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  • Since a few days, Dropbox stopped syncing

    - by Fabio
    Theres a new problem with nautilus-dropbox and is the worst for a service like Dropbox: stopped syncing and their tech support don't believe their users. The problem is: start dropbox it downloads index creates folders start to download files stop downloading files or the speed is like 0.3k/seg even deleting everything doesn't work, even syncing a single folder with a few files, not even configuring a different limit speed or let all your bandwith, nothing works for me and i have found many users with the same problem. it's strange, i have two computers with ubuntu 14.04 and one with windows 7, and in one of the linux machines it works fine, but not in the other one. Both of them are x64. The answers from the tech support starts with "delete everything and reinstall" to "you may be blocking port 443", yeah, sure (and if i do that half of internet dissapears, idiot), but nothing works. Someone has some idea? i cant find any log file (at least a text log file like in /var/log) to understand what is dropbox doing and what is not working. PS: sorry for my "english", is not my language Examples: dropbox slow on ubuntu 14.04 Dropbox does not sync on ubuntu 14.04 Dropbox Status (in spanish but is the same thing) fabio@canopus:~$ dropbox status Sincronizando (Quedan 330 archivos., Faltan 9 días.) Descargando 330 archivos... (0,3 KB/s, Faltan 9 días.) 9 days for 330 files / 100Mb

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  • Aruba Wireless Controller 200 and AP70 manual

    - by techie
    I have an Aruba wireless system that is currently in use but there is no documentation from the previous person in charge. I have no manuals or login information for the wireless controllers and APs. I checked the Aruba website and you need to register to access the support information but registration isn't instant and takes several days. I've waited for quite a while now and have tried googling and checking the Aruba forums but have found no indication of a manual. What I really need is the ability to reset the controller and APs so I can access the device with the default username and password. There is no reset button on this device so I have no idea how you go about resetting the controller and APs. Hm it seems I can't create a new tag as a new user. If possible can someone add an "Aruba" tag?

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  • Codeigniter + JQuery + Processing.js to replace a Delphi App

    - by Peter Turner
    So, I've got a mandate to make our aged trillion lined Delphi app web based and it needs to make heavy use of the <canvas> element (HTML5 compatibility doesn't seem to be a big issue since we can just make our clients use a compatible browser the way we'd make them use a compatible version of Windows in the win32 environment). The Delphi app in question is almost completely database driven and will still pretty much continue to be developed as the main product. What I am tasked with is pretty much recreating a scaled down version of the program that performs the major functions of the whole program. I couldn't find any frameworks that simulate windows forms using the canvas element, I'm assuming this is probably by design since it is easier just to use HTML, well, be that as it may, I still think it would be cool to have a few of my cool controls on the web (TRichView and TVirtualTree, etc...) So my question is, to anyone who has tried this before, A.) What can we use for an IDE to code this web app (I just use emacs, but no one else in my company does)? B.) Is it a good idea to mix PHP and Processing.JS? It seems like I'm using a lot of AJAX to get anything to happen. 3 calls just for one dialog box to pop up, Loads the HTML for the dialog, Loads the XML to populate the database info on the form Loads the processing.js PJS file which draws the database info to the canvas. Is three a lot, do people usually combine all their gets into one?

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  • Role of systems in entity systems architecture

    - by bio595
    I've been reading a lot about entity components and systems and have thought that the idea of an entity just being an ID is quite interesting. However I don't know how this completely works with the components aspect or the systems aspect. A component is just a data object managed by some relevant system. A collision system uses some BoundsComponent together with a spatial data structure to determine if collisions have happened. All good so far, but what if multiple systems need access to the same component? Where should the data live? An input system could modify an entities BoundsComponent, but the physics system(s) need access to the same component as does some rendering system. Also, how are entities constructed? One of the advantages I've read so much about is flexibility in entity construction. Are systems intrinsically tied to a component? If I want to introduce some new component, do I also have to introduce a new system or modify an existing one? Another thing that I've read often is that the 'type' of an entity is inferred by what components it has. If my entity is just an id how can I know that my robot entity needs to be moved or rendered and thus modified by some system? Sorry for the long post (or at least it seems so from my phone screen)!

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  • Creative software leftovers - ASIO error message

    - by Tony Patriarche
    I temporarily installed an old Creative Audigy 2 soundboard on my Vista x64 Home Premium computer. Bad idea! I uninstalled the board & all software visible on the control panel. Now, with one particular app. (Sibelius) I keep getting a start-up message "CTASIO Warning: Creative ASIO: there are no Creative audio products installed on the system that support ASIO". I offer this as a candidate for "Most useless message", but that's beside the point. I used a commercial registry cleaner (PC-Tools Registry Mechanic) and then edited the registry looking for "creative", "audigy" and "ASIO". After removing everything I could find, I still get the message. Any suggestions?

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  • Steps to install Windows 7 64bit on RAID 0 (striping)?

    - by marco.ragogna
    I will receive in some days 2x500 GB hard disks (ST3500418AS) and an ASRock 890GX Extreme 3. My idea is to install onto it Windows 7 64-bit in RAID0 configuration (striping). I wondering which steps should I follow, due to the fact I never did it before. Should I install Windows 7 on a single disk and apply the RAID0 later, or should I perform some step through BIOS first and install then Windows 7? If you can, please list me all necessary steps I should follow. Thank you in advance, Marco

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  • asus eee pc 1018p os installation

    - by cornerback84
    My friend has an asus eee pc 1018p. It has no cd/dvd drive (neither do he have a usb cd/dvd drive). The OS wasn't working fine, so we decided to restore the system using the provided OS backup from HD. But midway to installation it was interrupted and the computer was restarted (not h/w or s/w issue but we did it). Now we cannot run the backup and we also tried to install windows 7 through USB, but as soon as we start to install the OS, it says that some device driver is missing. It turns out that the OS needs usb device driver to continue. It has USB 3.0 maybe thats why the OS needs the driver. I tried disabling 3.0 and enabling 2.0 but then it does not boot from USB drive for some reason. We are stuck with this. The backup doesn't runs and when booting from USB it says that it needs device driver. Anyone has any idea what we should do?

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  • How to Reach German Developers: dotnet Cologne 2011

    - by WeigeltRo
    If you want to promote tools, technologies, libraries, trainings or anything else of interest to software developers, you want to reach the right audience. Not the 9-to-5 people, but those who have the knowledge and passion that make them important multipliers. A great way to reach these people are community conferences. They are not the kind of conference that the 9-to-5 folks are “sent to” by their company, but that the right people hear of via Twitter, Facebook, blogs or plain old word-of-mouth and choose to go to, often covering the costs for the day themselves (travel, entrance fee, hotel, taking the day off). If you want to reach German developers there is one conference that has emerged as the large .NET community conference in Germany, quickly growing beyond being just a local event: The dotnet Cologne, that will be held for the third time on May 6, 2011 and that I’m co-organizing (this interview gives you a good idea of the history). This year’s dotnet Cologne 2010 with its 300 attendees was a huge success. As in the year before, the conference was sold out weeks in advance, and feedback by attendees and sponsors was positive throughout. And the list of speakers and attendees sounded like a “who is who” of the German .NET community. Whether you‘d like to present a product, a service or your company: you will meet the right target audience at dotnet Cologne. We’re offering a broad variety of sponsorship opportunities, ranging from being a donor for the large raffle at the end of the day (software licenses, books, training vouchers, etc.) up to having a booth and/or giving a sponsored talk about your product (not necessarily in German, English is not a problem). Among the various sponsorship levels (bronze/silver/gold/platinum) there’s most likely a package that will suit your needs – and if not, we’re open for suggestions. We’re happy to announce that already at this point in time (with over five months to go) we have a steadily growing list of partners: Microsoft, Intel, IDesign, SubMain, Comma Soft AG, GFU Köln, and EC Software. If you want to become a sponsor for the dotnet Cologne 2011, drop me a line at Roland.Weigelt at dotnet-koelnbonn.de and I’ll send you our sponsor info.

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  • Deploy Rails app from Hudson

    - by brad
    I'm using hudson as my CI and it works great, builds run their tests, code metrics, all that good stuff. But at the moment, that's it, no automated deployment, I have to manually do that after. I haven't found any sort of capistrano plugin for hudson and I can't even see where I can just run my cap deploy after a successful build in Hudson. Does anyone have any idea what I need in order to automate a deployment to a testing server on a successful build? I'd like each commit to force a build and in term deploy to testing so I can see everything right away.

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  • Access writes issue in MAC

    - by user594738
    Hi All, I have a MAC machine running MAC OS Version 10.6.6. I have added my mac machine to a domain controller (which runs Windows version of server) and allow users from domain controller to login. Because of our server migration, we removed the mac machine from old domain controller and added it to the new domain controller. Users in the old domain controller are copied to new domain controller. When I login into mac (which is added to new domain controller) with the domain controller user credentials, I was not able to access my desktop folders and any other folders in my users directory. It says "The folder Desktop can't be opened because you don't have permission its contents" Any idea why I was not able to access my home directory and how can I resolve this issue...!

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  • Day 6 - Game Menuing Woes and Future Screen Sneak Peeks

    - by dapostolov
    So, after my last post on Day 5 I dabbled with my game class design. I took the approach where each game objects is tightly coupled with a graphic. The good news is I got the menu working but not without some hard knocks and game growing pains. I'll explain later, but for now...here is a class diagram of my first stab at my class structure and some code...   Ok, there are few mistakes, however, I'm going to leave it as is for now... As you can see I created an inital abstract base class called GameSprite. This class when inherited will provide a simple virtual default draw method:        public virtual void DrawSprite(SpriteBatch spriteBatch)         {             spriteBatch.Draw(Sprite, Position, Color.White);         } The benefits of coding it this way allows me to inherit the class and utilise the method in the screen draw method...So regardless of what the graphic object type is it will now have the ability to render a static image on the screen. Example: public class MyStaticTreasureChest : GameSprite {} If you remember the window draw method from Day 3's post, we could use the above code as follows...         protected override void Draw(GameTime gameTime)         {             GraphicsDevice.Clear(Color.CornflowerBlue);             spriteBatch.Begin(SpriteBlendMode.AlphaBlend);             foreach(var gameSprite in ListOfGameObjects)            {                 gameSprite.DrawSprite(spriteBatch);            }             spriteBatch.End();             base.Draw(gameTime);         } I have to admit the GameSprite object is pretty plain as with its DrawSprite method... But ... we now have the ability to render 3 static menu items on the screen ... BORING! I want those menu items to do something exciting, which of course involves animation... So, let's have a peek at AnimatedGameSprite in the above game diagram. The idea with the AnimatedGameSprite is that it has an image to animate...such as ... characters, fireballs, and... menus! So after inheriting from GameSprite class, I added a few more options such as UpdateSprite...         public virtual void UpdateSprite(float elapsed)         {             _totalElapsed += elapsed;             if (_totalElapsed > _timePerFrame)             {                 _frame++;                 _frame = _frame % _framecount;                 _totalElapsed -= _timePerFrame;             }         }  And an overidden DrawSprite...         public override void DrawSprite(SpriteBatch spriteBatch)         {             int FrameWidth = Sprite.Width / _framecount;             Rectangle sourcerect = new Rectangle(FrameWidth * _frame, 0, FrameWidth, Sprite.Height);             spriteBatch.Draw(Sprite, Position, sourcerect, Color.White, _rotation, _origin, _scale, SpriteEffects.None, _depth);         } With these two methods...I can animate and image, all I had to do was add a few more lines to the screens Update Method (From Day 3), like such:             float elapsed = (float) gameTime.ElapsedGameTime.TotalSeconds;             foreach (var item in ListOfAnimatedGameObjects)             {                 item.UpdateSprite(elapsed);             } And voila! My images begin to animate in one spot, on the screen... Hmm, but how do I interact with the menu items using a mouse...well the mouse cursor was easy enough... this.IsMouseVisible = true; But, to have it "interact" with an image was a bit more tricky...I had to perform collision detection!             mouseStateCurrent = Mouse.GetState();             var uiEnabledSprites = (from s in menuItems                                    where s.IsEnabled                                    select s).ToList();             foreach (var item in uiEnabledSprites)             {                 var r = new Rectangle((int)item.Position.X, (int)item.Position.Y, item.Sprite.Width, item.Sprite.Height);                 item.MenuState = MenuState.Normal;                 if (r.Intersects(new Rectangle(mouseStateCurrent.X, mouseStateCurrent.Y, 0, 0)))                 {                     item.MenuState = MenuState.Hover;                     if (mouseStatePrevious.LeftButton == ButtonState.Pressed                         && mouseStateCurrent.LeftButton == ButtonState.Released)                     {                         item.MenuState = MenuState.Pressed;                     }                 }             }             mouseStatePrevious = mouseStateCurrent; So, basically, what it is doing above is iterating through all my interactive objects and detecting a rectangle collision and the object , plays the state animation (or static image).  Lessons Learned, Time Burned... So, I think I did well to start, but after I hammered out my prototype...well...things got sloppy and I began to realise some design flaws... At the time: I couldn't seem to figure out how to open another window, such as the character creation screen Input was not event based and it was bugging me My menu design relied heavily on mouse input and I couldn't use keyboard. Mouse input, is tightly bound with graphic rendering / positioning, so its logic will have to be in each scene. Menu animations would stop mid frame, then continue when the action occured again. This is bad, because...what if I had a sword sliding onthe screen? Then it would slide a quarter of the way, then stop due to another action, then render again mid-slide... it just looked sloppy. Menu, Solved!? To solve the above problems I did a little research and I found some great code in the XNA forums. The one worth mentioning was the GameStateManagementSample. With this sample, you can create a basic "text based" menu system which allows you to swap screens, popup screens, play the game, and quit....basic game state management... In my next post I'm going to dwelve a bit more into this code and adapt it with my code from this prototype. Text based menus just won't cut it for me, for now...however, I'm still going to stick with my animated menu item idea. A sneak peek using the Game State Management Sample...with no changes made... Cool Things to Mention: At work ... I tend to break out in random conversations every-so-often and I get talking about some of my challenges with this game (or some stupid observation about something... stupid) During one conversation I was discussing how I should animate my images; I explained that I knew I had to use the Update method provided, but I didn't know how (at the time) to render an image at an appropriate "pace" and how many frames to use, etc.. I also got thinking that if a machine rendered my images faster / slower, that was surely going to f-up my animations. To which a friend, Sheldon,  answered, surely the Draw method is like a camera taking a snapshot of a scene in time. Then it clicked...I understood the big picture of the game engine... After some research I discovered that the Draw method attempts to keep a framerate of 60 fps. From what I understand, the game engine will even leave out a few calls to the draw method if it begins to slow down. This is why we want to put our sprite updates in the update method. Then using a game timer (provided by the engine), we want to render the scene based on real time passed, not framerate. So even the engine renders at 20 fps, the animations will still animate at the same real time speed! Which brings up another point. Why 60 fps? I'm speculating that Microsoft capped it because LCD's dont' refresh faster than 60 fps? On another note, If the game engine knows its falling behind in rendering...then surely we can harness this to speed up our games. Maybe I can find some flag which tell me if the game is lagging, and what the current framerate is, etc...(instead of coding it like I did last time) Sheldon, suggested maybe I can render like WoW does, in prioritised layers...I think he's onto something, however I don't think I'll have that many graphics to worry about such a problem of graphic latency. We'll see. People to Mention: Well,as you are aware I hadn't posted in a couple days and I was surprised to see a few emails and messenger queries about my game progress (and some concern as to why I stopped). I want to thank everyone for their kind words of support and put everyone at ease by stating that I do intend on completing this project. Granted I only have a few hours each night, but, I'll do it. Thank you to Garth for mailing in my next screen! That was a nice surprise! The Sneek Peek you've been waiting for... Garth has also volunteered to render me some wizard images. He was a bit shocked when I asked for them in 2D animated strips. He said I was going backward (and that I have really bad Game Development Lingo). But, I advised Garth that I will use 3D images later...for now...2D images. Garth also had some great game design ideas to add on. I advised him that I will save his ideas and include them in the future design document (for the 3d version?). Lastly, my best friend Alek, is going to join me in developing this game. This was a project we started eons ago but never completed because of our careers. Now, priorities change and we have some spare time on our hands. Let's see what trouble Alek and I can get into! Tonight I'll be uploading my prototypes and base game to a source control for both of us to work off of. D.

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  • Canon Pixma 432 network scanner

    - by Donald Cutler
    I have a problem with a Canon Pixma MX432 Printer/Scanner. I just removed Windows 7 and installed Ubuntu 14.04 8/17/2014 on an older desktop that I built (The computer is an AMD build with an ASUS motherboard). The printer/scanner is an all-in-one unit that is networked in my house via WiFi. All of the computers in my house can access this printer/scanner. My Macbook, my wife's Windows 8 laptop, and my kids mini iPads. I am giving Linux a test-drive with some success as far as setting devices up. But, for the life of me I cannot figure out my scanner issue. If anyone can help I would appreciate it. Make/Model: Canon Pixma MX432 PPD Driver: I have no idea how to get this info. Supported?: no, from the information I gather from old forum posts. Works?: the printer works via WiFi perfectly, but not the scanner. The Simple Scan program sees the scanner, but produces an error when I attempt to scan. I also tried XSANE, but that program does not even detect the scanner. NOTE: THE PRINTER IS WORKING OFF OF AN UBUNTU DRIVER AND NOT A CANON DRIVER. Linux Version: Ubuntu 14.04 I tried the steps in this post, downloaded the "scangearmp-mx430series-1.90-1-deb.tar.gz" file, but could not get the scanner to work. http://ubuntuforums.org/archive/index.php/t-2096430.html any suggestions?

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  • Calculate the Intersection of Two Volumes

    - by igrad
    If you've ever played The Swapper, you'll have a good idea of what I'm asking about. I need to check for, and isolate, areas of a rectangle that may intersect with either a circle or another rectangle. These selected areas will receive special properties, and the areas will be non-static, since the intersecting shapes themselves will also be dynamic. My first thought was to use raycasting detection, though I've only seen that in use with circles, or even ellipses. I'm curious if there's a method of using raycasting with a more rectangular approach, or if there's a totally different method already in use to accomplish this task. I would like something more exact than checking in large chunks, and since I'm using SDL2 with a logical renderer size of 1920x1080, checking if each pixel is intersecting is out of the question, as it would slow things down past a playable speed. I already have a multi-shape collision function-template in place, and I could use that, though it only checks if sides or corners are intersecting; it does not compute the overlapping area, or even find the circle's secant line, though I can't imagine it would be overly complex to implement. TL;DR: I need to find and isolate areas of a rectangle that may intersect with a circle or another rectangle without checking every single pixel on-screen.

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  • Does it make sense to develop open source python library for database inspection?

    - by gruszczy
    Some time ago I came up with an idea for a library for database inspection. I started developing it and got some very basic functionality, just to check if that's possible. Recently however, I get second thoughts, whether such project would really be useful. I am actually planning to develop following software suite: library for python, that would provide easy interface to inspect database structure, desktop application in PyQt that would use the interface to provide graphical database inspection, web application in Django that would use the interface to provide database inspection through the browser. Do you think such suite would be useful for other developers/database administrators/analysts? I know, that there is pgadmin for PostgreSQL and some tool for sqlite3 and that there is Java tool called DBInspect. Usually I would be against creating new tool and rather join existing project, but I am not Java programmer (and I would rather stick to python or C, which I like) and none of these projects provide a library for database inspection. Anyway I would like to hear some opinions from fellow developers, whether such project make sense or I should try to spend my free time on developing something else.

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  • Browsers ignoring hosts file

    - by madkris
    Until recently my browsers started to ignore my hosts file. I have Windows 7 operating system installed. 192.168.0.5 livesite.com I have tried: Clearing browser cache Issued "ipconfig /flushdns" from the command line Issued "ping livesite.com" from the command line (response was "Reply from 192.168.0.5: bytes=32 time=1ms TTL=128") Restarting unit Backing up original hosts file and making a new one Checking lmhosts.sam (everything is commented out) Connecting directly to modem using cable Checked \HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\DataBasePath Tried it on another laptop with exactly the specs as I have Then I tried Changing entry to "127.0.0.1 livesite.com" (ping ok, browser ok) Changing entry to "192.168.0.5 livesite.com" (ping ok, browser ok but only for a sec) Issued "ipconfig /flushdns" from the command line (ping ok, browser not ok) Changing entry to "127.0.0.1 livesite.com" (ping ok, browser ok) Changing entry to "192.168.0.5 livesite.com" (ping ok, browser not ok) Issued "ipconfig /flushdns" from the command line (ping ok, browser not ok) Any idea why it worked for a moment? Or better yet anything I havent tried or some error I may have overlooked?

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  • Mount shared folder (vbox) as another user

    - by jlcd
    I'm trying to mount my vbox shared folder every time my ubuntu starts. So, I added an entry on /etc/init with this: description "mount vboxsf Desktop" start on startup task exec mount -t vboxsf Desktop /var/www/shared Seems to work, except by the fact that all the files are owned by "root", and I don't have permission to write on the folder (neither chmod nor chown seems to be working). So, how can I make all the files under this shared folder to be owned by www-data user/group? Thanks ps.: The main reason for me to have an automatic shared folder, is so I can create/edit files from the HOST on the GUEST www folder. If you have a better idea for that, instead of sharing the folder, fell free to say.

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  • Audio input problem in Ubuntu 9.10

    - by Andrea Ambu
    My audio input is a mix of my mic output and my sound card output. I'd like it to be just my mic output. I was able to do so in Ubuntu 9.04 but the interface is 9.10 is totally changed and I tried every my creativity was able to think. It's really annoying when talking to other people over the internet because they keep hearing their voice back. I'm not sure I explained it in clear way so I'll give you an example: What I do: I put an mp3 on play or a video on youtube then open a recorder and start to talk on my mic. What happens: both my voice and audio from mp3/youtube get reordered, even if I put headphones volume to 0 (via hardware). What I'd like to happen: Only my voice should be recorded. I'm sure I'm missing some technical term, but that's the problem and I'd like to solve it in Ubuntu 9.10, any idea?

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  • Designing a Content-Based ETL Process with .NET and SFDC

    - by Patrick
    As my firm makes the transition to using SFDC as our main operational system, we've spun together a couple of SFDC portals where we can post customer-specific documents to be viewed at will. As such, we've had the need for pseudo-ETL applications to be implemented that are able to extract metadata from the documents our analysts generate internally (most are industry-standard PDFs, XML, or MS Office formats) and place in networked "queue" folders. From there, our applications scoop of the queued documents and upload them to the appropriate SFDC CRM Content Library along with some select pieces of metadata. I've mostly used DbAmp to broker communication with SFDC (DbAmp is a Linked Server provider that allows you to use SQL conventions to interact with your SFDC Org data). I've been able to create [console] applications in C# that work pretty well, and they're usually structured something like this: static void Main() { // Load parameters from app.config. // Get documents from queue. var files = someInterface.GetFiles(someFilterOrRegexPattern); foreach (var file in files) { // Extract metadata from the file. // Validate some attributes of the file; add any validation errors to an in-memory // structure (e.g. List<ValidationErrors>). if (isValid) { var fileData = File.ReadAllBytes(file); // Upload using some wrapper for an ORM or DAL someInterface.Upload(fileData, meta.Param1, meta.Param2, ...); } else { // Bounce the file } } // Report any validation errors (via message bus or SMTP or some such). } And that's pretty much it. Most of the time I wrap all these operations in a "Worker" class that takes the needed interfaces as constructor parameters. This approach has worked reasonably well, but I just get this feeling in my gut that there's something awful about it and would love some feedback. Is writing an ETL process as a C# Console app a bad idea? I'm also wondering if there are some design patterns that would be useful in this scenario that I'm clearly overlooking. Thanks in advance!

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  • static routes, cisco ASA, remote locations

    - by Jeff
    192.168.3.1(ASA) - 192.168.2.1(ASA) - ( internet ) - 192.168.1.1(ASA) DomainController, FS, Exchange 192.168.0.1(ASA) - above is a rough idea what my network setup looks like. each internal ip (192.168.x.x) is located behind an ASA. Each location has a different gateway for the internet. They all talk to the 192.168.1.1 network for dns, dhcp, dc, exchange and so on. They can only see the 192.168.1.1, they can not see each other. In my Static Routes on my 192.168.1.1 ASA, should i have them configure as follows? example: 192.168.x.x 255.255.255.0 Locations_Internet_Gateway_IP OR 192.168.x.x 255.255.255.0 Main_Locations_Internet_Gateway_IP not sure which configurtation is correct, thanks in advance for any help!

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  • To write or not to write: Frameworks [closed]

    - by caarlos0
    Today some friends and I started discussing frameworks.. Some of us strongly believe that in 99.9% of cases, writing a new framework is a bad idea. We believe that probably some of the millions of frameworks out there should fit our problem, and if not, some hack, API, or configuration should be enough. If not, we think that contributing to some framework, suggest features or something like that should be the best solution. The 0.1% is when none of the frameworks fit to our case. But, some of us say that it is better to have an "internal corporate framework" (for example), because it's faster to fix issues, creates a 100% fit with the app, because of the "learning" factor (when you improve your skills building a framework), etc. I think that to go out coding frameworks like there's no tomorrow is not the right way. I've seen a lot of small teams building their own framework just to spread the word: "we built our own framework, we rule, bro". Generally, the framework is crap, without any documentation, and only works for their own applications. Opinions are opinions, devs are devs, without the intention to start any kind of flame war, I ask: What do you think about that? What parameters you consider when building a framework? What do you think about all this?

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  • Using XML in a Flex Website to Improve SEO

    - by Laxmidi
    Hi, I've got a Flex 3 site called www.brainpinata.com that's a trivia game. Basically, everything in the site is pulled from a database-- the questions, choices, and answers. So, unfortunately, Google doesn't index my content. So, I'm trying to think of ways to improve the situation: A) If I took my database data and put it in an XML file which was in the website's root directory, would this work? Would it violate any Google policy? (The info would be the same as in the db-- so nothing shady.) Would I have to "wire" the XML into my site or would it be enough to just have the XML sitting in the root directory? B) Another idea is to use the noscript tag and load the XML content there. As I understand it Google indexes content that people who have Javascript turned off would see. I know Flex/Actionscript 3, and unfortunately, I don't know how to load XML content with HTML. Does anyone know of an example where a Flex site uses XML for the noscript content? Thank you. -Laxmidi

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  • (simple) linux HA with vmware vsphere?

    - by derhelge
    I hope my upcoming question is specific enough, and you are able and willing to support :-) We have several openSUSE VMs in an ESX-Cluster (three ESX-Servers) with an attached iSCSI-SAN. All of those Linux VMs are "single point of failure"-configured, which means in the case of a Web-Server: LAMP, storage, etc. everything on this machine. This was very simple and in case of a failure (in the last years: kernel panics or apache crashes) a simple reboot triggered by a script did it. But the problem is: How to upgrade/maintain the w(eb-)application or the underlying OS without downtime? This wasn't really managable and i did this in the early morning ;) How can i achieve a "simple" High-Availability Cluster now? I thought of: DRBD with heartbeat with 2 VMs. And for the storage a RDM (raw device mapped) LUN and change the read-write-permissions for both VMs. Is this a good idea? Anyone has a better solution?

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  • How to solve Bumblebee/Nvidia Optimus issues with kernel 3.4 (works perfectly under 3.2)

    - by theJimy
    I installed Ubuntu and could setup to utilize my Intel HD 3000/Geforce GT 540M hybrid graphics perfectly with the method described here: How well do laptops with Nvidia Optimus work? Everything works fine under Kernel 3.2. Now I wanted to upgrade though to Kernel 3.4, as it brings many improvements, especially in saving battery life (ie. Intel RC6)... at least from what I heard. While I had no issues installing the 3.4 Kernel under Ubuntu 12.04 and everything so far runs fine, Bumblebee causes issues under kernel 3.4. When trying to run commands like optirun, lsmod (or similar kernel tools) these just lock up and never return. The Bumblebee developers seem to refuse to help with mainline kernels (as seen here: https://github.com/Bumblebee-Project/bbswitch/issues/17 ). Does anyone know, how to solve this issue? Could I solve this probably, by compiling the kernel and/or Bumblebee against the kernels sources myself and having a Ubuntu-like kernel? Any other idea that might help me to solve this myself, so I could profit from the 3.4 features and Optimus, would be very appreciated.

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  • Code Reuse is (Damn) Hard

    - by James Michael Hare
    Being a development team lead, the task of interviewing new candidates was part of my job.  Like any typical interview, we started with some easy questions to get them warmed up and help calm their nerves before hitting the hard stuff. One of those easier questions was almost always: “Name some benefits of object-oriented development.”  Nearly every time, the candidate would chime in with a plethora of canned answers which typically included: “it helps ease code reuse.”  Of course, this is a gross oversimplification.  Tools only ease reuse, its developers that ultimately can cause code to be reusable or not, regardless of the language or methodology. But it did get me thinking…  we always used to say that as part of our mantra as to why Object-Oriented Programming was so great.  With polymorphism, inheritance, encapsulation, etc. we in essence set up the concepts to help facilitate reuse as much as possible.  And yes, as a developer now of many years, I unquestionably held that belief for ages before it really struck me how my views on reuse have jaded over the years.  In fact, in many ways Agile rightly eschews reuse as taking a backseat to developing what's needed for the here and now.  It used to be I was in complete opposition to that view, but more and more I've come to see the logic in it.  Too many times I've seen developers (myself included) get lost in design paralysis trying to come up with the perfect abstraction that would stand all time.  Nearly without fail, all of these pieces of code become obsolete in a matter of months or years. It’s not that I don’t like reuse – it’s just that reuse is hard.  In fact, reuse is DAMN hard.  Many times it is just a distraction that eats up architect and developer time, and worse yet can be counter-productive and force wrong decisions.  Now don’t get me wrong, I love the idea of reusable code when it makes sense.  These are in the few cases where you are designing something that is inherently reusable.  The problem is, most business-class code is inherently unfit for reuse! Furthermore, the code that is reusable will often fail to be reused if you don’t have the proper framework in place for effective reuse that includes standardized versioning, building, releasing, and documenting the components.  That should always be standard across the board when promoting reusable code.  All of this is hard, and it should only be done when you have code that is truly reusable or you will be exerting a large amount of development effort for very little bang for your buck. But my goal here is not to get into how to reuse (that is a topic unto itself) but what should be reused.  First, let’s look at an extension method.  There’s many times where I want to kick off a thread to handle a task, then when I want to reign that thread in of course I want to do a Join on it.  But what if I only want to wait a limited amount of time and then Abort?  Well, I could of course write that logic out by hand each time, but it seemed like a great extension method: 1: public static class ThreadExtensions 2: { 3: public static bool JoinOrAbort(this Thread thread, TimeSpan timeToWait) 4: { 5: bool isJoined = false; 6:  7: if (thread != null) 8: { 9: isJoined = thread.Join(timeToWait); 10:  11: if (!isJoined) 12: { 13: thread.Abort(); 14: } 15: } 16: return isJoined; 17: } 18: } 19:  When I look at this code, I can immediately see things that jump out at me as reasons why this code is very reusable.  Some of them are standard OO principles, and some are kind-of home grown litmus tests: Single Responsibility Principle (SRP) – The only reason this extension method need change is if the Thread class itself changes (one responsibility). Stable Dependencies Principle (SDP) – This method only depends on classes that are more stable than it is (System.Threading.Thread), and in itself is very stable, hence other classes may safely depend on it. It is also not dependent on any business domain, and thus isn't subject to changes as the business itself changes. Open-Closed Principle (OCP) – This class is inherently closed to change. Small and Stable Problem Domain – This method only cares about System.Threading.Thread. All-or-None Usage – A user of a reusable class should want the functionality of that class, not parts of that functionality.  That’s not to say they most use every method, but they shouldn’t be using a method just to get half of its result. Cost of Reuse vs. Cost to Recreate – since this class is highly stable and minimally complex, we can offer it up for reuse very cheaply by promoting it as “ready-to-go” and already unit tested (important!) and available through a standard release cycle (very important!). Okay, all seems good there, now lets look at an entity and DAO.  I don’t know about you all, but there have been times I’ve been in organizations that get the grand idea that all DAOs and entities should be standardized and shared.  While this may work for small or static organizations, it’s near ludicrous for anything large or volatile. 1: namespace Shared.Entities 2: { 3: public class Account 4: { 5: public int Id { get; set; } 6:  7: public string Name { get; set; } 8:  9: public Address HomeAddress { get; set; } 10:  11: public int Age { get; set;} 12:  13: public DateTime LastUsed { get; set; } 14:  15: // etc, etc, etc... 16: } 17: } 18:  19: ... 20:  21: namespace Shared.DataAccess 22: { 23: public class AccountDao 24: { 25: public Account FindAccount(int id) 26: { 27: // dao logic to query and return account 28: } 29:  30: ... 31:  32: } 33: } Now to be fair, I’m not saying there doesn’t exist an organization where some entites may be extremely static and unchanging.  But at best such entities and DAOs will be problematic cases of reuse.  Let’s examine those same tests: Single Responsibility Principle (SRP) – The reasons to change for these classes will be strongly dependent on what the definition of the account is which can change over time and may have multiple influences depending on the number of systems an account can cover. Stable Dependencies Principle (SDP) – This method depends on the data model beneath itself which also is largely dependent on the business definition of an account which can be very inherently unstable. Open-Closed Principle (OCP) – This class is not really closed for modification.  Every time the account definition may change, you’d need to modify this class. Small and Stable Problem Domain – The definition of an account is inherently unstable and in fact may be very large.  What if you are designing a system that aggregates account information from several sources? All-or-None Usage – What if your view of the account encompasses data from 3 different sources but you only care about one of those sources or one piece of data?  Should you have to take the hit of looking up all the other data?  On the other hand, should you have ten different methods returning portions of data in chunks people tend to ask for?  Neither is really a great solution. Cost of Reuse vs. Cost to Recreate – DAOs are really trivial to rewrite, and unless your definition of an account is EXTREMELY stable, the cost to promote, support, and release a reusable account entity and DAO are usually far higher than the cost to recreate as needed. It’s no accident that my case for reuse was a utility class and my case for non-reuse was an entity/DAO.  In general, the smaller and more stable an abstraction is, the higher its level of reuse.  When I became the lead of the Shared Components Committee at my workplace, one of the original goals we looked at satisfying was to find (or create), version, release, and promote a shared library of common utility classes, frameworks, and data access objects.  Now, of course, many of you will point to nHibernate and Entity for the latter, but we were looking at larger, macro collections of data that span multiple data sources of varying types (databases, web services, etc). As we got deeper and deeper in the details of how to manage and release these items, it quickly became apparent that while the case for reuse was typically a slam dunk for utilities and frameworks, the data access objects just didn’t “smell” right.  We ended up having session after session of design meetings to try and find the right way to share these data access components. When someone asked me why it was taking so long to iron out the shared entities, my response was quite simple, “Reuse is hard...”  And that’s when I realized, that while reuse is an awesome goal and we should strive to make code maintainable, often times you end up creating far more work for yourself than necessary by trying to force code to be reusable that inherently isn’t. Think about classes the times you’ve worked in a company where in the design session people fight over the best way to implement a class to make it maximally reusable, extensible, and any other buzzwordable.  Then think about how quickly that design became obsolete.  Many times I set out to do a project and think, “yes, this is the best design, I can extend it easily!” only to find out the business requirements change COMPLETELY in such a way that the design is rendered invalid.  Code, in general, tends to rust and age over time.  As such, writing reusable code can often be difficult and many times ends up being a futile exercise and worse yet, sometimes makes the code harder to maintain because it obfuscates the design in the name of extensibility or reusability. So what do I think are reusable components? Generic Utility classes – these tend to be small classes that assist in a task and have no business context whatsoever. Implementation Abstraction Frameworks – home-grown frameworks that try to isolate changes to third party products you may be depending on (like writing a messaging abstraction layer for publishing/subscribing that is independent of whether you use JMS, MSMQ, etc). Simplification and Uniformity Frameworks – To some extent this is similar to an abstraction framework, but there may be one chosen provider but a development shop mandate to perform certain complex items in a certain way.  Or, perhaps to simplify and dumb-down a complex task for the average developer (such as implementing a particular development-shop’s method of encryption). And what are less reusable? Application and Business Layers – tend to fluctuate a lot as requirements change and new features are added, so tend to be an unstable dependency.  May be reused across applications but also very volatile. Entities and Data Access Layers – these tend to be tuned to the scope of the application, so reusing them can be hard unless the abstract is very stable. So what’s the big lesson?  Reuse is hard.  In fact it’s damn hard.  And much of the time I’m not convinced we should focus too hard on it. If you’re designing a utility or framework, then by all means design it for reuse.  But you most also really set down a good versioning, release, and documentation process to maximize your chances.  For anything else, design it to be maintainable and extendable, but don’t waste the effort on reusability for something that most likely will be obsolete in a year or two anyway.

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  • How to diagnose and fix Kernel Panic Fatal Machine Check error?

    - by 0x4a6f4672
    I have got a new Samsung Series 7 laptop with dual boot setup for Windows 8 and Ubuntu 12.10. A fine machine comparable to a Macbook Pro. The Ubuntu installation was quite a hassle, but with the help of Boot Repair finally it seemed to work. Or so I thought. Windows 8 starts fine, but if I want to start Ubuntu regularly the following Machine Check Exception error occurs, quite similar to this one [Hardware Error] CPU 1: Machine Check Exception: 5 Bank 6 [Hardware Error] RIP !inexact! 33 <00007fab2074598a> [Hardware Error] TSC 95b623464c ADDR fe400 MISC 3880000086 .. [similar messages for CPU 2,3 and 0] .. [Hardware Error] Machine Check: Processor context corrupt Kernel panic - not syncing: Fatal Machine Check Rebooting in 30 seconds Kernel panic does not sound good. Then it starts to reboot, and the second boot trial often works. Is it a Kernel or driver problem? The laptop has an Intel Core i7 processor. I already deactivated Hyperthreading in the BIOS, but it does not seem to help :-( I also disabled the Execute Disable Bit (EDB) flag in the BIOS. EDB is an Intel hardware-based security feature that can help reduce system exposure to viruses and malicious code. Since I disabled it, the error did occur less frequently, but it still appears occasionally :-( It seems to be the same error as described here and here. Maybe a Samsung specific Kernel problem? A similar error also happens on a Samsung Ultrabook Series 9 (which seems to be kernel bugs 49161 and 47121). At my Samsung Series 7, it still occurs for instance during booting on battery after "Checking battery state". Perhaps anyone else has an idea? These Kernel Panic errors are reallly annoying..

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