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  • android: consume key press, bypassing framework processing

    - by user360024
    What I want android to do: when user presses a single key, have the view respond, but do so without opening a text area and displaying the character associated with the key that was pressed, and without requiring that the Enter key be pressed, and without requiring that the user press Esc to make the text area go away. For example, when user presses "u" (and doesn't press Enter), that means "undo the last action", so the controller and model immediately undo the last action, then the view does an invalidate() and user sees that their last action has been undone. In other words the "u" key press should be silently processed, such that the only visual result is that user's last action has been undone. I've implemented OnKeyListener and provided an onKey() method: the class: public class MyGameView extends View implements OnKeyListener{ in the constructor: //2010jun06, phj: With onKey(), helps let this View consume key presses // before the framework gets a chance to consume the key press. setOnKeyListener((View.OnKeyListener)this); the onKey() method: public boolean onKey(View v, int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_R) { Log.d("BWA", "In onKey received keycode associated with R."); } return true; // meaning the event (key press) has been consumed, so // the framework should not handle this event. } but when user presses "u" key on the emulator keypad, a textarea is opened at the bottom of the screen, the "u" charater is displayed there, and the onKey() method doesn't execute until user presses the Enter key. Is there a way to make android do what I want? Thanks,

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  • Problem in suspending 2 threads at the same time in MFC!

    - by kiddo
    I am learning about threading and multithreading..so i just created a small application in which i will update the progressbar and a static text using threading.I vl get two inputs from the user, start and end values for how long the loop should rotate.I have 2threads in my application. Thread1- to update the progressbar(according to the loop) the static text which will show the count(loop count). Thread2 - to update the another static text which will just diplay a name Basically if the user clicks start, the progressbar steps up and at the same time filecount and the name are displayed parallely. There's is another operation where if the user clicks pause it(thread) has to suspend until the user clicks resume. The problem is,the above will not work(will not suspend and resume) for both thread..but works for a singlw thread. Please check the code to get an idea and reply me what can done! on button click start void CThreadingEx3Dlg::OnBnClickedStart() { m_ProgressBar.SetRange(start,end); myThread1 = AfxBeginThread((AFX_THREADPROC)MyThreadFunction1,this); myThread2 = AfxBeginThread((AFX_THREADPROC)MyThreadFunction2,this); } thread1 UINT MyThreadFunction1(LPARAM lparam) { CThreadingEx3Dlg* pthis = (CThreadingEx3Dlg*)lparam; for(int intvalue =pthis->start;intvalue<=pthis->end; ++intvalue) { pthis->SendMessage(WM_MY_THREAD_MESSAGE1,intvalue); } return 0; } thread1 function LRESULT CThreadingEx3Dlg::OnThreadMessage1(WPARAM wparam,LPARAM lparam) { int nProgress= (int)wparam; m_ProgressBar.SetPos(nProgress); CString strStatus; strStatus.Format(L"Thread1:Processing item: %d", nProgress); m_Static.SetWindowText(strStatus); Sleep(100); return 0; } thread2 UINT MyThreadFunction2(LPARAM lparam) { CThreadingEx3Dlg* pthis = (CThreadingEx3Dlg*)lparam; for(int i =pthis->start;i<=pthis->end;i++) { pthis->SendMessage(WM_MY_THREAD_MESSAGE2,i); } return 0; } thread2 function LRESULT CThreadingEx3Dlg::OnThreadMessage2(WPARAM wparam,LPARAM lparam) { m_Static1.GetDlgItem(IDC_STATIC6); m_Static1.SetWindowTextW(L"Thread2 Running"); Sleep(100); m_Static1.SetWindowTextW(L""); Sleep(100); return TRUE; } void CThreadingEx3Dlg::OnBnClickedPause() { // TODO: Add your control notification handler code here if(!m_Track) { m_Track = TRUE; GetDlgItem(IDCANCEL)->SetWindowTextW(L"Resume"); myThread1->SuspendThread(); WaitForSingleObject(myThread1->m_hThread,INFINITE); myThread2->SuspendThread(); m_Static.SetWindowTextW(L"Paused.."); } else { m_Track = FALSE; GetDlgItem(IDCANCEL)->SetWindowTextW(L"Pause"); myThread1->ResumeThread(); myThread2->ResumeThread(); /*myEventHandler.SetEvent(); WaitForSingleObject(myThread1->m_hThread,INFINITE);*/ } }

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  • Multithreaded Delegates/Events

    - by Matt
    I am trying to disable parts of the UI in a .NET app based on polling done on a background thread. The background thread checks to see if the global database connection the app uses is still open and operable. What I need to do, and would prefer to do it without polling on the UI thread, is to add an event handler that can be raised by the background thread if the connection status changes. That way, any form can have a handler that will disable those parts of the UI that require the connection to function. Attempting to use a straight event declaration in the class that holds the thread sub, and raising the event in the background thread causing cross-thread execution errors regarding accessing UI controls from other threads. Obviously, there is a correct way to do this, but we have limited experience with events (single threaded apps mainly), and almost none with delegates. I've read through documentation and examples for delegates, and it seems to be closer to what we need, but I'm not sure how to make it work in this instance. The app is written mainly in VB.NET, but an example or help in C# is fine too.

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  • Google maps KM bounds box reapplying itself on map zoom

    - by creminsn
    I have a map in which I apply a custom overlay using KMbox overlay to signify where I think the users general point of interest lies. What I want is to display this map to the user and allow them to click on the map to give me an exact location match of their POI. This all works fine except for when the user clicks on the map and changes the zoom of the map. Here's my code to add the marker to the map. function addMarker(location) { if(KmOverlay) { KmOverlay.remove(); } if(last_marker) { last_marker.setMap(null); } marker = new google.maps.Marker({ position: location, map: map }); // Keep track for future unsetting... last_marker = marker; } And to show the map I have this function. function show_map(lt, ln, zoom, controls, marker) { var ltln = new google.maps.LatLng(lt, ln); var vars = { zoom: zoom, center: ltln, mapTypeId: google.maps.MapTypeId.ROADMAP, navigationControl: controls, navigationControlOptions: {style: google.maps.NavigationControlStyle.ZOOM_PAN} , mapTypeControl: false, scaleControl: false, scrollwheel: false }; map = new google.maps.Map(document.getElementById("map_canvas"), vars); KmOverlay = new KmBox(map, new google.maps.LatLng(lat, lon), KmOpts); var totalBounds = new google.maps.LatLngBounds(); totalBounds.union(KmOverlay.getBounds()); google.maps.event.addListener(map, 'click', function(event) { addMarker(event.latLng); }); } I have a working example at the following link here

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  • Is it possible to create an Android Service that listens for hardware key presses?

    - by VoteBrian
    I'd like to run an Android background service that will act as a keylistener from the home screen or when the phone is asleep. Is this possible? From semi-related examples online, I put together the following service, but get the error, "onKeyDown is undefined for the type Service". Does this mean it can't be done without rewriting Launcher, or is there something obvious I'm missing? public class ServiceName extends Service { @Override public void onCreate() { //Stuff } public IBinder onBind(Intent intent) { //Stuff return null; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if(event.getAction() == KeyEvent.ACTION_DOWN) { switch(keyCode) { case KeyEvent.KEYCODE_A: //Stuff return true; case KeyEvent.KEYCODE_B: //Stuff return true; //etc. } } return super.onKeyDown(keyCode, event); } } I realize Android defaults to the search bar when you type from the home screen, but this really is just for a very particular use. I don't really expect anyone but me to want this. I just think it'd be nice, for example, to use the camera button to wake the phone.

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  • Jtable live updating problem

    - by Fishinastorm
    Hi all, I'm trying to display a jtable in a pop up Jframe and am running into some problems. What i'am trying to do is as follows: catch a button action event in the main frame and display a pop up frame with a jtable populated with some data. The problem i have is that the jtable is populated with metadata i receive from a website and if i'm receiving many records, then the jtable is not displayed until all the records(metadata) is received from the website. I would like to change it such that as soon as the button event is detected in the main frame, I display the pop up frame along with the jtable and insert/update rows "as and when i receive the data from the website". In another words, i want to display the table and have the records appearing one at a time rather than displaying the jtable only after i receive all records.Below is how i'm trying to do it (but in vain :( ): ......... //add the table to the popup frame when application is started, but don't display the frame `until button action is //detected` extraInfoFrame.add(tblMetadata); extraInfoFrame.setVisible(false); //handle code for button press; display the popup private void butMetadataActionPerformed(java.awt.event.ActionEvent evt) { extraInfoFrame.pack(); extraInfoFrame.toFront(); //frame.setSize(350, 250); extraInfoFrame.setVisible(true); //retrieve rows data for the table for(int i=0;i<len;i++){ Object[] data=new Object[4];data=getMetadata(); //get model and insert row ((javax.swing.table.DefaultTableModel)tblMetadata.getModel()).insertRow(i,data); //tried something to notify the view abt change in table data ((javax.swing.table.DefaultTableModel)tblMetadata.getModel()).fireTableRowsInserted(0, 0); tblMetadata.revalidate(); tblMetadata.repaint(); } } Have been racking my head to try and figure something out. A sample example would be greatly appreciated.

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  • C++ Detecting ENTER key pressed by user

    - by user69514
    I have a loop where I ask the user to enter a name. I need to stop when the user presses the ENTER key..... or when 20 names have been entered. However my method doesn't stop when the user presses the ENTER key //loop until ENTER key is entered or 20 elements have been added bool stop = false; int ind = 0; while( !stop || ind >= 20 ){ cout << "Enter name #" << (ind+1) << ":"; string temp; getline(cin, temp); int enterKey = atoi(temp.c_str()); if(enterKey == '\n'){ stop = true; } else{ names[ind] = temp; } ind++; }

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  • How do I get events to execute on the "main thread"

    - by William DiStefano
    I have 2 classes, one is frmMain a windows form and the other is a class in vb.NET 2003. frmMain contains a start button which executes the monitor function in the other class. My question is, I am manually adding the event handlers -- when the events are executed how do I get them to excute on the "main thread". Because when the tooltip balloon pops up at the tray icon it displays a second tray icon instead of popping up at the existing tray icon. I can confirm that this is because the events are firing on new threads because if I try to display a balloon tooltip from frmMain it will display on the existing tray icon. Here is a part of the second class (not the entire thing): Friend Class monitorFolders Private _watchFolder As System.IO.FileSystemWatcher = New System.IO.FileSystemWatcher Private _eType As evtType Private Enum evtType changed created deleted renamed End Enum Friend Sub monitor(ByVal path As String) _watchFolder.Path = path 'Add a list of Filter to specify _watchFolder.NotifyFilter = IO.NotifyFilters.DirectoryName _watchFolder.NotifyFilter = _watchFolder.NotifyFilter Or IO.NotifyFilters.FileName _watchFolder.NotifyFilter = _watchFolder.NotifyFilter Or IO.NotifyFilters.Attributes 'Add event handlers for each type of event that can occur AddHandler _watchFolder.Changed, AddressOf change AddHandler _watchFolder.Created, AddressOf change AddHandler _watchFolder.Deleted, AddressOf change AddHandler _watchFolder.Renamed, AddressOf Rename 'Start watching for events _watchFolder.EnableRaisingEvents = True End Sub Private Sub change(ByVal source As Object, ByVal e As System.IO.FileSystemEventArgs) If e.ChangeType = IO.WatcherChangeTypes.Changed Then _eType = evtType.changed notification() End If If e.ChangeType = IO.WatcherChangeTypes.Created Then _eType = evtType.created notification() End If If e.ChangeType = IO.WatcherChangeTypes.Deleted Then _eType = evtType.deleted notification() End If End Sub Private Sub notification() _mainForm.NotifyIcon1.ShowBalloonTip(500, "Folder Monitor", "A file has been " + [Enum].GetName(GetType(evtType), _eType), ToolTipIcon.Info) End Sub End Class

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  • Is it possible to exit a for before time in C++, if an ending condition is reached?

    - by tunnuz
    Hello, I want to know if it is possible to end a for loop in C++ when an ending condition (different from the reacheing right number of iterations) is verified. For instance: for (int i = 0; i < maxi; ++i) for (int j = 0; j < maxj; ++j) // But if i == 4 < maxi AND j == 3 < maxj, // then jump out of the two nested loops. I know that this is possible in Perl with the next LABEL or last LABEL calls and labeled blocks, is it possible to do it in C++ or I should use a while loop? Thank you.

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  • Adjusting for compass wrap around in a navigation application

    - by chris12892
    I have a application where I am guiding a vehicle on compass headings and I am having an issue when the vehicle is crossing from 360 degrees to 0 degrees. In this case, there are no smarts in the control loop to compute that the nearest way to turn to follow a heading. For example, if the vehicle is instructed to follow a heading of 360 degrees, it will inevitably drifts a few degrees to ether side. If it drifts over to 0+ degrees, the control loop will go nuts and try to steer the vehicle all the way around to get it to 360 degrees again. Is there a graceful way to deal with this? The way the navigate function is written, I use an external PID controller class and I calculate the heading like this: lock (steering) { if (!Engaged) { return; } double mv = 90 + Trim + pidController.CalculateCorrection(flyHeading, currentHeading); steering.Degree = mv; } Thanks!

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  • qTip pop ups come in from top left of screen (on first load)

    - by franko75
    Hi, not sure if i'm set things up incorrectly - I don't seem to see anyone else with this problem, but my qTip popups (all ajax loaded content) are loading quite erratically, in that they are often animating in from off screen before appearing in the correct position. Is there a simple solution to this which I may have missed? Thanks again for your help. HTML markup: <span class="formInfo"> <a href="http://localhost/httpdocs/index.php/help/kc_dob" class="jTip" name="" id="dob_help">?</a> </span> qTip initialisation.. //set up for qtip function initQtip() { $('a.jTip').each(function() { $(this).qtip( { content: { // Set the text to an image HTML string with the correct src URL to the loading image you want to use text: '<img src="/media/images/wait.gif" alt="Loading..." />', url: $(this).attr('href') // Use the rel attribute of each element for the url to load }, position: { adjust: { screen: true // Keep the tooltip on-screen at all times } }, show: { when: 'click', solo: true // Only show one tooltip at a time }, hide: 'unfocus', style: { tip: true, // Apply a speech bubble tip to the tooltip at the designated tooltip corner border: { width: 10, radius: 10 }, width: { min: 200, max: 500 }, name: 'light' // Use the default light style } }); //prevent default event on click }).bind('click', function(event){ event.preventDefault(); return false; }); }

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  • PyQt - QLabel inheriting

    - by Ockonal
    Hello, i wanna inherit QLabel to add there click event processing. I'm trying this code: class NewLabel(QtGui.QLabel): def __init__(self, parent): QtGui.QLabel.__init__(self, parent) def clickEvent(self, event): print 'Label clicked!' But after clicking I have no line 'Label clicked!' EDIT: Okay, now I'm using not 'clickEvent' but 'mousePressEvent'. And I still have a question. How can i know what exactly label was clicked? For example, i have 2 edit box and 2 labels. Labels content are pixmaps. So there aren't any text in labels, so i can't discern difference between labels. How can i do that? EDIT2: I made this code: class NewLabel(QtGui.QLabel): def __init__(self, firstLabel): QtGui.QLabel.__init__(self, firstLabel) def mousePressEvent(self, event): print 'Clicked' #myLabel = self.sender() # None =) self.emit(QtCore.SIGNAL('clicked()'), "Label pressed") In another class: self.FirstLang = NewLabel(Form) QtCore.QObject.connect(self.FirstLang, QtCore.SIGNAL('clicked()'), self.labelPressed) Slot in the same class: def labelPressed(self): print 'in labelPressed' print self.sender() But there isn't sender object in self. What i did wrong?

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  • close file with fclose() but file still in use

    - by Marco
    Hi all, I've got a problem with deleting/overwriting a file using my program which is also being used(read) by my program. The problem seems to be that because of the fact my program is reading data from the file (output.txt) it puts the file in a 'in use' state which makes it impossible to delete or overwrite the file. I don't understand why the file stays 'in use' because I close the file after use with fclose(); this is my code: bool bBool = true while(bBool){ //Run myprogram.exe tot generate (a new) output.txt //Create file pointer and open file FILE* pInputFile = NULL; pInputFile = fopen("output.txt", "r"); // //then I do some reading using fscanf() // //And when I'm done reading I close the file using fclose() fclose(pInputFile); //The next step is deleting the output.txt if( remove( "output.txt" ) == -1 ){ //ERROR }else{ //Succesfull } } I use fclose() to close the file but the file remains in use by my program until my program is totally shut down. What is the solution to free the file so it can be deleted/overwrited? In reality my code isn't a loop without an end ; ) Thanks in advance! Marco Update Like ask a part of my code which also generates the file 'in use'. This is not a loop and this function is being called from the main(); Here is a piece of code: int iShapeNr = 0; void firstRun() { //Run program that generates output.txt runProgram(); //Open Shape data file FILE* pInputFile = NULL; int iNumber = 0; pInputFile = fopen("output.txt", "r"); //Put all orientations of al detected shapes in an array int iShapeNr = 0; int iRotationBuffer[1024];//1024 is maximum detectable shapes, can be changed in RoboRealm int iXMinBuffer[1024]; int iXMaxBuffer[1024]; int iYMinBuffer[1024]; int iYMaxBuffer[1024]; while(feof(pInputFile) == 0){ for(int i=0;i<9;i++){ fscanf(pInputFile, "%d", &iNumber); fscanf(pInputFile, ","); if(i == 1) { iRotationBuffer[iShapeNr] = iNumber; } if(i == 3){//xmin iXMinBuffer[iShapeNr] = iNumber; } if(i == 4){//xmax iXMaxBuffer[iShapeNr] = iNumber; } if(i == 5){//ymin iYMinBuffer[iShapeNr] = iNumber; } if(i == 6){//ymax iYMaxBuffer[iShapeNr] = iNumber; } } iShapeNr++; } fflush(pInputFile); fclose(pInputFile); } The while loop parses the file. The output.txt contains sets of 9 variables, the number of sets is unknown but always in sets of 9. output.txt could contain for example: 0,1,2,3,4,5,6,7,8,8,7,6,5,4,1,2,3,0

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  • How to close InAppBrowser itself in Phonegap Application?

    - by Shashi
    I am developing Phonegap application and currently i am using InAppBrowser to display external pages. On some of the external pages I place a close button and i want to close the InAppBrowser itself. because InAppBrowser displays these pages that is why the reference of it is not accessed on itself to close it and Please do not suggest me to use ChildBrowser Plugin. window.close(); //Not Worked for me or iabRef.close(); //Also not Worked for me because iabRef is not accessible on InAppBrowser. It is created on Parent Window Some of the Android device and iOS device display a Done Button to close it. As well as the iPad also display the Done button. but in Case of Android tablet there is not any kind of button to close it. UPDATE :- Here is my full code :- var iabRef = null; function iabLoadStart(event) { } function iabLoadStop(event) { } function iabClose(event) { iabRef.removeEventListener('loadstart', iabLoadStart); iabRef.removeEventListener('loadstop', iabLoadStop); iabRef.removeEventListener('exit', iabClose); } function startInAppB() { var myURL=encodeURI('http://www.domain.com/some_path/mypage.html'); iabRef = window.open(myURL,'_blank', 'location=yes'); iabRef.addEventListener('loadstart', iabLoadStart); iabRef.addEventListener('loadstop', iabLoadStop); iabRef.addEventListener('exit', iabClose); }

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  • How can I bind to a helper property in Silverlight

    - by Matt
    For the sake of argument, here's a simple person class public class Person : DependencyObject, INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public static readonly DependencyProperty FirstNameProperty = DependencyProperty.Register( "FirstName", typeof ( string ), typeof ( Person ), null ); public static readonly DependencyProperty LastNameProperty = DependencyProperty.Register( "LastName", typeof( string ), typeof( Person ), null ); public string FirstName { get { return ( string ) GetValue( FirstNameProperty ); } set { SetValue( FirstNameProperty, value ); if(PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs( "FirstName" )); } } public string LastName { get { return ( string ) GetValue( LastNameProperty ); } set { SetValue( LastNameProperty, value ); if ( PropertyChanged != null ) PropertyChanged( this, new PropertyChangedEventArgs( "LastName" ) ); } } } I want to go about creating a readonly property like this public string FullName { get { return FirstName + " " + LastName; } } How does binding work in this scenario? I've tried adding a DependancyProperty and raised the PropertyChanged event for the fullname. Basically I just want to have a property that I can bind to that returns the fullname of a user whenever the first or last name changes. Here's the final class I'm using with the modifications. public class Person : DependencyObject, INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public static readonly DependencyProperty FirstNameProperty = DependencyProperty.Register( "FirstName", typeof ( string ), typeof ( Person ), null ); public static readonly DependencyProperty LastNameProperty = DependencyProperty.Register( "LastName", typeof( string ), typeof( Person ), null ); public static readonly DependencyProperty FullNameProperty = DependencyProperty.Register( "FullName", typeof( string ), typeof( Person ), null ); public string FirstName { get { return ( string ) GetValue( FirstNameProperty ); } set { SetValue( FirstNameProperty, value ); if ( PropertyChanged != null ) { PropertyChanged( this, new PropertyChangedEventArgs( "FirstName" ) ); PropertyChanged( this, new PropertyChangedEventArgs( "FullName" ) ); } } } public string LastName { get { return ( string ) GetValue( LastNameProperty ); } set { SetValue( LastNameProperty, value ); if ( PropertyChanged != null ) { PropertyChanged( this, new PropertyChangedEventArgs( "LastName" ) ); PropertyChanged( this, new PropertyChangedEventArgs( "FullName" ) ); } } } public string FullName { get { return GetValue( FirstNameProperty ) + " " + GetValue( LastNameProperty ); } } }

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  • Duplicate ID/indexes and looping

    - by Justin Alexander
    I realize having two elements in the same html doc with the same ID is wrong, bad, immoral, and will lead to global warming. But... I'm trying to write an XSS widgit, so I really have no control over the quality of the parent web page. I loop through document.images to retrieve a list of images on the page. I perform an action on each one. for(img in document.images){ ... } i've also tried for(var i=0;i<document.images.length;i++){ ... } in both cases it allows me to loop through all of the elements, BUT when trying trying to reference an object with a duplicate ID, I always get the first (in order of the html). When using debugger in IE8 i'm able to see that both elements ARE listed, but that they both have the same index (in IE the index of the document.images is either sequential or matches the image ID) Does anyone have a better solution?

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  • Organize array in PHP from mysql

    - by Matthew Carter
    Hi i have a social networking website. what i want it to do is pull out my friends status updates. basically what it does is i have a mysql query that pulls out all of my friends and in that while loop there is another mysql query that pulls out the status's from my friends. i want it to be in order of date but since its one while loop in another what it does is pull out all status's from friend 1 then 2 then 3 and not in order by date. i even tried ORDER BY DATE but that just ordered it by date within the friend.. my thought is that i could putt it all in an array and friends is one thing and the values is the stats. then just sort by values would this work and how could i do it. THANKS SO MUCH

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  • Thread sleep and thread join.

    - by Dhruv Gairola
    hi guys, if i put a thread to sleep in a loop, netbeans gives me a caution saying Invoking Thread.sleep in loop can cause performance problems. However, if i were to replace the sleep with join, no such caution is given. Both versions compile and work fine tho. My code is below (check the last few lines for "Thread.sleep() vs t.join()"). public class Test{ //Display a message, preceded by the name of the current thread static void threadMessage(String message) { String threadName = Thread.currentThread().getName(); System.out.format("%s: %s%n", threadName, message); } private static class MessageLoop implements Runnable { public void run() { String importantInfo[] = { "Mares eat oats", "Does eat oats", "Little lambs eat ivy", "A kid will eat ivy too" }; try { for (int i = 0; i < importantInfo.length; i++) { //Pause for 4 seconds Thread.sleep(4000); //Print a message threadMessage(importantInfo[i]); } } catch (InterruptedException e) { threadMessage("I wasn't done!"); } } } public static void main(String args[]) throws InterruptedException { //Delay, in milliseconds before we interrupt MessageLoop //thread (default one hour). long patience = 1000 * 60 * 60; //If command line argument present, gives patience in seconds. if (args.length > 0) { try { patience = Long.parseLong(args[0]) * 1000; } catch (NumberFormatException e) { System.err.println("Argument must be an integer."); System.exit(1); } } threadMessage("Starting MessageLoop thread"); long startTime = System.currentTimeMillis(); Thread t = new Thread(new MessageLoop()); t.start(); threadMessage("Waiting for MessageLoop thread to finish"); //loop until MessageLoop thread exits while (t.isAlive()) { threadMessage("Still waiting..."); //Wait maximum of 1 second for MessageLoop thread to //finish. /*******LOOK HERE**********************/ Thread.sleep(1000);//issues caution unlike t.join(1000) /**************************************/ if (((System.currentTimeMillis() - startTime) > patience) && t.isAlive()) { threadMessage("Tired of waiting!"); t.interrupt(); //Shouldn't be long now -- wait indefinitely t.join(); } } threadMessage("Finally!"); } } As i understand it, join waits for the other thread to complete, but in this case, arent both sleep and join doing the same thing? Then why does netbeans throw the caution?

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  • QListWidget drag and drop items disappearing from list

    - by ppalasek
    Hello, I'm having trouble implementing a QListWidget with custom items that can be reordered by dragging and dropping. The problem is when I make a fast double click (a very short drag&drop) on an item, the item sometimes disappears from the QListWidget. This is the constructor for my Widget: ListPopisiDragDrop::ListPopisiDragDrop(QWidget *parent) : QListWidget(parent) { setSelectionMode(QAbstractItemView::SingleSelection); setDragEnabled(true); viewport()->setAcceptDrops(true); setDefaultDropAction(Qt::MoveAction); setDropIndicatorShown(true); setDragDropMode(QAbstractItemView::InternalMove); } also the drop event: void ListPopisiDragDrop::dropEvent(QDropEvent *event){ int startRow=currentIndex().row(); QListWidget::dropEvent(event); int endRow=currentIndex().row(); //more code... } Custom items are made by implementing paint() and sizeHint() functions from QAbstractItemDelegate. When the problem with disappearing items happens, the dropEvent isn't even called. I really don't know what is happening and if I'm doing something wrong. Any help is appreciated. Thanks! Edit: I'm running the application on a Symbian S60 5th edition phone. Edit2: If I add this line to the constructor: setDragDropOverwriteMode(true); the item in the list still disappears, but an empty row stays in it's place.

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  • How to keep the CPU usage down while running an SDL program?

    - by budwiser
    I've done a very basic window with SDL and want to keep it running until I press the X on window. #include "SDL.h" const int SCREEN_WIDTH = 640; const int SCREEN_HEIGHT = 480; int main(int argc, char **argv) { SDL_Init( SDL_INIT_VIDEO ); SDL_Surface* screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, 0, SDL_HWSURFACE | SDL_DOUBLEBUF ); SDL_WM_SetCaption( "SDL Test", 0 ); SDL_Event event; bool quit = false; while (quit != false) { if (SDL_PollEvent(&event)) { if (event.type == SDL_QUIT) { quit = true; } } SDL_Delay(80); } SDL_Quit(); return 0; } I tried adding SDL_Delay() at the end of the while-clause and it worked quite well. However, 80 ms seemed to be the highest value I could use to keep the program running smoothly and even then the CPU usage is about 15-20%. Is this the best way to do this and do I have to just live with the fact that it eats this much CPU already on this point?

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  • Parallelize Bash Script

    - by thelsdj
    Lets say I have a loop in bash: for foo in `some-command` do do-something $foo done do-something is cpu bound and I have a nice shiny 4 core processor. I'd like to be able to run up to 4 do-something's at once. The naive approach seems to be: for foo in `some-command` do do-something $foo & done This will run all do-somethings at once, but there are a couple downsides, mainly that do-something may also have some significant I/O which performing all at once might slow down a bit. The other problem is that this code block returns immediately, so no way to do other work when all the do-somethings are finished. How would you write this loop so there are always X do-somethings running at once?

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  • convert string to dict using list comprehension in python

    - by Pavel
    I have came across this problem a few times and can't seem to figure out a simple solution. Say I have a string string = "a=0 b=1 c=3" I want to convert that into a dictionary with a, b and c being the key and 0, 1, and 3 being their respective values (converted to int). Obviously I can do this: list = string.split() dic = {} for entry in list: key, val = entry.split('=') dic[key] = int(val) But I don't really like that for loop, It seems so simple that you should be able to convert it to some sort of list comprehension expression. And that works for slightly simpler cases where the val can be a string. dic = dict([entry.split('=') for entry in list]) However, I need to convert val to an int on the fly and doing something like this is syntactically incorrect. dic = dict([[entry[0], int(entry[1])] for entry.split('=') in list]) So my question is: is there a way to eliminate the for loop using list comprehension? If not, is there some built in python method that will do that for me?

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  • breaking out from socket select

    - by kamziro
    I have a loop which basically calls this every few seconds (after the timeout): while(true){ if(finished) return; switch(select(FD_SETSIZE, &readfds, 0, 0, &tv)){ case SOCKET_ERROR : report bad stuff etc; return; default : break; } // do stuff with the incoming connection } So basically for every few seconds (which is specified by tv), it reactivates the listening. This is run on thread B (not a main thread). There are times when I want to end this acceptor loop immediately from thread A (main thread), but seems like I have to wait until the time interval finishes.. Is there a way to disrupt the select function from another thread so thread B can quit instantly?

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  • callin' c from lua crashs while reallocating

    - by mkind
    hi folks, i got a crazy error within that for-loop matr=realloc(matr, newmax*sizeof(matr*)); for (i=0; i<newmax; i++){ matr[i]=realloc(matr[i], newmax*sizeof(int)); } matr is a multi-dimension array: int **matr. i need to resize column and row. first line resizes column and the for-loop resizes every row. it worked fine in c. now im working on a library for lua and it crashs here. compilin' works fine as well. but calling from lua crashs with lua: malloc.c:3552: mremap_chunk: Assertion `((size + offset) & (mp_.pagesize-1)) == 0' failed. i have no damn idea since it's working fine using it in c.

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  • Problem with variable inside gsp

    - by xain
    Hi, I have a loop inside a gsp page, and I want to do a calculation on the fly, so I set a variable: <g:set var="total" value="0" /> And in the loop: <g:each in="${mob}" var="m"> ... <g:set var="total" value="${total+(m.q*m.sts.uf)}"/> ... </g:each> The "total" value does not correspond to the expected calculation. m.q is an integer, and m.sts.uf is a float. Any hints ? Thanks.

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