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  • Please help with bounding box/sprite collision in darkBASIC pro

    - by user1601163
    So I just recently learned BASIC and figured I would try making a clone of pong on my own in darkBASIC pro, and I made everything else work just fine except for the part that makes the ball bounce off the paddle. And yes I'm aware that the game is not yet finished. The error is on lines 39-51 EVERYTHING IS 2D. /////////////////////////////////////////////////////////// // // Project: Pong // Created: Friday, August 31, 2012 // Code: Brandon Spaulding // Art: Brandon Spaulding // Made in CIS lab at CPAVTS // Pong art and code © Brandon Spaulding 2012-2013 // ////////////////////////////////////////////////////////// y=150 x=0 ay=150 ax=612 ballx=300 bally=200 ballx_DIR=1 bally_DIR=1 hide mouse set global collision on //objectnumber=10 //make object box objectnumber,5,150,0 do load image "media\paddle1.png",1 load image "media\paddle2.png",2 load image "media\ball.png",3 sprite 1,x,y,1 sprite 2,ax,ay,2 sprite 3,ballx,bally,3 if upkey()=1 then y = y - 4 if downkey()=1 then y = y + 4 //num_1 = sprite collision(1,0) //num_2 = sprite collision(2,0) num_3 = sprite collision(3,0) for t=1 to 2 //ball&paddle collision if num_3 > 0 if bally_DIR=1 bally_DIR=0 else bally_DIR=1 endif if ballx_DIR=0 ballx_DIR=1 else ballx_DIR=0 endif endif //if bally > 1 and bally < 500 then bally=bally + 2.5 if bally_DIR=1 bally=bally-2.5 if bally<-2.5 bally_DIR=0 endif else bally=bally+2.5 if bally>452.5 bally_DIR=1 endif endif if ballx_DIR=1 ballx=ballx-2.5 if ballx<-2.5 ballx_DIR=0 endif else ballx=ballx+2.5 if ballx>612 ballx_DIR=1 endif endif //bally = bally + t //if bally < 600 or bally > 1 then bally = bally - 2.5 //if ballx < 400 or ballx > 1 then ballx = ballx + 2.5 //move sprite 3,1 next t if escapekey()=1 then exit loop end Thank you in advance for the help.

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  • Ubuntu issues when moving hard disk to new system

    - by Tim
    I'm working on a legacy project with a small single board computer running Ubuntu 10.04 on a compact flash card. I need to be able to save away a working image (via dd) and copy said image to other compact flash cards for use in other single board computers (with identical hardware) I'm able to copy the image to other flash cards and bootup on other systems no problem. But I'm seeing strange behavior. For instance, I can't use sudo on the new system (“sudo: must be setuid root”). I've gone down the path of trying to fix this, but have run into a slew of other issues. General question is: what do I need to be aware of when moving a hard disk containing Ubuntu (in my case a compact flash card) to another computer? I was hoping it would be seamless to Ubuntu since it's moving to a system with identical hardware. Is there something that needs to be done to make it "portable"?

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  • Day 6 - Game Menuing Woes and Future Screen Sneak Peeks

    - by dapostolov
    So, after my last post on Day 5 I dabbled with my game class design. I took the approach where each game objects is tightly coupled with a graphic. The good news is I got the menu working but not without some hard knocks and game growing pains. I'll explain later, but for now...here is a class diagram of my first stab at my class structure and some code...   Ok, there are few mistakes, however, I'm going to leave it as is for now... As you can see I created an inital abstract base class called GameSprite. This class when inherited will provide a simple virtual default draw method:        public virtual void DrawSprite(SpriteBatch spriteBatch)         {             spriteBatch.Draw(Sprite, Position, Color.White);         } The benefits of coding it this way allows me to inherit the class and utilise the method in the screen draw method...So regardless of what the graphic object type is it will now have the ability to render a static image on the screen. Example: public class MyStaticTreasureChest : GameSprite {} If you remember the window draw method from Day 3's post, we could use the above code as follows...         protected override void Draw(GameTime gameTime)         {             GraphicsDevice.Clear(Color.CornflowerBlue);             spriteBatch.Begin(SpriteBlendMode.AlphaBlend);             foreach(var gameSprite in ListOfGameObjects)            {                 gameSprite.DrawSprite(spriteBatch);            }             spriteBatch.End();             base.Draw(gameTime);         } I have to admit the GameSprite object is pretty plain as with its DrawSprite method... But ... we now have the ability to render 3 static menu items on the screen ... BORING! I want those menu items to do something exciting, which of course involves animation... So, let's have a peek at AnimatedGameSprite in the above game diagram. The idea with the AnimatedGameSprite is that it has an image to animate...such as ... characters, fireballs, and... menus! So after inheriting from GameSprite class, I added a few more options such as UpdateSprite...         public virtual void UpdateSprite(float elapsed)         {             _totalElapsed += elapsed;             if (_totalElapsed > _timePerFrame)             {                 _frame++;                 _frame = _frame % _framecount;                 _totalElapsed -= _timePerFrame;             }         }  And an overidden DrawSprite...         public override void DrawSprite(SpriteBatch spriteBatch)         {             int FrameWidth = Sprite.Width / _framecount;             Rectangle sourcerect = new Rectangle(FrameWidth * _frame, 0, FrameWidth, Sprite.Height);             spriteBatch.Draw(Sprite, Position, sourcerect, Color.White, _rotation, _origin, _scale, SpriteEffects.None, _depth);         } With these two methods...I can animate and image, all I had to do was add a few more lines to the screens Update Method (From Day 3), like such:             float elapsed = (float) gameTime.ElapsedGameTime.TotalSeconds;             foreach (var item in ListOfAnimatedGameObjects)             {                 item.UpdateSprite(elapsed);             } And voila! My images begin to animate in one spot, on the screen... Hmm, but how do I interact with the menu items using a mouse...well the mouse cursor was easy enough... this.IsMouseVisible = true; But, to have it "interact" with an image was a bit more tricky...I had to perform collision detection!             mouseStateCurrent = Mouse.GetState();             var uiEnabledSprites = (from s in menuItems                                    where s.IsEnabled                                    select s).ToList();             foreach (var item in uiEnabledSprites)             {                 var r = new Rectangle((int)item.Position.X, (int)item.Position.Y, item.Sprite.Width, item.Sprite.Height);                 item.MenuState = MenuState.Normal;                 if (r.Intersects(new Rectangle(mouseStateCurrent.X, mouseStateCurrent.Y, 0, 0)))                 {                     item.MenuState = MenuState.Hover;                     if (mouseStatePrevious.LeftButton == ButtonState.Pressed                         && mouseStateCurrent.LeftButton == ButtonState.Released)                     {                         item.MenuState = MenuState.Pressed;                     }                 }             }             mouseStatePrevious = mouseStateCurrent; So, basically, what it is doing above is iterating through all my interactive objects and detecting a rectangle collision and the object , plays the state animation (or static image).  Lessons Learned, Time Burned... So, I think I did well to start, but after I hammered out my prototype...well...things got sloppy and I began to realise some design flaws... At the time: I couldn't seem to figure out how to open another window, such as the character creation screen Input was not event based and it was bugging me My menu design relied heavily on mouse input and I couldn't use keyboard. Mouse input, is tightly bound with graphic rendering / positioning, so its logic will have to be in each scene. Menu animations would stop mid frame, then continue when the action occured again. This is bad, because...what if I had a sword sliding onthe screen? Then it would slide a quarter of the way, then stop due to another action, then render again mid-slide... it just looked sloppy. Menu, Solved!? To solve the above problems I did a little research and I found some great code in the XNA forums. The one worth mentioning was the GameStateManagementSample. With this sample, you can create a basic "text based" menu system which allows you to swap screens, popup screens, play the game, and quit....basic game state management... In my next post I'm going to dwelve a bit more into this code and adapt it with my code from this prototype. Text based menus just won't cut it for me, for now...however, I'm still going to stick with my animated menu item idea. A sneak peek using the Game State Management Sample...with no changes made... Cool Things to Mention: At work ... I tend to break out in random conversations every-so-often and I get talking about some of my challenges with this game (or some stupid observation about something... stupid) During one conversation I was discussing how I should animate my images; I explained that I knew I had to use the Update method provided, but I didn't know how (at the time) to render an image at an appropriate "pace" and how many frames to use, etc.. I also got thinking that if a machine rendered my images faster / slower, that was surely going to f-up my animations. To which a friend, Sheldon,  answered, surely the Draw method is like a camera taking a snapshot of a scene in time. Then it clicked...I understood the big picture of the game engine... After some research I discovered that the Draw method attempts to keep a framerate of 60 fps. From what I understand, the game engine will even leave out a few calls to the draw method if it begins to slow down. This is why we want to put our sprite updates in the update method. Then using a game timer (provided by the engine), we want to render the scene based on real time passed, not framerate. So even the engine renders at 20 fps, the animations will still animate at the same real time speed! Which brings up another point. Why 60 fps? I'm speculating that Microsoft capped it because LCD's dont' refresh faster than 60 fps? On another note, If the game engine knows its falling behind in rendering...then surely we can harness this to speed up our games. Maybe I can find some flag which tell me if the game is lagging, and what the current framerate is, etc...(instead of coding it like I did last time) Sheldon, suggested maybe I can render like WoW does, in prioritised layers...I think he's onto something, however I don't think I'll have that many graphics to worry about such a problem of graphic latency. We'll see. People to Mention: Well,as you are aware I hadn't posted in a couple days and I was surprised to see a few emails and messenger queries about my game progress (and some concern as to why I stopped). I want to thank everyone for their kind words of support and put everyone at ease by stating that I do intend on completing this project. Granted I only have a few hours each night, but, I'll do it. Thank you to Garth for mailing in my next screen! That was a nice surprise! The Sneek Peek you've been waiting for... Garth has also volunteered to render me some wizard images. He was a bit shocked when I asked for them in 2D animated strips. He said I was going backward (and that I have really bad Game Development Lingo). But, I advised Garth that I will use 3D images later...for now...2D images. Garth also had some great game design ideas to add on. I advised him that I will save his ideas and include them in the future design document (for the 3d version?). Lastly, my best friend Alek, is going to join me in developing this game. This was a project we started eons ago but never completed because of our careers. Now, priorities change and we have some spare time on our hands. Let's see what trouble Alek and I can get into! Tonight I'll be uploading my prototypes and base game to a source control for both of us to work off of. D.

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  • Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu

    - by Asian Angel
    Desktop notifications from Chromium-based browsers are an awesome feature, but they do not blend in well at all with the native system theming in Ubuntu. Now you can fix that small problem using the wonderful Chromify-OSD extension created by Marco Ceppi. Once you get the extension installed you can give it a quick test run using the link and information we have listed below. As you can see in the image above the new notification style looks absolutely wonderful. Chromify-OSD (Chrome Web Store) [via OMG! Ubuntu!] You can test the new look of the notifications for yourself using the following webpage. Keep in mind that the extension needs to be installed first before this will work though. Note: Enter the following image URL into the Icon Blank (http://www.rgraph.net/images/logo.png) or the URL for an appropriate image, otherwise the notification may not work properly during your test. Chromify Sample HTML5 Notification Test Page The wallpaper shown in the screenshot above can be downloaded here: anime sport [DesktopNexus] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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  • CodePlex Daily Summary for Monday, January 03, 2011

    CodePlex Daily Summary for Monday, January 03, 2011Popular ReleasesStyleCop for ReSharper: StyleCop for ReSharper 5.1.14977.000: Prerequisites: ============== o Visual Studio 2008 / Visual Studio 2010 o ReSharper 5.1.1753.4 o StyleCop 4.4.1.2 Preview This release adds no new features, has bug fixes around performance and unhandled errors reported on YouTrack.Morphine: Morphine Alpha Build 30: - Optimization - Some fixes with playlists - Added kinetic scrolling to tracklist view - Updated animations - Added controls to tracklist view Media opens by clicking "No media" or song title now.BloodSim: BloodSim - 1.3.1.0: - Restructured simulation log back end to something less stupid to drastically reduce simulation time and memory usage - Removed a debug log entry that was left over from testing of 1.3.0.0 - Fixed a rounding and calculation error with Haste rating - Added option for Rune of SwordshatteringDbDocument: DbDoc Initial Version: DbDoc Initial versionUltimateJB: UltimateJB 2.03 PL3 KAKAROTO: Voici une version attendu avec impatience pour beaucoup : - La version PL3 KAKAROTO intégre ses dernières modification et intégre maintenant le firmware 2.43 !!! Conclusion : - ultimateJB DEFAULT => Pas de spoof mais disponible pour les PS3 suivantes : 3.41_kiosk 3.41 3.40 3.30 3.21 3.15 3.10 3.01 2.76 2.70 2.60 2.53 2.43ASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.2: Atomic CMS 2.1.2 release notes Atomic CMS installation guide Kind Of Magic MSBuild Task: Beta 4: Update to keep up with latest bug fixes. To those who don't like Magic/NoMagic attributes, you may change these names in KindOfMagic.targets file: Change this line: <MagicTask Assembly="@(IntermediateAssembly)" References="@(ReferencePath)"/> to something like this: <MagicTask Assembly="@(IntermediateAssembly)" References="@(ReferencePath)" MagicAttribute="MyMagicAttribute" NoMagicAttribute="MyNoMagicAttribute"/>N2 CMS: 2.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) All-round improvements and bugfixes File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open the proj...Wii Backup Fusion: Wii Backup Fusion 1.0: - Norwegian translation - French translation - German translation - WBFS dump for analysis - Scalable full HQ cover - Support for log file - Load game images improved - Support for image splitting - Diff for images after transfer - Support for scrubbing modes - Search functionality for log - Recurse depth for Files/Load - Show progress while downloading game cover - Supports more databases for cover download - Game cover loading routines improvedAutoLoL: AutoLoL v1.5.1: Fix: Fixed a bug where pressing Save As would not select the Mastery Directory by default Unexpected errors are now always reported to the user before closing AutoLoL down.* Extracted champion data to Data directory** Added disclaimer to notify users this application has nothing to do with Riot Games Inc. Updated Codeplex image * An error report will be shown to the user which can help the developers to find out what caused the error, this should improve support ** We are working on ...Random password generator written in F#.: VS 2010 solution + exe: Download a VS 2010 solution (unzip before opening) or a ready to go exe.TortoiseHg: TortoiseHg 1.1.8: TortoiseHg 1.1.8 is a minor bug fix release, with minor improvementsBlogEngine.NET: BlogEngine.NET 2.0: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info 3 Months FREE – BlogEngine.NET Hosting – Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. To get started, be sure to check out our installatio...EnhSim: EnhSim 2.2.8 ALPHA: 2.2.8 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Rebuilt Feral Spir...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.6 Released: Hi, Today we are releasing final version of Visifire, v3.6.6 with the following new feature: * TextDecorations property is implemented in Title for Chart. * TitleTextDecorations property is implemented in Axis. * MinPointHeight property is now applicable for Column and Bar Charts. Also this release includes few bug fixes: * ToolTipText property of DataSeries was not getting applied from Style. * Chart threw exception if IndicatorEnabled property was set to true and Too...StyleCop Compliant Visual Studio Code Snippets: Visual Studio Code Snippets - January 2011: StyleCop Compliant Visual Studio Code Snippets Visual Studio 2010 provides C# developers with 38 code snippets, enhancing developer productivty and increasing the consistency of the code. Within this project the original code snippets have been refactored to provide StyleCop compliant versions of the original code snippets while also adding many new code snippets. Within the January 2011 release you'll find 82 code snippets to make you more productive and the code you write more consistent!...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.2: Version: 2.0.0.2 (Milestone 2): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...Cosmos (C# Open Source Managed Operating System): 71406: This is the second release supporting the full line of Visual Studio 2010 editions. Changes since release 71246 include: Debug info is now stored in a single .cpdb file (which is a Firebird database) Keyboard input works now (using Console.ReadLine) Console colors work (using Console.ForegroundColor and .BackgroundColor)Paint.NET PSD Plugin: 1.6.0: Handling of layer masks has been greatly improved. Improved reliability. Many PSD files that previously loaded in as garbage will now load in correctly. Parallelized loading. PSD files containing layer masks will load in a bit quicker thanks to the removal of the sequential bottleneck. Hidden layers are no longer made visible on save. Many thanks to the users who helped expose the layer masks problem: Rob Horowitz, M_Lyons10. Please keep sending in those bug reports and PSD repro files!Facebook C# SDK: 4.1.1: From 4.1.1 Release: Authentication bug fix caused by facebook change (error with redirects in Safari) Authenticator fix, always returning true From 4.1.0 Release Lots of bug fixes Removed Dynamic Runtime Language dependencies from non-dynamic platforms. Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample Changed internal serialization to use Json.net BREAKING CHANGE: Canvas Session is no longer supported. Use Signed...New ProjectsAndroid Battery Indicator: Small widget that shows the battery life as a percentageBudget: A personal exploration into C#. A quickly thrown together project that allows you to track expenses by week. MS Access back end.Cafeteria Dotnetnuke Module: Simple Dotnetnuke Module about Managing Cafeteria. This module was applied at Ho Chi Minh City International University Portal Website.E Book Database & Organizer: This Is a project to organize ebooks and retrive information about them very fast.Later a free e-library software may be developed based on this project. This project mainly developed with visual C#2008express edition.It also can compiled by mono. It use SQLite as database. GrowlWebBridge: Using c# Growl connector library, accept notification parameters via querystring and fire off to Growl. I'm personally using it to have my Vera 2 (www.micasaverde.com) send growls when things happen.JakoPiste: N/AJAudit: Static analysis for java programs. Helps audit java code. Reports possible code improvements. 100% C#.Morphine: Morphine is a nice WPF media player with Android Honeycomb interface.NUnit test template for VS2010 Express MVC 2: This is an attempt to create a set of template of NUnit (a test framework) for MVC 2 in Visual Studio 2010 Express.Orchard Image Field Module: Orchard Image Field Module adds a new Image editor to content type management. PDB2MOBI batch convert: Converts PDB files to MOBI format in batch. Used primary to convert large PDB libraries for Kindle.Random password generator written in F#.: A password generator that creates random and strong passwords. It's developed in F#. Robots Routing using Swarm Intelligence: A project to simulate and test a multiagent algorithm for finding multiple noisy radiation Sources with spatial and communication constraints with an emulated environment with different parameters and conditions. sanmei: sanmeiServer DateTime: Server DateTime renders the date and time from the server and make it active using javascript. It is in Military Time Format.Windows K: Microsoft Imagine Cup 2011 Project

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  • Windows 7 backup network restore: "The network location cannot be reached, 0x800704CF"

    - by Znarkus
    When I try to restore from a backup image, I get this error. After I enter the network address (\\10.0.0.1\backup or \\z\backup), the wizard presents me with the network login dialog, which leads me to believe that it can connect to the network (yes, the share is password protected). I decided to install Windows 7, since I thought that I could restore the image from Windows. The restore process in Windows can locate the backups, but to do an image restore it needs to reboot to the wizard above. Which of course gives the very same error. This is what \\z\backup looks like. Please help, I'm getting desperate. Update: Forgot to mention that the NAS is running Ubuntu, if that's relevant.

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  • Disable "Windows Firewall with Advanced Security" for all profiles(Domain,Public,Standard) in local GP using script help! Windows 7 Clients

    - by JoBo
    We need Windows7 with windows firewall to be turned off , so the GOLD image has windows firewall turned off for all profiles(Domain,Public,Standard) and Windows Service disabled No the same GOLD image deployed with MDT (Apply local GPO) has enabled Windows Firewall under "Windows Firewall with Advanced Security" as part of task sequence Now we need to remove it. "These machines are now on Domain where in we have no rights/control on the domain level GPO", we have local admi rights on these machines We have a requirement do set the "Windows Firewall with Advanced Security" to "NOT Configured" or "OFF "on these machines In gpedit.msc if we manually go to "Windows Firewall with Advanced Security" after enabling Windows Firewall Services then can Clear the settings Do do the same manually on all machines is extra effort Changing values in registry will get reverted on machine restart as its getting applied from local GPO Also using GPMC can connect to remote computer and can manually or using wfw file we can make it not configured but we are looking for a script or a less effort method to accomplish this Please suggest NB: CIA has already reported similar issue//How do I turn off Windows 7 Firewall via script or through automation?// , but doing netsh advfirewall set allprofiles state off on already deployed machines did not make change (FW service on all machine is disabled in GOLd image)// Thanks and Regards Jose

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  • Hard drive trouble trying to recover data

    - by DEmetria
    How to get my information off my old hard drive to my new one So I wanna know can anyone help me Laptop stop working and have me a hard disk error I finally got it to boot up again after playing with it, and I tried to copy my stuff and it froze on me and hasn't booted since Bought another hard drive and ended up making an image of my friends computer but couldn't get my stuff off my old drive so I tried the freezer method now and I put it in for two hours and it didn't boot but I'm putting it back in for 12hrs So my end result is I just wanna get my drive up enough to create an image of my CPU to my new hard drive and is there another way I could do it if my hard drive won't boot!! But here's the kickers when I made the image of my friends computerized up loaded it to the new hard drive and I have my old hard drive plugged up to an USB enclosure so I need help. Thanks in advance!!!

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  • images within noscript

    - by Guilherme Nascimento
    Note: My question is not about javascript Note: My question is how to make the HTML accessible to search engines. Note: My question is not about hiding texts, is on block loading of images in order to use LazyLoad. I tested various techniques of blocking the loading of images to use effect LazyLoad (I'm developing in javascript), was the only efficient <NOSCRIPT>: The HTML structure that would, with LazyLoad loading of images is achieved via the viewport (visible area of the website in browser). <p>Lorem ipsum dolor sit amet, <span class="lazyload"> <noscript><img src="foto-m0101.jpg" alt="image description"></noscript> </span> consectetur adipiscing elit. </p> <p>Lorem ipsum dolor sit amet, <span class="lazyload"> <noscript><img src="foto-m0201.jpg" alt="image description"></noscript> </span> consectetur adipiscing elit. </p> <p>Lorem ipsum dolor sit amet, <span class="lazyload"> <noscript><img src="foto-m0301.jpg" alt="image description"></noscript> </span> consectetur adipiscing elit. </p> This is a bad practice for search engines? If it is a bad practice, you could put an example of good practice? If there is any other issue with noscript talking pictures, forgive me. Note: I did not find any doubts about noscript with images.

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  • How to I get a rotated sprite to move left or right?

    - by rphello101
    Using Java/Slick 2D, I'm using the mouse to rotate a sprite on the screen and the directional keys (in this case, WASD) to move the spite. Forwards and backwards is easy, just position += cos(ang)*speed or position -= cos(ang)*speed. But how do I get the sprite to move left or right? I'm thinking it has something to do with adding 90 degrees to the angle or something. Any ideas? Rotation code: int mX = Mouse.getX(); int mY = HEIGHT - Mouse.getY(); int pX = sprite.x+sprite.image.getWidth()/2; int pY = sprite.y+sprite.image.getHeight()/2; double mAng; if(mX!=pX){ mAng = Math.toDegrees(Math.atan2(mY - pY, mX - pX)); if(mAng==0 && mX<=pX) mAng=180; } else{ if(mY>pY) mAng=90; else mAng=270; } sprite.angle = mAng; sprite.image.setRotation((float) mAng); And the movement code (delta is change in time): Input input = gc.getInput(); Vector2f direction = new Vector2f(); Vector2f velocity = new Vector2f(); direction.x = (float) Math.cos(Math.toRadians(sprite.angle)); direction.y = (float) Math.sin(Math.toRadians(sprite.angle)); if(direction.length()>0) direction = direction.normalise(); //On a separate note, what does this line of code do? velocity.x = (float) (direction.x * sprite.moveSpeed); velocity.y = (float) (direction.y * sprite.moveSpeed); if(input.isKeyDown(sprite.up)){ sprite.x += velocity.x*delta; sprite.y += velocity.y*delta; }if (input.isKeyDown(sprite.down)){ sprite.x -= velocity.x*delta; sprite.y -= velocity.y*delta; }if (input.isKeyDown(sprite.left)){ //??? }if (input.isKeyDown(sprite.right)){ //??? }

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  • Access Officejet Pro L7590 memory card reader

    - by luri
    I can't manage to access my printer's memory card reader in Nautilus. I can just access it with hp-unload. Here's a sample output from this command: lubuntu@L-X6:~$ hp-unload hp:/net/Officejet_Pro_L7500?zc=HP065193 HP Linux Imaging and Printing System (ver. 3.10.6) Photo Card Access Utility ver. 3.3 Copyright (c) 2001-9 Hewlett-Packard Development Company, LP This software comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to distribute it under certain conditions. See COPYING file for more details. Using device: hp:/net/Officejet_Pro_L7500?zc=HP065193 |error: Photo card write failed (Card may be write protected) / Photocard on device hp:/net/Officejet_Pro_L7500?zc=HP065193 mounted DO NOT REMOVE PHOTO CARD UNTIL YOU EXIT THIS PROGRAM warning: Photo card is write protected. Type 'help' for a list of commands. Type 'exit' to quit. pcard: / > ls \ Name Size Type dcim/ directory eos_digi.tal 0 B unknown/unknown 1 files, 0 B pcard: / > cd dcim |pcard: /dcim > ls | Name Size Type . directory .. directory 100eos5d/ directory 267canon/ directory 270canon/ directory 271canon/ directory 272canon/ directory 0 files, 0 B pcard: /dcim > cd 272canon -pcard: /dcim/272canon > ls \ Name Size Type . directory .. directory _mg_7201.jpg 3.1 MB image/jpeg ...........(some more files)................. _mg_7281.jpg 2.5 MB image/jpeg _mg_7282.jpg 2.5 MB image/jpeg 82 files, 241.6 MB (253377883) How can I acess it from nautilus or mount it as a filesystem? Note that this is similar to this other question: Can't get HP Officejet 6500 card reader to work. but actually there seemed to be no supported device here, while in my case I manage to access the memory card from hp-unload.

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  • How to know which partition is which?

    - by user206870
    Well I was just wondering what partition belongs to which. On my computer I have Windows 7 and two Ubuntu systems (it was an accident, which is why I need to know which partition is which). So how do I know which one is which?? PS here's the codes: jp@jp-Satellite-L555D:~$ sudo update-grub [sudo] password for jp: Generating grub.cfg ... Found linux image: /boot/vmlinuz-3.11.0-12-generic Found initrd image: /boot/initrd.img-3.11.0-12-generic Found memtest86+ image: /boot/memtest86+.bin Found Windows 7 (loader) on /dev/sda1 Found Windows 7 (loader) on /dev/sda2 Found Windows Recovery Environment (loader) on /dev/sda3 Found Ubuntu 13.10 (13.10) on /dev/sda7 done jp@jp-Satellite-L555D:~$ sudo fdisk -l Disk /dev/sda: 250.1 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders, total 488397168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xf6f5148e Device Boot Start End Blocks Id System /dev/sda1 * 2048 3074047 1536000 27 Hidden NTFS WinRE /dev/sda2 3074048 213421022 105173487+ 7 HPFS/NTFS/exFAT /dev/sda3 469676032 488396799 9360384 17 Hidden HPFS/NTFS /dev/sda4 213422078 469676031 128126977 5 Extended /dev/sda5 300185600 463910911 81862656 83 Linux /dev/sda6 463912960 469676031 2881536 82 Linux swap / Solaris /dev/sda7 213422080 300185599 43381760 83 Linux Partition table entries are not in disk order Thanks to whoever can answer this. Another quick question, what is the extended partition??

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  • Simple Workstation Imaging Solution?

    - by Will
    Hey guys, I need a fairly cheap imaging solution for Windows XP corporate desktops. Ideally, I'd be able to set up a desktop exactly as we want it, create an image, deploy this image to a server, then boot a new desktop to a CD/USB Drive/Network and quickly set up the workstation. Ideally, each computer would also have a unique workstation name. Any ideas? Right now I'm using a custom built Linux DD solution, but it's slow, not network-based, can't image multiple computers at the same time as there's only one copy on a USB drive, and can't uniquely name the computers. Thanks, Will

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  • How to see ALT text in Firefox

    - by torbengb
    I know Mozilla thinks it's a bug that IE shows ALT text even after the image has loaded; while users think it's a bug that Firefox doesn't work exactly like IE. This disagreement is irrelevant to my question: How can I make my Firefox show the ALT tooltip when I hover the mouse over an image? Obviously XKCD is a bit tame without this essential functionality. I've tried the Firefox plugin Popup ALT Attribute but it doesn't work; after restarting the browser and hovering over an image with an ALT text, no tooltip appears. I reproduced this on several computers with several (Windows) OS versions.

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  • Sysprep on Windows 7 for a non-windows admin?

    - by askvictor
    I'm needing to use sysprep to deploy some Windows 7 machines. I can't find any resources that explain this very easily. In particular, I've loaded all of the programs I want for the image onto a computer. If I want to use prepares this for cloning onto 200 other machines, what steps would I need to take? Or do I need to start again, creating the image using 'audit' mode? The machines I'm using come pre-configured from the manufacturer with a host of custom drivers that wouldn't be fun to re-install - I'd rather use their base image to build upon. Cheers, Victor

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  • How to move an UIView along a curved CGPath according to user dragging the view

    - by Felipe Cypriano
    I'm trying to build a interface that the user can move his finger around the screen an a list of images moves along a path. The idea is that the images center nevers leaves de path. Most of the things I found was about how to animate using CGPath and not about actually using the path as the track to a user movement. I need to objects to be tracked on the path even if the user isn't moving his fingers over the path. For example (image bellow), if the object is at the beginning of the path and the user touches anywhere on the screen and moves his fingers from left to right I need that the object moves from left to right but following the path, that is, going up as it goes to the right towards the path's end. This is the path I've draw, imagine that I'll have a view (any image) that the user can touch and drag it along the path, there's no need to move the finger exactly over the path. If the user move from left to right the image should move from left to right but going up if need following the path. This is how I'm creating the path: CGPoint endPointUp = CGPointMake(315, 124); CGPoint endPointDown = CGPointMake(0, 403); CGPoint controlPoint1 = CGPointMake(133, 187); CGPoint controlPoint2 = CGPointMake(174, 318); CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, endPointUp.x, endPointUp.y); CGPathAddCurveToPoint(path, NULL, controlPoint1.x, controlPoint1.y, controlPoint2.x, controlPoint2.y, endPointDown.x, endPointDown.y); Any idead how can I achieve this?

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  • Video/Animated GIF advanced frame editor?

    - by meder
    What sort of application could I use for example if I had a 5 minute video or an animated GIF with 50 frames, and I wanted to basically Photoshop replace an object, say a person's head, with another image for all those 50 frames? Is there some sort of smart tool that can do this or do I have to edit every single frame by hand? I wouldn't mind there being a tool where I can paste the image in every frame automatically, and switch from frame to frame adjusting the position of it, I just need something efficient. I've tried using Photoshop's import video into image sequence and tried editing with the animation toolbar at the bottom, but it's not quite what I want. I don't care if it's free software or not, I'm primarily using Linux but I have VirtualBox Windows XP if there's an excellent application that's not available otherwise.

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  • Can't set Windows XP background

    - by Anteru
    I have a Windows XP (Home) machine with a very weird problem. I cannot set the background image properly. That is, I can go to Desktop, Background image, select a different one, but the background has still the same solid colour. Now if I kill explorer.exe, I can see the background image correctly, but starting explorer.exe gives me the solid colour background back again. If I go to Desktop, Customise Desktop, Web, there is a checkbox at the bottom called "Fix desktop icons" or something like this (not sure how it's called in the English version.) If I enable this checkbox, I can see the background, but the desktop icons are drawn with solid-colour backgrounds (even though I have the "draw icon labels transparently" option set.) If I disable the checkbox, I have no desktop background. Active Desktop is disabled. Any idea how to fix this and what might be the reason for this behaviour in the first place?

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  • Flattening PDF transparency

    - by Jan
    I have a PDF, made with Inkscape, that uses transparent colors. This image shall be used in a LaTeX document. While preserving the transparency is nice for editing, it can be a problem for printing. Printing usually involves PDF to PS conversion. Since Postscript does not support transparency, this requires either flatting, i.e. creating a vector graphic that works without transparency or rastering, i.e. rendering a bitmap image. When a PDF document containing such a figure is printed (or converted to PS) using Evince (or Cairo or Ghostscript), the whole page gets rendered as a bitmap, rendering fonts ugly (different from other pages). (Adobe Acrobat handles such PDFs well.) Unfortunately, converting the PDF figures to EPS (before including them with LaTeX) doesn't help much, because both pdftops and pdf2ps (again, Cairo or Ghostscript) rasterize the image, i.e. render a bitmap (saved as EPS). (This is slightly better, because it doesn't affect the whole page, but I'd still prefer a vector graphics.) How can I flatten transparency with Inkscape or other software on Linux?

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  • Is it possible to add files to the "Wordpress Media Library" using the command line?

    - by Tom
    Wordpress has it's own "Media Library" which is used when you upload images and other media for use in blog posts and pages. The advantage of the media library is that it automatically produces thumbnails of the images and the web interface gives you extra info such as who uploaded the image, which articles use the image, etc. My question is, does anyone have any tips on interacting with the media library via the command line instead of using the Wordpress web interface? For example, any ideas on how to add a image to the media library from the command line? If I copy files to the media library directory (usually .../wp-content/uploads/YYYY/MM/) from the command line they do not show up in the Wordpress dashboard - I guess because there needs to be an associated database entry for the media to be registered with Wordpress.

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  • linux display drivers

    - by salman
    I've run into a major display problem on newly installed fedora 11, on my 6 years old pc which runs a pentium4 2.4 GHz processor, 1 gb ddr ram, intel 845 motherboard with integrated graphics card. When i open an image or play a video, my complete screen turns garbled. I simply cannot make out whats on my screen. With difficulty i have to close the image/video window and move around the folder window to clean the screen image. Is it because of my display drivers? How can i fix it? I also ran into mp3 plugins and flash issues which i was able to resovle. I'm new to linux, the sole purpose of isntalling it on my old pc was to learn linux but this display problem is frustrating me. Thanks, Salman

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  • Ubuntu impossible to install: "unable to find a medium containing a live filesystem"

    - by Lorenzo
    Yes, I have read questions and answers with similar titles for this issue, which prevented me from installing Ubuntu for several MONTHS now, trying to figure it out. I have a MacBookPro with triple partition (one for Mac Snow Leopard, one for Windows 7, one for Linux) created with reFIT firmware (not BootCamp). I set up the system according to these instructions for reFIT: http://lifehacker.com/5531037/how-to-triple+boot-your-mac-with-windows-and-linux-no-boot-camp-required Now. There is a free partition ready to accept Linux into its arms, but Linux does not want to participate. Most answers to the issue "unable to find a medium containing a live filesystem" point to changing the BIOS booting system (which I don't know how to do, especially using this reFIT booting system), and to changing the socket of the USB (which does not concern me, since I am using a CD, actually I tried with a CD, then with a DVD, since a blank CD is only 700MB while the iso image file of Ubuntu is about 731MB). Anyway. This is what happens: I am in the Mac system (using the Mac partition) I insert the DVD with the burned image of Ubuntu (yes I have tried burning it again and agin on both CD and DVD blank discs). I restart the computer. When reFIT loads, I hold down the ALT key until the CD image appears. I select it, and hit Enter. A small Ubuntu icon appears at the bottom of the screen. Then a Ubuntu sign appears in the middle of the screen with small dots underneath, lighting up progressively over and over to indicate it's loading. Then everything turns black and the following message appears, at the end of a few lines of text: "unable to find medium with live file system". Please provide very practical suggestions on what to do to an unexperienced wannabe Ubuntu very patient user. Please start by saying how do I access the BIOS setup from reFIT bootup, and exactly what and why I need to try and change. (Will this mess up my reFIT bootup?) And anything else I need to do to finally be able to install Ubuntu. Thanks

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  • reclaime like, recovery software

    - by Bou
    I need a recovery software that has the features of reclaime file recovery. Those are, to be able to read image files, to keep folder structure, to be as efficient but to be free. I can't afford reclaime and all free software that i know out there either support folder structure but cannot read an image of the array created or the opposite. Can somebody suggest some software? PS: I used reclaime to create an image of my RAID0 broken array and with reclaime file recovery i can see all my files intact but i cannot recover without purchase.

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  • PHP rand function (or not so rand)

    - by Badr Hari
    I was testing PHP rand function to write on a image. Of course the output shows that it's not so random. The code I used: <?php header('Content-Type: image/png'); $lenght = 512; $im = imagecreatetruecolor($lenght, $lenght); $blue = imagecolorallocate($im, 0, 255, 255); for ($y = 0; $y < $lenght; $y++) { for ($x = 0; $x < $lenght; $x++) { if (rand(0,1) == 0) { imagesetpixel($im, $x, $y, $blue); } } } imagepng($im); imagedestroy($im); ?> My question is, if I use image width/lenght (variable $lenght in this example) number like 512, 256 or 1024, it is very clear that it's not so random. When I change the variable to 513 for an example, it is so much harder for human eye to detect it. Why is that? What is so special about these numbers? 512: 513: Edit: I'm running xampp on Windows to test it.

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  • Can't set up IIS Web Server on Server 2008 x64 correctly (what have I missed?)

    - by balexandre
    Using a VM I installed Windows 2008 Server x64 and as the image below shows, added the IIS Role full image and assigned all role features of IIS full image But if I have an ASP.NET (aspx) page that does (C#) Session["test-session"] = "A"; and read in other page I always get nothing! NOTE: I do have an entire ASP.NET web application, the example above is to be succinct and explicit on what is the problem I'm facing. Can anyone know what do I have to do to the Server, so I can use the Session variables? All help is greatly appreciated, Thank you

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