properly the server doesn't die, but when I use the ctrl+c combination on the client both exit. What can I do to prevent send commando to have this behavior? Thx in advance

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  • Java checking connection via socket continuously

    - by Onca
    I'm developing a multiclient-server program with Java based on GUI and database. The demand regarding the program from the client side is to make sure all the time that there is a connection to the server, and if the connection is lost (server goes down/problem with socket or stream) it should be notified. In other words I need a solution for continuously checking the connection to the server. What is the best way to do that ?

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  • Does immutability entirely eliminate the need for locks in multi-processor programming?

    - by GlenPeterson
    Part 1 Clearly Immutability minimizes the need for locks in multi-processor programming, but does it eliminate that need, or are there instances where immutability alone is not enough? It seems to me that you can only defer processing and encapsulate state so long before most programs have to actually DO something. If a program performs actions on multiple processors, something needs to collect and aggregate the results. All this involves multi-process communication before, after, and possibly during some transformations. The start and end state of the machines are different. Can this always be done with no locks just by throwing out each object and creating a new one instead of changing the original (a crude view of immutability)? What cases still require locking? I'm interested in both the theoretical/academic answer and the practical/real-world answer. I know a lot of functional programmers like to talk about "no side effect" but in the "real world" everything has a side effect. Every processor click takes time and electricity and machine resources away from other processes. So I understand that there may be more than one perspective to answer this question from. If immutability is safe, given certain bounds or assumptions, I want to know what the borders of the "safety zone" are exactly. Some examples of possible boundaries: I/O Exceptions/errors Interfaces with programs written in other languages Interfaces with other machines (physical, virtual, or theoretical) Special thanks to @JimmaHoffa for his comment which started this question! Part 2 Multi-processor programming is often used as an optimization technique - to make some code run faster. When is it faster to use locks vs. immutable objects? Given the limits set out in Amdahl's Law, when can you achieve better over-all performance (with or without the garbage collector taken into account) with immutable objects vs. locking mutable ones? Summary I'm combining these two questions into one to try to get at where the bounding box is for Immutability as a solution to threading problems.

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  • How to solve SocketException: Permission denied: connect

    - by luxinxian
    I recently encountered a problem that is giving me a headache and I need help ... The System consists of two subsystems, called A and B, each running on a standalone Tomcat instance and currently running on the same machine. A invokes B's service via Spring httpInvoker (i.e. over HTTP). B system also invokes the other system's services via HTTP. Symptoms: the system starts to run and appears to work normally for around 10-15 days; the system will run for a period of time after an exception: org.springframework.remoting.RemoteAccessException: Could not access HTTP invoker remote service at [http://xxx.xxx.xxx.xxx/remoting/call]; The nested exception is java. net.SocketException: **Permission denied: connect** when the exception occurs, the system continues. This happens always, not only occasionally. (It looks like some resources are exhausted, but CPU rate < 5%, memory < 15%, network < 5%). when the system call between A and B fails, the B system call over HTTP to an external service also failed, with the same exception. Restarting both Tomcat services makes the whole system work properly. So repeatedly following steps 1 - 5, I have not found the root reason. Environment: windows 2008 R2 tomcat7.0.42 x86_64 oralce-jdk-1.7.0_40 Any ideas?

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  • Maximum limit of filepointer in php reached and not changeable

    - by mlaug
    I have a server with the current 5.3.x version installed. Since we are running a really simple and small server in php using sockets, that connects to a lot clients using sockets we need to raise the open file limit that has been already done on the server for the user, that runs the server #ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 29879 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 8192 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 29879 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited and we compiled php with --enable-fd-setsize=8192 still we are getting [19-Nov-2012 09:24:23 Europe/Berlin] PHP Warning: socket_select(): You MUST recompile PHP with a larger value of FD_SETSIZE. It is set to 1024, but you have descriptors numbered at least as high as 1024. --enable-fd-setsize=2048 is recommended, but you may want to set it to equal the maximum number of open files supported by your system, in order to avoid seeing this error again at a later date. once in a while in our logs. Anyone knows who to configure the unix server and php correctly to have that working? I found a bug, but that is related to 2006 and marked as "not a bug" https://bugs.php.net/bug.php?id=37025&edit=1

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  • Suphp connection reset by peer in error logs

    - by trante
    In my Linux server's logs I have this record nearly every 5 minutes. I couldn't find the reason for two weeks and I would be very happy if you can recommend me a way to diagnose the problem. It is inside error_log file. I use php 5.3.8 and litespeed. 2012-09-03 16:01:28.399 [INFO] [95.7.223.91:63814-0#APVH_example.com] connection to [/tmp/lshttpd/ APVH_example.com_Suphp.sock. 781] on request #151, confirmed, 0, associated process: 845244, running: 0, error: Connection reset by peer!

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  • fork() in perl on windows

    - by Darioush
    I'm using fork() on PERL in windows (activeperl) for a basic socket server, but apparently there are problems (it won't accept connections after a few times), is there any workaround? while($client = $bind->accept()) { $client->autoflush(); if(fork()){ $client->close(); } else { $bind->close(); new_client($client); exit(); } } is the portion of the relevant code.

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  • Raw Sockets on Android

    - by Tingo
    I want to create an application that runs on Android and uses Raw Sockets. I see there isn't any raw socket support in the java.net.* or the android.net.* libraries. Are raw sockets possible on Android?

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  • a problem in socks.h

    - by janathan
    i use this (http://www.codeproject.com/KB/IP/Socks.aspx) lib in my socket programing in c++ and copy the socks.h in include folder and write this code: include include include include include include "socks.h" define PORT 1001 // the port client will be connecting to define MAXDATASIZE 100 static void ReadThread(void* lp); int socketId; int main(int argc, char* argv[]) { const char temp[]="GET / HTTP/1.0\r\n\r\n"; CSocks cs; cs.SetVersion(SOCKS_VER4); cs.SetSocksPort(1080); cs.SetDestinationPort(1001); cs.SetDestinationAddress("192.168.11.97"); cs.SetSocksAddress("192.168.11.97"); //cs.SetVersion(SOCKS_VER5); //cs.SetSocksAddress("128.0.21.200"); socketId = cs.Connect(); // if failed if (cs.m_IsError) { printf( "\n%s", cs.GetLastErrorMessage()); getch(); return 0; } // send packet for requesting to a server if(socketId > 0) { send(socketId, temp, strlen(temp), 0); HANDLE ReadThreadID; // handle for read thread id HANDLE handle; // handle for thread handle handle = CreateThread ((LPSECURITY_ATTRIBUTES)NULL, // No security attributes. (DWORD)0, // Use same stack size. (LPTHREAD_START_ROUTINE)ReadThread, // Thread procedure. (LPVOID)(void*)NULL, // Parameter to pass. (DWORD)0, // Run immediately. (LPDWORD)&ReadThreadID); WaitForSingleObject(handle, INFINITE); } else { printf("\nSocks Server / Destination Server not started.."); } closesocket(socketId); getch(); return 0; } // Thread Proc for reading from server socket. static void ReadThread(void* lp) { int numbytes; char buf[MAXDATASIZE]; while(1) { if ((numbytes=recv(socketId, buf, MAXDATASIZE-1, 0)) == -1) { printf("\nServer / Socks Server has been closed Receive thread Closed\0"); break; } if (numbytes == 0) break; buf[numbytes] = '\0'; printf("Received: %s\r\n",buf); send(socketId,buf,strlen(buf),0); } } but when compile this i get an error . pls help me thanks

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  • Sockets with Silverlight 4

    - by AngryHacker
    I need to implement a persistent socket connection from my in-browser Silverlight 4 app to a device on the network. I need the following: Connect to it and keep a persistent connection Send and Receive data Get some type of event or notification (or detect it) when the connection drops. Is this possible with Silverlight 4? If so, can someone point me to some examples? All I am finding are some attempts at it with Silverlight 2.

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  • Is is possible to use IOCP (or other API) in reactor stle operations?

    - by Artyom
    Hello, Is there any scalable Win32 API (like IOCP not like select) that gives you reactor style operations on sockets? AFAIK IOCP allows you to receive notification on completed operations like data read or written (proactor) but I'm looking for reactor style of operations: I need to get notification when the socket is readable or writable (reactor). Something similar to epoll, kqueue, /dev/poll ? Is there such API in Win32? If so where can I find a manual on it?

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  • [Android] SocketException (The system call was cancelled)

    - by cat
    Hi. I am working on a android project and I need to connect the gPhone with the PC using UDP socket. The same operation, sending a message to from gPhone to the PC, returns different results in different time: Sometimes succeeded and sometimes throws a SocketExcepton(The system call was cancelled). Can anyone tell me what possibly results in this SocketException? Thanks in advance!

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  • How to determine which my.cnf mysql is using

    - by japancheese
    Hello, Is there a way I can figure out which my.cnf mysql is currently using? The reason is because it's using the correct socket file to connect, but I can't figure out exactly which (if any) my.cnf it's using or trying to use so I can manually set the correct path on my local machine.

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  • determing server response encoding

    - by user121196
    not java specific, but when I say OutputStream os = sock.getOutputStream(); is there a way to determine stream's encoding charset? or do I have to know encoding charset ahead of time to properly read it? This is for arbitrary socket connection.

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  • hide cursor on remote terminal

    - by Tyler
    I have an open socket to a remote terminal. Using this SO answer I was able to put that terminal into character mode. My question is, how do I hide the cursor in the remote terminal using this method? Thanks!

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  • C code in Linux to C code in Windows

    - by Morano88
    I'm having a code written in C that works on Linux. I want this program to work in windows, Are there any differences that I have to make in the code ? It is a code for Server/Client communication using sockets taken from here : http://www.linuxhowtos.org/C_C++/socket.htm

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  • In Ruby, how does one get their IP octet without going through DNS?

    - by user30997
    I can, on some of my systems, get my IP address (192.68.m.n format) by doing this: addr = IPSocket::getAddress(Socket.gethostname()) ...the trouble is that this only works if the name the local machine uses for itself is the name the DNS server associates with it. How *&#( hard can it be for ruby to just return its primary interface's IP address? I have to do this in a platform-independant way or I'd just call ifconfig or ipconfig and parse it.

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  • how to create http headers from scratch

    - by Sean Ochoa
    So, I made a simple socket server using python. And now I'm trying to structure a proper http response. However, I can't seem to find any sort of tutorial or spec that discusses how to format http responses. Could someone point me to the right place?

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  • L-Soft LISTSERV TCPGUI Interface for PHP Creation

    - by poolnoodl
    I'm trying to use LISTSERV's "API" in PHP. L-Soft calls this TCPGUI, and essentially, you can request data like over Telnet. To do this, I'm using PHP's TCP socket functions. I've seen this done in other languages but can't quite convert it to PHP. I can connect, I can change set ASCII or BINARY mode. But I can never quite craft the header packet the way I need to authenticate, so I'm thinking I'm messing up my conversion. C: http://www.lsoft.com/manuals/16.0/htmlhelp/advanced%20topics/TCPGUI.html#2334328 $origin = '[email protected]'; $pwd = 'password'; $host = "example.com"; $port = 2306; $email = "[email protected]"; $list = "mailinglist"; $command = "Query $list FOR $email"; $fp = stream_socket_client("tcp://$host:$port", $errno, $errstr, 30); $cmd = $command . " PW=" . $pwd; $len = strlen($cmd); $orglen = strlen($origin); $n = $len + $orglen + 1; $headerPacket[0] = "1"; $headerPacket[1] = "B"; $headerPacket[2] = "\r"; $headerPacket[3] = "\n"; $headerPacket[4] = ord($n / 256); $headerPacket[5] = ord($n + 255); $headerPacket[6] = ord($orglen); for ($i = 0; $i < $orglen; $i++) { $headerPacket[$i + 7] = ord($origin[$i]); } for ($i = 0; $i < $len; $i++) { $cmdPacket[$i] = ord($cmd[$i]); } fwrite($fp, implode($headerPacket)); while (!feof($fp)) { echo fgets($fp, 1024); } Any thoughts on where I'm going wrong? I'd much appreciate it if anyone could point me toward some code to do this, days of googling and searching here on SO has only lead me to examples in other languages. Of course, if you know C (or Java or Perl as linked below in my comment to bypass the spam filter), PHP, and socket programming fairly well, you could probably rewrite the whole of the code in an hour, maybe a few minutes. You'd have my eternal thanks for that.

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  • How to Broadcast to a shutdown system using java?

    - by pirates-iiita
    We use socket.send(packet) function in java to send a "packet" to a given port. My problem is that i have to send a packet to a shutdown system using UDP protocol. The problem with send() function is that first it verifies whether the host IP is multicast or not. Now my local area network is of broadcast type. So i am having problem is using this function. can anyone please give me a way ?

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