Search Results

Search found 1053 results on 43 pages for 'swf'.

Page 30/43 | < Previous Page | 26 27 28 29 30 31 32 33 34 35 36 37  | Next Page >

  • How to detect whether an HTML page contains a video?

    - by userlite
    I would like to know whether it a possible to detect whether a HTML page contains a video. I know that one possible way is to look for ".swf" in the HTML source code. But most of the pages do not contain the file name. For example, given following URL and possibly its source code, is it possible to find out whether it contains a video: http://www.cnn.com/video/

    Read the article

  • Playing multiple FLVs at the same time feasible?

    - by eb_Dev
    Hi, Is it feasible to play a number of FLV files at the same time on one SWF? Basically I have a brief to create a video banner with a number of FLVs of people playing at the same time but starting at different points in the videos. My concerns are with loading times, memory consumption and the starting of each FLV at a different point and looping it. The FLVs will be stored on a server and pseudo-streamed. Any tips would be greatly appreciated. Thanks, eb_dev

    Read the article

  • duplicate cache pages: Varnish

    - by Sukhjinder Singh
    Recently we have configured Varnish on our server, it was successfully setup but we noticed that if we open any page in multiple browsers, the Varnish send request to Apache not matter page is cached or not. If we refresh twice on each browser it creates duplicate copies of the same page. What exactly should happen: If any page is cached by Varnish, the subsequent request should be served from Varnish itself when we are opening the same page in browser OR we are opening that page from different IP address. Following is my default.vcl file backend default { .host = "127.0.0.1"; .port = "80"; } sub vcl_recv { if( req.url ~ "^/search/.*$") { }else { set req.url = regsub(req.url, "\?.*", ""); } if (req.restarts == 0) { if (req.http.x-forwarded-for) { set req.http.X-Forwarded-For = req.http.X-Forwarded-For + ", " + client.ip; } else { set req.http.X-Forwarded-For = client.ip; } } if (!req.backend.healthy) { unset req.http.Cookie; } set req.grace = 6h; if (req.url ~ "^/status\.php$" || req.url ~ "^/update\.php$" || req.url ~ "^/admin$" || req.url ~ "^/admin/.*$" || req.url ~ "^/flag/.*$" || req.url ~ "^.*/ajax/.*$" || req.url ~ "^.*/ahah/.*$") { return (pass); } if (req.url ~ "(?i)\.(pdf|asc|dat|txt|doc|xls|ppt|tgz|csv|png|gif|jpeg|jpg|ico|swf|css|js)(\?.*)?$") { unset req.http.Cookie; } if (req.http.Cookie) { set req.http.Cookie = ";" + req.http.Cookie; set req.http.Cookie = regsuball(req.http.Cookie, "; +", ";"); set req.http.Cookie = regsuball(req.http.Cookie, ";(SESS[a-z0-9]+|SSESS[a-z0-9]+|NO_CACHE)=", "; \1="); set req.http.Cookie = regsuball(req.http.Cookie, ";[^ ][^;]*", ""); set req.http.Cookie = regsuball(req.http.Cookie, "^[; ]+|[; ]+$", ""); if (req.http.Cookie == "") { unset req.http.Cookie; } else { return (pass); } } if (req.request != "GET" && req.request != "HEAD" && req.request != "PUT" && req.request != "POST" && req.request != "TRACE" && req.request != "OPTIONS" && req.request != "DELETE") {return(pipe);} /* Non-RFC2616 or CONNECT which is weird. */ if (req.request != "GET" && req.request != "HEAD") { return (pass); } if (req.http.Accept-Encoding) { if (req.url ~ "\.(jpg|png|gif|gz|tgz|bz2|tbz|mp3|ogg)$") { # No point in compressing these remove req.http.Accept-Encoding; } else if (req.http.Accept-Encoding ~ "gzip") { set req.http.Accept-Encoding = "gzip"; } else if (req.http.Accept-Encoding ~ "deflate") { set req.http.Accept-Encoding = "deflate"; } else { # unknown algorithm remove req.http.Accept-Encoding; } } return (lookup); } sub vcl_deliver { if (obj.hits > 0) { set resp.http.X-Varnish-Cache = "HIT"; } else { set resp.http.X-Varnish-Cache = "MISS"; } } sub vcl_fetch { if (beresp.status == 404 || beresp.status == 301 || beresp.status == 500) { set beresp.ttl = 10m; } if (req.url ~ "(?i)\.(pdf|asc|dat|txt|doc|xls|ppt|tgz|csv|png|gif|jpeg|jpg|ico|swf|css|js)(\?.*)?$") { unset beresp.http.set-cookie; } set beresp.grace = 6h; } sub vcl_hash { hash_data(req.url); if (req.http.host) { hash_data(req.http.host); } else { hash_data(server.ip); } return (hash); } sub vcl_pipe { set req.http.connection = "close"; } sub vcl_hit { if (req.request == "PURGE") {ban_url(req.url); error 200 "Purged";} if (!obj.ttl > 0s) {return(pass);} } sub vcl_miss { if (req.request == "PURGE") {error 200 "Not in cache";} }

    Read the article

  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

    Read the article

  • jQuery Datatables throws error when dynamically created row headers

    - by JM4
    I am using the Datatables jquery plugin for one of my projects. For one in particular, the number of columns can vary based on how many children a consumer has (yes I realize normalization and proper technique would insert on another row but it is a client requirement). Datatables must be set up as such: <table> <thead> <tr> <th></th> </tr> </thead> <tbody> <tr> <td></td> </tr> </tbody> </table> my script starts out as: <table cellpadding="0" cellspacing="0" border="0" class="display" id="sortable"> <thead> <tr> <th>parent name</th> <th>parent phone</th> <?php try { $db->beginTransaction(); $stmt = $db->prepare("SELECT max(num_deps) FROM (SELECT count(a.id) as num_deps FROM children a INNER JOIN parents b USING(id) WHERE a.id !=0 GROUP BY a.id) x"); $stmt->execute(); $rows = $stmt->fetchAll(); for($i=1; $i<=$rows[0][0]; $i++) { echo " <th>Child Name ".$i."</th> <th>Date of Birth ".$i."</th> "; } $db->commit(); } catch (PDOException $e) { echo "<p align='center'>There was a system error. Please contact administration.<br>".$e->getMessage()."</p><br />"; } ?> </tr> </thead> In this manner, the final column headers can be 1 or 50 spots long. However, with this dynamic code in place, datatables throws the following error: ""DataTables warning (table id = 'datatable'): Cannot reinitialise DataTable. To retrieve the DataTables object for this table, please pass either no arguments to the dataTable() function, or set bRetrive to true. Alternativly, to destroy old table and create a new one...ETC."' Yes I have set "bRetrieve" : true in the javascript above and that does not do the trick. If I remove the code above, the file "works" fine but it leaves off the necessary columns for my table. Any ideas? Displaying JS <script type="text/javascript" src="//ajax.googleapis.com/ajax/libs/jqueryui/1.8.6/jquery-ui.min.js"></script> <script type="text/javascript" src="../media/js/jquery.dataTables.min.js"></script> <script type="text/javascript" src="../media/js/TableTools/TableTools.js"></script> <script type="text/javascript" src="../media/ZeroClipboard/ZeroClipboard.js"></script> <script type="text/javascript"> $(document).ready(function() { TableToolsInit.sSwfPath = "../media/swf/ZeroClipboard.swf"; oTable = $('#sortable').dataTable({ "bRetrieve": true, "bProcessing": true, "sScrollX": "100%", "sScrollXInner": "110%", "bScrollCollapse": true, "bJQueryUI": true, "sPaginationType": "full_numbers", "sDom": 'T<"clear"><"fg-toolbar ui-widget-header ui-corner-tl ui-corner-tr ui-helper-clearfix"lfr>t<"fg-toolbar ui-widget-header ui-corner-bl ui-corner-br ui-helper-clearfix"ip>' }); }); </script> </head> TOP piece of HTML <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Home</title> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <link rel="stylesheet" type="text/css" href="style.css" /> <link rel="stylesheet" type="text/css" href="default.css" /> <script type="text/javascript" src="//ajax.googleapis.com/ajax/libs/jquery/1.4.3/jquery.min.js"></script> <style type="text/css" title="currentStyle"> @import "TableTools.css"; @import "demo_table_jui.css"; @import "jquery-ui-1.8.4.custom.css"; </style> <script type="text/javascript" src="//ajax.googleapis.com/ajax/libs/jqueryui/1.8.6/jquery-ui.min.js"></script> <script type="text/javascript" src="js/jquery.dataTables.min.js"></script> <script type="text/javascript" src="js/TableTools/TableTools.js"></script> <script type="text/javascript" src="ZeroClipboard/ZeroClipboard.js"></script> <script type="text/javascript"> $(document).ready(function() { TableToolsInit.sSwfPath = "ZeroClipboard.swf"; oTable = $('#sortable').dataTable({ "bRetrieve": true, "bProcessing": true, "sScrollX": "100%", "sScrollXInner": "110%", "bScrollCollapse": true, "bJQueryUI": true, "sPaginationType": "full_numbers", "sDom": 'T<"clear"><"fg-toolbar ui-widget-header ui-corner-tl ui-corner-tr ui-helper-clearfix"lfr>t<"fg-toolbar ui-widget-header ui-corner-bl ui-corner-br ui-helper-clearfix"ip>' }); }); </script> </head> <body bgcolor="#e0e0e0"> <div class="main"> <div class="body"> <div class="body_resize"> <div class="liquid-round"> <div class="top"><span><h2>Details</h2></span></div> <div class="center-content"> <div style="overflow-x:hidden; min-height:400px; max-height:600px; overflow-y:auto;"> <div class="demo_jui"><br /> <table cellpadding="0" cellspacing="0" border="0" class="display" width="100%" id="sortable"> <thead> <tr> <th>First Name</th> <th>MI</th> <th>Last Name</th> <th>Street Address</th> <th>City</th> <th>State</th> <th>Zip</th> <th>DOB</th> <th>Gender</th> <th>Spouse Name</th> <th>Spouse Date of Birth</th> <!-- this part is generated with the php, when removed, datatables works just fine with the rest of the page --> <th>Dependent Child Name 1</th> <th>Dependent Date of Birth 1</th> <th>Dependent Child Name 2</th> <th>Dependent Date of Birth 2</th> <th>Dependent Child Name 3</th> <th>Dependent Date of Birth 3</th> <th>Dependent Child Name 4</th> <th>Dependent Date of Birth 4</th> <th>Dependent Child Name 5</th> <th>Dependent Date of Birth 5</th> <th>Dependent Child Name 6</th> <th>Dependent Date of Birth 6</th> <th>Dependent Child Name 7</th> <th>Dependent Date of Birth 7</th> </tr> </thead> <tbody> <tr> ... UPDATE REGARDING COMMENTS/ANSWERS I have received a number of responses indicating the number of headers may not match the field count in the body. As I mention below, eliminating the php script below altogether would eliminate 5+ fields in the header and without question throw the count match off balance. This DOES NOT however cause an error and in fact "resolves" the issue in that datatables functions properly (even though there is NO header record for 5+ fields in the body.

    Read the article

  • Local Flash in Chrome pepper player won't link to internet

    - by No one in particluar
    I have a local .swf file in a local .html file. The flash file opens a popup window when a link is clicked. In Chrome, when I open the html file and click the button, nothing happens. Then when I go to about:plugins and disable the top Flash player (the pepper one) then try refresh and try clicking the button again, nothing happens. Then when I go to http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html and add the the folder the files are stored in to the list and refresh the page and click the button again, it opens the popup. When I re-enable the pepper flash player, and re-add the folder to the allowed list in flash (it's gone from the list now that I changed players), refresh the page and click the button again, it does nothing. I don't know why it won't open with the pepper player. I'm using Windows 7, Chrome 22.0.1229.94 m, Pepper Flash player 11.4.31.110, and regular Flash Player 11,4,402,287.

    Read the article

  • Error headers: ap_headers_output_filter() after putting cache header in htaccess file

    - by Brad
    Receiving error: [debug] mod_headers.c(663): headers: ap_headers_output_filter() after I included this within the htaccess file: # 6 DAYS <FilesMatch "\.(ico|pdf|flv|jpg|jpeg|png|gif|js|css|swf)$"> Header set Cache-Control "max-age=518400, public" </FilesMatch> # 2 DAYS <FilesMatch "\.(xml|txt)$"> Header set Cache-Control "max-age=172800, public, must-revalidate" </FilesMatch> # 2 HOURS <FilesMatch "\.(html|htm)$"> Header set Cache-Control "max-age=7200, must-revalidate" </FilesMatch> Any help is appreciated as to what I could do to fix this?

    Read the article

  • Nginx location issue

    - by dave
    I'm trying to set a longer (30 day) 'expires' header for my (images only) in the /misc-stuff/ directory. This is what I'm using for my site : # Serve static files directly from nginx location ~* \.(jpg|jpeg|gif|png|bmp|ico|pdf|flv|swf|exe|html|htm|txt|css|js) { add_header Cache-Control public; add_header Cache-Control must-revalidate; expires 7d; } I want to be able to keep that code in to handle regular site images, but create a new block to handle the /misc-stuff/ directory. I have tried : location ^~ /misc-stuff/ { ... } The problem I'm having now is that my backup .php files in that directory show up as plain text if someone tries to access it. How do I set it up so ONLY .gif images in the /misc-stuff/ directory are effected?

    Read the article

  • nginx static files caching doesn't work

    - by user74344
    here is my conf file: usr/local/nginx/sites-available/default server { listen 80; server_name localhost; location / { root html; index index.php index.html index.htm; } # redirect server error pages to the static page /50x.html error_page 500 502 503 504 /50x.html; location = /50x.html { root html; } # serve static files directly location ~* ^.+.(jpg|jpeg|gif|css|png|js|ico|swf)$ { expires 30d; } but it doesn't cache static files, how should I fix it? thanks a lot

    Read the article

  • Send files ending in .mp4 in Apache with HTTP 206 Partial Content

    - by Pacha
    I am using Apache as web server and the return code is always HTTP/1.1 200. I want to set some kind of handler or use a mod to return HTTP/1.1 206 when the extension of the file requested is .mp4 so it can do video seeking, my web server is already returning some headers to do seeking, but it doesn't work. Is this possible? The HTTP headers http://*hidden*/media/movies/file/1080/d3191cd83109c593ec908f3a47efa8a2.mp4 GET /media/movies/file/1080/d3191cd83109c593ec908f3a47efa8a2.mp4 HTTP/1.1 Host: *hidden* User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:31.0) Gecko/20100101 Firefox/31.0 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-US,en;q=0.5 Accept-Encoding: gzip, deflate Referer: http://vjs.zencdn.net/4.6/video-js.swf Cookie: csrftoken=zXngwwS1S827g7aAJYbHJS3ajn5BGq9M; sessionid=uj1hlj00c85aoehw0n5fye8waggb7uod Connection: keep-alive HTTP/1.1 200 OK Date: Thu, 21 Aug 2014 15:04:46 GMT Server: Apache/2.2.22 (Debian) X-Mod-H264-Streaming: version=2.2.7 Content-Length: 2148905782 Last-Modified: Wed, 13 Aug 2014 11:36:46 GMT Etag: "8e002a-8015b345-5008133ff23c4;-2146061514" Accept-Ranges: bytes Keep-Alive: timeout=5, max=100 Connection: Keep-Alive Content-Type: video/mp4

    Read the article

  • Using .htaccess to protect direct access of files

    - by claydough
    We need to prevent direct access of files on our site from someone just entering a URL in their browser. I got this to work by using an htaccess file and it is fine in IE & Safari, but for some reason Firefox doesn't cooperate. I think it has something to do with the way Firefox reports referrers. Here is my code in the .htaccess file. RewriteEngine On RewriteBase / RewriteCond %{HTTP_REFERER} !^http://(my\.)?bigtimbermedia\.com/.*$ [NC] RewriteRule \.(swf|gif|png|jpg|doc|xls|pdf|html|htm|xlsx|docx)$ http://my.bigtimbermedia.com/ [R,L] If you want to see an example of this, try accessing this first... http://my.bigtimbermedia.com/books/bpGreyWolvesflip/index.html It blocks it properly in all browsers. Now if you go to this URL and click on the link, it works in IE and Safari, but Firefox chokes and seems like it is in a loop. Any ideas how I can get this to work in Firefox? Thanks!

    Read the article

  • Varnish does not recognize req.hash

    - by Yogesh
    I have Varnish 3.0.2 on Redhat and service varnish start fails after I added vcl_hash section. I did varnishd and then loaded the vcl using vcl.load vcl.load default default.vcl Message from VCC-compiler: Unknown variable 'req.hash' At: ('input' Line 24 Pos 9) set req.hash += req.url; --------########------------ Running VCC-compiler failed, exit 1 cat default.vcl backend default { .host = "127.0.0.1"; .port = "8080"; } sub vcl_recv { if( req.url ~ "\.(css|js|jpg|jpeg|png|swf|ico|gif|jsp)$" ) { unset req.http.cookie; } } sub vcl_hash { set req.hash += req.url; set req.hash += req.http.host; if( req.httpCookie == "JSESSIONID" ) { set req.http.X-Varnish-Hashed-On = regsub( req.http.Cookie, "^.*?JSESSIONID=([a-zA-z0-9]{32}\.[a-zA-Z0-9]+)([\s$\n])*.*?$", "\1" ); set req.hash += req.http.X-Varnish-Hashed-On; } return(hash); } What could be wrong?

    Read the article

  • force all urls to www and force domain to non-www

    - by Digital site
    I was trying to force my domain to redirect without www and could success through this code: .htaccess: RewriteCond %{HTTP_HOST} ^www\.domain\.com [NC] RewriteRule ^(.*) http://domain.com/$1 [R=301,L] however, this code is going to redirect all www to non-www, which is not what I want. I just want to make the main domain from www.mydomain.com to mydomain.com and the rest of the urls should be forced to www. any idea how to add or modify the code so I can achieve that through .htaccess ? Update: Thanks to all. I found out that swf file from piecemaker was corrupted and updated it with new one. so now it is all fine and works on both www and non-www. I'm still curious how to solve this issue anyways using .htaccess. Thanks again.

    Read the article

  • Error headers: ap_headers_output_filter() after putting cache header in htaccess file

    - by Brad
    Receiving error: [debug] mod_headers.c(663): headers: ap_headers_output_filter() after I included this within the htaccess file: # 6 DAYS <FilesMatch "\.(ico|pdf|flv|jpg|jpeg|png|gif|js|css|swf)$"> Header set Cache-Control "max-age=518400, public" </FilesMatch> # 2 DAYS <FilesMatch "\.(xml|txt)$"> Header set Cache-Control "max-age=172800, public, must-revalidate" </FilesMatch> # 2 HOURS <FilesMatch "\.(html|htm)$"> Header set Cache-Control "max-age=7200, must-revalidate" </FilesMatch> Any help is appreciated as to what I could do to fix this?

    Read the article

  • nginx status code 200 and 304

    - by Chamnap
    I'm using nginx + passenger. I'm trying to understand the nginx response 200 and 304. What does this both means? Sometimes, it responses back in 304 and others only 200. Reading the YUI blog, it seems browser needs the header "Last-Modified" to verify with the server. I'm wondering why the browser need to verify the last modified date. Here is my nginx configuration: location / { root /var/www/placexpert/public; # <--- be sure to point to 'public'! passenger_enabled on; rack_env development; passenger_use_global_queue on; if ($request_filename ~* ^.+\.(jpg|jpeg|gif|png|ico|css|js|swf)$) { expires max; break; } } How would I add the header "Last-Modified" to the static files? Which value should I set?

    Read the article

  • How to download a url as a file?

    - by Michelle
    A website url has "hidden" some mp3 files by embedding them as shockwave files, as follows: <span class="caption"><!-- Odeo player --><embed src="http://odeo.com/flash/audio_player_tiny_gray.swf"quality="high" name="audio_player_tiny_gray" align="middle" allowScriptAccess="always" wmode="transparent" type="application/x-shockwave-flash" flashvars="valid_sample_rate=true external_url=http://podcast.cbc.ca/mp3/sundayeditionstream_20081125_9524.mp3" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></span> How can I download the files for off-line listening? I've found two methods: 1. The StackOverflow Method Create a new local html file with just the links eg <a href="http://podcast.cbc.ca/mp3/sundayeditionstream_20081125_9524.mp3">Sunday Edition 25Nov2008</a> Open the file in the browser, right click the link and File Save Link As. 2. The SuperUser Method Install the Firefox addin Iget. (Be sure to use the right version for your Firefox version.) Tools Downloads Enter url in field. Are there any other ways?

    Read the article

  • Apache .htaccess problem: No input file specified.

    - by Michal M
    Hello Everyone, Can someone help me with this. I'm feeling like I've been hitting my head against a wall for over 2 hrs now. I've got Apache 2.2.8 + PHP 5.2.6 installed on my machine and the .htacces with code below works fine, no errors. RewriteEngine on RewriteCond $1 !^(index\.php|css|gfx|js|swf|robots\.txt|favicon\.ico) RewriteRule ^(.*)$ /index.php/$1 [L] The same code on my hosting provider server gives me a 404 error code and outputs only: No input file specified. index.php IS there. I know they have Apache installed (cannot find version info anywhere) and they're running PHP v5.2.8. I'm on windows xp 64-bit, they're running some Linux and php in cgi/fastcgi mode. Can anyone suggest what could be the problem? PS. if that's important that's for CodeIgniter to work with friendly URLs.

    Read the article

  • Lighttpd referer issue

    - by Chris
    I have a problem to block files from accessing from different domains as my one. I have added to my lighty config in the "virual host" following: $HTTP["referer"] !~ "^($|http://www\.my-site\.net)" { url.access-deny = ( "" ) } but anyway the site www.example.com can access http://player.my-site.net/player.swf, also it can be accessed directly without a referrer. any idea? //EDIT here is my old apache .htaccess with a rewrite rule thats works perfect, but i dont know how to convert it for lighty: RewriteEngine on RewriteBase / RewriteCond %{HTTP_REFERER} !^http://my-site\.net/ [NC] RewriteCond %{HTTP_REFERER} !^http://www\.my-site\.net/ [NC] RewriteCond %{HTTP_REFERER} !^http://player\.my-site\.net/ [NC] RewriteCond %{HTTP_REFERER} !^http://stream\.my-site\.net/ [NC] RewriteRule .* - [L,R=404]

    Read the article

  • How to download a URL as a file?

    - by Michelle
    A website URL has "hidden" some MP3 files by embedding them as Shockwave files, as follows. <span class="caption"><!-- Odeo player --><embed src="http://odeo.com/flash/audio_player_tiny_gray.swf"quality="high" name="audio_player_tiny_gray" align="middle" allowScriptAccess="always" wmode="transparent" type="application/x-shockwave-flash" flashvars="valid_sample_rate=true external_url=http://podcast.cbc.ca/mp3/sundayeditionstream_20081125_9524.mp3" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></span> How can I download the files for off-line listening? I've found two methods: 1. The Stack Overflow Method Create a new local HTML file with just the links, for example: <a href="http://podcast.cbc.ca/mp3/sundayeditionstream_20081125_9524.mp3">Sunday Edition 25Nov2008</a> Open the file in the browser, right click the link and File Save Link As. 2. The Super User Method Install the Firefox addin Iget. (Be sure to use the right version for your Firefox version.) Tools Downloads Enter URL in the field. Are there any other ways?

    Read the article

  • htaccess filesMatch exclusion

    - by Hikari
    I have the following directive in my htaccess <filesMatch "\.(gif|jpe?g|png|js|css|swf|php|ico|txt|pdf|xml|html?)$"> FileETag None <ifModule mod_headers.c> Header unset ETag Header set Cache-Control "max-age=0, no-cache, no-store, must-revalidate" Header set Pragma "no-cache" Header set Expires "Wed, 11 Jan 1984 05:00:00 GMT" </ifModule> </filesMatch> I copied that regex from someplace in Web months ago. It should add those headers to any HTTP Response that does NOT have those extensions. But it's not working, it's adding them to any Response. I also need to create another directive to add Header set Cache-Control "max-age=3600, public" to Responses of files that DOES have them. Could anybody help me make proper fileMatch regexes?

    Read the article

  • receiving error #1009 in flash cs4 actionscript3

    - by Leah
    I'm having a weird issue where my buttons will work initially and direct me to an appropriate page, but when i go back to that page and try to use the buttons the roll-overs work but none of the buttons direct to a different page. This is the actionscript on the initial page with the buttons. If I choose any of these buttons they work. For example the profile_btn will take me to the go_to_page" stop(); import flash.events.MouseEvent; //button instancese listed below profile_btn.addEventListener(MouseEvent.CLICK, aClick); function aClick(event:MouseEvent):void{ gotoAndPlay("go_to_page"); } color_btn.addEventListener(MouseEvent.CLICK, cClick); function cClick(event:MouseEvent):void{ gotoAndPlay("color_page"); } drawing_btn.addEventListener(MouseEvent.CLICK, dClick); function dClick(event:MouseEvent):void{ gotoAndPlay("drawing_page"); } letsgo_btn.addEventListener(MouseEvent.CLICK, fClick); function fClick(event:MouseEvent):void{ gotoAndPlay("home_page"); } //go to flash fish animation digital_btn.addEventListener(MouseEvent.CLICK,onMouseClick2); function onMouseClick2(e:MouseEvent):void { var request:URLRequest=new URLRequest("aquarium2.swf"); navigateToURL(request,"blank");} //go to resume document resume_btn.addEventListener(MouseEvent.CLICK,onMouseClick3); function onMouseClick3(e:MouseEvent):void { var request:URLRequest=new URLRequest("LeahHonseyResume.pdf"); navigateToURL(request,"blank"); once at the go_to_page, it plays through a motion tween and ends up at the profile_page. from this page, there is a home_btn. Here is the actionscript for the profile_page. stop(); home_btn.addEventListener(MouseEvent.CLICK, gClick); function gClick(event:MouseEvent):void{ gotoAndPlay("return_frame"); } But when I click on the home_btn I get an output: TypeError: Error #1009: Cannot access a property or method of a null object reference. at flash7_fla::MainTimeline/frame38() It does take me to the correct page, but none of the button then on this page are working. the actionscript for the return_frame page is: stop(); import flash.events.MouseEvent; //button instances listed below profile_btn.addEventListener(MouseEvent.CLICK, hClick); function hClick(event:MouseEvent):void{ gotoAndPlay("profile_page"); } color_btn.addEventListener(MouseEvent.CLICK, iClick); function iClick(event:MouseEvent):void{ gotoAndPlay("color_page"); } drawing_btn.addEventListener(MouseEvent.CLICK, jClick); function jClick(event:MouseEvent):void{ gotoAndPlay("drawing_page"); } letsgo_btn.addEventListener(MouseEvent.CLICK, kClick); function kClick(event:MouseEvent):void{ gotoAndPlay("home_page"); } //go to flash fish animation digital_btn.addEventListener(MouseEvent.CLICK,onMouseClick4); function onMouseClick4(e:MouseEvent):void { var request:URLRequest=new URLRequest("aquarium2.swf"); navigateToURL(request,"blank");} //go to resume document resume_btn.addEventListener(MouseEvent.CLICK,onMouseClick5); function onMouseClick5(e:MouseEvent):void { var request:URLRequest=new URLRequest("LeahHonseyResume.pdf"); navigateToURL(request,"blank");} Can anyone help me figure out why this script is not working? Thank you. I am a beginner flash user, and am trying to build my portfolio site for a homework assignment on Monday. Leah

    Read the article

  • Flash Media Server Streaming: Content Protection

    - by dbemerlin
    Hi, i have to implement flash streaming for the relaunch of our video-on-demand system but either because i haven't worked with flash-related systems before or because i'm too stupid i cannot get the system to work as it has to. We need: Per file & user access control with checks on a WebService every minute if the lease time ran out mid-stream: cancelling the stream rtmp streaming dynamic bandwidth checking Video Playback with Flowplayer (existing license) I've got the streaming and bandwidth check working, i just can't seem to get the access control working. I have no idea how i know which file is played back or how i can play back a file depending on a key the user has entered. Server-Side Code (main.asc): application.onAppStart = function() { trace("Starting application"); this.payload = new Array(); for (var i=0; i < 1200; i++) { this.payload[i] = Math.random(); //16K approx } } application.onConnect = function( p_client, p_autoSenseBW ) { p_client.writeAccess = ""; trace("client at : " + p_client.uri); trace("client from : " + p_client.referrer); trace("client page: " + p_client.pageUrl); // try to get something from the query string: works var i = 0; for (i = 0; i < p_client.uri.length; ++i) { if (p_client.uri[i] == '?') { ++i; break; } } var loadVars = new LoadVars(); loadVars.decode(p_client.uri.substr(i)); trace(loadVars.toString()); trace(loadVars['foo']); // And accept the connection this.acceptConnection(p_client); trace("accepted!"); //this.rejectConnection(p_client); // A connection from Flash 8 & 9 FLV Playback component based client // requires the following code. if (p_autoSenseBW) { p_client.checkBandwidth(); } else { p_client.call("onBWDone"); } trace("Done connecting"); } application.onDisconnect = function(client) { trace("client disconnecting!"); } Client.prototype.getStreamLength = function(p_streamName) { trace("getStreamLength:" + p_streamName); return Stream.length(p_streamName); } Client.prototype.checkBandwidth = function() { application.calculateClientBw(this); } application.calculateClientBw = function(p_client) { /* lots of lines copied from an adobe sample, appear to work */ } Client-Side Code: <head> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script> </head> <body> <a class="rtmp" href="rtmp://xx.xx.xx.xx/vod_project/test_flv.flv" style="display: block; width: 520px; height: 330px" id="player"> </a> <script> $f( "player", "flowplayer-3.1.5.swf", { clip: { provider: 'rtmp', autoPlay: false, url: 'test_flv' }, plugins: { rtmp: { url: 'flowplayer.rtmp-3.1.3.swf', netConnectionUrl: 'rtmp://xx.xx.xx.xx/vod_project?foo=bar' } } } ); </script> </body> My first Idea was to get a key from the Query String, ask the web service about which file and user that key is for and play the file but i can't seem to find out how to play a file from server side. My second idea was to let flowplayer play a file, pass the key as query string and if the filename and key don't match then reject the connection but i can't seem to find out which file it's currently playing. The only remaining idea i have is: create a list of all files the user is allowed to open and set allowReadAccess or however it was called to allow those files, but that would be clumsy due to the current infrastructure. Any hints? Thanks.

    Read the article

  • Why only one video shows up in ASP.NET Video panel ?

    - by user284523
    It is possible to have multiple videos with Flowplayer http://flowplayer.org/demos/installation/multiple-players.html To do so in ASP.NET DYNAMICALLY, one has to use a Panel (see http://idevwebs.com/Default.aspx?id=25): <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <!-- A minimal Flowplayer setup to get you started --> <!-- include flowplayer JavaScript file that does Flash embedding and provides the Flowplayer API. --> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script> <!-- page title --> <title>Minimal Flowplayer setup</title> </head><body> <form id="form1" runat="server"> <div id="page"> <h1>Minimal Flowplayer setup</h1> <p>View commented source code to get familiar with Flowplayer installation.</p> <!-- this A tag is where your Flowplayer will be placed. it can be anywhere --> <!-- player #1 --> <asp:Panel ID="panelVideo" runat="server"> </asp:Panel> <!-- this will install flowplayer inside previous A- tag. --> <script type="text/javascript"> flowplayer("player", "flowplayer-3.1.5.swf"); </script> <!-- after this line is purely informational stuff. does not affect on Flowplayer functionality --> <p> If you are running these examples <strong>locally</strong> and not on some webserver you must edit your <a href="http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html"> Flash security settings</a>. </p> <p class="less"> Select "Edit locations" &gt; "Add location" &gt; "Browse for files" and select flowplayer-x.x.x.swf you just downloaded. </p> <h2>Documentation</h2> <p> <a href="http://flowplayer.org/documentation/installation/index.html">Flowplayer installation</a> </p> <p> <a href="http://flowplayer.org/documentation/configuration/index.html">Flowplayer configuration</a> </p> <p> See this identical page on <a href="http://flowplayer.org/demos/example/index.htm">Flowplayer website</a> </p> </div> </form> </body></html> and then add video anchor dynamically public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { this.panelVideo.Controls.Add(new LiteralControl("<a href=\"" + "http://blip.tv/file/get/" + "KimAronson-TwentySeconds58192" + ".flv\" style=\"display:block;width:388px;height:230px\" id=\"player\"></a>")); this.panelVideo.Controls.Add(new LiteralControl("<a href=\"" + "http://blip.tv/file/get/" + "KimAronson-TwentySeconds67463" + ".flv\" style=\"display:block;width:388px;height:230px\" id=\"player\"></a>")); } } But it works only partially as the first video shows up not both. And all html below doesn't show up either.

    Read the article

  • RackSpace Cloud Strips $_SESSION if URL Has Certain File Extensions

    - by macinjosh
    The Situation I am creating a video training site for a client on the RackSpace Cloud using the traditional LAMP stack (RackSpace's cloud has both Windows and LAMP stacks). The videos and other media files I'm serving on this site need to be protected as my client charges money for access to them. There is no DRM or funny business like that, essentially we store the files outside of the web root and use PHP to authenticate user's before they are able to access the files by using mod_rewrite to run the request through PHP. So let's say the user requests a file at this URL: http://www.example.com/uploads/preview_image/29.jpg I am using mod_rewrite to rewrite that url to: http://www.example.com/files.php?path=%2Fuploads%2Fpreview_image%2F29.jpg Here is a simplified version of the files.php script: <?php // Setups the environment and sets $logged_in // This part requires $_SESSION require_once('../../includes/user_config.php'); if (!$logged_in) { // Redirect non-authenticated users header('Location: login.php'); } // This user is authenticated, continue $content_type = "image/jpeg"; // getAbsolutePathForRequestedResource() takes // a Query Parameter called path and uses DB // lookups and some string manipulation to get // an absolute path. This part doesn't have // any bearing on the problem at hand $file_path = getAbsolutePathForRequestedResource($_GET['path']); // At this point $file_path looks something like // this: "/path/to/a/place/outside/the/webroot" if (file_exists($file_path) && !is_dir($file_path)) { header("Content-Type: $content_type"); header('Content-Length: ' . filesize($file_path)); echo file_get_contents($file_path); } else { header('HTTP/1.0 404 Not Found'); header('Status: 404 Not Found'); echo '404 Not Found'; } exit(); ?> The Problem Let me start by saying this works perfectly for me. On local test machines it works like a charm. However once deployed to the cloud it stops working. After some debugging it turns out that if a request to the cloud has certain file extensions like .JPG, .PNG, or .SWF (i.e. extensions of typically static media files.) the request is routed to a cache system called Varnish. The end result of this routing is that by the time this whole process makes it to my PHP script the session is not present. If I change the extension in the URL to .PHP or if I even add a query parameter Varnish is bypassed and the PHP script can get the session. No problem right? I'll just add a meaningless query parameter to my requests! Here is the rub: The media files I am serving through this system are being requested through compiled SWF files that I have zero control over. They are generated by third-party software and I have no hope of adding or changing the URLs that they request. Are there any other options I have on this? Update: I should note that I have verified this behavior with RackSpace support and they have said there is nothing they can do about it.

    Read the article

  • Flash Mouse.hide() cmd+tab(alt+tab) bring the mouse back

    - by DickieBoy
    Having a bit of trouble with Mouse.show() and losing focus of the swf This isn't my demo: but its showing the same bug http://www.foundation-flash.com/tutorials/as3customcursors/ What i do to recreate it is: mouse over the swf, hit cmd+tab to highlight another window, result is that the mouse is not brought back and is still invisible, (to get it back go to the window bar at the top of the screen and click something). I have an area in which movement is detected and an image Things I have tried package { import flash.display.Sprite; import flash.display.MovieClip; import com.greensock.*; import flash.events.*; import flash.utils.Timer; import flash.events.TimerEvent; import flash.utils.*; import flash.ui.Mouse; public class mousey_movey extends MovieClip { public var middle_of_the_flash; //pixels per second public var speeds = [0,1,3,5,10]; public var speed; public var percentage_the_mouse_is_across_the_screen; public var mouse_over_scrollable_area:Boolean; public var image_move_interval; public function mousey_movey() { middle_of_the_flash = stage.stageWidth/2; hot_area_for_movement.addEventListener(MouseEvent.MOUSE_OVER, mouseEnter); hot_area_for_movement.addEventListener(MouseEvent.MOUSE_OUT, mouseLeave); hot_area_for_movement.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove); stage.addEventListener(Event.MOUSE_LEAVE, show_mouse); stage.addEventListener(MouseEvent.MOUSE_OUT, show_mouse); stage.addEventListener(Event.DEACTIVATE,show_mouse); hot_area_for_movement.alpha=0; hot_area_for_movement.x=0; hot_area_for_movement.y=34; } public function show_mouse(e) { trace(e.type) trace('show_mouse') Mouse.show(); } public function onActivate(e) { trace('activate'); Mouse.show(); } public function onDeactivate(e) { trace('deactivate'); } public function get_speed(percantage_from_middle):int { if(percantage_from_middle > 80) { return speeds[4] } else { if(percantage_from_middle > 60) { return speeds[3] } else { if(percantage_from_middle > 40) { return speeds[2] } else { if(percantage_from_middle > 20) { return speeds[1] } else { return 0; } } } } } public function mouseLeave(e:Event):void{ Mouse.show(); clearInterval(image_move_interval); } public function mouseEnter(e:Event):void{ Mouse.hide(); image_move_interval = setInterval(moveImage,1); } public function mouseMove(e:Event):void { percentage_the_mouse_is_across_the_screen = Math.round(((middle_of_the_flash-stage.mouseX)/middle_of_the_flash)*100); speed = get_speed(Math.abs(percentage_the_mouse_is_across_the_screen)); airplane_icon.x = stage.mouseX; airplane_icon.y = stage.mouseY; } public function stageMouseMove(e:Event):void{ Mouse.show(); } public function moveImage():void { if(percentage_the_mouse_is_across_the_screen > 0) { moving_image.x+=speed; airplane_icon.scaleX = -1; } else { moving_image.x-=speed; airplane_icon.scaleX = 1; } } } } Nothing too fancy, im just scrolling an image left of right at a speed which is generated by how far you are from the middle of the stage, and making an airplane moveclip follow the mouse. The events: stage.addEventListener(Event.MOUSE_LEAVE, show_mouse); stage.addEventListener(MouseEvent.MOUSE_OUT, show_mouse); stage.addEventListener(Event.DEACTIVATE,show_mouse); All fire and work correctly when in the browser, seem a little buggy when running a test through flash, was expecting this as ive experienced it before. The deactivate call even runs when testing and cmd+tabbing but shows no mouse. Any help on the matter is appreciated Thanks, Dickie

    Read the article

< Previous Page | 26 27 28 29 30 31 32 33 34 35 36 37  | Next Page >