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  • making a programming language

    - by None
    I was wondering which way would create a faster programming language, because I have tried both. Writing code that takes the text, splits it by whitespace or newlines or something, then processes each line and has a dictionary for variables. Or writing code that takes text and converts it to another programming language. This is an example of how a very simple version of the first way would be programmed in python: def run(code): text = code.split(";") for t in text: if t == "hello": print "hi" second: def run(code): rcode = "" text = code.split(";") for t in text: if t == "hello": rcode += "print 'hi'"

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  • how to start writing a very simple programming language

    - by Rex Homming
    Recently, I was going around looking for ideas on what I can build using C this summer and I came across this post: http://stackoverflow.com/questions/1257376/interesting-project-to-learn-c Implement a programming language. This doesn't have to be terribly hard - I did the language that must not be named - but it will force you to learn a lot of the important parts of C. If you don't want to write a lexer and/or parser yourself, you can use lex/flex and yacc/bison, but if you plan on that you might want to start with a somewhat smaller project. I was kinda intrigued about the implementing a programming language answer and I'm wondering how do I go about starting this? I've gone through the whole K&R book and I've done some of the exercises as well. I also have a bit of experience in C++ and Java if that matters. Any tips? Thanks!

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  • Whats the most useful programming language?

    - by Sebi
    I know this question was here a lot of times and can't be answered at all, but im not looking for a single name, but rather for an advice in my situation. I learned programming with Java and now I'm developing in Java for more or less 5 years (at the university) and I thinks my programming skills their are really ok/average. I have also small experience in C/C++ and C#. Now I have some spare time and I'd like to learn a new language or deepen the knowledge of Java/C/C++. But how to choose the right language to learn? I'd like to learn a language which will be usefull in the future concerning working in a software development business? I know there is no single answer, but I'm sure you could mention some languages that are more usefull than others.

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  • What do you do when you hate programming?

    - by Vimvq1987
    Don't know where to ask this question. It's likely to be closed, I know. I got a hard work. Tried to code, tried to search, tried to ask. Got nothing. It make me terribly tired, and some way, I feel that in this moment, I hate programming. Some said that hard works improve yourself, yes, but not impossible-works. Is there sometimes that you hate programming? Is there sometimes that you feel so tired of writing code? How do you overcome those times?

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  • Learn another useful programming language [closed]

    - by Sebi
    I know this question was here a lot of times and can't be answered at all, but im not looking for a single name, but rather for an advice in my situation. I learned programming with Java and now I'm developing in Java for more or less 5 years (at the university) and I thinks my programming skills their are really ok/average. I have also small experience in C/C++ and C#. Now I have some spare time and I'd like to learn a new language or deepen the knowledge of Java/C/C++. But how to choose the right language to learn? I'd like to learn a language which will be usefull in the future concerning working in a software development business? I know there is no single answer, but I'm sure you could mention some languages that are more usefull than others.

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  • Ur/Web new purely functional language for web programming?

    - by Phuc Nguyen
    I came across the Ur/Web project during my search for web frameworks for Haskell-like languages. It looks like a very interesting project done by one person. Basically, it is a domain-specific purely functional language for web programming, taking the best of ML and Haskell. The syntax is ML, but there are type classes and monad from Haskell, and it's strictly evaluated. Server-side is compiled to native code, client to Javascript. See the slides and FAQ page for other advertised advantages. Looking at the demos and their source code, I think the project is very promising. The latest version is something 20110123, so it seems to be under active development at this time. My question: Has anybody here had any further experience with it? Are there problems/annoyances compared to Haskell, apart from ML's slightly more verbose syntax? Even if it's not well known yet, I hope more people will know of it. OMG this looks very cool to me. I don't want this project to die!!

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  • Advice on selecting programming languages to concentrate on? (2nd year IT security student)

    - by Tyler J Fisher
    I'm in the process of considering which programming languages I should devote the majority of my coding studies to. I'm a 2nd year CS student, majoring in IT security. What I want to do/work with: Intelligence gathering Relational databases Virus design Snort network IPS Current coding experience (what I'm going to keep): Java - intermediate HTML5 - intermediate SQL (MySQL, Oracle 11g) - basic BASH - basic I'm going to need to learn (at least) one of the following languages in order to be successful in my field. Languages to add (at least 1): Ruby (+Metasploit) C++ (virus design, low-level driver interaction, computationally intensive applications) Python (import ALL the things) My dilemma: If I diversify too broadly, I won't be able to focus on, and improve in a specific niche. Does anyone have any advice as to how I should select a language? What I'm considering + why I'm leaning towards Ruby because of Metasploit support, despite lower efficiency when compared to Python. Any suggestions based on real-world experience? Should I focus on Ruby, Python, or C++? Both Ruby, and Python have been regarded as syntactically similar to Java which my degree is based around. I'm going to be studying C++ in two years as a component of my malicious code class. Thanks, Tyler

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  • What are the factors affecting a new programming language?

    - by Saurav Sengupta
    I am developing a new general-purpose programming language of my own design. It's currently my own personal project. I have read of some experts saying that new languages do not usually survive (unfortunately I can't find a reference to that right now). What are the most substantial problems that a new language faces? The language syntax is similar to C/Python families, it does not use S-expressions, and it is an imperative language, but I'm doing first-class functions in it to provide the facilities of currying. In particular, I am concentrating on translating the source language to an intermediate language for execution by an interpreter, but I'm not in a position to translate to native code yet. What would be the issues with that? I've not personally used many non-native code languages, so I'm not well aware of the performance issues on today's machines. I also can't decide upon a lexer and parser generator. What would be the pros and cons of Flex and Yacc vs. hand-made? And what benefits will LLVM provide? I need to get the interpreter ready as quickly as possible. Finally, what factors will affect the language's use post release? I am planning a small library of essentials and full documentation for the first phase.

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  • Programming habits, patterns, and standards that have developed out of appeal to tradition/by mistake? [closed]

    - by user828584
    Being self-taught, the vast majority of what I know about programming has come from reading other peoples' code on websites like this. I'm starting to wonder if I've developed bad or otherwise pointless habits from other people, or even just made invalid assumptions. For example, in javascript, void 0 is used in a lot of places, and until I saw this, I just assumed it was necessary and that 0 had some significance. Also, the http header, referer is misspelled but hasn't been changed because it would break a lot of applications. Also mentioned in Code Complete 2: The architecture should describe the motivations for all major decisions. Be wary of “we’ve always done it that way” justifications. One story goes that Beth wanted to cook a pot roast according to an award-winning pot roast recipe handed down in her husband’s family. Her husband, Abdul, said that his mother had taught him to sprinkle it with salt and pepper, cut both ends off, put it in the pan, cover it, and cook it. Beth asked, “Why do you cut both ends off?” Abdul said, “I don’t know. I’ve always done it that way. Let me ask my mother.” He called her, and she said, “I don’t know. I’ve always done it that way. Let me ask your grandmother.” She called his grandmother, who said, “I don’t know why you do it that way. I did it that way because it was too big to fit in my pan.” What are some other examples of this?

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  • How are objects modelled in a functional programming language?

    - by Giorgio
    In an answer to this question (written by Pete) there are some considerations about OOP versus FP. In particular, it is suggested that FP languages are not very suitable for modelling (persistent) objects that have an identity and a mutable state. I was wondering if this is true or, in other words, how one would model objects in a functional programming language. From my basic knowledge of Haskell I thought that one could use monads in some way, but I really do not know enough on this topic to come up with a clear answer. So, how are entities with an identity and a mutable persistent state normally modelled in a functional language? EDIT Here are some further details to clarify what I have in mind. Take a typical Java application in which I can (1) read a record from a database table into a Java object, (2) modify the object in different ways, (3) save the modified object to the database. How would this be implemented e.g. in Haskell? I would initially read the record into a record value (defined by a data definition), perform different transformations by applying functions to this initial value (each intermediate value is a new, modified copy of the original record) and then write the final record value to the database. Is this all there is to it? How can I ensure that at each moment in time only one copy of the record is valid / accessible? One does not want to have different immutable values representing different snapshots of the same object to be accessible at the same time.

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  • Are small amounts of functional programming understandable by non-FP people?

    - by kd35a
    Case: I'm working at a company, writing an application in Python that is handling a lot of data in arrays. I'm the only developer of this program at the moment, but it will probably be used/modified/extended in the future (1-3 years) by some other programmer, at this moment unknown to me. I will probably not be there directly to help then, but maybe give some support via email if I have time for it. So, as a developer who has learned functional programming (Haskell), I tend to solve, for example, filtering like this: filtered = filter(lambda item: included(item.time, dur), measures) The rest of the code is OO, it's just some small cases where I want to solve it like this, because it is much simpler and more beautiful according to me. Question: Is it OK today to write code like this? How does a developer that hasn't written/learned FP react to code like this? Is it readable? Modifiable? Should I write documentation like explaining to a child what the line does? # Filter out the items from measures for which included(item.time, dur) != True I have asked my boss, and he just says "FP is black magic, but if it works and is the most efficient solution, then it's OK to use it." What is your opinion on this? As a non-FP programmer, how do you react to the code? Is the code "googable" so you can understand what it does? I would love feedback on this :) Edit: I marked phant0m's post as answer, because he gives good advice on how to write the code in a more readable way, and still keep the advantages. But I would also like to recommend superM's post because of his viewpoint as a non-FP programmer.

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  • Do there exist programming languages where a variable can truly know its own name?

    - by Job
    In PHP and Python one can iterate over the local variables and, if there is only once choice where the value matches, you could say that you know what the variable's name is, but this does not always work. Machine code does not have variable names. C compiles to assembly and does not have any native reflection capabilities, so it would not know it's name. (Edit: per Anton's answer the pre-processor can know the variable's name). Do there exist programming languages where a variable would know it's name? It gets tricky if you do something like b = a and b does not become a copy of a but a reference to the same place. EDIT: Why in the world would you want this? I can think of one example: error checking that can survive automatic refactoring. Consider this C# snippet: private void CheckEnumStr(string paramName, string paramValue) { if (paramName != "pony" && paramName != "horse") { string exceptionMessage = String.Format( "Unexpected value '{0}' of the parameter named '{1}'.", paramValue, paramName); throw new ArgumentException(exceptionMessage); } } ... CheckEnumStr("a", a); // Var 'a' does not know its name - this will not survive naive auto-refactoring There are other libraries provided by Microsoft and others that allow to check for errors (sorry the names have escaped me). I have seen one library which with the help of closures/lambdas can accomplish error checking that can survive refactoring, but it does not feel idiomatic. This would be one reason why I might want a language where a variable knows its name.

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  • Buzzword for "performance-aware" software development

    - by errantlinguist
    There seems to be an overabundance of buzzwords for software development styles and methodologies: Agile development, extreme programming, test-driven development, etc... well, is there any sort of buzzword for "performance-aware" development? By "performance awareness", I don't necessarily mean low-latency or low-level programming, although the former would logically fall under the blanket term I'm looking for. I mean development in which resources are recognised to be finite and so there is a general emphasis on low computational complexity, good resource management, etc. If I was to be snarky, I would say "good programming", but that doesn't seem to get the message across so well...

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  • How can calculus and linear algebra be useful to a system programmer?

    - by Victor
    I found a website saying that calculus and linear algebra are necessary for System Programming. System Programming, as far as I know, is about osdev, drivers, utilities and so on. I just can't figure out how calculus and linear algebra can be helpful on that. I know that calculus has several applications in science, but in this particular field of programming I just can't imagine how calculus can be so important. The information was on this site: http://www.wikihow.com/Become-a-Programmer Edit: Some answers here are explaining about algorithm complexity and optimization. When I made this question I was trying to be more specific about the area of System's Programming. Algorithm complexity and optimization can be applied to any area of programming not just System's Programming. That may be why I wasn't able to came up with such thinking at the time of the question.

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  • I'm 15 and I really want to study Computer Science at University, any advice?

    - by Jake
    I already do a lot of programming in my spare time. I'm confident with PHP, Javascript, jQuery which I use in combination with HTML to create mock-up websites. The specific part of programming I want to get in to is web development/web applications. What I'm asking is since I'm pretty sure this is what I want to do, how can I get a head start? Edit: "If you could tell your 15 year-old self to do something that would benefit your programming career, what would it be?" - I just thought of this and thought it would be a better, more specific question :)

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  • What are the Best Practices and tools for managing Windows Desktops from a linux sever ?

    - by JJ
    I know this is a loaded question! What are the best ways to manage Windows (2000, XP, Vista, Win7) workstation from a centralized linux server. I would like to replace the fuctionaility of MS SBS Server with a linux box. The following issues would need to be addressed. File Sharing Authentication, Authorization, and Access Control Software Installation Centralized Login Script Centralized Backup

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  • Best Practices: How can admin deploy software to 100s of PC ?

    - by Gopal
    Hi ... The Environment: I am working for a college. We have a couple of labs (about 100 PCs) for students. At the end of the semester, the PCs will be full of viruses, corrupt system files, all sorts of illegal downloads etc. (everything you can expect from a student environment). At the end of the semester, we would like to wipe out all the systems and do a clean install (WindowsXP + a set of application suites) to get ready for the next batch of students. Question: Is there any free software that will enable an admin to deploy a clean disk image to all the PCs in one go?

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  • Programming for a 32-bit environment vs programming for a 64-bit environment / Build configurations

    - by Russel
    I was looking at some same code (a sample MS Visual Studio C++ project) recently with multiple build configurations (Release/Debug, Win32/x64). My question: What is the difference? I guess I understand Release/Debug (Release = finalized version of project, Debug = version used to run in debugger), but what things need to be considered when building different versions for Win32/x64 platforms? Is there any coding differences, or does this just affect how that same code is ultimately built into machine code? I know there are different library files depending on whether you're using a 32-bit or 64-bit system as well... Are all of these differences again just machine code? Would a 32-bit library file and its corresponding 64-bit library file be two files with exactly the same functions build from the same source code originally, and only differing in their machine code implementation? Thanks! --Russel

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  • Best Practices To Build a Product Registration System?

    - by Volomike
    What are some practices I should use in a product registration system I'm building? I likely can't stop all malicious hacking, but I'd like to slow them down a great deal. (Note, I know only PHP.) I'm talking about things like encrypting traffic, testing the encryption from hacking like a man-in-the-middle attack, etc. The other concern I have is that this needs to work on most PHP5-based web hosting environments, which may not have mcrypt installed.

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  • Google I/O 2011: High-performance GWT: best practices for writing smaller, faster apps

    Google I/O 2011: High-performance GWT: best practices for writing smaller, faster apps David Chandler The GWT compiler isn't just a Java to JavaScript transliterator. In this session, we'll show you compiler optimizations to shrink your app and make it compile and run faster. Learn common performance pitfalls, how to use lightweight cell widgets, how to use code splitting with Activities and Places, and compiler options to reduce your app's size and compile time. From: GoogleDevelopers Views: 4791 21 ratings Time: 01:01:32 More in Science & Technology

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  • Data Quality Services Performance Best Practices Guide

    This guide details high-level performance numbers expected and a set of best practices on getting optimal performance when using Data Quality Services (DQS) in SQL Server 2012 with Cumulative Update 1. Schedule Azure backupsRed Gate’s Cloud Services makes it simple to create and schedule backups of your SQL Azure databases to Azure blob storage or Amazon S3. Try it for free today.

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  • Implementing crossover in genetic programming

    - by Name
    Hi, I'm writing a genetic programming (GP) system (in C but that's a minor detail). I've read a lot of the literature (Koza, Poli, Langdon, Banzhaf, Brameier, et al) but there are some implementation details I've never seen explained. For example: I'm using a steady state population rather than a generational approach, primarily to use all of the computer's memory rather than reserve half for the interim population. Q1. In GP, as opposed to GA, when you perform crossover you select two parents but do you create one child or two, or is that a free choice you have? Q2. In steady state GP, as opposed to a generational system, what members of the population do the children created by crossover replace? This is what I haven't seen discussed. Is it the two parents, or is it two other, randomly-selected members? I can understand if it's the latter, and that you might use negative tournament selection to choose members to replace, but would that not create premature convergence? (After a crossover event the population contains the two original parents plus two children of those parents, and two other random members get removed. Elitism is inherent.) Q3. Is there a Web forum or mailing list focused on GP? Oddly I haven't found one. Yahoo's GP group is used almost exclusively for announcements, the Poli/Langdon Field Guide forum is almost silent, and GP discussions on general/game programming sites like gamedev.net are very basic. Thanks for any help you can provide!

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