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  • How to port email from evolution to thunderbird?

    - by jim
    I updated ubuntu to 11.10 using the update notification. I am also switching from Xubuntu to ubuntu - gnome interface. I have been using evolution for years and would like to port the emails to thunderbird. I have looked at the similar questions with no luck and the thunderbird help on manually importing. Most of these assume that the evolution file structure is similar to the evolution file structure. When I set up thunderbird it seems to have imported the contacts from evolution (and actually removed them from evolution. However no mail got transferred. I found the evolution mail in ~/.local/share/evolution/mail/local . this has folders.db and 3 directories - cur ,tmp, and new. then there are the hidden files and directories. Each directory has three related files with extensions .cmeta, .ibex.index, and .ibex.index.data. Then all the directories had files that seem to contain the individual messages. I have not looked at rhyme or reason to the file numbering/naming scheme. is there a nice way to import these files?

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  • T-4 Templates for ASP.NET Web Form Databound Control Friendly Logical Layers

    - by joycsharp
    I just released an open source project at codeplex, which includes a set of T-4 templates to enable you to build logical layers (i.e. DAL/BLL) with just few clicks! The logical layers implemented here are  based on Entity Framework 4.0, ASP.NET Web Form Data Bound control friendly and fully unit testable. In this open source project you will get Entity Framework 4.0 based T-4 templates for following types of logical layers: Data Access Layer: Entity Framework 4.0 provides excellent ORM data access layer. It also includes support for T-4 templates, as built-in code generation strategy in Visual Studio 2010, where we can customize default structure of data access layer based on Entity Framework. default structure of data access layer has been enhanced to get support for mock testing in Entity Framework 4.0 object model. Business Logic Layer: ASP.NET web form based data bound control friendly business logic layer, which will enable you few clicks to build data bound web applications on top of ASP.NET Web Form and Entity Framework 4.0 quickly with great support of mock testing. Download it to make your web development productive. Enjoy!

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  • Windows 8, the biggest struggle&hellip;.

    - by Dennis Vroegop
    As always, it’s hard to be original. It’s easy to copy great stuff others have done but to think of something nice that others might have done is not trivial. The number of applications in the Windows 8 Store is growing rappidly. That was to be expected; a lot of developers already have the skills needed to build Win8 apps so all it took was some ideas. And they have ideas. Another factor that helps with the growing number of apps in the store is the availability of the project templates in Visual Studio 2012. When you start a new project you are given a ready to run sample that you can adapt to your needs. All the stuff needed to navigate through the app, to display data, to do semantic zoom, it’s all available. So what do we do? We tweak, change, adapt and modify these samples to fit our application. However, the underlying structure of the app remains the same. Somehow developers can’t seem to break free from the structure that the sample apps give you. Result: all apps looks alike. My tip for the day: take the samples and use them to learn. Don’t use them as a foundation of your app. Make you app different from those others and you’ll find you will have something special. I’m curious to see what you come up with!

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  • How to cross-reference many character encodings with ASCII OR UTFx?

    - by Garet Claborn
    I'm working with a binary structure, the goal of which is to index the significance of specific bits for any character encoding so that we may trigger events while doing specific checks against the profile. Each character encoding scheme has an associated system record. This record's leading value will be a C++ unsigned long long binary value and signifies the length, in bits, of encoded characters. Following the length are three values, each is a bit field of that length. offset_mask - defines the occurrence of non-printable characters within the min,max of print_mask range_mask - defines the occurrence of the most popular 50% of printable characters print_mask - defines the occurrence value of printable characters The structure of profiles has changed from the op of this question. Most likely I will try to factorize or compress these values in the long-term instead of starting out with ranges after reading more. I have to write some of the core functionality for these main reasons. It has to fit into a particular event architecture we are using, Better understanding of character encoding. I'm about to need it. Integrating into non-linear design is excluding many libraries without special hooks. I'm unsure if there is a standard, cross-encoding mechanism for communicating such data already. I'm just starting to look into how chardet might do profiling as suggested by @amon. The Unicode BOM would be easily enough (for my current project) if all encodings were Unicode. Of course ideally, one would like to support all encodings, but I'm not asking about implementation - only the general case. How can these profiles be efficiently populated, to produce a set of bitmasks which we can use to match strings with common characters in multiple languages? If you have any editing suggestions please feel free, I am a lightweight when it comes to localization, which is why I'm trying to reach out to the more experienced. Any caveats you may be able to help with will be appreciated.

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  • Understanding DeviceContext and Shaders in Direct3D/SlimDX

    - by Carson Myers
    I've been working through this tutorial about drawing triangles with SlimDX, and while it works, I've been trying to structure my program differently than in the tutorial. The tutorial just has everything in the main method, I'm trying to separate components into their own classes. But I'm not sure where certain components belong: namely, contexts and shaders. The tutorial (as it's just rendering one triangle) has one device, one swapchain, one device context and one set of shaders. intuition says that there is only one device/swapchain for one game, but with contexts I don't know. I made a Triangle class and put the vertex stuff in there. Should it also create a context? Should it load its own shaders? Or should I pass some global context and shaders to the triangle class when it is constructed? Or pass the shaders and construct a new context? I'm just getting started with 3D programming, so in addition to answering this question, if anyone knows of a tutorial or article or something about the larger-scale structure of a game, I'd be interested in seeing that as well.

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  • emca fails with "Database instance is unavailable" though available

    - by Giri Mandalika
    The following example shows the symptoms of failure, and the exact error message. $ emca -repos create ... Password for SYSMAN user: Do you wish to continue? [yes(Y)/no(N)]: Y Nov 19, 2012 10:33:42 AM oracle.sysman.emcp.DatabaseChecks \ checkDbAvailabilityImpl WARNING: ORA-01034: ORACLE not available Nov 19, 2012 10:33:42 AM oracle.sysman.emcp.DatabaseChecks \ throwDBUnavailableException SEVERE: Database instance is unavailable. Fix the ORA error thrown and run EM Configuration Assistant again. Some of the possible reasons may be : 1) Database may not be up. 2) Database is started setting environment variable ORACLE_HOME with trailing '/'. Reset ORACLE_HOME and bounce the database. For eg. Database is started setting environment variable ORACLE_HOME=/scratch/db/ . Reset ORACLE_HOME=/scratch/db and bounce the database. Fix: Ensure that the ORACLE_HOME is pointing to the right location in $ORACLE_HOME/bin/emca file. Rather than installing from scratch, if ORACLE_HOME was copied over from another location, likely it results in wrong location for ORACLE_HOME in several Enterprise Manager (EM) specific scripts and files. It usually happens when the directory structure on the target machine is not identical to the structure on the original/source machine, including the top level directory location where Oracle RDBMS was installed properly using the installer.

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  • #altnetseattle &ndash; CQRS

    - by GeekAgilistMercenary
    This is a topic I know nothing about, and thus, may be supremely disparate notes.  Have fun translating.  : )   . . .and coolness that the session is well past capacity. Separates things form the UI and everything that needs populated is done through commands.  The domain and reports have separate storage. Events populate these stores of data, such as "sold event". What it looks like, is that the domain controls the requests by event, which would be a product order or something similar. Event sourcing is a key element of the logic. DDD (Domain Driven Design) is part of the core basis for this methodology/structure. The architecture/methodology/structure is perfect for blade style plugin hardware as needed. Good blog entry DDDD: Why I love CQRS and another Command and Query Responsibility Segregation (CQRS), more, CQRS à la Greg Young, a bit by Udi Dahan and there are more.  Google, Bing, etc are there for a reason. It appears the core underpinning architectural element of this is the break out of unique identifiable actions, or I suppose better described as events.  Those events then act upon specific pipelines such as read requests, write requests, etc.  I will be doing more research on this topic and will have something written up shortly.  At this time it seems like nothing new, just a large architectural break out of identifiable needs of the entire enterprise system.  The reporting is in one segment of the architecture, the domain is in another, hydration broken out to interfaces, and events are executed to incur events on the Reports, or what appears by the description to be events on the domain. Anyway, more to come on this later.

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  • How can I get the palette of an 8-bit surface in SDL.NET/Tao.SDL?

    - by lolmaster
    I'm looking to get the palette of an 8-bit surface in SDL.NET if possible, or (more than likely) using Tao.SDL. This is because I want to do palette swapping with the palette directly, instead of blitting surfaces together to replace colours like how you would do it with a 32-bit surface. I've gotten the SDL_Surface and the SDL_PixelFormat, however when I go to get the palette in the same way, I get a System.ExecutionEngineException: private Tao.Sdl.Sdl.SDL_Palette GetPalette(Surface surf) { // Get surface. Tao.Sdl.Sdl.SDL_Surface sdlSurface = (Tao.Sdl.Sdl.SDL_Surface)System.Runtime.InteropServices.Marshal.PtrToStructure(surf.Handle, typeof(Tao.Sdl.Sdl.SDL_Surface)); // Get pixel format. Tao.Sdl.Sdl.SDL_PixelFormat pixelFormat = (Tao.Sdl.Sdl.SDL_PixelFormat)System.Runtime.InteropServices.Marshal.PtrToStructure(sdlSurface.format, typeof(Tao.Sdl.Sdl.SDL_PixelFormat)); // Execution exception here. Tao.Sdl.Sdl.SDL_Palette palette = (Tao.Sdl.Sdl.SDL_Palette)System.Runtime.InteropServices.Marshal.PtrToStructure(pixelFormat.palette, typeof(Tao.Sdl.Sdl.SDL_Palette)); return palette; } When I used unsafe code to get the palette, I got a compile time error: "Cannot take the address of, get the size of, or declare a pointer to a managed type ('Tao.Sdl.Sdl.SDL_Palette')". My unsafe code to get the palette was this: unsafe { Tao.Sdl.Sdl.SDL_Palette* pal = (Tao.Sdl.Sdl.SDL_Palette*)pixelFormat.palette; } From what I've read, a managed type in this case is when a structure has some sort of reference inside it as a field. The SDL_Palette structure happens to have an array of SDL_Color's, so I'm assuming that's the reference type that is causing issues. However I'm still not sure how to work around that to get the underlying palette. So if anyone knows how to get the palette from an 8-bit surface, whether it's through safe or unsafe code, the help would be greatly appreciated.

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  • WebCenter Spaces 11g PS2 Task Flow Customization

    - by Javier Ductor
    Previously, I wrote about Spaces Template Customization. In order to adapt Spaces to customers prototype, it was necessary to change template and skin, as well as the members task flow. In this entry, I describe how to customize this task flow.Default members portlet:Prototype Members Portlet:First thing to do, I downloaded SpacesTaskflowCustomizationApplication with its guide.This application allows developers to modify task flows in Spaces, such as Announcements, Discussions, Events, Members, etc. Before starting, some configuration is needed in jDeveloper, like changing role to 'Customization Developer' mode, although it is explained in the application guide. It is important to know that the way task flows are modified is through libraries, and they cannot be updated directly in the source code like templates, you must use the Structure panel for this. Steps to customize Members portlet:1. There are two members views: showIconicView and showListView. By default it is set to Iconic view, but in my case I preferred the View list, so I updated in table-of-members-taskflow.xml this default value.2. Change the TableOfMembers-ListView.jspx file. By editing this file, you can control the way this task flow is displayed. So I customized this list view using the structure panel to get the desired look&feel.3. After changes are made, click save all, because every time a library changes an xml file is generated with all modifications listed, and they must be saved.4. Rebuild project and deploy application.5. Open WLST command window and import this customization to MDS repository with the 'import' command.Eventually, this was the result:Other task flows can be customized in a similar way.

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  • How do you use blank lines in your code ?

    - by Matthieu M.
    There has been a few remarks about white space already in discussion about curly braces placements. I myself tend to sprinkle my code with blank lines in an attempt to segregate things that go together in "logical" groups and hopefully make it easier for the next person to come by to read the code I just produced. In fact, I would say I structure my code like I write: I make paragraphs, no longer than a few lines (definitely shorter than 10), and try to make each paragraph self-contained. For example: in a class, I will group methods that go together, while separating them by a blank line from the next group. if I need to write a comment I'll usually put a blank line before the comment in a method, I make one paragraph per step of the process All in all, I rarely have more than 4/5 lines clustered together, meaning a very sparse code. I don't consider all this white space a waste because I actually use it to structure the code (as I use the indentation in fact), and therefore I feel it worth the screen estate it takes. For example: for (int i = 0; i < 10; ++i) { if (i % 3 == 0) continue; array[i] += 2; } I consider than the two statements have clear distinct purposes and thus deserve to be separated to make it obvious. So, how do you actually use (or not) blank lines in code ?

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  • Tips on combining the right Art Assets with a 2D Skeleton and making it flexible

    - by DevilWithin
    I am on my first attempt to build a skeletal animation system for 2D side-scrollers, so I don't really have experience of what may appear in later stages. So i ask advice from anyone that been there and done that! My approach: I built a Tree structure, the root node is like the center-of-mass of the skeleton, allowing to apply global transformations to the skeleton. Then, i make the hierarchy of the bones, so when moving a leg, the foot also moves. (I also make a Joint, which connects two bones, for utility). I load animations to it from a simple key frame lerp, so it does smooth movement. I map the animation hierarchy to the skeleton, or a part of it, to see if the structure is alike, otherwise the animation doesnt start. I think this is pretty much a standard implementation for such a thing, even if i want to convert it to a Rag Doll on the fly.. Now to my question: Imagine a game like prototype, there is a skeleton animation of the main character, which can animate all meshes in the game that are rigged the same way.. That way the character can transform into anything without any extra code. That is pretty much what i want to do for a side-scroller, in theory it sounds easy, but I want to know if that will work well. If the different people will be decently animated when using the same skeleton-animation pair. I can see this working well with a Stickman, but what about actual humans? Will the perspective look right, or i will need to dynamically change the sprites attached to bones? What do you recommend for such a system?

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  • Back up a single table in SQL Server

    - by BuckWoody
    SQL Server doesn’t have an easy way to take a table backup, so I often use the bcp (Bulk Copy Program) to accomplish the same goal. I’ve mentioned this before, and someone told me when they tried it they couldn’t restore the table – ah the dangers of telling people half the information! I should have mentioned that you need to have a “format file” ready if the table does not exist at the destination. In my case I already had the table, in this person’s case they did not. The format file can be used to rebuild that table structure before the data is bcp’d in, and you can read more about it here: http://msdn.microsoft.com/en-us/library/ms191516.aspx There’s another way to back up a table, and that’s to create a Filegroup and place the table there. Then you can take a Filegroup backup to back up a single table. Of course, there are other methods of moving a single table’s data in an out, including SQL Server Integration Services and even the older Data Transformation Services, or simply by using hte SQLCMD or PowerShell utilities to run a query and just save the output to a file. In fact, these days I’m using a PowerShell script to build INSERT statements from that query. That could also easily be modified to create the table structure (or modify one if needed) quite easily. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Designing a large database with multiple sources

    - by CatchingMonkey
    I have been tasked with redesigning, or at worst optimising the structure of a database for a data warehouse. Currently, the database has 4 other source databases (which is due to expand to X number of others), all of which have their own data structures, naming conventions etc. At the moment an overnight SSIS package pulls the data from the various source and then for each source coverts the data into a standardised, usable format. These tables are then appended to each other creating a 60m row, 40 column beast!. This table is then used in a variety of ways from an OLAP cube to a web front end. The structure has been in place for a very long time, and the work I have been able to prove the advantages of normalisation, and this is the way I would like to go. The problem for me is that the overnight process takes so long I don't then want to spend additional time normalising the last table into something usable. Can anyone offer any insight or ideas into the best way to restructure or optimise the database efficiently? Edit: All the databases are MS SQL Server 2008 R2 Thanks in advance CM

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  • The Workshop Technique Handbook

    - by llowitz
    The #OUM method pack contains a plethora of information, but if you browse through the activities and tasks contained in OUM, you will see very few references to workshops.  Consequently, I am often asked whether OUM supports a workshop-type approach.  In general, OUM does not prescribe the manner in which tasks should be conducted, as many factors such as culture, availability of resources, potential travel cost of attendees, can influence whether a workshop is appropriate in a given situation.  Although workshops are not typically called out in OUM, OUM encourages the project manager to group the OUM tasks in a way that makes sense for the project. OUM considers a workshop to be a technique that can be applied to any OUM task or group of tasks.  If a workshop is conducted, it is important to identify the OUM tasks that are executed during the workshop.  For example, a “Requirements Gathering Workshop” is quite likely to Gathering Business Requirements, Gathering Solution Requirements and perhaps Specifying Key Structure Definitions. Not only is a workshop approach to conducting the OUM tasks perfectly acceptable, OUM provides in-depth guidance on how to maximize the value of your workshops.  I strongly encourage you to read the “Workshop Techniques Handbook” included in the OUM Manage Focus Area under Method Resources. The Workshop Techniques Handbook provides valuable information on a variety of workshop approaches and discusses the circumstances in which each type of workshop is most affective.  Furthermore, it provides detailed information on how to structure a workshops and tips on facilitating the workshop. You will find guidance on some popular workshop techniques such as brainstorming, setting objectives, prioritizing and other more specialized techniques such as Value Chain Analysis, SWOT analysis, the Delphi Technique and much more. Workshops can and should be applied to any type of OUM project, whether that project falls within the Envision, Manage or Implementation focus areas.  If you typically employ workshops to gather information, walk through a business process, develop a roadmap or validate your understanding with the client, by all means continue utilizing them to conduct the OUM tasks during your project, but first take the time to review the Workshop Techniques Handbook to refresh your knowledge and hone your skills. 

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  • What is a good basic/flexible cms for a small website? [closed]

    - by Samuel
    Possible Duplicate: Which Content Management System (CMS) should I use? I'm designing a very basic portfolio website for an artist. It features a blog, portfolio, cv and contact page. I've handcoded the basics of this site in php/java, as it is a very small website (and I like coding by hand). But I need a simple cms backend for the dynamic parts of the website (the blog/portfolio). The big systems (ruby, joomla, wordpress) are far too invasive for my liking (and frankly a bit beyond my capabilities). Wordpress for example, requires too much adaptation of the design to the wordpress structure, and ruby is far too extensive for a simple site like this (in my opinion). So what I'm looking for is a (preferably open source) cms that has a simple backend for the artist to use as a blogger, with a mysql database for the content, that will allow me to insert content with simple tags (using smarty tags for example), but is otherwise not too invasive or demanding in terms of the required page structure. Does anyone know of a good cms that fits this description? p.s.: I have tried phpnews and cmsmadesimple, but phpnews was a litte too basic (but very close too what I'm looking for) and cmsmadesimple was way too slow (but otherwise also pretty close too what I wanted, though a bit too extensive).

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  • case-specific mod rewrite on Wordpress subdomain multisite

    - by Steve
    I have split a Wordpress blog into multiple category-specific blogs using subdomains, as the topics in the original blog were too broad to be lumped together effectively. Posts were exported from the parent www blog and imported into the subject-specific subdomain blogs. I believe .htaccess provides mod rewrite for all subdomains (including the original www) in a single .htaccess file. I use .htaccess to perform 301 redirect on post categories to the relevant post on the subdomain's blog. eg: RedirectMatch 301 ^/auto/(.*)$ http://auto.example.com/$1 The problem I have is that the category has been retained in the permalink structure in the subdomain blog, so that www.example.com/auto/mercedes is now auto.example.com/auto/mercedes. The 1st URL is redirect to the 2nd, but unfortunately, the 2nd URL is redirected to auto.example.com/mercedes using the same rewrite rule, which is not found, as the permalink on the subdomain's blog retains the parent category of auto. The solution would be to adjust the permalink structure in the subdomain's WP settings, so that the top level category does not duplicate the subdomain. My question would be: how do I then strip a section of the original (www) blog's post URL from the subdomain's URL when redirecting? eg: How do I redirect www.example.com/auto/mercedes to auto.example.com/mercedes? I'm assuming this would be a regular expression trick, which I am not great at. Update: I might have to use: RewriteCond %{HTTP_HOST} !auto.example.com$ in the default Wordpress if loop in .htaccess, and seperate my custom subdomain redirections into a second if loop section.

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  • WCF/webservice architecture question

    - by M.R.
    I have a requirement to create a webservice to expose certain items from a CMS as a web service, and I need some suggestions - the structure of the items is as such: item - field 1 - field 2 - field 3 - field 4 So, one would think that the class for this will be: public class MyItem { public string ItemName { get; set; } public List<MyField> Fields { get; set; } } public class MyField { public string FieldName { get; set; } public string FieldValue { get; set; } //they are always string (except - see below) } This works for when its always one level deep, but sometimes, one of the fields is actually a point to ANOTHER item (MyItem) or multiple MyItem (List<MyItem>), so I thought I would change the structure of MyField as follows, to make FieldValue as object; public class MyField { public string FieldName { get; set; } public object FieldValue { get; set; } //changed to object } So, now, I can put whatever I want in there. This is great in theory, but how will clients consume this? I suspect that when users make a reference to this web service, they won't know which object is being returned in that field? This seems like a not-so-good design. Is there a better approach to this?

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  • Pathfinding and BSP with Box2D

    - by Amplify91
    I'm looking into implementing AI in my 2D side-scrolling platformer, and I'm looking into using algorithms such as A*. For many kinds of pathfinding, we need some sort of grid or systems of nodes or polygon areas. My problem is that I am using Box2d for physics and I am not sure how best to create a structure that my AI can use besides placing individual nodes manually (something I really want to avoid) and using some sort of steering behavior. My level design is tile-based with each tile being about half of the height/width of my main character. The tiles are not all square (some are sloped). I'd like to have a system that can see what the terrain looks like for pathfinding and also keep track of the positions of other actors such as enemies. I'd like to avoid directly placing any nodes into my level design except for possible endpoints or goals. This question is related: How do you do AI path following within a 2d physics engine like farseer/box2d?, but it doesn't specify what kind of structure I could use instead of a list of nodes. I'm looking for some kind of grid or type of BSP that I can query for algorithms like A*.

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  • Installing LBP 2900 ubuntu -> libs folders wrong?

    - by Peter Smit
    I am trying to get my Canon LBP2900 printer to work on Ubuntu 11.10 64 bit. What I have done is try to follow the steps on https://help.ubuntu.com/community/CanonCaptDrv190 So I downloaded the version 2.3 driver and tried to convert the rpm files to debian and installed them sudo alien cndrvcups-capt-2.30-1.x86_64.rpm cndrvcups-common-2.30-1.x86_64.rpm sudo dpkg -i cndrvcups-capt-2.30-1.x86_64.deb cndrvcups-common-2.30-1.x86_64.deb restarted cups and try to install the printer with lpadmin: sudo service cups restart sudo /usr/sbin/lpadmin -p LBP2900 -m /usr/share/cups/model/CNCUPSLBP2900CAPTK.ppd -v ccp://localhost:59787 -E What I noticed however that on the step with lpadmin it goes wrong with the error: lpadmin: Bad device-uri scheme "ccp" After trying to trace what has gone wrong, I think I nailed it to the fact that dpkg installed a file /usr/lib64/cups/backend/ccp instead of /usr/lib/cups/backend/ccp Checking the original rpm with archive manager shows indeed that /usr/lib and /usr/lib64 are used, with the backend/cpp file only installed in lib64. As I understand correctly, Ubuntu 11.10 uses /usr/lib32 and /usr/lib instead so the files are installed in the wrong place. Is there an automated method of converting the rpm/deb files with the wrong lib structure to one with the right lib structure for ubuntu 11.10? Or am I completely on the wrong track for getting my printer installed?

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  • Installing LBP 2900 printer -> libs folders wrong?

    - by Peter Smit
    I am trying to get my Canon LBP2900 printer to work on Ubuntu 11.10 64 bit. What I have done is try to follow the steps on https://help.ubuntu.com/community/CanonCaptDrv190 So I downloaded the version 2.3 driver and tried to convert the rpm files to debian and installed them sudo alien cndrvcups-capt-2.30-1.x86_64.rpm cndrvcups-common-2.30-1.x86_64.rpm sudo dpkg -i cndrvcups-capt-2.30-1.x86_64.deb cndrvcups-common-2.30-1.x86_64.deb restarted cups and try to install the printer with lpadmin: sudo service cups restart sudo /usr/sbin/lpadmin -p LBP2900 -m /usr/share/cups/model/CNCUPSLBP2900CAPTK.ppd -v ccp://localhost:59787 -E What I noticed however that on the step with lpadmin it goes wrong with the error: lpadmin: Bad device-uri scheme "ccp" After trying to trace what has gone wrong, I think I nailed it to the fact that dpkg installed a file /usr/lib64/cups/backend/ccp instead of /usr/lib/cups/backend/ccp Checking the original rpm with archive manager shows indeed that /usr/lib and /usr/lib64 are used, with the backend/cpp file only installed in lib64. As I understand correctly, Ubuntu 11.10 uses /usr/lib32 and /usr/lib instead so the files are installed in the wrong place. Is there an automated method of converting the rpm/deb files with the wrong lib structure to one with the right lib structure for ubuntu 11.10? Or am I completely on the wrong track for getting my printer installed?

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  • Bug fix for Eclipse runtime plugin

    - by Peter Benedikovic
    This blog is intended to inform about bug fix that solves this issue. Before continuing further, one important note – the linux and mac users do not need to read further because this bug appears only on Windows.  The problem was that the runtime plugin registered new runtime and server each time the Eclipse started. Users ended up with server view looking like this: I have created new runtime plugin which is now available at the update site http://download.java.net/glassfish/eclipse/indigo (or the same ending with juno for Juno users). You will still need to unistall the buggy plugin and (optionally but recommended) to remove runtimes created by this plugin. Here is the guide how to install bugfix: Uninstall buggy runtime plugin via menu Help->About Eclipse->Installation details. Remove runtimes created by old plugin – via Window->Preferences->Server->Runtime Environment. After pressing remove button you may be asked if you want to remove also the servers based on runtime being removed. Recommended is to do so. Now you can install new runtime plugin. Go to Help->Install New Software. You may ask why I haven‘t provided the update for buggy runtime which could be installed via Check for updates feature of Eclipse. It has two main reasons: The bug fix is needed only for Windows users so I didn't want to bother other users by updating working plugin. The runtime plugin has had structure that was not quite suitable for Eclipse update. This structure is now changed so future bugs (I am sure that there will be no such ;)) can be fixed by standard update. Have a good one!

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  • Generating Deep Arrays: Shallow to Deep, Deep to Shallow or Bad idea?

    - by MobyD
    I'm working on an array structure that will be used as the data source for a report template in a web app. The data comes from relatively complex SQL queries that return one or many rows as one dimensional associative arrays. In the case of many, they are turned into two dimensional indexed array. The data is complex and in some cases there is a lot of it. To save trips to the database (which are extremely expensive in this scenario) I'm attempting to get all of the basic arrays (1 and 2 dimension raw database data) and put them, conditionally, into a single, five level deep array. Organizing the data in PHP seems like a better idea than by using where statements in the SQL. Array Structure Array of years( year => array of types( types => array of information( total => value, table => array of data( index => db array ) ) ) ) My first question is, is this a bad idea. Are arrays like this appropriate for this situation? If this would work, how should I go about populating it? My initial thought was shallow to deep, but the more I work on this, the more I realize that it'd be very difficult to abstract out the conditionals that determine where each item goes in the array. So it seems that starting from the most deeply nested data may be the approach I should take. If this is array abuse, what alternatives exist?

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  • Why would accessing photos over a network be a problem for Digikam?

    - by Shedeki
    Digikam has always worked nicely for me. I recently setup a Synology DiskStation (DS212+) and moved all my pictures to it, keeping them in an encrypted folder. I mount that folder using cifs, as some bug prevents eCryptfs and NFS from working together. This has led Digikam to being incredibly slow. Startup takes a very long time (several minutes for 41779 items, 123.8GB) but worse is how long it takes Digikam to write files. I like using Digikams import feature to copy new images from my camera to the hard drive because it checks for duplicates as well as creating a clear folder structure according to the dates the images were taken. Since I moved to using the network drive Digikam takes about 5 to 10 times as long to import photos than it did before. Saving modified or converted images takes equally long. What I am looking for is a way to help Digikam speed things up or an alternative piece of software (I have never liked Digikam being so very much KDEish…). There are just so many features that only Digikam seems to combine, e.g.: Batch processing. Respects existing folder structure. Does not mess up files for other applications. *.NEF support. Caches thumbnails in a clean way.

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  • Why isn't DSM for unstructured memory done today?

    - by sinned
    Ages ago, Djikstra invented IPC through mutexes which then somehow led to shared memory (SHM) in multics (which afaik had the necessary mmap first). Then computer networks came up and DSM (distributed SHM) was invented for IPC between computers. So DSM is basically a not prestructured memory region (like a SHM) that magically get's synchronized between computers without the applications programmer taking action. Implementations include Treadmarks (inofficially dead now) and CRL. But then someone thought this is not the right way to do it and invented Linda & tuplespaces. Current implementations include JavaSpaces and GigaSpaces. Here, you have to structure your data into tuples. Other ways to achieve similar effects may be the use of a relational database or a key-value-store like RIAK. Although someone might argue, I don't consider them as DSM since there is no coherent memory region where you can put data structures in as you like but have to structure your data which can be hard if it is continuous and administration like locking can not be done for hard coded parts (=tuples, ...). Why is there no DSM implementation today or am I just unable to find one?

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  • How to present a stable data model in a public API that allows internal data structures to be changed without breaking the public view of the data?

    - by Max Palmer
    I am in the process of developing an application that allows users to write C# scripts. These scripts allow users to call selected methods and to access and manipulate data in a document. This works well, however, in the development version, scripts access the document's (internal) data structures directly. This means that if we were to change the internal data model/structure, there is a good chance that someone's script will no longer compile. We obviously want to prevent this breaking change from happening, but still want to allow the user to write sensible C# code (whilst not restricting how we develop our internal data model as a result). We therefore need to decouple our scripting API and its data structures from our internal methods and data structures. We've a few ideas as to how we might allow the user to access a what is effectively a stable public version of the document's internal data*, but I wanted to throw the question out there to someone who might have some real experience of this problem. NB our internal document's data structure is quite complex and it could be quite difficult to wrap. We know we want to expose as little as possible in our public API, especially as once it's out there, it's out there for good. Can anyone help? How do scripting languages / APIs decouple their public API and data structures from their internal data structures? Is there no real alternative to having to write a complex interaction layer? If we need to do this, what's a good approach or pattern for wrapping complex data structures that include nested objects, including collections? I've looked at the API facade pattern, which looks like it's trying to address these kinds of issues, but are there alternatives? *One idea is to build a data facade that is kept stable across versions of our application. The facade exposes a set of facade data objects that are used in the script code. These maintain backwards compatibility and wrap access to our internal document's data model.

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