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  • OpenGL ES and real world development

    - by Mark
    Hi Guys, I'm trying to learn OpenGL ES quickly (I know, I know, but these are the pressures that have been thrusted upon me) and I have been read around a fair bit, which lots of success at rendering basic models, some basic lighting and 'some' texturing success too. But this is CONSTANTLY the point at which all OpenGL ES tutorials end, they never say more of what a real life app may need. So I have a few questions that Im hoping arent too difficult. How do people get 3d models from their favorite 3d modeling tool into the iPhone/iPad application? I have seen a couple of blog posts where people have written some python scripts for tools like Blender which create .h files that you can use, is this what people seem to do everytime? Or do the "big" tooling suites (3DS, Maya, etc...) have exporting features? Say I have my model in a nice .h file, all the vertexes, texture points, etc.. are lined up, how to I make my model (say of a basic person) walk? Or to be more general, how do you animate "part" of a model (legs only, turn head, etc...)? Do they need to be a massive mash-up of many different tiny models, or can you pre-bake animations these days "into" models (somehow) Truely great 3D games for the iPhone are (im sure) unbelievably complex, but how do people (game dev firms) seem to manage that designer/developer workflow? Surely not all the animations, textures, etc... are done programatically. I hope these are not stupid questions, and in actual fact, my app that Im trying to investigate how to make is really quite simple, just a basic 3D model that I want to be able to pan/tilt around using touch. Has anyone ever done/seen anything like this that I might be able to read up on? Thanks for any help you can give, I appreciate all types of response big or small :) Cheers, Mark

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  • Error in django using Apache & mod_wsgi

    - by Ignacio
    Hey, I've been doing some changes to my django develpment env, as some of you suggested. So far I've managed to configure and run it successfully with postgres. Now I'm trying to run the app using apache2 and mod_wsgi, but I ran into this little problem after I followed the guidelines from the django docs. When I access localhost/myapp/tasks this error raises: Request Method: GET Request URL: http://localhost/myapp/tasks/ Exception Type: TemplateSyntaxError Exception Value: Caught an exception while rendering: argument 1 must be a string or unicode object Original Traceback (most recent call last): File "/usr/local/lib/python2.6/dist-packages/django/template/debug.py", line 71, in render_node result = node.render(context) File "/usr/local/lib/python2.6/dist-packages/django/template/defaulttags.py", line 126, in render len_values = len(values) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 81, in __len__ self._result_cache = list(self.iterator()) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 238, in iterator for row in self.query.results_iter(): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/query.py", line 287, in results_iter for rows in self.execute_sql(MULTI): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/query.py", line 2369, in execute_sql cursor.execute(sql, params) File "/usr/local/lib/python2.6/dist-packages/django/db/backends/util.py", line 19, in execute return self.cursor.execute(sql, params) TypeError: argument 1 must be a string or unicode object ... ... ... And then it highlights a {% for t in tasks %} template tag, like the source of the problem is there, but it worked fine on the built-in server. The view associated with that page is really simple, just fetch all Task objects. And the template just displays them on a table. Also, some pages get rendered ok. Don't want to fill this Question with code, so if you need some more info I'd be glad to provide it. Thanks

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  • Get value of selected field from a dropdown list

    - by 47
    I have this class in my model: class ServiceCharge(models.Model): name = models.CharField(max_length=30) amount = models.PositiveIntegerField() extends_membership = models.BooleanField(default=False) def __unicode__(self): return str(self.name) What I want to have is in the form for charging users a service charge, when a charge is selected from the dropdown menu, the two values for amount and extends_membership are updated on the form depending on the selected charge. My forms.py: class vModelChoiceField(forms.ModelChoiceField): def label_from_instance(self, obj): return "%s" % obj.name class PayServiceChargeForm(PaymentsForm): service_charge = vModelChoiceField(queryset=ServiceCharge.objects.all(), empty_label=" ") class Meta(PaymentsForm.Meta): exclude = ('member', 'payment_type', 'transacted_by', 'description') Then the form template: <table border="0"> <tr> <td><strong>{% trans "Service Charge" %}</strong></td> <td>{{ form.service_charge }}</td> <td><strong>{% trans "Extends Membership" %}</strong></td> <td>{{ form.extends_membership }}</td> </tr> <tr> <td valign="top"><strong>{% trans "Expiry Date" %}</strong></td> <td valign="top">{{ form.expiry_date }}</td> <td valign="top"><strong>{% trans "Amount" %}</strong></td> <td>{{ form.amount }}</td> </tr> </table> I was trying out some jQuery but I got stuck after getting the currently selected charge: <script type="text/javascript"> $(document).ready(function(){ $("#id_service_charge").change(onSelectChange); }); function onSelectChange(){ var selected = $("#id_service_charge option:selected"); var output = ""; if(selected.val() != 0){ charge = selected.val(); .... (update values) .... } } </script>

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  • Django GenericRelation doesn't save related object's id - is this a bug or am I doing it wrong?

    - by pinkeen
    I have a model with a generic relation (call it A), when creating an instance of this object I pass an instance of another model (call it B) as the initializer of the content_object field (via kwargs of the constructor). If I don't save B before creating A then when saving A the content_object_id is saved to the db as NULL. If I save B before passing it to the constructor of A then everything's allright. It's not logical. I assumed that the ID of the related object (B) is fetched when doing A.save() and it should throw some kind of an exception if B isn't saved yet but it just fails silently. I don't like the current solution (saving B beforhand) because we don't know yet if I will be always willing to keep the object, not just scrap it, and there are performance considerations - what if I will add some another data and save it once more shortly after. class BaseNodeData(models.Model): ... extnodedata_content_type = models.ForeignKey(ContentType, null=True) extnodedata_object_id = models.PositiveIntegerField(null=True) extnodedata = generic.GenericForeignKey(ct_field='extnodedata_content_type', fk_field='extnodedata_object_id') class MarkupNodeData(models.Model): raw_content = models.TextField() Suppose we do: markup = MarkupNodeData(raw_content='...') base = BaseNodeData(..., extnodedata=markup) markup.save() base.save() # both records are inserted to the DB but base is stored with extnodedata_object_id=NULL markup = MarkupNodeData(raw_content='...') base = BaseNodeData(..., extnodedata=markup) base.save() markup.save() # no exception is thrown and everything is the same as above markup = MarkupNodeData(raw_content='...') markup.save() base = BaseNodeData(..., extnodedata=markup) base.save() # this works as expected Of course I can do it this way, but it doesn't change anything: base = BaseNodeData(...) base.extnodedata = markup My question is - is this a bug in django which I should report or maybe I'm doing something wrong. Docs on GenericRelations aren't exactly verbose.

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  • Buying used MacBook, what to look at?

    - by Wojtek
    I'm planning to buy used MacBook, I'm looking for more recent models, but detailed specification is not important. I would like to know what should I especially look at when buying used MacBook? What are common flaws in those models (manufactured 2009/2010)? I don't care about minor damages, like scratches, but would like to know what symptoms of repair/previous damage/possible failures in the future are?

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  • Show full process name in top

    - by Ben K.
    I'm running a rails stack on ubuntu. When I ps -AF, I get a descriptive process name set by the apache module like 00:00:43 Rails: /var/www... which is really helpful in diagnosing load issues. But when I top, the same process show up simply as ruby Is there any way to get the ps -AF process name in top?

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  • Is ECC mandatory in SSD technology?

    - by Alexander Shcheblikin
    While shopping for an SSD I have noticed that some manufacturers promote their "Pro" models as the ones sporting ECC data protection. Those manufacturers do not mention ECC in their budget models descriptions. However, Wikipedia article on flash memory states that "NAND relies on ECC to compensate for bits that may spontaneously fail during normal device operation." So the question is does any SSD device use ECC behind the scenes for its normal operation and is that ECC "feature" just a marketing ploy?

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  • Logitech mk520 (k520) keyboard Ctrl + Shift + ArrowKeys not working correctly. - Windows 8

    - by Phxvyper
    Ever since i installed windows 8, I'm unable to use Ctrl + Shift + Arrow Keys (to select words and phrases quickly in text editors) with any program. Ive found the same issue with other models of Logitech keyboards (not with any other brand, though) however, the solutions provided to those other models aren't working for me (or are impossible to complete, because of the difference in the model) If you have a possible solution, please reply! Thank you.

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  • Problem with Entity Framework : "The underlying provider failed on Open"

    - by pokrate
    Hi, When I try to insert a record, I get this error : The underlying provider failed on Open. This error occurs only with IIS and not with VWD 2008's webserver. In the EventViewer I get this Application Error : Failed to generate a user instance of SQL Server due to a failure in starting the process for the user instance. The connection will be closed. [CLIENT: ] <add name="ASPNETDBEntities" connectionString="metadata=res://*/Models.FriendList.csdl|res://*/Models.FriendList.ssdl|res://*/Models.FriendList.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=.\SQLEXPRESS;AttachDbFilename=|DataDirectory|\ASPNETDB.MDF;Integrated Security=True;Connect Timeout=30;User Instance=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> I am using aspnetdb.mdf file, and not any external database. I have searched enough for this, but no use. Everything works fine with VWD webserver

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  • Django not recognizing django admin urls

    - by colorfulgrayscale
    I just registered my models my models with django admin. I navigate to the django admin at /admin. I log in sucessfully and I can see all my models. great so far. But now if I try to click one of the links, for Ex: 'users', django gives me a 404 saying The current URL, admin/auth/user/, didn't match any of these. Its really weird because in my urls.py I have it mapped correctly (r'^admin/', include(admin.site.urls)), I have all the required middleware enabled and have these in my installed apps 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'django.contrib.messages', 'django.contrib.admin', anyone have any idea? Thanks.

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  • Could not load type 'System.Web.Mvc.ViewUserControl<SOMETYPE>'.

    - by Evgenyt
    I'm trying to deploy ASP.NET MVC 2 project (VS2010) to Win Server 2008 R2 It works perfectly on dev machine. But strange error occurs at Server 2008 R2: When .ascx file has header that uses generic type: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<MyProj.Web.Models.RangeViewModel>" %> Server reports Could not load type 'System.Web.Mvc.ViewUserControl<MyProj.Web.Models.RangeViewModel>'. But when I declare somewhere in .cs file type like public class AA : System.Web.Mvc.ViewUserControl<MyProj.Web.Models.RangeViewModel> { } and use it instead in <%@ Control header. Then it works as it should. Am I missing something?

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  • Django deployment: PIL and virtualenv problem

    - by AndriJan
    Hey guys, I'm deploying a Django site on my Vserver (Debian Lenny) and I'm having problem with PIL. I'm using virtualenv as well. When I'm in the virtualenv and type pip install -U PIL everything installs fine and I get this: *** TKINTER support not available --- JPEG support available --- ZLIB (PNG/ZIP) support available *** FREETYPE2 support not available *** LITTLECMS support not available And when I go in to the shell (python manage.py shell) and type from PIL import Image I get no error. But when I use it in the Django project (uploading an image in the admin for example) I just get No module named PIL I don't think it's a problem with the model because it works fine on the development machine but here is part of the class: class Category(models.Model): name = models.CharField(max_length=255, verbose_name="Name") logo = models.ImageField(upload_to='images/category/', blank=True, null=True, verbose_name="Logo") I'm going out of my mind about this. I feel like this is a very common issue but I've been trying to google this all day with no luck. Thanks in advance, AndriJan

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  • What are good sites that provide free media resources for hobby game development?

    - by m_oLogin
    Please redirect me if this is a duplicate. I haven't been able to find a suitable question. I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have a hundred hobby game development projects you're working on. I'm looking for different quality sources on the web that provide free resources. [EDIT] Some resources given by the answers: (I'll complete it with time) MUSIC Jamendo (need to ask for permission for uses) OpSound SOUND EFFECTS FreeSound StoneWashed SPRITES LostGarden The protagonist domain Reiner's Tilesets (also contains a couple of 3D models OpenGameArt (beta, not many resources but promising) Flying Yogi ANIMATED SPRITES The Spriters Resource MODELS archive3d TurboSquid 3Dvia Google Sketchup ShareCG Gamasutraexchange.com ANIMATED MODELS TurboSquid TEXTURES CG Textures OpenFrag Other precompiled lists FreeGameDev.net

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  • Assigning a group while adding user in django-admin

    - by Lokharkey
    In my application, I have models that have the Users model as a Foreign key, eg: class Doctor(models.Model): username=models.ForeignKey(User, unique=True) ... In the admin site, when adding a new Doctor, I have the option of adding a new User next to the username field. This is exactly what I want, but in the dialog that opens, it asks for a username and password for the new user; I would also like to be able to assign a group to this new user. What would be the best way of doing this ? Thanks, lokharkey

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  • JPA 2.0, hiberante 3.5, jars & persistence.xml location

    - by phmr
    I'm building a desktop application using hibernate 3.5 & JPA 2.0. I have 2 jars, the lib, which defines every entity and DAO, packages looks like this : org.my.package.models org.my.package.models.dao org.my.package.models.utils In org.my.package.utils I defined my hibernate utility class for getting EM & EMF instances, which means the lib is bound to a Persistence Unit name but that's not a problem for now (anyway you can recommend me a better way to manage that) the second jars is built as follow: org.my.package.app META-INF is defined on the root of the project which means in my jar I can find this directories directly in the root: META-INF/ META-INF/persistence.xml org/ org/my/ ... org/my/package/app/Main.class META-INF/ When I run the app, hibernate doesn't managed to find persistence.xml it throws an exception something like "package or class for PersistenceUnitName not found". I googled a bit about the problem but I can't get the source code organisation right. Any help ?

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  • Is there a suggested solution structure for ASP.NET MVC Production Apps

    - by Eoin Campbell
    In general, I don't like to keep code (BaseClasses or DataAccess Code) in the App_Code directory of an ASP.NET Site. I'll usually pull this stuff out into a MySite.BusinessLogic & MySite.DataAccess DLL's respectively. I'm wondering should I be doing the same for ASP.NET MVC. Would it be better to Organise the solution something along the lines of MySite.Common - DLL - (Basic Functionality built on .NET System Dlls) MySite.DAL - DLL - (DataAccessLayer & DBML Files) MySite.Models - DLL - (MVC Models e.g. Repository Classes) MySite.Controllers - DLL (MVC Controllers which use Models) MySite - ASP.NET MVC Site. Or am I missing something... presumably, I'll lose some of the nice (Add View, Go To Controller, context menu items that have been added)

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  • Using RVM with GVim (Cream): rvm command not found.

    - by Alan Peabody
    I am trying to move to GVim(cream) as my primary editor on Ubuntu. I am using the wonderful rails.vim, however I also am using RVM. Rvm works fine when doing things in a shell, and the ruby version I would like to use in rails.vim is the version set as default (but not the system version). When I try to run things like :Rgenerate migration migration_name I get: ... Missing Rails 2.3.8 gem. ... If I try: :!rvm use default I get: /bin/bash: rvm: command not found Obviously cream is not using my bash profile. What can I do to remedy this and get it working? Thanks.

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  • Mysql gem troubles with Snow Leopard upgrade

    - by so1o
    I have done everything that is on the web (i think) i have the new 64 bit xcode that came with snow leopard installed completely removed mysql, removed gems compeltely, removed rails installed mysql 64 bit, installed gems, installed mysql gem with the env ARCHFLAGS set I still get this nasty NameError: uninitialized constant MysqlCompat::MysqlRes from /Users/Navara/Sites/tuosystems/vendor/rails/activesupport/lib/active_support/dependencies.rb:440:in `load_missing_constant' from /Users/Navara/Sites/tuosystems/vendor/rails/activesupport/lib/active_support/dependencies.rb:80:in `rake_original_const_missing' from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2503:in `const_missing' Im not sure how to debug this.. any pointers will be greatly appreciated!

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  • Django BigInteger auto-increment field as primary key?

    - by Alex Letoosh
    Hi all, I'm currently building a project which involves a lot of collective intelligence. Every user visiting the web site gets created a unique profile and their data is later used to calculate best matches for themselves and other users. By default, Django creates an INT(11) id field to handle models primary keys. I'm concerned with this being overflown very quickly (i.e. ~2.4b devices visiting the page without prior cookie set up). How can I change it to be represented as BIGINT in MySQL and long() inside Django itself? I've found I could do the following (http://docs.djangoproject.com/en/dev/ref/models/fields/#bigintegerfield): class MyProfile(models.Model): id = BigIntegerField(primary_key=True) But is there a way to make it autoincrement, like usual id fields? Additionally, can I make it unsigned so that I get more space to fill in? Thanks!

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  • Asp.Net MVC - Plugins Directory, Community etc?

    - by Jörg Battermann
    Good evening everyone, I am currently starting to dive into asp.net mvc and I really like what I see so far.. BUT I am somewhat confused about 'drop-in' functionality (similiar to what rails and it's plugins and nowadays gems are), an active community to contact etc. For rails there's github with one massiv index of plugins/gems/code-examples regarding mostly rails (despite their goal being generic source-code hosting..), for blogs, mailing lists etc it's also pretty easy to find the places the other developers flock around, but... for asp.net mvc I am somewhat lost where to go/look. It all seems scattered across codeplex and private sites, google code hosting etc etc.. but is there one (or few places) where to turn to regarding asp.net mvc development, sample code etc? Cheers and thanks, -Jörg

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  • Silverlight authentication during startup - how to mimic syncronous behavior?

    - by jkohlhepp
    I have a Silverlight app that is using the MVVM pattern. I have a WCF service which will allow me to authenticate users (I don't have direct control over that service - assume it is a black box that just returns me the user info and a list of privileges the user has). So, when the app starts up, I want to pull security data from that service. Right now, when I do this, my views and view models can end up getting initialized before the service returns with the security data. This causes problems because the view models need to disable buttons and make things visible/invisible based on the user having certain privileges. Is there a pattern that allows me to prevent the initialization of the views / view models until the WCF call has returned? How would you go about solving this problem as elegantly as possible?

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  • Filtering model results for Django admin select box

    - by blcArmadillo
    I just started playing with Django today and so far am finding it rather difficult to do simple things. What I'm struggling with right now is filtering a list of status types. The StatusTypes model is: class StatusTypes(models.Model): status = models.CharField(max_length=50) type = models.IntegerField() def __unicode__(self): return self.status class Meta: db_table = u'status_types' In one admin page I need all the results where type = 0 and in another I'll need all the results where type = 1 so I can't just limit it from within the model. How would I go about doing this?

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  • How can I stop sorl thumbnail from breaking with very long filenames?

    - by bitbutter
    I've noticed that when working with SORL thumbnail, sometimes a user will upload an image with a very long filename, longer than the varfield in the database can hold. The name gets truncated in the database and the project gives errors whenever the image is requested. Is there a smart and safe way to have django automatically truncate long filenames in sorl uploads (prior to saving them in the database) to prevent this sort of thing? As reference, here's how the relevant model from my current project looks: class ArtistImage(models.Model): artist = models.ForeignKey(Artist) position = models.IntegerField() image = ThumbnailField( thumbnail_tag='<span class="artistimagewrapper"><img class="artistimage" src="%(src)s" width="%(width)s" height="%(height)s"></span>', upload_to='uploaded_images/artistimages', size=(900,900), quality=100, options={'crop': 'center'}, extra_thumbnails={ 'small':{ 'size':(92,92), 'quality':100, 'options':{'crop': 'center'}, } } ) class Meta: ordering = ('image',) def __unicode__(self): return (u"%s" % self.image)

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  • Stack overflow error after creating a instance using 'new'

    - by Justin
    EDIT - The code looks strange here, so I suggest viewing the files directly in the link given. While working on my engine, I came across a issue that I'm unable to resolve. Hoping to fix this without any heavy modification, the code is below. void Block::DoCollision(GameObject* obj){ obj->DoCollision(this); } That is where the stack overflow occurs. This application works perfectly fine until I create two instances of the class using the new keyword. If I only had 1 instance of the class, it worked fine. Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Those parameters are just x,y,z and size. The code is checked before hand. Only a object with a matching Collisonflag and collision type will trigger the DoCollision(); function. ((*list1)->m_collisionFlag & (*list2)->m_type) Maybe my check is messed up though. I attached the files concerned here http://celestialcoding.com/index.php?topic=1465.msg9913;topicseen#new. You can download them without having to sign up. The main suspects, I also pasted the code for below. From GameManager.cpp void GameManager::Update(float dt){ GameList::iterator list1; for(list1=m_gameObjectList.begin(); list1 != m_gameObjectList.end(); ++list1){ GameObject* temp = *list1; // Update logic and positions if((*list1)->m_active){ (*list1)->Update(dt); // Clip((*list1)->m_position); // Modify for bounce affect } else continue; // Check for collisions if((*list1)->m_collisionFlag != GameObject::TYPE_NONE){ GameList::iterator list2; for(list2=m_gameObjectList.begin(); list2 != m_gameObjectList.end(); ++list2){ if(!(*list2)->m_active) continue; if(list1 == list2) continue; if( (*list2)->m_active && ((*list1)->m_collisionFlag & (*list2)->m_type) && (*list1)->IsColliding(*list2)){ (*list1)->DoCollision((*list2)); } } } if(list1==m_gameObjectList.end()) break; } GameList::iterator end    = m_gameObjectList.end(); GameList::iterator newEnd = remove_if(m_gameObjectList.begin(),m_gameObjectList.end(),RemoveNotActive); if(newEnd != end)        m_gameObjectList.erase(newEnd,end); } void GameManager::LoadAllFiles(){ LoadSkin(m_gameTextureList, "Models/Skybox/Images/Top.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Right.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Back.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Left.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Front.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Bottom.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain1.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain2.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Details/TerrainDetails.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Water1.bmp", GetNextFreeID()); Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Player* d = new Player(0, 100,0); AddGameObject(d); } void Block::Draw(){ glPushMatrix(); glTranslatef(m_position.x(), m_position.y(), m_position.z()); glRotatef(m_facingAngle, 0, 1, 0); glScalef(m_size, m_size, m_size); glBegin(GL_LINES); glColor3f(255, 255, 255); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glEnd(); // DrawBox(m_position.x(), m_position.y(), m_position.z(), m_size, m_size, m_size, 8); glPopMatrix(); } void Block::DoCollision(GameObject* obj){ GameObject* t = this;   // I modified this to see for sure that it was causing the mistake. // obj->DoCollision(NULL); // Just revert it back to /* void Block::DoCollision(GameObject* obj){     obj->DoCollision(this);   }   */ }

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  • Search over multiple fields

    - by schneck
    Hi there, I think I don't unterstand django-haystack properly: I have a data model containing several fields, and I would to have two of them searched: class UserProfile(models.Model): user = models.ForeignKey(User, unique=True, default=None) twitter_account = models.CharField(max_length=50, blank=False) My search index settings: class UserProfileIndex(SearchIndex): text = CharField(document=True, model_attr='user') twitter_account = CharField(model_attr='twitter_account') def get_queryset(self): """Used when the entire index for model is updated.""" return UserProfile.objects.all() But when I perform a search, only the field "username" is searched; "twitter_account" is ignored. When I select the Searchresults via dbshell, the objects contain the correct values for "user" and "twitter_account", but the result page shows a "no results": {% if query %} <h3>Results</h3> {% for result in page.object_list %} <p> <a href="{{ result.object.get_absolute_url }}">{{ result.object.id }}</a> </p> {% empty %} <p>No results</p> {% endfor %} {% endif %} Any ideas?

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